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efe328f1b2
In a following patch, all DevTools moz.build files will use DevToolsModules to install JS modules at a path that corresponds directly to their source tree location. Here we rewrite all require and import calls to match the new location that these files are installed to. --HG-- extra : commitid : F2ItGm8ptRz extra : rebase_source : b082fe4bf77e22e297e303fc601165ceff1c4cbc
103 lines
3.2 KiB
JavaScript
103 lines
3.2 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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/**
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* Import `createTask` to communicate with `devtools/toolkit/shared/worker`.
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*/
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importScripts("resource://gre/modules/workers/require.js");
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const { createTask } = require("resource://gre/modules/devtools/shared/shared/worker-helper.js");
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/**
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* @see LineGraphWidget.prototype.setDataFromTimestamps in Graphs.js
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* @param number id
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* @param array timestamps
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* @param number interval
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* @param number duration
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*/
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createTask(self, "plotTimestampsGraph", function ({ timestamps, interval, duration }) {
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let plottedData = plotTimestamps(timestamps, interval);
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let plottedMinMaxSum = getMinMaxAvg(plottedData, timestamps, duration);
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return { plottedData, plottedMinMaxSum };
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});
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/**
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* Gets the min, max and average of the values in an array.
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* @param array source
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* @param array timestamps
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* @param number duration
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* @return object
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*/
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function getMinMaxAvg(source, timestamps, duration) {
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let totalTicks = source.length;
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let totalFrames = timestamps.length;
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let maxValue = Number.MIN_SAFE_INTEGER;
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let minValue = Number.MAX_SAFE_INTEGER;
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// Calculate the average by counting how many frames occurred
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// in the duration of the recording, rather than average the frame points
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// we have, as that weights higher FPS, as there'll be more timestamps for those
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// values
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let avgValue = totalFrames / (duration / 1000);
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for (let { value } of source) {
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maxValue = Math.max(value, maxValue);
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minValue = Math.min(value, minValue);
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}
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return { minValue, maxValue, avgValue };
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}
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/**
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* Takes a list of numbers and plots them on a line graph representing
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* the rate of occurences in a specified interval.
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*
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* @param array timestamps
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* A list of numbers representing time, ordered ascending. For example,
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* this can be the raw data received from the framerate actor, which
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* represents the elapsed time on each refresh driver tick.
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* @param number interval
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* The maximum amount of time to wait between calculations.
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* @param number clamp
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* The maximum allowed value.
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* @return array
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* A collection of { delta, value } objects representing the
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* plotted value at every delta time.
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*/
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function plotTimestamps(timestamps, interval = 100, clamp = 60) {
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let timeline = [];
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let totalTicks = timestamps.length;
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// If the refresh driver didn't get a chance to tick before the
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// recording was stopped, assume rate was 0.
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if (totalTicks == 0) {
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timeline.push({ delta: 0, value: 0 });
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timeline.push({ delta: interval, value: 0 });
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return timeline;
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}
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let frameCount = 0;
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let prevTime = +timestamps[0];
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for (let i = 1; i < totalTicks; i++) {
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let currTime = +timestamps[i];
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frameCount++;
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let elapsedTime = currTime - prevTime;
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if (elapsedTime < interval) {
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continue;
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}
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let rate = Math.min(1000 / (elapsedTime / frameCount), clamp);
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timeline.push({ delta: prevTime, value: rate });
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timeline.push({ delta: currTime, value: rate });
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frameCount = 0;
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prevTime = currTime;
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}
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return timeline;
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}
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