mirror of
https://github.com/mozilla/gecko-dev.git
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3308275ef6
Added nsCAutoString& operator=(nsCAutoString&). r=rickg@netscape.com a=chofmann@netscape.com
765 lines
25 KiB
C++
765 lines
25 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*/
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/***********************************************************************
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MODULE NOTES:
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See nsStr.h for a more general description of string classes.
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This version of the nsString class offers many improvements over the
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original version:
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1. Wide and narrow chars
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2. Allocators
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3. Much smarter autostrings
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4. Subsumable strings
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***********************************************************************/
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#ifndef _nsCString_
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#define _nsCString_
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#include "nsString2.h"
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#include "prtypes.h"
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#include "nscore.h"
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#include <stdio.h>
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#include "nsStr.h"
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#include "nsIAtom.h"
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class NS_COM nsSubsumeCStr;
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class NS_COM nsCString : public nsStr {
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public:
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/**
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* Default constructor.
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*/
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nsCString();
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/**
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* This constructor accepts an isolatin string
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* @param aCString is a ptr to a 1-byte cstr
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*/
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nsCString(const char* aCString,PRInt32 aLength=-1);
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/**
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* This constructor accepts a unichar string
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* @param aCString is a ptr to a 2-byte cstr
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*/
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nsCString(const PRUnichar* aString,PRInt32 aLength=-1);
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/**
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* This is a copy constructor that accepts an nsStr
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* @param reference to another nsCString
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*/
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nsCString(const nsStr&);
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/**
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* This is our copy constructor
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* @param reference to another nsCString
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*/
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nsCString(const nsCString& aString);
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/**
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* This constructor takes a subsumestr
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* @param reference to subsumestr
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*/
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nsCString(nsSubsumeCStr& aSubsumeStr);
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/**
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* Destructor
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*
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*/
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virtual ~nsCString();
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/**
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* Retrieve the length of this string
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* @return string length
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*/
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inline PRInt32 Length() const { return (PRInt32)mLength; }
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/**
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* Retrieve the size of this string
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* @return string length
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*/
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virtual void SizeOf(nsISizeOfHandler* aHandler, PRUint32* aResult) const;
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/**
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* Call this method if you want to force a different string capacity
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* @update gess7/30/98
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* @param aLength -- contains new length for mStr
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* @return
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*/
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void SetLength(PRUint32 aLength) {
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Truncate(aLength);
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}
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/**
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* Sets the new length of the string.
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* @param aLength is new string length.
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* @return nada
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*/
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void SetCapacity(PRUint32 aLength);
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/**
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* This method truncates this string to given length.
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*
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* @param anIndex -- new length of string
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* @return nada
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*/
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void Truncate(PRInt32 anIndex=0);
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/**
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* Determine whether or not the characters in this
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* string are in sorted order.
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*
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* @return TRUE if ordered.
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*/
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PRBool IsOrdered(void) const;
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/**
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* Determine whether or not this string has a length of 0
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*
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* @return TRUE if empty.
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*/
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PRBool IsEmpty(void) const {
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return PRBool(0==mLength);
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}
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/**********************************************************************
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Accessor methods...
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*********************************************************************/
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/**
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* Retrieve const ptr to internal buffer; DO NOT TRY TO FREE IT!
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*/
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const char* GetBuffer(void) const;
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/**
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* Get nth character.
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*/
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PRUnichar operator[](PRUint32 anIndex) const;
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PRUnichar CharAt(PRUint32 anIndex) const;
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PRUnichar First(void) const;
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PRUnichar Last(void) const;
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PRBool SetCharAt(PRUnichar aChar,PRUint32 anIndex);
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/**********************************************************************
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String creation methods...
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*********************************************************************/
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/**
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* Create a new string by appending given string to this
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* @param aString -- 2nd string to be appended
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* @return new string
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*/
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nsSubsumeCStr operator+(const nsCString& aString);
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/**
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* create a new string by adding this to the given char*.
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* @param aCString is a ptr to cstring to be added to this
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* @return newly created string
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*/
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nsSubsumeCStr operator+(const char* aCString);
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/**
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* create a new string by adding this to the given char.
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* @param aChar is a char to be added to this
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* @return newly created string
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*/
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nsSubsumeCStr operator+(PRUnichar aChar);
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nsSubsumeCStr operator+(char aChar);
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/**********************************************************************
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Lexomorphic transforms...
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*********************************************************************/
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/**
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* Converts chars in this to lowercase
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* @update gess 7/27/98
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*/
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void ToLowerCase();
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/**
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* Converts chars in this to lowercase, and
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* stores them in aOut
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* @update gess 7/27/98
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* @param aOut is a string to contain result
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*/
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void ToLowerCase(nsCString& aString) const;
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/**
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* Converts chars in this to uppercase
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* @update gess 7/27/98
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*/
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void ToUpperCase();
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/**
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* Converts chars in this to lowercase, and
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* stores them in a given output string
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* @update gess 7/27/98
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* @param aOut is a string to contain result
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*/
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void ToUpperCase(nsCString& aString) const;
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/**
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* This method is used to remove all occurances of the
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* characters found in aSet from this string.
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*
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* @param aSet -- characters to be cut from this
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* @return *this
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*/
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nsCString& StripChars(const char* aSet);
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nsCString& StripChar(PRUnichar aChar,PRInt32 anOffset=0);
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nsCString& StripChar(char aChar,PRInt32 anOffset=0) { return StripChar((PRUnichar) (unsigned char)aChar,anOffset); }
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/**
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* This method strips whitespace throughout the string
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*
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* @return this
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*/
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nsCString& StripWhitespace();
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/**
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* swaps occurence of 1 string for another
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*
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* @return this
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*/
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nsCString& ReplaceChar(PRUnichar aOldChar,PRUnichar aNewChar);
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nsCString& ReplaceChar(const char* aSet,PRUnichar aNewChar);
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nsCString& ReplaceSubstring(const nsCString& aTarget,const nsCString& aNewValue);
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nsCString& ReplaceSubstring(const char* aTarget,const char* aNewValue);
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PRInt32 CountChar(PRUnichar aChar);
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/**
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* This method trims characters found in aTrimSet from
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* either end of the underlying string.
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*
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* @param aTrimSet -- contains chars to be trimmed from
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* both ends
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* @return this
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*/
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nsCString& Trim(const char* aSet,PRBool aEliminateLeading=PR_TRUE,PRBool aEliminateTrailing=PR_TRUE);
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/**
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* This method strips whitespace from string.
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* You can control whether whitespace is yanked from
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* start and end of string as well.
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*
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* @param aEliminateLeading controls stripping of leading ws
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* @param aEliminateTrailing controls stripping of trailing ws
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* @return this
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*/
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nsCString& CompressSet(const char* aSet, PRUnichar aChar,PRBool aEliminateLeading=PR_TRUE,PRBool aEliminateTrailing=PR_TRUE);
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/**
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* This method strips whitespace from string.
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* You can control whether whitespace is yanked from
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* start and end of string as well.
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*
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* @param aEliminateLeading controls stripping of leading ws
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* @param aEliminateTrailing controls stripping of trailing ws
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* @return this
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*/
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nsCString& CompressWhitespace( PRBool aEliminateLeading=PR_TRUE,PRBool aEliminateTrailing=PR_TRUE);
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/**********************************************************************
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string conversion methods...
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*********************************************************************/
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operator char*() {return mStr;}
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operator const char*() const {return (const char*)mStr;}
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/**
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* This method constructs a new nsCString that is a clone
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* of this string.
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*
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*/
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nsCString* ToNewString() const;
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/**
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* Creates an ISOLatin1 clone of this string
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* Note that calls to this method should be matched with calls to Recycle().
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* @return ptr to new isolatin1 string
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*/
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char* ToNewCString() const;
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/**
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* Creates a unicode clone of this string
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* Note that calls to this method should be matched with calls to Recycle().
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* @return ptr to new unicode string
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*/
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PRUnichar* ToNewUnicode() const;
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/**
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* Copies data from internal buffer onto given char* buffer
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* NOTE: This only copies as many chars as will fit in given buffer (clips)
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* @param aBuf is the buffer where data is stored
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* @param aBuflength is the max # of chars to move to buffer
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* @return ptr to given buffer
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*/
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char* ToCString(char* aBuf,PRUint32 aBufLength,PRUint32 anOffset=0) const;
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/**
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* Perform string to float conversion.
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* @param aErrorCode will contain error if one occurs
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* @return float rep of string value
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*/
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float ToFloat(PRInt32* aErrorCode) const;
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/**
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* Try to derive the radix from the value contained in this string
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* @return kRadix10, kRadix16 or kAutoDetect (meaning unknown)
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*/
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PRUint32 DetermineRadix(void);
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/**
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* Perform string to int conversion.
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* @param aErrorCode will contain error if one occurs
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* @return int rep of string value
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*/
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PRInt32 ToInteger(PRInt32* aErrorCode,PRUint32 aRadix=kRadix10) const;
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/**********************************************************************
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String manipulation methods...
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*********************************************************************/
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/**
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* Functionally equivalent to assign or operator=
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*
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*/
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nsCString& SetString(const char* aString,PRInt32 aLength=-1) {return Assign(aString,aLength);}
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nsCString& SetString(const nsStr& aString,PRInt32 aLength=-1) {return Assign(aString,aLength);}
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/**
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* assign given string to this string
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* @param aStr: buffer to be assigned to this
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* @param aCount is the length of the given str (or -1) if you want me to determine its length
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* NOTE: IFF you pass -1 as aCount, then your buffer must be null terminated.
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*
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* @return this
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*/
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nsCString& Assign(const nsStr& aString,PRInt32 aCount=-1);
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nsCString& Assign(const char* aString,PRInt32 aCount=-1);
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nsCString& Assign(const PRUnichar* aString,PRInt32 aCount=-1);
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nsCString& Assign(PRUnichar aChar);
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nsCString& Assign(char aChar);
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/**
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* here come a bunch of assignment operators...
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* @param aString: string to be added to this
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* @return this
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*/
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nsCString& operator=(const nsCString& aString) {return Assign(aString);}
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nsCString& operator=(const nsStr& aString) {return Assign(aString);}
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nsCString& operator=(PRUnichar aChar) {return Assign(aChar);}
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nsCString& operator=(char aChar) {return Assign(aChar);}
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nsCString& operator=(const char* aCString) {return Assign(aCString);}
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nsCString& operator=(const PRUnichar* aString) {return Assign(aString);}
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#ifdef AIX
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nsCString& operator=(const nsSubsumeCStr& aSubsumeString); // AIX requires a const here
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#else
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nsCString& operator=(nsSubsumeCStr& aSubsumeString);
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#endif
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/**
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* Here's a bunch of methods that append varying types...
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* @param various...
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* @return this
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*/
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nsCString& operator+=(const nsCString& aString){return Append(aString,aString.mLength);}
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nsCString& operator+=(const char* aCString) {return Append(aCString);}
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nsCString& operator+=(const PRUnichar aChar){return Append(aChar);}
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nsCString& operator+=(const char aChar){return Append(aChar);}
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nsCString& operator+=(const int anInt){return Append(anInt,10);}
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/*
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* Appends n characters from given string to this,
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* This version computes the length of your given string
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*
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* @param aString is the source to be appended to this
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* @return number of chars copied
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*/
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nsCString& Append(const nsCString& aString) {return Append(aString,aString.mLength);}
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/*
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* Appends n characters from given string to this,
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*
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* @param aString is the source to be appended to this
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* @param aCount -- number of chars to copy; -1 tells us to compute the strlen for you
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* NOTE: IFF you pass -1 as aCount, then your buffer must be null terminated.
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*
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* @return number of chars copied
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*/
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nsCString& Append(const nsCString& aString,PRInt32 aCount);
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nsCString& Append(const nsStr& aString,PRInt32 aCount=-1);
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nsCString& Append(const char* aString,PRInt32 aCount=-1);
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nsCString& Append(PRUnichar aChar);
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nsCString& Append(char aChar);
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nsCString& Append(PRInt32 aInteger,PRInt32 aRadix=10); //radix=8,10 or 16
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nsCString& Append(float aFloat);
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/*
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* Copies n characters from this string to given string,
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* starting at the leftmost offset.
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*
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*
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* @param aCopy -- Receiving string
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* @param aCount -- number of chars to copy
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* @return number of chars copied
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*/
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PRUint32 Left(nsCString& aCopy,PRInt32 aCount) const;
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/*
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* Copies n characters from this string to given string,
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* starting at the given offset.
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*
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*
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* @param aCopy -- Receiving string
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* @param aCount -- number of chars to copy
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* @param anOffset -- position where copying begins
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* @return number of chars copied
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*/
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PRUint32 Mid(nsCString& aCopy,PRUint32 anOffset,PRInt32 aCount) const;
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/*
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* Copies n characters from this string to given string,
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* starting at rightmost char.
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*
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*
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* @param aCopy -- Receiving string
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* @param aCount -- number of chars to copy
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* @return number of chars copied
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*/
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PRUint32 Right(nsCString& aCopy,PRInt32 aCount) const;
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/*
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* This method inserts n chars from given string into this
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* string at str[anOffset].
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*
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* @param aCopy -- String to be inserted into this
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* @param anOffset -- insertion position within this str
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* @param aCount -- number of chars to be copied from aCopy
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* NOTE: IFF you pass -1 as aCount, then your buffer must be null terminated.
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*
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* @return number of chars inserted into this.
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*/
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nsCString& Insert(const nsCString& aCopy,PRUint32 anOffset,PRInt32 aCount=-1);
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/**
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* Insert a given string into this string at
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* a specified offset.
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*
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* @param aString* to be inserted into this string
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* @param anOffset is insert pos in str
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* @return the number of chars inserted into this string
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*/
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nsCString& Insert(const char* aChar,PRUint32 anOffset,PRInt32 aCount=-1);
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/**
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* Insert a single char into this string at
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* a specified offset.
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*
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* @param character to be inserted into this string
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* @param anOffset is insert pos in str
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* @return the number of chars inserted into this string
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*/
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nsCString& Insert(PRUnichar aChar,PRUint32 anOffset);
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nsCString& Insert(char aChar,PRUint32 anOffset);
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/*
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* This method is used to cut characters in this string
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* starting at anOffset, continuing for aCount chars.
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*
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* @param anOffset -- start pos for cut operation
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* @param aCount -- number of chars to be cut
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* @return *this
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*/
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nsCString& Cut(PRUint32 anOffset,PRInt32 aCount);
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/**********************************************************************
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Searching methods...
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*********************************************************************/
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/**
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* Search for given character within this string.
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* This method does so by using a binary search,
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* so your string HAD BETTER BE ORDERED!
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*
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* @param aChar is the unicode char to be found
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* @return offset in string, or -1 (kNotFound)
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*/
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PRInt32 BinarySearch(PRUnichar aChar) const;
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/**
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* Search for given substring within this string
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*
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* @param aString is substring to be sought in this
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* @param aIgnoreCase selects case sensitivity
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* @param anOffset tells us where in this strig to start searching
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* @return offset in string, or -1 (kNotFound)
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*/
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PRInt32 Find(const nsStr& aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=-1) const;
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PRInt32 Find(const char* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=-1) const;
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PRInt32 Find(const PRUnichar* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=-1) const;
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/**
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* Search for given char within this string
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*
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* @param aString is substring to be sought in this
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* @param anOffset tells us where in this strig to start searching
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* @param aIgnoreCase selects case sensitivity
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* @return find pos in string, or -1 (kNotFound)
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*/
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PRInt32 FindChar(PRUnichar aChar,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=-1) const;
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/**
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* This method searches this string for the first character
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* found in the given charset
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* @param aString contains set of chars to be found
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* @param anOffset tells us where to start searching in this
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* @return -1 if not found, else the offset in this
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*/
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PRInt32 FindCharInSet(const char* aString,PRInt32 anOffset=-1) const;
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PRInt32 FindCharInSet(const PRUnichar* aString,PRInt32 anOffset=-1) const;
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PRInt32 FindCharInSet(const nsStr& aString,PRInt32 anOffset=-1) const;
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/**
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* This methods scans the string backwards, looking for the given string
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* @param aString is substring to be sought in this
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* @param aIgnoreCase tells us whether or not to do caseless compare
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* @return offset in string, or -1 (kNotFound)
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*/
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PRInt32 RFind(const char* aCString,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=-1) const;
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PRInt32 RFind(const nsStr& aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=-1) const;
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PRInt32 RFind(const PRUnichar* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=-1) const;
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/**
|
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* Search for given char within this string
|
|
*
|
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* @param aString is substring to be sought in this
|
|
* @param anOffset tells us where in this strig to start searching
|
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* @param aIgnoreCase selects case sensitivity
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* @return find pos in string, or -1 (kNotFound)
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*/
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PRInt32 RFindChar(PRUnichar aChar,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=-1) const;
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/**
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* This method searches this string for the last character
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|
* found in the given string
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* @param aString contains set of chars to be found
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* @param anOffset tells us where to start searching in this
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* @return -1 if not found, else the offset in this
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*/
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PRInt32 RFindCharInSet(const char* aString,PRInt32 anOffset=-1) const;
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PRInt32 RFindCharInSet(const PRUnichar* aString,PRInt32 anOffset=-1) const;
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PRInt32 RFindCharInSet(const nsStr& aString,PRInt32 anOffset=-1) const;
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/**********************************************************************
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Comparison methods...
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*********************************************************************/
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/**
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* Compares a given string type to this string.
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* @update gess 7/27/98
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* @param S is the string to be compared
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* @param aIgnoreCase tells us how to treat case
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* @param aCount tells us how many chars to compare
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* @return -1,0,1
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*/
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virtual PRInt32 Compare(const nsStr &aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const;
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virtual PRInt32 Compare(const char* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const;
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virtual PRInt32 Compare(const PRUnichar* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const;
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|
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/**
|
|
* These methods compare a given string type to this one
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* @param aString is the string to be compared to this
|
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* @return TRUE or FALSE
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|
*/
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PRBool operator==(const nsStr &aString) const;
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PRBool operator==(const char* aString) const;
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PRBool operator==(const PRUnichar* aString) const;
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|
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/**
|
|
* These methods perform a !compare of a given string type to this
|
|
* @param aString is the string to be compared to this
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* @return TRUE
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|
*/
|
|
PRBool operator!=(const nsStr &aString) const;
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|
PRBool operator!=(const char* aString) const;
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|
PRBool operator!=(const PRUnichar* aString) const;
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|
|
/**
|
|
* These methods test if a given string is < than this
|
|
* @param aString is the string to be compared to this
|
|
* @return TRUE or FALSE
|
|
*/
|
|
PRBool operator<(const nsStr &aString) const;
|
|
PRBool operator<(const char* aString) const;
|
|
PRBool operator<(const PRUnichar* aString) const;
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|
|
/**
|
|
* These methods test if a given string is > than this
|
|
* @param aString is the string to be compared to this
|
|
* @return TRUE or FALSE
|
|
*/
|
|
PRBool operator>(const nsStr &S) const;
|
|
PRBool operator>(const char* aString) const;
|
|
PRBool operator>(const PRUnichar* aString) const;
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|
|
|
/**
|
|
* These methods test if a given string is <= than this
|
|
* @param aString is the string to be compared to this
|
|
* @return TRUE or FALSE
|
|
*/
|
|
PRBool operator<=(const nsStr &S) const;
|
|
PRBool operator<=(const char* aString) const;
|
|
PRBool operator<=(const PRUnichar* aString) const;
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|
|
|
/**
|
|
* These methods test if a given string is >= than this
|
|
* @param aString is the string to be compared to this
|
|
* @return TRUE or FALSE
|
|
*/
|
|
PRBool operator>=(const nsStr &S) const;
|
|
PRBool operator>=(const char* aString) const;
|
|
PRBool operator>=(const PRUnichar* aString) const;
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|
|
|
/**
|
|
* Compare this to given string; note that we compare full strings here.
|
|
* The optional length argument just lets us know how long the given string is.
|
|
* If you provide a length, it is compared to length of this string as an
|
|
* optimization.
|
|
*
|
|
* @param aString -- the string to compare to this
|
|
* @param aCount -- number of chars in given string you want to compare
|
|
* @return TRUE if equal
|
|
*/
|
|
PRBool Equals(const nsString &aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const;
|
|
PRBool Equals(const nsStr& aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const;
|
|
PRBool Equals(const char* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const;
|
|
PRBool Equals(const PRUnichar* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const;
|
|
|
|
PRBool EqualsIgnoreCase(const nsStr& aString) const;
|
|
PRBool EqualsIgnoreCase(const char* aString,PRInt32 aCount=-1) const;
|
|
PRBool EqualsIgnoreCase(const PRUnichar* aString,PRInt32 aCount=-1) const;
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|
|
|
void DebugDump(void) const;
|
|
|
|
|
|
static void Recycle(nsCString* aString);
|
|
static nsCString* CreateString(void);
|
|
|
|
};
|
|
|
|
extern NS_COM int fputs(const nsCString& aString, FILE* out);
|
|
//ostream& operator<<(ostream& aStream,const nsCString& aString);
|
|
//virtual void DebugDump(ostream& aStream) const;
|
|
|
|
|
|
/**************************************************************
|
|
Here comes the AutoString class which uses internal memory
|
|
(typically found on the stack) for its default buffer.
|
|
If the buffer needs to grow, it gets reallocated on the heap.
|
|
**************************************************************/
|
|
|
|
class NS_COM nsCAutoString : public nsCString {
|
|
public:
|
|
|
|
nsCAutoString();
|
|
nsCAutoString(const char* aString,PRInt32 aLength=-1);
|
|
nsCAutoString(const CBufDescriptor& aBuffer);
|
|
nsCAutoString(const PRUnichar* aString,PRInt32 aLength=-1);
|
|
nsCAutoString(const nsStr& aString);
|
|
nsCAutoString(const nsCAutoString& aString);
|
|
|
|
#ifdef AIX
|
|
nsCAutoString(const nsSubsumeCStr& aSubsumeStr); // AIX requires a const
|
|
#else
|
|
nsCAutoString(nsSubsumeCStr& aSubsumeStr);
|
|
#endif // AIX
|
|
nsCAutoString(PRUnichar aChar);
|
|
virtual ~nsCAutoString();
|
|
|
|
nsCAutoString& operator=(const nsCAutoString& aString) {nsCString::Assign(aString); return *this;}
|
|
nsCAutoString& operator=(const nsCString& aString) {nsCString::Assign(aString); return *this;}
|
|
nsCAutoString& operator=(const char* aCString) {nsCString::Assign(aCString); return *this;}
|
|
nsCAutoString& operator=(PRUnichar aChar) {nsCString::Assign(aChar); return *this;}
|
|
nsCAutoString& operator=(char aChar) {nsCString::Assign(aChar); return *this;}
|
|
|
|
/**
|
|
* Retrieve the size of this string
|
|
* @return string length
|
|
*/
|
|
virtual void SizeOf(nsISizeOfHandler* aHandler, PRUint32* aResult) const;
|
|
|
|
char mBuffer[kDefaultStringSize];
|
|
};
|
|
|
|
|
|
/***************************************************************
|
|
The subsumestr class is very unusual.
|
|
It differs from a normal string in that it doesn't use normal
|
|
copy semantics when another string is assign to this.
|
|
Instead, it "steals" the contents of the source string.
|
|
|
|
This is very handy for returning nsString classes as part of
|
|
an operator+(...) for example, in that it cuts down the number
|
|
of copy operations that must occur.
|
|
|
|
You should probably not use this class unless you really know
|
|
what you're doing.
|
|
***************************************************************/
|
|
class NS_COM nsSubsumeCStr : public nsCString {
|
|
public:
|
|
nsSubsumeCStr(nsStr& aString);
|
|
nsSubsumeCStr(PRUnichar* aString,PRBool assumeOwnership,PRInt32 aLength=-1);
|
|
nsSubsumeCStr(char* aString,PRBool assumeOwnership,PRInt32 aLength=-1);
|
|
|
|
};
|
|
|
|
|
|
#endif
|
|
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|
|