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https://github.com/mozilla/gecko-dev.git
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7743d4fd62
There weren't that many uses of the existing typedef, so it seemed like it might be worthwhile to just replace all uses of the previous typedef with the stl-like one. Differential Revision: https://phabricator.services.mozilla.com/D142705
584 lines
20 KiB
C++
584 lines
20 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsTObserverArray_h___
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#define nsTObserverArray_h___
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#include "mozilla/MemoryReporting.h"
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#include "mozilla/ReverseIterator.h"
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#include "nsTArray.h"
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#include "nsCycleCollectionNoteChild.h"
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/**
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* An array of observers. Like a normal array, but supports iterators that are
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* stable even if the array is modified during iteration.
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* The template parameter T is the observer type the array will hold;
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* N is the number of built-in storage slots that come with the array.
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* NOTE: You probably want to use nsTObserverArray, unless you specifically
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* want built-in storage. See below.
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* @see nsTObserverArray, nsTArray
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*/
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class nsTObserverArray_base {
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public:
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typedef size_t index_type;
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typedef size_t size_type;
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typedef ptrdiff_t diff_type;
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protected:
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class Iterator_base {
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public:
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Iterator_base(const Iterator_base&) = delete;
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protected:
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friend class nsTObserverArray_base;
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Iterator_base(index_type aPosition, Iterator_base* aNext)
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: mPosition(aPosition), mNext(aNext) {}
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// The current position of the iterator. Its exact meaning differs
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// depending on iterator. See nsTObserverArray<T>::ForwardIterator.
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index_type mPosition;
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// The next iterator currently iterating the same array
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Iterator_base* mNext;
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};
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nsTObserverArray_base() : mIterators(nullptr) {}
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~nsTObserverArray_base() {
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NS_ASSERTION(mIterators == nullptr, "iterators outlasting array");
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}
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/**
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* Adjusts iterators after an element has been inserted or removed
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* from the array.
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* @param aModPos Position where elements were added or removed.
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* @param aAdjustment -1 if an element was removed, 1 if an element was
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* added.
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*/
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void AdjustIterators(index_type aModPos, diff_type aAdjustment);
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/**
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* Clears iterators when the array is destroyed.
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*/
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void ClearIterators();
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mutable Iterator_base* mIterators;
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};
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template <class T, size_t N>
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class nsAutoTObserverArray : protected nsTObserverArray_base {
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public:
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typedef T value_type;
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typedef nsTArray<T> array_type;
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nsAutoTObserverArray() = default;
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//
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// Accessor methods
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//
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// @return The number of elements in the array.
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size_type Length() const { return mArray.Length(); }
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// @return True if the array is empty or false otherwise.
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bool IsEmpty() const { return mArray.IsEmpty(); }
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// This method provides direct, readonly access to the array elements.
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// @return A pointer to the first element of the array. If the array is
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// empty, then this pointer must not be dereferenced.
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const value_type* Elements() const { return mArray.Elements(); }
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value_type* Elements() { return mArray.Elements(); }
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// This method provides direct access to an element of the array. The given
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// index must be within the array bounds. If the underlying array may change
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// during iteration, use an iterator instead of this function.
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// @param aIndex The index of an element in the array.
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// @return A reference to the i'th element of the array.
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value_type& ElementAt(index_type aIndex) { return mArray.ElementAt(aIndex); }
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// Same as above, but readonly.
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const value_type& ElementAt(index_type aIndex) const {
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return mArray.ElementAt(aIndex);
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}
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// This method provides direct access to an element of the array in a bounds
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// safe manner. If the requested index is out of bounds the provided default
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// value is returned.
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// @param aIndex The index of an element in the array.
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// @param aDef The value to return if the index is out of bounds.
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value_type& SafeElementAt(index_type aIndex, value_type& aDef) {
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return mArray.SafeElementAt(aIndex, aDef);
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}
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// Same as above, but readonly.
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const value_type& SafeElementAt(index_type aIndex,
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const value_type& aDef) const {
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return mArray.SafeElementAt(aIndex, aDef);
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}
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// No operator[] is provided because the point of this class is to support
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// allow modifying the array during iteration, and ElementAt() is not safe
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// in those conditions.
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//
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// Search methods
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//
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// This method searches, starting from the beginning of the array,
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// for the first element in this array that is equal to the given element.
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// 'operator==' must be defined for value_type.
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// @param aItem The item to search for.
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// @return true if the element was found.
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template <class Item>
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bool Contains(const Item& aItem) const {
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return IndexOf(aItem) != array_type::NoIndex;
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}
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// This method searches for the offset of the first element in this
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// array that is equal to the given element.
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// 'operator==' must be defined for value_type.
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// @param aItem The item to search for.
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// @param aStart The index to start from.
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// @return The index of the found element or NoIndex if not found.
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template <class Item>
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index_type IndexOf(const Item& aItem, index_type aStart = 0) const {
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return mArray.IndexOf(aItem, aStart);
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}
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//
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// Mutation methods
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//
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// Insert a given element at the given index.
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// @param aIndex The index at which to insert item.
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// @param aItem The item to insert,
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template <class Item>
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void InsertElementAt(index_type aIndex, const Item& aItem) {
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mArray.InsertElementAt(aIndex, aItem);
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AdjustIterators(aIndex, 1);
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}
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// Same as above but without copy constructing.
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// This is useful to avoid temporaries.
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value_type* InsertElementAt(index_type aIndex) {
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value_type* item = mArray.InsertElementAt(aIndex);
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AdjustIterators(aIndex, 1);
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return item;
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}
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// Prepend an element to the array unless it already exists in the array.
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// 'operator==' must be defined for value_type.
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// @param aItem The item to prepend.
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template <class Item>
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void PrependElementUnlessExists(const Item& aItem) {
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if (!Contains(aItem)) {
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mArray.InsertElementAt(0, aItem);
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AdjustIterators(0, 1);
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}
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}
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// Append an element to the array.
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// @param aItem The item to append.
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template <class Item>
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void AppendElement(Item&& aItem) {
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mArray.AppendElement(std::forward<Item>(aItem));
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}
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// Same as above, but without copy-constructing. This is useful to avoid
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// temporaries.
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value_type* AppendElement() { return mArray.AppendElement(); }
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// Append an element to the array unless it already exists in the array.
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// 'operator==' must be defined for value_type.
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// @param aItem The item to append.
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template <class Item>
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void AppendElementUnlessExists(const Item& aItem) {
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if (!Contains(aItem)) {
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mArray.AppendElement(aItem);
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}
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}
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// Remove an element from the array.
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// @param aIndex The index of the item to remove.
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void RemoveElementAt(index_type aIndex) {
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NS_ASSERTION(aIndex < mArray.Length(), "invalid index");
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mArray.RemoveElementAt(aIndex);
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AdjustIterators(aIndex, -1);
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}
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// This helper function combines IndexOf with RemoveElementAt to "search
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// and destroy" the first element that is equal to the given element.
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// 'operator==' must be defined for value_type.
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// @param aItem The item to search for.
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// @return true if the element was found and removed.
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template <class Item>
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bool RemoveElement(const Item& aItem) {
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index_type index = mArray.IndexOf(aItem, 0);
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if (index == array_type::NoIndex) {
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return false;
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}
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mArray.RemoveElementAt(index);
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AdjustIterators(index, -1);
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return true;
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}
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// See nsTArray::RemoveElementsBy. Neither the predicate nor the removal of
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// elements from the array must have any side effects that modify the array.
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template <typename Predicate>
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void NonObservingRemoveElementsBy(Predicate aPredicate) {
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index_type i = 0;
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mArray.RemoveElementsBy([&](const value_type& aItem) {
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if (aPredicate(aItem)) {
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// This element is going to be removed.
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AdjustIterators(i, -1);
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return true;
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}
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++i;
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return false;
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});
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}
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// Removes all observers and collapses all iterators to the beginning of
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// the array. The result is that forward iterators will see all elements
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// in the array.
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void Clear() {
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mArray.Clear();
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ClearIterators();
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}
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// Compact the array to minimize the memory it uses
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void Compact() { mArray.Compact(); }
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// Returns the number of bytes on the heap taken up by this object, not
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// including sizeof(*this). If you want to measure anything hanging off the
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// array, you must iterate over the elements and measure them individually;
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// hence the "Shallow" prefix.
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size_t ShallowSizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const {
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return mArray.ShallowSizeOfExcludingThis(aMallocSizeOf);
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}
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//
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// Iterators
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//
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// Base class for iterators. Do not use this directly.
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class Iterator : public Iterator_base {
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protected:
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friend class nsAutoTObserverArray;
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typedef nsAutoTObserverArray<T, N> array_type;
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Iterator(const Iterator& aOther)
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: Iterator(aOther.mPosition, aOther.mArray) {}
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Iterator(index_type aPosition, const array_type& aArray)
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: Iterator_base(aPosition, aArray.mIterators),
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mArray(const_cast<array_type&>(aArray)) {
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aArray.mIterators = this;
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}
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~Iterator() {
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NS_ASSERTION(mArray.mIterators == this,
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"Iterators must currently be destroyed in opposite order "
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"from the construction order. It is suggested that you "
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"simply put them on the stack");
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mArray.mIterators = mNext;
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}
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// The array we're iterating
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array_type& mArray;
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};
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// Iterates the array forward from beginning to end. mPosition points
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// to the element that will be returned on next call to GetNext.
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// Elements:
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// - prepended to the array during iteration *will not* be traversed
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// - appended during iteration *will* be traversed
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// - removed during iteration *will not* be traversed.
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// @see EndLimitedIterator
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class ForwardIterator : protected Iterator {
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public:
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typedef nsAutoTObserverArray<T, N> array_type;
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typedef Iterator base_type;
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explicit ForwardIterator(const array_type& aArray) : Iterator(0, aArray) {}
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ForwardIterator(const array_type& aArray, index_type aPos)
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: Iterator(aPos, aArray) {}
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bool operator<(const ForwardIterator& aOther) const {
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NS_ASSERTION(&this->mArray == &aOther.mArray,
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"not iterating the same array");
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return base_type::mPosition < aOther.mPosition;
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}
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// Returns true if there are more elements to iterate.
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// This must precede a call to GetNext(). If false is
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// returned, GetNext() must not be called.
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bool HasMore() const {
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return base_type::mPosition < base_type::mArray.Length();
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}
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// Returns the next element and steps one step. This must
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// be preceded by a call to HasMore().
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// @return The next observer.
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value_type& GetNext() {
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NS_ASSERTION(HasMore(), "iterating beyond end of array");
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return base_type::mArray.Elements()[base_type::mPosition++];
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}
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// Removes the element at the current iterator position.
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// (the last element returned from |GetNext()|)
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// This will not affect the next call to |GetNext()|
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void Remove() {
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return base_type::mArray.RemoveElementAt(base_type::mPosition - 1);
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}
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};
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// EndLimitedIterator works like ForwardIterator, but will not iterate new
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// observers appended to the array after the iterator was created.
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class EndLimitedIterator : protected ForwardIterator {
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public:
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typedef nsAutoTObserverArray<T, N> array_type;
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typedef Iterator base_type;
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explicit EndLimitedIterator(const array_type& aArray)
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: ForwardIterator(aArray), mEnd(aArray, aArray.Length()) {}
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// Returns true if there are more elements to iterate.
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// This must precede a call to GetNext(). If false is
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// returned, GetNext() must not be called.
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bool HasMore() const { return *this < mEnd; }
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// Returns the next element and steps one step. This must
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// be preceded by a call to HasMore().
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// @return The next observer.
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value_type& GetNext() {
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NS_ASSERTION(HasMore(), "iterating beyond end of array");
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return base_type::mArray.Elements()[base_type::mPosition++];
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}
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// Removes the element at the current iterator position.
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// (the last element returned from |GetNext()|)
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// This will not affect the next call to |GetNext()|
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void Remove() {
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return base_type::mArray.RemoveElementAt(base_type::mPosition - 1);
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}
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private:
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ForwardIterator mEnd;
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};
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// Iterates the array backward from end to start. mPosition points
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// to the element that was returned last.
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// Elements:
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// - prepended to the array during iteration *will* be traversed,
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// unless the iteration already arrived at the first element
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// - appended during iteration *will not* be traversed
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// - removed during iteration *will not* be traversed.
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class BackwardIterator : protected Iterator {
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public:
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typedef nsAutoTObserverArray<T, N> array_type;
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typedef Iterator base_type;
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explicit BackwardIterator(const array_type& aArray)
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: Iterator(aArray.Length(), aArray) {}
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// Returns true if there are more elements to iterate.
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// This must precede a call to GetNext(). If false is
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// returned, GetNext() must not be called.
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bool HasMore() const { return base_type::mPosition > 0; }
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// Returns the next element and steps one step. This must
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// be preceded by a call to HasMore().
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// @return The next observer.
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value_type& GetNext() {
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NS_ASSERTION(HasMore(), "iterating beyond start of array");
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return base_type::mArray.Elements()[--base_type::mPosition];
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}
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// Removes the element at the current iterator position.
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// (the last element returned from |GetNext()|)
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// This will not affect the next call to |GetNext()|
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void Remove() {
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return base_type::mArray.RemoveElementAt(base_type::mPosition);
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}
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};
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struct EndSentinel {};
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// Internal type, do not use directly, see
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// ForwardRange()/EndLimitedRange()/BackwardRange().
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template <typename Iterator, typename U>
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struct STLIterator {
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using value_type = std::remove_reference_t<U>;
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explicit STLIterator(const nsAutoTObserverArray<T, N>& aArray)
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: mIterator{aArray} {
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operator++();
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}
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bool operator!=(const EndSentinel&) const {
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// We are a non-end-sentinel and the other is an end-sentinel, so we are
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// still valid if mCurrent is valid.
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return mCurrent;
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}
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STLIterator& operator++() {
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mCurrent = mIterator.HasMore() ? &mIterator.GetNext() : nullptr;
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return *this;
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}
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value_type* operator->() { return mCurrent; }
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U& operator*() { return *mCurrent; }
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private:
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Iterator mIterator;
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value_type* mCurrent;
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};
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// Internal type, do not use directly, see
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// ForwardRange()/EndLimitedRange()/BackwardRange().
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template <typename Iterator, typename U>
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class STLIteratorRange {
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public:
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using iterator = STLIterator<Iterator, U>;
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explicit STLIteratorRange(const nsAutoTObserverArray<T, N>& aArray)
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: mArray{aArray} {}
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STLIteratorRange(const STLIteratorRange& aOther) = delete;
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iterator begin() const { return iterator{mArray}; }
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EndSentinel end() const { return {}; }
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private:
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const nsAutoTObserverArray<T, N>& mArray;
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};
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template <typename U>
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using STLForwardIteratorRange = STLIteratorRange<ForwardIterator, U>;
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template <typename U>
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using STLEndLimitedIteratorRange = STLIteratorRange<EndLimitedIterator, U>;
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template <typename U>
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using STLBackwardIteratorRange = STLIteratorRange<BackwardIterator, U>;
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// Constructs a range (usable with range-based for) based on the
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// ForwardIterator semantics. Note that this range does not provide
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// full-feature STL-style iterators usable with STL-style algorithms.
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auto ForwardRange() { return STLForwardIteratorRange<T>{*this}; }
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// Constructs a const range (usable with range-based for) based on the
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// ForwardIterator semantics. Note that this range does not provide
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// full-feature STL-style iterators usable with STL-style algorithms.
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auto ForwardRange() const { return STLForwardIteratorRange<const T>{*this}; }
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// Constructs a range (usable with range-based for) based on the
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// EndLimitedIterator semantics. Note that this range does not provide
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// full-feature STL-style iterators usable with STL-style algorithms.
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auto EndLimitedRange() { return STLEndLimitedIteratorRange<T>{*this}; }
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// Constructs a const range (usable with range-based for) based on the
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// EndLimitedIterator semantics. Note that this range does not provide
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// full-feature STL-style iterators usable with STL-style algorithms.
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auto EndLimitedRange() const {
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return STLEndLimitedIteratorRange<const T>{*this};
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}
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// Constructs a range (usable with range-based for) based on the
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// BackwardIterator semantics. Note that this range does not provide
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// full-feature STL-style iterators usable with STL-style algorithms.
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auto BackwardRange() { return STLBackwardIteratorRange<T>{*this}; }
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// Constructs a const range (usable with range-based for) based on the
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// BackwardIterator semantics. Note that this range does not provide
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// full-feature STL-style iterators usable with STL-style algorithms.
|
|
auto BackwardRange() const {
|
|
return STLBackwardIteratorRange<const T>{*this};
|
|
}
|
|
|
|
// Constructs a const range (usable with range-based for and STL-style
|
|
// algorithms) based on a non-observing iterator. The array must not be
|
|
// modified during iteration.
|
|
auto NonObservingRange() const {
|
|
return mozilla::detail::IteratorRange<
|
|
typename AutoTArray<T, N>::const_iterator,
|
|
typename AutoTArray<T, N>::const_reverse_iterator>{mArray.cbegin(),
|
|
mArray.cend()};
|
|
}
|
|
|
|
protected:
|
|
AutoTArray<T, N> mArray;
|
|
};
|
|
|
|
template <class T>
|
|
class nsTObserverArray : public nsAutoTObserverArray<T, 0> {
|
|
public:
|
|
typedef nsAutoTObserverArray<T, 0> base_type;
|
|
typedef nsTObserverArray_base::size_type size_type;
|
|
|
|
//
|
|
// Initialization methods
|
|
//
|
|
|
|
nsTObserverArray() = default;
|
|
|
|
// Initialize this array and pre-allocate some number of elements.
|
|
explicit nsTObserverArray(size_type aCapacity) {
|
|
base_type::mArray.SetCapacity(aCapacity);
|
|
}
|
|
|
|
nsTObserverArray Clone() const {
|
|
auto result = nsTObserverArray{};
|
|
result.mArray.Assign(this->mArray);
|
|
return result;
|
|
}
|
|
};
|
|
|
|
template <typename T, size_t N>
|
|
auto MakeBackInserter(nsAutoTObserverArray<T, N>& aArray) {
|
|
return mozilla::nsTArrayBackInserter<T, nsAutoTObserverArray<T, N>>{aArray};
|
|
}
|
|
|
|
template <typename T, size_t N>
|
|
inline void ImplCycleCollectionUnlink(nsAutoTObserverArray<T, N>& aField) {
|
|
aField.Clear();
|
|
}
|
|
|
|
template <typename T, size_t N>
|
|
inline void ImplCycleCollectionTraverse(
|
|
nsCycleCollectionTraversalCallback& aCallback,
|
|
nsAutoTObserverArray<T, N>& aField, const char* aName,
|
|
uint32_t aFlags = 0) {
|
|
aFlags |= CycleCollectionEdgeNameArrayFlag;
|
|
size_t length = aField.Length();
|
|
for (size_t i = 0; i < length; ++i) {
|
|
ImplCycleCollectionTraverse(aCallback, aField.ElementAt(i), aName, aFlags);
|
|
}
|
|
}
|
|
|
|
// Note that this macro only works if the array holds pointers to XPCOM objects.
|
|
#define NS_OBSERVER_ARRAY_NOTIFY_XPCOM_OBSERVERS(array_, func_, params_) \
|
|
do { \
|
|
for (RefPtr obs_ : (array_).ForwardRange()) { \
|
|
obs_->func_ params_; \
|
|
} \
|
|
} while (0)
|
|
|
|
// Note that this macro only works if the array holds pointers to XPCOM objects.
|
|
#define NS_OBSERVER_ARRAY_NOTIFY_OBSERVERS(array_, func_, params_) \
|
|
do { \
|
|
for (auto* obs_ : (array_).ForwardRange()) { \
|
|
obs_->func_ params_; \
|
|
} \
|
|
} while (0)
|
|
|
|
#endif // nsTObserverArray_h___
|