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534 lines
18 KiB
C++
534 lines
18 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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// vim:cindent:ts=2:et:sw=2:
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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/*
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* class that manages regions of 2-D space, originally designed
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* generally but actually specific to space occupied by floats
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*/
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#ifndef nsSpaceManager_h___
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#define nsSpaceManager_h___
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#include "prclist.h"
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#include "nsIntervalSet.h"
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#include "nsISupports.h"
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#include "nsCoord.h"
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#include "nsRect.h"
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#include "nsVoidArray.h"
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class nsIPresShell;
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class nsIFrame;
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struct nsSize;
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struct nsHTMLReflowState;
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class nsPresContext;
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#define NS_SPACE_MANAGER_CACHE_SIZE 4
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/**
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* Information about a particular trapezoid within a band. The space described
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* by the trapezoid is in one of three states:
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* <ul>
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* <li>available
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* <li>occupied by one frame
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* <li>occupied by more than one frame
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* </ul>
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*/
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struct nsBandTrapezoid {
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nscoord mTopY, mBottomY; // top and bottom y-coordinates
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nscoord mTopLeftX, mBottomLeftX; // left edge x-coordinates
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nscoord mTopRightX, mBottomRightX; // right edge x-coordinates
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const nsSmallVoidArray* mFrames; // list of frames occupying the space
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// Get the height of the trapezoid
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nscoord GetHeight() const {return mBottomY - mTopY;}
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// Get the bounding rect of the trapezoid
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inline void GetRect(nsRect& aRect) const;
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// Set the trapezoid from a rectangle
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inline void operator=(const nsRect& aRect);
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// Do these trapezoids have the same geometry?
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inline PRBool EqualGeometry(const nsBandTrapezoid& aTrap) const;
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nsBandTrapezoid()
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: mTopY(0),
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mBottomY(0),
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mTopLeftX(0),
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mBottomLeftX(0),
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mTopRightX(0),
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mBottomRightX(0),
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mFrames(nsnull)
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{
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}
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};
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inline void nsBandTrapezoid::GetRect(nsRect& aRect) const
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{
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aRect.x = PR_MIN(mTopLeftX, mBottomLeftX);
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aRect.y = mTopY;
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aRect.width = PR_MAX(mTopRightX, mBottomRightX);
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if (NS_MAXSIZE != aRect.width) {
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aRect.width -= aRect.x;
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}
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aRect.height = (NS_MAXSIZE == mBottomY) ? NS_MAXSIZE : mBottomY - mTopY;
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}
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inline void nsBandTrapezoid::operator=(const nsRect& aRect)
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{
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mTopLeftX = mBottomLeftX = aRect.x;
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mTopRightX = mBottomRightX = aRect.XMost();
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mTopY = aRect.y;
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mBottomY = aRect.YMost();
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}
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inline PRBool nsBandTrapezoid::EqualGeometry(const nsBandTrapezoid& aTrap) const
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{
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return (
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mTopLeftX == aTrap.mTopLeftX &&
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mBottomLeftX == aTrap.mBottomLeftX &&
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mTopRightX == aTrap.mTopRightX &&
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mBottomRightX == aTrap.mBottomRightX &&
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mTopY == aTrap.mTopY &&
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mBottomY == aTrap.mBottomY
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);
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}
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/**
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* Structure used for describing the space within a band.
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* @see #GetBandData()
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*/
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struct nsBandData {
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PRInt32 mCount; // [out] actual number of trapezoids in the band data
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PRInt32 mSize; // [in] the size of the array (number of trapezoids)
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nsBandTrapezoid* mTrapezoids; // [out] array of length 'size'
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};
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/**
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* Class for dealing with bands of available space. The space manager
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* defines a coordinate space with an origin at (0, 0) that grows down
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* and to the right.
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*/
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class nsSpaceManager {
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public:
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nsSpaceManager(nsIPresShell* aPresShell, nsIFrame* aFrame);
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~nsSpaceManager();
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void* operator new(size_t aSize) CPP_THROW_NEW;
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void operator delete(void* aPtr, size_t aSize);
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static void Shutdown();
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/*
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* Get the frame that's associated with the space manager. This frame
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* created the space manager, and the world coordinate space is
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* relative to this frame.
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*
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* You can use QueryInterface() on this frame to get any additional
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* interfaces.
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*/
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nsIFrame* GetFrame() const { return mFrame; }
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/**
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* Translate the current origin by the specified (dx, dy). This
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* creates a new local coordinate space relative to the current
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* coordinate space.
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*/
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void Translate(nscoord aDx, nscoord aDy) { mX += aDx; mY += aDy; }
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/**
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* Returns the current translation from local coordinate space to
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* world coordinate space. This represents the accumulated calls to
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* Translate().
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*/
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void GetTranslation(nscoord& aX, nscoord& aY) const { aX = mX; aY = mY; }
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/**
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* Returns the x-most rect in the space manager, or 0 if there are no
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* rects.
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*
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* @return PR_TRUE if there are bands and PR_FALSE if there are no bands
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*/
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PRBool XMost(nscoord& aXMost) const;
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/**
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* Returns the y-most of the bottommost band or 0 if there are no bands.
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*
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* @return PR_TRUE if there are bands and PR_FALSE if there are no bands
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*/
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PRBool YMost(nscoord& aYMost) const;
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/**
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* Returns a band starting at the specified y-offset. The band data
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* indicates which parts of the band are available, and which parts
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* are unavailable
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*
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* The band data that is returned is in the coordinate space of the
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* local coordinate system.
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*
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* The local coordinate space origin, the y-offset, and the max size
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* describe a rectangle that's used to clip the underlying band of
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* available space, i.e.
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* {0, aYOffset, aMaxSize.width, aMaxSize.height} in the local
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* coordinate space
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*
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* @param aYOffset the y-offset of where the band begins. The coordinate is
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* relative to the upper-left corner of the local coordinate space
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* @param aMaxSize the size to use to constrain the band data
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* @param aBandData [in,out] used to return the list of trapezoids that
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* describe the available space and the unavailable space
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* @return NS_OK if successful and NS_ERROR_FAILURE if the band data is not
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* not large enough. The 'count' member of the band data struct
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* indicates how large the array of trapezoids needs to be
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*/
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nsresult GetBandData(nscoord aYOffset,
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const nsSize& aMaxSize,
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nsBandData& aBandData) const;
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/**
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* Add a rectangular region of unavailable space. The space is
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* relative to the local coordinate system.
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*
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* The region is tagged with a frame
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*
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* @param aFrame the frame used to identify the region. Must not be NULL
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* @param aUnavailableSpace the bounding rect of the unavailable space
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* @return NS_OK if successful
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* NS_ERROR_FAILURE if there is already a region tagged with aFrame
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*/
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nsresult AddRectRegion(nsIFrame* aFrame,
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const nsRect& aUnavailableSpace);
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/**
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* Remove the regions associated with this floating frame and its
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* next-sibling list. Some of the frames may never have been added;
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* we just skip those. This is not fully general; it only works as
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* long as the N frames to be removed are the last N frames to have
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* been added; if there's a frame in the middle of them that should
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* not be removed, YOU LOSE.
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*
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* This can only be done at the end of the life of this space manager. The only
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* methods it is safe to call after this are XMost() and YMost().
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*/
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nsresult RemoveTrailingRegions(nsIFrame* aFrameList);
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protected:
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/**
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* Remove the region associated with aFrane.
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*
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* doesn't work in the general case!
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*
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* Returns NS_OK if successful and NS_ERROR_INVALID_ARG if there is no region
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* tagged with aFrame
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*/
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nsresult RemoveRegion(nsIFrame* aFrame);
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public:
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// Structure that stores the current state of a frame manager for
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// Save/Restore purposes.
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struct SavedState {
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private:
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nsIFrame *mLastFrame;
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nscoord mX, mY;
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nscoord mLowestTop;
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nscoord mMaximalLeftYMost;
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nscoord mMaximalRightYMost;
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PRPackedBool mHaveCachedLeftYMost;
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PRPackedBool mHaveCachedRightYMost;
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friend class nsSpaceManager;
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};
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/**
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* Clears the list of regions representing the unavailable space.
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*/
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void ClearRegions();
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PRBool HasAnyFloats() { return mFrameInfoMap != nsnull; }
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/**
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* Methods for dealing with the propagation of float damage during
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* reflow.
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*/
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PRBool HasFloatDamage()
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{
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return !mFloatDamage.IsEmpty();
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}
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void IncludeInDamage(nscoord aIntervalBegin, nscoord aIntervalEnd)
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{
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mFloatDamage.IncludeInterval(aIntervalBegin + mY, aIntervalEnd + mY);
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}
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PRBool IntersectsDamage(nscoord aIntervalBegin, nscoord aIntervalEnd)
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{
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return mFloatDamage.Intersects(aIntervalBegin + mY, aIntervalEnd + mY);
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}
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/**
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* Saves the current state of the space manager into aState.
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*/
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void PushState(SavedState* aState);
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/**
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* Restores the space manager to the saved state.
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*
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* These states must be managed using stack discipline. PopState can only
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* be used after PushState has been used to save the state, and it can only
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* be used once --- although it can be omitted; saved states can be ignored.
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* States must be popped in the reverse order they were pushed.
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*/
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void PopState(SavedState* aState);
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/**
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* Get the top of the last region placed into the space manager, to
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* enforce the rule that a float can't be above an earlier float.
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* Returns the minimum nscoord value if there are no regions.
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*/
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nscoord GetLowestRegionTop();
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/**
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* Return the coordinate of the lowest float matching aBreakType in this
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* space manager. Returns aY if there are no matching floats.
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*/
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nscoord ClearFloats(nscoord aY, PRUint8 aBreakType);
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#ifdef DEBUG
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/**
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* Dump the state of the spacemanager out to a file
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*/
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nsresult List(FILE* out);
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#endif
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protected:
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// Structure that maintains information about the region associated
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// with a particular frame
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struct FrameInfo {
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nsIFrame* const mFrame;
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nsRect mRect; // rectangular region
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FrameInfo* mNext;
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FrameInfo(nsIFrame* aFrame, const nsRect& aRect);
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#ifdef NS_BUILD_REFCNT_LOGGING
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~FrameInfo();
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#endif
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};
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public:
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// Doubly linked list of band rects
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struct BandRect : PRCListStr {
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nscoord mLeft, mTop;
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nscoord mRight, mBottom;
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nsSmallVoidArray mFrames; // list of frames occupying the space
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BandRect(nscoord aLeft, nscoord aTop,
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nscoord aRight, nscoord aBottom,
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nsIFrame* aFrame);
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BandRect(nscoord aLeft, nscoord aTop,
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nscoord aRight, nscoord aBottom,
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nsSmallVoidArray& frames);
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~BandRect();
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// List operations
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BandRect* Next() const {return (BandRect*)PR_NEXT_LINK(this);}
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BandRect* Prev() const {return (BandRect*)PR_PREV_LINK(this);}
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void InsertBefore(BandRect* aBandRect) {PR_INSERT_BEFORE(aBandRect, this);}
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void InsertAfter(BandRect* aBandRect) {PR_INSERT_AFTER(aBandRect, this);}
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void Remove() {PR_REMOVE_LINK(this);}
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// Split the band rect into two vertically, with this band rect becoming
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// the top part, and a new band rect being allocated and returned for the
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// bottom part
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//
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// Does not insert the new band rect into the linked list
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BandRect* SplitVertically(nscoord aBottom);
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// Split the band rect into two horizontally, with this band rect becoming
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// the left part, and a new band rect being allocated and returned for the
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// right part
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//
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// Does not insert the new band rect into the linked list
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BandRect* SplitHorizontally(nscoord aRight);
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// Accessor functions
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PRBool IsOccupiedBy(const nsIFrame* aFrame) const {
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return (mFrames.IndexOf((void*)aFrame) != -1);
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}
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void AddFrame(const nsIFrame* aFrame) {
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mFrames.AppendElement((void*)aFrame);
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}
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void RemoveFrame(const nsIFrame* aFrame) {
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mFrames.RemoveElement((void*)aFrame);
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}
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nsIFrame * FrameAt(PRInt32 index) {
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return static_cast<nsIFrame*>(mFrames.FastElementAt(index));
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}
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PRBool HasSameFrameList(const BandRect* aBandRect) const;
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PRInt32 Length() const;
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};
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// Circular linked list of band rects
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struct BandList : BandRect {
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BandList();
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// Accessors
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PRBool IsEmpty() const {return PR_CLIST_IS_EMPTY((PRCListStr*)this);}
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BandRect* Head() const {return (BandRect*)PR_LIST_HEAD(this);}
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BandRect* Tail() const {return (BandRect*)PR_LIST_TAIL(this);}
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// Operations
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void Append(BandRect* aBandRect) {PR_APPEND_LINK(aBandRect, this);}
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// Remove and delete all the band rects in the list
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void Clear();
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};
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protected:
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nsIFrame* const mFrame; // frame associated with the space manager
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nscoord mX, mY; // translation from local to global coordinate space
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BandList mBandList; // header/sentinel for circular linked list of band rects
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nscoord mLowestTop; // the lowest *top*
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FrameInfo* mFrameInfoMap;
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nsIntervalSet mFloatDamage;
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PRPackedBool mHaveCachedLeftYMost; // If true, mMaximalLeftYMost is set
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PRPackedBool mHaveCachedRightYMost; // If true, mMaximalRightYMost is set
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nscoord mMaximalLeftYMost; // The maximal YMost of our FrameInfo
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// rects for left floats. Only makes
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// sense when mHaveCachedLeftYMost is
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// true.
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nscoord mMaximalRightYMost; // The maximal YMost of our FrameInfo
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// rects for right floats. Only makes
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// sense when mHaveCachedLeftYMost is
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// true.
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// We keep track of the last BandRect* we worked with so that we can
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// make use of locality of reference in situations where people want
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// to do a bunch of operations in a row.
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BandRect* mCachedBandPosition;
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protected:
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FrameInfo* GetFrameInfoFor(nsIFrame* aFrame);
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FrameInfo* CreateFrameInfo(nsIFrame* aFrame, const nsRect& aRect);
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void DestroyFrameInfo(FrameInfo*);
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void ClearFrameInfo();
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void ClearBandRects();
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BandRect* GetNextBand(const BandRect* aBandRect) const;
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BandRect* GetPrevBand(const BandRect* aBandRect) const;
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void DivideBand(BandRect* aBand, nscoord aBottom);
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PRBool CanJoinBands(BandRect* aBand, BandRect* aPrevBand);
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PRBool JoinBands(BandRect* aBand, BandRect* aPrevBand);
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void AddRectToBand(BandRect* aBand, BandRect* aBandRect);
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void InsertBandRect(BandRect* aBandRect);
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nsresult GetBandAvailableSpace(const BandRect* aBand,
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nscoord aY,
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const nsSize& aMaxSize,
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nsBandData& aAvailableSpace) const;
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// Return a band guaranteed to have its top at or above aYOffset or the first
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// band if there is no band with its top above aYOffset. This method will
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// use mCachedBandPosition to maybe get such a band that's not too far up.
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// This function should not be called if there are no bands.
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// This function never returns null.
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BandRect* GuessBandWithTopAbove(nscoord aYOffset) const;
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void SetCachedBandPosition(BandRect* aBandRect) {
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NS_ASSERTION(!aBandRect ||
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aBandRect == mBandList.Head() ||
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aBandRect->Prev()->mBottom != aBandRect->mBottom,
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"aBandRect should be first rect within its band");
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mCachedBandPosition = aBandRect;
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}
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private:
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static PRInt32 sCachedSpaceManagerCount;
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static void* sCachedSpaceManagers[NS_SPACE_MANAGER_CACHE_SIZE];
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nsSpaceManager(const nsSpaceManager&); // no implementation
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void operator=(const nsSpaceManager&); // no implementation
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};
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/**
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* A helper class to manage maintenance of the space manager during
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* nsBlockFrame::Reflow. It automatically restores the old space
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* manager in the reflow state when the object goes out of scope.
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*/
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class nsAutoSpaceManager {
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public:
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nsAutoSpaceManager(nsHTMLReflowState& aReflowState)
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: mReflowState(aReflowState),
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#ifdef DEBUG
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mOwns(PR_TRUE),
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#endif
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mNew(nsnull),
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mOld(nsnull) {}
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~nsAutoSpaceManager();
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/**
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* Create a new space manager for the specified frame. This will
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* `remember' the old space manager, and install the new space
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* manager in the reflow state.
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*/
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nsresult
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CreateSpaceManagerFor(nsPresContext *aPresContext,
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nsIFrame *aFrame);
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#ifdef DEBUG
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/**
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* `Orphan' any space manager that the nsAutoSpaceManager created;
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* i.e., make it so that we don't destroy the space manager when we
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* go out of scope.
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*/
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void DebugOrphanSpaceManager() { mOwns = PR_FALSE; }
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#endif
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protected:
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nsHTMLReflowState &mReflowState;
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#ifdef DEBUG
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PRBool mOwns;
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#endif
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nsSpaceManager *mNew;
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nsSpaceManager *mOld;
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};
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#endif /* nsSpaceManager_h___ */
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