mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-24 21:31:04 +00:00
fffb25b74f
This was done automatically replacing: s/mozilla::Move/std::move/ s/ Move(/ std::move(/ s/(Move(/(std::move(/ Removing the 'using mozilla::Move;' lines. And then with a few manual fixups, see the bug for the split series.. MozReview-Commit-ID: Jxze3adipUh
599 lines
20 KiB
C++
599 lines
20 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef mozilla_image_Decoder_h
|
|
#define mozilla_image_Decoder_h
|
|
|
|
#include "FrameAnimator.h"
|
|
#include "RasterImage.h"
|
|
#include "mozilla/Maybe.h"
|
|
#include "mozilla/NotNull.h"
|
|
#include "mozilla/RefPtr.h"
|
|
#include "AnimationParams.h"
|
|
#include "DecoderFlags.h"
|
|
#include "Downscaler.h"
|
|
#include "ImageMetadata.h"
|
|
#include "Orientation.h"
|
|
#include "SourceBuffer.h"
|
|
#include "StreamingLexer.h"
|
|
#include "SurfaceFlags.h"
|
|
|
|
namespace mozilla {
|
|
|
|
namespace Telemetry {
|
|
enum HistogramID : uint32_t;
|
|
} // namespace Telemetry
|
|
|
|
namespace image {
|
|
|
|
class imgFrame;
|
|
|
|
struct DecoderFinalStatus final
|
|
{
|
|
DecoderFinalStatus(bool aWasMetadataDecode,
|
|
bool aFinished,
|
|
bool aHadError,
|
|
bool aShouldReportError)
|
|
: mWasMetadataDecode(aWasMetadataDecode)
|
|
, mFinished(aFinished)
|
|
, mHadError(aHadError)
|
|
, mShouldReportError(aShouldReportError)
|
|
{ }
|
|
|
|
/// True if this was a metadata decode.
|
|
const bool mWasMetadataDecode : 1;
|
|
|
|
/// True if this decoder finished, whether successfully or due to failure.
|
|
const bool mFinished : 1;
|
|
|
|
/// True if this decoder encountered an error.
|
|
const bool mHadError : 1;
|
|
|
|
/// True if this decoder encountered the kind of error that should be reported
|
|
/// to the console.
|
|
const bool mShouldReportError : 1;
|
|
};
|
|
|
|
struct DecoderTelemetry final
|
|
{
|
|
DecoderTelemetry(const Maybe<Telemetry::HistogramID>& aSpeedHistogram,
|
|
size_t aBytesDecoded,
|
|
uint32_t aChunkCount,
|
|
TimeDuration aDecodeTime)
|
|
: mSpeedHistogram(aSpeedHistogram)
|
|
, mBytesDecoded(aBytesDecoded)
|
|
, mChunkCount(aChunkCount)
|
|
, mDecodeTime(aDecodeTime)
|
|
{ }
|
|
|
|
/// @return our decoder's speed, in KBps.
|
|
int32_t Speed() const
|
|
{
|
|
return mBytesDecoded / (1024 * mDecodeTime.ToSeconds());
|
|
}
|
|
|
|
/// @return our decoder's decode time, in microseconds.
|
|
int32_t DecodeTimeMicros() { return mDecodeTime.ToMicroseconds(); }
|
|
|
|
/// The per-image-format telemetry ID for recording our decoder's speed, or
|
|
/// Nothing() if we don't record speed telemetry for this kind of decoder.
|
|
const Maybe<Telemetry::HistogramID> mSpeedHistogram;
|
|
|
|
/// The number of bytes of input our decoder processed.
|
|
const size_t mBytesDecoded;
|
|
|
|
/// The number of chunks our decoder's input was divided into.
|
|
const uint32_t mChunkCount;
|
|
|
|
/// The amount of time our decoder spent inside DoDecode().
|
|
const TimeDuration mDecodeTime;
|
|
};
|
|
|
|
class Decoder
|
|
{
|
|
public:
|
|
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(Decoder)
|
|
|
|
explicit Decoder(RasterImage* aImage);
|
|
|
|
/**
|
|
* Initialize an image decoder. Decoders may not be re-initialized.
|
|
*
|
|
* @return NS_OK if the decoder could be initialized successfully.
|
|
*/
|
|
nsresult Init();
|
|
|
|
/**
|
|
* Decodes, reading all data currently available in the SourceBuffer.
|
|
*
|
|
* If more data is needed and @aOnResume is non-null, Decode() will schedule
|
|
* @aOnResume to be called when more data is available.
|
|
*
|
|
* @return a LexerResult which may indicate:
|
|
* - the image has been successfully decoded (TerminalState::SUCCESS), or
|
|
* - the image has failed to decode (TerminalState::FAILURE), or
|
|
* - the decoder is yielding until it gets more data (Yield::NEED_MORE_DATA), or
|
|
* - the decoder is yielding to allow the caller to access intermediate
|
|
* output (Yield::OUTPUT_AVAILABLE).
|
|
*/
|
|
LexerResult Decode(IResumable* aOnResume = nullptr);
|
|
|
|
/**
|
|
* Terminate this decoder in a failure state, just as if the decoder
|
|
* implementation had returned TerminalState::FAILURE from DoDecode().
|
|
*
|
|
* XXX(seth): This method should be removed ASAP; it exists only because
|
|
* RasterImage::FinalizeDecoder() requires an actual Decoder object as an
|
|
* argument, so we can't simply tell RasterImage a decode failed except via an
|
|
* intervening decoder. We'll fix this in bug 1291071.
|
|
*/
|
|
LexerResult TerminateFailure();
|
|
|
|
/**
|
|
* Given a maximum number of bytes we're willing to decode, @aByteLimit,
|
|
* returns true if we should attempt to run this decoder synchronously.
|
|
*/
|
|
bool ShouldSyncDecode(size_t aByteLimit);
|
|
|
|
/**
|
|
* Gets the invalidation region accumulated by the decoder so far, and clears
|
|
* the decoder's invalidation region. This means that each call to
|
|
* TakeInvalidRect() returns only the invalidation region accumulated since
|
|
* the last call to TakeInvalidRect().
|
|
*/
|
|
nsIntRect TakeInvalidRect()
|
|
{
|
|
nsIntRect invalidRect = mInvalidRect;
|
|
mInvalidRect.SetEmpty();
|
|
return invalidRect;
|
|
}
|
|
|
|
/**
|
|
* Gets the progress changes accumulated by the decoder so far, and clears
|
|
* them. This means that each call to TakeProgress() returns only the changes
|
|
* accumulated since the last call to TakeProgress().
|
|
*/
|
|
Progress TakeProgress()
|
|
{
|
|
Progress progress = mProgress;
|
|
mProgress = NoProgress;
|
|
return progress;
|
|
}
|
|
|
|
/**
|
|
* Returns true if there's any progress to report.
|
|
*/
|
|
bool HasProgress() const
|
|
{
|
|
return mProgress != NoProgress || !mInvalidRect.IsEmpty() || mFinishedNewFrame;
|
|
}
|
|
|
|
/*
|
|
* State.
|
|
*/
|
|
|
|
/**
|
|
* If we're doing a metadata decode, we only decode the image's headers, which
|
|
* is enough to determine the image's intrinsic size. A metadata decode is
|
|
* enabled by calling SetMetadataDecode() *before* calling Init().
|
|
*/
|
|
void SetMetadataDecode(bool aMetadataDecode)
|
|
{
|
|
MOZ_ASSERT(!mInitialized, "Shouldn't be initialized yet");
|
|
mMetadataDecode = aMetadataDecode;
|
|
}
|
|
bool IsMetadataDecode() const { return mMetadataDecode; }
|
|
|
|
/**
|
|
* Sets the output size of this decoder. If this is smaller than the intrinsic
|
|
* size of the image, we'll downscale it while decoding. For memory usage
|
|
* reasons, upscaling is forbidden and will trigger assertions in debug
|
|
* builds.
|
|
*
|
|
* Not calling SetOutputSize() means that we should just decode at the
|
|
* intrinsic size, whatever it is.
|
|
*
|
|
* If SetOutputSize() was called, ExplicitOutputSize() can be used to
|
|
* determine the value that was passed to it.
|
|
*
|
|
* This must be called before Init() is called.
|
|
*/
|
|
void SetOutputSize(const gfx::IntSize& aSize);
|
|
|
|
/**
|
|
* @return the output size of this decoder. If this is smaller than the
|
|
* intrinsic size, then the image will be downscaled during the decoding
|
|
* process.
|
|
*
|
|
* Illegal to call if HasSize() returns false.
|
|
*/
|
|
gfx::IntSize OutputSize() const { MOZ_ASSERT(HasSize()); return *mOutputSize; }
|
|
|
|
/**
|
|
* @return either the size passed to SetOutputSize() or Nothing(), indicating
|
|
* that SetOutputSize() was not explicitly called.
|
|
*/
|
|
Maybe<gfx::IntSize> ExplicitOutputSize() const;
|
|
|
|
/**
|
|
* Sets the expected image size of this decoder. Decoding will fail if this
|
|
* does not match.
|
|
*/
|
|
void SetExpectedSize(const gfx::IntSize& aSize)
|
|
{
|
|
mExpectedSize.emplace(aSize);
|
|
}
|
|
|
|
/**
|
|
* Is the image size what was expected, if specified?
|
|
*/
|
|
bool IsExpectedSize() const
|
|
{
|
|
return mExpectedSize.isNothing() || *mExpectedSize == Size();
|
|
}
|
|
|
|
/**
|
|
* Set an iterator to the SourceBuffer which will feed data to this decoder.
|
|
* This must always be called before calling Init(). (And only before Init().)
|
|
*
|
|
* XXX(seth): We should eliminate this method and pass a SourceBufferIterator
|
|
* to the various decoder constructors instead.
|
|
*/
|
|
void SetIterator(SourceBufferIterator&& aIterator)
|
|
{
|
|
MOZ_ASSERT(!mInitialized, "Shouldn't be initialized yet");
|
|
mIterator.emplace(std::move(aIterator));
|
|
}
|
|
|
|
SourceBuffer* GetSourceBuffer() const
|
|
{
|
|
return mIterator->Owner();
|
|
}
|
|
|
|
/**
|
|
* Should this decoder send partial invalidations?
|
|
*/
|
|
bool ShouldSendPartialInvalidations() const
|
|
{
|
|
return !(mDecoderFlags & DecoderFlags::IS_REDECODE);
|
|
}
|
|
|
|
/**
|
|
* Should we stop decoding after the first frame?
|
|
*/
|
|
bool IsFirstFrameDecode() const
|
|
{
|
|
return bool(mDecoderFlags & DecoderFlags::FIRST_FRAME_ONLY);
|
|
}
|
|
|
|
/**
|
|
* @return the number of complete animation frames which have been decoded so
|
|
* far, if it has changed since the last call to TakeCompleteFrameCount();
|
|
* otherwise, returns Nothing().
|
|
*/
|
|
Maybe<uint32_t> TakeCompleteFrameCount();
|
|
|
|
// The number of frames we have, including anything in-progress. Thus, this
|
|
// is only 0 if we haven't begun any frames.
|
|
uint32_t GetFrameCount() { return mFrameCount; }
|
|
|
|
// Did we discover that the image we're decoding is animated?
|
|
bool HasAnimation() const { return mImageMetadata.HasAnimation(); }
|
|
|
|
// Error tracking
|
|
bool HasError() const { return mError; }
|
|
bool ShouldReportError() const { return mShouldReportError; }
|
|
|
|
// Finalize frames
|
|
void SetFinalizeFrames(bool aFinalize) { mFinalizeFrames = aFinalize; }
|
|
bool GetFinalizeFrames() const { return mFinalizeFrames; }
|
|
|
|
/// Did we finish decoding enough that calling Decode() again would be useless?
|
|
bool GetDecodeDone() const
|
|
{
|
|
return mReachedTerminalState || mDecodeDone ||
|
|
(mMetadataDecode && HasSize()) || HasError();
|
|
}
|
|
|
|
/// Are we in the middle of a frame right now? Used for assertions only.
|
|
bool InFrame() const { return mInFrame; }
|
|
|
|
/// Is the image valid if embedded inside an ICO.
|
|
virtual bool IsValidICOResource() const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
/// Type of decoder.
|
|
virtual DecoderType GetType() const
|
|
{
|
|
return DecoderType::UNKNOWN;
|
|
}
|
|
|
|
enum DecodeStyle {
|
|
PROGRESSIVE, // produce intermediate frames representing the partial
|
|
// state of the image
|
|
SEQUENTIAL // decode to final image immediately
|
|
};
|
|
|
|
/**
|
|
* Get or set the DecoderFlags that influence the behavior of this decoder.
|
|
*/
|
|
void SetDecoderFlags(DecoderFlags aDecoderFlags)
|
|
{
|
|
MOZ_ASSERT(!mInitialized);
|
|
mDecoderFlags = aDecoderFlags;
|
|
}
|
|
DecoderFlags GetDecoderFlags() const { return mDecoderFlags; }
|
|
|
|
/**
|
|
* Get or set the SurfaceFlags that select the kind of output this decoder
|
|
* will produce.
|
|
*/
|
|
void SetSurfaceFlags(SurfaceFlags aSurfaceFlags)
|
|
{
|
|
MOZ_ASSERT(!mInitialized);
|
|
mSurfaceFlags = aSurfaceFlags;
|
|
}
|
|
SurfaceFlags GetSurfaceFlags() const { return mSurfaceFlags; }
|
|
|
|
/// @return true if we know the intrinsic size of the image we're decoding.
|
|
bool HasSize() const { return mImageMetadata.HasSize(); }
|
|
|
|
/**
|
|
* @return the intrinsic size of the image we're decoding.
|
|
*
|
|
* Illegal to call if HasSize() returns false.
|
|
*/
|
|
gfx::IntSize Size() const
|
|
{
|
|
MOZ_ASSERT(HasSize());
|
|
return mImageMetadata.GetSize();
|
|
}
|
|
|
|
/**
|
|
* @return an IntRect which covers the entire area of this image at its
|
|
* intrinsic size, appropriate for use as a frame rect when the image itself
|
|
* does not specify one.
|
|
*
|
|
* Illegal to call if HasSize() returns false.
|
|
*/
|
|
gfx::IntRect FullFrame() const
|
|
{
|
|
return gfx::IntRect(gfx::IntPoint(), Size());
|
|
}
|
|
|
|
/**
|
|
* @return an IntRect which covers the entire area of this image at its size
|
|
* after scaling - that is, at its output size.
|
|
*
|
|
* XXX(seth): This is only used for decoders which are using the old
|
|
* Downscaler code instead of SurfacePipe, since the old AllocateFrame() and
|
|
* Downscaler APIs required that the frame rect be specified in output space.
|
|
* We should remove this once all decoders use SurfacePipe.
|
|
*
|
|
* Illegal to call if HasSize() returns false.
|
|
*/
|
|
gfx::IntRect FullOutputFrame() const
|
|
{
|
|
return gfx::IntRect(gfx::IntPoint(), OutputSize());
|
|
}
|
|
|
|
/// @return final status information about this decoder. Should be called
|
|
/// after we decide we're not going to run the decoder anymore.
|
|
DecoderFinalStatus FinalStatus() const;
|
|
|
|
/// @return the metadata we collected about this image while decoding.
|
|
const ImageMetadata& GetImageMetadata() { return mImageMetadata; }
|
|
|
|
/// @return performance telemetry we collected while decoding.
|
|
DecoderTelemetry Telemetry() const;
|
|
|
|
/**
|
|
* @return a weak pointer to the image associated with this decoder. Illegal
|
|
* to call if this decoder is not associated with an image.
|
|
*/
|
|
NotNull<RasterImage*> GetImage() const { return WrapNotNull(mImage.get()); }
|
|
|
|
/**
|
|
* @return a possibly-null weak pointer to the image associated with this
|
|
* decoder. May be called even if this decoder is not associated with an
|
|
* image.
|
|
*/
|
|
RasterImage* GetImageMaybeNull() const { return mImage.get(); }
|
|
|
|
RawAccessFrameRef GetCurrentFrameRef()
|
|
{
|
|
return mCurrentFrame ? mCurrentFrame->RawAccessRef()
|
|
: RawAccessFrameRef();
|
|
}
|
|
|
|
bool HasFrameToTake() const { return mHasFrameToTake; }
|
|
void ClearHasFrameToTake() {
|
|
MOZ_ASSERT(mHasFrameToTake);
|
|
mHasFrameToTake = false;
|
|
}
|
|
|
|
protected:
|
|
friend class AutoRecordDecoderTelemetry;
|
|
friend class nsICODecoder;
|
|
friend class PalettedSurfaceSink;
|
|
friend class SurfaceSink;
|
|
|
|
virtual ~Decoder();
|
|
|
|
/*
|
|
* Internal hooks. Decoder implementations may override these and
|
|
* only these methods.
|
|
*
|
|
* BeforeFinishInternal() can be used to detect if decoding is in an
|
|
* incomplete state, e.g. due to file truncation, in which case it should
|
|
* return a failing nsresult.
|
|
*/
|
|
virtual nsresult InitInternal();
|
|
virtual LexerResult DoDecode(SourceBufferIterator& aIterator,
|
|
IResumable* aOnResume) = 0;
|
|
virtual nsresult BeforeFinishInternal();
|
|
virtual nsresult FinishInternal();
|
|
virtual nsresult FinishWithErrorInternal();
|
|
|
|
/**
|
|
* @return the per-image-format telemetry ID for recording this decoder's
|
|
* speed, or Nothing() if we don't record speed telemetry for this kind of
|
|
* decoder.
|
|
*/
|
|
virtual Maybe<Telemetry::HistogramID> SpeedHistogram() const { return Nothing(); }
|
|
|
|
|
|
/*
|
|
* Progress notifications.
|
|
*/
|
|
|
|
// Called by decoders when they determine the size of the image. Informs
|
|
// the image of its size and sends notifications.
|
|
void PostSize(int32_t aWidth,
|
|
int32_t aHeight,
|
|
Orientation aOrientation = Orientation());
|
|
|
|
// Called by decoders if they determine that the image has transparency.
|
|
//
|
|
// This should be fired as early as possible to allow observers to do things
|
|
// that affect content, so it's necessarily pessimistic - if there's a
|
|
// possibility that the image has transparency, for example because its header
|
|
// specifies that it has an alpha channel, we fire PostHasTransparency
|
|
// immediately. PostFrameStop's aFrameOpacity argument, on the other hand, is
|
|
// only used internally to ImageLib. Because PostFrameStop isn't delivered
|
|
// until the entire frame has been decoded, decoders may take into account the
|
|
// actual contents of the frame and give a more accurate result.
|
|
void PostHasTransparency();
|
|
|
|
// Called by decoders if they determine that the image is animated.
|
|
//
|
|
// @param aTimeout The time for which the first frame should be shown before
|
|
// we advance to the next frame.
|
|
void PostIsAnimated(FrameTimeout aFirstFrameTimeout);
|
|
|
|
// Called by decoders when they end a frame. Informs the image, sends
|
|
// notifications, and does internal book-keeping.
|
|
// Specify whether this frame is opaque as an optimization.
|
|
// For animated images, specify the disposal, blend method and timeout for
|
|
// this frame.
|
|
void PostFrameStop(Opacity aFrameOpacity = Opacity::SOME_TRANSPARENCY);
|
|
|
|
/**
|
|
* Called by the decoders when they have a region to invalidate. We may not
|
|
* actually pass these invalidations on right away.
|
|
*
|
|
* @param aRect The invalidation rect in the coordinate system of the unscaled
|
|
* image (that is, the image at its intrinsic size).
|
|
* @param aRectAtOutputSize If not Nothing(), the invalidation rect in the
|
|
* coordinate system of the scaled image (that is,
|
|
* the image at our output size). This must
|
|
* be supplied if we're downscaling during decode.
|
|
*/
|
|
void PostInvalidation(const gfx::IntRect& aRect,
|
|
const Maybe<gfx::IntRect>& aRectAtOutputSize = Nothing());
|
|
|
|
// Called by the decoders when they have successfully decoded the image. This
|
|
// may occur as the result of the decoder getting to the appropriate point in
|
|
// the stream, or by us calling FinishInternal().
|
|
//
|
|
// May not be called mid-frame.
|
|
//
|
|
// For animated images, specify the loop count. -1 means loop forever, 0
|
|
// means a single iteration, stopping on the last frame.
|
|
void PostDecodeDone(int32_t aLoopCount = 0);
|
|
|
|
/**
|
|
* Allocates a new frame, making it our current frame if successful.
|
|
*
|
|
* If a non-paletted frame is desired, pass 0 for aPaletteDepth.
|
|
*/
|
|
nsresult AllocateFrame(const gfx::IntSize& aOutputSize,
|
|
const gfx::IntRect& aFrameRect,
|
|
gfx::SurfaceFormat aFormat,
|
|
uint8_t aPaletteDepth = 0,
|
|
const Maybe<AnimationParams>& aAnimParams = Nothing());
|
|
|
|
private:
|
|
/// Report that an error was encountered while decoding.
|
|
void PostError();
|
|
|
|
/**
|
|
* CompleteDecode() finishes up the decoding process after Decode() determines
|
|
* that we're finished. It records final progress and does all the cleanup
|
|
* that's possible off-main-thread.
|
|
*/
|
|
void CompleteDecode();
|
|
|
|
/// @return the number of complete frames we have. Does not include the
|
|
/// current frame if it's unfinished.
|
|
uint32_t GetCompleteFrameCount()
|
|
{
|
|
if (mFrameCount == 0) {
|
|
return 0;
|
|
}
|
|
|
|
return mInFrame ? mFrameCount - 1 : mFrameCount;
|
|
}
|
|
|
|
RawAccessFrameRef AllocateFrameInternal(const gfx::IntSize& aOutputSize,
|
|
const gfx::IntRect& aFrameRect,
|
|
gfx::SurfaceFormat aFormat,
|
|
uint8_t aPaletteDepth,
|
|
const Maybe<AnimationParams>& aAnimParams,
|
|
imgFrame* aPreviousFrame);
|
|
|
|
protected:
|
|
Maybe<Downscaler> mDownscaler;
|
|
|
|
uint8_t* mImageData; // Pointer to image data in either Cairo or 8bit format
|
|
uint32_t mImageDataLength;
|
|
uint32_t* mColormap; // Current colormap to be used in Cairo format
|
|
uint32_t mColormapSize;
|
|
|
|
private:
|
|
RefPtr<RasterImage> mImage;
|
|
Maybe<SourceBufferIterator> mIterator;
|
|
RawAccessFrameRef mCurrentFrame;
|
|
ImageMetadata mImageMetadata;
|
|
gfx::IntRect mInvalidRect; // Tracks an invalidation region in the current frame.
|
|
Maybe<gfx::IntSize> mOutputSize; // The size of our output surface.
|
|
Maybe<gfx::IntSize> mExpectedSize; // The expected size of the image.
|
|
Progress mProgress;
|
|
|
|
uint32_t mFrameCount; // Number of frames, including anything in-progress
|
|
FrameTimeout mLoopLength; // Length of a single loop of this image.
|
|
gfx::IntRect mFirstFrameRefreshArea; // The area of the image that needs to
|
|
// be invalidated when the animation loops.
|
|
|
|
// Telemetry data for this decoder.
|
|
TimeDuration mDecodeTime;
|
|
|
|
DecoderFlags mDecoderFlags;
|
|
SurfaceFlags mSurfaceFlags;
|
|
|
|
bool mInitialized : 1;
|
|
bool mMetadataDecode : 1;
|
|
bool mHaveExplicitOutputSize : 1;
|
|
bool mInFrame : 1;
|
|
bool mFinishedNewFrame : 1; // True if PostFrameStop() has been called since
|
|
// the last call to TakeCompleteFrameCount().
|
|
// Has a new frame that AnimationSurfaceProvider can take. Unfortunately this
|
|
// has to be separate from mFinishedNewFrame because the png decoder yields a
|
|
// new frame before calling PostFrameStop().
|
|
bool mHasFrameToTake : 1;
|
|
bool mReachedTerminalState : 1;
|
|
bool mDecodeDone : 1;
|
|
bool mError : 1;
|
|
bool mShouldReportError : 1;
|
|
bool mFinalizeFrames : 1;
|
|
};
|
|
|
|
} // namespace image
|
|
} // namespace mozilla
|
|
|
|
#endif // mozilla_image_Decoder_h
|