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138 lines
3.8 KiB
C++
138 lines
3.8 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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// TALK.H : interface of the CTalkSiteMgr and CTalkNav classes
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//
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/////////////////////////////////////////////////////////////////////////////
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#ifdef EDITOR
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#ifdef _WIN32
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#ifndef TALK_H
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#define TALK_H
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// Finds an existing site manager instance by enumerating existing windows
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BOOL FE_FindSiteMgr();
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#define SM_QUERY_WINDOW 1
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#define SM_IS_ALIVE 2
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#define SM_IS_DEAD 3
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/////////////////////////////////////////////////////////////////////////////
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// CTalkNav command target
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class CTalkNav : public CCmdTarget
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{
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DECLARE_DYNCREATE(CTalkNav)
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CTalkNav(); // protected constructor used by dynamic creation
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// Attributes
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public:
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CTalkNav)
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public:
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virtual void OnFinalRelease();
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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virtual ~CTalkNav();
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// Generated message map functions
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//{{AFX_MSG(CTalkNav)
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// NOTE - the ClassWizard will add and remove member functions here.
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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DECLARE_OLECREATE(CTalkNav)
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// Generated OLE dispatch map functions
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//{{AFX_DISPATCH(CTalkNav)
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afx_msg long BrowseURL(LPCTSTR url);
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afx_msg long EditURL(LPCTSTR url);
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//}}AFX_DISPATCH
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DECLARE_DISPATCH_MAP()
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DECLARE_INTERFACE_MAP()
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};
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/////////////////////////////////////////////////////////////////////////////
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//
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// ITalkSMClient usage:
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//
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// Create an global instance of the class during app initialization:
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//
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// talkSM = new ITalkSMClient;
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//
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// You can query this instance to know whether SM server is registered:
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//
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// if (talkSM->IsRegistered()) ...
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//
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// During app intitialization, you need to find out whether SM is alive. Do
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// this using "__talkSM_SM_IsAlive__" registered Windows message, with wParam
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// set to 1. A return value of 0x015DEAD0 indicates that SM is alive. If this
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// is the case, do the following:
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//
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// talkSM->SetKnownSMState(TRUE);
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//
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// While the navigator is running, SM may send a message telling it that it
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// is either being openned or shut down. This will be done using the same
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// registered Windows message "__talkSM_SM_IsAlive__" with wParam set to 2
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// (for openning) or 3 (for shutting down). When this happens, you should
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// call SetKnownSMState with either TRUE or FALSE as appropriate.
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//
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// If these rules are followed, then you can just call SavedURL, LoadingURL,
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// and BecomeActive as needed.
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//
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//
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/////////////////////////////////////////////////////////////////////////////
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// ITalkSMClient wrapper class
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class ITalkSMClient : public COleDispatchDriver
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{
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private:
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BOOL m_registered;
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BOOL m_alive;
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BOOL m_connected;
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BOOL m_retried;
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BOOL Connect(void);
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void Disconnect(void);
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BOOL Reconnect(void);
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BOOL IsConnected(void);
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public:
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ITalkSMClient(void);
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~ITalkSMClient(void);
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inline BOOL IsRegistered(void) {return m_registered;}
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inline void SetKnownSMState(BOOL isAlive) {m_alive = isAlive;}
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long SavedURL(LPCTSTR url);
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long LoadingURL(LPCTSTR url);
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long BecomeActive();
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};
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#endif //TALK_H
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#endif //_WIN32
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#endif //EDITOR
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