.. |
CanvasLayerD3D9.cpp
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Bug 689045 - Canvas Shadow swap/Init API rework r=cjones
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2011-09-27 15:19:28 -07:00 |
CanvasLayerD3D9.h
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Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones
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2011-09-28 23:19:26 -07:00 |
ColorLayerD3D9.cpp
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Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones
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2011-07-04 09:15:05 -04:00 |
ColorLayerD3D9.h
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Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones
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2011-07-04 09:15:05 -04:00 |
ContainerLayerD3D9.cpp
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Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones
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2011-09-28 23:19:26 -07:00 |
ContainerLayerD3D9.h
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Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones
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2011-09-28 23:19:26 -07:00 |
DeviceManagerD3D9.cpp
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Bug 649924. Use image surfaces to implement canvases beyond the texture size limit. r=bas
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2011-07-08 22:42:21 +12:00 |
DeviceManagerD3D9.h
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Bug 649924. Use image surfaces to implement canvases beyond the texture size limit. r=bas
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2011-07-08 22:42:21 +12:00 |
genshaders.sh
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Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking
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2011-01-03 14:48:09 +13:00 |
ImageLayerD3D9.cpp
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Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones
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2011-09-28 23:19:26 -07:00 |
ImageLayerD3D9.h
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Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones
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2011-09-28 23:19:26 -07:00 |
LayerManagerD3D9.cpp
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Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones
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2011-09-28 23:19:26 -07:00 |
LayerManagerD3D9.h
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Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones
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2011-09-28 23:19:26 -07:00 |
LayerManagerD3D9Shaders.h
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Fix DOS line endings rs=joedrew!
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2011-05-26 20:41:33 +01:00 |
LayerManagerD3D9Shaders.hlsl
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Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking
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2011-01-03 14:48:09 +13:00 |
Nv3DVUtils.cpp
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Bug 669299 - Remove unneeded nsPrintfCString.h includes. r=bsmedberg
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2011-07-21 04:37:31 +02:00 |
Nv3DVUtils.h
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Bug 617220 - Add 3DVision stereoscopic rendering support to D3D10 layers. r=bas.schouten r=vlad a=roc a=vlad
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2011-01-12 17:51:27 +13:00 |
ReadbackLayerD3D9.h
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Bug 626602. Part 5: Implement ReadbackLayers for D3D9. r=bas
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2011-02-16 16:43:30 -06:00 |
ShadowBufferD3D9.cpp
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Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones
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2011-07-04 09:15:05 -04:00 |
ShadowBufferD3D9.h
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Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones
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2011-07-04 09:15:05 -04:00 |
ThebesLayerD3D9.cpp
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Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones
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2011-09-28 23:19:26 -07:00 |
ThebesLayerD3D9.h
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Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones
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2011-09-28 23:19:26 -07:00 |