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100 lines
3.3 KiB
C++
100 lines
3.3 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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// WizardMachine.h : main header file for the WIZARDMACHINE application
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//
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#ifndef __AFXWIN_H__
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#error include 'stdafx.h' before including this file for PCH
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#endif
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#include "resource.h" // main symbols
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#include "WizardMachineDlg.h"
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#include "WizardTypes.h"
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//NODE WizardTree;
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void CreateRshell();
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//extern WIDGET GlobalWidgetArray[1000];
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//extern int GlobalArrayIndex;
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/////////////////////////////////////////////////////////////////////////////
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// CWizardMachineApp:
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// See WizardMachine.cpp for the implementation of this class
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//
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class CWizardMachineApp : public CWinApp
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{
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public:
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CWizardMachineApp();
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void InitializeTree(CString rootIniFile);
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NODE* CreateNode(NODE *parentNode, CString iniFileName);
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void CreateNode();
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void SetGlobalDefaults();
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void CreateFirstLeaf(NODE *parent, CString iniFile);
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BOOL SectionFound(CString iniFile, CString section);
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int GetBufferCount(char *buffer);
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char* GetBufferElement(const char *buffer, int index);
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char* GetSectionBuffer(CString iniFile, CString section);
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void ExecuteAction(char action);
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CString replaceVars(char *str, char *listval);
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void CopyDir(CString from, CString to);
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void ExecuteCommand(char *command, int showflag);
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BOOL IterateListBox(char *parms);
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BOOL interpret(CString cmd, WIDGET *curWidget);
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BOOL GoToNextNode();
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BOOL GoToPrevNode();
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void ExitApp();
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BOOL CheckForPreBuiltPath();
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FILE* OpenAFile(CString outputFile, CString mode);
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void PrintNodeInfo(NODE* node);
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void CheckIniFileExistence(CString file);
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BOOL FileExists(CString file);
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BOOL FillGlobalWidgetArray(CString file);
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BOOL FillGlobalWidgetArray();
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void CreateNewCache();
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BOOL IsLastNode(NODE* treeNode);
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BOOL IsFirstNode(NODE* treeNode);
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CString GetModulePath();
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CString GetGlobal(CString theName);
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WIDGET* SetGlobal(CString theName, CString theValue);
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CString GetGlobalOptions(CString theName);
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WIDGET* findWidget(char *name);
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void BuildWidget(WIDGET* aWidget, CString iniSection, CString iniFile, int pageBaseIndex, BOOL readValue);
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// void BuildHelpWidget(WIDGET* aWidget, CString iniSection, CString iniFile, int pageBaseIndex);
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void GenerateList(CString action, WIDGET* targetWidget, CString ext);
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void HelpWiz();
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CWizardMachineApp)
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public:
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virtual BOOL InitInstance();
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//}}AFX_VIRTUAL
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// Implementation
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//{{AFX_MSG(CWizardMachineApp)
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// NOTE - the ClassWizard will add and remove member functions here.
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// DO NOT EDIT what you see in these blocks of generated code !
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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/////////////////////////////////////////////////////////////////////////////
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