gecko-dev/layout/forms/nsFormControlFrame.cpp
kmcclusk%netscape.com 6cc574b43f Defaultchecked attribute is set to match the checked attribute just after
the radio button or checkbox element is created. Checkboxes and Radio buttons
maintain their current state using the checked attribute stored in the
content model. They no longer use the nsIWidget to maintain their current setting.
Checkboxes and Radio buttons now print correctly. (i.e checked/unchecked state matches the
screen.)
1999-01-06 00:02:27 +00:00

1494 lines
49 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "nsFormControlFrame.h"
#include "nsHTMLParts.h"
#include "nsIHTMLContent.h"
#include "nsIRenderingContext.h"
#include "nsIPresShell.h"
#include "nsIPresContext.h"
#include "nsIStyleContext.h"
#include "nsLeafFrame.h"
#include "nsCSSRendering.h"
#include "nsHTMLIIDs.h"
#include "nsIView.h"
#include "nsIViewManager.h"
#include "nsCoord.h"
#include "nsWidgetsCID.h"
#include "nsViewsCID.h"
#include "nsRepository.h"
#include "nsGUIEvent.h"
#include "nsDOMEvent.h"
#include "nsIFontMetrics.h"
#include "nsIFormControl.h"
#include "nsIDeviceContext.h"
#include "nsHTMLAtoms.h"
#include "nsIButton.h" // remove this when GetCID is pure virtual
#include "nsICheckButton.h" //remove this
#include "nsITextWidget.h" //remove this
#include "nsISupports.h"
#include "nsStyleConsts.h"
#include "nsUnitConversion.h"
#include "nsStyleUtil.h"
#include "nsFormFrame.h"
#include "nsIContent.h"
#include "nsGlobalVariables.h"
#include "nsStyleUtil.h"
#include "nsINameSpaceManager.h"
#include "nsIDOMHTMLInputElement.h"
static NS_DEFINE_IID(kIWidgetIID, NS_IWIDGET_IID);
static NS_DEFINE_IID(kIFormControlIID, NS_IFORMCONTROL_IID);
static NS_DEFINE_IID(kIFormControlFrameIID, NS_IFORMCONTROLFRAME_IID);
static NS_DEFINE_IID(kISupportsIID, NS_ISUPPORTS_IID);
static NS_DEFINE_IID(kViewCID, NS_VIEW_CID);
static NS_DEFINE_IID(kIViewIID, NS_IVIEW_IID);
static NS_DEFINE_IID(kIDOMHTMLInputElementIID, NS_IDOMHTMLINPUTELEMENT_IID);
nsFormControlFrame::nsFormControlFrame()
: nsLeafFrame()
{
mLastMouseState = eMouseNone;
mDidInit = PR_FALSE;
mWidget = nsnull;
}
nsFormControlFrame::~nsFormControlFrame()
{
//printf("nsFormControlFrame::~nsFormControlFrame \n");
mFormFrame = nsnull;
NS_IF_RELEASE(mWidget);
}
nsresult
nsFormControlFrame::QueryInterface(const nsIID& aIID, void** aInstancePtr)
{
NS_PRECONDITION(0 != aInstancePtr, "null ptr");
if (NULL == aInstancePtr) {
return NS_ERROR_NULL_POINTER;
}
if (aIID.Equals(kIFormControlFrameIID)) {
*aInstancePtr = (void*) ((nsIFormControlFrame*) this);
return NS_OK;
}
return nsLeafFrame::QueryInterface(aIID, aInstancePtr);
}
nscoord
nsFormControlFrame::GetScrollbarWidth(float aPixToTwip)
{
return NSIntPixelsToTwips(19, aPixToTwip); // XXX this is windows
}
nscoord
nsFormControlFrame::GetVerticalBorderWidth(float aPixToTwip) const
{
return NSIntPixelsToTwips(3, aPixToTwip);
}
nscoord
nsFormControlFrame::GetHorizontalBorderWidth(float aPixToTwip) const
{
return GetVerticalBorderWidth(aPixToTwip);
}
nscoord
nsFormControlFrame::GetVerticalInsidePadding(float aPixToTwip,
nscoord aInnerHeight) const
{
return NSIntPixelsToTwips(3, aPixToTwip);
}
nscoord
nsFormControlFrame::GetHorizontalInsidePadding(nsIPresContext& aPresContext,
float aPixToTwip,
nscoord aInnerWidth,
nscoord aCharWidth) const
{
return GetVerticalInsidePadding(aPixToTwip, aInnerWidth);
}
PRInt32
nsFormControlFrame::GetMaxNumValues()
{
return 0;
}
PRBool
nsFormControlFrame::GetNamesValues(PRInt32 aMaxNumValues, PRInt32& aNumValues,
nsString* aValues, nsString* aNames)
{
aNumValues = 0;
return PR_FALSE;
}
void
nsFormControlFrame::SetClickPoint(nscoord aX, nscoord aY)
{
mLastClickPoint.x = aX;
mLastClickPoint.y = aY;
}
// XXX it would be cool if form element used our rendering sw, then
// they could be blended, and bordered, and so on...
NS_METHOD
nsFormControlFrame::Paint(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer)
{
return nsLeafFrame::Paint(aPresContext, aRenderingContext, aDirtyRect,
aWhichLayer);
}
void
nsFormControlFrame::GetDesiredSize(nsIPresContext* aPresContext,
const nsHTMLReflowState& aReflowState,
nsHTMLReflowMetrics& aDesiredLayoutSize,
nsSize& aDesiredWidgetSize)
{
// get the css size and let the frame use or override it
nsSize styleSize;
GetStyleSize(*aPresContext, aReflowState, styleSize);
// subclasses should always override this method, but if not and no css, make it small
aDesiredLayoutSize.width = (styleSize.width > CSS_NOTSET) ? styleSize.width : 144;
aDesiredLayoutSize.height = (styleSize.height > CSS_NOTSET) ? styleSize.height : 144;
aDesiredLayoutSize.ascent = aDesiredLayoutSize.height;
aDesiredLayoutSize.descent = 0;
aDesiredWidgetSize.width = aDesiredLayoutSize.width;
aDesiredWidgetSize.height = aDesiredLayoutSize.height;
}
void
nsFormControlFrame::GetDesiredSize(nsIPresContext* aPresContext,
const nsHTMLReflowState& aReflowState,
nsHTMLReflowMetrics& aDesiredSize)
{
nsSize ignore;
GetDesiredSize(aPresContext, aReflowState, aDesiredSize, ignore);
}
NS_IMETHODIMP
nsFormControlFrame::DidReflow(nsIPresContext& aPresContext,
nsDidReflowStatus aStatus)
{
nsresult rv = nsLeafFrame::DidReflow(aPresContext, aStatus);
// The view is created hidden; once we have reflowed it and it has been
// positioned then we show it.
if (NS_FRAME_REFLOW_FINISHED == aStatus) {
nsIView* view = nsnull;
GetView(view);
if (nsnull != view) {
view->SetVisibility(nsViewVisibility_kShow);
}
}
return rv;
}
NS_IMETHODIMP
nsFormControlFrame::SetInitialChildList(nsIPresContext& aPresContext,
nsIAtom* aListName,
nsIFrame* aChildList)
{
// add ourself as an nsIFormControlFrame
nsFormFrame::AddFormControlFrame(aPresContext, *this);
return NS_OK;
}
NS_METHOD
nsFormControlFrame::Reflow(nsIPresContext& aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
nsresult result = NS_OK;
nsIDeviceContext* dx = nsnull;
dx = aPresContext.GetDeviceContext();
PRBool supportsWidgets = PR_TRUE;
//XXX: Temporary flag for getting GFX rendered widgets on the screen
PRBool useGfxWidgets = PR_FALSE;
if (PR_FALSE == useGfxWidgets) {
supportsWidgets = PR_TRUE;
if (nsnull != dx) {
dx->SupportsNativeWidgets(supportsWidgets);
NS_RELEASE(dx);
}
}
else
supportsWidgets = PR_FALSE;
GetDesiredSize(&aPresContext, aReflowState, aDesiredSize, mWidgetSize);
if (!mDidInit) {
nsIPresShell *presShell = aPresContext.GetShell(); // need to release
nsIViewManager *viewMan = presShell->GetViewManager(); // need to release
NS_RELEASE(presShell);
nsRect boundBox(0, 0, aDesiredSize.width, aDesiredSize.height);
// absolutely positioned controls already have a view but not a widget
nsIView* view = nsnull;
GetView(view);
if (nsnull == view) {
result = nsRepository::CreateInstance(kViewCID, nsnull, kIViewIID, (void **)&view);
if (!NS_SUCCEEDED(result)) {
NS_ASSERTION(0, "Could not create view for form control");
aStatus = NS_FRAME_NOT_COMPLETE;
return result;
}
nsIFrame* parWithView;
nsIView *parView;
GetParentWithView(parWithView);
parWithView->GetView(parView);
// initialize the view as hidden since we don't know the (x,y) until Paint
result = view->Init(viewMan, boundBox, parView, nsnull, nsViewVisibility_kHide);
if (NS_OK != result) {
NS_ASSERTION(0, "view initialization failed");
aStatus = NS_FRAME_NOT_COMPLETE;
return NS_OK;
}
viewMan->InsertChild(parView, view, 0);
SetView(view);
}
const nsIID& id = GetCID();
if (PR_TRUE == supportsWidgets) {
// Do the following only if a widget is created
nsWidgetInitData* initData = GetWidgetInitData(aPresContext); // needs to be deleted
view->CreateWidget(id, initData);
if (nsnull != initData) {
delete(initData);
}
// set our widget
result = GetWidget(view, &mWidget);
if ((NS_OK == result) && mWidget) { // keep the ref on mWidget
nsIFormControl* formControl = nsnull;
result = mContent->QueryInterface(kIFormControlIID, (void**)&formControl);
if ((NS_OK == result) && formControl) {
// set the content's widget, so it can get content modified by the widget
formControl->SetWidget(mWidget);
NS_RELEASE(formControl);
}
// PostCreateWidget(&aPresContext, aDesiredSize.width, aDesiredSize.height);
// mDidInit = PR_TRUE;
} else {
NS_ASSERTION(0, "could not get widget");
}
}
PostCreateWidget(&aPresContext, aDesiredSize.width, aDesiredSize.height);
mDidInit = PR_TRUE;
if ((aDesiredSize.width != boundBox.width) || (aDesiredSize.height != boundBox.height)) {
viewMan->ResizeView(view, aDesiredSize.width, aDesiredSize.height);
}
NS_IF_RELEASE(viewMan);
}
aDesiredSize.ascent = aDesiredSize.height;
aDesiredSize.descent = 0;
if (nsnull != aDesiredSize.maxElementSize) {
//XXX aDesiredSize.AddBorderPaddingToMaxElementSize(borderPadding);
aDesiredSize.maxElementSize->width = aDesiredSize.width;
aDesiredSize.maxElementSize->height = aDesiredSize.height;
}
aStatus = NS_FRAME_COMPLETE;
return NS_OK;
}
#if 0
NS_METHOD
nsFormControlFrame::Reflow(nsIPresContext& aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
{
nsIView* view = nsnull;
GetView(view);
if (nsnull == view) {
nsresult result =
nsRepository::CreateInstance(kViewCID, nsnull, kIViewIID, (void **)&view);
if (NS_OK != result) {
NS_ASSERTION(0, "Could not create view for form control");
aStatus = NS_FRAME_NOT_COMPLETE;
return result;
}
nsIPresShell *presShell = aPresContext.GetShell(); // need to release
nsIViewManager *viewMan = presShell->GetViewManager(); // need to release
NS_RELEASE(presShell);
GetDesiredSize(&aPresContext, aReflowState, aDesiredSize, mWidgetSize);
//nsRect boundBox(0, 0, mWidgetSize.width, mWidgetSize.height);
nsRect boundBox(0, 0, aDesiredSize.width, aDesiredSize.height);
nsIFrame* parWithView;
nsIView *parView;
GetParentWithView(parWithView);
parWithView->GetView(parView);
// initialize the view as hidden since we don't know the (x,y) until Paint
result = view->Init(viewMan, boundBox, parView,
nsnull, nsViewVisibility_kHide);
if (NS_OK != result) {
NS_ASSERTION(0, "view initialization failed");
aStatus = NS_FRAME_NOT_COMPLETE;
return NS_OK;
}
viewMan->InsertChild(parView, view, 0);
const nsIID& id = GetCID();
nsWidgetInitData* initData = GetWidgetInitData(aPresContext); // needs to be deleted
view->CreateWidget(id, initData);
if (nsnull != initData) {
delete(initData);
}
// set our widget
result = GetWidget(view, &mWidget);
if ((NS_OK == result) && mWidget) { // keep the ref on mWidget
nsIFormControl* formControl = nsnull;
result = mContent->QueryInterface(kIFormControlIID, (void**)&formControl);
if ((NS_OK == result) && formControl) {
// set the content's widget, so it can get content modified by the widget
formControl->SetWidget(mWidget);
NS_RELEASE(formControl);
}
PostCreateWidget(&aPresContext, aDesiredSize.width, aDesiredSize.height);
mDidInit = PR_TRUE;
} else {
NS_ASSERTION(0, "could not get widget");
}
SetView(view);
if ((aDesiredSize.width != boundBox.width) || (aDesiredSize.height != boundBox.height)) {
viewMan->ResizeView(view, aDesiredSize.width, aDesiredSize.height);
}
NS_IF_RELEASE(viewMan);
}
else {
GetDesiredSize(&aPresContext, aReflowState, aDesiredSize, mWidgetSize);
// If we are being reflowed and have a view, hide the view until
// we are told to paint (which is when our location will have
// stabilized).
}
aDesiredSize.ascent = aDesiredSize.height;
aDesiredSize.descent = 0;
if (nsnull != aDesiredSize.maxElementSize) {
aDesiredSize.maxElementSize->width = aDesiredSize.width;
aDesiredSize.maxElementSize->height = aDesiredSize.height;
}
aStatus = NS_FRAME_COMPLETE;
return NS_OK;
}
#endif
NS_IMETHODIMP
nsFormControlFrame::AttributeChanged(nsIPresContext* aPresContext,
nsIContent* aChild,
nsIAtom* aAttribute,
PRInt32 aHint)
{
return NS_OK;
}
nsWidgetInitData*
nsFormControlFrame::GetWidgetInitData(nsIPresContext& aPresContext)
{
return nsnull;
}
void
nsFormControlFrame::SetColors(nsIPresContext& aPresContext)
{
if (mWidget) {
nsCompatibility mode;
aPresContext.GetCompatibilityMode(mode);
const nsStyleColor* color =
(const nsStyleColor*)mStyleContext->GetStyleData(eStyleStruct_Color);
if (nsnull != color) {
if (!(NS_STYLE_BG_COLOR_TRANSPARENT & color->mBackgroundFlags)) {
mWidget->SetBackgroundColor(color->mBackgroundColor);
#ifdef bug_1021_closed
} else if (eCompatibility_NavQuirks == mode) {
#else
} else {
#endif
mWidget->SetBackgroundColor(NS_RGB(0xFF, 0xFF, 0xFF));
}
mWidget->SetForegroundColor(color->mColor);
}
}
}
void
nsFormControlFrame::PostCreateWidget(nsIPresContext* aPresContext, nscoord& aWidth, nscoord& aHeight)
{
}
// native widgets don't unset focus explicitly and don't need to repaint
void
nsFormControlFrame::SetFocus(PRBool aOn, PRBool aRepaint)
{
if (mWidget && aOn) {
mWidget->SetFocus();
}
}
nsresult
nsFormControlFrame::GetWidget(nsIWidget** aWidget)
{
if (mWidget) {
NS_ADDREF(mWidget);
*aWidget = mWidget;
mWidget->Enable(!nsFormFrame::GetDisabled(this));
return NS_OK;
} else {
*aWidget = nsnull;
return NS_FORM_NOTOK;
}
}
nsresult
nsFormControlFrame::GetWidget(nsIView* aView, nsIWidget** aWidget)
{
nsIWidget* widget;
aView->GetWidget(widget);
nsresult result;
if (nsnull == widget) {
*aWidget = nsnull;
result = NS_ERROR_FAILURE;
} else {
result = widget->QueryInterface(kIWidgetIID, (void**)aWidget); // keep the ref
if (NS_FAILED(result)) {
NS_ASSERTION(0, "The widget interface is invalid"); // need to print out more details of the widget
}
NS_RELEASE(widget);
}
return result;
}
const nsIID&
nsFormControlFrame::GetIID()
{
static NS_DEFINE_IID(kButtonIID, NS_IBUTTON_IID);
return kButtonIID;
}
const nsIID&
nsFormControlFrame::GetCID()
{
static NS_DEFINE_IID(kButtonCID, NS_BUTTON_CID);
return kButtonCID;
}
NS_IMETHODIMP
nsFormControlFrame::GetMaxLength(PRInt32* aSize)
{
*aSize = -1;
nsresult result = NS_CONTENT_ATTR_NOT_THERE;
nsIHTMLContent* content = nsnull;
mContent->QueryInterface(kIHTMLContentIID, (void**) &content);
if (nsnull != content) {
nsHTMLValue value;
result = content->GetHTMLAttribute(nsHTMLAtoms::maxlength, value);
if (eHTMLUnit_Integer == value.GetUnit()) {
*aSize = value.GetIntValue();
}
NS_RELEASE(content);
}
return result;
}
NS_IMETHODIMP
nsFormControlFrame::GetSize(PRInt32* aSize) const
{
*aSize = -1;
nsresult result = NS_CONTENT_ATTR_NOT_THERE;
nsIHTMLContent* content = nsnull;
mContent->QueryInterface(kIHTMLContentIID, (void**) &content);
if (nsnull != content) {
nsHTMLValue value;
result = content->GetHTMLAttribute(nsHTMLAtoms::size, value);
if (eHTMLUnit_Integer == value.GetUnit()) {
*aSize = value.GetIntValue();
}
NS_RELEASE(content);
}
return result;
}
NS_IMETHODIMP
nsFormControlFrame::GetType(PRInt32* aType) const
{
nsresult result = NS_FORM_NOTOK;
if (mContent) {
nsIFormControl* formControl = nsnull;
result = mContent->QueryInterface(kIFormControlIID, (void**)&formControl);
if ((NS_OK == result) && formControl) {
result = formControl->GetType(aType);
NS_RELEASE(formControl);
}
}
return result;
}
NS_IMETHODIMP
nsFormControlFrame::GetName(nsString* aResult)
{
nsresult result = NS_FORM_NOTOK;
if (mContent) {
nsIHTMLContent* formControl = nsnull;
result = mContent->QueryInterface(kIHTMLContentIID, (void**)&formControl);
if ((NS_OK == result) && formControl) {
nsHTMLValue value;
result = formControl->GetHTMLAttribute(nsHTMLAtoms::name, value);
if (NS_CONTENT_ATTR_HAS_VALUE == result) {
if (eHTMLUnit_String == value.GetUnit()) {
value.GetStringValue(*aResult);
}
}
NS_RELEASE(formControl);
}
}
return result;
}
NS_IMETHODIMP
nsFormControlFrame::GetValue(nsString* aResult)
{
nsresult result = NS_FORM_NOTOK;
if (mContent) {
nsIHTMLContent* formControl = nsnull;
result = mContent->QueryInterface(kIHTMLContentIID, (void**)&formControl);
if ((NS_OK == result) && formControl) {
nsHTMLValue value;
result = formControl->GetHTMLAttribute(nsHTMLAtoms::value, value);
if (NS_CONTENT_ATTR_HAS_VALUE == result) {
if (eHTMLUnit_String == value.GetUnit()) {
value.GetStringValue(*aResult);
}
}
NS_RELEASE(formControl);
}
}
return result;
}
PRBool
nsFormControlFrame::IsSuccessful(nsIFormControlFrame* aSubmitter)
{
nsAutoString name;
return (NS_CONTENT_ATTR_HAS_VALUE == GetName(&name));
}
NS_METHOD nsFormControlFrame::HandleEvent(nsIPresContext& aPresContext,
nsGUIEvent* aEvent,
nsEventStatus& aEventStatus)
{
if (nsEventStatus_eConsumeNoDefault == aEventStatus) {
return NS_OK;
}
// make sure that the widget in the event is this input
// XXX if there is no view, it could be an image button. Unfortunately,
// every image button will get every event.
nsIView* view;
GetView(view);
if (view) {
if (mWidget != aEvent->widget) {
aEventStatus = nsEventStatus_eIgnore;
return NS_OK;
}
}
//printf(" %d %d %d %d (%d,%d) \n", this, aEvent->widget, aEvent->widgetSupports,
// aEvent->message, aEvent->point.x, aEvent->point.y);
PRInt32 type;
GetType(&type);
switch (aEvent->message) {
case NS_MOUSE_ENTER:
mLastMouseState = eMouseEnter;
break;
case NS_MOUSE_LEFT_BUTTON_DOWN:
if (NS_FORM_INPUT_IMAGE == type) {
mLastMouseState = eMouseDown;
} else {
mLastMouseState = (eMouseEnter == mLastMouseState) ? eMouseDown : eMouseNone;
}
break;
case NS_MOUSE_LEFT_BUTTON_UP:
if (eMouseDown == mLastMouseState) {
MouseClicked(&aPresContext);
}
mLastMouseState = eMouseEnter;
break;
case NS_MOUSE_EXIT:
mLastMouseState = eMouseNone;
break;
case NS_KEY_DOWN:
if (NS_KEY_EVENT == aEvent->eventStructType) {
nsKeyEvent* keyEvent = (nsKeyEvent*)aEvent;
if (NS_VK_RETURN == keyEvent->keyCode) {
EnterPressed(aPresContext);
}
}
break;
}
aEventStatus = nsEventStatus_eConsumeDoDefault;
return NS_OK;
}
void
nsFormControlFrame::GetStyleSize(nsIPresContext& aPresContext,
const nsHTMLReflowState& aReflowState,
nsSize& aSize)
{
if (aReflowState.HaveFixedContentWidth()) {
aSize.width = aReflowState.computedWidth;
}
else {
aSize.width = CSS_NOTSET;
}
if (aReflowState.HaveFixedContentHeight()) {
aSize.height = aReflowState.computedHeight;
}
else {
aSize.height = CSS_NOTSET;
}
}
nsCompatibility
GetRepChars(nsIPresContext& aPresContext, char& char1, char& char2)
{
nsCompatibility mode;
aPresContext.GetCompatibilityMode(mode);
if (eCompatibility_Standard == mode) {
char1 = 'm';
char2 = 'a';
return eCompatibility_Standard;
} else {
char1 = '%';
char2 = '%';
return eCompatibility_NavQuirks;
}
}
nscoord
nsFormControlFrame::GetTextSize(nsIPresContext& aPresContext, nsFormControlFrame* aFrame,
const nsString& aString, nsSize& aSize,
nsIRenderingContext *aRendContext)
{
nsFont font(aPresContext.GetDefaultFixedFont());
aFrame->GetFont(&aPresContext, font);
//printf("\n GetTextSize %s", aString.ToNewCString());
nsIDeviceContext* deviceContext = aPresContext.GetDeviceContext();
nsIFontMetrics* fontMet;
deviceContext->GetMetricsFor(font, fontMet);
aRendContext->SetFont(fontMet);
aRendContext->GetWidth(aString, aSize.width);
fontMet->GetHeight(aSize.height);
char char1, char2;
nsCompatibility mode = GetRepChars(aPresContext, char1, char2);
nscoord char1Width, char2Width;
aRendContext->GetWidth(char1, char1Width);
aRendContext->GetWidth(char2, char2Width);
NS_RELEASE(fontMet);
NS_RELEASE(deviceContext);
if (eCompatibility_Standard == mode) {
return ((char1Width + char2Width) / 2) + 1;
} else {
return char1Width;
}
}
nscoord
nsFormControlFrame::GetTextSize(nsIPresContext& aPresContext, nsFormControlFrame* aFrame,
PRInt32 aNumChars, nsSize& aSize,
nsIRenderingContext *aRendContext)
{
nsAutoString val;
char char1, char2;
GetRepChars(aPresContext, char1, char2);
int i;
for (i = 0; i < aNumChars; i+=2) {
val += char1;
}
for (i = 1; i < aNumChars; i+=2) {
val += char2;
}
return GetTextSize(aPresContext, aFrame, val, aSize, aRendContext);
}
PRInt32
nsFormControlFrame::CalculateSize (nsIPresContext* aPresContext, nsFormControlFrame* aFrame,
const nsSize& aCSSSize, nsInputDimensionSpec& aSpec,
nsSize& aBounds, PRBool& aWidthExplicit,
PRBool& aHeightExplicit, nscoord& aRowHeight,
nsIRenderingContext *aRendContext)
{
nscoord charWidth = 0;
PRInt32 numRows = ATTR_NOTSET;
aWidthExplicit = PR_FALSE;
aHeightExplicit = PR_FALSE;
aBounds.width = CSS_NOTSET;
aBounds.height = CSS_NOTSET;
nsSize textSize(0,0);
nsIContent* iContent = nsnull;
aFrame->GetContent((nsIContent*&) iContent);
if (!iContent) {
return 0;
}
nsIHTMLContent* hContent = nsnull;
nsresult result = iContent->QueryInterface(kIHTMLContentIID, (void**)&hContent);
if ((NS_OK != result) || !hContent) {
NS_RELEASE(iContent);
return 0;
}
nsAutoString valAttr;
nsresult valStatus = NS_CONTENT_ATTR_NOT_THERE;
if (nsnull != aSpec.mColValueAttr) {
valStatus = hContent->GetAttribute(kNameSpaceID_HTML, aSpec.mColValueAttr, valAttr);
}
nsHTMLValue colAttr;
nsresult colStatus = NS_CONTENT_ATTR_NOT_THERE;
if (nsnull != aSpec.mColSizeAttr) {
colStatus = hContent->GetHTMLAttribute(aSpec.mColSizeAttr, colAttr);
}
float p2t;
aPresContext->GetScaledPixelsToTwips(p2t);
// determine the width
nscoord adjSize;
if (NS_CONTENT_ATTR_HAS_VALUE == colStatus) { // col attr will provide width
PRInt32 col = ((colAttr.GetUnit() == eHTMLUnit_Pixel) ? colAttr.GetPixelValue() : colAttr.GetIntValue());
if (aSpec.mColSizeAttrInPixels) {
col = (col <= 0) ? 15 : col;
aBounds.width = NSIntPixelsToTwips(col, p2t);
}
else {
col = (col <= 0) ? 1 : col;
charWidth = GetTextSize(*aPresContext, aFrame, col, aBounds, aRendContext);
aRowHeight = aBounds.height; // XXX aBounds.height has CSS_NOTSET
}
if (aSpec.mColSizeAttrInPixels) {
aWidthExplicit = PR_TRUE;
}
}
else {
if (CSS_NOTSET != aCSSSize.width) { // css provides width
aBounds.width = (aCSSSize.width > 0) ? aCSSSize.width : 1;
aWidthExplicit = PR_TRUE;
}
else {
if (NS_CONTENT_ATTR_HAS_VALUE == valStatus) { // use width of initial value
charWidth = GetTextSize(*aPresContext, aFrame, valAttr, aBounds, aRendContext);
}
else if (aSpec.mColDefaultValue) { // use default value
charWidth = GetTextSize(*aPresContext, aFrame, *aSpec.mColDefaultValue, aBounds, aRendContext);
}
else if (aSpec.mColDefaultSizeInPixels) { // use default width in pixels
charWidth = GetTextSize(*aPresContext, aFrame, 1, aBounds, aRendContext);
aBounds.width = aSpec.mColDefaultSize;
}
else { // use default width in num characters
charWidth = GetTextSize(*aPresContext, aFrame, aSpec.mColDefaultSize, aBounds, aRendContext);
}
aRowHeight = aBounds.height; // XXX aBounds.height has CSS_NOTSET
}
}
// determine the height
nsHTMLValue rowAttr;
nsresult rowStatus = NS_CONTENT_ATTR_NOT_THERE;
if (nsnull != aSpec.mRowSizeAttr) {
rowStatus = hContent->GetHTMLAttribute(aSpec.mRowSizeAttr, rowAttr);
}
if (NS_CONTENT_ATTR_HAS_VALUE == rowStatus) { // row attr will provide height
PRInt32 rowAttrInt = ((rowAttr.GetUnit() == eHTMLUnit_Pixel) ? rowAttr.GetPixelValue() : rowAttr.GetIntValue());
adjSize = (rowAttrInt > 0) ? rowAttrInt : 1;
if (0 == charWidth) {
charWidth = GetTextSize(*aPresContext, aFrame, 1, textSize, aRendContext);
aBounds.height = textSize.height * adjSize;
aRowHeight = textSize.height;
numRows = adjSize;
}
else {
aBounds.height = aBounds.height * adjSize;
}
}
else if (CSS_NOTSET != aCSSSize.height) { // css provides height
aBounds.height = (aCSSSize.height > 0) ? aCSSSize.height : 1;
aHeightExplicit = PR_TRUE;
}
else { // use default height in num lines
if (0 == charWidth) {
charWidth = GetTextSize(*aPresContext, aFrame, 1, textSize, aRendContext);
aBounds.height = textSize.height * aSpec.mRowDefaultSize;
aRowHeight = textSize.height;
}
else {
aBounds.height = aBounds.height * aSpec.mRowDefaultSize;
}
}
if ((0 == charWidth) || (0 == textSize.width)) {
charWidth = GetTextSize(*aPresContext, aFrame, 1, textSize, aRendContext);
aRowHeight = textSize.height;
}
// add inside padding if necessary
if (!aWidthExplicit) {
aBounds.width += (2 * aFrame->GetHorizontalInsidePadding(*aPresContext, p2t, aBounds.width, charWidth));
}
if (!aHeightExplicit) {
aBounds.height += (2 * aFrame->GetVerticalInsidePadding(p2t, textSize.height));
}
NS_RELEASE(hContent);
if (ATTR_NOTSET == numRows) {
numRows = aBounds.height / aRowHeight;
}
NS_RELEASE(iContent);
return numRows;
}
// this handles all of the input types rather than having them do it.
NS_IMETHODIMP
nsFormControlFrame::GetFont(nsIPresContext* aPresContext, nsFont& aFont)
{
const nsStyleFont* styleFont = (const nsStyleFont*)mStyleContext->GetStyleData(eStyleStruct_Font);
nsCompatibility mode;
aPresContext->GetCompatibilityMode(mode);
if (eCompatibility_Standard == mode) {
aFont = styleFont->mFont;
return NS_OK;
}
PRInt32 type;
GetType(&type);
switch (type) {
case NS_FORM_INPUT_TEXT:
case NS_FORM_TEXTAREA:
case NS_FORM_INPUT_PASSWORD:
aFont = styleFont->mFixedFont;
break;
case NS_FORM_INPUT_BUTTON:
case NS_FORM_INPUT_SUBMIT:
case NS_FORM_INPUT_RESET:
case NS_FORM_SELECT:
if ((styleFont->mFlags & NS_STYLE_FONT_FACE_EXPLICIT) ||
(styleFont->mFlags & NS_STYLE_FONT_SIZE_EXPLICIT)) {
aFont = styleFont->mFixedFont;
aFont.weight = NS_FONT_WEIGHT_NORMAL; // always normal weight
aFont.size = styleFont->mFont.size; // normal font size
if (0 == (styleFont->mFlags & NS_STYLE_FONT_FACE_EXPLICIT)) {
aFont.name = "Arial"; // XXX windows specific font
}
} else {
// use arial, scaled down one HTML size
// italics, decoration & variant(?) get used
aFont = styleFont->mFont;
aFont.name = "Arial"; // XXX windows specific font
aFont.weight = NS_FONT_WEIGHT_NORMAL;
const nsFont& normal = aPresContext->GetDefaultFont();
PRInt32 scaler;
aPresContext->GetFontScaler(scaler);
float scaleFactor = nsStyleUtil::GetScalingFactor(scaler);
PRInt32 fontIndex = nsStyleUtil::FindNextSmallerFontSize(aFont.size, (PRInt32)normal.size, scaleFactor);
aFont.size = nsStyleUtil::CalcFontPointSize(fontIndex, (PRInt32)normal.size, scaleFactor);
}
break;
}
return NS_OK;
}
void
nsFormControlFrame::Reset()
{
}
nsresult nsFormControlFrame::GetDefaultCheckState(PRBool *aState)
{
nsresult res = NS_OK;
nsIDOMHTMLInputElement* inputElement;
if (NS_OK == mContent->QueryInterface(kIDOMHTMLInputElementIID, (void**)&inputElement)) {
res = inputElement->GetDefaultChecked(aState);
NS_RELEASE(inputElement);
}
return res;
}
nsresult nsFormControlFrame::GetCurrentCheckState(PRBool *aState)
{
nsresult res = NS_OK;
nsIDOMHTMLInputElement* inputElement;
if (NS_OK == mContent->QueryInterface(kIDOMHTMLInputElementIID, (void**)&inputElement)) {
res = inputElement->GetChecked(aState);
NS_RELEASE(inputElement);
}
return res;
}
nsresult nsFormControlFrame::SetCurrentCheckState(PRBool aState)
{
nsresult res = NS_OK;
nsIDOMHTMLInputElement* inputElement;
if (NS_OK == mContent->QueryInterface(kIDOMHTMLInputElementIID, (void**)&inputElement)) {
inputElement->SetChecked(aState);
NS_RELEASE(inputElement);
}
return res;
}
//
//-------------------------------------------------------------------------------------
// Utility methods for rendering Form Elements using GFX
//-------------------------------------------------------------------------------------
//
// XXX: The following location for the paint code is TEMPORARY.
// It is being used to get printing working
// under windows. Later it will be used to GFX-render the controls to the display.
// Expect this code to repackaged and moved to a new location in the future.
void
nsFormControlFrame::PaintLine(nsIRenderingContext& aRenderingContext,
nscoord aSX, nscoord aSY, nscoord aEX, nscoord aEY,
PRBool aHorz, nscoord aWidth, nscoord aOnePixel)
{
nsPoint p[5];
if (aHorz) {
aEX++;
p[0].x = nscoord(float(aSX)*aOnePixel);
p[0].y = nscoord(float(aSY)*aOnePixel);
p[1].x = nscoord(float(aEX)*aOnePixel);
p[1].y = nscoord(float(aEY)*aOnePixel);
p[2].x = nscoord(float(aEX)*aOnePixel);
p[2].y = nscoord(float(aEY+1)*aOnePixel);
p[3].x = nscoord(float(aSX)*aOnePixel);
p[3].y = nscoord(float(aSY+1)*aOnePixel);
p[4].x = nscoord(float(aSX)*aOnePixel);
p[4].y = nscoord(float(aSY)*aOnePixel);
} else {
aEY++;
p[0].x = nscoord(float(aSX)*aOnePixel);
p[0].y = nscoord(float(aSY)*aOnePixel);
p[1].x = nscoord(float(aEX)*aOnePixel);
p[1].y = nscoord(float(aEY)*aOnePixel);
p[2].x = nscoord(float(aEX+1)*aOnePixel);
p[2].y = nscoord(float(aEY)*aOnePixel);
p[3].x = nscoord(float(aSX+1)*aOnePixel);
p[3].y = nscoord(float(aSY)*aOnePixel);
p[4].x = nscoord(float(aSX)*aOnePixel);
p[4].y = nscoord(float(aSY)*aOnePixel);
}
aRenderingContext.FillPolygon(p, 5);
}
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
// Offset for arrow centerpoint
const nscoord nsArrowOffsetX = 3;
const nscoord nsArrowOffsetY = 3;
nscoord nsArrowRightPoints[] = {0, 0, 0, 6, 6, 3 };
nscoord nsArrowLeftPoints[] = {0, 3, 6, 0, 6, 6 };
nscoord nsArrowUpPoints[] = {3, 0, 6, 6, 0, 6 };
nscoord nsArrowDownPoints[] = {0, 0, 3, 6, 6, 0 };
//---------------------------------------------------------------------------
void
nsFormControlFrame::SetupPoints(PRUint32 aNumberOfPoints, nscoord* aPoints, nsPoint* aPolygon, nscoord aScaleFactor, nscoord aX, nscoord aY,
nscoord aCenterX, nscoord aCenterY)
{
const nscoord offsetX = aCenterX * aScaleFactor;
const nscoord offsetY = aCenterY * aScaleFactor;
PRUint32 i = 0;
PRUint32 count = 0;
for (i = 0; i < aNumberOfPoints; i++) {
aPolygon[i].x = (aPoints[count] * aScaleFactor) + aX - offsetX;
count++;
aPolygon[i].y = (aPoints[count] * aScaleFactor) + aY - offsetY;
count++;
}
}
//---------------------------------------------------------------------------
void
nsFormControlFrame::PaintArrowGlyph(nsIRenderingContext& aRenderingContext,
nscoord aSX, nscoord aSY, nsArrowDirection aArrowDirection,
nscoord aOnePixel)
{
nsPoint polygon[3];
switch(aArrowDirection)
{
case eArrowDirection_Left:
SetupPoints(3, nsArrowLeftPoints, polygon, aOnePixel, aSX, aSY, nsArrowOffsetX, nsArrowOffsetY);
break;
case eArrowDirection_Right:
SetupPoints(3, nsArrowRightPoints, polygon, aOnePixel, aSX, aSY, nsArrowOffsetX, nsArrowOffsetY);
break;
case eArrowDirection_Up:
SetupPoints(3, nsArrowUpPoints, polygon, aOnePixel, aSX, aSY, nsArrowOffsetX, nsArrowOffsetY);
break;
case eArrowDirection_Down:
SetupPoints(3, nsArrowDownPoints, polygon, aOnePixel, aSX, aSY, nsArrowOffsetX, nsArrowOffsetY);
break;
}
aRenderingContext.FillPolygon(polygon, 3);
}
//---------------------------------------------------------------------------
void
nsFormControlFrame::PaintArrow(nsArrowDirection aArrowDirection,
nsIRenderingContext& aRenderingContext,
nsIPresContext& aPresContext,
const nsRect& aDirtyRect,
nsRect& aRect,
nscoord aOnePixel,
const nsStyleColor& aColor,
const nsStyleSpacing& aSpacing,
nsIFrame* aForFrame,
nsRect& aFrameRect)
{
// Draw border using CSS
nsCSSRendering::PaintBackground(aPresContext, aRenderingContext, aForFrame,
aDirtyRect, aRect, aColor, 0, 0);
nsCSSRendering::PaintBorder(aPresContext, aRenderingContext, aForFrame,
aDirtyRect, aRect, aSpacing, 0);
// Draw the glyph in black
aRenderingContext.SetColor(NS_RGB(0, 0, 0));
// Draw arrow centered in the rectangle
PaintArrowGlyph(aRenderingContext, aRect.x + (aRect.width / 2), aRect.y + (aRect.height / 2), aArrowDirection, aOnePixel);
}
//---------------------------------------------------------------------------
void
nsFormControlFrame::PaintScrollbar(nsIRenderingContext& aRenderingContext,
nsIPresContext& aPresContext,
const nsRect& aDirtyRect,
nsRect& aRect,
PRBool aHorizontal,
nscoord aOnePixel,
nsIStyleContext* aScrollbarStyleContext,
nsIStyleContext* aScrollbarArrowStyleContext,
nsIFrame* aForFrame,
nsRect& aFrameRect)
{
// Get the Scrollbar's Style structs
const nsStyleSpacing* scrollbarSpacing =
(const nsStyleSpacing*)aScrollbarStyleContext->GetStyleData(eStyleStruct_Spacing);
const nsStyleColor* scrollbarColor =
(const nsStyleColor*)aScrollbarStyleContext->GetStyleData(eStyleStruct_Color);
// Get the Scrollbar's Arrow's Style structs
const nsStyleSpacing* arrowSpacing =
(const nsStyleSpacing*)aScrollbarArrowStyleContext->GetStyleData(eStyleStruct_Spacing);
const nsStyleColor* arrowColor =
(const nsStyleColor*)aScrollbarArrowStyleContext->GetStyleData(eStyleStruct_Color);
// Paint background for scrollbar
nsCSSRendering::PaintBackground(aPresContext, aRenderingContext, aForFrame,
aDirtyRect, aRect, *scrollbarColor, 0, 0);
if (PR_TRUE == aHorizontal) {
// Draw horizontal Arrow
nscoord arrowWidth = aRect.height;
nsRect arrowLeftRect(aRect.x, aRect.y, arrowWidth, arrowWidth);
PaintArrow(eArrowDirection_Left,aRenderingContext,aPresContext,
aDirtyRect, arrowLeftRect,aOnePixel, *arrowColor, *arrowSpacing, aForFrame, aFrameRect);
nsRect thumbRect(aRect.x+arrowWidth, aRect.y, arrowWidth, arrowWidth);
nsCSSRendering::PaintBackground(aPresContext, aRenderingContext, aForFrame,
aDirtyRect, thumbRect, *arrowColor, 0, 0);
nsCSSRendering::PaintBorder(aPresContext, aRenderingContext, aForFrame,
aDirtyRect, thumbRect, *arrowSpacing, 0);
nsRect arrowRightRect(aRect.x + (aRect.width - arrowWidth), aRect.y, arrowWidth, arrowWidth);
PaintArrow(eArrowDirection_Right,aRenderingContext,aPresContext,
aDirtyRect, arrowRightRect,aOnePixel, *arrowColor, *arrowSpacing, aForFrame, aFrameRect);
}
else {
// Paint vertical arrow
nscoord arrowHeight = aRect.width;
nsRect arrowUpRect(aRect.x, aRect.y, arrowHeight, arrowHeight);
PaintArrow(eArrowDirection_Up,aRenderingContext,aPresContext,
aDirtyRect, arrowUpRect,aOnePixel, *arrowColor, *arrowSpacing, aForFrame, aFrameRect);
nsRect thumbRect(aRect.x, aRect.y+arrowHeight, arrowHeight, arrowHeight);
nsCSSRendering::PaintBackground(aPresContext, aRenderingContext, aForFrame,
aDirtyRect, thumbRect, *arrowColor, 0, 0);
nsCSSRendering::PaintBorder(aPresContext, aRenderingContext, aForFrame,
aDirtyRect, thumbRect, *arrowSpacing, 0);
nsRect arrowDownRect(aRect.x, aRect.y + (aRect.height - arrowHeight), arrowHeight, arrowHeight);
PaintArrow(eArrowDirection_Down,aRenderingContext,aPresContext,
aDirtyRect, arrowDownRect,aOnePixel, *arrowColor, *arrowSpacing, aForFrame, aFrameRect);
}
}
void
nsFormControlFrame::PaintFixedSizeCheckMark(nsIRenderingContext& aRenderingContext,
float aPixelsToTwips)
{
//XXX: Check mark is always draw in black. If the this code is used to Render the widget
//to the screen the color should be set using the CSS style color instead.
aRenderingContext.SetColor(NS_RGB(0, 0, 0));
// Offsets to x,y location, These offsets are used to place the checkmark in the middle
// of it's 12X12 pixel box.
const PRUint32 ox = 3;
const PRUint32 oy = 3;
nscoord onePixel = NSIntPixelsToTwips(1, aPixelsToTwips);
// Draw checkmark using a series of rectangles. This builds an replica of the
// way the checkmark looks under Windows. Using a polygon does not correctly
// represent a checkmark under Windows. This is due to round-off error in the
// Twips to Pixel conversions.
PaintLine(aRenderingContext, 0 + ox, 2 + oy, 0 + ox, 4 + oy, PR_FALSE, 1, onePixel);
PaintLine(aRenderingContext, 1 + ox, 3 + oy, 1 + ox, 5 + oy, PR_FALSE, 1, onePixel);
PaintLine(aRenderingContext, 2 + ox, 4 + oy, 2 + ox, 6 + oy, PR_FALSE, 1, onePixel);
PaintLine(aRenderingContext, 3 + ox, 3 + oy, 3 + ox, 5 + oy, PR_FALSE, 1, onePixel);
PaintLine(aRenderingContext, 4 + ox, 2 + oy, 4 + ox, 4 + oy, PR_FALSE, 1, onePixel);
PaintLine(aRenderingContext, 5 + ox, 1 + oy, 5 + ox, 3 + oy, PR_FALSE, 1, onePixel);
PaintLine(aRenderingContext, 6 + ox, 0 + oy, 6 + ox, 2 + oy, PR_FALSE, 1, onePixel);
}
void
nsFormControlFrame::PaintFixedSizeCheckMarkBorder(nsIRenderingContext& aRenderingContext,
float aPixelsToTwips, const nsStyleColor& aBackgroundColor)
{
//XXX: This method should use the CSS Border rendering code.
// Offsets to x,y location
PRUint32 ox = 0;
PRUint32 oy = 0;
nscoord onePixel = NSIntPixelsToTwips(1, aPixelsToTwips);
nscoord twoPixels = NSIntPixelsToTwips(2, aPixelsToTwips);
nscoord ninePixels = NSIntPixelsToTwips(9, aPixelsToTwips);
nscoord twelvePixels = NSIntPixelsToTwips(12, aPixelsToTwips);
// Draw Background
aRenderingContext.SetColor(aBackgroundColor.mBackgroundColor);
nsRect rect(0, 0, twelvePixels, twelvePixels);
aRenderingContext.FillRect(rect);
// Draw Border
aRenderingContext.SetColor(NS_RGB(128, 128, 128));
PaintLine(aRenderingContext, 0 + ox, 0 + oy, 11 + ox, 0 + oy, PR_TRUE, 1, onePixel);
PaintLine(aRenderingContext, 0 + ox, 0 + oy, 0 + ox, 11 + oy, PR_FALSE, 1, onePixel);
aRenderingContext.SetColor(NS_RGB(192, 192, 192));
PaintLine(aRenderingContext, 1 + ox, 11 + oy, 11 + ox, 11 + oy, PR_TRUE, 1, onePixel);
PaintLine(aRenderingContext, 11 + ox, 1 + oy, 11 + ox, 11 + oy, PR_FALSE, 1, onePixel);
aRenderingContext.SetColor(NS_RGB(0, 0, 0));
PaintLine(aRenderingContext, 1 + ox, 1 + oy, 10 + ox, 1 + oy, PR_TRUE, 1, onePixel);
PaintLine(aRenderingContext, 1 + ox, 1 + oy, 1 + ox, 10 + oy, PR_FALSE, 1, onePixel);
}
#if 0
//XXX: Future, use the following code to draw a checkmark in any size.
void
nsFormControlFrame::PaintScaledCheckMark(nsIRenderingContext& aRenderingContext,
float aPixelsToTwips, PRUint32 aWidth, PRUint32 aHeight)
{
#define NS_CHECKED_POINTS 7
// Points come from the coordinates on a 11X11 pixels rectangle with 0,0 at the lower
// left.
nscoord checkedPolygonDef[] = {0,2, 2,4, 6,0 , 6,2, 2,6, 0,4, 0,2 };
nsPoint checkedPolygon[NS_CHECKED_POINTS];
PRUint32 defIndex = 0;
PRUint32 polyIndex = 0;
PRBool scalable = PR_FALSE;
aRenderingContext.SetColor(color->mColor);
PRUint32 height = aHeight;
for (defIndex = 0; defIndex < (NS_CHECKED_POINTS * 2); defIndex++) {
checkedPolygon[polyIndex].x = nscoord(((checkedPolygonDef[defIndex])) * (height / 11.0) + (height / 11.0));
defIndex++;
checkedPolygon[polyIndex].y = nscoord((((checkedPolygonDef[defIndex]))) * (height / 11.0) + (height / 11.0));
polyIndex++;
}
aRenderingContext.FillPolygon(checkedPolygon, NS_CHECKED_POINTS);
}
#endif
void
nsFormControlFrame::PaintFocus(nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect, nsRect& aInside, nsRect& aOutside)
{
// draw dashed line to indicate selection, XXX don't calc rect every time
PRUint8 borderStyles[4];
nscolor borderColors[4];
nscolor black = NS_RGB(0,0,0);
for (PRInt32 i = 0; i < 4; i++) {
borderStyles[i] = NS_STYLE_BORDER_STYLE_DOTTED;
borderColors[i] = black;
}
nsCSSRendering::DrawDashedSides(0, aRenderingContext, borderStyles, borderColors, aOutside,
aInside, PR_FALSE, nsnull);
}
void
nsFormControlFrame::PaintRectangularButton(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect, PRUint32 aWidth,
PRUint32 aHeight, PRBool aShift, PRBool aShowFocus,
nsIStyleContext* aStyleContext, nsString& aLabel, nsFormControlFrame* aForFrame)
{
aRenderingContext.PushState();
// Draw border using CSS
// Get the Scrollbar's Arrow's Style structs
const nsStyleSpacing* spacing =
(const nsStyleSpacing*)aStyleContext->GetStyleData(eStyleStruct_Spacing);
const nsStyleColor* color =
(const nsStyleColor*)aStyleContext->GetStyleData(eStyleStruct_Color);
nsRect rect(0, 0, aWidth, aHeight);
nsCSSRendering::PaintBackground(aPresContext, aRenderingContext, aForFrame,
aDirtyRect, rect, *color, 0, 0);
nsCSSRendering::PaintBorder(aPresContext, aRenderingContext, aForFrame,
aDirtyRect, rect, *spacing, 0);
nsMargin border;
spacing->CalcBorderFor(aForFrame, border);
float p2t;
aPresContext.GetScaledPixelsToTwips(p2t);
nscoord onePixel = NSIntPixelsToTwips(1, p2t);
nsRect outside(0, 0, aWidth, aHeight);
outside.Deflate(border);
outside.Deflate(onePixel, onePixel);
nsRect inside(outside);
inside.Deflate(onePixel, onePixel);
if (aShowFocus) {
PaintFocus(aRenderingContext,
aDirtyRect, inside, outside);
}
float appUnits;
float devUnits;
float scale;
nsIDeviceContext * context;
aRenderingContext.GetDeviceContext(context);
context->GetCanonicalPixelScale(scale);
context->GetAppUnitsToDevUnits(devUnits);
context->GetDevUnitsToAppUnits(appUnits);
aRenderingContext.SetColor(NS_RGB(0,0,0));
nsFont font(aPresContext.GetDefaultFixedFont());
aForFrame->GetFont(&aPresContext, font);
aRenderingContext.SetFont(font);
nscoord textWidth;
nscoord textHeight;
aRenderingContext.GetWidth(aLabel, textWidth);
nsIFontMetrics* metrics;
context->GetMetricsFor(font, metrics);
metrics->GetMaxAscent(textHeight);
nscoord x = ((inside.width - textWidth) / 2) + inside.x;
nscoord y = ((inside.height - textHeight) / 2) + inside.y;
if (PR_TRUE == aShift) {
x += onePixel;
y += onePixel;
}
aRenderingContext.DrawString(aLabel, x, y, 0);
NS_RELEASE(context);
PRBool clipEmpty;
aRenderingContext.PopState(clipEmpty);
}
void
nsFormControlFrame::PaintCircularBorder(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect, nsIStyleContext* aStyleContext, PRBool aInset,
nsIFrame* aForFrame, PRUint32 aWidth, PRUint32 aHeight)
{
aRenderingContext.PushState();
float p2t;
aPresContext.GetScaledPixelsToTwips(p2t);
const nsStyleSpacing* spacing = (const nsStyleSpacing*)aStyleContext->GetStyleData(eStyleStruct_Spacing);
nsMargin border;
spacing->CalcBorderFor(aForFrame, border);
nscoord onePixel = NSIntPixelsToTwips(1, p2t);
nscoord twelvePixels = NSIntPixelsToTwips(12, p2t);
nsRect outside(0, 0, aWidth, aHeight);
aRenderingContext.SetColor(NS_RGB(192,192,192));
aRenderingContext.FillRect(outside);
PRBool standardSize = PR_FALSE;
if (standardSize) {
outside.SetRect(0, 0, twelvePixels, twelvePixels);
aRenderingContext.SetColor(NS_RGB(255,255,255));
aRenderingContext.FillArc(outside, 0, 180);
aRenderingContext.FillArc(outside, 180, 360);
if (PR_TRUE == aInset) {
outside.Deflate(onePixel, onePixel);
outside.Deflate(onePixel, onePixel);
aRenderingContext.SetColor(NS_RGB(192,192,192));
aRenderingContext.FillArc(outside, 0, 180);
aRenderingContext.FillArc(outside, 180, 360);
outside.SetRect(0, 0, twelvePixels, twelvePixels);
}
// DrakGray
aRenderingContext.SetColor(NS_RGB(128,128,128));
PaintLine(aRenderingContext, 4, 0, 7, 0, PR_TRUE, 1, onePixel);
PaintLine(aRenderingContext, 2, 1, 3, 1, PR_TRUE, 1, onePixel);
PaintLine(aRenderingContext, 8, 1, 9, 1, PR_TRUE, 1, onePixel);
PaintLine(aRenderingContext, 1, 2, 1, 3, PR_FALSE, 1, onePixel);
PaintLine(aRenderingContext, 0, 4, 0, 7, PR_FALSE, 1, onePixel);
PaintLine(aRenderingContext, 1, 8, 1, 9, PR_FALSE, 1, onePixel);
// Black
aRenderingContext.SetColor(NS_RGB(0,0,0));
PaintLine(aRenderingContext, 4, 1, 7, 1, PR_TRUE, 1, onePixel);
PaintLine(aRenderingContext, 2, 2, 3, 2, PR_TRUE, 1, onePixel);
PaintLine(aRenderingContext, 8, 2, 9, 2, PR_TRUE, 1, onePixel);
PaintLine(aRenderingContext, 2, 2, 2, 3, PR_FALSE, 1, onePixel);
PaintLine(aRenderingContext, 1, 4, 1, 7, PR_FALSE, 1, onePixel);
PaintLine(aRenderingContext, 2, 8, 2, 8, PR_FALSE, 1, onePixel);
// Gray
aRenderingContext.SetColor(NS_RGB(192, 192, 192));
PaintLine(aRenderingContext, 2, 9, 3, 9, PR_TRUE, 1, onePixel);
PaintLine(aRenderingContext, 8, 9, 9, 9, PR_TRUE, 1, onePixel);
PaintLine(aRenderingContext, 4, 10, 7, 10, PR_TRUE, 1, onePixel);
PaintLine(aRenderingContext, 9, 3, 9, 3, PR_FALSE, 1, onePixel);
PaintLine(aRenderingContext, 10, 4, 10, 7, PR_FALSE, 1, onePixel);
PaintLine(aRenderingContext, 9, 8, 9, 9, PR_FALSE, 1, onePixel);
outside.Deflate(onePixel, onePixel);
outside.Deflate(onePixel, onePixel);
outside.Deflate(onePixel, onePixel);
outside.Deflate(onePixel, onePixel);
} else {
outside.SetRect(0, 0, twelvePixels, twelvePixels);
aRenderingContext.SetColor(NS_RGB(128,128,128));
aRenderingContext.FillArc(outside, 46, 225);
aRenderingContext.SetColor(NS_RGB(255,255,255));
aRenderingContext.FillArc(outside, 225, 360);
aRenderingContext.FillArc(outside, 0, 44);
outside.Deflate(onePixel, onePixel);
aRenderingContext.SetColor(NS_RGB(0,0,0));
aRenderingContext.FillArc(outside, 46, 225);
aRenderingContext.SetColor(NS_RGB(192,192,192));
aRenderingContext.FillArc(outside, 225, 360);
aRenderingContext.FillArc(outside, 0, 44);
outside.Deflate(onePixel, onePixel);
aRenderingContext.SetColor(NS_RGB(255,255,255));
aRenderingContext.FillArc(outside, 0, 180);
aRenderingContext.FillArc(outside, 180, 360);
outside.Deflate(onePixel, onePixel);
outside.Deflate(onePixel, onePixel);
}
PRBool clip;
aRenderingContext.PopState(clip);
}