gecko-dev/dom/webidl/BrowserElementAudioChannel.webidl
Alastor Wu b9ace4602b Bug 1206581 - Implement notifyChannel() on AudioChannel API. r=kanru, r=baku.
--HG--
extra : transplant_source : Jz%11%82%60%AF%AA%82%F1%A5%EB%A5%05%7C%EBS%EF%89%3C%8A
2015-11-06 00:32:04 +08:00

81 lines
1.9 KiB
Plaintext

/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/.
*/
[Pref="dom.mozBrowserFramesEnabled",
CheckAnyPermissions="browser"]
interface BrowserElementAudioChannel : EventTarget {
readonly attribute AudioChannel name;
// This event is dispatched when this audiochannel is actually in used by the
// app or one of the sub-iframes.
attribute EventHandler onactivestatechanged;
[Throws]
DOMRequest getVolume();
[Throws]
DOMRequest setVolume(float aVolume);
[Throws]
DOMRequest getMuted();
[Throws]
DOMRequest setMuted(boolean aMuted);
[Throws]
DOMRequest isActive();
[Throws]
DOMRequest notifyChannel(DOMString aEvent);
};
partial interface BrowserElementPrivileged {
[Pure, Cached, Throws,
Pref="dom.mozBrowserFramesEnabled",
CheckAnyPermissions="browser"]
readonly attribute sequence<BrowserElementAudioChannel> allowedAudioChannels;
/**
* Mutes all audio in this browser.
*/
[Throws,
Pref="dom.mozBrowserFramesEnabled",
CheckAnyPermissions="browser"]
void mute();
/**
* Unmutes all audio in this browser.
*/
[Throws,
Pref="dom.mozBrowserFramesEnabled",
CheckAnyPermissions="browser"]
void unmute();
/**
* Obtains whether or not the browser is muted.
*/
[Throws,
Pref="dom.mozBrowserFramesEnabled",
CheckAnyPermissions="browser"]
DOMRequest getMuted();
/**
* Sets the volume for the browser.
*/
[Throws,
Pref="dom.mozBrowserFramesEnabled",
CheckAnyPermissions="browser"]
void setVolume(float volume);
/**
* Gets the volume for the browser.
*/
[Throws,
Pref="dom.mozBrowserFramesEnabled",
CheckAnyPermissions="browser"]
DOMRequest getVolume();
};