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225 lines
9.1 KiB
Plaintext
225 lines
9.1 KiB
Plaintext
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* vim: set sw=4 ts=4 et tw=80 : */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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interface nsIURI;
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interface nsIInterfaceRequestor;
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interface nsILoadGroup;
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interface nsIWebSocketListener;
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interface nsIInputStream;
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interface nsILoadInfo;
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interface nsIDOMNode;
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interface nsIPrincipal;
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#include "nsISupports.idl"
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/**
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* Low-level websocket API: handles network protocol.
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*
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* This is primarly intended for use by the higher-level nsIWebSocket.idl.
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* We are also making it scriptable for now, but this may change once we have
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* WebSockets for Workers.
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*/
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[scriptable, uuid(21217c03-2ff7-4f9c-9d10-6d3d94a7d843)]
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interface nsIWebSocketChannel : nsISupports
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{
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/**
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* The original URI used to construct the protocol connection. This is used
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* in the case of a redirect or URI "resolution" (e.g. resolving a
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* resource: URI to a file: URI) so that the original pre-redirect
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* URI can still be obtained. This is never null.
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*/
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readonly attribute nsIURI originalURI;
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/**
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* The readonly URI corresponding to the protocol connection after any
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* redirections are completed.
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*/
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readonly attribute nsIURI URI;
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/**
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* The notification callbacks for authorization, etc..
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*/
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attribute nsIInterfaceRequestor notificationCallbacks;
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/**
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* Transport-level security information (if any)
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*/
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readonly attribute nsISupports securityInfo;
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/**
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* The load group of of the websocket
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*/
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attribute nsILoadGroup loadGroup;
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/**
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* The load info of the websocket
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*/
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attribute nsILoadInfo loadInfo;
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/**
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* Sec-Websocket-Protocol value
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*/
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attribute ACString protocol;
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/**
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* Sec-Websocket-Extensions response header value
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*/
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readonly attribute ACString extensions;
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/**
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* Init the WebSocketChannel with LoadInfo arguments.
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* @param aLoadingNode
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* The loadingDocument of the channel.
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* The element or document where the result of this request will be
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* used. This is the document/element that will get access to the
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* result of this request. For example for an image load, it's the
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* document in which the image will be loaded. And for a CSS
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* stylesheet it's the document whose rendering will be affected by
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* the stylesheet.
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* For loads that are not related to any document, such as loads coming
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* from addons or internal browser features, use null here.
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* @param aLoadingPrincipal
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* The loadingPrincipal of the channel.
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* The principal of the document where the result of this request will
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* be used.
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* This defaults to the principal of aLoadingNode, so when aLoadingNode
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* is passed then aLoadingPrincipal can be left as null. However, for
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* loads where aLoadingNode is null this argument must be passed.
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* For example for loads from a WebWorker, pass the principal
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* of that worker. For loads from an addon or from internal browser
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* features, pass the system principal.
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* If aLoadingNode is null and the URI being loaded isn't coming from
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* a webpage, the principal should almost always be the systemPrincipal.
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* One exception to this is for loads from WebWorkers since they don't
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* have any nodes to be passed as aLoadingNode.
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* Please note, aLoadingPrincipal is *not* the principal of the
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* resource being loaded. But rather the principal of the context
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* where the resource will be used.
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* @param aTriggeringPrincipal
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* The triggeringPrincipal of the load.
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* The triggeringPrincipal is the principal of the resource that caused
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* this particular URL to be loaded.
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* For WebSockets, the loadingPrincipal and the triggeringPrincipal
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* are *always* identical.
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* @param aSecurityFlags
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* The securityFlags of the channel.
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* Any of the securityflags defined in nsILoadInfo.idl
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* @param aContentPolicyType
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* The contentPolicyType of the channel.
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* Any of the content types defined in nsIContentPolicy.idl
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* @return reference to the new nsIChannel object
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*
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*
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* Keep in mind that URIs coming from a webpage should *never* use the
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* systemPrincipal as the loadingPrincipal.
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*
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* Please note, if you provide both a loadingNode and a loadingPrincipal,
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* then loadingPrincipal must be equal to loadingNode->NodePrincipal().
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* But less error prone is to just supply a loadingNode.
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*/
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void initLoadInfo(in nsIDOMNode aLoadingNode,
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in nsIPrincipal aLoadingPrincipal,
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in nsIPrincipal aTriggeringPrincipal,
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in unsigned long aSecurityFlags,
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in unsigned long aContentPolicyType);
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/**
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* Asynchronously open the websocket connection. Received messages are fed
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* to the socket listener as they arrive. The socket listener's methods
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* are called on the thread that calls asyncOpen and are not called until
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* after asyncOpen returns. If asyncOpen returns successfully, the
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* protocol implementation promises to call at least onStop on the listener.
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*
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* NOTE: Implementations should throw NS_ERROR_ALREADY_OPENED if the
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* websocket connection is reopened.
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*
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* @param aURI the uri of the websocket protocol - may be redirected
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* @param aOrigin the uri of the originating resource
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* @param aListener the nsIWebSocketListener implementation
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* @param aContext an opaque parameter forwarded to aListener's methods
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*/
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void asyncOpen(in nsIURI aURI,
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in ACString aOrigin,
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in nsIWebSocketListener aListener,
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in nsISupports aContext);
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/*
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* Close the websocket connection for writing - no more calls to sendMsg
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* or sendBinaryMsg should be made after calling this. The listener object
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* may receive more messages if a server close has not yet been received.
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*
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* @param aCode the websocket closing handshake close code. Set to 0 if
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* you are not providing a code.
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* @param aReason the websocket closing handshake close reason
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*/
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void close(in unsigned short aCode, in AUTF8String aReason);
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// section 7.4.1 defines these close codes
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const unsigned short CLOSE_NORMAL = 1000;
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const unsigned short CLOSE_GOING_AWAY = 1001;
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const unsigned short CLOSE_PROTOCOL_ERROR = 1002;
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const unsigned short CLOSE_UNSUPPORTED_DATATYPE = 1003;
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// code 1004 is reserved
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const unsigned short CLOSE_NO_STATUS = 1005;
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const unsigned short CLOSE_ABNORMAL = 1006;
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const unsigned short CLOSE_INVALID_PAYLOAD = 1007;
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const unsigned short CLOSE_POLICY_VIOLATION = 1008;
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const unsigned short CLOSE_TOO_LARGE = 1009;
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const unsigned short CLOSE_EXTENSION_MISSING = 1010;
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// Initially used just for server-side internal errors: adopted later for
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// client-side errors too (not clear if will make into spec: see
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// http://www.ietf.org/mail-archive/web/hybi/current/msg09372.html
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const unsigned short CLOSE_INTERNAL_ERROR = 1011;
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// MUST NOT be set as a status code in Close control frame by an endpoint:
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// To be used if TLS handshake failed (ex: server certificate unverifiable)
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const unsigned short CLOSE_TLS_FAILED = 1015;
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/**
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* Use to send text message down the connection to WebSocket peer.
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*
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* @param aMsg the utf8 string to send
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*/
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void sendMsg(in AUTF8String aMsg);
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/**
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* Use to send binary message down the connection to WebSocket peer.
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*
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* @param aMsg the data to send
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*/
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void sendBinaryMsg(in ACString aMsg);
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/**
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* Use to send a binary stream (Blob) to Websocket peer.
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*
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* @param aStream The input stream to be sent.
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*/
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void sendBinaryStream(in nsIInputStream aStream,
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in unsigned long length);
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/**
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* This value determines how often (in seconds) websocket keepalive
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* pings are sent. If set to 0 (the default), no pings are ever sent.
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*
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* This value can currently only be set before asyncOpen is called, else
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* NS_ERROR_IN_PROGRESS is thrown.
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*
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* Be careful using this setting: ping traffic can consume lots of power and
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* bandwidth over time.
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*/
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attribute unsigned long pingInterval;
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/**
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* This value determines how long (in seconds) the websocket waits for
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* the server to reply to a ping that has been sent before considering the
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* connection broken.
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*
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* This value can currently only be set before asyncOpen is called, else
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* NS_ERROR_IN_PROGRESS is thrown.
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*/
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attribute unsigned long pingTimeout;
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};
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