gecko-dev/gfx/layers
2010-10-13 17:55:45 -05:00
..
basic Bug 602431, part 6: Honor shadow-layer attributes in the basic layers backend and take off the container-transform training wheels. r=roc 2010-10-13 17:55:45 -05:00
d3d9 Bug 601928: Check result of create texture for tmpTexture. r=jrmuizel a=blocking-beta8 2010-10-08 18:02:53 +02:00
d3d10 Bug 601785: Use true pointer size for x64 builds. r=vlad a=approval2.0 2010-10-08 18:02:41 +02:00
ipc Bug 602431, part 3: Add a ShadowContainerLayer base class and BasicShadowContainerLayer implementation. sr=roc 2010-10-13 17:55:45 -05:00
opengl Bug 602428, part 6: Turn on real allocators for shadow OGL layers. r=vlad 2010-10-13 17:55:45 -05:00
ImageLayers.h backout dbbb9575aae1 due to build issues in some configurations b=577743 2010-08-23 16:27:49 +12:00
Layers.cpp Bug 602428, part 0: Add NSPR layers logging to OGL backend and log ThebesLayer resolution. r=vlad 2010-10-13 17:55:45 -05:00
Layers.h Bug 60431, part 1: Add a ShadowLayer base class. r=roc sr=vlad 2010-10-13 17:55:45 -05:00
Makefile.in Bug 546514 - Part 4: Build D3D10 layers. r=vlad 2010-10-01 00:53:51 +02:00
ThebesLayerBuffer.cpp Bug 598531 - pixman hitting slow path. disable scaling. r=roc a=blocking-fennec 2010-09-23 16:06:27 -07:00
ThebesLayerBuffer.h Bug 570625, part 1: Only use back/front buffers for BasicThebesLayer and update back->front in the compositor process. r=roc sr=shaver 2010-09-14 00:23:08 -05:00