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cf16621f3a
Convert u16->u8 on client. Crush to GLSL-charset and replace non-GLSL chars with boring-but-still-invalid '$'. Differential Revision: https://phabricator.services.mozilla.com/D125756
46 lines
1.8 KiB
C++
46 lines
1.8 KiB
C++
/*
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* Copyright (C) 2011 Apple Inc. All rights reserved.
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* Copyright (C) 2011 Mozilla Corporation. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef WEBGL_VALIDATE_STRINGS_H_
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#define WEBGL_VALIDATE_STRINGS_H_
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#include "WebGLTypes.h"
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#include "mozilla/Maybe.h"
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#include <string>
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namespace mozilla {
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std::string CommentsToSpaces(const std::string& src);
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std::string CrushGlslToAscii(const std::string& u8);
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Maybe<webgl::ErrorInfo> CheckGLSLVariableName(const bool webgl2,
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const std::string& name);
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} // namespace mozilla
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#endif // WEBGL_VALIDATE_STRINGS_H_
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