gecko-dev/ef/Compiler/RegisterAllocator/RegisterAllocator.h
1999-11-02 06:38:29 +00:00

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
#ifndef _REGISTER_ALLOCATOR_H_
#define _REGISTER_ALLOCATOR_H_
#include "RegisterAssigner.h"
#include "Coloring.h"
#include "FastBitMatrix.h"
#include "Spilling.h"
#include "LogModule.h"
class ControlGraph;
class InstructionEmitter;
class VirtualRegisterManager;
class FastBitMatrix;
class Pool;
extern void printGraph(Uint32 nNodes, ControlNode** dfsList);
/*
*--------------------------RegisterAllocator.h----------------------------
*
* class RegisterAllocator --
*
*-----------------------------------------------------------------------
*/
class RegisterAllocator
{
private:
Pool& regAllocPool; // Register Allocation Pool.
/*
* ControlGraph data.
*/
ControlNode** dfsList; // List of the nodes in Depth First Search order.
ControlNode** lndList; // List of the nodes in Loop Nesting Depth order.
PRUint32 nNodes; // Number of nodes in this graph.
VirtualRegisterManager& vRegManager; // Virtual Register Manager for this graph.
MdEmitter& instructionEmitter; // Instruction emitter for this platform.
Coloring registerAssigner; // Register assigner (right now only graph coloring is supported)
Spilling spilling; // Register spilling
FastBitMatrix interferenceMatrix; // Register interference matrix.
/*
* Register Allocation core private methods.
*/
void checkRegisterClassConflicts();
void checkPhiNodesAnnotation();
void buildInterferenceGraph();
bool canCoalesceRegisters(VirtualRegister& inVR, VirtualRegister& outVR, PRUint32& from, PRUint32& to);
void coalesceRegisters(PRUint32 from, PRUint32 to);
void coalesce();
void calculateSpillCosts();
void spillPhiNodes();
bool removePhiNodes();
void updateLocalVariableTable();
#ifdef DEBUG_LOG
void printRegisterDebug(LogModuleObject &f, bool verbose = false);
#endif
public:
/*
* Constructor.
*/
RegisterAllocator(Pool& pool, ControlNode** dfs, ControlNode **lnd, PRUint32 n, VirtualRegisterManager& vrMan, MdEmitter& emitter) :
regAllocPool(pool), dfsList(dfs), lndList(lnd), nNodes(n), vRegManager(vrMan), instructionEmitter(emitter),
registerAssigner(pool, vRegManager), spilling(vrMan, emitter), interferenceMatrix(pool) {}
/*
* Public call for register allocation.
*/
void allocateRegisters();
};
#endif /* _REGISTER_ALLOCATOR_H_ */