mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-30 00:01:50 +00:00
202 lines
6.0 KiB
C++
202 lines
6.0 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
* vim: set sw=2 ts=8 et tw=80 :
|
|
*/
|
|
/* ***** BEGIN LICENSE BLOCK *****
|
|
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
|
*
|
|
* The contents of this file are subject to the Mozilla Public License Version
|
|
* 1.1 (the "License"); you may not use this file except in compliance with
|
|
* the License. You may obtain a copy of the License at:
|
|
* http://www.mozilla.org/MPL/
|
|
*
|
|
* Software distributed under the License is distributed on an "AS IS" basis,
|
|
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
|
* for the specific language governing rights and limitations under the
|
|
* License.
|
|
*
|
|
* The Original Code is Mozilla Code.
|
|
*
|
|
* The Initial Developer of the Original Code is
|
|
* The Mozilla Foundation
|
|
* Portions created by the Initial Developer are Copyright (C) 2010
|
|
* the Initial Developer. All Rights Reserved.
|
|
*
|
|
* Contributor(s):
|
|
* Josh Matthews <josh@joshmatthews.net> (initial developer)
|
|
* Jason Duell <jduell.mcbugs@gmail.com>
|
|
*
|
|
* Alternatively, the contents of this file may be used under the terms of
|
|
* either the GNU General Public License Version 2 or later (the "GPL"), or
|
|
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
|
* in which case the provisions of the GPL or the LGPL are applicable instead
|
|
* of those above. If you wish to allow use of your version of this file only
|
|
* under the terms of either the GPL or the LGPL, and not to allow others to
|
|
* use your version of this file under the terms of the MPL, indicate your
|
|
* decision by deleting the provisions above and replace them with the notice
|
|
* and other provisions required by the GPL or the LGPL. If you do not delete
|
|
* the provisions above, a recipient may use your version of this file under
|
|
* the terms of any one of the MPL, the GPL or the LGPL.
|
|
*
|
|
* ***** END LICENSE BLOCK ***** */
|
|
|
|
#ifndef mozilla_net_ChannelEventQueue_h
|
|
#define mozilla_net_ChannelEventQueue_h
|
|
|
|
#include <nsTArray.h>
|
|
#include <nsAutoPtr.h>
|
|
|
|
class nsISupports;
|
|
|
|
namespace mozilla {
|
|
namespace net {
|
|
|
|
class ChannelEvent
|
|
{
|
|
public:
|
|
ChannelEvent() { MOZ_COUNT_CTOR(ChannelEvent); }
|
|
virtual ~ChannelEvent() { MOZ_COUNT_DTOR(ChannelEvent); }
|
|
virtual void Run() = 0;
|
|
};
|
|
|
|
// Workaround for Necko re-entrancy dangers. We buffer IPDL messages in a
|
|
// queue if still dispatching previous one(s) to listeners/observers.
|
|
// Otherwise synchronous XMLHttpRequests and/or other code that spins the
|
|
// event loop (ex: IPDL rpc) could cause listener->OnDataAvailable (for
|
|
// instance) to be dispatched and called before mListener->OnStartRequest has
|
|
// completed.
|
|
|
|
class AutoEventEnqueuerBase;
|
|
|
|
class ChannelEventQueue
|
|
{
|
|
public:
|
|
ChannelEventQueue(nsISupports *owner)
|
|
: mForced(false)
|
|
, mSuspended(false)
|
|
, mFlushing(false)
|
|
, mOwner(owner) {}
|
|
|
|
~ChannelEventQueue() {}
|
|
|
|
// Checks to determine if an IPDL-generated channel event can be processed
|
|
// immediately, or needs to be queued using Enqueue().
|
|
inline bool ShouldEnqueue();
|
|
|
|
// Puts IPDL-generated channel event into queue, to be run later
|
|
// automatically when EndForcedQueueing and/or Resume is called.
|
|
inline void Enqueue(ChannelEvent* callback);
|
|
|
|
// After StartForcedQueueing is called, ShouldEnqueue() will return true and
|
|
// no events will be run/flushed until EndForcedQueueing is called.
|
|
// - Note: queueing may still be required after EndForcedQueueing() (if the
|
|
// queue is suspended, etc): always call ShouldEnqueue() to determine
|
|
// whether queueing is needed.
|
|
inline void StartForcedQueueing();
|
|
inline void EndForcedQueueing();
|
|
|
|
// Suspend/resume event queue. ShouldEnqueue() will return true and no events
|
|
// will be run/flushed until resume is called. These should be called when
|
|
// the channel owning the event queue is suspended/resumed.
|
|
// - Note: these suspend/resume functions are NOT meant to be called
|
|
// recursively: call them only at initial suspend, and actual resume).
|
|
// - Note: Resume flushes the queue and invokes any pending callbacks
|
|
// immediately--caller must arrange any needed asynchronicity vis a vis
|
|
// the channel's own Resume() method.
|
|
inline void Suspend();
|
|
inline void Resume();
|
|
|
|
private:
|
|
inline void MaybeFlushQueue();
|
|
void FlushQueue();
|
|
|
|
nsTArray<nsAutoPtr<ChannelEvent> > mEventQueue;
|
|
|
|
bool mForced;
|
|
bool mSuspended;
|
|
bool mFlushing;
|
|
|
|
// Keep ptr to avoid refcount cycle: only grab ref during flushing.
|
|
nsISupports *mOwner;
|
|
|
|
friend class AutoEventEnqueuer;
|
|
};
|
|
|
|
inline bool
|
|
ChannelEventQueue::ShouldEnqueue()
|
|
{
|
|
bool answer = mForced || mSuspended || mFlushing;
|
|
|
|
NS_ABORT_IF_FALSE(answer == true || mEventQueue.IsEmpty(),
|
|
"Should always enqueue if ChannelEventQueue not empty");
|
|
|
|
return answer;
|
|
}
|
|
|
|
inline void
|
|
ChannelEventQueue::Enqueue(ChannelEvent* callback)
|
|
{
|
|
mEventQueue.AppendElement(callback);
|
|
}
|
|
|
|
inline void
|
|
ChannelEventQueue::StartForcedQueueing()
|
|
{
|
|
mForced = true;
|
|
}
|
|
|
|
inline void
|
|
ChannelEventQueue::EndForcedQueueing()
|
|
{
|
|
mForced = false;
|
|
MaybeFlushQueue();
|
|
}
|
|
|
|
inline void
|
|
ChannelEventQueue::Suspend()
|
|
{
|
|
NS_ABORT_IF_FALSE(!mSuspended,
|
|
"ChannelEventQueue::Suspend called recursively");
|
|
|
|
mSuspended = true;
|
|
}
|
|
|
|
inline void
|
|
ChannelEventQueue::Resume()
|
|
{
|
|
NS_ABORT_IF_FALSE(mSuspended,
|
|
"ChannelEventQueue::Resume called when not suspended!");
|
|
|
|
mSuspended = false;
|
|
MaybeFlushQueue();
|
|
}
|
|
|
|
inline void
|
|
ChannelEventQueue::MaybeFlushQueue()
|
|
{
|
|
// Don't flush if forced queuing on, we're already being flushed, or
|
|
// suspended, or there's nothing to flush
|
|
if (!mForced && !mFlushing && !mSuspended && !mEventQueue.IsEmpty())
|
|
FlushQueue();
|
|
}
|
|
|
|
// Ensures that ShouldEnqueue() will be true during its lifetime (letting
|
|
// caller know incoming IPDL msgs should be queued). Flushes the queue when it
|
|
// goes out of scope.
|
|
class AutoEventEnqueuer
|
|
{
|
|
public:
|
|
AutoEventEnqueuer(ChannelEventQueue &queue) : mEventQueue(queue) {
|
|
mEventQueue.StartForcedQueueing();
|
|
}
|
|
~AutoEventEnqueuer() {
|
|
mEventQueue.EndForcedQueueing();
|
|
}
|
|
private:
|
|
ChannelEventQueue &mEventQueue;
|
|
};
|
|
|
|
}
|
|
}
|
|
|
|
#endif
|