gecko-dev/layout/style/test/file_animations_effect_timing_iterations.html
Rob McAuley 4acbe0650b Bug 1244640 - implement AnimationEffectTiming iterations r=hiro
MozReview-Commit-ID: Iwq6vleUERo

--HG--
extra : rebase_source : 8eef9f68a8956db547f98ab253927cf01a3ecf50
2016-03-26 14:41:37 +09:00

74 lines
1.8 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<script type="application/javascript"
src="/tests/SimpleTest/paint_listener.js"></script>
<script type="application/javascript" src="animation_utils.js"></script>
<style type="text/css">
@keyframes anim {
0% { transform: translate(0px) }
100% { transform: translate(100px) }
}
.target {
/* The animation target needs geometry in order to qualify for OMTA */
width: 100px;
height: 100px;
background-color: white;
}
</style>
<script>
var ok = opener.ok.bind(opener);
var is = opener.is.bind(opener);
var todo = opener.todo.bind(opener);
function finish() {
var o = opener;
self.close();
o.SimpleTest.finish();
}
</script>
</head>
<body>
<div id="display"></div>
<script type="application/javascript">
"use strict";
runOMTATest(function() {
runAllAsyncAnimTests().then(function() {
finish();
});
}, finish, opener.SpecialPowers);
addAsyncAnimTest(function *() {
var [ div ] = new_div("");
var animation = div.animate(
[ { transform: 'translate(0px)' },
{ transform: 'translate(100px)' } ],
{ duration: 4000,
iterations: 2
});
yield waitForPaints();
advance_clock(6000);
omta_is(div, "transform", { tx: 50 }, RunningOn.Compositor,
"Animation is running on compositor");
animation.effect.timing.iterations = 1;
advance_clock(0);
yield waitForPaints();
omta_is(div, "transform", { tx: 0 }, RunningOn.MainThread,
"Animation is on MainThread");
animation.effect.timing.iterations = 3;
advance_clock(0);
yield waitForPaints();
omta_is(div, "transform", { tx: 50 }, RunningOn.Compositor,
"Animation is running again on compositor");
done_div();
});
</script>
</body>
</html>