gecko-dev/ipc/glue/ProtocolUtils.h
Nika Layzell 7364a10957 Bug 1925397 - Move async replies response ownership out of MessageChannel, r=ipc-reviewers,mccr8
This reduces the amount of casting required during async replies checks,
and ensures that the lifetimes of async replies callbacks are directly
tied to IPDL actor lifetimes.

This change does lose the unresolved-ipc-responses nsIMemoryReporter
implementation, as they are no longer stored as centrally.

Differential Revision: https://phabricator.services.mozilla.com/D226061
2024-10-21 19:16:24 +00:00

897 lines
30 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
#ifndef mozilla_ipc_ProtocolUtils_h
#define mozilla_ipc_ProtocolUtils_h
#include <cstddef>
#include <cstdint>
#include <utility>
#include "IPCMessageStart.h"
#include "base/basictypes.h"
#include "base/process.h"
#include "chrome/common/ipc_message.h"
#include "mojo/core/ports/port_ref.h"
#include "mozilla/AlreadyAddRefed.h"
#include "mozilla/Assertions.h"
#include "mozilla/Attributes.h"
#include "mozilla/FunctionRef.h"
#include "mozilla/Maybe.h"
#include "mozilla/MoveOnlyFunction.h"
#include "mozilla/Mutex.h"
#include "mozilla/RefPtr.h"
#include "mozilla/UniquePtr.h"
#include "mozilla/ipc/MessageChannel.h"
#include "mozilla/ipc/MessageLink.h"
#include "mozilla/ipc/SharedMemory.h"
#include "mozilla/ipc/Shmem.h"
#include "nsPrintfCString.h"
#include "nsTHashMap.h"
#include "nsDebug.h"
#include "nsISupports.h"
#include "nsTArrayForwardDeclare.h"
#include "nsTHashSet.h"
// XXX Things that could be moved to ProtocolUtils.cpp
#include "base/process_util.h" // for CloseProcessHandle
#include "prenv.h" // for PR_GetEnv
#if defined(ANDROID) && defined(DEBUG)
# include <android/log.h>
#endif
template <typename T>
class nsPtrHashKey;
// WARNING: this takes into account the private, special-message-type
// enum in ipc_channel.h. They need to be kept in sync.
namespace {
// XXX the max message ID is actually kuint32max now ... when this
// changed, the assumptions of the special message IDs changed in that
// they're not carving out messages from likely-unallocated space, but
// rather carving out messages from the end of space allocated to
// protocol 0. Oops! We can get away with this until protocol 0
// starts approaching its 65,536th message.
enum {
// Message types used by DataPipe
DATA_PIPE_CLOSED_MESSAGE_TYPE = kuint16max - 18,
DATA_PIPE_BYTES_CONSUMED_MESSAGE_TYPE = kuint16max - 17,
// Message types used by NodeChannel
ACCEPT_INVITE_MESSAGE_TYPE = kuint16max - 16,
REQUEST_INTRODUCTION_MESSAGE_TYPE = kuint16max - 15,
INTRODUCE_MESSAGE_TYPE = kuint16max - 14,
BROADCAST_MESSAGE_TYPE = kuint16max - 13,
EVENT_MESSAGE_TYPE = kuint16max - 12,
// Message types used by MessageChannel
MANAGED_ENDPOINT_DROPPED_MESSAGE_TYPE = kuint16max - 11,
MANAGED_ENDPOINT_BOUND_MESSAGE_TYPE = kuint16max - 10,
IMPENDING_SHUTDOWN_MESSAGE_TYPE = kuint16max - 9,
BUILD_IDS_MATCH_MESSAGE_TYPE = kuint16max - 8,
BUILD_ID_MESSAGE_TYPE = kuint16max - 7, // unused
CHANNEL_OPENED_MESSAGE_TYPE = kuint16max - 6,
SHMEM_DESTROYED_MESSAGE_TYPE = kuint16max - 5,
SHMEM_CREATED_MESSAGE_TYPE = kuint16max - 4,
GOODBYE_MESSAGE_TYPE = kuint16max - 3,
CANCEL_MESSAGE_TYPE = kuint16max - 2,
// kuint16max - 1 is used by ipc_channel.h.
};
} // namespace
class MessageLoop;
class PickleIterator;
class nsISerialEventTarget;
namespace mozilla {
class SchedulerGroup;
class UntypedManagedContainer;
namespace dom {
class ContentParent;
} // namespace dom
namespace net {
class NeckoParent;
} // namespace net
namespace ipc {
class ProtocolFdMapping;
class ProtocolCloneContext;
// Helper type used to specify process info when constructing endpoints for
// [NeedsOtherPid] toplevel actors.
struct EndpointProcInfo {
base::ProcessId mPid = base::kInvalidProcessId;
GeckoChildID mChildID = kInvalidGeckoChildID;
bool operator==(const EndpointProcInfo& aOther) const {
return mPid == aOther.mPid && mChildID == aOther.mChildID;
}
bool operator!=(const EndpointProcInfo& aOther) const {
return !operator==(aOther);
}
static EndpointProcInfo Invalid() { return {}; }
static EndpointProcInfo Current();
};
// Used to pass references to protocol actors across the wire.
// Actors created on the parent-side have a positive ID, and actors
// allocated on the child side have a negative ID.
struct ActorHandle {
int mId;
};
enum class LinkStatus : uint8_t {
// The actor has not established a link yet, or the actor is no longer in use
// by IPC, and its 'Dealloc' method has been called or is being called.
//
// NOTE: This state is used instead of an explicit `Freed` state when IPC no
// longer holds references to the current actor as we currently re-open
// existing actors. Once we fix these poorly behaved actors, this loopback
// state can be split to have the final state not be the same as the initial
// state.
Inactive,
// A live link is connected to the other side of this actor.
Connected,
// The link has begun being destroyed. Messages may no longer be sent. The
// ActorDestroy method is queued to be called, but has not been invoked yet,
// as managed actors still need to be destroyed first.
//
// NOTE: While no new IPC can be received at this point, `CanRecv` will still
// be true until `LinkStatus::Destroyed`.
Doomed,
// The actor has been destroyed, and ActorDestroy has been called, however an
// ActorLifecycleProxy still holds a reference to the actor.
Destroyed,
};
typedef IPCMessageStart ProtocolId;
// Generated by IPDL compiler
const char* ProtocolIdToName(IPCMessageStart aId);
class IRefCountedProtocol;
class IToplevelProtocol;
class ActorLifecycleProxy;
class WeakActorLifecycleProxy;
class IPDLResolverInner;
class UntypedManagedEndpoint;
class IProtocol : public HasResultCodes {
public:
enum ActorDestroyReason {
FailedConstructor,
Deletion,
AncestorDeletion,
NormalShutdown,
AbnormalShutdown,
ManagedEndpointDropped
};
using ProcessId = base::ProcessId;
using Message = IPC::Message;
IProtocol(ProtocolId aProtoId, Side aSide)
: mId(0),
mProtocolId(aProtoId),
mSide(aSide),
mLinkStatus(LinkStatus::Inactive),
mLifecycleProxy(nullptr),
mManager(nullptr),
mToplevel(nullptr) {}
IToplevelProtocol* ToplevelProtocol() { return mToplevel; }
const IToplevelProtocol* ToplevelProtocol() const { return mToplevel; }
// Lookup() is forwarded directly to the toplevel protocol.
IProtocol* Lookup(int32_t aId);
Shmem::SharedMemory* CreateSharedMemory(size_t aSize, bool aUnsafe,
int32_t* aId);
Shmem::SharedMemory* LookupSharedMemory(int32_t aId);
bool IsTrackingSharedMemory(Shmem::SharedMemory* aSegment);
bool DestroySharedMemory(Shmem& aShmem);
MessageChannel* GetIPCChannel();
const MessageChannel* GetIPCChannel() const;
// Get the nsISerialEventTarget which all messages sent to this actor will be
// processed on. Unless stated otherwise, all operations on IProtocol which
// don't occur on this `nsISerialEventTarget` are unsafe.
nsISerialEventTarget* GetActorEventTarget();
// Actor lifecycle and other properties.
ProtocolId GetProtocolId() const { return mProtocolId; }
const char* GetProtocolName() const { return ProtocolIdToName(mProtocolId); }
int32_t Id() const { return mId; }
IRefCountedProtocol* Manager() const { return mManager; }
uint32_t AllManagedActorsCount() const;
ActorLifecycleProxy* GetLifecycleProxy() { return mLifecycleProxy; }
WeakActorLifecycleProxy* GetWeakLifecycleProxy();
Side GetSide() const { return mSide; }
bool CanSend() const { return mLinkStatus == LinkStatus::Connected; }
// Returns `true` for an active actor until the actor's `ActorDestroy` method
// has been called.
bool CanRecv() const {
return mLinkStatus == LinkStatus::Connected ||
mLinkStatus == LinkStatus::Doomed;
}
// Deallocate a managee given its type.
virtual void DeallocManagee(int32_t, IProtocol*) = 0;
Maybe<IProtocol*> ReadActor(IPC::MessageReader* aReader, bool aNullable,
const char* aActorDescription,
int32_t aProtocolTypeId);
virtual Result OnMessageReceived(const Message& aMessage) = 0;
virtual Result OnMessageReceived(const Message& aMessage,
UniquePtr<Message>& aReply) = 0;
bool AllocShmem(size_t aSize, Shmem* aOutMem);
bool AllocUnsafeShmem(size_t aSize, Shmem* aOutMem);
bool DeallocShmem(Shmem& aMem);
void FatalError(const char* const aErrorMsg);
virtual void HandleFatalError(const char* aErrorMsg);
protected:
virtual ~IProtocol();
friend class IToplevelProtocol;
friend class ActorLifecycleProxy;
friend class IPDLResolverInner;
friend class UntypedManagedEndpoint;
// We have separate functions because the accessibility code and BrowserParent
// manually calls SetManager.
void SetManager(IRefCountedProtocol* aManager);
// Clear `mManager` and `mToplevel` to nullptr. Only intended to be called
// within the unlink implementation of cycle collected IPDL actors with cycle
// collected managers.
void UnlinkManager();
// Sets the manager for the protocol and registers the protocol with
// its manager, setting up channels for the protocol as well. Not
// for use outside of IPDL.
bool SetManagerAndRegister(IRefCountedProtocol* aManager,
int32_t aId = kNullActorId);
// Helpers for calling `Send` on our underlying IPC channel.
bool ChannelSend(UniquePtr<IPC::Message> aMsg, int32_t* aSeqno = nullptr);
bool ChannelSend(UniquePtr<IPC::Message> aMsg,
UniquePtr<IPC::Message>* aReply);
// Internal method called when the actor becomes connected.
already_AddRefed<ActorLifecycleProxy> ActorConnected();
// Internal method called when actor becomes disconnected.
void ActorDisconnected(ActorDestroyReason aWhy);
// Gets the list of ProtocolIds managed by this protocol.
virtual Span<const ProtocolId> ManagedProtocolIds() const = 0;
// Get the ManagedContainer for actors of the given protocol managed by this
// protocol. This returns a container if and only if passed a ProtocolId in
// `ManagedProtocolIds()`.
virtual UntypedManagedContainer* GetManagedActors(ProtocolId aProtocol) = 0;
const UntypedManagedContainer* GetManagedActors(ProtocolId aProtocol) const {
return const_cast<IProtocol*>(this)->GetManagedActors(aProtocol);
}
// Called internally to reject the callbacks for all async-returns methods
// in-progress on this actor with the `ActorDestroyed` ResponseRejectReason.
virtual void RejectPendingResponses() {}
// Called when the actor has been destroyed due to an error, a __delete__
// message, or a __doom__ reply.
virtual void ActorDestroy(ActorDestroyReason aWhy) {}
// Called when IPC has acquired its first reference to the actor. This method
// may take references which will later be freed by `ActorDealloc`.
virtual void ActorAlloc() = 0;
// Called when IPC has released its final reference to the actor. It will call
// the dealloc method, causing the actor to be actually freed.
//
// The actor has been freed after this method returns.
virtual void ActorDealloc() = 0;
static const int32_t kNullActorId = 0;
static const int32_t kFreedActorId = 1;
private:
#ifdef DEBUG
void WarnMessageDiscarded(IPC::Message* aMsg);
#else
void WarnMessageDiscarded(IPC::Message*) {}
#endif
void DoomSubtree();
// Internal function returning an arbitrary directly managed actor. Used to
// identify managed actors to destroy when tearing down an actor tree.
IProtocol* PeekManagedActor() const;
int32_t mId;
const ProtocolId mProtocolId;
const Side mSide;
LinkStatus mLinkStatus;
ActorLifecycleProxy* mLifecycleProxy;
RefPtr<IRefCountedProtocol> mManager;
IToplevelProtocol* mToplevel;
};
#define IPC_OK() mozilla::ipc::IPCResult::Ok()
#define IPC_FAIL(actor, why) \
mozilla::ipc::IPCResult::Fail(WrapNotNull(actor), __func__, (why))
#define IPC_FAIL_NO_REASON(actor) \
mozilla::ipc::IPCResult::Fail(WrapNotNull(actor), __func__)
/*
* IPC_FAIL_UNSAFE_PRINTF(actor, format, ...)
*
* Create a failure IPCResult with a dynamic reason-string.
*
* @note This macro causes data collection because IPC failure reasons may be
* sent to crash-stats, where they are publicly visible. Firefox data stewards
* must do data review on usages of this macro.
*/
#define IPC_FAIL_UNSAFE_PRINTF(actor, format, ...) \
mozilla::ipc::IPCResult::FailUnsafePrintfImpl( \
WrapNotNull(actor), __func__, nsPrintfCString(format, ##__VA_ARGS__))
#define IPC_TEST_FAIL(actor) \
mozilla::ipc::IPCResult::FailForTesting(WrapNotNull(actor), __func__, "")
/**
* All message deserializers and message handlers should return this type via
* the above macros. We use a less generic name here to avoid conflict with
* `mozilla::Result` because we have quite a few `using namespace mozilla::ipc;`
* in the code base.
*
* Note that merely constructing a failure-result, whether directly or via the
* IPC_FAIL macros, causes the associated error message to be processed
* immediately.
*/
class IPCResult {
public:
static IPCResult Ok() { return IPCResult(true); }
// IPC failure messages can sometimes end up in telemetry. As such, to avoid
// accidentally exfiltrating sensitive information without a data review, we
// require that they be constant strings.
template <size_t N, size_t M>
static IPCResult Fail(NotNull<IProtocol*> aActor, const char (&aWhere)[N],
const char (&aWhy)[M]) {
return FailImpl(aActor, aWhere, aWhy);
}
template <size_t N>
static IPCResult Fail(NotNull<IProtocol*> aActor, const char (&aWhere)[N]) {
return FailImpl(aActor, aWhere, "");
}
MOZ_IMPLICIT operator bool() const { return mSuccess; }
// Only used by IPC_FAIL_UNSAFE_PRINTF (q.v.). Do not call this directly. (Or
// at least get data-review's approval if you do.)
template <size_t N>
static IPCResult FailUnsafePrintfImpl(NotNull<IProtocol*> aActor,
const char (&aWhere)[N],
nsPrintfCString const& aWhy) {
return FailImpl(aActor, aWhere, aWhy.get());
}
// Only used in testing.
static IPCResult FailForTesting(NotNull<IProtocol*> aActor,
const char* aWhere, const char* aWhy);
private:
static IPCResult FailImpl(NotNull<IProtocol*> aActor, const char* aWhere,
const char* aWhy);
explicit IPCResult(bool aResult) : mSuccess(aResult) {}
bool mSuccess;
};
class UntypedEndpoint;
template <class PFooSide>
class Endpoint;
template <class PFooSide>
class ManagedEndpoint;
/**
* All refcounted protocols should inherit this class.
*/
class IRefCountedProtocol : public IProtocol {
public:
NS_INLINE_DECL_PURE_VIRTUAL_REFCOUNTING
using IProtocol::IProtocol;
};
/**
* All top-level protocols should inherit this class.
*
* IToplevelProtocol tracks all top-level protocol actors created from
* this protocol actor.
*/
class IToplevelProtocol : public IRefCountedProtocol {
friend class IProtocol;
template <class PFooSide>
friend class Endpoint;
protected:
explicit IToplevelProtocol(const char* aName, ProtocolId aProtoId,
Side aSide);
~IToplevelProtocol() = default;
public:
// Shadows the method on IProtocol, which will forward to the top.
IProtocol* Lookup(int32_t aId);
Shmem::SharedMemory* CreateSharedMemory(size_t aSize, bool aUnsafe,
int32_t* aId);
Shmem::SharedMemory* LookupSharedMemory(int32_t aId);
bool IsTrackingSharedMemory(Shmem::SharedMemory* aSegment);
bool DestroySharedMemory(Shmem& aShmem);
MessageChannel* GetIPCChannel() { return &mChannel; }
const MessageChannel* GetIPCChannel() const { return &mChannel; }
void SetOtherEndpointProcInfo(EndpointProcInfo aOtherProcInfo);
virtual void ProcessingError(Result aError, const char* aMsgName) {}
bool Open(ScopedPort aPort, const nsID& aMessageChannelId,
EndpointProcInfo aOtherProcInfo,
nsISerialEventTarget* aEventTarget = nullptr);
bool Open(IToplevelProtocol* aTarget, nsISerialEventTarget* aEventTarget,
mozilla::ipc::Side aSide = mozilla::ipc::UnknownSide);
// Open a toplevel actor such that both ends of the actor's channel are on
// the same thread. This method should be called on the thread to perform
// the link.
//
// WARNING: Attempting to send a sync message on the same thread will crash.
bool OpenOnSameThread(IToplevelProtocol* aTarget,
mozilla::ipc::Side aSide = mozilla::ipc::UnknownSide);
/**
* This sends a special message that is processed on the IO thread, so that
* other actors can know that the process will soon shutdown.
*/
void NotifyImpendingShutdown();
void Close();
void SetReplyTimeoutMs(int32_t aTimeoutMs);
void DeallocShmems();
bool ShmemCreated(const Message& aMsg);
bool ShmemDestroyed(const Message& aMsg);
virtual bool ShouldContinueFromReplyTimeout() { return false; }
// WARNING: This function is called with the MessageChannel monitor held.
virtual void IntentionalCrash() { MOZ_CRASH("Intentional IPDL crash"); }
// The code here is only useful for fuzzing. It should not be used for any
// other purpose.
#ifdef DEBUG
// Returns true if we should simulate a timeout.
// WARNING: This is a testing-only function that is called with the
// MessageChannel monitor held. Don't do anything fancy here or we could
// deadlock.
virtual bool ArtificialTimeout() { return false; }
// Returns true if we want to cause the worker thread to sleep with the
// monitor unlocked.
virtual bool NeedArtificialSleep() { return false; }
// This function should be implemented to sleep for some amount of time on
// the worker thread. Will only be called if NeedArtificialSleep() returns
// true.
virtual void ArtificialSleep() {}
#else
bool ArtificialTimeout() { return false; }
bool NeedArtificialSleep() { return false; }
void ArtificialSleep() {}
#endif
bool IsOnCxxStack() const;
virtual void ProcessRemoteNativeEventsInInterruptCall() {}
virtual void OnChannelReceivedMessage(const Message& aMsg) {}
// MessageChannel lifecycle callbacks.
void OnIPCChannelOpened() {
// Leak the returned ActorLifecycleProxy reference. It will be destroyed in
// `OnChannelClose` or `OnChannelError`.
Unused << ActorConnected();
}
void OnChannelClose() {
// Re-acquire the ActorLifecycleProxy reference acquired in
// OnIPCChannelOpened.
RefPtr<ActorLifecycleProxy> proxy = dont_AddRef(GetLifecycleProxy());
ActorDisconnected(NormalShutdown);
DeallocShmems();
}
void OnChannelError() {
// Re-acquire the ActorLifecycleProxy reference acquired in
// OnIPCChannelOpened.
RefPtr<ActorLifecycleProxy> proxy = dont_AddRef(GetLifecycleProxy());
ActorDisconnected(AbnormalShutdown);
DeallocShmems();
}
base::ProcessId OtherPidMaybeInvalid() const { return mOtherPid; }
GeckoChildID OtherChildIDMaybeInvalid() const { return mOtherChildID; }
private:
int32_t NextId();
template <class T>
using IDMap = nsTHashMap<nsUint32HashKey, T>;
base::ProcessId mOtherPid;
GeckoChildID mOtherChildID;
// NOTE NOTE NOTE
// Used to be on mState
int32_t mLastLocalId;
IDMap<RefPtr<ActorLifecycleProxy>> mActorMap;
IDMap<RefPtr<Shmem::SharedMemory>> mShmemMap;
MessageChannel mChannel;
};
class IShmemAllocator {
public:
virtual bool AllocShmem(size_t aSize, mozilla::ipc::Shmem* aShmem) = 0;
virtual bool AllocUnsafeShmem(size_t aSize, mozilla::ipc::Shmem* aShmem) = 0;
virtual bool DeallocShmem(mozilla::ipc::Shmem& aShmem) = 0;
};
#define FORWARD_SHMEM_ALLOCATOR_TO(aImplClass) \
virtual bool AllocShmem(size_t aSize, mozilla::ipc::Shmem* aShmem) \
override { \
return aImplClass::AllocShmem(aSize, aShmem); \
} \
virtual bool AllocUnsafeShmem(size_t aSize, mozilla::ipc::Shmem* aShmem) \
override { \
return aImplClass::AllocUnsafeShmem(aSize, aShmem); \
} \
virtual bool DeallocShmem(mozilla::ipc::Shmem& aShmem) override { \
return aImplClass::DeallocShmem(aShmem); \
}
inline bool LoggingEnabled() {
#if defined(DEBUG) || defined(FUZZING)
return !!PR_GetEnv("MOZ_IPC_MESSAGE_LOG");
#else
return false;
#endif
}
#if defined(DEBUG) || defined(FUZZING)
bool LoggingEnabledFor(const char* aTopLevelProtocol, mozilla::ipc::Side aSide,
const char* aFilter);
#endif
inline bool LoggingEnabledFor(const char* aTopLevelProtocol,
mozilla::ipc::Side aSide) {
#if defined(DEBUG) || defined(FUZZING)
return LoggingEnabledFor(aTopLevelProtocol, aSide,
PR_GetEnv("MOZ_IPC_MESSAGE_LOG"));
#else
return false;
#endif
}
MOZ_NEVER_INLINE void LogMessageForProtocol(const char* aTopLevelProtocol,
base::ProcessId aOtherPid,
const char* aContextDescription,
uint32_t aMessageId,
MessageDirection aDirection);
MOZ_NEVER_INLINE void ProtocolErrorBreakpoint(const char* aMsg);
// IPC::MessageReader and IPC::MessageWriter call this function for FatalError
// calls which come from serialization/deserialization.
MOZ_NEVER_INLINE void PickleFatalError(const char* aMsg, IProtocol* aActor);
// The code generator calls this function for errors which come from the
// methods of protocols. Doing this saves codesize by making the error
// cases significantly smaller.
MOZ_NEVER_INLINE void FatalError(const char* aMsg, bool aIsParent);
// The code generator calls this function for errors which are not
// protocol-specific: errors in generated struct methods or errors in
// transition functions, for instance. Doing this saves codesize by
// by making the error cases significantly smaller.
MOZ_NEVER_INLINE void LogicError(const char* aMsg);
MOZ_NEVER_INLINE void ActorIdReadError(const char* aActorDescription);
MOZ_NEVER_INLINE void BadActorIdError(const char* aActorDescription);
MOZ_NEVER_INLINE void ActorLookupError(const char* aActorDescription);
MOZ_NEVER_INLINE void MismatchedActorTypeError(const char* aActorDescription);
MOZ_NEVER_INLINE void UnionTypeReadError(const char* aUnionName);
MOZ_NEVER_INLINE void ArrayLengthReadError(const char* aElementName);
MOZ_NEVER_INLINE void SentinelReadError(const char* aElementName);
/**
* Annotate the crash reporter with the error code from the most recent system
* call. Returns the system error.
*/
void AnnotateSystemError();
// The ActorLifecycleProxy is a helper type used internally by IPC to maintain a
// maybe-owning reference to an IProtocol object. For well-behaved actors
// which are not freed until after their `Dealloc` method is called, a
// reference to an actor's `ActorLifecycleProxy` object is an owning one, as the
// `Dealloc` method will only be called when all references to the
// `ActorLifecycleProxy` are released.
//
// Unfortunately, some actors may be destroyed before their `Dealloc` method
// is called. For these actors, `ActorLifecycleProxy` acts as a weak pointer,
// and will begin to return `nullptr` from its `Get()` method once the
// corresponding actor object has been destroyed.
//
// When calling a `Recv` method, IPC will hold a `ActorLifecycleProxy` reference
// to the target actor, meaning that well-behaved actors can behave as though a
// strong reference is being held.
//
// Generic IPC code MUST treat ActorLifecycleProxy references as weak
// references!
class ActorLifecycleProxy {
public:
NS_INLINE_DECL_REFCOUNTING_ONEVENTTARGET(ActorLifecycleProxy)
IProtocol* Get() { return mActor; }
WeakActorLifecycleProxy* GetWeakProxy();
private:
friend class IProtocol;
explicit ActorLifecycleProxy(IProtocol* aActor);
~ActorLifecycleProxy();
ActorLifecycleProxy(const ActorLifecycleProxy&) = delete;
ActorLifecycleProxy& operator=(const ActorLifecycleProxy&) = delete;
IProtocol* MOZ_NON_OWNING_REF mActor;
// When requested, the current self-referencing weak reference for this
// ActorLifecycleProxy.
RefPtr<WeakActorLifecycleProxy> mWeakProxy;
};
// Unlike ActorLifecycleProxy, WeakActorLifecycleProxy only holds a weak
// reference to both the proxy and the actual actor, meaning that holding this
// type will not attempt to keep the actor object alive.
//
// This type is safe to hold on threads other than the actor's thread, but is
// _NOT_ safe to access on other threads, as actors and ActorLifecycleProxy
// objects are not threadsafe.
class WeakActorLifecycleProxy final {
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(WeakActorLifecycleProxy)
// May only be called on the actor's event target.
// Will return `nullptr` if the actor has already been destroyed from IPC's
// point of view.
IProtocol* Get() const;
// Safe to call on any thread.
nsISerialEventTarget* ActorEventTarget() const { return mActorEventTarget; }
private:
friend class ActorLifecycleProxy;
explicit WeakActorLifecycleProxy(ActorLifecycleProxy* aProxy);
~WeakActorLifecycleProxy();
WeakActorLifecycleProxy(const WeakActorLifecycleProxy&) = delete;
WeakActorLifecycleProxy& operator=(const WeakActorLifecycleProxy&) = delete;
// This field may only be accessed on the actor's thread, and will be
// automatically cleared when the ActorLifecycleProxy is destroyed.
ActorLifecycleProxy* MOZ_NON_OWNING_REF mProxy;
// The serial event target which owns the actor, and is the only thread where
// it is OK to access the ActorLifecycleProxy.
const nsCOMPtr<nsISerialEventTarget> mActorEventTarget;
};
class IPDLResolverInner final {
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING_WITH_DESTROY(IPDLResolverInner,
Destroy())
explicit IPDLResolverInner(UniquePtr<IPC::Message> aReply, IProtocol* aActor);
template <typename F>
void Resolve(F&& aWrite) {
ResolveOrReject(true, std::forward<F>(aWrite));
}
private:
void ResolveOrReject(bool aResolve,
FunctionRef<void(IPC::Message*, IProtocol*)> aWrite);
void Destroy();
~IPDLResolverInner();
UniquePtr<IPC::Message> mReply;
RefPtr<WeakActorLifecycleProxy> mWeakProxy;
};
// Member type added by the IPDL compiler to actors with async-returns messages.
// Manages a table mapping outstanding async message seqnos to the corresponding
// IPDL-generated callback which handles validating, deserializing, and
// dispatching the reply.
class IPDLAsyncReturnsCallbacks : public HasResultCodes {
public:
// Internal handler signature. A null message argument signals that the
// callback should be rejected due to actor destruction.
using Callback =
mozilla::MoveOnlyFunction<Result(IProtocol*, const IPC::Message*)>;
void AddCallback(int32_t aSeqno, Callback aCallback);
Result GotReply(IProtocol* aActor, const IPC::Message& aMessage);
void RejectPendingResponses();
private:
// NOTE: We expect this table to be quite small most of the time (usually 0-1
// entries), so use a sorted array as backing storage to reduce unnecessary
// overhead.
using Entry = std::pair<int32_t, Callback>;
nsTArray<Entry> mMap;
};
} // namespace ipc
// Base class for `ManagedContainer` - contains a series of IProtocol* instances
// of the same type (as specified by the subclass), and allows iterating over
// them.
class UntypedManagedContainer {
public:
using iterator = nsTArray<mozilla::ipc::IProtocol*>::const_iterator;
iterator begin() const { return mArray.cbegin(); }
iterator end() const { return mArray.cend(); }
bool IsEmpty() const { return mArray.IsEmpty(); }
uint32_t Count() const { return mArray.Length(); }
protected:
explicit UntypedManagedContainer(mozilla::ipc::ProtocolId aProtocolId)
#ifdef DEBUG
: mProtocolId(aProtocolId)
#endif
{
}
private:
friend class mozilla::ipc::IProtocol;
bool EnsureRemoved(mozilla::ipc::IProtocol* aElement) {
return mArray.RemoveElementSorted(aElement);
}
void Insert(mozilla::ipc::IProtocol* aElement) {
MOZ_ASSERT(aElement->GetProtocolId() == mProtocolId,
"ManagedContainer can only contain a single protocol");
// Equivalent to `InsertElementSorted`, avoiding inserting a duplicate
// element. See bug 1896166.
size_t index = mArray.IndexOfFirstElementGt(aElement);
if (index == 0 || mArray[index - 1] != aElement) {
mArray.InsertElementAt(index, aElement);
}
}
nsTArray<mozilla::ipc::IProtocol*> mArray;
#ifdef DEBUG
mozilla::ipc::ProtocolId mProtocolId;
#endif
};
template <typename Protocol>
class ManagedContainer : public UntypedManagedContainer {
public:
ManagedContainer() : UntypedManagedContainer(Protocol::kProtocolId) {}
// Input iterator which downcasts to the protocol type while iterating over
// the untyped container.
class iterator {
public:
using value_type = Protocol*;
using difference_type = ptrdiff_t;
using pointer = value_type*;
using reference = value_type;
using iterator_category = std::input_iterator_tag;
private:
friend class ManagedContainer;
explicit iterator(const UntypedManagedContainer::iterator& aIter)
: mIter(aIter) {}
UntypedManagedContainer::iterator mIter;
public:
iterator() = default;
bool operator==(const iterator& aRhs) const { return mIter == aRhs.mIter; }
bool operator!=(const iterator& aRhs) const { return mIter != aRhs.mIter; }
// NOTE: operator->() cannot be implemented without a proxy type.
// This is OK, and the same approach taken by C++20's transform_view.
reference operator*() const { return static_cast<value_type>(*mIter); }
iterator& operator++() {
++mIter;
return *this;
}
iterator operator++(int) { return iterator{mIter++}; }
};
iterator begin() const { return iterator{UntypedManagedContainer::begin()}; }
iterator end() const { return iterator{UntypedManagedContainer::end()}; }
void ToArray(nsTArray<Protocol*>& aArray) const {
aArray.SetCapacity(Count());
for (Protocol* p : *this) {
aArray.AppendElement(p);
}
}
};
template <typename Protocol>
Protocol* LoneManagedOrNullAsserts(
const ManagedContainer<Protocol>& aManagees) {
if (aManagees.IsEmpty()) {
return nullptr;
}
MOZ_ASSERT(aManagees.Count() == 1);
return *aManagees.begin();
}
template <typename Protocol>
Protocol* SingleManagedOrNull(const ManagedContainer<Protocol>& aManagees) {
if (aManagees.Count() != 1) {
return nullptr;
}
return *aManagees.begin();
}
} // namespace mozilla
#endif // mozilla_ipc_ProtocolUtils_h