gecko-dev/dom/workers/test/WorkerDebugger.console_debugger.js

42 lines
955 B
JavaScript

"use strict"
function ok(a, msg) {
postMessage(JSON.stringify({ type: 'status', what: !!a, msg: msg }));
}
function is(a, b, msg) {
ok(a === b, msg);
}
function finish() {
postMessage(JSON.stringify({ type: 'finish' }));
}
function magic() {
console.log("Hello from the debugger script!");
var foo = retrieveConsoleEvents();
ok(Array.isArray(foo), "We received an array.");
ok(foo.length >= 2, "At least 2 messages.");
is(foo[0].arguments[0], "Can you see this console message?", "First message ok.");
is(foo[1].arguments[0], "Can you see this second console message?", "Second message ok.");
setConsoleEventHandler(function(consoleData) {
is(consoleData.arguments[0], "Random message.", "Random message ok!");
// The consoleEventHandler can be null.
setConsoleEventHandler(null);
finish();
});
}
this.onmessage = function (event) {
switch (event.data) {
case "do magic":
magic();
break;
}
};