gecko-dev/gfx/layers/d3d9
Michael Wu d2b70213ac Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones
--HG--
rename : tools/trace-malloc/bloatblame.c => tools/trace-malloc/bloatblame.cpp
2011-09-28 23:19:26 -07:00
..
CanvasLayerD3D9.cpp Bug 689045 - Canvas Shadow swap/Init API rework r=cjones 2011-09-27 15:19:28 -07:00
CanvasLayerD3D9.h Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones 2011-09-28 23:19:26 -07:00
ColorLayerD3D9.cpp Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones 2011-07-04 09:15:05 -04:00
ColorLayerD3D9.h Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones 2011-07-04 09:15:05 -04:00
ContainerLayerD3D9.cpp Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones 2011-09-28 23:19:26 -07:00
ContainerLayerD3D9.h Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones 2011-09-28 23:19:26 -07:00
DeviceManagerD3D9.cpp Bug 649924. Use image surfaces to implement canvases beyond the texture size limit. r=bas 2011-07-08 22:42:21 +12:00
DeviceManagerD3D9.h Bug 649924. Use image surfaces to implement canvases beyond the texture size limit. r=bas 2011-07-08 22:42:21 +12:00
genshaders.sh Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
ImageLayerD3D9.cpp Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones 2011-09-28 23:19:26 -07:00
ImageLayerD3D9.h Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones 2011-09-28 23:19:26 -07:00
LayerManagerD3D9.cpp Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones 2011-09-28 23:19:26 -07:00
LayerManagerD3D9.h Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones 2011-09-28 23:19:26 -07:00
LayerManagerD3D9Shaders.h Fix DOS line endings rs=joedrew! 2011-05-26 20:41:33 +01:00
LayerManagerD3D9Shaders.hlsl Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
Nv3DVUtils.cpp Bug 669299 - Remove unneeded nsPrintfCString.h includes. r=bsmedberg 2011-07-21 04:37:31 +02:00
Nv3DVUtils.h Bug 617220 - Add 3DVision stereoscopic rendering support to D3D10 layers. r=bas.schouten r=vlad a=roc a=vlad 2011-01-12 17:51:27 +13:00
ReadbackLayerD3D9.h Bug 626602. Part 5: Implement ReadbackLayers for D3D9. r=bas 2011-02-16 16:43:30 -06:00
ShadowBufferD3D9.cpp Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones 2011-07-04 09:15:05 -04:00
ShadowBufferD3D9.h Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones 2011-07-04 09:15:05 -04:00
ThebesLayerD3D9.cpp Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones 2011-09-28 23:19:26 -07:00
ThebesLayerD3D9.h Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones 2011-09-28 23:19:26 -07:00