mirror of
https://github.com/mozilla/gecko-dev.git
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796 lines
20 KiB
C++
796 lines
20 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "CameraControlImpl.h"
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#include "base/basictypes.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/unused.h"
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#include "nsPrintfCString.h"
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#include "nsIWeakReferenceUtils.h"
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#include "CameraCommon.h"
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#include "nsGlobalWindow.h"
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#include "DeviceStorageFileDescriptor.h"
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#include "CameraControlListener.h"
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using namespace mozilla;
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/* static */ StaticRefPtr<nsIThread> CameraControlImpl::sCameraThread;
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CameraControlImpl::CameraControlImpl()
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: mListenerLock("mozilla::camera::CameraControlImpl.Listeners")
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, mPreviewState(CameraControlListener::kPreviewStopped)
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, mHardwareState(CameraControlListener::kHardwareUninitialized)
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, mHardwareStateChangeReason(NS_OK)
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{
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DOM_CAMERA_LOGT("%s:%d : this=%p\n", __func__, __LINE__, this);
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mCurrentConfiguration.mMode = ICameraControl::kUnspecifiedMode;
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class Delegate : public nsRunnable
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{
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public:
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NS_IMETHOD
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Run()
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{
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char stackBaseGuess;
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profiler_register_thread("CameraThread", &stackBaseGuess);
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return NS_OK;
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}
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};
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// reuse the same camera thread to conserve resources
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nsCOMPtr<nsIThread> ct = do_QueryInterface(sCameraThread);
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if (ct) {
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mCameraThread = ct.forget();
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} else {
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nsresult rv = NS_NewNamedThread("CameraThread", getter_AddRefs(mCameraThread));
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if (NS_FAILED(rv)) {
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MOZ_CRASH("Failed to create new Camera Thread");
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}
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mCameraThread->Dispatch(new Delegate(), NS_DISPATCH_NORMAL);
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sCameraThread = mCameraThread;
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}
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}
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CameraControlImpl::~CameraControlImpl()
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{
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DOM_CAMERA_LOGT("%s:%d : this=%p\n", __func__, __LINE__, this);
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}
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void
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CameraControlImpl::OnHardwareStateChange(CameraControlListener::HardwareState aNewState,
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nsresult aReason)
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{
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// This callback can run on threads other than the Main Thread and
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// the Camera Thread. On Gonk, it may be called from the camera's
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// local binder thread, should the mediaserver process die.
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MutexAutoLock lock(mListenerLock);
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if (aNewState == mHardwareState) {
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DOM_CAMERA_LOGI("OnHardwareStateChange: state did not change from %d\n", mHardwareState);
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return;
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}
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const char* state[] = { "uninitialized", "closed", "open", "failed" };
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MOZ_ASSERT(aNewState >= 0);
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if (static_cast<unsigned int>(aNewState) < sizeof(state) / sizeof(state[0])) {
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DOM_CAMERA_LOGI("New hardware state is '%s' (reason=0x%x)\n",
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state[aNewState], aReason);
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} else {
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DOM_CAMERA_LOGE("OnHardwareStateChange: got invalid HardwareState value %d\n", aNewState);
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}
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mHardwareState = aNewState;
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mHardwareStateChangeReason = aReason;
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnHardwareStateChange(mHardwareState, mHardwareStateChangeReason);
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}
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}
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void
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CameraControlImpl::OnConfigurationChange()
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{
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MOZ_ASSERT(NS_GetCurrentThread() == mCameraThread);
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MutexAutoLock lock(mListenerLock);
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DOM_CAMERA_LOGI("OnConfigurationChange : %zu listeners\n", mListeners.Length());
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnConfigurationChange(mCurrentConfiguration);
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}
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}
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void
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CameraControlImpl::OnAutoFocusComplete(bool aAutoFocusSucceeded)
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{
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// This callback can run on threads other than the Main Thread and
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// the Camera Thread. On Gonk, it is called from the camera
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// library's auto focus thread.
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MutexAutoLock lock(mListenerLock);
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnAutoFocusComplete(aAutoFocusSucceeded);
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}
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}
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void
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CameraControlImpl::OnAutoFocusMoving(bool aIsMoving)
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{
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MutexAutoLock lock(mListenerLock);
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnAutoFocusMoving(aIsMoving);
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}
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}
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void
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CameraControlImpl::OnFacesDetected(const nsTArray<Face>& aFaces)
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{
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// This callback can run on threads other than the Main Thread and
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// the Camera Thread. On Gonk, it is called from the camera
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// library's face detection thread.
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MutexAutoLock lock(mListenerLock);
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnFacesDetected(aFaces);
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}
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}
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void
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CameraControlImpl::OnTakePictureComplete(const uint8_t* aData, uint32_t aLength, const nsAString& aMimeType)
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{
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// This callback can run on threads other than the Main Thread and
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// the Camera Thread. On Gonk, it is called from the camera
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// library's snapshot thread.
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MutexAutoLock lock(mListenerLock);
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnTakePictureComplete(aData, aLength, aMimeType);
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}
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}
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void
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CameraControlImpl::OnPoster(dom::BlobImpl* aBlobImpl)
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{
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// This callback can run on threads other than the Main Thread and
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// the Camera Thread.
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MutexAutoLock lock(mListenerLock);
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnPoster(aBlobImpl);
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}
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}
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void
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CameraControlImpl::OnShutter()
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{
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// This callback can run on threads other than the Main Thread and
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// the Camera Thread. On Gonk, it is called from the camera driver's
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// preview thread.
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MutexAutoLock lock(mListenerLock);
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnShutter();
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}
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}
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void
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CameraControlImpl::OnRecorderStateChange(CameraControlListener::RecorderState aState,
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int32_t aStatus, int32_t aTrackNumber)
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{
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// This callback can run on threads other than the Main Thread and
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// the Camera Thread. On Gonk, it is called from the media encoder
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// thread.
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MutexAutoLock lock(mListenerLock);
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnRecorderStateChange(aState, aStatus, aTrackNumber);
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}
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}
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void
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CameraControlImpl::OnPreviewStateChange(CameraControlListener::PreviewState aNewState)
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{
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// This callback runs on the Main Thread and the Camera Thread, and
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// may run on the local binder thread, should the mediaserver
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// process die.
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MutexAutoLock lock(mListenerLock);
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if (aNewState == mPreviewState) {
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DOM_CAMERA_LOGI("OnPreviewStateChange: state did not change from %d\n", mPreviewState);
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return;
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}
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const char* state[] = { "stopped", "paused", "started" };
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MOZ_ASSERT(aNewState >= 0);
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if (static_cast<unsigned int>(aNewState) < sizeof(state) / sizeof(state[0])) {
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DOM_CAMERA_LOGI("New preview state is '%s'\n", state[aNewState]);
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} else {
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DOM_CAMERA_LOGE("OnPreviewStateChange: got unknown PreviewState value %d\n", aNewState);
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}
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mPreviewState = aNewState;
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnPreviewStateChange(mPreviewState);
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}
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}
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void
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CameraControlImpl::OnRateLimitPreview(bool aLimit)
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{
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// This function runs on neither the Main Thread nor the Camera Thread.
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MutexAutoLock lock(mListenerLock);
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DOM_CAMERA_LOGI("OnRateLimitPreview: %d\n", aLimit);
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnRateLimitPreview(aLimit);
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}
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}
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bool
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CameraControlImpl::OnNewPreviewFrame(layers::Image* aImage, uint32_t aWidth, uint32_t aHeight)
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{
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// This function runs on neither the Main Thread nor the Camera Thread.
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// On Gonk, it is called from the camera driver's preview thread.
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MutexAutoLock lock(mListenerLock);
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DOM_CAMERA_LOGI("OnNewPreviewFrame: we have %zu preview frame listener(s)\n",
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mListeners.Length());
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bool consumed = false;
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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consumed = l->OnNewPreviewFrame(aImage, aWidth, aHeight) || consumed;
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}
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return consumed;
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}
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void
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CameraControlImpl::OnUserError(CameraControlListener::UserContext aContext,
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nsresult aError)
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{
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// This callback can run on threads other than the Main Thread and
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// the Camera Thread.
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MutexAutoLock lock(mListenerLock);
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const char* context[] = {
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"StartCamera",
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"StopCamera",
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"AutoFocus",
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"StartFaceDetection",
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"StopFaceDetection",
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"TakePicture",
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"StartRecording",
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"StopRecording",
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"PauseRecording",
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"ResumeRecording",
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"SetConfiguration",
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"StartPreview",
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"StopPreview",
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"SetPictureSize",
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"SetThumbnailSize",
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"ResumeContinuousFocus",
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"Unspecified"
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};
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if (static_cast<size_t>(aContext) < sizeof(context) / sizeof(context[0])) {
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DOM_CAMERA_LOGW("CameraControlImpl::OnUserError : aContext='%s' (%d), aError=0x%x\n",
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context[aContext], aContext, aError);
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} else {
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DOM_CAMERA_LOGE("CameraControlImpl::OnUserError : aContext=%d, aError=0x%x\n",
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aContext, aError);
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}
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnUserError(aContext, aError);
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}
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}
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void
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CameraControlImpl::OnSystemError(CameraControlListener::SystemContext aContext,
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nsresult aError)
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{
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// This callback can run on threads other than the Main Thread and
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// the Camera Thread.
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MutexAutoLock lock(mListenerLock);
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const char* context[] = {
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"Camera Service"
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};
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if (static_cast<size_t>(aContext) < sizeof(context) / sizeof(context[0])) {
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DOM_CAMERA_LOGW("CameraControlImpl::OnSystemError : aContext='%s' (%d), aError=0x%x\n",
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context[aContext], aContext, aError);
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} else {
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DOM_CAMERA_LOGE("CameraControlImpl::OnSystemError : aContext=%d, aError=0x%x\n",
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aContext, aError);
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}
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for (uint32_t i = 0; i < mListeners.Length(); ++i) {
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CameraControlListener* l = mListeners[i];
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l->OnSystemError(aContext, aError);
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}
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}
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// Camera control asynchronous message; these are dispatched from
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// the Main Thread to the Camera Thread, where they are consumed.
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class CameraControlImpl::ControlMessage : public nsRunnable
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{
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public:
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ControlMessage(CameraControlImpl* aCameraControl,
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CameraControlListener::UserContext aContext)
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: mCameraControl(aCameraControl)
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, mContext(aContext)
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{ }
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virtual nsresult RunImpl() = 0;
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NS_IMETHOD
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Run() override
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{
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MOZ_ASSERT(mCameraControl);
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MOZ_ASSERT(NS_GetCurrentThread() == mCameraControl->mCameraThread);
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nsresult rv = RunImpl();
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if (NS_FAILED(rv)) {
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nsPrintfCString msg("Camera control API(%d) failed with 0x%x", mContext, rv);
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NS_WARNING(msg.get());
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mCameraControl->OnUserError(mContext, rv);
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}
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return NS_OK;
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}
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protected:
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virtual ~ControlMessage() { }
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nsRefPtr<CameraControlImpl> mCameraControl;
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CameraControlListener::UserContext mContext;
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};
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nsresult
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CameraControlImpl::Dispatch(ControlMessage* aMessage)
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{
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nsresult rv = mCameraThread->Dispatch(aMessage, NS_DISPATCH_NORMAL);
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if (NS_SUCCEEDED(rv)) {
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return NS_OK;
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}
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nsPrintfCString msg("Failed to dispatch camera control message (0x%x)", rv);
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NS_WARNING(msg.get());
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return NS_ERROR_FAILURE;
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}
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nsresult
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CameraControlImpl::Start(const Configuration* aConfig)
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{
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class Message : public ControlMessage
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{
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public:
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Message(CameraControlImpl* aCameraControl,
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CameraControlListener::UserContext aContext,
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const Configuration* aConfig)
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: ControlMessage(aCameraControl, aContext)
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, mHaveInitialConfig(false)
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{
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if (aConfig) {
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mConfig = *aConfig;
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mHaveInitialConfig = true;
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}
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}
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nsresult
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RunImpl() override
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{
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if (mHaveInitialConfig) {
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return mCameraControl->StartImpl(&mConfig);
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}
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return mCameraControl->StartImpl();
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}
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protected:
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bool mHaveInitialConfig;
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Configuration mConfig;
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};
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return Dispatch(new Message(this, CameraControlListener::kInStartCamera, aConfig));
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}
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nsresult
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CameraControlImpl::SetConfiguration(const Configuration& aConfig)
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{
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class Message : public ControlMessage
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{
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public:
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Message(CameraControlImpl* aCameraControl,
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CameraControlListener::UserContext aContext,
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const Configuration& aConfig)
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: ControlMessage(aCameraControl, aContext)
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, mConfig(aConfig)
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{ }
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nsresult
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RunImpl() override
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{
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return mCameraControl->SetConfigurationImpl(mConfig);
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}
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protected:
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Configuration mConfig;
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};
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return Dispatch(new Message(this, CameraControlListener::kInSetConfiguration, aConfig));
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}
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nsresult
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CameraControlImpl::AutoFocus()
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{
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class Message : public ControlMessage
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{
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public:
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Message(CameraControlImpl* aCameraControl,
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CameraControlListener::UserContext aContext)
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: ControlMessage(aCameraControl, aContext)
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{ }
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nsresult
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RunImpl() override
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{
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return mCameraControl->AutoFocusImpl();
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}
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};
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return Dispatch(new Message(this, CameraControlListener::kInAutoFocus));
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}
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nsresult
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CameraControlImpl::StartFaceDetection()
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{
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class Message : public ControlMessage
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{
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public:
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Message(CameraControlImpl* aCameraControl,
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CameraControlListener::UserContext aContext)
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: ControlMessage(aCameraControl, aContext)
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{ }
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nsresult
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RunImpl() override
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{
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return mCameraControl->StartFaceDetectionImpl();
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}
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};
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return Dispatch(new Message(this, CameraControlListener::kInStartFaceDetection));
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}
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nsresult
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CameraControlImpl::StopFaceDetection()
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{
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class Message : public ControlMessage
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{
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public:
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Message(CameraControlImpl* aCameraControl,
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CameraControlListener::UserContext aContext)
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: ControlMessage(aCameraControl, aContext)
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{ }
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nsresult
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RunImpl() override
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{
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return mCameraControl->StopFaceDetectionImpl();
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}
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};
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return Dispatch(new Message(this, CameraControlListener::kInStopFaceDetection));
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}
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nsresult
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CameraControlImpl::TakePicture()
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{
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class Message : public ControlMessage
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{
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public:
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Message(CameraControlImpl* aCameraControl,
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CameraControlListener::UserContext aContext)
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: ControlMessage(aCameraControl, aContext)
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{ }
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nsresult
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RunImpl() override
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{
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return mCameraControl->TakePictureImpl();
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}
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};
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return Dispatch(new Message(this, CameraControlListener::kInTakePicture));
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}
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nsresult
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CameraControlImpl::StartRecording(DeviceStorageFileDescriptor* aFileDescriptor,
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const StartRecordingOptions* aOptions)
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{
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class Message : public ControlMessage
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{
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public:
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Message(CameraControlImpl* aCameraControl,
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CameraControlListener::UserContext aContext,
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const StartRecordingOptions* aOptions,
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DeviceStorageFileDescriptor* aFileDescriptor)
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: ControlMessage(aCameraControl, aContext)
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, mOptionsPassed(false)
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, mFileDescriptor(aFileDescriptor)
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{
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if (aOptions) {
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mOptions = *aOptions;
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mOptionsPassed = true;
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}
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}
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nsresult
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RunImpl() override
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{
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return mCameraControl->StartRecordingImpl(mFileDescriptor,
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mOptionsPassed ? &mOptions : nullptr);
|
|
}
|
|
|
|
protected:
|
|
StartRecordingOptions mOptions;
|
|
bool mOptionsPassed;
|
|
nsRefPtr<DeviceStorageFileDescriptor> mFileDescriptor;
|
|
};
|
|
|
|
if (!aFileDescriptor) {
|
|
return NS_ERROR_INVALID_ARG;
|
|
}
|
|
return Dispatch(new Message(this, CameraControlListener::kInStartRecording,
|
|
aOptions, aFileDescriptor));
|
|
}
|
|
|
|
nsresult
|
|
CameraControlImpl::StopRecording()
|
|
{
|
|
class Message : public ControlMessage
|
|
{
|
|
public:
|
|
Message(CameraControlImpl* aCameraControl,
|
|
CameraControlListener::UserContext aContext)
|
|
: ControlMessage(aCameraControl, aContext)
|
|
{ }
|
|
|
|
nsresult
|
|
RunImpl() override
|
|
{
|
|
return mCameraControl->StopRecordingImpl();
|
|
}
|
|
};
|
|
|
|
return Dispatch(new Message(this, CameraControlListener::kInStopRecording));
|
|
}
|
|
|
|
nsresult
|
|
CameraControlImpl::PauseRecording()
|
|
{
|
|
class Message : public ControlMessage
|
|
{
|
|
public:
|
|
Message(CameraControlImpl* aCameraControl,
|
|
CameraControlListener::UserContext aContext)
|
|
: ControlMessage(aCameraControl, aContext)
|
|
{ }
|
|
|
|
nsresult
|
|
RunImpl() override
|
|
{
|
|
return mCameraControl->PauseRecordingImpl();
|
|
}
|
|
};
|
|
|
|
return Dispatch(new Message(this, CameraControlListener::kInPauseRecording));
|
|
}
|
|
|
|
nsresult
|
|
CameraControlImpl::ResumeRecording()
|
|
{
|
|
class Message : public ControlMessage
|
|
{
|
|
public:
|
|
Message(CameraControlImpl* aCameraControl,
|
|
CameraControlListener::UserContext aContext)
|
|
: ControlMessage(aCameraControl, aContext)
|
|
{ }
|
|
|
|
nsresult
|
|
RunImpl() override
|
|
{
|
|
return mCameraControl->ResumeRecordingImpl();
|
|
}
|
|
};
|
|
|
|
return Dispatch(new Message(this, CameraControlListener::kInResumeRecording));
|
|
}
|
|
|
|
nsresult
|
|
CameraControlImpl::StartPreview()
|
|
{
|
|
class Message : public ControlMessage
|
|
{
|
|
public:
|
|
Message(CameraControlImpl* aCameraControl,
|
|
CameraControlListener::UserContext aContext)
|
|
: ControlMessage(aCameraControl, aContext)
|
|
{ }
|
|
|
|
nsresult
|
|
RunImpl() override
|
|
{
|
|
return mCameraControl->StartPreviewImpl();
|
|
}
|
|
};
|
|
|
|
return Dispatch(new Message(this, CameraControlListener::kInStartPreview));
|
|
}
|
|
|
|
nsresult
|
|
CameraControlImpl::StopPreview()
|
|
{
|
|
class Message : public ControlMessage
|
|
{
|
|
public:
|
|
Message(CameraControlImpl* aCameraControl,
|
|
CameraControlListener::UserContext aContext)
|
|
: ControlMessage(aCameraControl, aContext)
|
|
{ }
|
|
|
|
nsresult
|
|
RunImpl() override
|
|
{
|
|
return mCameraControl->StopPreviewImpl();
|
|
}
|
|
};
|
|
|
|
return Dispatch(new Message(this, CameraControlListener::kInStopPreview));
|
|
}
|
|
|
|
nsresult
|
|
CameraControlImpl::ResumeContinuousFocus()
|
|
{
|
|
class Message : public ControlMessage
|
|
{
|
|
public:
|
|
Message(CameraControlImpl* aCameraControl,
|
|
CameraControlListener::UserContext aContext)
|
|
: ControlMessage(aCameraControl, aContext)
|
|
{ }
|
|
|
|
nsresult
|
|
RunImpl() override
|
|
{
|
|
return mCameraControl->ResumeContinuousFocusImpl();
|
|
}
|
|
};
|
|
|
|
return Dispatch(new Message(this, CameraControlListener::kInResumeContinuousFocus));
|
|
}
|
|
|
|
nsresult
|
|
CameraControlImpl::Stop()
|
|
{
|
|
class Message : public ControlMessage
|
|
{
|
|
public:
|
|
Message(CameraControlImpl* aCameraControl,
|
|
CameraControlListener::UserContext aContext)
|
|
: ControlMessage(aCameraControl, aContext)
|
|
{ }
|
|
|
|
nsresult
|
|
RunImpl() override
|
|
{
|
|
return mCameraControl->StopImpl();
|
|
}
|
|
};
|
|
|
|
return Dispatch(new Message(this, CameraControlListener::kInStopCamera));
|
|
}
|
|
|
|
class CameraControlImpl::ListenerMessage : public CameraControlImpl::ControlMessage
|
|
{
|
|
public:
|
|
ListenerMessage(CameraControlImpl* aCameraControl,
|
|
CameraControlListener* aListener)
|
|
: ControlMessage(aCameraControl, CameraControlListener::kInUnspecified)
|
|
, mListener(aListener)
|
|
{ }
|
|
|
|
protected:
|
|
nsRefPtr<CameraControlListener> mListener;
|
|
};
|
|
|
|
void
|
|
CameraControlImpl::AddListenerImpl(already_AddRefed<CameraControlListener> aListener)
|
|
{
|
|
MutexAutoLock lock(mListenerLock);
|
|
|
|
CameraControlListener* l = *mListeners.AppendElement() = aListener;
|
|
DOM_CAMERA_LOGI("Added camera control listener %p\n", l);
|
|
|
|
// Update the newly-added listener's state
|
|
l->OnConfigurationChange(mCurrentConfiguration);
|
|
l->OnHardwareStateChange(mHardwareState, mHardwareStateChangeReason);
|
|
l->OnPreviewStateChange(mPreviewState);
|
|
}
|
|
|
|
void
|
|
CameraControlImpl::AddListener(CameraControlListener* aListener)
|
|
{
|
|
class Message : public ListenerMessage
|
|
{
|
|
public:
|
|
Message(CameraControlImpl* aCameraControl,
|
|
CameraControlListener* aListener)
|
|
: ListenerMessage(aCameraControl, aListener)
|
|
{ }
|
|
|
|
nsresult
|
|
RunImpl() override
|
|
{
|
|
mCameraControl->AddListenerImpl(mListener.forget());
|
|
return NS_OK;
|
|
}
|
|
};
|
|
|
|
if (aListener) {
|
|
Dispatch(new Message(this, aListener));
|
|
}
|
|
}
|
|
|
|
void
|
|
CameraControlImpl::RemoveListenerImpl(CameraControlListener* aListener)
|
|
{
|
|
MutexAutoLock lock(mListenerLock);
|
|
|
|
nsRefPtr<CameraControlListener> l(aListener);
|
|
mListeners.RemoveElement(l);
|
|
DOM_CAMERA_LOGI("Removed camera control listener %p\n", l.get());
|
|
// XXXmikeh - do we want to notify the listener that it has been removed?
|
|
}
|
|
|
|
void
|
|
CameraControlImpl::RemoveListener(CameraControlListener* aListener)
|
|
{
|
|
class Message : public ListenerMessage
|
|
{
|
|
public:
|
|
Message(CameraControlImpl* aCameraControl, CameraControlListener* aListener)
|
|
: ListenerMessage(aCameraControl, aListener)
|
|
{ }
|
|
|
|
nsresult
|
|
RunImpl() override
|
|
{
|
|
mCameraControl->RemoveListenerImpl(mListener);
|
|
return NS_OK;
|
|
}
|
|
};
|
|
|
|
if (aListener) {
|
|
Dispatch(new Message(this, aListener));
|
|
}
|
|
}
|