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139 lines
3.7 KiB
C
139 lines
3.7 KiB
C
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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#ifndef __CAST_H
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#define __CAST_H
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// To handle casts between the various windows
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// platforms.
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// We use these macros/inline functions instead of just
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// casting directly so that we can manipulate their
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// behaviour on a broad scale, and very customized
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// behaviour can be achieved if you need to range
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// check values in debug mode, etc.
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// PAY ATTENTION, OR WE'RE ALL DEAD:
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// The use of inline functions is to avoid the over evaluation
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// problem (common to macros) when repeating parameters
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// in doing a computation.
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// i.e.
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// #define EVAL(a) ((a) + (a))
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//
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// EVAL(a *= a + a);
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// However, by using inline function, it is not possible
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// to provide every possible cast operation that macros
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// do cover. This is a known shortfall. Templates were
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// the solution, but it's not clear that we'll ever have
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// a 16 bit compiler which supports templates. You will
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// have to implement each needed cast seperately. You
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// can mostly avoid the problem by using the largest possible
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// data type.
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// To turn off all casting in the front end which
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// utilizes these macros, define NO_CAST, and get
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// ready for a boatload of warnings.
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//#define NO_CAST
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// Now onto the show.
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// GAB 09-13-95
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// Native integer cast, good for use in WinAPI calls.
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// In debug, we camp on you if we actually lose bits, as it
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// is ambiguous if we should hold the top limit to MAXINT
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// or if we should just take the lower sizeof(int) bytes
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// and ignore the rest.
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#ifndef NO_CAST
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#ifndef _DEBUG
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#define CASTINT(a) ((int)(a))
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#else
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inline int CASTINT(long a) {
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int b = (int)a;
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ASSERT(a == (long)b);
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return(b);
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}
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#endif
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#else
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#define CASTINT(a) (a)
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#endif
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// Native unsigned cast.
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// In debug, we camp on you if we actually lose bits.
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#ifndef NO_CAST
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#ifndef _DEBUG
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#define CASTUINT(a) ((unsigned)(a))
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#else
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inline unsigned CASTUINT(long a) {
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unsigned b = (unsigned)a;
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ASSERT(a == (long)b);
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return(b);
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}
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#endif
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#else
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#define CASTUINT(a) (a)
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#endif
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#ifndef NO_CAST
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#ifndef _DEBUG
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#define CASTSIZE_T(a) ((size_t)(a))
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#else
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inline size_t CASTSIZE_T(long a) {
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size_t b = (size_t)a;
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ASSERT(a == (long)b);
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return(b);
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}
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#endif
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#else
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#define CASTSIZE_T(a) (a)
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#endif
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#ifndef NO_CAST
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#ifndef _DEBUG
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#define CASTDWORD(a) ((DWORD)(a))
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#else
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inline DWORD CASTDWORD(long a) {
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DWORD b = (DWORD)a;
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ASSERT(a == (long)b);
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return(b);
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}
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#endif
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#else
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#define CASTDWORD(a) (a)
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#endif
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// NCAPI data from URL_Struct
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#define NCAPIDATA(pUrl) ((CNcapiUrlData *)(pUrl)->ncapi_data)
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// Context casts
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#define CX2VOID(pContext, CastFromClassCX) ((void *)((CAbstractCX *)((CastFromClassCX *)(pContext))))
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#define VOID2CX(pVoid, CastToClassCX) ((CastToClassCX *)((CAbstractCX *)((void *)(pVoid))))
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#define ABSTRACTCX(pXPCX) ((pXPCX)->fe.cx)
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#define BOOKMARKCX(pXPCX) ((CNewBookmarkWnd *)((pXPCX)->fe.cx))
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#define WINCX(pXPCX) ((CWinCX *)((pXPCX)->fe.cx))
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#define CXDC(pXPCX) ((CDCCX *)((pXPCX)->fe.cx))
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#define PANECX(pXPCX) ((CPaneCX *)((pXPCX)->fe.cx))
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#endif // __CAST_H
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