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883849ee32
This patch was automatically generated using the following script: function convert() { echo "Converting $1 to $2..." find . \ ! -wholename "*/.git*" \ ! -wholename "obj-ff-dbg*" \ -type f \ \( -iname "*.cpp" \ -o -iname "*.h" \ -o -iname "*.c" \ -o -iname "*.cc" \ -o -iname "*.idl" \ -o -iname "*.ipdl" \ -o -iname "*.ipdlh" \ -o -iname "*.mm" \) | \ xargs -n 1 sed -i -e "s/\b$1\b/$2/g" } convert MOZ_OVERRIDE override convert MOZ_FINAL final
864 lines
28 KiB
C++
864 lines
28 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/*
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A rule discrimination network implementation based on ideas from
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RETE and TREAT.
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RETE is described in Charles Forgy, "Rete: A Fast Algorithm for the
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Many Patterns/Many Objects Match Problem", Artificial Intelligence
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19(1): pp. 17-37, 1982.
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TREAT is described in Daniel P. Miranker, "TREAT: A Better Match
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Algorithm for AI Production System Matching", AAAI 1987: pp. 42-47.
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--
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TO DO:
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. nsAssignmentSet::List objects are allocated by the gallon. We
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should make it so that these are always allocated from a pool,
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maybe owned by the nsRuleNetwork?
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*/
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#ifndef nsRuleNetwork_h__
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#define nsRuleNetwork_h__
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#include "mozilla/Attributes.h"
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#include "nsCOMPtr.h"
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#include "nsCOMArray.h"
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#include "nsIAtom.h"
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#include "nsIDOMNode.h"
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#include "plhash.h"
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#include "pldhash.h"
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#include "nsIRDFNode.h"
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class nsIRDFResource;
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class nsXULTemplateResultSetRDF;
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class nsXULTemplateQueryProcessorRDF;
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//----------------------------------------------------------------------
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/**
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* A memory element that supports an instantiation. A memory element holds a
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* set of nodes involved in an RDF test such as <member> or <triple> test. A
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* memory element is created when a specific test matches. The query processor
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* maintains a map between the memory elements and the results they eventually
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* matched. When an assertion is removed from the graph, this map is consulted
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* to determine which results will no longer match.
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*/
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class MemoryElement {
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protected:
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MemoryElement() { MOZ_COUNT_CTOR(MemoryElement); }
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public:
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virtual ~MemoryElement() { MOZ_COUNT_DTOR(MemoryElement); }
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virtual const char* Type() const = 0;
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virtual PLHashNumber Hash() const = 0;
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virtual bool Equals(const MemoryElement& aElement) const = 0;
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bool operator==(const MemoryElement& aMemoryElement) const {
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return Equals(aMemoryElement);
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}
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bool operator!=(const MemoryElement& aMemoryElement) const {
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return !Equals(aMemoryElement);
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}
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};
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//----------------------------------------------------------------------
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/**
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* A collection of memory elements
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*/
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class MemoryElementSet {
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public:
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class ConstIterator;
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friend class ConstIterator;
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protected:
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class List {
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public:
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List() { MOZ_COUNT_CTOR(MemoryElementSet::List); }
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protected:
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~List() {
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MOZ_COUNT_DTOR(MemoryElementSet::List);
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delete mElement;
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NS_IF_RELEASE(mNext); }
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public:
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int32_t AddRef() { return ++mRefCnt; }
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int32_t Release() {
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int32_t refcnt = --mRefCnt;
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if (refcnt == 0) delete this;
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return refcnt; }
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MemoryElement* mElement;
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int32_t mRefCnt;
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List* mNext;
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};
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List* mElements;
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public:
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MemoryElementSet() : mElements(nullptr) {
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MOZ_COUNT_CTOR(MemoryElementSet); }
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MemoryElementSet(const MemoryElementSet& aSet) : mElements(aSet.mElements) {
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MOZ_COUNT_CTOR(MemoryElementSet);
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NS_IF_ADDREF(mElements); }
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MemoryElementSet& operator=(const MemoryElementSet& aSet) {
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NS_IF_RELEASE(mElements);
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mElements = aSet.mElements;
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NS_IF_ADDREF(mElements);
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return *this; }
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~MemoryElementSet() {
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MOZ_COUNT_DTOR(MemoryElementSet);
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NS_IF_RELEASE(mElements); }
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public:
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class ConstIterator {
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public:
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explicit ConstIterator(List* aElementList) : mCurrent(aElementList) {
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NS_IF_ADDREF(mCurrent); }
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ConstIterator(const ConstIterator& aConstIterator)
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: mCurrent(aConstIterator.mCurrent) {
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NS_IF_ADDREF(mCurrent); }
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ConstIterator& operator=(const ConstIterator& aConstIterator) {
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NS_IF_RELEASE(mCurrent);
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mCurrent = aConstIterator.mCurrent;
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NS_IF_ADDREF(mCurrent);
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return *this; }
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~ConstIterator() { NS_IF_RELEASE(mCurrent); }
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ConstIterator& operator++() {
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List* next = mCurrent->mNext;
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NS_RELEASE(mCurrent);
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mCurrent = next;
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NS_IF_ADDREF(mCurrent);
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return *this; }
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ConstIterator operator++(int) {
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ConstIterator result(*this);
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List* next = mCurrent->mNext;
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NS_RELEASE(mCurrent);
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mCurrent = next;
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NS_IF_ADDREF(mCurrent);
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return result; }
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const MemoryElement& operator*() const {
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return *mCurrent->mElement; }
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const MemoryElement* operator->() const {
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return mCurrent->mElement; }
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bool operator==(const ConstIterator& aConstIterator) const {
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return mCurrent == aConstIterator.mCurrent; }
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bool operator!=(const ConstIterator& aConstIterator) const {
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return mCurrent != aConstIterator.mCurrent; }
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protected:
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List* mCurrent;
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};
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ConstIterator First() const { return ConstIterator(mElements); }
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ConstIterator Last() const { return ConstIterator(nullptr); }
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// N.B. that the set assumes ownership of the element
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nsresult Add(MemoryElement* aElement);
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};
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//----------------------------------------------------------------------
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/**
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* An assignment of a value to a variable
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*/
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class nsAssignment {
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public:
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const nsCOMPtr<nsIAtom> mVariable;
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nsCOMPtr<nsIRDFNode> mValue;
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nsAssignment(nsIAtom* aVariable, nsIRDFNode* aValue)
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: mVariable(aVariable),
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mValue(aValue)
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{ MOZ_COUNT_CTOR(nsAssignment); }
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nsAssignment(const nsAssignment& aAssignment)
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: mVariable(aAssignment.mVariable),
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mValue(aAssignment.mValue)
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{ MOZ_COUNT_CTOR(nsAssignment); }
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~nsAssignment() { MOZ_COUNT_DTOR(nsAssignment); }
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bool operator==(const nsAssignment& aAssignment) const {
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return mVariable == aAssignment.mVariable && mValue == aAssignment.mValue; }
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bool operator!=(const nsAssignment& aAssignment) const {
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return mVariable != aAssignment.mVariable || mValue != aAssignment.mValue; }
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PLHashNumber Hash() const {
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// XXX I have no idea if this hashing function is good or not // XXX change this
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PLHashNumber temp = PLHashNumber(NS_PTR_TO_INT32(mValue.get())) >> 2; // strip alignment bits
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return (temp & 0xffff) | NS_PTR_TO_INT32(mVariable.get()); }
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};
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//----------------------------------------------------------------------
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/**
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* A collection of value-to-variable assignments that minimizes
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* copying by sharing subsets when possible.
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*/
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class nsAssignmentSet {
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public:
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class ConstIterator;
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friend class ConstIterator;
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protected:
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class List {
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public:
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explicit List(const nsAssignment& aAssignment) : mAssignment(aAssignment) {
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MOZ_COUNT_CTOR(nsAssignmentSet::List); }
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protected:
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~List() {
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MOZ_COUNT_DTOR(nsAssignmentSet::List);
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NS_IF_RELEASE(mNext); }
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public:
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int32_t AddRef() { return ++mRefCnt; }
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int32_t Release() {
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int32_t refcnt = --mRefCnt;
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if (refcnt == 0) delete this;
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return refcnt; }
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nsAssignment mAssignment;
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int32_t mRefCnt;
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List* mNext;
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};
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List* mAssignments;
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public:
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nsAssignmentSet()
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: mAssignments(nullptr)
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{ MOZ_COUNT_CTOR(nsAssignmentSet); }
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nsAssignmentSet(const nsAssignmentSet& aSet)
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: mAssignments(aSet.mAssignments) {
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MOZ_COUNT_CTOR(nsAssignmentSet);
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NS_IF_ADDREF(mAssignments); }
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nsAssignmentSet& operator=(const nsAssignmentSet& aSet) {
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NS_IF_RELEASE(mAssignments);
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mAssignments = aSet.mAssignments;
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NS_IF_ADDREF(mAssignments);
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return *this; }
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~nsAssignmentSet() {
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MOZ_COUNT_DTOR(nsAssignmentSet);
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NS_IF_RELEASE(mAssignments); }
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public:
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class ConstIterator {
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public:
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explicit ConstIterator(List* aAssignmentList) : mCurrent(aAssignmentList) {
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NS_IF_ADDREF(mCurrent); }
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ConstIterator(const ConstIterator& aConstIterator)
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: mCurrent(aConstIterator.mCurrent) {
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NS_IF_ADDREF(mCurrent); }
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ConstIterator& operator=(const ConstIterator& aConstIterator) {
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NS_IF_RELEASE(mCurrent);
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mCurrent = aConstIterator.mCurrent;
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NS_IF_ADDREF(mCurrent);
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return *this; }
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~ConstIterator() { NS_IF_RELEASE(mCurrent); }
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ConstIterator& operator++() {
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List* next = mCurrent->mNext;
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NS_RELEASE(mCurrent);
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mCurrent = next;
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NS_IF_ADDREF(mCurrent);
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return *this; }
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ConstIterator operator++(int) {
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ConstIterator result(*this);
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List* next = mCurrent->mNext;
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NS_RELEASE(mCurrent);
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mCurrent = next;
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NS_IF_ADDREF(mCurrent);
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return result; }
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const nsAssignment& operator*() const {
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return mCurrent->mAssignment; }
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const nsAssignment* operator->() const {
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return &mCurrent->mAssignment; }
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bool operator==(const ConstIterator& aConstIterator) const {
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return mCurrent == aConstIterator.mCurrent; }
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bool operator!=(const ConstIterator& aConstIterator) const {
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return mCurrent != aConstIterator.mCurrent; }
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protected:
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List* mCurrent;
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};
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ConstIterator First() const { return ConstIterator(mAssignments); }
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ConstIterator Last() const { return ConstIterator(nullptr); }
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public:
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/**
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* Add an assignment to the set
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* @param aElement the assigment to add
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* @return NS_OK if all is well, NS_ERROR_OUT_OF_MEMORY if memory
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* could not be allocated for the addition.
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*/
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nsresult Add(const nsAssignment& aElement);
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/**
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* Determine if the assignment set contains the specified variable
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* to value assignment.
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* @param aVariable the variable for which to lookup the binding
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* @param aValue the value to query
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* @return true if aVariable is bound to aValue; false otherwise.
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*/
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bool HasAssignment(nsIAtom* aVariable, nsIRDFNode* aValue) const;
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/**
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* Determine if the assignment set contains the specified assignment
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* @param aAssignment the assignment to search for
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* @return true if the set contains the assignment, false otherwise.
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*/
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bool HasAssignment(const nsAssignment& aAssignment) const {
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return HasAssignment(aAssignment.mVariable, aAssignment.mValue); }
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/**
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* Determine whether the assignment set has an assignment for the
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* specified variable.
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* @param aVariable the variable to query
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* @return true if the assignment set has an assignment for the variable,
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* false otherwise.
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*/
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bool HasAssignmentFor(nsIAtom* aVariable) const;
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/**
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* Retrieve the assignment for the specified variable
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* @param aVariable the variable to query
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* @param aValue an out parameter that will receive the value assigned
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* to the variable, if any.
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* @return true if the variable has an assignment, false
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* if there was no assignment for the variable.
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*/
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bool GetAssignmentFor(nsIAtom* aVariable, nsIRDFNode** aValue) const;
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/**
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* Count the number of assignments in the set
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* @return the number of assignments in the set
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*/
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int32_t Count() const;
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/**
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* Determine if the set is empty
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* @return true if the assignment set is empty, false otherwise.
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*/
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bool IsEmpty() const { return mAssignments == nullptr; }
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bool Equals(const nsAssignmentSet& aSet) const;
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bool operator==(const nsAssignmentSet& aSet) const { return Equals(aSet); }
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bool operator!=(const nsAssignmentSet& aSet) const { return !Equals(aSet); }
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};
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//----------------------------------------------------------------------
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/**
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* A collection of variable-to-value bindings, with the memory elements
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* that support those bindings. Essentially, an instantiation is the
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* collection of variables and values assigned to those variables for a single
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* result. For each RDF rule in the rule network, each instantiation is
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* examined and either extended with additional bindings specified by the RDF
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* rule, or removed if the rule doesn't apply (for instance if a node has no
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* children). When an instantiation gets to the last node of the rule network,
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* which is always an nsInstantiationNode, a result is created for it.
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*
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* An instantiation object is typically created by "extending" another
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* instantiation object. That is, using the copy constructor, and
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* adding bindings and support to the instantiation.
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*/
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class Instantiation
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{
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public:
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/**
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* The variable-to-value bindings
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*/
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nsAssignmentSet mAssignments;
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/**
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* The memory elements that support the bindings.
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*/
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MemoryElementSet mSupport;
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Instantiation() { MOZ_COUNT_CTOR(Instantiation); }
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Instantiation(const Instantiation& aInstantiation)
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: mAssignments(aInstantiation.mAssignments),
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mSupport(aInstantiation.mSupport) {
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MOZ_COUNT_CTOR(Instantiation); }
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Instantiation& operator=(const Instantiation& aInstantiation) {
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mAssignments = aInstantiation.mAssignments;
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mSupport = aInstantiation.mSupport;
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return *this; }
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~Instantiation() { MOZ_COUNT_DTOR(Instantiation); }
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/**
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* Add the specified variable-to-value assignment to the instantiation's
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* set of assignments.
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* @param aVariable the variable to which is being assigned
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* @param aValue the value that is being assigned
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* @return NS_OK if no errors, NS_ERROR_OUT_OF_MEMORY if there
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* is not enough memory to perform the operation
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*/
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nsresult AddAssignment(nsIAtom* aVariable, nsIRDFNode* aValue) {
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mAssignments.Add(nsAssignment(aVariable, aValue));
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return NS_OK; }
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/**
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* Add a memory element to the set of memory elements that are
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* supporting the instantiation
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* @param aMemoryElement the memory element to add to the
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* instantiation's set of support
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* @return NS_OK if no errors occurred, NS_ERROR_OUT_OF_MEMORY
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* if there is not enough memory to perform the operation.
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*/
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nsresult AddSupportingElement(MemoryElement* aMemoryElement) {
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mSupport.Add(aMemoryElement);
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return NS_OK; }
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bool Equals(const Instantiation& aInstantiation) const {
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return mAssignments == aInstantiation.mAssignments; }
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bool operator==(const Instantiation& aInstantiation) const {
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return Equals(aInstantiation); }
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bool operator!=(const Instantiation& aInstantiation) const {
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return !Equals(aInstantiation); }
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static PLHashNumber Hash(const void* aKey);
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static int Compare(const void* aLeft, const void* aRight);
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};
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//----------------------------------------------------------------------
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/**
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* A collection of intantiations
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*/
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class InstantiationSet
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{
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public:
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InstantiationSet();
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InstantiationSet(const InstantiationSet& aInstantiationSet);
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InstantiationSet& operator=(const InstantiationSet& aInstantiationSet);
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~InstantiationSet() {
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MOZ_COUNT_DTOR(InstantiationSet);
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Clear(); }
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class ConstIterator;
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friend class ConstIterator;
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class Iterator;
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friend class Iterator;
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friend class nsXULTemplateResultSetRDF; // so it can get to the List
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protected:
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class List {
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public:
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Instantiation mInstantiation;
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List* mNext;
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List* mPrev;
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List() { MOZ_COUNT_CTOR(InstantiationSet::List); }
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~List() { MOZ_COUNT_DTOR(InstantiationSet::List); }
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};
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List mHead;
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public:
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class ConstIterator {
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protected:
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friend class Iterator; // XXXwaterson so broken.
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List* mCurrent;
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|
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public:
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explicit ConstIterator(List* aList) : mCurrent(aList) {}
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ConstIterator(const ConstIterator& aConstIterator)
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: mCurrent(aConstIterator.mCurrent) {}
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ConstIterator& operator=(const ConstIterator& aConstIterator) {
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mCurrent = aConstIterator.mCurrent;
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return *this; }
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ConstIterator& operator++() {
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mCurrent = mCurrent->mNext;
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return *this; }
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ConstIterator operator++(int) {
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ConstIterator result(*this);
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mCurrent = mCurrent->mNext;
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return result; }
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ConstIterator& operator--() {
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mCurrent = mCurrent->mPrev;
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return *this; }
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ConstIterator operator--(int) {
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ConstIterator result(*this);
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mCurrent = mCurrent->mPrev;
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return result; }
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|
|
const Instantiation& operator*() const {
|
|
return mCurrent->mInstantiation; }
|
|
|
|
const Instantiation* operator->() const {
|
|
return &mCurrent->mInstantiation; }
|
|
|
|
bool operator==(const ConstIterator& aConstIterator) const {
|
|
return mCurrent == aConstIterator.mCurrent; }
|
|
|
|
bool operator!=(const ConstIterator& aConstIterator) const {
|
|
return mCurrent != aConstIterator.mCurrent; }
|
|
};
|
|
|
|
ConstIterator First() const { return ConstIterator(mHead.mNext); }
|
|
ConstIterator Last() const { return ConstIterator(const_cast<List*>(&mHead)); }
|
|
|
|
class Iterator : public ConstIterator {
|
|
public:
|
|
explicit Iterator(List* aList) : ConstIterator(aList) {}
|
|
|
|
Iterator& operator++() {
|
|
mCurrent = mCurrent->mNext;
|
|
return *this; }
|
|
|
|
Iterator operator++(int) {
|
|
Iterator result(*this);
|
|
mCurrent = mCurrent->mNext;
|
|
return result; }
|
|
|
|
Iterator& operator--() {
|
|
mCurrent = mCurrent->mPrev;
|
|
return *this; }
|
|
|
|
Iterator operator--(int) {
|
|
Iterator result(*this);
|
|
mCurrent = mCurrent->mPrev;
|
|
return result; }
|
|
|
|
Instantiation& operator*() const {
|
|
return mCurrent->mInstantiation; }
|
|
|
|
Instantiation* operator->() const {
|
|
return &mCurrent->mInstantiation; }
|
|
|
|
bool operator==(const ConstIterator& aConstIterator) const {
|
|
return mCurrent == aConstIterator.mCurrent; }
|
|
|
|
bool operator!=(const ConstIterator& aConstIterator) const {
|
|
return mCurrent != aConstIterator.mCurrent; }
|
|
|
|
friend class InstantiationSet;
|
|
};
|
|
|
|
Iterator First() { return Iterator(mHead.mNext); }
|
|
Iterator Last() { return Iterator(&mHead); }
|
|
|
|
bool Empty() const { return First() == Last(); }
|
|
|
|
Iterator Append(const Instantiation& aInstantiation) {
|
|
return Insert(Last(), aInstantiation); }
|
|
|
|
Iterator Insert(Iterator aBefore, const Instantiation& aInstantiation);
|
|
|
|
Iterator Erase(Iterator aElement);
|
|
|
|
void Clear();
|
|
|
|
bool HasAssignmentFor(nsIAtom* aVariable) const;
|
|
};
|
|
|
|
//----------------------------------------------------------------------
|
|
|
|
/**
|
|
* A abstract base class for all nodes in the rule network
|
|
*/
|
|
class ReteNode
|
|
{
|
|
public:
|
|
ReteNode() {}
|
|
virtual ~ReteNode() {}
|
|
|
|
/**
|
|
* Propagate a set of instantiations "down" through the
|
|
* network. Each instantiation is a partial set of
|
|
* variable-to-value assignments, along with the memory elements
|
|
* that support it.
|
|
*
|
|
* The node must evaluate each instantiation, and either 1)
|
|
* extend it with additional assignments and memory-element
|
|
* support, or 2) remove it from the set because it is
|
|
* inconsistent with the constraints that this node applies.
|
|
*
|
|
* The node must then pass the resulting instantiation set along
|
|
* to any of its children in the network. (In other words, the
|
|
* node must recursively call Propagate() on its children. We
|
|
* should fix this to make the algorithm interruptable.)
|
|
*
|
|
* See TestNode::Propagate for details about instantiation set ownership
|
|
*
|
|
* @param aInstantiations the set of instantiations to propagate
|
|
* down through the network.
|
|
* @param aIsUpdate true if updating, false for first generation
|
|
* @param aTakenInstantiations true if the ownership over aInstantiations
|
|
* has been taken from the caller. If false,
|
|
* the caller owns it.
|
|
* @return NS_OK if no errors occurred.
|
|
*/
|
|
virtual nsresult Propagate(InstantiationSet& aInstantiations,
|
|
bool aIsUpdate, bool& aTakenInstantiations) = 0;
|
|
};
|
|
|
|
//----------------------------------------------------------------------
|
|
|
|
/**
|
|
* A collection of nodes in the rule network
|
|
*/
|
|
class ReteNodeSet
|
|
{
|
|
public:
|
|
ReteNodeSet();
|
|
~ReteNodeSet();
|
|
|
|
nsresult Add(ReteNode* aNode);
|
|
nsresult Clear();
|
|
|
|
class Iterator;
|
|
|
|
class ConstIterator {
|
|
public:
|
|
explicit ConstIterator(ReteNode** aNode) : mCurrent(aNode) {}
|
|
|
|
ConstIterator(const ConstIterator& aConstIterator)
|
|
: mCurrent(aConstIterator.mCurrent) {}
|
|
|
|
ConstIterator& operator=(const ConstIterator& aConstIterator) {
|
|
mCurrent = aConstIterator.mCurrent;
|
|
return *this; }
|
|
|
|
ConstIterator& operator++() {
|
|
++mCurrent;
|
|
return *this; }
|
|
|
|
ConstIterator operator++(int) {
|
|
ConstIterator result(*this);
|
|
++mCurrent;
|
|
return result; }
|
|
|
|
const ReteNode* operator*() const {
|
|
return *mCurrent; }
|
|
|
|
const ReteNode* operator->() const {
|
|
return *mCurrent; }
|
|
|
|
bool operator==(const ConstIterator& aConstIterator) const {
|
|
return mCurrent == aConstIterator.mCurrent; }
|
|
|
|
bool operator!=(const ConstIterator& aConstIterator) const {
|
|
return mCurrent != aConstIterator.mCurrent; }
|
|
|
|
protected:
|
|
friend class Iterator; // XXXwaterson this is so wrong!
|
|
ReteNode** mCurrent;
|
|
};
|
|
|
|
ConstIterator First() const { return ConstIterator(mNodes); }
|
|
ConstIterator Last() const { return ConstIterator(mNodes + mCount); }
|
|
|
|
class Iterator : public ConstIterator {
|
|
public:
|
|
explicit Iterator(ReteNode** aNode) : ConstIterator(aNode) {}
|
|
|
|
Iterator& operator++() {
|
|
++mCurrent;
|
|
return *this; }
|
|
|
|
Iterator operator++(int) {
|
|
Iterator result(*this);
|
|
++mCurrent;
|
|
return result; }
|
|
|
|
ReteNode* operator*() const {
|
|
return *mCurrent; }
|
|
|
|
ReteNode* operator->() const {
|
|
return *mCurrent; }
|
|
|
|
bool operator==(const ConstIterator& aConstIterator) const {
|
|
return mCurrent == aConstIterator.mCurrent; }
|
|
|
|
bool operator!=(const ConstIterator& aConstIterator) const {
|
|
return mCurrent != aConstIterator.mCurrent; }
|
|
};
|
|
|
|
Iterator First() { return Iterator(mNodes); }
|
|
Iterator Last() { return Iterator(mNodes + mCount); }
|
|
|
|
int32_t Count() const { return mCount; }
|
|
|
|
protected:
|
|
ReteNode** mNodes;
|
|
int32_t mCount;
|
|
int32_t mCapacity;
|
|
};
|
|
|
|
//----------------------------------------------------------------------
|
|
|
|
/**
|
|
* A node that applies a test condition to a set of instantiations.
|
|
*
|
|
* This class provides implementations of Propagate() and Constrain()
|
|
* in terms of one simple operation, FilterInstantiations(). A node
|
|
* that is a "simple test node" in a rule network should derive from
|
|
* this class, and need only implement FilterInstantiations().
|
|
*/
|
|
class TestNode : public ReteNode
|
|
{
|
|
public:
|
|
explicit TestNode(TestNode* aParent);
|
|
|
|
/**
|
|
* Retrieve the test node's parent
|
|
* @return the test node's parent
|
|
*/
|
|
TestNode* GetParent() const { return mParent; }
|
|
|
|
/**
|
|
* Calls FilterInstantiations() on the instantiation set, and if
|
|
* the resulting set isn't empty, propagates the new set down to
|
|
* each of the test node's children.
|
|
*
|
|
* Note that the caller of Propagate is responsible for deleting
|
|
* aInstantiations if necessary as described below.
|
|
*
|
|
* Propagate may be called in update or non-update mode as indicated
|
|
* by the aIsUpdate argument. Non-update mode is used when initially
|
|
* generating results, whereas update mode is used when the datasource
|
|
* changes and new results might be available.
|
|
*
|
|
* The last node in a chain of TestNodes is always an nsInstantiationNode.
|
|
* In non-update mode, this nsInstantiationNode will cache the results
|
|
* in the query using the SetCachedResults method. The query processor
|
|
* takes these cached results and creates a nsXULTemplateResultSetRDF
|
|
* which is the enumeration returned to the template builder. This
|
|
* nsXULTemplateResultSetRDF owns the instantiations and they will be
|
|
* deleted when the nsXULTemplateResultSetRDF goes away.
|
|
*
|
|
* In update mode, the nsInstantiationNode node will iterate over the
|
|
* instantiations itself and callback to the builder to update any matches
|
|
* and generated content. If no instantiations match, then the builder
|
|
* will never be called.
|
|
*
|
|
* Thus, the difference between update and non-update modes is that in
|
|
* update mode, the results and instantiations have been already handled
|
|
* whereas in non-update mode they are expected to be returned in an
|
|
* nsXULTemplateResultSetRDF for further processing by the builder.
|
|
*
|
|
* Regardless, aTakenInstantiations will be set to true if the
|
|
* ownership over aInstantiations has been transferred to a result set.
|
|
* If set to false, the caller is still responsible for aInstantiations.
|
|
* aTakenInstantiations will be set properly even if an error occurs.
|
|
*/
|
|
virtual nsresult Propagate(InstantiationSet& aInstantiations,
|
|
bool aIsUpdate, bool& aTakenInstantiations) override;
|
|
|
|
/**
|
|
* This is called by a child node on its parent to allow the
|
|
* parent's constraints to apply to the set of instantiations.
|
|
*
|
|
* A node must iterate through the set of instantiations, and for
|
|
* each instantiation, either 1) extend the instantiation by
|
|
* adding variable-to-value assignments and memory element support
|
|
* for those assignments, or 2) remove the instantiation because
|
|
* it is inconsistent.
|
|
*
|
|
* The node must then pass the resulting set of instantiations up
|
|
* to its parent (by recursive call; we should make this iterative
|
|
* & interruptable at some point.)
|
|
*
|
|
* @param aInstantiations the set of instantiations that must
|
|
* be constrained
|
|
* @return NS_OK if no errors occurred
|
|
*/
|
|
virtual nsresult Constrain(InstantiationSet& aInstantiations);
|
|
|
|
/**
|
|
* Given a set of instantiations, filter out any that are
|
|
* inconsistent with the test node's test, and append
|
|
* variable-to-value assignments and memory element support for
|
|
* those which do pass the test node's test.
|
|
*
|
|
* @param aInstantiations the set of instantiations to be
|
|
* filtered
|
|
* @param aCantHandleYet [out] true if the instantiations do not contain
|
|
* enough information to constrain the data. May be null if this
|
|
* isn't important to the caller.
|
|
* @return NS_OK if no errors occurred.
|
|
*/
|
|
virtual nsresult FilterInstantiations(InstantiationSet& aInstantiations,
|
|
bool* aCantHandleYet) const = 0;
|
|
//XXX probably better named "ApplyConstraints" or "Discrminiate" or something
|
|
|
|
/**
|
|
* Add another node as a child of this node.
|
|
* @param aNode the node to add.
|
|
* @return NS_OK if no errors occur.
|
|
*/
|
|
nsresult AddChild(ReteNode* aNode) { return mKids.Add(aNode); }
|
|
|
|
/**
|
|
* Remove all the children of this node
|
|
* @return NS_OK if no errors occur.
|
|
*/
|
|
nsresult RemoveAllChildren() { return mKids.Clear(); }
|
|
|
|
protected:
|
|
TestNode* mParent;
|
|
ReteNodeSet mKids;
|
|
};
|
|
|
|
#endif // nsRuleNetwork_h__
|