mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-01 06:35:42 +00:00
c4c73eceaa
DONTBUILD NPOTB Using the real Android manifest tripped up Robolectric, so I've taken the easy way out and added a dummy TestGeckoApplication; see comment in the code. MozReview-Commit-ID: 4fCY504UgPu --HG-- rename : mobile/android/app/base/lint.xml => mobile/android/app/lint.xml rename : mobile/android/tests/background/junit4/resources/robolectric.properties => mobile/android/app/src/main/resources/robolectric.properties extra : rebase_source : 689e879dd4ec4402d5e7f948fa5f8be256284a88 extra : intermediate-source : 746468f5d9798ff404a80cd957664e2b69a0e97c extra : source : a7f63b3721cd3ba105990bbb37a87044383d26d9 extra : histedit_source : 6bdcfa36ddb45bbfd518c5459e4940e29a30f1c2%2C4bfef3b752a85174f1aa1f2226a286ac30bae25a
52 lines
2.3 KiB
Groovy
52 lines
2.3 KiB
Groovy
// You might think topsrcdir is '.', but that's not true when the Gradle build
|
|
// is launched from within IntelliJ.
|
|
def topsrcdir = rootProject.projectDir.absolutePath
|
|
|
|
def commandLine = ["${topsrcdir}/mach", "environment", "--format", "json", "--verbose"]
|
|
def proc = commandLine.execute(null, new File(topsrcdir))
|
|
def standardOutput = new ByteArrayOutputStream()
|
|
proc.consumeProcessOutput(standardOutput, standardOutput)
|
|
proc.waitFor()
|
|
|
|
// Only show the output if something went wrong.
|
|
if (proc.exitValue() != 0) {
|
|
throw new GradleException("Process '${commandLine}' finished with non-zero exit value ${proc.exitValue()}:\n\n${standardOutput.toString()}")
|
|
}
|
|
|
|
import groovy.json.JsonSlurper
|
|
def slurper = new JsonSlurper()
|
|
def json = slurper.parseText(standardOutput.toString())
|
|
|
|
if (json.substs.MOZ_BUILD_APP != 'mobile/android') {
|
|
throw new GradleException("Building with Gradle is only supported for Fennec, i.e., MOZ_BUILD_APP == 'mobile/android'.")
|
|
}
|
|
|
|
// Set the Android SDK location. This is the *least specific* mechanism, which
|
|
// is unfortunate: we'd prefer to use the *most specific* mechanism. That is,
|
|
// local.properties (first 'sdk.dir', then 'android.dir') and then the
|
|
// environment variable ANDROID_HOME will override this. That's unfortunate,
|
|
// but it's hard to automatically arrange better.
|
|
System.setProperty('android.home', json.substs.ANDROID_SDK_ROOT)
|
|
|
|
include ':app'
|
|
include ':omnijar'
|
|
include ':thirdparty'
|
|
|
|
project(':app').projectDir = new File("${json.topsrcdir}/mobile/android/app")
|
|
project(':omnijar').projectDir = new File("${json.topsrcdir}/mobile/android/app/omnijar")
|
|
project(':thirdparty').projectDir = new File("${json.topsrcdir}/mobile/android/thirdparty")
|
|
|
|
if (json.substs.MOZ_ANDROID_PACKAGE_INSTALL_BOUNCER) {
|
|
include ':bouncer'
|
|
project(':bouncer').projectDir = new File("${json.topsrcdir}/mobile/android/bouncer")
|
|
}
|
|
|
|
// The Gradle instance is shared between settings.gradle and all the
|
|
// other build.gradle files (see
|
|
// http://forums.gradle.org/gradle/topics/define_extension_properties_from_settings_xml).
|
|
// We use this ext property to pass the per-object-directory mozconfig
|
|
// between scripts. This lets us execute set-up code before we gradle
|
|
// tries to configure the project even once, and as a side benefit
|
|
// saves invoking |mach environment| multiple times.
|
|
gradle.ext.mozconfig = json
|