mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-02 15:15:23 +00:00
177 lines
5.0 KiB
C++
177 lines
5.0 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef MOZILLA_GFX_BLUR_H_
|
|
#define MOZILLA_GFX_BLUR_H_
|
|
|
|
#include "mozilla/gfx/Rect.h"
|
|
#include "mozilla/gfx/Point.h"
|
|
#include "mozilla/CheckedInt.h"
|
|
|
|
namespace mozilla {
|
|
namespace gfx {
|
|
|
|
#ifdef _MSC_VER
|
|
#pragma warning( disable : 4251 )
|
|
#endif
|
|
|
|
/**
|
|
* Implementation of a triple box blur approximation of a Gaussian blur.
|
|
*
|
|
* A Gaussian blur is good for blurring because, when done independently
|
|
* in the horizontal and vertical directions, it matches the result that
|
|
* would be obtained using a different (rotated) set of axes. A triple
|
|
* box blur is a very close approximation of a Gaussian.
|
|
*
|
|
* Creates an 8-bit alpha channel context for callers to draw in,
|
|
* spreads the contents of that context, and blurs the contents.
|
|
*
|
|
* A spread N makes each output pixel the maximum value of all source
|
|
* pixels within a square of side length 2N+1 centered on the output pixel.
|
|
*
|
|
* A temporary surface is created in the Init function. The caller then draws
|
|
* any desired content onto the context acquired through GetContext, and lastly
|
|
* calls Paint to apply the blurred content as an alpha mask.
|
|
*/
|
|
class GFX2D_API AlphaBoxBlur
|
|
{
|
|
public:
|
|
|
|
/** Constructs a box blur and initializes the backing surface.
|
|
*
|
|
* @param aRect The coordinates of the surface to create in device units.
|
|
*
|
|
* @param aBlurRadius The blur radius in pixels. This is the radius of the
|
|
* entire (triple) kernel function. Each individual box blur has radius
|
|
* approximately 1/3 this value, or diameter approximately 2/3 this value.
|
|
* This parameter should nearly always be computed using CalculateBlurRadius,
|
|
* below.
|
|
*
|
|
* @param aDirtyRect A pointer to a dirty rect, measured in device units, if
|
|
* available. This will be used for optimizing the blur operation. It is
|
|
* safe to pass nullptr here.
|
|
*
|
|
* @param aSkipRect A pointer to a rect, measured in device units, that
|
|
* represents an area where blurring is unnecessary and shouldn't be done for
|
|
* speed reasons. It is safe to pass nullptr here.
|
|
*/
|
|
AlphaBoxBlur(const Rect& aRect,
|
|
const IntSize& aSpreadRadius,
|
|
const IntSize& aBlurRadius,
|
|
const Rect* aDirtyRect,
|
|
const Rect* aSkipRect);
|
|
|
|
AlphaBoxBlur(uint8_t* aData,
|
|
const Rect& aRect,
|
|
int32_t aStride,
|
|
float aSigma);
|
|
|
|
~AlphaBoxBlur();
|
|
|
|
/**
|
|
* Return the pointer to memory allocated by the constructor for the 8-bit
|
|
* alpha surface you need to be blurred. After you draw to this surface, call
|
|
* Blur(), below, to have its contents blurred.
|
|
*/
|
|
unsigned char* GetData();
|
|
|
|
/**
|
|
* Return the size, in pixels, of the 8-bit alpha surface backed by the
|
|
* pointer returned by GetData().
|
|
*/
|
|
IntSize GetSize();
|
|
|
|
/**
|
|
* Return the stride, in bytes, of the 8-bit alpha surface backed by the
|
|
* pointer returned by GetData().
|
|
*/
|
|
int32_t GetStride();
|
|
|
|
/**
|
|
* Returns the device-space rectangle the 8-bit alpha surface covers.
|
|
*/
|
|
IntRect GetRect();
|
|
|
|
/**
|
|
* Return a pointer to a dirty rect, as passed in to the constructor, or nullptr
|
|
* if none was passed in.
|
|
*/
|
|
Rect* GetDirtyRect();
|
|
|
|
/**
|
|
* Perform the blur in-place on the surface backed by the pointer returned by
|
|
* GetData().
|
|
*/
|
|
void Blur();
|
|
|
|
/**
|
|
* Calculates a blur radius that, when used with box blur, approximates a
|
|
* Gaussian blur with the given standard deviation. The result of this
|
|
* function should be used as the aBlurRadius parameter to AlphaBoxBlur's
|
|
* constructor, above.
|
|
*/
|
|
static IntSize CalculateBlurRadius(const Point& aStandardDeviation);
|
|
|
|
private:
|
|
|
|
void BoxBlur_C(int32_t aLeftLobe, int32_t aRightLobe, int32_t aTopLobe,
|
|
int32_t aBottomLobe, uint32_t *aIntegralImage, size_t aIntegralImageStride);
|
|
void BoxBlur_SSE2(int32_t aLeftLobe, int32_t aRightLobe, int32_t aTopLobe,
|
|
int32_t aBottomLobe, uint32_t *aIntegralImage, size_t aIntegralImageStride);
|
|
|
|
static CheckedInt<int32_t> RoundUpToMultipleOf4(int32_t aVal);
|
|
|
|
/**
|
|
* A rect indicating the area where blurring is unnecessary, and the blur
|
|
* algorithm should skip over it.
|
|
*/
|
|
IntRect mSkipRect;
|
|
|
|
/**
|
|
* The device-space rectangle the the backing 8-bit alpha surface covers.
|
|
*/
|
|
IntRect mRect;
|
|
|
|
/**
|
|
* A copy of the dirty rect passed to the constructor. This will only be valid if
|
|
* mHasDirtyRect is true.
|
|
*/
|
|
Rect mDirtyRect;
|
|
|
|
/**
|
|
* The spread radius, in pixels.
|
|
*/
|
|
IntSize mSpreadRadius;
|
|
|
|
/**
|
|
* The blur radius, in pixels.
|
|
*/
|
|
IntSize mBlurRadius;
|
|
|
|
/**
|
|
* A pointer to the backing 8-bit alpha surface.
|
|
*/
|
|
uint8_t* mData;
|
|
|
|
/**
|
|
* True if we need to dispose the data.
|
|
*/
|
|
bool mFreeData;
|
|
|
|
/**
|
|
* The stride of the data contained in mData.
|
|
*/
|
|
int32_t mStride;
|
|
|
|
/**
|
|
* Whether mDirtyRect contains valid data.
|
|
*/
|
|
bool mHasDirtyRect;
|
|
};
|
|
|
|
}
|
|
}
|
|
|
|
#endif /* MOZILLA_GFX_BLUR_H_ */
|