gecko-dev/layout/base/PresShell.cpp
Emilio Cobos Álvarez 0ec0984d05 Bug 1577258 - early-return for noop resizes. r=botond
This avoids doing wasted work and sending spurious resize
events if this case would be hit.

In practice, it cannot be hit yet, I think, because
callers do check for this and bail out earlier. But
there's no assertion to that respect so this shouldn't
hurt.

Differential Revision: https://phabricator.services.mozilla.com/D43798

--HG--
extra : moz-landing-system : lando
2019-08-28 22:03:26 +00:00

11261 lines
388 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* a presentation of a document, part 2 */
#include "mozilla/PresShell.h"
#include "mozilla/dom/FontFaceSet.h"
#include "mozilla/ArrayUtils.h"
#include "mozilla/Attributes.h"
#include "mozilla/AutoRestore.h"
#include "mozilla/ContentIterator.h"
#include "mozilla/EventDispatcher.h"
#include "mozilla/EventStateManager.h"
#include "mozilla/EventStates.h"
#include "mozilla/GeckoMVMContext.h"
#include "mozilla/IMEStateManager.h"
#include "mozilla/MemoryReporting.h"
#include "mozilla/dom/BrowserChild.h"
#include "mozilla/Likely.h"
#include "mozilla/Logging.h"
#include "mozilla/MouseEvents.h"
#include "mozilla/PerfStats.h"
#include "mozilla/PresShellInlines.h"
#include "mozilla/RangeUtils.h"
#include "mozilla/Sprintf.h"
#include "mozilla/StaticPrefs_apz.h"
#include "mozilla/StaticPrefs_dom.h"
#include "mozilla/StaticPrefs_font.h"
#include "mozilla/StaticPrefs_layout.h"
#include "mozilla/TextEvents.h"
#include "mozilla/TimeStamp.h"
#include "mozilla/TouchEvents.h"
#include "mozilla/UniquePtr.h"
#include "mozilla/Unused.h"
#include <algorithm>
#ifdef XP_WIN
# include "winuser.h"
#endif
#include "gfxContext.h"
#include "gfxUserFontSet.h"
#include "nsContentList.h"
#include "nsPresContext.h"
#include "nsIContent.h"
#include "mozilla/dom/BrowserBridgeChild.h"
#include "mozilla/dom/BrowsingContext.h"
#include "mozilla/dom/Element.h"
#include "mozilla/dom/PointerEventHandler.h"
#include "mozilla/dom/PopupBlocker.h"
#include "mozilla/dom/Document.h"
#include "mozilla/dom/DocumentInlines.h"
#include "nsAnimationManager.h"
#include "nsNameSpaceManager.h" // for Pref-related rule management (bugs 22963,20760,31816)
#include "nsFrame.h"
#include "FrameLayerBuilder.h"
#include "nsViewManager.h"
#include "nsView.h"
#include "nsCRTGlue.h"
#include "prinrval.h"
#include "nsTArray.h"
#include "nsCOMArray.h"
#include "nsContainerFrame.h"
#include "mozilla/dom/Selection.h"
#include "nsGkAtoms.h"
#include "nsRange.h"
#include "nsWindowSizes.h"
#include "nsCOMPtr.h"
#include "nsReadableUtils.h"
#include "nsPageSequenceFrame.h"
#include "nsIPermissionManager.h"
#include "nsIMozBrowserFrame.h"
#include "nsCaret.h"
#include "mozilla/AccessibleCaretEventHub.h"
#include "nsFrameManager.h"
#include "nsXPCOM.h"
#include "nsILayoutHistoryState.h"
#include "nsILineIterator.h" // for ScrollContentIntoView
#include "PLDHashTable.h"
#include "mozilla/dom/Touch.h"
#include "mozilla/dom/TouchEvent.h"
#include "mozilla/dom/PointerEventBinding.h"
#include "mozilla/dom/ShadowIncludingTreeIterator.h"
#include "nsIObserverService.h"
#include "nsDocShell.h" // for reflow observation
#include "nsIBaseWindow.h"
#include "nsError.h"
#include "nsLayoutUtils.h"
#include "nsViewportInfo.h"
#include "nsCSSRendering.h"
// for |#ifdef DEBUG| code
#include "prenv.h"
#include "nsDisplayList.h"
#include "nsRegion.h"
#include "nsAutoLayoutPhase.h"
#ifdef MOZ_GECKO_PROFILER
# include "AutoProfilerStyleMarker.h"
#endif
#ifdef MOZ_REFLOW_PERF
# include "nsFontMetrics.h"
#endif
#include "MobileViewportManager.h"
#include "OverflowChangedTracker.h"
#include "PositionedEventTargeting.h"
#include "nsIReflowCallback.h"
#include "nsPIDOMWindow.h"
#include "nsFocusManager.h"
#include "nsIObjectFrame.h"
#include "nsIObjectLoadingContent.h"
#include "nsNetUtil.h"
#include "nsThreadUtils.h"
#include "nsStyleSheetService.h"
#include "gfxUtils.h"
#include "mozilla/SMILAnimationController.h"
#include "SVGContentUtils.h"
#include "SVGObserverUtils.h"
#include "SVGFragmentIdentifier.h"
#include "nsFrameSelection.h"
#include "mozilla/dom/Performance.h"
#include "nsRefreshDriver.h"
#include "nsDOMNavigationTiming.h"
// Drag & Drop, Clipboard
#include "nsIDocShellTreeItem.h"
#include "nsIURI.h"
#include "nsIScrollableFrame.h"
#include "nsITimer.h"
#ifdef ACCESSIBILITY
# include "nsAccessibilityService.h"
# include "mozilla/a11y/DocAccessible.h"
# ifdef DEBUG
# include "mozilla/a11y/Logging.h"
# endif
#endif
// For style data reconstruction
#include "nsStyleChangeList.h"
#include "nsCSSFrameConstructor.h"
#ifdef MOZ_XUL
# include "nsMenuFrame.h"
# include "nsTreeBodyFrame.h"
# include "XULTreeElement.h"
# include "nsMenuPopupFrame.h"
# include "nsTreeColumns.h"
# include "nsIDOMXULMultSelectCntrlEl.h"
# include "nsIDOMXULSelectCntrlItemEl.h"
# include "nsIDOMXULMenuListElement.h"
# include "nsXULElement.h"
#endif // MOZ_XUL
#include "mozilla/layers/CompositorBridgeChild.h"
#include "ClientLayerManager.h"
#include "GeckoProfiler.h"
#include "gfxPlatform.h"
#include "Layers.h"
#include "LayerTreeInvalidation.h"
#include "mozilla/css/ImageLoader.h"
#include "mozilla/dom/DocumentTimeline.h"
#include "mozilla/dom/ScriptSettings.h"
#include "mozilla/ErrorResult.h"
#include "mozilla/Preferences.h"
#include "mozilla/Telemetry.h"
#include "nsCanvasFrame.h"
#include "nsIImageLoadingContent.h"
#include "nsImageFrame.h"
#include "nsIScreen.h"
#include "nsIScreenManager.h"
#include "nsPlaceholderFrame.h"
#include "nsTransitionManager.h"
#include "ChildIterator.h"
#include "mozilla/RestyleManager.h"
#include "nsIDragSession.h"
#include "nsIFrameInlines.h"
#include "mozilla/gfx/2D.h"
#include "nsSubDocumentFrame.h"
#include "nsQueryObject.h"
#include "nsLayoutStylesheetCache.h"
#include "mozilla/layers/InputAPZContext.h"
#include "mozilla/layers/FocusTarget.h"
#include "mozilla/layers/WebRenderLayerManager.h"
#include "mozilla/layers/WebRenderUserData.h"
#include "mozilla/layout/ScrollAnchorContainer.h"
#include "mozilla/ServoBindings.h"
#include "mozilla/ServoStyleSet.h"
#include "mozilla/StyleSheet.h"
#include "mozilla/StyleSheetInlines.h"
#include "mozilla/dom/ImageTracker.h"
#include "nsIDocShellTreeOwner.h"
#include "nsBindingManager.h"
#include "nsClassHashtable.h"
#include "nsHashKeys.h"
#include "VisualViewport.h"
#ifdef MOZ_TASK_TRACER
# include "GeckoTaskTracer.h"
using namespace mozilla::tasktracer;
#endif
// define the scalfactor of drag and drop images
// relative to the max screen height/width
#define RELATIVE_SCALEFACTOR 0.0925f
using namespace mozilla;
using namespace mozilla::css;
using namespace mozilla::dom;
using namespace mozilla::gfx;
using namespace mozilla::layers;
using namespace mozilla::gfx;
using namespace mozilla::layout;
using PaintFrameFlags = nsLayoutUtils::PaintFrameFlags;
typedef ScrollableLayerGuid::ViewID ViewID;
PresShell::CapturingContentInfo PresShell::sCapturingContentInfo;
// RangePaintInfo is used to paint ranges to offscreen buffers
struct RangePaintInfo {
RefPtr<nsRange> mRange;
nsDisplayListBuilder mBuilder;
nsDisplayList mList;
// offset of builder's reference frame to the root frame
nsPoint mRootOffset;
RangePaintInfo(nsRange* aRange, nsIFrame* aFrame)
: mRange(aRange),
mBuilder(aFrame, nsDisplayListBuilderMode::Painting, false) {
MOZ_COUNT_CTOR(RangePaintInfo);
mBuilder.BeginFrame();
}
~RangePaintInfo() {
mList.DeleteAll(&mBuilder);
mBuilder.EndFrame();
MOZ_COUNT_DTOR(RangePaintInfo);
}
};
#undef NOISY
// ----------------------------------------------------------------------
#ifdef DEBUG
// Set the environment variable GECKO_VERIFY_REFLOW_FLAGS to one or
// more of the following flags (comma separated) for handy debug
// output.
static VerifyReflowFlags gVerifyReflowFlags;
struct VerifyReflowFlagData {
const char* name;
VerifyReflowFlags bit;
};
static const VerifyReflowFlagData gFlags[] = {
// clang-format off
{ "verify", VerifyReflowFlags::On },
{ "reflow", VerifyReflowFlags::Noisy },
{ "all", VerifyReflowFlags::All },
{ "list-commands", VerifyReflowFlags::DumpCommands },
{ "noisy-commands", VerifyReflowFlags::NoisyCommands },
{ "really-noisy-commands", VerifyReflowFlags::ReallyNoisyCommands },
{ "resize", VerifyReflowFlags::DuringResizeReflow },
// clang-format on
};
# define NUM_VERIFY_REFLOW_FLAGS (sizeof(gFlags) / sizeof(gFlags[0]))
static void ShowVerifyReflowFlags() {
printf("Here are the available GECKO_VERIFY_REFLOW_FLAGS:\n");
const VerifyReflowFlagData* flag = gFlags;
const VerifyReflowFlagData* limit = gFlags + NUM_VERIFY_REFLOW_FLAGS;
while (flag < limit) {
printf(" %s\n", flag->name);
++flag;
}
printf("Note: GECKO_VERIFY_REFLOW_FLAGS is a comma separated list of flag\n");
printf("names (no whitespace)\n");
}
#endif
//========================================================================
//========================================================================
//========================================================================
#ifdef MOZ_REFLOW_PERF
class ReflowCountMgr;
static const char kGrandTotalsStr[] = "Grand Totals";
// Counting Class
class ReflowCounter {
public:
explicit ReflowCounter(ReflowCountMgr* aMgr = nullptr);
~ReflowCounter();
void ClearTotals();
void DisplayTotals(const char* aStr);
void DisplayDiffTotals(const char* aStr);
void DisplayHTMLTotals(const char* aStr);
void Add() { mTotal++; }
void Add(uint32_t aTotal) { mTotal += aTotal; }
void CalcDiffInTotals();
void SetTotalsCache();
void SetMgr(ReflowCountMgr* aMgr) { mMgr = aMgr; }
uint32_t GetTotal() { return mTotal; }
protected:
void DisplayTotals(uint32_t aTotal, const char* aTitle);
void DisplayHTMLTotals(uint32_t aTotal, const char* aTitle);
uint32_t mTotal;
uint32_t mCacheTotal;
ReflowCountMgr* mMgr; // weak reference (don't delete)
};
// Counting Class
class IndiReflowCounter {
public:
explicit IndiReflowCounter(ReflowCountMgr* aMgr = nullptr)
: mFrame(nullptr),
mCount(0),
mMgr(aMgr),
mCounter(aMgr),
mHasBeenOutput(false) {}
virtual ~IndiReflowCounter() {}
nsAutoString mName;
nsIFrame* mFrame; // weak reference (don't delete)
int32_t mCount;
ReflowCountMgr* mMgr; // weak reference (don't delete)
ReflowCounter mCounter;
bool mHasBeenOutput;
};
//--------------------
// Manager Class
//--------------------
class ReflowCountMgr {
public:
ReflowCountMgr();
virtual ~ReflowCountMgr();
void ClearTotals();
void ClearGrandTotals();
void DisplayTotals(const char* aStr);
void DisplayHTMLTotals(const char* aStr);
void DisplayDiffsInTotals();
void Add(const char* aName, nsIFrame* aFrame);
ReflowCounter* LookUp(const char* aName);
void PaintCount(const char* aName, gfxContext* aRenderingContext,
nsPresContext* aPresContext, nsIFrame* aFrame,
const nsPoint& aOffset, uint32_t aColor);
FILE* GetOutFile() { return mFD; }
void SetPresContext(nsPresContext* aPresContext) {
mPresContext = aPresContext; // weak reference
}
void SetPresShell(PresShell* aPresShell) {
mPresShell = aPresShell; // weak reference
}
void SetDumpFrameCounts(bool aVal) { mDumpFrameCounts = aVal; }
void SetDumpFrameByFrameCounts(bool aVal) { mDumpFrameByFrameCounts = aVal; }
void SetPaintFrameCounts(bool aVal) { mPaintFrameByFrameCounts = aVal; }
bool IsPaintingFrameCounts() { return mPaintFrameByFrameCounts; }
protected:
void DisplayTotals(uint32_t aTotal, uint32_t* aDupArray, char* aTitle);
void DisplayHTMLTotals(uint32_t aTotal, uint32_t* aDupArray, char* aTitle);
void DoGrandTotals();
void DoIndiTotalsTree();
// HTML Output Methods
void DoGrandHTMLTotals();
nsClassHashtable<nsCharPtrHashKey, ReflowCounter> mCounts;
nsClassHashtable<nsCharPtrHashKey, IndiReflowCounter> mIndiFrameCounts;
FILE* mFD;
bool mDumpFrameCounts;
bool mDumpFrameByFrameCounts;
bool mPaintFrameByFrameCounts;
bool mCycledOnce;
// Root Frame for Individual Tracking
nsPresContext* mPresContext;
PresShell* mPresShell;
// ReflowCountMgr gReflowCountMgr;
};
#endif
//========================================================================
// comment out to hide caret
#define SHOW_CARET
// The upper bound on the amount of time to spend reflowing, in
// microseconds. When this bound is exceeded and reflow commands are
// still queued up, a reflow event is posted. The idea is for reflow
// to not hog the processor beyond the time specifed in
// gMaxRCProcessingTime. This data member is initialized from the
// layout.reflow.timeslice pref.
#define NS_MAX_REFLOW_TIME 1000000
static int32_t gMaxRCProcessingTime = -1;
struct nsCallbackEventRequest {
nsIReflowCallback* callback;
nsCallbackEventRequest* next;
};
// ----------------------------------------------------------------------------
//
// NOTE(emilio): It'd be nice for this to assert that our document isn't in the
// bfcache, but font pref changes don't care about that, and maybe / probably
// shouldn't.
#ifdef DEBUG
# define ASSERT_REFLOW_SCHEDULED_STATE() \
{ \
if (ObservingLayoutFlushes()) { \
MOZ_ASSERT( \
mDocument->GetBFCacheEntry() || \
mPresContext->RefreshDriver()->IsLayoutFlushObserver(this), \
"Unexpected state"); \
} else { \
MOZ_ASSERT( \
!mPresContext->RefreshDriver()->IsLayoutFlushObserver(this), \
"Unexpected state"); \
} \
}
#else
# define ASSERT_REFLOW_SCHEDULED_STATE() /* nothing */
#endif
class nsAutoCauseReflowNotifier {
public:
explicit nsAutoCauseReflowNotifier(PresShell* aPresShell)
: mPresShell(aPresShell) {
mPresShell->WillCauseReflow();
}
~nsAutoCauseReflowNotifier() {
// This check should not be needed. Currently the only place that seem
// to need it is the code that deals with bug 337586.
if (!mPresShell->mHaveShutDown) {
mPresShell->DidCauseReflow();
} else {
nsContentUtils::RemoveScriptBlocker();
}
}
PresShell* mPresShell;
};
class MOZ_STACK_CLASS nsPresShellEventCB : public EventDispatchingCallback {
public:
explicit nsPresShellEventCB(PresShell* aPresShell) : mPresShell(aPresShell) {}
MOZ_CAN_RUN_SCRIPT
virtual void HandleEvent(EventChainPostVisitor& aVisitor) override {
if (aVisitor.mPresContext && aVisitor.mEvent->mClass != eBasicEventClass) {
if (aVisitor.mEvent->mMessage == eMouseDown ||
aVisitor.mEvent->mMessage == eMouseUp) {
// Mouse-up and mouse-down events call nsFrame::HandlePress/Release
// which call GetContentOffsetsFromPoint which requires up-to-date
// layout. Bring layout up-to-date now so that GetCurrentEventFrame()
// below will return a real frame and we don't have to worry about
// destroying it by flushing later.
MOZ_KnownLive(mPresShell)->FlushPendingNotifications(FlushType::Layout);
} else if (aVisitor.mEvent->mMessage == eWheel &&
aVisitor.mEventStatus != nsEventStatus_eConsumeNoDefault) {
nsIFrame* frame = mPresShell->GetCurrentEventFrame();
if (frame) {
// chrome (including addons) should be able to know if content
// handles both D3E "wheel" event and legacy mouse scroll events.
// We should dispatch legacy mouse events before dispatching the
// "wheel" event into system group.
RefPtr<EventStateManager> esm =
aVisitor.mPresContext->EventStateManager();
esm->DispatchLegacyMouseScrollEvents(
frame, aVisitor.mEvent->AsWheelEvent(), &aVisitor.mEventStatus);
}
}
nsIFrame* frame = mPresShell->GetCurrentEventFrame();
if (!frame && (aVisitor.mEvent->mMessage == eMouseUp ||
aVisitor.mEvent->mMessage == eTouchEnd)) {
// Redirect BUTTON_UP and TOUCH_END events to the root frame to ensure
// that capturing is released.
frame = mPresShell->GetRootFrame();
}
if (frame) {
frame->HandleEvent(MOZ_KnownLive(aVisitor.mPresContext),
aVisitor.mEvent->AsGUIEvent(),
&aVisitor.mEventStatus);
}
}
}
RefPtr<PresShell> mPresShell;
};
class nsBeforeFirstPaintDispatcher : public Runnable {
public:
explicit nsBeforeFirstPaintDispatcher(Document* aDocument)
: mozilla::Runnable("nsBeforeFirstPaintDispatcher"),
mDocument(aDocument) {}
// Fires the "before-first-paint" event so that interested parties (right now,
// the mobile browser) are aware of it.
NS_IMETHOD Run() override {
nsCOMPtr<nsIObserverService> observerService =
mozilla::services::GetObserverService();
if (observerService) {
observerService->NotifyObservers(ToSupports(mDocument),
"before-first-paint", nullptr);
}
return NS_OK;
}
private:
RefPtr<Document> mDocument;
};
// This is a helper class to track whether the targeted frame is destroyed after
// dispatching pointer events. In that case, we need the original targeted
// content so that we can dispatch the mouse events to it.
class MOZ_STACK_CLASS AutoPointerEventTargetUpdater final {
public:
AutoPointerEventTargetUpdater(PresShell* aShell, WidgetEvent* aEvent,
nsIFrame* aFrame, nsIContent** aTargetContent) {
MOZ_ASSERT(aEvent);
if (!aTargetContent || aEvent->mClass != ePointerEventClass) {
// Make the destructor happy.
mTargetContent = nullptr;
return;
}
MOZ_ASSERT(aShell);
MOZ_ASSERT(aFrame);
MOZ_ASSERT(!aFrame->GetContent() ||
aShell->GetDocument() == aFrame->GetContent()->OwnerDoc());
MOZ_ASSERT(StaticPrefs::dom_w3c_pointer_events_enabled());
mShell = aShell;
mWeakFrame = aFrame;
mTargetContent = aTargetContent;
aShell->mPointerEventTarget = aFrame->GetContent();
}
~AutoPointerEventTargetUpdater() {
if (!mTargetContent || !mShell || mWeakFrame.IsAlive()) {
return;
}
mShell->mPointerEventTarget.swap(*mTargetContent);
}
private:
RefPtr<PresShell> mShell;
AutoWeakFrame mWeakFrame;
nsIContent** mTargetContent;
};
void PresShell::DirtyRootsList::Add(nsIFrame* aFrame) {
// Is this root already scheduled for reflow?
// FIXME: This could possibly be changed to a uniqueness assertion, with some
// work in ResizeReflowIgnoreOverride (and maybe others?)
if (mList.Contains(aFrame)) {
// We don't expect frame to change depths.
MOZ_ASSERT(aFrame->GetDepthInFrameTree() ==
mList[mList.IndexOf(aFrame)].mDepth);
return;
}
mList.InsertElementSorted(
FrameAndDepth{aFrame, aFrame->GetDepthInFrameTree()},
FrameAndDepth::CompareByReverseDepth{});
}
void PresShell::DirtyRootsList::Remove(nsIFrame* aFrame) {
mList.RemoveElement(aFrame);
}
nsIFrame* PresShell::DirtyRootsList::PopShallowestRoot() {
// List is sorted in order of decreasing depth, so there are no deeper
// frames than the last one.
const FrameAndDepth& lastFAD = mList.LastElement();
nsIFrame* frame = lastFAD.mFrame;
// We don't expect frame to change depths.
MOZ_ASSERT(frame->GetDepthInFrameTree() == lastFAD.mDepth);
mList.RemoveLastElement();
return frame;
}
void PresShell::DirtyRootsList::Clear() { mList.Clear(); }
bool PresShell::DirtyRootsList::Contains(nsIFrame* aFrame) const {
return mList.Contains(aFrame);
}
bool PresShell::DirtyRootsList::IsEmpty() const { return mList.IsEmpty(); }
bool PresShell::DirtyRootsList::FrameIsAncestorOfDirtyRoot(
nsIFrame* aFrame) const {
MOZ_ASSERT(aFrame);
// Look for a path from any dirty roots to aFrame, following GetParent().
// This check mirrors what FrameNeedsReflow() would have done if the reflow
// root didn't get in the way.
for (nsIFrame* dirtyFrame : mList) {
do {
if (dirtyFrame == aFrame) {
return true;
}
dirtyFrame = dirtyFrame->GetParent();
} while (dirtyFrame);
}
return false;
}
bool PresShell::sDisableNonTestMouseEvents = false;
LazyLogModule PresShell::gLog("PresShell");
TimeStamp PresShell::EventHandler::sLastInputCreated;
TimeStamp PresShell::EventHandler::sLastInputProcessed;
StaticRefPtr<Element> PresShell::EventHandler::sLastKeyDownEventTargetElement;
bool PresShell::sProcessInteractable = false;
static bool gVerifyReflowEnabled;
bool PresShell::GetVerifyReflowEnable() {
#ifdef DEBUG
static bool firstTime = true;
if (firstTime) {
firstTime = false;
char* flags = PR_GetEnv("GECKO_VERIFY_REFLOW_FLAGS");
if (flags) {
bool error = false;
for (;;) {
char* comma = PL_strchr(flags, ',');
if (comma) *comma = '\0';
bool found = false;
const VerifyReflowFlagData* flag = gFlags;
const VerifyReflowFlagData* limit = gFlags + NUM_VERIFY_REFLOW_FLAGS;
while (flag < limit) {
if (PL_strcasecmp(flag->name, flags) == 0) {
gVerifyReflowFlags |= flag->bit;
found = true;
break;
}
++flag;
}
if (!found) error = true;
if (!comma) break;
*comma = ',';
flags = comma + 1;
}
if (error) ShowVerifyReflowFlags();
}
if (VerifyReflowFlags::On & gVerifyReflowFlags) {
gVerifyReflowEnabled = true;
printf("Note: verifyreflow is enabled");
if (VerifyReflowFlags::Noisy & gVerifyReflowFlags) {
printf(" (noisy)");
}
if (VerifyReflowFlags::All & gVerifyReflowFlags) {
printf(" (all)");
}
if (VerifyReflowFlags::DumpCommands & gVerifyReflowFlags) {
printf(" (show reflow commands)");
}
if (VerifyReflowFlags::NoisyCommands & gVerifyReflowFlags) {
printf(" (noisy reflow commands)");
if (VerifyReflowFlags::ReallyNoisyCommands & gVerifyReflowFlags) {
printf(" (REALLY noisy reflow commands)");
}
}
printf("\n");
}
}
#endif
return gVerifyReflowEnabled;
}
void PresShell::SetVerifyReflowEnable(bool aEnabled) {
gVerifyReflowEnabled = aEnabled;
}
void PresShell::AddAutoWeakFrame(AutoWeakFrame* aWeakFrame) {
if (aWeakFrame->GetFrame()) {
aWeakFrame->GetFrame()->AddStateBits(NS_FRAME_EXTERNAL_REFERENCE);
}
aWeakFrame->SetPreviousWeakFrame(mAutoWeakFrames);
mAutoWeakFrames = aWeakFrame;
}
void PresShell::AddWeakFrame(WeakFrame* aWeakFrame) {
if (aWeakFrame->GetFrame()) {
aWeakFrame->GetFrame()->AddStateBits(NS_FRAME_EXTERNAL_REFERENCE);
}
MOZ_ASSERT(!mWeakFrames.GetEntry(aWeakFrame));
mWeakFrames.PutEntry(aWeakFrame);
}
void PresShell::RemoveAutoWeakFrame(AutoWeakFrame* aWeakFrame) {
if (mAutoWeakFrames == aWeakFrame) {
mAutoWeakFrames = aWeakFrame->GetPreviousWeakFrame();
return;
}
AutoWeakFrame* nextWeak = mAutoWeakFrames;
while (nextWeak && nextWeak->GetPreviousWeakFrame() != aWeakFrame) {
nextWeak = nextWeak->GetPreviousWeakFrame();
}
if (nextWeak) {
nextWeak->SetPreviousWeakFrame(aWeakFrame->GetPreviousWeakFrame());
}
}
void PresShell::RemoveWeakFrame(WeakFrame* aWeakFrame) {
MOZ_ASSERT(mWeakFrames.GetEntry(aWeakFrame));
mWeakFrames.RemoveEntry(aWeakFrame);
}
already_AddRefed<nsFrameSelection> PresShell::FrameSelection() {
RefPtr<nsFrameSelection> ret = mSelection;
return ret.forget();
}
//----------------------------------------------------------------------
static uint32_t sNextPresShellId;
/* static */
bool PresShell::AccessibleCaretEnabled(nsIDocShell* aDocShell) {
// If the pref forces it on, then enable it.
if (StaticPrefs::layout_accessiblecaret_enabled()) {
return true;
}
// If the touch pref is on, and touch events are enabled (this depends
// on the specific device running), then enable it.
if (StaticPrefs::layout_accessiblecaret_enabled_on_touch() &&
dom::TouchEvent::PrefEnabled(aDocShell)) {
return true;
}
// Otherwise, disabled.
return false;
}
PresShell::PresShell()
: mViewManager(nullptr),
mFrameManager(nullptr),
mAutoWeakFrames(nullptr),
#ifdef ACCESSIBILITY
mDocAccessible(nullptr),
#endif // #ifdef ACCESSIBILITY
mCurrentEventFrame(nullptr),
mMouseLocation(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE),
mPaintCount(0),
mAPZFocusSequenceNumber(0),
mCanvasBackgroundColor(NS_RGBA(0, 0, 0, 0)),
mActiveSuppressDisplayport(0),
mPresShellId(sNextPresShellId++),
mFontSizeInflationEmPerLine(0),
mFontSizeInflationMinTwips(0),
mFontSizeInflationLineThreshold(0),
mSelectionFlags(nsISelectionDisplay::DISPLAY_TEXT |
nsISelectionDisplay::DISPLAY_IMAGES),
mChangeNestCount(0),
mRenderingStateFlags(RenderingStateFlags::None),
mInFlush(false),
mCaretEnabled(false),
mNeedLayoutFlush(true),
mNeedStyleFlush(true),
mNeedThrottledAnimationFlush(true),
mVisualViewportSizeSet(false),
mDidInitialize(false),
mIsDestroying(false),
mIsReflowing(false),
mIsObservingDocument(false),
mForbiddenToFlush(false),
mIsDocumentGone(false),
mHaveShutDown(false),
mPaintingSuppressed(false),
mLastRootReflowHadUnconstrainedBSize(false),
mShouldUnsuppressPainting(false),
mIgnoreFrameDestruction(false),
mIsActive(true),
mFrozen(false),
mIsFirstPaint(true), // FIXME/bug 735029: find a better solution
mObservesMutationsForPrint(false),
mWasLastReflowInterrupted(false),
mObservingStyleFlushes(false),
mObservingLayoutFlushes(false),
mResizeEventPending(false),
mFontSizeInflationForceEnabled(false),
mFontSizeInflationDisabledInMasterProcess(false),
mFontSizeInflationEnabled(false),
mPaintingIsFrozen(false),
mIsNeverPainting(false),
mResolutionUpdated(false),
mResolutionUpdatedByApz(false),
mUnderHiddenEmbedderElement(false),
mDocumentLoading(false),
mNoDelayedMouseEvents(false),
mNoDelayedKeyEvents(false),
mApproximateFrameVisibilityVisited(false),
mNextPaintCompressed(false),
mHasCSSBackgroundColor(true),
mIsLastChromeOnlyEscapeKeyConsumed(false),
mHasReceivedPaintMessage(false),
mIsLastKeyDownCanceled(false),
mHasHandledUserInput(false),
mForceDispatchKeyPressEventsForNonPrintableKeys(false),
mForceUseLegacyKeyCodeAndCharCodeValues(false),
mInitializedWithKeyPressEventDispatchingBlacklist(false),
mForceUseLegacyNonPrimaryDispatch(false),
mInitializedWithClickEventDispatchingBlacklist(false) {
MOZ_LOG(gLog, LogLevel::Debug, ("PresShell::PresShell this=%p", this));
#ifdef MOZ_REFLOW_PERF
mReflowCountMgr = MakeUnique<ReflowCountMgr>();
mReflowCountMgr->SetPresContext(mPresContext);
mReflowCountMgr->SetPresShell(this);
#endif
mLastOSWake = mLoadBegin = TimeStamp::Now();
PodZero(&mReqsPerFlush);
PodZero(&mFlushesPerTick);
PointerEventHandler::Initialize();
}
NS_INTERFACE_TABLE_HEAD(PresShell)
NS_INTERFACE_TABLE_BEGIN
// In most cases, PresShell should be treated as concrete class, but need to
// QI for weak reference. Therefore, the case needed by do_QueryReferent()
// should be tested first.
NS_INTERFACE_TABLE_ENTRY(PresShell, PresShell)
NS_INTERFACE_TABLE_ENTRY(PresShell, nsIDocumentObserver)
NS_INTERFACE_TABLE_ENTRY(PresShell, nsISelectionController)
NS_INTERFACE_TABLE_ENTRY(PresShell, nsISelectionDisplay)
NS_INTERFACE_TABLE_ENTRY(PresShell, nsIObserver)
NS_INTERFACE_TABLE_ENTRY(PresShell, nsISupportsWeakReference)
NS_INTERFACE_TABLE_ENTRY(PresShell, nsIMutationObserver)
NS_INTERFACE_TABLE_ENTRY_AMBIGUOUS(PresShell, nsISupports, nsIObserver)
NS_INTERFACE_TABLE_END
NS_INTERFACE_TABLE_TO_MAP_SEGUE
NS_INTERFACE_MAP_END
NS_IMPL_ADDREF(PresShell)
NS_IMPL_RELEASE(PresShell)
PresShell::~PresShell() {
MOZ_RELEASE_ASSERT(!mForbiddenToFlush,
"Flag should only be set temporarily, while doing things "
"that shouldn't cause destruction");
MOZ_LOG(gLog, LogLevel::Debug, ("PresShell::~PresShell this=%p", this));
if (!mHaveShutDown) {
MOZ_ASSERT_UNREACHABLE("Someone did not call PresShell::Destroy()");
Destroy();
}
NS_ASSERTION(mCurrentEventContentStack.Count() == 0,
"Huh, event content left on the stack in pres shell dtor!");
NS_ASSERTION(mFirstCallbackEventRequest == nullptr &&
mLastCallbackEventRequest == nullptr,
"post-reflow queues not empty. This means we're leaking");
// Verify that if painting was frozen, but we're being removed from the tree,
// that we now re-enable painting on our refresh driver, since it may need to
// be re-used by another presentation.
if (mPaintingIsFrozen) {
mPresContext->RefreshDriver()->Thaw();
}
MOZ_ASSERT(mAllocatedPointers.IsEmpty(),
"Some pres arena objects were not freed");
mFrameManager = nullptr;
mFrameConstructor = nullptr;
mCurrentEventContent = nullptr;
}
/**
* Initialize the presentation shell. Create view manager and style
* manager.
* Note this can't be merged into our constructor because caret initialization
* calls AddRef() on us.
*/
void PresShell::Init(Document* aDocument, nsPresContext* aPresContext,
nsViewManager* aViewManager) {
MOZ_ASSERT(aDocument, "null ptr");
MOZ_ASSERT(aPresContext, "null ptr");
MOZ_ASSERT(aViewManager, "null ptr");
MOZ_ASSERT(!mDocument, "already initialized");
if (!aDocument || !aPresContext || !aViewManager || mDocument) {
return;
}
mDocument = aDocument;
mViewManager = aViewManager;
// mDocument is now set. It might have a display document whose "need layout/
// style" flush flags are not set, but ours will be set. To keep these
// consistent, call the flag setting functions to propagate those flags up
// to the display document.
SetNeedLayoutFlush();
SetNeedStyleFlush();
// Create our frame constructor.
mFrameConstructor = MakeUnique<nsCSSFrameConstructor>(mDocument, this);
mFrameManager = mFrameConstructor.get();
// The document viewer owns both view manager and pres shell.
mViewManager->SetPresShell(this);
// Bind the context to the presentation shell.
mPresContext = aPresContext;
mPresContext->AttachPresShell(this);
mPresContext->DeviceContext()->InitFontCache();
// FIXME(emilio, bug 1544185): Some Android code somehow depends on the shell
// being eagerly registered as a style flush observer. This shouldn't be
// needed otherwise.
EnsureStyleFlush();
// Add the preference style sheet.
UpdatePreferenceStyles();
bool accessibleCaretEnabled =
AccessibleCaretEnabled(mDocument->GetDocShell());
if (accessibleCaretEnabled) {
// Need to happen before nsFrameSelection has been set up.
mAccessibleCaretEventHub = new AccessibleCaretEventHub(this);
}
mSelection = new nsFrameSelection();
RefPtr<nsFrameSelection> frameSelection = mSelection;
frameSelection->Init(this, nullptr, accessibleCaretEnabled);
// Important: this has to happen after the selection has been set up
#ifdef SHOW_CARET
// make the caret
mCaret = new nsCaret();
mCaret->Init(this);
mOriginalCaret = mCaret;
// SetCaretEnabled(true); // make it show in browser windows
#endif
// set up selection to be displayed in document
// Don't enable selection for print media
nsPresContext::nsPresContextType type = aPresContext->Type();
if (type != nsPresContext::eContext_PrintPreview &&
type != nsPresContext::eContext_Print)
SetDisplaySelection(nsISelectionController::SELECTION_DISABLED);
if (gMaxRCProcessingTime == -1) {
gMaxRCProcessingTime =
Preferences::GetInt("layout.reflow.timeslice", NS_MAX_REFLOW_TIME);
}
if (nsStyleSheetService* ss = nsStyleSheetService::GetInstance()) {
ss->RegisterPresShell(this);
}
{
nsCOMPtr<nsIObserverService> os = mozilla::services::GetObserverService();
if (os) {
os->AddObserver(this, "memory-pressure", false);
os->AddObserver(this, NS_WIDGET_WAKE_OBSERVER_TOPIC, false);
if (XRE_IsParentProcess() && !sProcessInteractable) {
os->AddObserver(this, "sessionstore-one-or-no-tab-restored", false);
}
os->AddObserver(this, "font-info-updated", false);
}
}
#ifdef MOZ_REFLOW_PERF
if (mReflowCountMgr) {
bool paintFrameCounts =
Preferences::GetBool("layout.reflow.showframecounts");
bool dumpFrameCounts =
Preferences::GetBool("layout.reflow.dumpframecounts");
bool dumpFrameByFrameCounts =
Preferences::GetBool("layout.reflow.dumpframebyframecounts");
mReflowCountMgr->SetDumpFrameCounts(dumpFrameCounts);
mReflowCountMgr->SetDumpFrameByFrameCounts(dumpFrameByFrameCounts);
mReflowCountMgr->SetPaintFrameCounts(paintFrameCounts);
}
#endif
if (mDocument->HasAnimationController()) {
SMILAnimationController* animCtrl = mDocument->GetAnimationController();
animCtrl->NotifyRefreshDriverCreated(GetPresContext()->RefreshDriver());
}
for (DocumentTimeline* timeline : mDocument->Timelines()) {
timeline->NotifyRefreshDriverCreated(GetPresContext()->RefreshDriver());
}
// Get our activeness from the docShell.
QueryIsActive();
// Setup our font inflation preferences.
mFontSizeInflationEmPerLine = StaticPrefs::font_size_inflation_emPerLine();
mFontSizeInflationMinTwips = StaticPrefs::font_size_inflation_minTwips();
mFontSizeInflationLineThreshold =
StaticPrefs::font_size_inflation_lineThreshold();
mFontSizeInflationForceEnabled =
StaticPrefs::font_size_inflation_forceEnabled();
mFontSizeInflationDisabledInMasterProcess =
StaticPrefs::font_size_inflation_disabledInMasterProcess();
// We'll compute the font size inflation state in Initialize(), when we know
// the document type.
mTouchManager.Init(this, mDocument);
if (mPresContext->IsRootContentDocumentCrossProcess()) {
mZoomConstraintsClient = new ZoomConstraintsClient();
mZoomConstraintsClient->Init(this, mDocument);
// We call this to create mMobileViewportManager, if it is needed.
UpdateViewportOverridden(false);
}
if (nsCOMPtr<nsIDocShell> docShell = mPresContext->GetDocShell()) {
BrowsingContext* bc = docShell->GetBrowsingContext();
bool embedderFrameIsHidden = true;
if (Element* embedderElement = bc->GetEmbedderElement()) {
if (auto embedderFrame = embedderElement->GetPrimaryFrame()) {
embedderFrameIsHidden = !embedderFrame->StyleVisibility()->IsVisible();
}
}
if (BrowsingContext* parent = bc->GetParent()) {
if (nsCOMPtr<nsIDocShell> parentDocShell = parent->GetDocShell()) {
if (PresShell* parentPresShell = parentDocShell->GetPresShell()) {
mUnderHiddenEmbedderElement =
parentPresShell->IsUnderHiddenEmbedderElement() ||
embedderFrameIsHidden;
}
}
}
}
}
enum TextPerfLogType { eLog_reflow, eLog_loaddone, eLog_totals };
static void LogTextPerfStats(gfxTextPerfMetrics* aTextPerf,
PresShell* aPresShell,
const gfxTextPerfMetrics::TextCounts& aCounts,
float aTime, TextPerfLogType aLogType,
const char* aURL) {
LogModule* tpLog = gfxPlatform::GetLog(eGfxLog_textperf);
// ignore XUL contexts unless at debug level
mozilla::LogLevel logLevel = LogLevel::Warning;
if (aCounts.numContentTextRuns == 0) {
logLevel = LogLevel::Debug;
}
if (!MOZ_LOG_TEST(tpLog, logLevel)) {
return;
}
char prefix[256];
switch (aLogType) {
case eLog_reflow:
SprintfLiteral(prefix, "(textperf-reflow) %p time-ms: %7.0f", aPresShell,
aTime);
break;
case eLog_loaddone:
SprintfLiteral(prefix, "(textperf-loaddone) %p time-ms: %7.0f",
aPresShell, aTime);
break;
default:
MOZ_ASSERT(aLogType == eLog_totals, "unknown textperf log type");
SprintfLiteral(prefix, "(textperf-totals) %p", aPresShell);
}
double hitRatio = 0.0;
uint32_t lookups = aCounts.wordCacheHit + aCounts.wordCacheMiss;
if (lookups) {
hitRatio = double(aCounts.wordCacheHit) / double(lookups);
}
if (aLogType == eLog_loaddone) {
MOZ_LOG(
tpLog, logLevel,
("%s reflow: %d chars: %d "
"[%s] "
"content-textruns: %d chrome-textruns: %d "
"max-textrun-len: %d "
"word-cache-lookups: %d word-cache-hit-ratio: %4.3f "
"word-cache-space: %d word-cache-long: %d "
"pref-fallbacks: %d system-fallbacks: %d "
"textruns-const: %d textruns-destr: %d "
"generic-lookups: %d "
"cumulative-textruns-destr: %d\n",
prefix, aTextPerf->reflowCount, aCounts.numChars, (aURL ? aURL : ""),
aCounts.numContentTextRuns, aCounts.numChromeTextRuns,
aCounts.maxTextRunLen, lookups, hitRatio, aCounts.wordCacheSpaceRules,
aCounts.wordCacheLong, aCounts.fallbackPrefs, aCounts.fallbackSystem,
aCounts.textrunConst, aCounts.textrunDestr, aCounts.genericLookups,
aTextPerf->cumulative.textrunDestr));
} else {
MOZ_LOG(
tpLog, logLevel,
("%s reflow: %d chars: %d "
"content-textruns: %d chrome-textruns: %d "
"max-textrun-len: %d "
"word-cache-lookups: %d word-cache-hit-ratio: %4.3f "
"word-cache-space: %d word-cache-long: %d "
"pref-fallbacks: %d system-fallbacks: %d "
"textruns-const: %d textruns-destr: %d "
"generic-lookups: %d "
"cumulative-textruns-destr: %d\n",
prefix, aTextPerf->reflowCount, aCounts.numChars,
aCounts.numContentTextRuns, aCounts.numChromeTextRuns,
aCounts.maxTextRunLen, lookups, hitRatio, aCounts.wordCacheSpaceRules,
aCounts.wordCacheLong, aCounts.fallbackPrefs, aCounts.fallbackSystem,
aCounts.textrunConst, aCounts.textrunDestr, aCounts.genericLookups,
aTextPerf->cumulative.textrunDestr));
}
}
void PresShell::Destroy() {
// Do not add code before this line please!
if (mHaveShutDown) {
return;
}
NS_ASSERTION(!nsContentUtils::IsSafeToRunScript(),
"destroy called on presshell while scripts not blocked");
AUTO_PROFILER_LABEL("PresShell::Destroy", LAYOUT);
// dump out cumulative text perf metrics
gfxTextPerfMetrics* tp;
if (mPresContext && (tp = mPresContext->GetTextPerfMetrics())) {
tp->Accumulate();
if (tp->cumulative.numChars > 0) {
LogTextPerfStats(tp, this, tp->cumulative, 0.0, eLog_totals, nullptr);
}
}
if (mPresContext) {
if (gfxUserFontSet* fs = mPresContext->GetUserFontSet()) {
uint32_t fontCount;
uint64_t fontSize;
fs->GetLoadStatistics(fontCount, fontSize);
Telemetry::Accumulate(Telemetry::WEBFONT_PER_PAGE, fontCount);
Telemetry::Accumulate(Telemetry::WEBFONT_SIZE_PER_PAGE,
uint32_t(fontSize / 1024));
} else {
Telemetry::Accumulate(Telemetry::WEBFONT_PER_PAGE, 0);
Telemetry::Accumulate(Telemetry::WEBFONT_SIZE_PER_PAGE, 0);
}
}
#ifdef MOZ_REFLOW_PERF
DumpReflows();
mReflowCountMgr = nullptr;
#endif
if (mZoomConstraintsClient) {
mZoomConstraintsClient->Destroy();
mZoomConstraintsClient = nullptr;
}
if (mMobileViewportManager) {
mMobileViewportManager->Destroy();
mMobileViewportManager = nullptr;
mMVMContext = nullptr;
}
#ifdef ACCESSIBILITY
if (mDocAccessible) {
# ifdef DEBUG
if (a11y::logging::IsEnabled(a11y::logging::eDocDestroy))
a11y::logging::DocDestroy("presshell destroyed", mDocument);
# endif
mDocAccessible->Shutdown();
mDocAccessible = nullptr;
}
#endif // ACCESSIBILITY
MaybeReleaseCapturingContent();
EventHandler::OnPresShellDestroy(mDocument);
if (mContentToScrollTo) {
mContentToScrollTo->DeleteProperty(nsGkAtoms::scrolling);
mContentToScrollTo = nullptr;
}
if (mPresContext) {
// We need to notify the destroying the nsPresContext to ESM for
// suppressing to use from ESM.
mPresContext->EventStateManager()->NotifyDestroyPresContext(mPresContext);
}
if (nsStyleSheetService* ss = nsStyleSheetService::GetInstance()) {
ss->UnregisterPresShell(this);
}
{
nsCOMPtr<nsIObserverService> os = mozilla::services::GetObserverService();
if (os) {
os->RemoveObserver(this, "memory-pressure");
os->RemoveObserver(this, NS_WIDGET_WAKE_OBSERVER_TOPIC);
if (XRE_IsParentProcess()) {
os->RemoveObserver(this, "sessionstore-one-or-no-tab-restored");
}
os->RemoveObserver(this, "font-info-updated");
}
}
// If our paint suppression timer is still active, kill it.
if (mPaintSuppressionTimer) {
mPaintSuppressionTimer->Cancel();
mPaintSuppressionTimer = nullptr;
}
// Same for our reflow continuation timer
if (mReflowContinueTimer) {
mReflowContinueTimer->Cancel();
mReflowContinueTimer = nullptr;
}
if (mDelayedPaintTimer) {
mDelayedPaintTimer->Cancel();
mDelayedPaintTimer = nullptr;
}
mSynthMouseMoveEvent.Revoke();
mUpdateApproximateFrameVisibilityEvent.Revoke();
ClearApproximatelyVisibleFramesList(Some(OnNonvisible::DiscardImages));
if (mCaret) {
mCaret->Terminate();
mCaret = nullptr;
}
if (mSelection) {
RefPtr<nsFrameSelection> frameSelection = mSelection;
frameSelection->DisconnectFromPresShell();
}
if (mAccessibleCaretEventHub) {
mAccessibleCaretEventHub->Terminate();
mAccessibleCaretEventHub = nullptr;
}
// release our pref style sheet, if we have one still
//
// TODO(emilio): Should we move the preference sheet tracking to the Document?
RemovePreferenceStyles();
mIsDestroying = true;
// We can't release all the event content in
// mCurrentEventContentStack here since there might be code on the
// stack that will release the event content too. Double release
// bad!
// The frames will be torn down, so remove them from the current
// event frame stack (since they'd be dangling references if we'd
// leave them in) and null out the mCurrentEventFrame pointer as
// well.
mCurrentEventFrame = nullptr;
int32_t i, count = mCurrentEventFrameStack.Length();
for (i = 0; i < count; i++) {
mCurrentEventFrameStack[i] = nullptr;
}
mFramesToDirty.Clear();
mPendingScrollAnchorSelection.Clear();
mPendingScrollAnchorAdjustment.Clear();
if (mViewManager) {
// Clear the view manager's weak pointer back to |this| in case it
// was leaked.
mViewManager->SetPresShell(nullptr);
mViewManager = nullptr;
}
nsRefreshDriver* rd = GetPresContext()->RefreshDriver();
// This shell must be removed from the document before the frame
// hierarchy is torn down to avoid finding deleted frames through
// this presshell while the frames are being torn down
if (mDocument) {
NS_ASSERTION(mDocument->GetPresShell() == this, "Wrong shell?");
mDocument->ClearServoRestyleRoot();
mDocument->DeletePresShell();
if (mDocument->HasAnimationController()) {
mDocument->GetAnimationController()->NotifyRefreshDriverDestroying(rd);
}
for (DocumentTimeline* timeline : mDocument->Timelines()) {
timeline->NotifyRefreshDriverDestroying(rd);
}
}
if (mPresContext) {
rd->CancelPendingAnimationEvents(mPresContext->AnimationEventDispatcher());
}
// Revoke any pending events. We need to do this and cancel pending reflows
// before we destroy the frame manager, since apparently frame destruction
// sometimes spins the event queue when plug-ins are involved(!).
StopObservingRefreshDriver();
if (rd->GetPresContext() == GetPresContext()) {
rd->RevokeViewManagerFlush();
}
CancelAllPendingReflows();
CancelPostedReflowCallbacks();
// Destroy the frame manager. This will destroy the frame hierarchy
mFrameConstructor->WillDestroyFrameTree();
NS_WARNING_ASSERTION(!mAutoWeakFrames && mWeakFrames.IsEmpty(),
"Weak frames alive after destroying FrameManager");
while (mAutoWeakFrames) {
mAutoWeakFrames->Clear(this);
}
nsTArray<WeakFrame*> toRemove(mWeakFrames.Count());
for (auto iter = mWeakFrames.Iter(); !iter.Done(); iter.Next()) {
toRemove.AppendElement(iter.Get()->GetKey());
}
for (WeakFrame* weakFrame : toRemove) {
weakFrame->Clear(this);
}
if (mPresContext) {
// We hold a reference to the pres context, and it holds a weak link back
// to us. To avoid the pres context having a dangling reference, set its
// pres shell to nullptr
mPresContext->DetachPresShell();
}
mHaveShutDown = true;
mTouchManager.Destroy();
}
void PresShell::StopObservingRefreshDriver() {
nsRefreshDriver* rd = mPresContext->RefreshDriver();
if (mResizeEventPending) {
rd->RemoveResizeEventFlushObserver(this);
}
if (mObservingLayoutFlushes) {
rd->RemoveLayoutFlushObserver(this);
}
if (mObservingStyleFlushes) {
rd->RemoveStyleFlushObserver(this);
}
}
void PresShell::StartObservingRefreshDriver() {
nsRefreshDriver* rd = mPresContext->RefreshDriver();
if (mResizeEventPending) {
rd->AddResizeEventFlushObserver(this);
}
if (mObservingLayoutFlushes) {
rd->AddLayoutFlushObserver(this);
}
if (mObservingStyleFlushes) {
rd->AddStyleFlushObserver(this);
}
}
nsRefreshDriver* PresShell::GetRefreshDriver() const {
return mPresContext ? mPresContext->RefreshDriver() : nullptr;
}
void PresShell::SetAuthorStyleDisabled(bool aStyleDisabled) {
if (aStyleDisabled != StyleSet()->GetAuthorStyleDisabled()) {
StyleSet()->SetAuthorStyleDisabled(aStyleDisabled);
mDocument->ApplicableStylesChanged();
nsCOMPtr<nsIObserverService> observerService =
mozilla::services::GetObserverService();
if (observerService) {
observerService->NotifyObservers(
ToSupports(mDocument), "author-style-disabled-changed", nullptr);
}
}
}
bool PresShell::GetAuthorStyleDisabled() const {
return StyleSet()->GetAuthorStyleDisabled();
}
void PresShell::UpdatePreferenceStyles() {
if (!mDocument) {
return;
}
// If the document doesn't have a window there's no need to notify
// its presshell about changes to preferences since the document is
// in a state where it doesn't matter any more (see
// nsDocumentViewer::Close()).
if (!mDocument->GetWindow()) {
return;
}
// Documents in chrome shells do not have any preference style rules applied.
if (nsContentUtils::IsInChromeDocshell(mDocument)) {
return;
}
PreferenceSheet::EnsureInitialized();
auto cache = nsLayoutStylesheetCache::Singleton();
RefPtr<StyleSheet> newPrefSheet =
PreferenceSheet::ShouldUseChromePrefs(*mDocument)
? cache->ChromePreferenceSheet()
: cache->ContentPreferenceSheet();
if (mPrefStyleSheet == newPrefSheet) {
return;
}
RemovePreferenceStyles();
// NOTE(emilio): This sheet is added as an agent sheet, because we don't want
// it to be modifiable from devtools and similar, see bugs 1239336 and
// 1436782. I think it conceptually should be a user sheet, and could be
// without too much trouble I'd think.
StyleSet()->AppendStyleSheet(StyleOrigin::UserAgent, newPrefSheet);
mPrefStyleSheet = newPrefSheet;
}
void PresShell::RemovePreferenceStyles() {
if (mPrefStyleSheet) {
StyleSet()->RemoveStyleSheet(StyleOrigin::UserAgent, mPrefStyleSheet);
mPrefStyleSheet = nullptr;
}
}
void PresShell::AddUserSheet(StyleSheet* aSheet) {
// Make sure this does what nsDocumentViewer::CreateStyleSet does wrt
// ordering. We want this new sheet to come after all the existing stylesheet
// service sheets (which are at the start), but before other user sheets; see
// nsIStyleSheetService.idl for the ordering.
nsStyleSheetService* sheetService = nsStyleSheetService::GetInstance();
nsTArray<RefPtr<StyleSheet>>& userSheets = *sheetService->UserStyleSheets();
// Search for the place to insert the new user sheet. Since all of the
// stylesheet service provided user sheets should be at the start of the style
// set's list, and aSheet should be at the end of userSheets. Given that, we
// can find the right place to insert the new sheet based on the length of
// userSheets.
MOZ_ASSERT(aSheet);
MOZ_ASSERT(userSheets.LastElement() == aSheet);
size_t index = userSheets.Length() - 1;
// Assert that all of userSheets (except for the last, new element) matches up
// with what's in the style set.
for (size_t i = 0; i < index; ++i) {
MOZ_ASSERT(StyleSet()->SheetAt(StyleOrigin::User, i) == userSheets[i]);
}
if (index == static_cast<size_t>(StyleSet()->SheetCount(StyleOrigin::User))) {
StyleSet()->AppendStyleSheet(StyleOrigin::User, aSheet);
} else {
StyleSheet* ref = StyleSet()->SheetAt(StyleOrigin::User, index);
StyleSet()->InsertStyleSheetBefore(StyleOrigin::User, aSheet, ref);
}
mDocument->ApplicableStylesChanged();
}
void PresShell::AddAgentSheet(StyleSheet* aSheet) {
// Make sure this does what nsDocumentViewer::CreateStyleSet does
// wrt ordering.
StyleSet()->AppendStyleSheet(StyleOrigin::UserAgent, aSheet);
mDocument->ApplicableStylesChanged();
}
void PresShell::AddAuthorSheet(StyleSheet* aSheet) {
// Document specific "additional" Author sheets should be stronger than the
// ones added with the StyleSheetService.
StyleSheet* firstAuthorSheet = mDocument->GetFirstAdditionalAuthorSheet();
if (firstAuthorSheet) {
StyleSet()->InsertStyleSheetBefore(StyleOrigin::Author, aSheet,
firstAuthorSheet);
} else {
StyleSet()->AppendStyleSheet(StyleOrigin::Author, aSheet);
}
mDocument->ApplicableStylesChanged();
}
void PresShell::RemoveSheet(StyleOrigin aOrigin, StyleSheet* aSheet) {
StyleSet()->RemoveStyleSheet(aOrigin, aSheet);
mDocument->ApplicableStylesChanged();
}
NS_IMETHODIMP
PresShell::SetDisplaySelection(int16_t aToggle) {
RefPtr<nsFrameSelection> frameSelection = mSelection;
frameSelection->SetDisplaySelection(aToggle);
return NS_OK;
}
NS_IMETHODIMP
PresShell::GetDisplaySelection(int16_t* aToggle) {
RefPtr<nsFrameSelection> frameSelection = mSelection;
*aToggle = frameSelection->GetDisplaySelection();
return NS_OK;
}
NS_IMETHODIMP
PresShell::GetSelectionFromScript(RawSelectionType aRawSelectionType,
Selection** aSelection) {
if (!aSelection || !mSelection) return NS_ERROR_NULL_POINTER;
RefPtr<nsFrameSelection> frameSelection = mSelection;
RefPtr<Selection> selection =
frameSelection->GetSelection(ToSelectionType(aRawSelectionType));
if (!selection) {
return NS_ERROR_INVALID_ARG;
}
selection.forget(aSelection);
return NS_OK;
}
Selection* PresShell::GetSelection(RawSelectionType aRawSelectionType) {
if (!mSelection) {
return nullptr;
}
RefPtr<nsFrameSelection> frameSelection = mSelection;
return frameSelection->GetSelection(ToSelectionType(aRawSelectionType));
}
Selection* PresShell::GetCurrentSelection(SelectionType aSelectionType) {
if (!mSelection) return nullptr;
RefPtr<nsFrameSelection> frameSelection = mSelection;
return frameSelection->GetSelection(aSelectionType);
}
already_AddRefed<nsISelectionController>
PresShell::GetSelectionControllerForFocusedContent(
nsIContent** aFocusedContent) {
if (aFocusedContent) {
*aFocusedContent = nullptr;
}
if (mDocument) {
nsCOMPtr<nsPIDOMWindowOuter> focusedWindow;
nsCOMPtr<nsIContent> focusedContent = nsFocusManager::GetFocusedDescendant(
mDocument->GetWindow(), nsFocusManager::eOnlyCurrentWindow,
getter_AddRefs(focusedWindow));
if (focusedContent) {
nsIFrame* frame = focusedContent->GetPrimaryFrame();
if (frame) {
nsCOMPtr<nsISelectionController> selectionController;
frame->GetSelectionController(mPresContext,
getter_AddRefs(selectionController));
if (selectionController) {
if (aFocusedContent) {
focusedContent.forget(aFocusedContent);
}
return selectionController.forget();
}
}
}
}
nsCOMPtr<nsISelectionController> self(this);
return self.forget();
}
NS_IMETHODIMP
PresShell::ScrollSelectionIntoView(RawSelectionType aRawSelectionType,
SelectionRegion aRegion, int16_t aFlags) {
if (!mSelection) return NS_ERROR_NULL_POINTER;
RefPtr<nsFrameSelection> frameSelection = mSelection;
return frameSelection->ScrollSelectionIntoView(
ToSelectionType(aRawSelectionType), aRegion, aFlags);
}
NS_IMETHODIMP
PresShell::RepaintSelection(RawSelectionType aRawSelectionType) {
if (!mSelection) {
return NS_ERROR_NULL_POINTER;
}
if (MOZ_UNLIKELY(mIsDestroying)) {
return NS_OK;
}
RefPtr<nsFrameSelection> frameSelection = mSelection;
return frameSelection->RepaintSelection(ToSelectionType(aRawSelectionType));
}
// Make shell be a document observer
void PresShell::BeginObservingDocument() {
if (mDocument && !mIsDestroying) {
mIsObservingDocument = true;
if (mIsDocumentGone) {
NS_WARNING(
"Adding a presshell that was disconnected from the document "
"as a document observer? Sounds wrong...");
mIsDocumentGone = false;
}
}
}
// Make shell stop being a document observer
void PresShell::EndObservingDocument() {
// XXXbz do we need to tell the frame constructor that the document
// is gone, perhaps? Except for printing it's NOT gone, sometimes.
mIsDocumentGone = true;
mIsObservingDocument = false;
}
#ifdef DEBUG_kipp
char* nsPresShell_ReflowStackPointerTop;
#endif
class XBLConstructorRunner : public Runnable {
public:
explicit XBLConstructorRunner(Document* aDocument)
: Runnable("XBLConstructorRunner"), mDocument(aDocument) {}
NS_IMETHOD Run() override {
mDocument->BindingManager()->ProcessAttachedQueue();
return NS_OK;
}
private:
RefPtr<Document> mDocument;
};
nsresult PresShell::Initialize() {
if (mIsDestroying) {
return NS_OK;
}
if (!mDocument) {
// Nothing to do
return NS_OK;
}
MOZ_LOG(gLog, LogLevel::Debug, ("PresShell::Initialize this=%p", this));
NS_ASSERTION(!mDidInitialize, "Why are we being called?");
RefPtr<PresShell> kungFuDeathGrip(this);
RecomputeFontSizeInflationEnabled();
MOZ_DIAGNOSTIC_ASSERT(!mIsDestroying);
// Ensure the pres context doesn't think it has changed, since we haven't even
// started layout. This avoids spurious restyles / reflows afterwards.
//
// Note that this is very intentionally before setting mDidInitialize so it
// doesn't notify the document, or run media query change events.
mPresContext->FlushPendingMediaFeatureValuesChanged();
MOZ_DIAGNOSTIC_ASSERT(!mIsDestroying);
mDidInitialize = true;
#ifdef DEBUG
if (VerifyReflowFlags::NoisyCommands & gVerifyReflowFlags) {
if (mDocument) {
nsIURI* uri = mDocument->GetDocumentURI();
if (uri) {
printf("*** PresShell::Initialize (this=%p, url='%s')\n", (void*)this,
uri->GetSpecOrDefault().get());
}
}
}
#endif
// Get the root frame from the frame manager
// XXXbz it would be nice to move this somewhere else... like frame manager
// Init(), say. But we need to make sure our views are all set up by the
// time we do this!
nsIFrame* rootFrame = mFrameConstructor->GetRootFrame();
NS_ASSERTION(!rootFrame, "How did that happen, exactly?");
if (!rootFrame) {
nsAutoScriptBlocker scriptBlocker;
rootFrame = mFrameConstructor->ConstructRootFrame();
mFrameConstructor->SetRootFrame(rootFrame);
}
NS_ENSURE_STATE(!mHaveShutDown);
if (!rootFrame) {
return NS_ERROR_OUT_OF_MEMORY;
}
if (Element* root = mDocument->GetRootElement()) {
{
nsAutoCauseReflowNotifier reflowNotifier(this);
// Have the style sheet processor construct frame for the root
// content object down
mFrameConstructor->ContentInserted(
root, nullptr, nsCSSFrameConstructor::InsertionKind::Sync);
// Something in mFrameConstructor->ContentInserted may have caused
// Destroy() to get called, bug 337586.
NS_ENSURE_STATE(!mHaveShutDown);
}
// nsAutoCauseReflowNotifier (which sets up a script blocker) going out of
// scope may have killed us too
NS_ENSURE_STATE(!mHaveShutDown);
// Run the XBL binding constructors for any new frames we've constructed.
// (Do this in a script runner, since our caller might have a script
// blocker on the stack.)
nsContentUtils::AddScriptRunner(new XBLConstructorRunner(mDocument));
// XBLConstructorRunner might destroy us.
NS_ENSURE_STATE(!mHaveShutDown);
}
mDocument->TriggerAutoFocus();
NS_ASSERTION(rootFrame, "How did that happen?");
// Note: when the frame was created above it had the NS_FRAME_IS_DIRTY bit
// set, but XBL processing could have caused a reflow which clears it.
if (MOZ_LIKELY(rootFrame->GetStateBits() & NS_FRAME_IS_DIRTY)) {
// Unset the DIRTY bits so that FrameNeedsReflow() will work right.
rootFrame->RemoveStateBits(NS_FRAME_IS_DIRTY | NS_FRAME_HAS_DIRTY_CHILDREN);
NS_ASSERTION(!mDirtyRoots.Contains(rootFrame),
"Why is the root in mDirtyRoots already?");
FrameNeedsReflow(rootFrame, IntrinsicDirty::Resize, NS_FRAME_IS_DIRTY);
NS_ASSERTION(mDirtyRoots.Contains(rootFrame),
"Should be in mDirtyRoots now");
NS_ASSERTION(mObservingLayoutFlushes, "Why no reflow scheduled?");
}
// Restore our root scroll position now if we're getting here after EndLoad
// got called, since this is our one chance to do it. Note that we need not
// have reflowed for this to work; when the scrollframe is finally reflowed
// it'll pick up the position we store in it here.
if (!mDocumentLoading) {
RestoreRootScrollPosition();
}
// For printing, we just immediately unsuppress.
if (!mPresContext->IsPaginated()) {
// Kick off a one-shot timer based off our pref value. When this timer
// fires, if painting is still locked down, then we will go ahead and
// trigger a full invalidate and allow painting to proceed normally.
mPaintingSuppressed = true;
// Don't suppress painting if the document isn't loading.
Document::ReadyState readyState = mDocument->GetReadyStateEnum();
if (readyState != Document::READYSTATE_COMPLETE) {
mPaintSuppressionTimer = NS_NewTimer();
}
if (!mPaintSuppressionTimer) {
mPaintingSuppressed = false;
} else {
// Initialize the timer.
// Default to PAINTLOCK_EVENT_DELAY if we can't get the pref value.
int32_t delay = Preferences::GetInt("nglayout.initialpaint.delay",
PAINTLOCK_EVENT_DELAY);
mPaintSuppressionTimer->SetTarget(
mDocument->EventTargetFor(TaskCategory::Other));
mPaintSuppressionTimer->InitWithNamedFuncCallback(
sPaintSuppressionCallback, this, delay, nsITimer::TYPE_ONE_SHOT,
"PresShell::sPaintSuppressionCallback");
}
}
// If we get here and painting is not suppressed, we still want to run the
// unsuppression logic, so set mShouldUnsuppressPainting to true.
if (!mPaintingSuppressed) {
mShouldUnsuppressPainting = true;
}
return NS_OK; // XXX this needs to be real. MMP
}
void PresShell::sPaintSuppressionCallback(nsITimer* aTimer, void* aPresShell) {
RefPtr<PresShell> self = static_cast<PresShell*>(aPresShell);
if (self) self->UnsuppressPainting();
}
nsresult PresShell::ResizeReflow(nscoord aWidth, nscoord aHeight,
nscoord aOldWidth, nscoord aOldHeight,
ResizeReflowOptions aOptions) {
if (mZoomConstraintsClient) {
// If we have a ZoomConstraintsClient and the available screen area
// changed, then we might need to disable double-tap-to-zoom, so notify
// the ZCC to update itself.
mZoomConstraintsClient->ScreenSizeChanged();
}
if (mMobileViewportManager) {
// If we have a mobile viewport manager, request a reflow from it. It can
// recompute the final CSS viewport and trigger a call to
// ResizeReflowIgnoreOverride if it changed. We don't force adjusting
// of resolution, because that is only necessary when we are destroying
// the MVM.
mMobileViewportManager->RequestReflow(false);
return NS_OK;
}
return ResizeReflowIgnoreOverride(aWidth, aHeight, aOldWidth, aOldHeight,
aOptions);
}
nsresult PresShell::ResizeReflowIgnoreOverride(nscoord aWidth, nscoord aHeight,
nscoord aOldWidth,
nscoord aOldHeight,
ResizeReflowOptions aOptions) {
MOZ_ASSERT(!mIsReflowing, "Shouldn't be in reflow here!");
if (aWidth == aOldWidth && aHeight == aOldHeight) {
return NS_OK;
}
nsIFrame* rootFrame = mFrameConstructor->GetRootFrame();
if (!rootFrame) {
// If we don't have a root frame yet, that means we haven't had our initial
// reflow... If that's the case, and aWidth or aHeight is unconstrained,
// ignore them altogether.
if (aHeight == NS_UNCONSTRAINEDSIZE || aWidth == NS_UNCONSTRAINEDSIZE) {
// We can't do the work needed for SizeToContent without a root
// frame, and we want to return before setting the visible area.
return NS_ERROR_NOT_AVAILABLE;
}
mPresContext->SetVisibleArea(nsRect(0, 0, aWidth, aHeight));
// There isn't anything useful we can do if the initial reflow hasn't
// happened.
return NS_OK;
}
WritingMode wm = rootFrame->GetWritingMode();
const bool shrinkToFit = !!(aOptions & ResizeReflowOptions::BSizeLimit);
MOZ_ASSERT(shrinkToFit ||
(wm.IsVertical() ? aWidth : aHeight) != NS_UNCONSTRAINEDSIZE,
"unconstrained bsize only usable with eBSizeLimit");
MOZ_ASSERT((wm.IsVertical() ? aHeight : aWidth) != NS_UNCONSTRAINEDSIZE,
"unconstrained isize not allowed");
bool isBSizeChanging =
wm.IsVertical() ? aOldWidth != aWidth : aOldHeight != aHeight;
nscoord targetWidth = aWidth;
nscoord targetHeight = aHeight;
if (shrinkToFit) {
if (wm.IsVertical()) {
targetWidth = NS_UNCONSTRAINEDSIZE;
} else {
targetHeight = NS_UNCONSTRAINEDSIZE;
}
isBSizeChanging = true;
}
const bool suppressingResizeReflow =
GetPresContext()->SuppressingResizeReflow();
RefPtr<nsViewManager> viewManager = mViewManager;
RefPtr<PresShell> kungFuDeathGrip(this);
if (!suppressingResizeReflow && shrinkToFit) {
// Make sure that style is flushed before setting the pres context
// VisibleArea if we're shrinking to fit.
//
// Otherwise we may end up with bogus viewport units resolved against the
// unconstrained bsize, or restyling the whole document resolving viewport
// units against targetWidth, which may end up doing wasteful work.
mDocument->FlushPendingNotifications(FlushType::Frames);
}
if (!mIsDestroying) {
mPresContext->SetVisibleArea(nsRect(0, 0, targetWidth, targetHeight));
}
if (!mIsDestroying && !suppressingResizeReflow) {
if (!shrinkToFit) {
// Flush styles _now_ (with the correct visible area) if not computing the
// shrink-to-fit size.
//
// We've asserted above that sizes are not unconstrained, so this is going
// to be the final size, which means that we'll get the (correct) final
// styles now, and avoid a further potentially-wasteful full recascade on
// the next flush.
mDocument->FlushPendingNotifications(FlushType::Frames);
}
rootFrame = mFrameConstructor->GetRootFrame();
if (!mIsDestroying && rootFrame) {
// XXX Do a full invalidate at the beginning so that invalidates along
// the way don't have region accumulation issues?
if (isBSizeChanging) {
// For BSize changes driven by style, RestyleManager handles this.
// For height:auto BSizes (i.e. layout-controlled), descendant
// intrinsic sizes can't depend on them. So the only other case is
// viewport-controlled BSizes which we handle here.
nsLayoutUtils::MarkIntrinsicISizesDirtyIfDependentOnBSize(rootFrame);
}
{
nsAutoCauseReflowNotifier crNotifier(this);
WillDoReflow();
// Kick off a top-down reflow
AUTO_LAYOUT_PHASE_ENTRY_POINT(GetPresContext(), Reflow);
nsViewManager::AutoDisableRefresh refreshBlocker(viewManager);
mDirtyRoots.Remove(rootFrame);
DoReflow(rootFrame, true, nullptr);
if (shrinkToFit) {
const bool reflowAgain =
wm.IsVertical() ? mPresContext->GetVisibleArea().width > aWidth
: mPresContext->GetVisibleArea().height > aHeight;
if (reflowAgain) {
mPresContext->SetVisibleArea(nsRect(0, 0, aWidth, aHeight));
DoReflow(rootFrame, true, nullptr);
}
}
}
// the first DoReflow above should've set our bsize if it was
// NS_UNCONSTRAINEDSIZE, and the isize shouldn't be NS_UNCONSTRAINEDSIZE
// anyway
NS_ASSERTION(mPresContext->GetVisibleArea().width != NS_UNCONSTRAINEDSIZE,
"width should not be NS_UNCONSTRAINEDSIZE after reflow");
NS_ASSERTION(
mPresContext->GetVisibleArea().height != NS_UNCONSTRAINEDSIZE,
"height should not be NS_UNCONSTRAINEDSIZE after reflow");
DidDoReflow(true);
}
}
rootFrame = mFrameConstructor->GetRootFrame();
if (rootFrame) {
wm = rootFrame->GetWritingMode();
// reflow did not happen; if the reflow happened, our bsize should not be
// NS_UNCONSTRAINEDSIZE because DoReflow will fix it up to the same values
// as below
if (wm.IsVertical()) {
if (mPresContext->GetVisibleArea().width == NS_UNCONSTRAINEDSIZE) {
mPresContext->SetVisibleArea(
nsRect(0, 0, rootFrame->GetRect().width, aHeight));
}
} else {
if (mPresContext->GetVisibleArea().height == NS_UNCONSTRAINEDSIZE) {
mPresContext->SetVisibleArea(
nsRect(0, 0, aWidth, rootFrame->GetRect().height));
}
}
}
if (!mIsDestroying && !mResizeEventPending &&
!(aOptions & ResizeReflowOptions::SuppressResizeEvent)) {
mResizeEventPending = true;
if (MOZ_LIKELY(!mDocument->GetBFCacheEntry())) {
mPresContext->RefreshDriver()->AddResizeEventFlushObserver(this);
}
}
return NS_OK; // XXX this needs to be real. MMP
}
void PresShell::FireResizeEvent() {
if (mIsDocumentGone) {
return;
}
// If event handling is suppressed, repost the resize event to the refresh
// driver. The event is marked as delayed so that the refresh driver does not
// continue ticking.
if (mDocument->EventHandlingSuppressed()) {
if (MOZ_LIKELY(!mDocument->GetBFCacheEntry())) {
mDocument->SetHasDelayedRefreshEvent();
mPresContext->RefreshDriver()->AddResizeEventFlushObserver(
this, /* aDelayed = */ true);
}
return;
}
mResizeEventPending = false;
// Send resize event from here.
WidgetEvent event(true, mozilla::eResize);
nsEventStatus status = nsEventStatus_eIgnore;
if (nsPIDOMWindowOuter* window = mDocument->GetWindow()) {
EventDispatcher::Dispatch(window, mPresContext, &event, nullptr, &status);
}
}
static nsIContent* GetNativeAnonymousSubtreeRoot(nsIContent* aContent) {
if (!aContent || !aContent->IsInNativeAnonymousSubtree()) {
return nullptr;
}
auto* current = aContent;
// FIXME(emilio): This should not need to worry about current being null, but
// editor removes nodes in native anonymous subtrees, and we don't clean nodes
// from the current event content stack from ContentRemoved, so it can
// actually happen, see bug 1510208.
while (current && !current->IsRootOfNativeAnonymousSubtree()) {
current = current->GetFlattenedTreeParent();
}
return current;
}
void PresShell::NativeAnonymousContentRemoved(nsIContent* aAnonContent) {
MOZ_ASSERT(aAnonContent->IsRootOfNativeAnonymousSubtree());
if (nsIContent* root = GetNativeAnonymousSubtreeRoot(mCurrentEventContent)) {
if (aAnonContent == root) {
mCurrentEventContent = aAnonContent->GetFlattenedTreeParent();
mCurrentEventFrame = nullptr;
}
}
for (unsigned int i = 0; i < mCurrentEventContentStack.Length(); i++) {
nsIContent* anon =
GetNativeAnonymousSubtreeRoot(mCurrentEventContentStack.ElementAt(i));
if (aAnonContent == anon) {
mCurrentEventContentStack.ReplaceObjectAt(
aAnonContent->GetFlattenedTreeParent(), i);
mCurrentEventFrameStack[i] = nullptr;
}
}
}
void PresShell::SetIgnoreFrameDestruction(bool aIgnore) {
if (mDocument) {
// We need to tell the ImageLoader to drop all its references to frames
// because they're about to go away and it won't get notifications of that.
mDocument->StyleImageLoader()->ClearFrames(mPresContext);
}
mIgnoreFrameDestruction = aIgnore;
}
void PresShell::NotifyDestroyingFrame(nsIFrame* aFrame) {
// We must remove these from FrameLayerBuilder::DisplayItemData::mFrameList
// here, otherwise the DisplayItemData destructor will use the destroyed frame
// when it tries to remove it from the (array) value of this property.
aFrame->RemoveDisplayItemDataForDeletion();
if (!mIgnoreFrameDestruction) {
if (aFrame->HasImageRequest()) {
mDocument->StyleImageLoader()->DropRequestsForFrame(aFrame);
}
mFrameConstructor->NotifyDestroyingFrame(aFrame);
mDirtyRoots.Remove(aFrame);
// Remove frame properties
aFrame->DeleteAllProperties();
if (aFrame == mCurrentEventFrame) {
mCurrentEventContent = aFrame->GetContent();
mCurrentEventFrame = nullptr;
}
#ifdef DEBUG
if (aFrame == mDrawEventTargetFrame) {
mDrawEventTargetFrame = nullptr;
}
#endif
for (unsigned int i = 0; i < mCurrentEventFrameStack.Length(); i++) {
if (aFrame == mCurrentEventFrameStack.ElementAt(i)) {
// One of our stack frames was deleted. Get its content so that when we
// pop it we can still get its new frame from its content
nsIContent* currentEventContent = aFrame->GetContent();
mCurrentEventContentStack.ReplaceObjectAt(currentEventContent, i);
mCurrentEventFrameStack[i] = nullptr;
}
}
mFramesToDirty.RemoveEntry(aFrame);
nsIScrollableFrame* scrollableFrame = do_QueryFrame(aFrame);
if (scrollableFrame) {
mPendingScrollAnchorSelection.RemoveEntry(scrollableFrame);
mPendingScrollAnchorAdjustment.RemoveEntry(scrollableFrame);
}
}
}
already_AddRefed<nsCaret> PresShell::GetCaret() const {
RefPtr<nsCaret> caret = mCaret;
return caret.forget();
}
already_AddRefed<AccessibleCaretEventHub>
PresShell::GetAccessibleCaretEventHub() const {
RefPtr<AccessibleCaretEventHub> eventHub = mAccessibleCaretEventHub;
return eventHub.forget();
}
void PresShell::SetCaret(nsCaret* aNewCaret) { mCaret = aNewCaret; }
void PresShell::RestoreCaret() { mCaret = mOriginalCaret; }
NS_IMETHODIMP PresShell::SetCaretEnabled(bool aInEnable) {
bool oldEnabled = mCaretEnabled;
mCaretEnabled = aInEnable;
if (mCaretEnabled != oldEnabled) {
MOZ_ASSERT(mCaret);
if (mCaret) {
mCaret->SetVisible(mCaretEnabled);
}
}
return NS_OK;
}
NS_IMETHODIMP PresShell::SetCaretReadOnly(bool aReadOnly) {
if (mCaret) mCaret->SetCaretReadOnly(aReadOnly);
return NS_OK;
}
NS_IMETHODIMP PresShell::GetCaretEnabled(bool* aOutEnabled) {
NS_ENSURE_ARG_POINTER(aOutEnabled);
*aOutEnabled = mCaretEnabled;
return NS_OK;
}
NS_IMETHODIMP PresShell::SetCaretVisibilityDuringSelection(bool aVisibility) {
if (mCaret) mCaret->SetVisibilityDuringSelection(aVisibility);
return NS_OK;
}
NS_IMETHODIMP PresShell::GetCaretVisible(bool* aOutIsVisible) {
*aOutIsVisible = false;
if (mCaret) {
*aOutIsVisible = mCaret->IsVisible();
}
return NS_OK;
}
NS_IMETHODIMP PresShell::SetSelectionFlags(int16_t aInEnable) {
mSelectionFlags = aInEnable;
return NS_OK;
}
NS_IMETHODIMP PresShell::GetSelectionFlags(int16_t* aOutEnable) {
if (!aOutEnable) return NS_ERROR_INVALID_ARG;
*aOutEnable = mSelectionFlags;
return NS_OK;
}
// implementation of nsISelectionController
NS_IMETHODIMP
PresShell::PhysicalMove(int16_t aDirection, int16_t aAmount, bool aExtend) {
RefPtr<nsFrameSelection> frameSelection = mSelection;
return frameSelection->PhysicalMove(aDirection, aAmount, aExtend);
}
NS_IMETHODIMP
PresShell::CharacterMove(bool aForward, bool aExtend) {
RefPtr<nsFrameSelection> frameSelection = mSelection;
return frameSelection->CharacterMove(aForward, aExtend);
}
NS_IMETHODIMP
PresShell::CharacterExtendForDelete() {
RefPtr<nsFrameSelection> frameSelection = mSelection;
return frameSelection->CharacterExtendForDelete();
}
NS_IMETHODIMP
PresShell::CharacterExtendForBackspace() {
RefPtr<nsFrameSelection> frameSelection = mSelection;
return frameSelection->CharacterExtendForBackspace();
}
NS_IMETHODIMP
PresShell::WordMove(bool aForward, bool aExtend) {
RefPtr<nsFrameSelection> frameSelection = mSelection;
nsresult result = frameSelection->WordMove(aForward, aExtend);
// if we can't go down/up any more we must then move caret completely to
// end/beginning respectively.
if (NS_FAILED(result)) result = CompleteMove(aForward, aExtend);
return result;
}
NS_IMETHODIMP
PresShell::WordExtendForDelete(bool aForward) {
RefPtr<nsFrameSelection> frameSelection = mSelection;
return frameSelection->WordExtendForDelete(aForward);
}
NS_IMETHODIMP
PresShell::LineMove(bool aForward, bool aExtend) {
RefPtr<nsFrameSelection> frameSelection = mSelection;
nsresult result = frameSelection->LineMove(aForward, aExtend);
// if we can't go down/up any more we must then move caret completely to
// end/beginning respectively.
if (NS_FAILED(result)) result = CompleteMove(aForward, aExtend);
return result;
}
NS_IMETHODIMP
PresShell::IntraLineMove(bool aForward, bool aExtend) {
RefPtr<nsFrameSelection> frameSelection = mSelection;
return frameSelection->IntraLineMove(aForward, aExtend);
}
NS_IMETHODIMP
PresShell::PageMove(bool aForward, bool aExtend) {
nsIFrame* frame = nullptr;
if (!aExtend) {
frame = do_QueryFrame(
GetScrollableFrameToScroll(ScrollableDirection::Vertical));
// If there is no scrollable frame, get the frame to move caret instead.
}
if (!frame) {
frame = mSelection->GetFrameToPageSelect();
if (!frame) {
return NS_OK;
}
}
RefPtr<nsFrameSelection> frameSelection = mSelection;
frameSelection->CommonPageMove(aForward, aExtend, frame);
// After ScrollSelectionIntoView(), the pending notifications might be
// flushed and PresShell/PresContext/Frames may be dead. See bug 418470.
return ScrollSelectionIntoView(
nsISelectionController::SELECTION_NORMAL,
nsISelectionController::SELECTION_FOCUS_REGION,
nsISelectionController::SCROLL_SYNCHRONOUS |
nsISelectionController::SCROLL_FOR_CARET_MOVE);
}
NS_IMETHODIMP
PresShell::ScrollPage(bool aForward) {
nsIScrollableFrame* scrollFrame =
GetScrollableFrameToScroll(ScrollableDirection::Vertical);
if (scrollFrame) {
scrollFrame->ScrollBy(nsIntPoint(0, aForward ? 1 : -1),
nsIScrollableFrame::PAGES, ScrollMode::Smooth,
nullptr, nullptr, nsIScrollableFrame::NOT_MOMENTUM,
nsIScrollableFrame::ENABLE_SNAP);
}
return NS_OK;
}
NS_IMETHODIMP
PresShell::ScrollLine(bool aForward) {
nsIScrollableFrame* scrollFrame =
GetScrollableFrameToScroll(ScrollableDirection::Vertical);
if (scrollFrame) {
int32_t lineCount =
Preferences::GetInt("toolkit.scrollbox.verticalScrollDistance",
NS_DEFAULT_VERTICAL_SCROLL_DISTANCE);
scrollFrame->ScrollBy(nsIntPoint(0, aForward ? lineCount : -lineCount),
nsIScrollableFrame::LINES, ScrollMode::Smooth,
nullptr, nullptr, nsIScrollableFrame::NOT_MOMENTUM,
nsIScrollableFrame::ENABLE_SNAP);
}
return NS_OK;
}
NS_IMETHODIMP
PresShell::ScrollCharacter(bool aRight) {
nsIScrollableFrame* scrollFrame =
GetScrollableFrameToScroll(ScrollableDirection::Horizontal);
if (scrollFrame) {
int32_t h =
Preferences::GetInt("toolkit.scrollbox.horizontalScrollDistance",
NS_DEFAULT_HORIZONTAL_SCROLL_DISTANCE);
scrollFrame->ScrollBy(nsIntPoint(aRight ? h : -h, 0),
nsIScrollableFrame::LINES, ScrollMode::Smooth,
nullptr, nullptr, nsIScrollableFrame::NOT_MOMENTUM,
nsIScrollableFrame::ENABLE_SNAP);
}
return NS_OK;
}
NS_IMETHODIMP
PresShell::CompleteScroll(bool aForward) {
nsIScrollableFrame* scrollFrame =
GetScrollableFrameToScroll(ScrollableDirection::Vertical);
if (scrollFrame) {
scrollFrame->ScrollBy(nsIntPoint(0, aForward ? 1 : -1),
nsIScrollableFrame::WHOLE, ScrollMode::Smooth,
nullptr, nullptr, nsIScrollableFrame::NOT_MOMENTUM,
nsIScrollableFrame::ENABLE_SNAP);
}
return NS_OK;
}
NS_IMETHODIMP
PresShell::CompleteMove(bool aForward, bool aExtend) {
// Beware! This may flush notifications via synchronous
// ScrollSelectionIntoView.
RefPtr<nsFrameSelection> frameSelection = mSelection;
nsIContent* limiter = frameSelection->GetAncestorLimiter();
nsIFrame* frame = limiter ? limiter->GetPrimaryFrame()
: FrameConstructor()->GetRootElementFrame();
if (!frame) return NS_ERROR_FAILURE;
nsIFrame::CaretPosition pos = frame->GetExtremeCaretPosition(!aForward);
frameSelection->HandleClick(
pos.mResultContent, pos.mContentOffset, pos.mContentOffset, aExtend,
false, aForward ? CARET_ASSOCIATE_AFTER : CARET_ASSOCIATE_BEFORE);
if (limiter) {
// HandleClick resets ancestorLimiter, so set it again.
frameSelection->SetAncestorLimiter(limiter);
}
// After ScrollSelectionIntoView(), the pending notifications might be
// flushed and PresShell/PresContext/Frames may be dead. See bug 418470.
return ScrollSelectionIntoView(
nsISelectionController::SELECTION_NORMAL,
nsISelectionController::SELECTION_FOCUS_REGION,
nsISelectionController::SCROLL_SYNCHRONOUS |
nsISelectionController::SCROLL_FOR_CARET_MOVE);
}
NS_IMETHODIMP
PresShell::SelectAll() {
RefPtr<nsFrameSelection> frameSelection = mSelection;
return frameSelection->SelectAll();
}
static void DoCheckVisibility(nsPresContext* aPresContext, nsIContent* aNode,
int16_t aStartOffset, int16_t aEndOffset,
bool* aRetval) {
nsIFrame* frame = aNode->GetPrimaryFrame();
if (!frame) {
// No frame to look at so it must not be visible.
return;
}
// Start process now to go through all frames to find startOffset. Then check
// chars after that to see if anything until EndOffset is visible.
bool finished = false;
frame->CheckVisibility(aPresContext, aStartOffset, aEndOffset, true,
&finished, aRetval);
// Don't worry about other return value.
}
NS_IMETHODIMP
PresShell::CheckVisibility(nsINode* node, int16_t startOffset,
int16_t EndOffset, bool* _retval) {
if (!node || startOffset > EndOffset || !_retval || startOffset < 0 ||
EndOffset < 0)
return NS_ERROR_INVALID_ARG;
*_retval = false; // initialize return parameter
nsCOMPtr<nsIContent> content(do_QueryInterface(node));
if (!content) return NS_ERROR_FAILURE;
DoCheckVisibility(mPresContext, content, startOffset, EndOffset, _retval);
return NS_OK;
}
nsresult PresShell::CheckVisibilityContent(nsIContent* aNode,
int16_t aStartOffset,
int16_t aEndOffset, bool* aRetval) {
if (!aNode || aStartOffset > aEndOffset || !aRetval || aStartOffset < 0 ||
aEndOffset < 0) {
return NS_ERROR_INVALID_ARG;
}
*aRetval = false;
DoCheckVisibility(mPresContext, aNode, aStartOffset, aEndOffset, aRetval);
return NS_OK;
}
// end implementations nsISelectionController
nsIFrame* PresShell::GetRootScrollFrame() const {
nsIFrame* rootFrame = mFrameConstructor->GetRootFrame();
// Ensure root frame is a viewport frame
if (!rootFrame || !rootFrame->IsViewportFrame()) return nullptr;
nsIFrame* theFrame = rootFrame->PrincipalChildList().FirstChild();
if (!theFrame || !theFrame->IsScrollFrame()) return nullptr;
return theFrame;
}
nsIScrollableFrame* PresShell::GetRootScrollFrameAsScrollable() const {
nsIFrame* frame = GetRootScrollFrame();
if (!frame) return nullptr;
nsIScrollableFrame* scrollableFrame = do_QueryFrame(frame);
NS_ASSERTION(scrollableFrame,
"All scroll frames must implement nsIScrollableFrame");
return scrollableFrame;
}
nsPageSequenceFrame* PresShell::GetPageSequenceFrame() const {
return mFrameConstructor->GetPageSequenceFrame();
}
nsCanvasFrame* PresShell::GetCanvasFrame() const {
nsIFrame* frame = mFrameConstructor->GetDocElementContainingBlock();
return do_QueryFrame(frame);
}
void PresShell::RestoreRootScrollPosition() {
nsIScrollableFrame* scrollableFrame = GetRootScrollFrameAsScrollable();
if (scrollableFrame) {
scrollableFrame->ScrollToRestoredPosition();
}
}
void PresShell::MaybeReleaseCapturingContent() {
RefPtr<nsFrameSelection> frameSelection = FrameSelection();
if (frameSelection) {
frameSelection->SetDragState(false);
}
if (sCapturingContentInfo.mContent &&
sCapturingContentInfo.mContent->OwnerDoc() == mDocument) {
PresShell::ReleaseCapturingContent();
}
}
void PresShell::BeginLoad(Document* aDocument) {
mDocumentLoading = true;
gfxTextPerfMetrics* tp = nullptr;
if (mPresContext) {
tp = mPresContext->GetTextPerfMetrics();
}
bool shouldLog = MOZ_LOG_TEST(gLog, LogLevel::Debug);
if (shouldLog || tp) {
mLoadBegin = TimeStamp::Now();
}
if (shouldLog) {
nsIURI* uri = mDocument->GetDocumentURI();
MOZ_LOG(gLog, LogLevel::Debug,
("(presshell) %p load begin [%s]\n", this,
uri ? uri->GetSpecOrDefault().get() : ""));
}
}
void PresShell::EndLoad(Document* aDocument) {
MOZ_ASSERT(aDocument == mDocument, "Wrong document");
RestoreRootScrollPosition();
mDocumentLoading = false;
}
void PresShell::LoadComplete() {
gfxTextPerfMetrics* tp = nullptr;
if (mPresContext) {
tp = mPresContext->GetTextPerfMetrics();
}
// log load
bool shouldLog = MOZ_LOG_TEST(gLog, LogLevel::Debug);
if (shouldLog || tp) {
TimeDuration loadTime = TimeStamp::Now() - mLoadBegin;
nsIURI* uri = mDocument->GetDocumentURI();
nsAutoCString spec;
if (uri) {
spec = uri->GetSpecOrDefault();
}
if (shouldLog) {
MOZ_LOG(gLog, LogLevel::Debug,
("(presshell) %p load done time-ms: %9.2f [%s]\n", this,
loadTime.ToMilliseconds(), spec.get()));
}
if (tp) {
tp->Accumulate();
if (tp->cumulative.numChars > 0) {
LogTextPerfStats(tp, this, tp->cumulative, loadTime.ToMilliseconds(),
eLog_loaddone, spec.get());
}
}
}
}
#ifdef DEBUG
void PresShell::VerifyHasDirtyRootAncestor(nsIFrame* aFrame) {
// XXXbz due to bug 372769, can't actually assert anything here...
return;
// XXXbz shouldn't need this part; remove it once FrameNeedsReflow
// handles the root frame correctly.
if (!aFrame->GetParent()) {
return;
}
// Make sure that there is a reflow root ancestor of |aFrame| that's
// in mDirtyRoots already.
while (aFrame && (aFrame->GetStateBits() & NS_FRAME_HAS_DIRTY_CHILDREN)) {
if ((aFrame->HasAnyStateBits(NS_FRAME_REFLOW_ROOT |
NS_FRAME_DYNAMIC_REFLOW_ROOT) ||
!aFrame->GetParent()) &&
mDirtyRoots.Contains(aFrame)) {
return;
}
aFrame = aFrame->GetParent();
}
MOZ_ASSERT_UNREACHABLE(
"Frame has dirty bits set but isn't scheduled to be "
"reflowed?");
}
#endif
void PresShell::PostPendingScrollAnchorSelection(
mozilla::layout::ScrollAnchorContainer* aContainer) {
mPendingScrollAnchorSelection.PutEntry(aContainer->ScrollableFrame());
}
void PresShell::FlushPendingScrollAnchorSelections() {
for (auto iter = mPendingScrollAnchorSelection.Iter(); !iter.Done();
iter.Next()) {
nsIScrollableFrame* scroll = iter.Get()->GetKey();
scroll->Anchor()->SelectAnchor();
}
mPendingScrollAnchorSelection.Clear();
}
void PresShell::PostPendingScrollAnchorAdjustment(
ScrollAnchorContainer* aContainer) {
mPendingScrollAnchorAdjustment.PutEntry(aContainer->ScrollableFrame());
}
void PresShell::FlushPendingScrollAnchorAdjustments() {
for (auto iter = mPendingScrollAnchorAdjustment.Iter(); !iter.Done();
iter.Next()) {
nsIScrollableFrame* scroll = iter.Get()->GetKey();
scroll->Anchor()->ApplyAdjustments();
}
mPendingScrollAnchorAdjustment.Clear();
}
void PresShell::FrameNeedsReflow(nsIFrame* aFrame,
IntrinsicDirty aIntrinsicDirty,
nsFrameState aBitToAdd,
ReflowRootHandling aRootHandling) {
MOZ_ASSERT(aBitToAdd == NS_FRAME_IS_DIRTY ||
aBitToAdd == NS_FRAME_HAS_DIRTY_CHILDREN || !aBitToAdd,
"Unexpected bits being added");
// FIXME bug 478135
NS_ASSERTION(!(aIntrinsicDirty == IntrinsicDirty::StyleChange &&
aBitToAdd == NS_FRAME_HAS_DIRTY_CHILDREN),
"bits don't correspond to style change reason");
// FIXME bug 457400
NS_ASSERTION(!mIsReflowing, "can't mark frame dirty during reflow");
// If we've not yet done the initial reflow, then don't bother
// enqueuing a reflow command yet.
if (!mDidInitialize) return;
// If we're already destroying, don't bother with this either.
if (mIsDestroying) return;
#ifdef DEBUG
// printf("gShellCounter: %d\n", gShellCounter++);
if (mInVerifyReflow) return;
if (VerifyReflowFlags::NoisyCommands & gVerifyReflowFlags) {
printf("\nPresShell@%p: frame %p needs reflow\n", (void*)this,
(void*)aFrame);
if (VerifyReflowFlags::ReallyNoisyCommands & gVerifyReflowFlags) {
printf("Current content model:\n");
Element* rootElement = mDocument->GetRootElement();
if (rootElement) {
rootElement->List(stdout, 0);
}
}
}
#endif
AutoTArray<nsIFrame*, 4> subtrees;
subtrees.AppendElement(aFrame);
do {
nsIFrame* subtreeRoot = subtrees.PopLastElement();
// Grab |wasDirty| now so we can go ahead and update the bits on
// subtreeRoot.
bool wasDirty = NS_SUBTREE_DIRTY(subtreeRoot);
subtreeRoot->AddStateBits(aBitToAdd);
// Determine whether we need to keep looking for the next ancestor
// reflow root if subtreeRoot itself is a reflow root.
bool targetNeedsReflowFromParent;
switch (aRootHandling) {
case ReflowRootHandling::PositionOrSizeChange:
targetNeedsReflowFromParent = true;
break;
case ReflowRootHandling::NoPositionOrSizeChange:
targetNeedsReflowFromParent = false;
break;
case ReflowRootHandling::InferFromBitToAdd:
targetNeedsReflowFromParent = (aBitToAdd == NS_FRAME_IS_DIRTY);
break;
}
#define FRAME_IS_REFLOW_ROOT(_f) \
((_f)->HasAnyStateBits(NS_FRAME_REFLOW_ROOT | \
NS_FRAME_DYNAMIC_REFLOW_ROOT) && \
((_f) != subtreeRoot || !targetNeedsReflowFromParent))
// Mark the intrinsic widths as dirty on the frame, all of its ancestors,
// and all of its descendants, if needed:
if (aIntrinsicDirty != IntrinsicDirty::Resize) {
// Mark argument and all ancestors dirty. (Unless we hit a reflow
// root that should contain the reflow. That root could be
// subtreeRoot itself if it's not dirty, or it could be some
// ancestor of subtreeRoot.)
for (nsIFrame* a = subtreeRoot; a && !FRAME_IS_REFLOW_ROOT(a);
a = a->GetParent()) {
a->MarkIntrinsicISizesDirty();
if (a->HasAnyStateBits(NS_FRAME_OUT_OF_FLOW) &&
a->IsAbsolutelyPositioned()) {
// If we get here, 'a' is abspos, so its subtree's intrinsic sizing
// has no effect on its ancestors' intrinsic sizing. So, don't loop
// upwards any further.
break;
}
}
}
const bool styleChange = (aIntrinsicDirty == IntrinsicDirty::StyleChange);
const bool dirty = (aBitToAdd == NS_FRAME_IS_DIRTY);
if (styleChange || dirty) {
// Mark all descendants dirty (using an nsTArray stack rather than
// recursion).
// Note that ReflowInput::InitResizeFlags has some similar
// code; see comments there for how and why it differs.
AutoTArray<nsIFrame*, 32> stack;
stack.AppendElement(subtreeRoot);
do {
nsIFrame* f = stack.PopLastElement();
if (styleChange) {
if (f->IsPlaceholderFrame()) {
nsIFrame* oof = nsPlaceholderFrame::GetRealFrameForPlaceholder(f);
if (!nsLayoutUtils::IsProperAncestorFrame(subtreeRoot, oof)) {
// We have another distinct subtree we need to mark.
subtrees.AppendElement(oof);
}
}
}
nsIFrame::ChildListIterator lists(f);
for (; !lists.IsDone(); lists.Next()) {
for (nsIFrame* kid : lists.CurrentList()) {
if (styleChange) {
kid->MarkIntrinsicISizesDirty();
}
if (dirty) {
kid->AddStateBits(NS_FRAME_IS_DIRTY);
}
stack.AppendElement(kid);
}
}
} while (stack.Length() != 0);
}
// Skip setting dirty bits up the tree if we weren't given a bit to add.
if (!aBitToAdd) {
continue;
}
// Set NS_FRAME_HAS_DIRTY_CHILDREN bits (via nsIFrame::ChildIsDirty)
// up the tree until we reach either a frame that's already dirty or
// a reflow root.
nsIFrame* f = subtreeRoot;
for (;;) {
if (FRAME_IS_REFLOW_ROOT(f) || !f->GetParent()) {
// we've hit a reflow root or the root frame
if (!wasDirty) {
mDirtyRoots.Add(f);
SetNeedLayoutFlush();
}
#ifdef DEBUG
else {
VerifyHasDirtyRootAncestor(f);
}
#endif
break;
}
nsIFrame* child = f;
f = f->GetParent();
wasDirty = NS_SUBTREE_DIRTY(f);
f->ChildIsDirty(child);
NS_ASSERTION(f->GetStateBits() & NS_FRAME_HAS_DIRTY_CHILDREN,
"ChildIsDirty didn't do its job");
if (wasDirty) {
// This frame was already marked dirty.
#ifdef DEBUG
VerifyHasDirtyRootAncestor(f);
#endif
break;
}
}
} while (subtrees.Length() != 0);
MaybeScheduleReflow();
}
void PresShell::FrameNeedsToContinueReflow(nsIFrame* aFrame) {
NS_ASSERTION(mIsReflowing, "Must be in reflow when marking path dirty.");
MOZ_ASSERT(mCurrentReflowRoot, "Must have a current reflow root here");
NS_ASSERTION(
aFrame == mCurrentReflowRoot ||
nsLayoutUtils::IsProperAncestorFrame(mCurrentReflowRoot, aFrame),
"Frame passed in is not the descendant of mCurrentReflowRoot");
NS_ASSERTION(aFrame->GetStateBits() & NS_FRAME_IN_REFLOW,
"Frame passed in not in reflow?");
mFramesToDirty.PutEntry(aFrame);
}
already_AddRefed<nsIContent> PresShell::GetContentForScrolling() const {
if (nsCOMPtr<nsIContent> focused = GetFocusedContentInOurWindow()) {
return focused.forget();
}
return GetSelectedContentForScrolling();
}
already_AddRefed<nsIContent> PresShell::GetSelectedContentForScrolling() const {
nsCOMPtr<nsIContent> selectedContent;
if (mSelection) {
Selection* domSelection = mSelection->GetSelection(SelectionType::eNormal);
if (domSelection) {
selectedContent =
nsIContent::FromNodeOrNull(domSelection->GetFocusNode());
}
}
return selectedContent.forget();
}
nsIScrollableFrame* PresShell::GetNearestScrollableFrame(
nsIFrame* aFrame, ScrollableDirection aDirection) {
if (aDirection == ScrollableDirection::Either) {
return nsLayoutUtils::GetNearestScrollableFrame(aFrame);
}
return nsLayoutUtils::GetNearestScrollableFrameForDirection(
aFrame, aDirection == ScrollableDirection::Vertical
? nsLayoutUtils::eVertical
: nsLayoutUtils::eHorizontal);
}
nsIScrollableFrame* PresShell::GetScrollableFrameToScrollForContent(
nsIContent* aContent, ScrollableDirection aDirection) {
nsIScrollableFrame* scrollFrame = nullptr;
if (aContent) {
nsIFrame* startFrame = aContent->GetPrimaryFrame();
if (startFrame) {
scrollFrame = startFrame->GetScrollTargetFrame();
if (scrollFrame) {
startFrame = scrollFrame->GetScrolledFrame();
}
scrollFrame = GetNearestScrollableFrame(startFrame, aDirection);
}
}
if (!scrollFrame) {
scrollFrame = GetRootScrollFrameAsScrollable();
if (!scrollFrame || !scrollFrame->GetScrolledFrame()) {
return nullptr;
}
scrollFrame =
GetNearestScrollableFrame(scrollFrame->GetScrolledFrame(), aDirection);
}
return scrollFrame;
}
nsIScrollableFrame* PresShell::GetScrollableFrameToScroll(
ScrollableDirection aDirection) {
nsCOMPtr<nsIContent> content = GetContentForScrolling();
return GetScrollableFrameToScrollForContent(content.get(), aDirection);
}
void PresShell::CancelAllPendingReflows() {
mDirtyRoots.Clear();
if (mObservingLayoutFlushes) {
GetPresContext()->RefreshDriver()->RemoveLayoutFlushObserver(this);
mObservingLayoutFlushes = false;
}
ASSERT_REFLOW_SCHEDULED_STATE();
}
static bool DestroyFramesAndStyleDataFor(
Element* aElement, nsPresContext& aPresContext,
RestyleManager::IncludeRoot aIncludeRoot) {
bool didReconstruct =
aPresContext.FrameConstructor()->DestroyFramesFor(aElement);
RestyleManager::ClearServoDataFromSubtree(aElement, aIncludeRoot);
return didReconstruct;
}
void PresShell::SlotAssignmentWillChange(Element& aElement,
HTMLSlotElement* aOldSlot,
HTMLSlotElement* aNewSlot) {
MOZ_ASSERT(aOldSlot != aNewSlot);
if (MOZ_UNLIKELY(!mDidInitialize)) {
return;
}
// If the old slot is about to become empty, let layout know that it needs to
// do work.
if (aOldSlot && aOldSlot->AssignedNodes().Length() == 1) {
DestroyFramesForAndRestyle(aOldSlot);
}
// Ensure the new element starts off clean.
DestroyFramesAndStyleDataFor(&aElement, *mPresContext,
RestyleManager::IncludeRoot::Yes);
if (aNewSlot) {
// If the new slot will stop showing fallback content, we need to reframe it
// altogether.
if (aNewSlot->AssignedNodes().IsEmpty()) {
DestroyFramesForAndRestyle(aNewSlot);
// Otherwise we just care about the element, but we need to ensure that
// something takes care of traversing to the relevant slot, if needed.
} else if (aNewSlot->HasServoData() &&
!Servo_Element_IsDisplayNone(aNewSlot)) {
// Set the reframe bits...
aNewSlot->NoteDescendantsNeedFramesForServo();
aElement.SetFlags(NODE_NEEDS_FRAME);
// Now the style dirty bits. Note that we can't just do
// aElement.NoteDirtyForServo(), because the new slot is not setup yet.
aNewSlot->SetHasDirtyDescendantsForServo();
aNewSlot->NoteDirtySubtreeForServo();
}
}
}
#ifdef DEBUG
static void AssertNoFramesInSubtree(nsIContent* aContent) {
for (nsINode* node : ShadowIncludingTreeIterator(*aContent)) {
nsIContent* c = nsIContent::FromNode(node);
MOZ_ASSERT(!c->GetPrimaryFrame());
if (auto* binding = c->GetXBLBinding()) {
if (auto* bindingWithContent = binding->GetBindingWithContent()) {
nsIContent* anonContent = bindingWithContent->GetAnonymousContent();
MOZ_ASSERT(!anonContent->GetPrimaryFrame());
// Need to do this instead of just AssertNoFramesInSubtree(anonContent),
// because the parent of the children of the <content> element isn't the
// <content> element, but the bound element, and that confuses
// GetNextNode a lot.
for (nsIContent* child = anonContent->GetFirstChild(); child;
child = child->GetNextSibling()) {
AssertNoFramesInSubtree(child);
}
}
}
}
}
#endif
void PresShell::DestroyFramesForAndRestyle(Element* aElement) {
#ifdef DEBUG
auto postCondition =
mozilla::MakeScopeExit([&]() { AssertNoFramesInSubtree(aElement); });
#endif
MOZ_ASSERT(aElement);
if (MOZ_UNLIKELY(!mDidInitialize)) {
return;
}
if (!aElement->GetFlattenedTreeParentNode()) {
// Nothing to do here, the element already is out of the frame tree.
return;
}
nsAutoScriptBlocker scriptBlocker;
// Mark ourselves as not safe to flush while we're doing frame destruction.
++mChangeNestCount;
const bool didReconstruct = FrameConstructor()->DestroyFramesFor(aElement);
// Clear the style data from all the flattened tree descendants, but _not_
// from us, since otherwise we wouldn't see the reframe.
RestyleManager::ClearServoDataFromSubtree(aElement,
RestyleManager::IncludeRoot::No);
auto changeHint =
didReconstruct ? nsChangeHint(0) : nsChangeHint_ReconstructFrame;
mPresContext->RestyleManager()->PostRestyleEvent(
aElement, RestyleHint::RestyleSubtree(), changeHint);
--mChangeNestCount;
}
void PresShell::PostRecreateFramesFor(Element* aElement) {
if (MOZ_UNLIKELY(!mDidInitialize)) {
// Nothing to do here. In fact, if we proceed and aElement is the root, we
// will crash.
return;
}
mPresContext->RestyleManager()->PostRestyleEvent(
aElement, RestyleHint{0}, nsChangeHint_ReconstructFrame);
}
void PresShell::RestyleForAnimation(Element* aElement, RestyleHint aHint) {
// Now that we no longer have separate non-animation and animation
// restyles, this method having a distinct identity is less important,
// but it still seems useful to offer as a "more public" API and as a
// chokepoint for these restyles to go through.
mPresContext->RestyleManager()->PostRestyleEvent(aElement, aHint,
nsChangeHint(0));
}
void PresShell::SetForwardingContainer(const WeakPtr<nsDocShell>& aContainer) {
mForwardingContainer = aContainer;
}
void PresShell::ClearFrameRefs(nsIFrame* aFrame) {
mPresContext->EventStateManager()->ClearFrameRefs(aFrame);
AutoWeakFrame* weakFrame = mAutoWeakFrames;
while (weakFrame) {
AutoWeakFrame* prev = weakFrame->GetPreviousWeakFrame();
if (weakFrame->GetFrame() == aFrame) {
// This removes weakFrame from mAutoWeakFrames.
weakFrame->Clear(this);
}
weakFrame = prev;
}
AutoTArray<WeakFrame*, 4> toRemove;
for (auto iter = mWeakFrames.Iter(); !iter.Done(); iter.Next()) {
WeakFrame* weakFrame = iter.Get()->GetKey();
if (weakFrame->GetFrame() == aFrame) {
toRemove.AppendElement(weakFrame);
}
}
for (WeakFrame* weakFrame : toRemove) {
weakFrame->Clear(this);
}
}
already_AddRefed<gfxContext> PresShell::CreateReferenceRenderingContext() {
nsDeviceContext* devCtx = mPresContext->DeviceContext();
RefPtr<gfxContext> rc;
if (mPresContext->IsScreen()) {
rc = gfxContext::CreateOrNull(
gfxPlatform::GetPlatform()->ScreenReferenceDrawTarget().get());
} else {
// We assume the devCtx has positive width and height for this call.
// However, width and height, may be outside of the reasonable range
// so rc may still be null.
rc = devCtx->CreateReferenceRenderingContext();
}
return rc ? rc.forget() : nullptr;
}
nsresult PresShell::GoToAnchor(const nsAString& aAnchorName, bool aScroll,
ScrollFlags aAdditionalScrollFlags) {
if (!mDocument) {
return NS_ERROR_FAILURE;
}
const Element* root = mDocument->GetRootElement();
if (root && root->IsSVGElement(nsGkAtoms::svg)) {
// We need to execute this even if there is an empty anchor name
// so that any existing SVG fragment identifier effect is removed
if (SVGFragmentIdentifier::ProcessFragmentIdentifier(mDocument,
aAnchorName)) {
return NS_OK;
}
}
// Hold a reference to the ESM in case event dispatch tears us down.
RefPtr<EventStateManager> esm = mPresContext->EventStateManager();
if (aAnchorName.IsEmpty()) {
NS_ASSERTION(!aScroll, "can't scroll to empty anchor name");
esm->SetContentState(nullptr, NS_EVENT_STATE_URLTARGET);
return NS_OK;
}
nsresult rv = NS_OK;
nsCOMPtr<nsIContent> content;
// Search for an element with a matching "id" attribute
if (mDocument) {
content = mDocument->GetElementById(aAnchorName);
}
// Search for an anchor element with a matching "name" attribute
if (!content && mDocument->IsHTMLDocument()) {
// Find a matching list of named nodes
nsCOMPtr<nsINodeList> list = mDocument->GetElementsByName(aAnchorName);
if (list) {
// Loop through the named nodes looking for the first anchor
uint32_t length = list->Length();
for (uint32_t i = 0; i < length; i++) {
nsIContent* node = list->Item(i);
if (node->IsHTMLElement(nsGkAtoms::a)) {
content = node;
break;
}
}
}
}
// Search for anchor in the HTML namespace with a matching name
if (!content && !mDocument->IsHTMLDocument()) {
NS_NAMED_LITERAL_STRING(nameSpace, "http://www.w3.org/1999/xhtml");
// Get the list of anchor elements
nsCOMPtr<nsINodeList> list =
mDocument->GetElementsByTagNameNS(nameSpace, NS_LITERAL_STRING("a"));
// Loop through the anchors looking for the first one with the given name.
for (uint32_t i = 0; true; i++) {
nsIContent* node = list->Item(i);
if (!node) { // End of list
break;
}
// Compare the name attribute
if (node->IsElement() &&
node->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::name,
aAnchorName, eCaseMatters)) {
content = node;
break;
}
}
}
esm->SetContentState(content, NS_EVENT_STATE_URLTARGET);
#ifdef ACCESSIBILITY
nsIContent* anchorTarget = content;
#endif
nsIScrollableFrame* rootScroll = GetRootScrollFrameAsScrollable();
if (rootScroll && rootScroll->DidHistoryRestore()) {
// Scroll position restored from history trumps scrolling to anchor.
aScroll = false;
rootScroll->ClearDidHistoryRestore();
}
if (content) {
if (aScroll) {
rv = ScrollContentIntoView(
content, ScrollAxis(kScrollToTop, WhenToScroll::Always), ScrollAxis(),
ScrollFlags::AnchorScrollFlags | aAdditionalScrollFlags);
NS_ENSURE_SUCCESS(rv, rv);
nsIScrollableFrame* rootScroll = GetRootScrollFrameAsScrollable();
if (rootScroll) {
mLastAnchorScrolledTo = content;
mLastAnchorScrollPositionY = rootScroll->GetScrollPosition().y;
}
}
// Should we select the target? This action is controlled by a
// preference: the default is to not select.
bool selectAnchor = Preferences::GetBool("layout.selectanchor");
// Even if select anchor pref is false, we must still move the
// caret there. That way tabbing will start from the new
// location
RefPtr<nsRange> jumpToRange = new nsRange(mDocument);
while (content && content->GetFirstChild()) {
content = content->GetFirstChild();
}
jumpToRange->SelectNodeContents(*content, IgnoreErrors());
// Select the anchor
RefPtr<Selection> sel = mSelection->GetSelection(SelectionType::eNormal);
if (sel) {
sel->RemoveAllRanges(IgnoreErrors());
sel->AddRangeAndSelectFramesAndNotifyListeners(*jumpToRange,
IgnoreErrors());
if (!selectAnchor) {
// Use a caret (collapsed selection) at the start of the anchor
sel->CollapseToStart(IgnoreErrors());
}
}
// Selection is at anchor.
// Now focus the document itself if focus is on an element within it.
nsPIDOMWindowOuter* win = mDocument->GetWindow();
nsIFocusManager* fm = nsFocusManager::GetFocusManager();
if (fm && win) {
nsCOMPtr<mozIDOMWindowProxy> focusedWindow;
fm->GetFocusedWindow(getter_AddRefs(focusedWindow));
if (SameCOMIdentity(win, focusedWindow)) {
fm->ClearFocus(focusedWindow);
}
}
// If the target is an animation element, activate the animation
if (content->IsNodeOfType(nsINode::eANIMATION)) {
SVGContentUtils::ActivateByHyperlink(content.get());
}
} else {
rv = NS_ERROR_FAILURE;
NS_NAMED_LITERAL_STRING(top, "top");
if (nsContentUtils::EqualsIgnoreASCIICase(aAnchorName, top)) {
// Scroll to the top/left if aAnchorName is "top" and there is no element
// with such a name or id.
rv = NS_OK;
nsIScrollableFrame* sf = GetRootScrollFrameAsScrollable();
// Check |aScroll| after setting |rv| so we set |rv| to the same
// thing whether or not |aScroll| is true.
if (aScroll && sf) {
// Scroll to the top of the page
sf->ScrollTo(nsPoint(0, 0), ScrollMode::Instant);
}
}
}
#ifdef ACCESSIBILITY
if (anchorTarget) {
if (nsAccessibilityService* accService = GetAccessibilityService()) {
accService->NotifyOfAnchorJumpTo(anchorTarget);
}
}
#endif // #ifdef ACCESSIBILITY
return rv;
}
nsresult PresShell::ScrollToAnchor() {
nsCOMPtr<nsIContent> lastAnchor = mLastAnchorScrolledTo.forget();
if (!lastAnchor) {
return NS_OK;
}
NS_ASSERTION(mDidInitialize, "should have done initial reflow by now");
nsIScrollableFrame* rootScroll = GetRootScrollFrameAsScrollable();
if (!rootScroll ||
mLastAnchorScrollPositionY != rootScroll->GetScrollPosition().y) {
return NS_OK;
}
return ScrollContentIntoView(lastAnchor,
ScrollAxis(kScrollToTop, WhenToScroll::Always),
ScrollAxis(), ScrollFlags::AnchorScrollFlags);
}
/*
* Helper (per-continuation) for ScrollContentIntoView.
*
* @param aContainerFrame [in] the frame which aRect is relative to
* @param aFrame [in] Frame whose bounds should be unioned
* @param aUseWholeLineHeightForInlines [in] if true, then for inline frames
* we should include the top of the line in the added rectangle
* @param aRect [inout] rect into which its bounds should be unioned
* @param aHaveRect [inout] whether aRect contains data yet
* @param aPrevBlock [inout] the block aLines is a line iterator for
* @param aLines [inout] the line iterator we're using
* @param aCurLine [inout] the line to start looking from in this iterator
*/
static void AccumulateFrameBounds(nsIFrame* aContainerFrame, nsIFrame* aFrame,
bool aUseWholeLineHeightForInlines,
nsRect& aRect, bool& aHaveRect,
nsIFrame*& aPrevBlock,
nsAutoLineIterator& aLines,
int32_t& aCurLine) {
nsIFrame* frame = aFrame;
nsRect frameBounds = nsRect(nsPoint(0, 0), aFrame->GetSize());
// If this is an inline frame and either the bounds height is 0 (quirks
// layout model) or aUseWholeLineHeightForInlines is set, we need to
// change the top of the bounds to include the whole line.
if (frameBounds.height == 0 || aUseWholeLineHeightForInlines) {
nsIFrame* prevFrame = aFrame;
nsIFrame* f = aFrame;
while (f && f->IsFrameOfType(nsIFrame::eLineParticipant) &&
!f->IsTransformed() && !f->IsAbsPosContainingBlock()) {
prevFrame = f;
f = prevFrame->GetParent();
}
if (f != aFrame && f && f->IsBlockFrame()) {
// find the line containing aFrame and increase the top of |offset|.
if (f != aPrevBlock) {
aLines = f->GetLineIterator();
aPrevBlock = f;
aCurLine = 0;
}
if (aLines) {
int32_t index = aLines->FindLineContaining(prevFrame, aCurLine);
if (index >= 0) {
aCurLine = index;
nsIFrame* trash1;
int32_t trash2;
nsRect lineBounds;
if (NS_SUCCEEDED(
aLines->GetLine(index, &trash1, &trash2, lineBounds))) {
frameBounds += frame->GetOffsetTo(f);
frame = f;
if (lineBounds.y < frameBounds.y) {
frameBounds.height = frameBounds.YMost() - lineBounds.y;
frameBounds.y = lineBounds.y;
}
}
}
}
}
}
nsRect transformedBounds = nsLayoutUtils::TransformFrameRectToAncestor(
frame, frameBounds, aContainerFrame);
if (aHaveRect) {
// We can't use nsRect::UnionRect since it drops empty rects on
// the floor, and we need to include them. (Thus we need
// aHaveRect to know when to drop the initial value on the floor.)
aRect.UnionRectEdges(aRect, transformedBounds);
} else {
aHaveRect = true;
aRect = transformedBounds;
}
}
static bool ComputeNeedToScroll(WhenToScroll aWhenToScroll, nscoord aLineSize,
nscoord aRectMin, nscoord aRectMax,
nscoord aViewMin, nscoord aViewMax) {
// See how the rect should be positioned vertically
if (WhenToScroll::Always == aWhenToScroll) {
// The caller wants the frame as visible as possible
return true;
} else if (WhenToScroll::IfNotVisible == aWhenToScroll) {
// Scroll only if no part of the frame is visible in this view
return aRectMax - aLineSize <= aViewMin || aRectMin + aLineSize >= aViewMax;
} else if (WhenToScroll::IfNotFullyVisible == aWhenToScroll) {
// Scroll only if part of the frame is hidden and more can fit in view
return !(aRectMin >= aViewMin && aRectMax <= aViewMax) &&
std::min(aViewMax, aRectMax) - std::max(aRectMin, aViewMin) <
aViewMax - aViewMin;
}
return false;
}
static nscoord ComputeWhereToScroll(WhereToScroll aWhereToScroll,
nscoord aOriginalCoord, nscoord aRectMin,
nscoord aRectMax, nscoord aViewMin,
nscoord aViewMax, nscoord* aRangeMin,
nscoord* aRangeMax) {
nscoord resultCoord = aOriginalCoord;
nscoord scrollPortLength = aViewMax - aViewMin;
if (kScrollMinimum == aWhereToScroll) {
// Scroll the minimum amount necessary to show as much as possible of the
// frame. If the frame is too large, don't hide any initially visible part
// of it.
nscoord min = std::min(aRectMin, aRectMax - scrollPortLength);
nscoord max = std::max(aRectMin, aRectMax - scrollPortLength);
resultCoord = std::min(std::max(aOriginalCoord, min), max);
} else {
nscoord frameAlignCoord = NSToCoordRound(
aRectMin + (aRectMax - aRectMin) * (aWhereToScroll / 100.0f));
resultCoord = NSToCoordRound(frameAlignCoord -
scrollPortLength * (aWhereToScroll / 100.0f));
}
// Force the scroll range to extend to include resultCoord.
*aRangeMin = std::min(resultCoord, aRectMax - scrollPortLength);
*aRangeMax = std::max(resultCoord, aRectMin);
return resultCoord;
}
/**
* This function takes a scrollable frame, a rect in the coordinate system
* of the scrolled frame, and a desired percentage-based scroll
* position and attempts to scroll the rect to that position in the
* visual viewport.
*
* This needs to work even if aRect has a width or height of zero.
*/
static void ScrollToShowRect(nsIScrollableFrame* aFrameAsScrollable,
const nsRect& aRect, ScrollAxis aVertical,
ScrollAxis aHorizontal, ScrollFlags aScrollFlags) {
nsPoint scrollPt = aFrameAsScrollable->GetVisualViewportOffset();
nsRect visibleRect(scrollPt, aFrameAsScrollable->GetVisualViewportSize());
nsSize lineSize;
// Don't call GetLineScrollAmount unless we actually need it. Not only
// does this save time, but it's not safe to call GetLineScrollAmount
// during reflow (because it depends on font size inflation and doesn't
// use the in-reflow-safe font-size inflation path). If we did call it,
// it would assert and possible give the wrong result.
if (aVertical.mWhenToScroll == WhenToScroll::IfNotVisible ||
aHorizontal.mWhenToScroll == WhenToScroll::IfNotVisible) {
lineSize = aFrameAsScrollable->GetLineScrollAmount();
}
ScrollStyles ss = aFrameAsScrollable->GetScrollStyles();
nsRect allowedRange(scrollPt, nsSize(0, 0));
bool needToScroll = false;
uint32_t directions = aFrameAsScrollable->GetAvailableScrollingDirections();
if (((aScrollFlags & ScrollFlags::ScrollOverflowHidden) ||
ss.mVertical != StyleOverflow::Hidden) &&
(!aVertical.mOnlyIfPerceivedScrollableDirection ||
(directions & nsIScrollableFrame::VERTICAL))) {
if (ComputeNeedToScroll(aVertical.mWhenToScroll, lineSize.height, aRect.y,
aRect.YMost(), visibleRect.y,
visibleRect.YMost())) {
nscoord maxHeight;
scrollPt.y = ComputeWhereToScroll(
aVertical.mWhereToScroll, scrollPt.y, aRect.y, aRect.YMost(),
visibleRect.y, visibleRect.YMost(), &allowedRange.y, &maxHeight);
allowedRange.height = maxHeight - allowedRange.y;
needToScroll = true;
}
}
if (((aScrollFlags & ScrollFlags::ScrollOverflowHidden) ||
ss.mHorizontal != StyleOverflow::Hidden) &&
(!aHorizontal.mOnlyIfPerceivedScrollableDirection ||
(directions & nsIScrollableFrame::HORIZONTAL))) {
if (ComputeNeedToScroll(aHorizontal.mWhenToScroll, lineSize.width, aRect.x,
aRect.XMost(), visibleRect.x,
visibleRect.XMost())) {
nscoord maxWidth;
scrollPt.x = ComputeWhereToScroll(
aHorizontal.mWhereToScroll, scrollPt.x, aRect.x, aRect.XMost(),
visibleRect.x, visibleRect.XMost(), &allowedRange.x, &maxWidth);
allowedRange.width = maxWidth - allowedRange.x;
needToScroll = true;
}
}
// If we don't need to scroll, then don't try since it might cancel
// a current smooth scroll operation.
if (needToScroll) {
ScrollMode scrollMode = ScrollMode::Instant;
bool autoBehaviorIsSmooth = aFrameAsScrollable->IsSmoothScroll();
bool smoothScroll = (aScrollFlags & ScrollFlags::ScrollSmooth) ||
((aScrollFlags & ScrollFlags::ScrollSmoothAuto) &&
autoBehaviorIsSmooth);
if (StaticPrefs::layout_css_scroll_behavior_enabled() && smoothScroll) {
scrollMode = ScrollMode::SmoothMsd;
}
nsIFrame* frame = do_QueryFrame(aFrameAsScrollable);
AutoWeakFrame weakFrame(frame);
aFrameAsScrollable->ScrollTo(scrollPt, scrollMode, &allowedRange,
aScrollFlags & ScrollFlags::ScrollSnap
? nsIScrollbarMediator::ENABLE_SNAP
: nsIScrollbarMediator::DISABLE_SNAP);
if (!weakFrame.IsAlive()) {
return;
}
// If this is the RCD-RSF, also call ScrollToVisual() since we want to
// scroll the rect into view visually, and that may require scrolling
// the visual viewport in scenarios where there is not enough layout
// scroll range.
if (aFrameAsScrollable->IsRootScrollFrameOfDocument() &&
frame->PresShell()->GetPresContext()->IsRootContentDocument()) {
frame->PresShell()->ScrollToVisual(scrollPt, FrameMetrics::eMainThread,
scrollMode);
}
}
}
nsresult PresShell::ScrollContentIntoView(nsIContent* aContent,
ScrollAxis aVertical,
ScrollAxis aHorizontal,
ScrollFlags aScrollFlags) {
NS_ENSURE_TRUE(aContent, NS_ERROR_NULL_POINTER);
RefPtr<Document> composedDoc = aContent->GetComposedDoc();
NS_ENSURE_STATE(composedDoc);
NS_ASSERTION(mDidInitialize, "should have done initial reflow by now");
if (mContentToScrollTo) {
mContentToScrollTo->DeleteProperty(nsGkAtoms::scrolling);
}
mContentToScrollTo = aContent;
ScrollIntoViewData* data = new ScrollIntoViewData();
data->mContentScrollVAxis = aVertical;
data->mContentScrollHAxis = aHorizontal;
data->mContentToScrollToFlags = aScrollFlags;
if (NS_FAILED(mContentToScrollTo->SetProperty(
nsGkAtoms::scrolling, data,
nsINode::DeleteProperty<PresShell::ScrollIntoViewData>))) {
mContentToScrollTo = nullptr;
}
// Flush layout and attempt to scroll in the process.
if (PresShell* presShell = composedDoc->GetPresShell()) {
presShell->SetNeedLayoutFlush();
}
composedDoc->FlushPendingNotifications(FlushType::InterruptibleLayout);
// If mContentToScrollTo is non-null, that means we interrupted the reflow
// (or suppressed it altogether because we're suppressing interruptible
// flushes right now) and won't necessarily get the position correct, but do
// a best-effort scroll here. The other option would be to do this inside
// FlushPendingNotifications, but I'm not sure the repeated scrolling that
// could trigger if reflows keep getting interrupted would be more desirable
// than a single best-effort scroll followed by one final scroll on the first
// completed reflow.
if (mContentToScrollTo) {
DoScrollContentIntoView();
}
return NS_OK;
}
void PresShell::DoScrollContentIntoView() {
NS_ASSERTION(mDidInitialize, "should have done initial reflow by now");
nsIFrame* frame = mContentToScrollTo->GetPrimaryFrame();
if (!frame) {
mContentToScrollTo->DeleteProperty(nsGkAtoms::scrolling);
mContentToScrollTo = nullptr;
return;
}
if (frame->GetStateBits() & NS_FRAME_FIRST_REFLOW) {
// The reflow flush before this scroll got interrupted, and this frame's
// coords and size are all zero, and it has no content showing anyway.
// Don't bother scrolling to it. We'll try again when we finish up layout.
return;
}
// Make sure we skip 'frame' ... if it's scrollable, we should use its
// scrollable ancestor as the container.
nsIFrame* container = nsLayoutUtils::GetClosestFrameOfType(
frame->GetParent(), LayoutFrameType::Scroll);
if (!container) {
// nothing can be scrolled
return;
}
ScrollIntoViewData* data = static_cast<ScrollIntoViewData*>(
mContentToScrollTo->GetProperty(nsGkAtoms::scrolling));
if (MOZ_UNLIKELY(!data)) {
mContentToScrollTo = nullptr;
return;
}
// Get the scroll-margin here since |frame| is going to be changed to iterate
// over all continuation frames below.
nsMargin scrollMargin;
if (!(data->mContentToScrollToFlags & ScrollFlags::IgnoreMarginAndPadding)) {
scrollMargin = frame->StyleMargin()->GetScrollMargin();
}
// This is a two-step process.
// Step 1: Find the bounds of the rect we want to scroll into view. For
// example, for an inline frame we may want to scroll in the whole
// line, or we may want to scroll multiple lines into view.
// Step 2: Walk container frame and its ancestors and scroll them
// appropriately.
// frameBounds is relative to container. We're assuming
// that scrollframes don't split so every continuation of frame will
// be a descendant of container. (Things would still mostly work
// even if that assumption was false.)
nsRect frameBounds;
bool haveRect = false;
bool useWholeLineHeightForInlines = data->mContentScrollVAxis.mWhenToScroll !=
WhenToScroll::IfNotFullyVisible;
// Reuse the same line iterator across calls to AccumulateFrameBounds. We set
// it every time we detect a new block (stored in prevBlock).
nsIFrame* prevBlock = nullptr;
nsAutoLineIterator lines;
// The last line we found a continuation on in |lines|. We assume that later
// continuations cannot come on earlier lines.
int32_t curLine = 0;
do {
AccumulateFrameBounds(container, frame, useWholeLineHeightForInlines,
frameBounds, haveRect, prevBlock, lines, curLine);
} while ((frame = frame->GetNextContinuation()));
frameBounds.Inflate(scrollMargin);
ScrollFrameRectIntoView(container, frameBounds, data->mContentScrollVAxis,
data->mContentScrollHAxis,
data->mContentToScrollToFlags);
}
bool PresShell::ScrollFrameRectIntoView(nsIFrame* aFrame, const nsRect& aRect,
ScrollAxis aVertical,
ScrollAxis aHorizontal,
ScrollFlags aScrollFlags) {
bool didScroll = false;
// This function needs to work even if rect has a width or height of 0.
nsRect rect = aRect;
nsIFrame* container = aFrame;
// Walk up the frame hierarchy scrolling the rect into view and
// keeping rect relative to container
do {
nsIScrollableFrame* sf = do_QueryFrame(container);
if (sf) {
nsPoint oldPosition = sf->GetScrollPosition();
nsRect targetRect = rect;
// Inflate the scrolled rect by the container's padding in each dimension,
// unless we have 'overflow-clip-box-*: content-box' in that dimension.
auto* disp = container->StyleDisplay();
if (disp->mOverflowClipBoxBlock == StyleOverflowClipBox::ContentBox ||
disp->mOverflowClipBoxInline == StyleOverflowClipBox::ContentBox) {
WritingMode wm = container->GetWritingMode();
bool cbH = (wm.IsVertical() ? disp->mOverflowClipBoxBlock
: disp->mOverflowClipBoxInline) ==
StyleOverflowClipBox::ContentBox;
bool cbV = (wm.IsVertical() ? disp->mOverflowClipBoxInline
: disp->mOverflowClipBoxBlock) ==
StyleOverflowClipBox::ContentBox;
nsMargin padding = container->GetUsedPadding();
if (!cbH) {
padding.left = padding.right = nscoord(0);
}
if (!cbV) {
padding.top = padding.bottom = nscoord(0);
}
targetRect.Inflate(padding);
}
targetRect -= sf->GetScrolledFrame()->GetPosition();
if (!(aScrollFlags & ScrollFlags::IgnoreMarginAndPadding)) {
nsMargin scrollPadding = sf->GetScrollPadding();
targetRect.Inflate(scrollPadding);
targetRect = targetRect.Intersect(sf->GetScrolledRect());
}
{
AutoWeakFrame wf(container);
ScrollToShowRect(sf, targetRect, aVertical, aHorizontal, aScrollFlags);
if (!wf.IsAlive()) {
return didScroll;
}
}
nsPoint newPosition = sf->LastScrollDestination();
// If the scroll position increased, that means our content moved up,
// so our rect's offset should decrease
rect += oldPosition - newPosition;
if (oldPosition != newPosition) {
didScroll = true;
}
// only scroll one container when this flag is set
if (aScrollFlags & ScrollFlags::ScrollFirstAncestorOnly) {
break;
}
}
nsIFrame* parent;
if (container->IsTransformed()) {
container->GetTransformMatrix(nullptr, &parent);
rect =
nsLayoutUtils::TransformFrameRectToAncestor(container, rect, parent);
} else {
rect += container->GetPosition();
parent = container->GetParent();
}
if (!parent && !(aScrollFlags & ScrollFlags::ScrollNoParentFrames)) {
nsPoint extraOffset(0, 0);
int32_t APD = container->PresContext()->AppUnitsPerDevPixel();
parent = nsLayoutUtils::GetCrossDocParentFrame(container, &extraOffset);
if (parent) {
int32_t parentAPD = parent->PresContext()->AppUnitsPerDevPixel();
rect = rect.ScaleToOtherAppUnitsRoundOut(APD, parentAPD);
rect += extraOffset;
} else {
nsCOMPtr<nsIDocShell> docShell =
container->PresContext()->GetDocShell();
if (BrowserChild* browserChild = BrowserChild::GetFrom(docShell)) {
// Defer to the parent document if this is an out-of-process iframe.
Unused << browserChild->SendScrollRectIntoView(
rect, aVertical, aHorizontal, aScrollFlags, APD);
}
}
}
container = parent;
} while (container);
return didScroll;
}
void PresShell::ScheduleViewManagerFlush(PaintType aType) {
if (MOZ_UNLIKELY(mIsDestroying)) {
return;
}
if (aType == PaintType::DelayedCompress) {
// Delay paint for 1 second.
static const uint32_t kPaintDelayPeriod = 1000;
if (!mDelayedPaintTimer) {
nsTimerCallbackFunc PaintTimerCallBack = [](nsITimer* aTimer,
void* aClosure) {
// The passed-in PresShell is always alive here. Because if PresShell
// died, mDelayedPaintTimer->Cancel() would be called during the
// destruction and this callback would never be invoked.
auto self = static_cast<PresShell*>(aClosure);
self->SetNextPaintCompressed();
self->ScheduleViewManagerFlush();
};
NS_NewTimerWithFuncCallback(
getter_AddRefs(mDelayedPaintTimer), PaintTimerCallBack, this,
kPaintDelayPeriod, nsITimer::TYPE_ONE_SHOT, "PaintTimerCallBack",
mDocument->EventTargetFor(TaskCategory::Other));
}
return;
}
nsPresContext* presContext = GetPresContext();
if (presContext) {
presContext->RefreshDriver()->ScheduleViewManagerFlush();
}
SetNeedLayoutFlush();
}
void PresShell::DispatchSynthMouseMove(WidgetGUIEvent* aEvent) {
AUTO_PROFILER_TRACING_DOCSHELL("Paint", "DispatchSynthMouseMove", GRAPHICS,
mPresContext->GetDocShell());
nsEventStatus status = nsEventStatus_eIgnore;
nsView* targetView = nsView::GetViewFor(aEvent->mWidget);
if (!targetView) return;
RefPtr<nsViewManager> viewManager = targetView->GetViewManager();
viewManager->DispatchEvent(aEvent, targetView, &status);
}
void PresShell::ClearMouseCaptureOnView(nsView* aView) {
if (sCapturingContentInfo.mContent) {
if (aView) {
// if a view was specified, ensure that the captured content is within
// this view.
nsIFrame* frame = sCapturingContentInfo.mContent->GetPrimaryFrame();
if (frame) {
nsView* view = frame->GetClosestView();
// if there is no view, capturing won't be handled any more, so
// just release the capture.
if (view) {
do {
if (view == aView) {
sCapturingContentInfo.mContent = nullptr;
// the view containing the captured content likely disappeared so
// disable capture for now.
sCapturingContentInfo.mAllowed = false;
break;
}
view = view->GetParent();
} while (view);
// return if the view wasn't found
return;
}
}
}
sCapturingContentInfo.mContent = nullptr;
}
// disable mouse capture until the next mousedown as a dialog has opened
// or a drag has started. Otherwise, someone could start capture during
// the modal dialog or drag.
sCapturingContentInfo.mAllowed = false;
}
void PresShell::ClearMouseCapture(nsIFrame* aFrame) {
if (!sCapturingContentInfo.mContent) {
sCapturingContentInfo.mAllowed = false;
return;
}
// null frame argument means clear the capture
if (!aFrame) {
sCapturingContentInfo.mContent = nullptr;
sCapturingContentInfo.mAllowed = false;
return;
}
nsIFrame* capturingFrame = sCapturingContentInfo.mContent->GetPrimaryFrame();
if (!capturingFrame) {
sCapturingContentInfo.mContent = nullptr;
sCapturingContentInfo.mAllowed = false;
return;
}
if (nsLayoutUtils::IsAncestorFrameCrossDoc(aFrame, capturingFrame)) {
sCapturingContentInfo.mContent = nullptr;
sCapturingContentInfo.mAllowed = false;
}
}
nsresult PresShell::CaptureHistoryState(nsILayoutHistoryState** aState) {
MOZ_ASSERT(nullptr != aState, "null state pointer");
// We actually have to mess with the docshell here, since we want to
// store the state back in it.
// XXXbz this isn't really right, since this is being called in the
// content viewer's Hide() method... by that point the docshell's
// state could be wrong. We should sort out a better ownership
// model for the layout history state.
nsCOMPtr<nsIDocShell> docShell(mPresContext->GetDocShell());
if (!docShell) return NS_ERROR_FAILURE;
nsCOMPtr<nsILayoutHistoryState> historyState;
docShell->GetLayoutHistoryState(getter_AddRefs(historyState));
if (!historyState) {
// Create the document state object
historyState = NS_NewLayoutHistoryState();
docShell->SetLayoutHistoryState(historyState);
}
*aState = historyState;
NS_IF_ADDREF(*aState);
// Capture frame state for the entire frame hierarchy
nsIFrame* rootFrame = mFrameConstructor->GetRootFrame();
if (!rootFrame) return NS_OK;
mFrameConstructor->CaptureFrameState(rootFrame, historyState);
return NS_OK;
}
void PresShell::ScheduleBeforeFirstPaint() {
if (!mDocument->IsResourceDoc()) {
// Notify observers that a new page is about to be drawn. Execute this
// as soon as it is safe to run JS, which is guaranteed to be before we
// go back to the event loop and actually draw the page.
MOZ_LOG(gLog, LogLevel::Debug,
("PresShell::ScheduleBeforeFirstPaint this=%p", this));
nsContentUtils::AddScriptRunner(
new nsBeforeFirstPaintDispatcher(mDocument));
}
}
void PresShell::UnsuppressAndInvalidate() {
// Note: We ignore the EnsureVisible check for resource documents, because
// they won't have a docshell, so they'll always fail EnsureVisible.
if ((!mDocument->IsResourceDoc() && !mPresContext->EnsureVisible()) ||
mHaveShutDown) {
// No point; we're about to be torn down anyway.
return;
}
ScheduleBeforeFirstPaint();
mPaintingSuppressed = false;
nsIFrame* rootFrame = mFrameConstructor->GetRootFrame();
if (rootFrame) {
// let's assume that outline on a root frame is not supported
rootFrame->InvalidateFrame();
}
// now that painting is unsuppressed, focus may be set on the document
if (nsPIDOMWindowOuter* win = mDocument->GetWindow()) win->SetReadyForFocus();
if (!mHaveShutDown) {
SynthesizeMouseMove(false);
ScheduleApproximateFrameVisibilityUpdateNow();
}
}
void PresShell::UnsuppressPainting() {
if (mPaintSuppressionTimer) {
mPaintSuppressionTimer->Cancel();
mPaintSuppressionTimer = nullptr;
}
if (mIsDocumentGone || !mPaintingSuppressed) return;
// If we have reflows pending, just wait until we process
// the reflows and get all the frames where we want them
// before actually unlocking the painting. Otherwise
// go ahead and unlock now.
if (!mDirtyRoots.IsEmpty())
mShouldUnsuppressPainting = true;
else
UnsuppressAndInvalidate();
}
// Post a request to handle an arbitrary callback after reflow has finished.
nsresult PresShell::PostReflowCallback(nsIReflowCallback* aCallback) {
void* result = AllocateByObjectID(eArenaObjectID_nsCallbackEventRequest,
sizeof(nsCallbackEventRequest));
nsCallbackEventRequest* request = (nsCallbackEventRequest*)result;
request->callback = aCallback;
request->next = nullptr;
if (mLastCallbackEventRequest) {
mLastCallbackEventRequest = mLastCallbackEventRequest->next = request;
} else {
mFirstCallbackEventRequest = request;
mLastCallbackEventRequest = request;
}
return NS_OK;
}
void PresShell::CancelReflowCallback(nsIReflowCallback* aCallback) {
nsCallbackEventRequest* before = nullptr;
nsCallbackEventRequest* node = mFirstCallbackEventRequest;
while (node) {
nsIReflowCallback* callback = node->callback;
if (callback == aCallback) {
nsCallbackEventRequest* toFree = node;
if (node == mFirstCallbackEventRequest) {
node = node->next;
mFirstCallbackEventRequest = node;
NS_ASSERTION(before == nullptr, "impossible");
} else {
node = node->next;
before->next = node;
}
if (toFree == mLastCallbackEventRequest) {
mLastCallbackEventRequest = before;
}
FreeByObjectID(eArenaObjectID_nsCallbackEventRequest, toFree);
} else {
before = node;
node = node->next;
}
}
}
void PresShell::CancelPostedReflowCallbacks() {
while (mFirstCallbackEventRequest) {
nsCallbackEventRequest* node = mFirstCallbackEventRequest;
mFirstCallbackEventRequest = node->next;
if (!mFirstCallbackEventRequest) {
mLastCallbackEventRequest = nullptr;
}
nsIReflowCallback* callback = node->callback;
FreeByObjectID(eArenaObjectID_nsCallbackEventRequest, node);
if (callback) {
callback->ReflowCallbackCanceled();
}
}
}
void PresShell::HandlePostedReflowCallbacks(bool aInterruptible) {
bool shouldFlush = false;
while (mFirstCallbackEventRequest) {
nsCallbackEventRequest* node = mFirstCallbackEventRequest;
mFirstCallbackEventRequest = node->next;
if (!mFirstCallbackEventRequest) {
mLastCallbackEventRequest = nullptr;
}
nsIReflowCallback* callback = node->callback;
FreeByObjectID(eArenaObjectID_nsCallbackEventRequest, node);
if (callback) {
if (callback->ReflowFinished()) {
shouldFlush = true;
}
}
}
FlushType flushType =
aInterruptible ? FlushType::InterruptibleLayout : FlushType::Layout;
if (shouldFlush && !mIsDestroying) {
FlushPendingNotifications(flushType);
}
}
bool PresShell::IsSafeToFlush() const {
// Not safe if we are getting torn down, reflowing, or in the middle of frame
// construction.
if (mIsReflowing || mChangeNestCount || mIsDestroying) {
return false;
}
// Not safe if we are painting
if (nsViewManager* viewManager = GetViewManager()) {
bool isPainting = false;
viewManager->IsPainting(isPainting);
if (isPainting) {
return false;
}
}
return true;
}
void PresShell::NotifyFontFaceSetOnRefresh() {
if (FontFaceSet* set = mDocument->GetFonts()) {
set->DidRefresh();
}
}
void PresShell::DoFlushPendingNotifications(FlushType aType) {
// by default, flush animations if aType >= FlushType::Style
mozilla::ChangesToFlush flush(aType, aType >= FlushType::Style);
FlushPendingNotifications(flush);
}
#ifdef DEBUG
static void AssertFrameSubtreeIsSane(const nsIFrame& aRoot) {
if (const nsIContent* content = aRoot.GetContent()) {
MOZ_ASSERT(content->GetFlattenedTreeParentNodeForStyle(),
"Node not in the flattened tree still has a frame?");
}
nsIFrame::ChildListIterator childLists(&aRoot);
for (; !childLists.IsDone(); childLists.Next()) {
for (const nsIFrame* child : childLists.CurrentList()) {
AssertFrameSubtreeIsSane(*child);
}
}
}
#endif
static inline void AssertFrameTreeIsSane(const PresShell& aPresShell) {
#ifdef DEBUG
if (const nsIFrame* root = aPresShell.GetRootFrame()) {
AssertFrameSubtreeIsSane(*root);
}
#endif
}
void PresShell::DoFlushPendingNotifications(mozilla::ChangesToFlush aFlush) {
// FIXME(emilio, bug 1530177): Turn into a release assert when bug 1530188 and
// bug 1530190 are fixed.
MOZ_DIAGNOSTIC_ASSERT(!mForbiddenToFlush, "This is bad!");
// Per our API contract, hold a strong ref to ourselves until we return.
RefPtr<PresShell> kungFuDeathGrip = this;
/**
* VERY IMPORTANT: If you add some sort of new flushing to this
* method, make sure to add the relevant SetNeedLayoutFlush or
* SetNeedStyleFlush calls on the shell.
*/
FlushType flushType = aFlush.mFlushType;
MOZ_ASSERT(NeedFlush(flushType), "Why did we get called?");
#ifdef MOZ_GECKO_PROFILER
// clang-format off
static const EnumeratedArray<FlushType, FlushType::Count, const char*>
flushTypeNames = {
"",
"Event",
"Content",
"ContentAndNotify",
"Style",
// As far as the profiler is concerned, EnsurePresShellInitAndFrames and
// Frames are the same
"Style",
"Style",
"InterruptibleLayout",
"Layout",
"Display"
};
// clang-format on
AUTO_PROFILER_LABEL_DYNAMIC_CSTR("PresShell::DoFlushPendingNotifications",
LAYOUT, flushTypeNames[flushType]);
#endif
#ifdef ACCESSIBILITY
# ifdef DEBUG
if (nsAccessibilityService* accService = GetAccService()) {
NS_ASSERTION(!accService->IsProcessingRefreshDriverNotification(),
"Flush during accessible tree update!");
}
# endif
#endif
NS_ASSERTION(flushType >= FlushType::Style, "Why did we get called?");
mNeedStyleFlush = false;
mNeedThrottledAnimationFlush =
mNeedThrottledAnimationFlush && !aFlush.mFlushAnimations;
mNeedLayoutFlush =
mNeedLayoutFlush && (flushType < FlushType::InterruptibleLayout);
bool isSafeToFlush = IsSafeToFlush();
// If layout could possibly trigger scripts, then it's only safe to flush if
// it's safe to run script.
bool hasHadScriptObject;
if (mDocument->GetScriptHandlingObject(hasHadScriptObject) ||
hasHadScriptObject) {
isSafeToFlush = isSafeToFlush && nsContentUtils::IsSafeToRunScript();
}
// Don't flush if the doc is already in the bfcache.
if (MOZ_UNLIKELY(mDocument->GetPresShell() != this)) {
MOZ_DIAGNOSTIC_ASSERT(!mDocument->GetPresShell(),
"Where did this shell come from?");
isSafeToFlush = false;
}
MOZ_DIAGNOSTIC_ASSERT(!mIsDestroying || !isSafeToFlush);
MOZ_DIAGNOSTIC_ASSERT(mIsDestroying || mViewManager);
MOZ_DIAGNOSTIC_ASSERT(mIsDestroying || mDocument->HasShellOrBFCacheEntry());
// Make sure the view manager stays alive.
RefPtr<nsViewManager> viewManager = mViewManager;
bool didStyleFlush = false;
bool didLayoutFlush = false;
if (isSafeToFlush) {
// Record that we are in a flush, so that our optimization in
// Document::FlushPendingNotifications doesn't skip any re-entrant
// calls to us. Otherwise, we might miss some needed flushes, since
// we clear mNeedStyleFlush / mNeedLayoutFlush here at the top of
// the function but we might not have done the work yet.
AutoRestore<bool> guard(mInFlush);
mInFlush = true;
// We need to make sure external resource documents are flushed too (for
// example, svg filters that reference a filter in an external document
// need the frames in the external document to be constructed for the
// filter to work). We only need external resources to be flushed when the
// main document is flushing >= FlushType::Frames, so we flush external
// resources here instead of Document::FlushPendingNotifications.
mDocument->FlushExternalResources(flushType);
// Force flushing of any pending content notifications that might have
// queued up while our event was pending. That will ensure that we don't
// construct frames for content right now that's still waiting to be
// notified on,
mDocument->FlushPendingNotifications(FlushType::ContentAndNotify);
mDocument->UpdateSVGUseElementShadowTrees();
// Process pending restyles, since any flush of the presshell wants
// up-to-date style data.
if (MOZ_LIKELY(!mIsDestroying)) {
viewManager->FlushDelayedResize(false);
mPresContext->FlushPendingMediaFeatureValuesChanged();
}
if (MOZ_LIKELY(!mIsDestroying)) {
// Now that we have flushed media queries, update the rules before looking
// up @font-face / @counter-style / @font-feature-values rules.
StyleSet()->UpdateStylistIfNeeded();
// Flush any pending update of the user font set, since that could
// cause style changes (for updating ex/ch units, and to cause a
// reflow).
mDocument->FlushUserFontSet();
mPresContext->FlushCounterStyles();
mPresContext->FlushFontFeatureValues();
// Flush any requested SMIL samples.
if (mDocument->HasAnimationController()) {
mDocument->GetAnimationController()->FlushResampleRequests();
}
if (aFlush.mFlushAnimations && mPresContext->EffectCompositor()) {
mPresContext->EffectCompositor()->PostRestyleForThrottledAnimations();
}
}
// The FlushResampleRequests() above flushed style changes.
if (MOZ_LIKELY(!mIsDestroying)) {
nsAutoScriptBlocker scriptBlocker;
#ifdef MOZ_GECKO_PROFILER
nsCOMPtr<nsIDocShell> docShell = mPresContext->GetDocShell();
DECLARE_DOCSHELL_AND_HISTORY_ID(docShell);
AutoProfilerStyleMarker tracingStyleFlush(std::move(mStyleCause),
docShellId, docShellHistoryId);
#endif
PerfStats::AutoMetricRecording<PerfStats::Metric::Styling> autoRecording;
mPresContext->RestyleManager()->ProcessPendingRestyles();
}
// Process whatever XBL constructors those restyles queued up. This
// ensures that onload doesn't fire too early and that we won't do extra
// reflows after those constructors run.
if (MOZ_LIKELY(!mIsDestroying)) {
mDocument->BindingManager()->ProcessAttachedQueue();
}
// Now those constructors or events might have posted restyle
// events. At the same time, we still need up-to-date style data.
// In particular, reflow depends on style being completely up to
// date. If it's not, then style reparenting, which can
// happen during reflow, might suddenly pick up the new rules and
// we'll end up with frames whose style doesn't match the frame
// type.
if (MOZ_LIKELY(!mIsDestroying)) {
nsAutoScriptBlocker scriptBlocker;
#ifdef MOZ_GECKO_PROFILER
nsCOMPtr<nsIDocShell> docShell = mPresContext->GetDocShell();
DECLARE_DOCSHELL_AND_HISTORY_ID(docShell);
AutoProfilerStyleMarker tracingStyleFlush(std::move(mStyleCause),
docShellId, docShellHistoryId);
#endif
PerfStats::AutoMetricRecording<PerfStats::Metric::Styling> autoRecording;
mPresContext->RestyleManager()->ProcessPendingRestyles();
// Clear mNeedStyleFlush here agagin to make this flag work properly for
// optimization since the flag might have set in ProcessPendingRestyles().
mNeedStyleFlush = false;
}
AssertFrameTreeIsSane(*this);
didStyleFlush = true;
// There might be more pending constructors now, but we're not going to
// worry about them. They can't be triggered during reflow, so we should
// be good.
if (flushType >= (SuppressInterruptibleReflows()
? FlushType::Layout
: FlushType::InterruptibleLayout) &&
!mIsDestroying) {
didLayoutFlush = true;
mFrameConstructor->RecalcQuotesAndCounters();
viewManager->FlushDelayedResize(true);
if (ProcessReflowCommands(flushType < FlushType::Layout)) {
// We didn't get interrupted. Go ahead and perform scroll anchor
// adjustments and scroll content into view
FlushPendingScrollAnchorAdjustments();
if (mContentToScrollTo) {
DoScrollContentIntoView();
if (mContentToScrollTo) {
mContentToScrollTo->DeleteProperty(nsGkAtoms::scrolling);
mContentToScrollTo = nullptr;
}
}
}
}
if (flushType >= FlushType::Layout) {
if (!mIsDestroying) {
viewManager->UpdateWidgetGeometry();
}
}
}
if (!didStyleFlush && flushType >= FlushType::Style && !mIsDestroying) {
SetNeedStyleFlush();
if (aFlush.mFlushAnimations) {
SetNeedThrottledAnimationFlush();
}
}
if (!didLayoutFlush && flushType >= FlushType::InterruptibleLayout &&
!mIsDestroying) {
// We suppressed this flush either due to it not being safe to flush,
// or due to SuppressInterruptibleReflows(). Either way, the
// mNeedLayoutFlush flag needs to be re-set.
SetNeedLayoutFlush();
}
// Update flush counters
if (didStyleFlush) {
mFlushesPerTick[FlushKind::Style]++;
}
if (didLayoutFlush) {
mFlushesPerTick[FlushKind::Layout]++;
}
// Record telemetry for the number of requests per each flush type.
//
// Flushes happen as style or style+layout. This depends upon the `flushType`
// where flushType >= InterruptibleLayout means flush layout and flushType >=
// Style means flush style. We only report if didLayoutFlush or didStyleFlush
// is true because we care if a flush really did take place. (Flush is guarded
// by `isSafeToFlush == true`.)
if (flushType >= FlushType::InterruptibleLayout && didLayoutFlush) {
MOZ_ASSERT(didLayoutFlush == didStyleFlush);
PingReqsPerFlushTelemetry(FlushKind::Layout);
} else if (flushType >= FlushType::Style && didStyleFlush) {
MOZ_ASSERT(!didLayoutFlush);
PingReqsPerFlushTelemetry(FlushKind::Style);
}
}
void PresShell::CharacterDataChanged(nsIContent* aContent,
const CharacterDataChangeInfo& aInfo) {
MOZ_ASSERT(!mIsDocumentGone, "Unexpected CharacterDataChanged");
MOZ_ASSERT(aContent->OwnerDoc() == mDocument, "Unexpected document");
nsAutoCauseReflowNotifier crNotifier(this);
mPresContext->RestyleManager()->CharacterDataChanged(aContent, aInfo);
mFrameConstructor->CharacterDataChanged(aContent, aInfo);
}
void PresShell::ContentStateChanged(Document* aDocument, nsIContent* aContent,
EventStates aStateMask) {
MOZ_ASSERT(!mIsDocumentGone, "Unexpected ContentStateChanged");
MOZ_ASSERT(aDocument == mDocument, "Unexpected aDocument");
if (mDidInitialize) {
nsAutoCauseReflowNotifier crNotifier(this);
mPresContext->RestyleManager()->ContentStateChanged(aContent, aStateMask);
}
}
void PresShell::DocumentStatesChanged(EventStates aStateMask) {
MOZ_ASSERT(!mIsDocumentGone, "Unexpected DocumentStatesChanged");
MOZ_ASSERT(mDocument);
MOZ_ASSERT(!aStateMask.IsEmpty());
if (mDidInitialize) {
StyleSet()->InvalidateStyleForDocumentStateChanges(aStateMask);
}
if (aStateMask.HasState(NS_DOCUMENT_STATE_WINDOW_INACTIVE)) {
if (nsIFrame* root = mFrameConstructor->GetRootFrame()) {
root->SchedulePaint();
}
}
}
void PresShell::AttributeWillChange(Element* aElement, int32_t aNameSpaceID,
nsAtom* aAttribute, int32_t aModType) {
MOZ_ASSERT(!mIsDocumentGone, "Unexpected AttributeWillChange");
MOZ_ASSERT(aElement->OwnerDoc() == mDocument, "Unexpected document");
// XXXwaterson it might be more elegant to wait until after the
// initial reflow to begin observing the document. That would
// squelch any other inappropriate notifications as well.
if (mDidInitialize) {
nsAutoCauseReflowNotifier crNotifier(this);
mPresContext->RestyleManager()->AttributeWillChange(aElement, aNameSpaceID,
aAttribute, aModType);
}
}
void PresShell::AttributeChanged(Element* aElement, int32_t aNameSpaceID,
nsAtom* aAttribute, int32_t aModType,
const nsAttrValue* aOldValue) {
MOZ_ASSERT(!mIsDocumentGone, "Unexpected AttributeChanged");
MOZ_ASSERT(aElement->OwnerDoc() == mDocument, "Unexpected document");
// XXXwaterson it might be more elegant to wait until after the
// initial reflow to begin observing the document. That would
// squelch any other inappropriate notifications as well.
if (mDidInitialize) {
nsAutoCauseReflowNotifier crNotifier(this);
mPresContext->RestyleManager()->AttributeChanged(
aElement, aNameSpaceID, aAttribute, aModType, aOldValue);
}
}
void PresShell::ContentAppended(nsIContent* aFirstNewContent) {
MOZ_ASSERT(!mIsDocumentGone, "Unexpected ContentAppended");
MOZ_ASSERT(aFirstNewContent->OwnerDoc() == mDocument, "Unexpected document");
// We never call ContentAppended with a document as the container, so we can
// assert that we have an nsIContent parent.
MOZ_ASSERT(aFirstNewContent->GetParent());
MOZ_ASSERT(aFirstNewContent->GetParent()->IsElement() ||
aFirstNewContent->GetParent()->IsShadowRoot());
if (!mDidInitialize) {
return;
}
nsAutoCauseReflowNotifier crNotifier(this);
// Call this here so it only happens for real content mutations and
// not cases when the frame constructor calls its own methods to force
// frame reconstruction.
mPresContext->RestyleManager()->ContentAppended(aFirstNewContent);
mFrameConstructor->ContentAppended(
aFirstNewContent, nsCSSFrameConstructor::InsertionKind::Async);
}
void PresShell::ContentInserted(nsIContent* aChild) {
MOZ_ASSERT(!mIsDocumentGone, "Unexpected ContentInserted");
MOZ_ASSERT(aChild->OwnerDoc() == mDocument, "Unexpected document");
if (!mDidInitialize) {
return;
}
nsAutoCauseReflowNotifier crNotifier(this);
// Call this here so it only happens for real content mutations and
// not cases when the frame constructor calls its own methods to force
// frame reconstruction.
mPresContext->RestyleManager()->ContentInserted(aChild);
mFrameConstructor->ContentInserted(
aChild, nullptr, nsCSSFrameConstructor::InsertionKind::Async);
}
void PresShell::ContentRemoved(nsIContent* aChild,
nsIContent* aPreviousSibling) {
MOZ_ASSERT(!mIsDocumentGone, "Unexpected ContentRemoved");
MOZ_ASSERT(aChild->OwnerDoc() == mDocument, "Unexpected document");
nsINode* container = aChild->GetParentNode();
// Notify the ESM that the content has been removed, so that
// it can clean up any state related to the content.
mPresContext->EventStateManager()->ContentRemoved(mDocument, aChild);
nsAutoCauseReflowNotifier crNotifier(this);
// Call this here so it only happens for real content mutations and
// not cases when the frame constructor calls its own methods to force
// frame reconstruction.
nsIContent* oldNextSibling = nullptr;
// Editor calls into here with NAC via HTMLEditor::DeleteRefToAnonymousNode.
// This could be asserted if that caller is fixed.
if (MOZ_LIKELY(!aChild->IsRootOfAnonymousSubtree())) {
oldNextSibling = aPreviousSibling ? aPreviousSibling->GetNextSibling()
: container->GetFirstChild();
}
// After removing aChild from tree we should save information about live
// ancestor
if (mPointerEventTarget &&
mPointerEventTarget->IsInclusiveDescendantOf(aChild)) {
mPointerEventTarget = aChild->GetParent();
}
mFrameConstructor->ContentRemoved(aChild, oldNextSibling,
nsCSSFrameConstructor::REMOVE_CONTENT);
// NOTE(emilio): It's important that this goes after the frame constructor
// stuff, otherwise the frame constructor can't see elements which are
// display: contents / display: none, because we'd have cleared all the style
// data from there.
mPresContext->RestyleManager()->ContentRemoved(aChild, oldNextSibling);
}
void PresShell::NotifyCounterStylesAreDirty() {
nsAutoCauseReflowNotifier reflowNotifier(this);
mFrameConstructor->NotifyCounterStylesAreDirty();
}
bool PresShell::FrameIsAncestorOfDirtyRoot(nsIFrame* aFrame) const {
return mDirtyRoots.FrameIsAncestorOfDirtyRoot(aFrame);
}
void PresShell::ReconstructFrames() {
MOZ_ASSERT(!mFrameConstructor->GetRootFrame() || mDidInitialize,
"Must not have root frame before initial reflow");
if (!mDidInitialize || mIsDestroying) {
// Nothing to do here
return;
}
RefPtr<PresShell> kungFuDeathGrip(this);
// Have to make sure that the content notifications are flushed before we
// start messing with the frame model; otherwise we can get content doubling.
//
// Also make sure that styles are flushed before calling into the frame
// constructor, since that's what it expects.
mDocument->FlushPendingNotifications(FlushType::Style);
if (mIsDestroying) {
return;
}
nsAutoCauseReflowNotifier crNotifier(this);
mFrameConstructor->ReconstructDocElementHierarchy(
nsCSSFrameConstructor::InsertionKind::Sync);
}
nsresult PresShell::RenderDocument(const nsRect& aRect,
RenderDocumentFlags aFlags,
nscolor aBackgroundColor,
gfxContext* aThebesContext) {
NS_ENSURE_TRUE(!(aFlags & RenderDocumentFlags::IsUntrusted),
NS_ERROR_NOT_IMPLEMENTED);
nsRootPresContext* rootPresContext = mPresContext->GetRootPresContext();
if (rootPresContext) {
rootPresContext->FlushWillPaintObservers();
if (mIsDestroying) return NS_OK;
}
nsAutoScriptBlocker blockScripts;
// Set up the rectangle as the path in aThebesContext
gfxRect r(0, 0, nsPresContext::AppUnitsToFloatCSSPixels(aRect.width),
nsPresContext::AppUnitsToFloatCSSPixels(aRect.height));
aThebesContext->NewPath();
#ifdef MOZ_GFX_OPTIMIZE_MOBILE
aThebesContext->SnappedRectangle(r);
#else
aThebesContext->Rectangle(r);
#endif
nsIFrame* rootFrame = mFrameConstructor->GetRootFrame();
if (!rootFrame) {
// Nothing to paint, just fill the rect
aThebesContext->SetColor(Color::FromABGR(aBackgroundColor));
aThebesContext->Fill();
return NS_OK;
}
gfxContextAutoSaveRestore save(aThebesContext);
MOZ_ASSERT(aThebesContext->CurrentOp() == CompositionOp::OP_OVER);
aThebesContext->Clip();
nsDeviceContext* devCtx = mPresContext->DeviceContext();
gfxPoint offset(-nsPresContext::AppUnitsToFloatCSSPixels(aRect.x),
-nsPresContext::AppUnitsToFloatCSSPixels(aRect.y));
gfxFloat scale =
gfxFloat(devCtx->AppUnitsPerDevPixel()) / AppUnitsPerCSSPixel();
// Since canvas APIs use floats to set up their matrices, we may have some
// slight rounding errors here. We use NudgeToIntegers() here to adjust
// matrix components that are integers up to the accuracy of floats to be
// those integers.
gfxMatrix newTM = aThebesContext->CurrentMatrixDouble()
.PreTranslate(offset)
.PreScale(scale, scale)
.NudgeToIntegers();
aThebesContext->SetMatrixDouble(newTM);
AutoSaveRestoreRenderingState _(this);
bool wouldFlushRetainedLayers = false;
PaintFrameFlags flags = PaintFrameFlags::IgnoreSuppression;
if (aThebesContext->CurrentMatrix().HasNonIntegerTranslation()) {
flags |= PaintFrameFlags::InTransform;
}
if (!(aFlags & RenderDocumentFlags::AsyncDecodeImages)) {
flags |= PaintFrameFlags::SyncDecodeImages;
}
if (aFlags & RenderDocumentFlags::UseWidgetLayers) {
// We only support using widget layers on display root's with widgets.
nsView* view = rootFrame->GetView();
if (view && view->GetWidget() &&
nsLayoutUtils::GetDisplayRootFrame(rootFrame) == rootFrame) {
LayerManager* layerManager = view->GetWidget()->GetLayerManager();
// ClientLayerManagers or WebRenderLayerManagers in content processes
// don't support taking snapshots.
if (layerManager &&
(!layerManager->AsKnowsCompositor() || XRE_IsParentProcess())) {
flags |= PaintFrameFlags::WidgetLayers;
}
}
}
if (!(aFlags & RenderDocumentFlags::DrawCaret)) {
wouldFlushRetainedLayers = true;
flags |= PaintFrameFlags::HideCaret;
}
if (aFlags & RenderDocumentFlags::IgnoreViewportScrolling) {
wouldFlushRetainedLayers = !IgnoringViewportScrolling();
mRenderingStateFlags |= RenderingStateFlags::IgnoringViewportScrolling;
}
if (aFlags & RenderDocumentFlags::DrawWindowNotFlushing) {
mRenderingStateFlags |= RenderingStateFlags::DrawWindowNotFlushing;
}
if (aFlags & RenderDocumentFlags::DocumentRelative) {
// XXX be smarter about this ... drawWindow might want a rect
// that's "pretty close" to what our retained layer tree covers.
// In that case, it wouldn't disturb normal rendering too much,
// and we should allow it.
wouldFlushRetainedLayers = true;
flags |= PaintFrameFlags::DocumentRelative;
}
// Don't let drawWindow blow away our retained layer tree
if ((flags & PaintFrameFlags::WidgetLayers) && wouldFlushRetainedLayers) {
flags &= ~PaintFrameFlags::WidgetLayers;
}
nsLayoutUtils::PaintFrame(aThebesContext, rootFrame, nsRegion(aRect),
aBackgroundColor,
nsDisplayListBuilderMode::Painting, flags);
return NS_OK;
}
/*
* Clip the display list aList to a range. Returns the clipped
* rectangle surrounding the range.
*/
nsRect PresShell::ClipListToRange(nsDisplayListBuilder* aBuilder,
nsDisplayList* aList, nsRange* aRange) {
// iterate though the display items and add up the bounding boxes of each.
// This will allow the total area of the frames within the range to be
// determined. To do this, remove an item from the bottom of the list, check
// whether it should be part of the range, and if so, append it to the top
// of the temporary list tmpList. If the item is a text frame at the end of
// the selection range, clip it to the portion of the text frame that is
// part of the selection. Then, append the wrapper to the top of the list.
// Otherwise, just delete the item and don't append it.
nsRect surfaceRect;
nsDisplayList tmpList;
nsDisplayItem* i;
while ((i = aList->RemoveBottom())) {
if (i->GetType() == DisplayItemType::TYPE_CONTAINER) {
tmpList.AppendToTop(i);
surfaceRect.UnionRect(
surfaceRect, ClipListToRange(aBuilder, i->GetChildren(), aRange));
continue;
}
// itemToInsert indiciates the item that should be inserted into the
// temporary list. If null, no item should be inserted.
nsDisplayItem* itemToInsert = nullptr;
nsIFrame* frame = i->Frame();
nsIContent* content = frame->GetContent();
if (content) {
bool atStart = (content == aRange->GetStartContainer());
bool atEnd = (content == aRange->GetEndContainer());
if ((atStart || atEnd) && frame->IsTextFrame()) {
int32_t frameStartOffset, frameEndOffset;
frame->GetOffsets(frameStartOffset, frameEndOffset);
int32_t hilightStart =
atStart ? std::max(static_cast<int32_t>(aRange->StartOffset()),
frameStartOffset)
: frameStartOffset;
int32_t hilightEnd =
atEnd ? std::min(static_cast<int32_t>(aRange->EndOffset()),
frameEndOffset)
: frameEndOffset;
if (hilightStart < hilightEnd) {
// determine the location of the start and end edges of the range.
nsPoint startPoint, endPoint;
frame->GetPointFromOffset(hilightStart, &startPoint);
frame->GetPointFromOffset(hilightEnd, &endPoint);
// The clip rectangle is determined by taking the the start and
// end points of the range, offset from the reference frame.
// Because of rtl, the end point may be to the left of (or above,
// in vertical mode) the start point, so x (or y) is set to the
// lower of the values.
nsRect textRect(aBuilder->ToReferenceFrame(frame), frame->GetSize());
if (frame->GetWritingMode().IsVertical()) {
nscoord y = std::min(startPoint.y, endPoint.y);
textRect.y += y;
textRect.height = std::max(startPoint.y, endPoint.y) - y;
} else {
nscoord x = std::min(startPoint.x, endPoint.x);
textRect.x += x;
textRect.width = std::max(startPoint.x, endPoint.x) - x;
}
surfaceRect.UnionRect(surfaceRect, textRect);
const ActiveScrolledRoot* asr = i->GetActiveScrolledRoot();
DisplayItemClip newClip;
newClip.SetTo(textRect);
const DisplayItemClipChain* newClipChain =
aBuilder->AllocateDisplayItemClipChain(newClip, asr, nullptr);
i->IntersectClip(aBuilder, newClipChain, true);
itemToInsert = i;
}
}
// Don't try to descend into subdocuments.
// If this ever changes we'd need to add handling for subdocuments with
// different zoom levels.
else if (content->GetUncomposedDoc() ==
aRange->GetStartContainer()->GetUncomposedDoc()) {
// if the node is within the range, append it to the temporary list
bool before, after;
nsresult rv =
RangeUtils::CompareNodeToRange(content, aRange, &before, &after);
if (NS_SUCCEEDED(rv) && !before && !after) {
itemToInsert = i;
bool snap;
surfaceRect.UnionRect(surfaceRect, i->GetBounds(aBuilder, &snap));
}
}
}
// insert the item into the list if necessary. If the item has a child
// list, insert that as well
nsDisplayList* sublist = i->GetSameCoordinateSystemChildren();
if (itemToInsert || sublist) {
tmpList.AppendToTop(itemToInsert ? itemToInsert : i);
// if the item is a list, iterate over it as well
if (sublist)
surfaceRect.UnionRect(surfaceRect,
ClipListToRange(aBuilder, sublist, aRange));
} else {
// otherwise, just delete the item and don't readd it to the list
i->Destroy(aBuilder);
}
}
// now add all the items back onto the original list again
aList->AppendToTop(&tmpList);
return surfaceRect;
}
#ifdef DEBUG
# include <stdio.h>
static bool gDumpRangePaintList = false;
#endif
UniquePtr<RangePaintInfo> PresShell::CreateRangePaintInfo(
nsRange* aRange, nsRect& aSurfaceRect, bool aForPrimarySelection) {
nsIFrame* ancestorFrame;
nsIFrame* rootFrame = GetRootFrame();
// If the start or end of the range is the document, just use the root
// frame, otherwise get the common ancestor of the two endpoints of the
// range.
nsINode* startContainer = aRange->GetStartContainer();
nsINode* endContainer = aRange->GetEndContainer();
Document* doc = startContainer->GetComposedDoc();
if (startContainer == doc || endContainer == doc) {
ancestorFrame = rootFrame;
} else {
nsINode* ancestor =
nsContentUtils::GetCommonAncestor(startContainer, endContainer);
NS_ASSERTION(!ancestor || ancestor->IsContent(),
"common ancestor is not content");
while (ancestor && ancestor->IsContent()) {
ancestorFrame = ancestor->AsContent()->GetPrimaryFrame();
if (ancestorFrame) {
break;
}
ancestor = ancestor->GetParentOrShadowHostNode();
}
// use the nearest ancestor frame that includes all continuations as the
// root for building the display list
while (ancestorFrame &&
nsLayoutUtils::GetNextContinuationOrIBSplitSibling(ancestorFrame))
ancestorFrame = ancestorFrame->GetParent();
}
if (!ancestorFrame) {
return nullptr;
}
// get a display list containing the range
auto info = MakeUnique<RangePaintInfo>(aRange, ancestorFrame);
info->mBuilder.SetIncludeAllOutOfFlows();
if (aForPrimarySelection) {
info->mBuilder.SetSelectedFramesOnly();
}
info->mBuilder.EnterPresShell(ancestorFrame);
ContentSubtreeIterator subtreeIter;
nsresult rv = subtreeIter.Init(aRange);
if (NS_FAILED(rv)) {
return nullptr;
}
auto BuildDisplayListForNode = [&](nsINode* aNode) {
if (MOZ_UNLIKELY(!aNode->IsContent())) {
return;
}
nsIFrame* frame = aNode->AsContent()->GetPrimaryFrame();
// XXX deal with frame being null due to display:contents
for (; frame;
frame = nsLayoutUtils::GetNextContinuationOrIBSplitSibling(frame)) {
info->mBuilder.SetVisibleRect(frame->GetVisualOverflowRect());
info->mBuilder.SetDirtyRect(frame->GetVisualOverflowRect());
frame->BuildDisplayListForStackingContext(&info->mBuilder, &info->mList);
}
};
if (startContainer->NodeType() == nsINode::TEXT_NODE) {
BuildDisplayListForNode(startContainer);
}
for (; !subtreeIter.IsDone(); subtreeIter.Next()) {
nsCOMPtr<nsINode> node = subtreeIter.GetCurrentNode();
BuildDisplayListForNode(node);
}
if (endContainer != startContainer &&
endContainer->NodeType() == nsINode::TEXT_NODE) {
BuildDisplayListForNode(endContainer);
}
#ifdef DEBUG
if (gDumpRangePaintList) {
fprintf(stderr, "CreateRangePaintInfo --- before ClipListToRange:\n");
nsFrame::PrintDisplayList(&(info->mBuilder), info->mList);
}
#endif
nsRect rangeRect = ClipListToRange(&info->mBuilder, &info->mList, aRange);
info->mBuilder.LeavePresShell(ancestorFrame, &info->mList);
#ifdef DEBUG
if (gDumpRangePaintList) {
fprintf(stderr, "CreateRangePaintInfo --- after ClipListToRange:\n");
nsFrame::PrintDisplayList(&(info->mBuilder), info->mList);
}
#endif
// determine the offset of the reference frame for the display list
// to the root frame. This will allow the coordinates used when painting
// to all be offset from the same point
info->mRootOffset = ancestorFrame->GetOffsetTo(rootFrame);
rangeRect.MoveBy(info->mRootOffset);
aSurfaceRect.UnionRect(aSurfaceRect, rangeRect);
return info;
}
already_AddRefed<SourceSurface> PresShell::PaintRangePaintInfo(
const nsTArray<UniquePtr<RangePaintInfo>>& aItems, Selection* aSelection,
const Maybe<CSSIntRegion>& aRegion, nsRect aArea,
const LayoutDeviceIntPoint aPoint, LayoutDeviceIntRect* aScreenRect,
RenderImageFlags aFlags) {
nsPresContext* pc = GetPresContext();
if (!pc || aArea.width == 0 || aArea.height == 0) return nullptr;
// use the rectangle to create the surface
nsIntRect pixelArea = aArea.ToOutsidePixels(pc->AppUnitsPerDevPixel());
// if the image should not be resized, scale must be 1
float scale = 1.0;
nsIntRect rootScreenRect =
GetRootFrame()->GetScreenRectInAppUnits().ToNearestPixels(
pc->AppUnitsPerDevPixel());
nsRect maxSize;
pc->DeviceContext()->GetClientRect(maxSize);
// check if the image should be resized
bool resize = !!(aFlags & RenderImageFlags::AutoScale);
if (resize) {
// check if image-resizing-algorithm should be used
if (aFlags & RenderImageFlags::IsImage) {
// get max screensize
nscoord maxWidth = pc->AppUnitsToDevPixels(maxSize.width);
nscoord maxHeight = pc->AppUnitsToDevPixels(maxSize.height);
// resize image relative to the screensize
// get best height/width relative to screensize
float bestHeight = float(maxHeight) * RELATIVE_SCALEFACTOR;
float bestWidth = float(maxWidth) * RELATIVE_SCALEFACTOR;
// calculate scale for bestWidth
float adjustedScale = bestWidth / float(pixelArea.width);
// get the worst height (height when width is perfect)
float worstHeight = float(pixelArea.height) * adjustedScale;
// get the difference of best and worst height
float difference = bestHeight - worstHeight;
// halve the difference and add it to worstHeight to get
// the best compromise between bestHeight and bestWidth,
// then calculate the corresponding scale factor
adjustedScale = (worstHeight + difference / 2) / float(pixelArea.height);
// prevent upscaling
scale = std::min(scale, adjustedScale);
} else {
// get half of max screensize
nscoord maxWidth = pc->AppUnitsToDevPixels(maxSize.width >> 1);
nscoord maxHeight = pc->AppUnitsToDevPixels(maxSize.height >> 1);
if (pixelArea.width > maxWidth || pixelArea.height > maxHeight) {
// divide the maximum size by the image size in both directions.
// Whichever direction produces the smallest result determines how much
// should be scaled.
if (pixelArea.width > maxWidth)
scale = std::min(scale, float(maxWidth) / pixelArea.width);
if (pixelArea.height > maxHeight)
scale = std::min(scale, float(maxHeight) / pixelArea.height);
}
}
pixelArea.width = NSToIntFloor(float(pixelArea.width) * scale);
pixelArea.height = NSToIntFloor(float(pixelArea.height) * scale);
if (!pixelArea.width || !pixelArea.height) return nullptr;
// adjust the screen position based on the rescaled size
nscoord left = rootScreenRect.x + pixelArea.x;
nscoord top = rootScreenRect.y + pixelArea.y;
aScreenRect->x = NSToIntFloor(aPoint.x - float(aPoint.x - left) * scale);
aScreenRect->y = NSToIntFloor(aPoint.y - float(aPoint.y - top) * scale);
} else {
// move aScreenRect to the position of the surface in screen coordinates
aScreenRect->MoveTo(rootScreenRect.x + pixelArea.x,
rootScreenRect.y + pixelArea.y);
}
aScreenRect->width = pixelArea.width;
aScreenRect->height = pixelArea.height;
RefPtr<DrawTarget> dt =
gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(
IntSize(pixelArea.width, pixelArea.height), SurfaceFormat::B8G8R8A8);
if (!dt || !dt->IsValid()) {
return nullptr;
}
RefPtr<gfxContext> ctx = gfxContext::CreateOrNull(dt);
MOZ_ASSERT(ctx); // already checked the draw target above
if (aRegion) {
RefPtr<PathBuilder> builder = dt->CreatePathBuilder(FillRule::FILL_WINDING);
// Convert aRegion from CSS pixels to dev pixels
nsIntRegion region = aRegion->ToAppUnits(AppUnitsPerCSSPixel())
.ToOutsidePixels(pc->AppUnitsPerDevPixel());
for (auto iter = region.RectIter(); !iter.Done(); iter.Next()) {
const IntRect& rect = iter.Get();
builder->MoveTo(rect.TopLeft());
builder->LineTo(rect.TopRight());
builder->LineTo(rect.BottomRight());
builder->LineTo(rect.BottomLeft());
builder->LineTo(rect.TopLeft());
}
RefPtr<Path> path = builder->Finish();
ctx->Clip(path);
}
gfxMatrix initialTM = ctx->CurrentMatrixDouble();
if (resize) initialTM.PreScale(scale, scale);
// translate so that points are relative to the surface area
gfxPoint surfaceOffset = nsLayoutUtils::PointToGfxPoint(
-aArea.TopLeft(), pc->AppUnitsPerDevPixel());
initialTM.PreTranslate(surfaceOffset);
// temporarily hide the selection so that text is drawn normally. If a
// selection is being rendered, use that, otherwise use the presshell's
// selection.
RefPtr<nsFrameSelection> frameSelection;
if (aSelection) {
frameSelection = aSelection->GetFrameSelection();
} else {
frameSelection = FrameSelection();
}
int16_t oldDisplaySelection = frameSelection->GetDisplaySelection();
frameSelection->SetDisplaySelection(nsISelectionController::SELECTION_HIDDEN);
// next, paint each range in the selection
for (const UniquePtr<RangePaintInfo>& rangeInfo : aItems) {
// the display lists paint relative to the offset from the reference
// frame, so account for that translation too:
gfxPoint rootOffset = nsLayoutUtils::PointToGfxPoint(
rangeInfo->mRootOffset, pc->AppUnitsPerDevPixel());
ctx->SetMatrixDouble(initialTM.PreTranslate(rootOffset));
aArea.MoveBy(-rangeInfo->mRootOffset.x, -rangeInfo->mRootOffset.y);
nsRegion visible(aArea);
RefPtr<LayerManager> layerManager = rangeInfo->mList.PaintRoot(
&rangeInfo->mBuilder, ctx, nsDisplayList::PAINT_DEFAULT);
aArea.MoveBy(rangeInfo->mRootOffset.x, rangeInfo->mRootOffset.y);
}
// restore the old selection display state
frameSelection->SetDisplaySelection(oldDisplaySelection);
return dt->Snapshot();
}
already_AddRefed<SourceSurface> PresShell::RenderNode(
nsINode* aNode, const Maybe<CSSIntRegion>& aRegion,
const LayoutDeviceIntPoint aPoint, LayoutDeviceIntRect* aScreenRect,
RenderImageFlags aFlags) {
// area will hold the size of the surface needed to draw the node, measured
// from the root frame.
nsRect area;
nsTArray<UniquePtr<RangePaintInfo>> rangeItems;
// nothing to draw if the node isn't in a document
if (!aNode->IsInComposedDoc()) {
return nullptr;
}
RefPtr<nsRange> range = new nsRange(aNode);
IgnoredErrorResult rv;
range->SelectNode(*aNode, rv);
if (rv.Failed()) {
return nullptr;
}
UniquePtr<RangePaintInfo> info = CreateRangePaintInfo(range, area, false);
if (info && !rangeItems.AppendElement(std::move(info))) {
return nullptr;
}
Maybe<CSSIntRegion> region = aRegion;
if (region) {
// combine the area with the supplied region
CSSIntRect rrectPixels = region->GetBounds();
nsRect rrect = ToAppUnits(rrectPixels, AppUnitsPerCSSPixel());
area.IntersectRect(area, rrect);
nsPresContext* pc = GetPresContext();
if (!pc) return nullptr;
// move the region so that it is offset from the topleft corner of the
// surface
region->MoveBy(-nsPresContext::AppUnitsToIntCSSPixels(area.x),
-nsPresContext::AppUnitsToIntCSSPixels(area.y));
}
return PaintRangePaintInfo(rangeItems, nullptr, region, area, aPoint,
aScreenRect, aFlags);
}
already_AddRefed<SourceSurface> PresShell::RenderSelection(
Selection* aSelection, const LayoutDeviceIntPoint aPoint,
LayoutDeviceIntRect* aScreenRect, RenderImageFlags aFlags) {
// area will hold the size of the surface needed to draw the selection,
// measured from the root frame.
nsRect area;
nsTArray<UniquePtr<RangePaintInfo>> rangeItems;
// iterate over each range and collect them into the rangeItems array.
// This is done so that the size of selection can be determined so as
// to allocate a surface area
uint32_t numRanges = aSelection->RangeCount();
NS_ASSERTION(numRanges > 0, "RenderSelection called with no selection");
for (uint32_t r = 0; r < numRanges; r++) {
RefPtr<nsRange> range = aSelection->GetRangeAt(r);
UniquePtr<RangePaintInfo> info = CreateRangePaintInfo(range, area, true);
if (info && !rangeItems.AppendElement(std::move(info))) {
return nullptr;
}
}
return PaintRangePaintInfo(rangeItems, aSelection, Nothing(), area, aPoint,
aScreenRect, aFlags);
}
void PresShell::AddPrintPreviewBackgroundItem(nsDisplayListBuilder* aBuilder,
nsDisplayList* aList,
nsIFrame* aFrame,
const nsRect& aBounds) {
aList->AppendNewToBottom<nsDisplaySolidColor>(aBuilder, aFrame, aBounds,
NS_RGB(115, 115, 115));
}
static bool AddCanvasBackgroundColor(const nsDisplayList* aList,
nsIFrame* aCanvasFrame, nscolor aColor,
bool aCSSBackgroundColor) {
for (nsDisplayItem* i = aList->GetBottom(); i; i = i->GetAbove()) {
const DisplayItemType type = i->GetType();
if (i->Frame() == aCanvasFrame &&
type == DisplayItemType::TYPE_CANVAS_BACKGROUND_COLOR) {
auto* bg = static_cast<nsDisplayCanvasBackgroundColor*>(i);
bg->SetExtraBackgroundColor(aColor);
return true;
}
const bool isBlendContainer =
type == DisplayItemType::TYPE_BLEND_CONTAINER ||
type == DisplayItemType::TYPE_TABLE_BLEND_CONTAINER;
nsDisplayList* sublist = i->GetSameCoordinateSystemChildren();
if (sublist && !(isBlendContainer && !aCSSBackgroundColor) &&
AddCanvasBackgroundColor(sublist, aCanvasFrame, aColor,
aCSSBackgroundColor))
return true;
}
return false;
}
void PresShell::AddCanvasBackgroundColorItem(
nsDisplayListBuilder* aBuilder, nsDisplayList* aList, nsIFrame* aFrame,
const nsRect& aBounds, nscolor aBackstopColor,
AddCanvasBackgroundColorFlags aFlags) {
if (aBounds.IsEmpty()) {
return;
}
// We don't want to add an item for the canvas background color if the frame
// (sub)tree we are painting doesn't include any canvas frames. There isn't
// an easy way to check this directly, but if we check if the root of the
// (sub)tree we are painting is a canvas frame that should cover us in all
// cases (it will usually be a viewport frame when we have a canvas frame in
// the (sub)tree).
if (!(aFlags & AddCanvasBackgroundColorFlags::ForceDraw) &&
!nsCSSRendering::IsCanvasFrame(aFrame)) {
return;
}
nscolor bgcolor = NS_ComposeColors(aBackstopColor, mCanvasBackgroundColor);
if (NS_GET_A(bgcolor) == 0) return;
// To make layers work better, we want to avoid having a big non-scrolled
// color background behind a scrolled transparent background. Instead,
// we'll try to move the color background into the scrolled content
// by making nsDisplayCanvasBackground paint it.
// If we're only adding an unscrolled item, then pretend that we've
// already done it.
bool addedScrollingBackgroundColor =
!!(aFlags & AddCanvasBackgroundColorFlags::AppendUnscrolledOnly);
if (!aFrame->GetParent() && !addedScrollingBackgroundColor) {
nsIScrollableFrame* sf =
aFrame->PresShell()->GetRootScrollFrameAsScrollable();
if (sf) {
nsCanvasFrame* canvasFrame = do_QueryFrame(sf->GetScrolledFrame());
if (canvasFrame && canvasFrame->IsVisibleForPainting()) {
addedScrollingBackgroundColor = AddCanvasBackgroundColor(
aList, canvasFrame, bgcolor, mHasCSSBackgroundColor);
}
}
}
// With async scrolling, we'd like to have two instances of the background
// color: one that scrolls with the content (for the reasons stated above),
// and one underneath which does not scroll with the content, but which can
// be shown during checkerboarding and overscroll.
// We can only do that if the color is opaque.
bool forceUnscrolledItem =
nsLayoutUtils::UsesAsyncScrolling(aFrame) && NS_GET_A(bgcolor) == 255;
if ((aFlags & AddCanvasBackgroundColorFlags::AddForSubDocument) &&
StaticPrefs::layout_scroll_root_frame_containers()) {
// If we're using ContainerLayers for a subdoc, then any items we add here
// will still be scrolled (since we're inside the container at this point),
// so don't bother and we will do it manually later.
forceUnscrolledItem = false;
}
if (!addedScrollingBackgroundColor || forceUnscrolledItem) {
aList->AppendNewToBottom<nsDisplaySolidColor>(aBuilder, aFrame, aBounds,
bgcolor);
}
}
static bool IsTransparentContainerElement(nsPresContext* aPresContext) {
nsCOMPtr<nsIDocShell> docShell = aPresContext->GetDocShell();
if (!docShell) {
return false;
}
nsCOMPtr<nsPIDOMWindowOuter> pwin = docShell->GetWindow();
if (!pwin) return false;
nsCOMPtr<Element> containerElement = pwin->GetFrameElementInternal();
BrowserChild* tab = BrowserChild::GetFrom(docShell);
if (tab) {
// Check if presShell is the top PresShell. Only the top can
// influence the canvas background color.
if (aPresContext->GetPresShell() != tab->GetTopLevelPresShell()) {
tab = nullptr;
}
}
return (containerElement && containerElement->HasAttr(
kNameSpaceID_None, nsGkAtoms::transparent)) ||
(tab && tab->IsTransparent());
}
nscolor PresShell::GetDefaultBackgroundColorToDraw() {
if (!mPresContext || !mPresContext->GetBackgroundColorDraw()) {
return NS_RGB(255, 255, 255);
}
return mPresContext->DefaultBackgroundColor();
}
void PresShell::UpdateCanvasBackground() {
// If we have a frame tree and it has style information that
// specifies the background color of the canvas, update our local
// cache of that color.
nsIFrame* rootStyleFrame = FrameConstructor()->GetRootElementStyleFrame();
if (rootStyleFrame) {
ComputedStyle* bgStyle =
nsCSSRendering::FindRootFrameBackground(rootStyleFrame);
// XXX We should really be passing the canvasframe, not the root element
// style frame but we don't have access to the canvasframe here. It isn't
// a problem because only a few frames can return something other than true
// and none of them would be a canvas frame or root element style frame.
bool drawBackgroundImage;
bool drawBackgroundColor;
mCanvasBackgroundColor = nsCSSRendering::DetermineBackgroundColor(
mPresContext, bgStyle, rootStyleFrame, drawBackgroundImage,
drawBackgroundColor);
mHasCSSBackgroundColor = drawBackgroundColor;
if (mPresContext->IsRootContentDocumentCrossProcess() &&
!IsTransparentContainerElement(mPresContext)) {
mCanvasBackgroundColor = NS_ComposeColors(
GetDefaultBackgroundColorToDraw(), mCanvasBackgroundColor);
}
}
// If the root element of the document (ie html) has style 'display: none'
// then the document's background color does not get drawn; cache the
// color we actually draw.
if (!FrameConstructor()->GetRootElementFrame()) {
mCanvasBackgroundColor = GetDefaultBackgroundColorToDraw();
}
}
nscolor PresShell::ComputeBackstopColor(nsView* aDisplayRoot) {
nsIWidget* widget = aDisplayRoot->GetWidget();
if (widget && (widget->GetTransparencyMode() != eTransparencyOpaque ||
widget->WidgetPaintsBackground())) {
// Within a transparent widget, so the backstop color must be
// totally transparent.
return NS_RGBA(0, 0, 0, 0);
}
// Within an opaque widget (or no widget at all), so the backstop
// color must be totally opaque. The user's default background
// as reported by the prescontext is guaranteed to be opaque.
return GetDefaultBackgroundColorToDraw();
}
struct PaintParams {
nscolor mBackgroundColor;
};
LayerManager* PresShell::GetLayerManager() {
NS_ASSERTION(mViewManager, "Should have view manager");
nsView* rootView = mViewManager->GetRootView();
if (rootView) {
if (nsIWidget* widget = rootView->GetWidget()) {
return widget->GetLayerManager();
}
}
return nullptr;
}
bool PresShell::AsyncPanZoomEnabled() {
NS_ASSERTION(mViewManager, "Should have view manager");
nsView* rootView = mViewManager->GetRootView();
if (rootView) {
if (nsIWidget* widget = rootView->GetWidget()) {
return widget->AsyncPanZoomEnabled();
}
}
return gfxPlatform::AsyncPanZoomEnabled();
}
void PresShell::SetIgnoreViewportScrolling(bool aIgnore) {
if (IgnoringViewportScrolling() == aIgnore) {
return;
}
RenderingState state(this);
if (aIgnore) {
state.mRenderingStateFlags |=
RenderingStateFlags::IgnoringViewportScrolling;
} else {
state.mRenderingStateFlags &=
~RenderingStateFlags::IgnoringViewportScrolling;
}
SetRenderingState(state);
}
nsresult PresShell::SetResolutionAndScaleTo(float aResolution,
ResolutionChangeOrigin aOrigin) {
if (!(aResolution > 0.0)) {
return NS_ERROR_ILLEGAL_VALUE;
}
if (aResolution == mResolution.valueOr(0.0)) {
MOZ_ASSERT(mResolution.isSome());
return NS_OK;
}
RenderingState state(this);
state.mResolution = Some(aResolution);
SetRenderingState(state);
if (mMobileViewportManager) {
mMobileViewportManager->ResolutionUpdated(aOrigin);
}
if (aOrigin == ResolutionChangeOrigin::Apz) {
mResolutionUpdatedByApz = true;
} else {
mResolutionUpdated = true;
}
if (auto* window = nsGlobalWindowInner::Cast(mDocument->GetInnerWindow())) {
window->VisualViewport()->PostResizeEvent();
}
return NS_OK;
}
float PresShell::GetCumulativeResolution() {
float resolution = GetResolution();
nsPresContext* parentCtx = GetPresContext()->GetParentPresContext();
if (parentCtx) {
resolution *= parentCtx->PresShell()->GetCumulativeResolution();
}
return resolution;
}
float PresShell::GetCumulativeNonRootScaleResolution() {
float resolution = 1.0;
PresShell* currentPresShell = this;
while (currentPresShell) {
nsPresContext* currentCtx = currentPresShell->GetPresContext();
if (currentCtx != currentCtx->GetRootPresContext()) {
resolution *= currentPresShell->GetResolution();
}
nsPresContext* parentCtx = currentCtx->GetParentPresContext();
if (parentCtx) {
currentPresShell = parentCtx->PresShell();
} else {
currentPresShell = nullptr;
}
}
return resolution;
}
void PresShell::SetRestoreResolution(float aResolution,
LayoutDeviceIntSize aDisplaySize) {
if (mMobileViewportManager) {
mMobileViewportManager->SetRestoreResolution(aResolution, aDisplaySize);
}
}
void PresShell::SetRenderingState(const RenderingState& aState) {
if (mRenderingStateFlags != aState.mRenderingStateFlags) {
// Rendering state changed in a way that forces us to flush any
// retained layers we might already have.
LayerManager* manager = GetLayerManager();
if (manager) {
FrameLayerBuilder::InvalidateAllLayers(manager);
}
}
// nsSubDocumentFrame uses a resolution different from 1.0 to determine if it
// needs to build a nsDisplayResolution item. So if we are going from or
// to 1.0 then we need to invalidate the subdoc frame so that item gets
// created/removed.
if (mResolution.valueOr(1.0) != aState.mResolution.valueOr(1.0) &&
(mResolution.valueOr(1.0) == 1.0 ||
aState.mResolution.valueOr(1.0) == 1.0)) {
if (nsIFrame* frame = GetRootFrame()) {
frame = nsLayoutUtils::GetCrossDocParentFrame(frame);
if (frame) {
frame->InvalidateFrame();
}
}
}
mRenderingStateFlags = aState.mRenderingStateFlags;
mResolution = aState.mResolution;
}
void PresShell::SynthesizeMouseMove(bool aFromScroll) {
if (!StaticPrefs::layout_reflow_synthMouseMove()) return;
if (mPaintingSuppressed || !mIsActive || !mPresContext) {
return;
}
if (!mPresContext->IsRoot()) {
if (PresShell* rootPresShell = GetRootPresShell()) {
rootPresShell->SynthesizeMouseMove(aFromScroll);
}
return;
}
if (mMouseLocation == nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE))
return;
if (!mSynthMouseMoveEvent.IsPending()) {
RefPtr<nsSynthMouseMoveEvent> ev =
new nsSynthMouseMoveEvent(this, aFromScroll);
GetPresContext()->RefreshDriver()->AddRefreshObserver(ev,
FlushType::Display);
mSynthMouseMoveEvent = std::move(ev);
}
}
/**
* Find the first floating view with a widget in a postorder traversal of the
* view tree that contains the point. Thus more deeply nested floating views
* are preferred over their ancestors, and floating views earlier in the
* view hierarchy (i.e., added later) are preferred over their siblings.
* This is adequate for finding the "topmost" floating view under a point,
* given that floating views don't supporting having a specific z-index.
*
* We cannot exit early when aPt is outside the view bounds, because floating
* views aren't necessarily included in their parent's bounds, so this could
* traverse the entire view hierarchy --- use carefully.
*/
static nsView* FindFloatingViewContaining(nsView* aView, nsPoint aPt) {
if (aView->GetVisibility() == nsViewVisibility_kHide)
// No need to look into descendants.
return nullptr;
nsIFrame* frame = aView->GetFrame();
if (frame) {
if (!frame->IsVisibleConsideringAncestors(
nsIFrame::VISIBILITY_CROSS_CHROME_CONTENT_BOUNDARY) ||
!frame->PresShell()->IsActive()) {
return nullptr;
}
}
for (nsView* v = aView->GetFirstChild(); v; v = v->GetNextSibling()) {
nsView* r = FindFloatingViewContaining(v, v->ConvertFromParentCoords(aPt));
if (r) return r;
}
if (aView->GetFloating() && aView->HasWidget() &&
aView->GetDimensions().Contains(aPt))
return aView;
return nullptr;
}
/*
* This finds the first view containing the given point in a postorder
* traversal of the view tree that contains the point, assuming that the
* point is not in a floating view. It assumes that only floating views
* extend outside the bounds of their parents.
*
* This methods should only be called if FindFloatingViewContaining
* returns null.
*/
static nsView* FindViewContaining(nsView* aView, nsPoint aPt) {
if (!aView->GetDimensions().Contains(aPt) ||
aView->GetVisibility() == nsViewVisibility_kHide) {
return nullptr;
}
nsIFrame* frame = aView->GetFrame();
if (frame) {
if (!frame->IsVisibleConsideringAncestors(
nsIFrame::VISIBILITY_CROSS_CHROME_CONTENT_BOUNDARY) ||
!frame->PresShell()->IsActive()) {
return nullptr;
}
}
for (nsView* v = aView->GetFirstChild(); v; v = v->GetNextSibling()) {
nsView* r = FindViewContaining(v, v->ConvertFromParentCoords(aPt));
if (r) return r;
}
return aView;
}
static BrowserBridgeChild* GetChildBrowser(nsView* aView) {
if (!aView) {
return nullptr;
}
nsIFrame* frame = aView->GetFrame();
if (!frame && aView->GetParent()) {
// If frame is null then view is an anonymous inner view, and we want
// the frame from the corresponding outer view.
frame = aView->GetParent()->GetFrame();
}
if (!frame || !frame->GetContent()) {
return nullptr;
}
return BrowserBridgeChild::GetFrom(frame->GetContent());
}
void PresShell::ProcessSynthMouseMoveEvent(bool aFromScroll) {
// If drag session has started, we shouldn't synthesize mousemove event.
nsCOMPtr<nsIDragSession> dragSession = nsContentUtils::GetDragSession();
if (dragSession) {
mSynthMouseMoveEvent.Forget();
return;
}
// allow new event to be posted while handling this one only if the
// source of the event is a scroll (to prevent infinite reflow loops)
if (aFromScroll) {
mSynthMouseMoveEvent.Forget();
}
nsView* rootView = mViewManager ? mViewManager->GetRootView() : nullptr;
if (mMouseLocation == nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE) ||
!rootView || !rootView->HasWidget() || !mPresContext) {
mSynthMouseMoveEvent.Forget();
return;
}
NS_ASSERTION(mPresContext->IsRoot(), "Only a root pres shell should be here");
// Hold a ref to ourselves so DispatchEvent won't destroy us (since
// we need to access members after we call DispatchEvent).
RefPtr<PresShell> kungFuDeathGrip(this);
#ifdef DEBUG_MOUSE_LOCATION
printf("[ps=%p]synthesizing mouse move to (%d,%d)\n", this, mMouseLocation.x,
mMouseLocation.y);
#endif
int32_t APD = mPresContext->AppUnitsPerDevPixel();
// We need a widget to put in the event we are going to dispatch so we look
// for a view that has a widget and the mouse location is over. We first look
// for floating views, if there isn't one we use the root view. |view| holds
// that view.
nsView* view = nullptr;
// The appunits per devpixel ratio of |view|.
int32_t viewAPD;
// mRefPoint will be mMouseLocation relative to the widget of |view|, the
// widget we will put in the event we dispatch, in viewAPD appunits
nsPoint refpoint(0, 0);
// We always dispatch the event to the pres shell that contains the view that
// the mouse is over. pointVM is the VM of that pres shell.
nsViewManager* pointVM = nullptr;
// This could be a bit slow (traverses entire view hierarchy)
// but it's OK to do it once per synthetic mouse event
view = FindFloatingViewContaining(rootView, mMouseLocation);
nsView* pointView = view;
if (!view) {
view = rootView;
pointView = FindViewContaining(rootView, mMouseLocation);
// pointView can be null in situations related to mouse capture
pointVM = (pointView ? pointView : view)->GetViewManager();
refpoint = mMouseLocation + rootView->ViewToWidgetOffset();
viewAPD = APD;
} else {
pointVM = view->GetViewManager();
nsIFrame* frame = view->GetFrame();
NS_ASSERTION(frame, "floating views can't be anonymous");
viewAPD = frame->PresContext()->AppUnitsPerDevPixel();
refpoint = mMouseLocation.ScaleToOtherAppUnits(APD, viewAPD);
refpoint -= view->GetOffsetTo(rootView);
refpoint += view->ViewToWidgetOffset();
}
NS_ASSERTION(view->GetWidget(), "view should have a widget here");
WidgetMouseEvent event(true, eMouseMove, view->GetWidget(),
WidgetMouseEvent::eSynthesized);
event.mRefPoint =
LayoutDeviceIntPoint::FromAppUnitsToNearest(refpoint, viewAPD);
event.mTime = PR_IntervalNow();
// XXX set event.mModifiers ?
// XXX mnakano I think that we should get the latest information from widget.
if (BrowserBridgeChild* bbc = GetChildBrowser(pointView)) {
// If we have a BrowserBridgeChild, we're going to be dispatching this
// mouse event into an OOP iframe of the current document.
event.mLayersId = bbc->GetLayersId();
bbc->SendDispatchSynthesizedMouseEvent(event);
} else if (RefPtr<PresShell> presShell = pointVM->GetPresShell()) {
// Since this gets run in a refresh tick there isn't an InputAPZContext on
// the stack from the nsBaseWidget. We need to simulate one with at least
// the correct target guid, so that the correct callback transform gets
// applied if this event goes to a child process. The input block id is set
// to 0 because this is a synthetic event which doesn't really belong to any
// input block. Same for the APZ response field.
InputAPZContext apzContext(mMouseEventTargetGuid, 0, nsEventStatus_eIgnore);
presShell->DispatchSynthMouseMove(&event);
}
if (!aFromScroll) {
mSynthMouseMoveEvent.Forget();
}
}
/* static */
void PresShell::MarkFramesInListApproximatelyVisible(
const nsDisplayList& aList) {
for (nsDisplayItem* item = aList.GetBottom(); item; item = item->GetAbove()) {
nsDisplayList* sublist = item->GetChildren();
if (sublist) {
MarkFramesInListApproximatelyVisible(*sublist);
continue;
}
nsIFrame* frame = item->Frame();
MOZ_ASSERT(frame);
if (!frame->TrackingVisibility()) {
continue;
}
// Use the presshell containing the frame.
PresShell* presShell = frame->PresShell();
MOZ_ASSERT(!presShell->AssumeAllFramesVisible());
if (presShell->mApproximatelyVisibleFrames.EnsureInserted(frame)) {
// The frame was added to mApproximatelyVisibleFrames, so increment its
// visible count.
frame->IncApproximateVisibleCount();
}
}
}
/* static */
void PresShell::DecApproximateVisibleCount(
VisibleFrames& aFrames, const Maybe<OnNonvisible>& aNonvisibleAction
/* = Nothing() */) {
for (auto iter = aFrames.Iter(); !iter.Done(); iter.Next()) {
nsIFrame* frame = iter.Get()->GetKey();
// Decrement the frame's visible count if we're still tracking its
// visibility. (We may not be, if the frame disabled visibility tracking
// after we added it to the visible frames list.)
if (frame->TrackingVisibility()) {
frame->DecApproximateVisibleCount(aNonvisibleAction);
}
}
}
void PresShell::RebuildApproximateFrameVisibilityDisplayList(
const nsDisplayList& aList) {
MOZ_ASSERT(!mApproximateFrameVisibilityVisited, "already visited?");
mApproximateFrameVisibilityVisited = true;
// Remove the entries of the mApproximatelyVisibleFrames hashtable and put
// them in oldApproxVisibleFrames.
VisibleFrames oldApproximatelyVisibleFrames;
mApproximatelyVisibleFrames.SwapElements(oldApproximatelyVisibleFrames);
MarkFramesInListApproximatelyVisible(aList);
DecApproximateVisibleCount(oldApproximatelyVisibleFrames);
}
/* static */
void PresShell::ClearApproximateFrameVisibilityVisited(nsView* aView,
bool aClear) {
nsViewManager* vm = aView->GetViewManager();
if (aClear) {
PresShell* presShell = vm->GetPresShell();
if (!presShell->mApproximateFrameVisibilityVisited) {
presShell->ClearApproximatelyVisibleFramesList();
}
presShell->mApproximateFrameVisibilityVisited = false;
}
for (nsView* v = aView->GetFirstChild(); v; v = v->GetNextSibling()) {
ClearApproximateFrameVisibilityVisited(v, v->GetViewManager() != vm);
}
}
void PresShell::ClearApproximatelyVisibleFramesList(
const Maybe<OnNonvisible>& aNonvisibleAction
/* = Nothing() */) {
DecApproximateVisibleCount(mApproximatelyVisibleFrames, aNonvisibleAction);
mApproximatelyVisibleFrames.Clear();
}
void PresShell::MarkFramesInSubtreeApproximatelyVisible(
nsIFrame* aFrame, const nsRect& aRect, bool aRemoveOnly /* = false */) {
MOZ_ASSERT(aFrame->PresShell() == this, "wrong presshell");
if (aFrame->TrackingVisibility() && aFrame->StyleVisibility()->IsVisible() &&
(!aRemoveOnly ||
aFrame->GetVisibility() == Visibility::ApproximatelyVisible)) {
MOZ_ASSERT(!AssumeAllFramesVisible());
if (mApproximatelyVisibleFrames.EnsureInserted(aFrame)) {
// The frame was added to mApproximatelyVisibleFrames, so increment its
// visible count.
aFrame->IncApproximateVisibleCount();
}
}
nsSubDocumentFrame* subdocFrame = do_QueryFrame(aFrame);
if (subdocFrame) {
PresShell* presShell = subdocFrame->GetSubdocumentPresShellForPainting(
nsSubDocumentFrame::IGNORE_PAINT_SUPPRESSION);
if (presShell && !presShell->AssumeAllFramesVisible()) {
nsRect rect = aRect;
nsIFrame* root = presShell->GetRootFrame();
if (root) {
rect.MoveBy(aFrame->GetOffsetToCrossDoc(root));
} else {
rect.MoveBy(-aFrame->GetContentRectRelativeToSelf().TopLeft());
}
rect = rect.ScaleToOtherAppUnitsRoundOut(
aFrame->PresContext()->AppUnitsPerDevPixel(),
presShell->GetPresContext()->AppUnitsPerDevPixel());
presShell->RebuildApproximateFrameVisibility(&rect);
}
return;
}
nsRect rect = aRect;
nsIScrollableFrame* scrollFrame = do_QueryFrame(aFrame);
if (scrollFrame) {
bool ignoreDisplayPort = false;
if (nsLayoutUtils::IsMissingDisplayPortBaseRect(aFrame->GetContent())) {
// We can properly set the base rect for root scroll frames on top level
// and root content documents. Otherwise the base rect we compute might
// be way too big without the limiting that
// ScrollFrameHelper::DecideScrollableLayer does, so we just ignore the
// displayport in that case.
nsPresContext* pc = aFrame->PresContext();
if (scrollFrame->IsRootScrollFrameOfDocument() &&
(pc->IsRootContentDocument() || !pc->GetParentPresContext())) {
nsRect baseRect =
nsRect(nsPoint(0, 0),
nsLayoutUtils::CalculateCompositionSizeForFrame(aFrame));
nsLayoutUtils::SetDisplayPortBase(aFrame->GetContent(), baseRect);
} else {
ignoreDisplayPort = true;
}
}
nsRect displayPort;
bool usingDisplayport =
!ignoreDisplayPort &&
nsLayoutUtils::GetDisplayPortForVisibilityTesting(
aFrame->GetContent(), &displayPort, RelativeTo::ScrollFrame);
scrollFrame->NotifyApproximateFrameVisibilityUpdate(!usingDisplayport);
if (usingDisplayport) {
rect = displayPort;
} else {
rect = rect.Intersect(scrollFrame->GetScrollPortRect());
}
rect = scrollFrame->ExpandRectToNearlyVisible(rect);
}
bool preserves3DChildren = aFrame->Extend3DContext();
// We assume all frames in popups are visible, so we skip them here.
const nsIFrame::ChildListIDs skip = {nsIFrame::kPopupList,
nsIFrame::kSelectPopupList};
for (nsIFrame::ChildListIterator childLists(aFrame); !childLists.IsDone();
childLists.Next()) {
if (skip.contains(childLists.CurrentID())) {
continue;
}
for (nsIFrame* child : childLists.CurrentList()) {
nsRect r = rect - child->GetPosition();
if (!r.IntersectRect(r, child->GetVisualOverflowRect())) {
continue;
}
if (child->IsTransformed()) {
// for children of a preserve3d element we just pass down the same dirty
// rect
if (!preserves3DChildren ||
!child->Combines3DTransformWithAncestors()) {
const nsRect overflow = child->GetVisualOverflowRectRelativeToSelf();
nsRect out;
if (nsDisplayTransform::UntransformRect(r, overflow, child, &out)) {
r = out;
} else {
r.SetEmpty();
}
}
}
MarkFramesInSubtreeApproximatelyVisible(child, r);
}
}
}
void PresShell::RebuildApproximateFrameVisibility(
nsRect* aRect, bool aRemoveOnly /* = false */) {
MOZ_ASSERT(!mApproximateFrameVisibilityVisited, "already visited?");
mApproximateFrameVisibilityVisited = true;
nsIFrame* rootFrame = GetRootFrame();
if (!rootFrame) {
return;
}
// Remove the entries of the mApproximatelyVisibleFrames hashtable and put
// them in oldApproximatelyVisibleFrames.
VisibleFrames oldApproximatelyVisibleFrames;
mApproximatelyVisibleFrames.SwapElements(oldApproximatelyVisibleFrames);
nsRect vis(nsPoint(0, 0), rootFrame->GetSize());
if (aRect) {
vis = *aRect;
}
MarkFramesInSubtreeApproximatelyVisible(rootFrame, vis, aRemoveOnly);
DecApproximateVisibleCount(oldApproximatelyVisibleFrames);
}
void PresShell::UpdateApproximateFrameVisibility() {
DoUpdateApproximateFrameVisibility(/* aRemoveOnly = */ false);
}
void PresShell::DoUpdateApproximateFrameVisibility(bool aRemoveOnly) {
MOZ_ASSERT(
!mPresContext || mPresContext->IsRootContentDocument(),
"Updating approximate frame visibility on a non-root content document?");
mUpdateApproximateFrameVisibilityEvent.Revoke();
if (mHaveShutDown || mIsDestroying) {
return;
}
// call update on that frame
nsIFrame* rootFrame = GetRootFrame();
if (!rootFrame) {
ClearApproximatelyVisibleFramesList(Some(OnNonvisible::DiscardImages));
return;
}
RebuildApproximateFrameVisibility(/* aRect = */ nullptr, aRemoveOnly);
ClearApproximateFrameVisibilityVisited(rootFrame->GetView(), true);
#ifdef DEBUG_FRAME_VISIBILITY_DISPLAY_LIST
// This can be used to debug the frame walker by comparing beforeFrameList
// and mApproximatelyVisibleFrames in RebuildFrameVisibilityDisplayList to see
// if they produce the same results (mApproximatelyVisibleFrames holds the
// frames the display list thinks are visible, beforeFrameList holds the
// frames the frame walker thinks are visible).
nsDisplayListBuilder builder(
rootFrame, nsDisplayListBuilderMode::FRAME_VISIBILITY, false);
nsRect updateRect(nsPoint(0, 0), rootFrame->GetSize());
nsIFrame* rootScroll = GetRootScrollFrame();
if (rootScroll) {
nsIContent* content = rootScroll->GetContent();
if (content) {
Unused << nsLayoutUtils::GetDisplayPortForVisibilityTesting(
content, &updateRect, RelativeTo::ScrollFrame);
}
if (IgnoringViewportScrolling()) {
builder.SetIgnoreScrollFrame(rootScroll);
}
}
builder.IgnorePaintSuppression();
builder.EnterPresShell(rootFrame);
nsDisplayList list;
rootFrame->BuildDisplayListForStackingContext(&builder, updateRect, &list);
builder.LeavePresShell(rootFrame, &list);
RebuildApproximateFrameVisibilityDisplayList(list);
ClearApproximateFrameVisibilityVisited(rootFrame->GetView(), true);
list.DeleteAll(&builder);
#endif
}
bool PresShell::AssumeAllFramesVisible() {
static bool sFrameVisibilityEnabled = true;
static bool sFrameVisibilityPrefCached = false;
if (!sFrameVisibilityPrefCached) {
Preferences::AddBoolVarCache(&sFrameVisibilityEnabled,
"layout.framevisibility.enabled", true);
sFrameVisibilityPrefCached = true;
}
if (!sFrameVisibilityEnabled || !mPresContext || !mDocument) {
return true;
}
// We assume all frames are visible in print, print preview, chrome, and
// resource docs and don't keep track of them.
if (mPresContext->Type() == nsPresContext::eContext_PrintPreview ||
mPresContext->Type() == nsPresContext::eContext_Print ||
mPresContext->IsChrome() || mDocument->IsResourceDoc()) {
return true;
}
// If we're assuming all frames are visible in the top level content
// document, we need to in subdocuments as well. Otherwise we can get in a
// situation where things like animations won't work in subdocuments because
// their frames appear not to be visible, since we won't schedule an image
// visibility update if the top level content document is assuming all
// frames are visible.
//
// Note that it's not safe to call IsRootContentDocument() if we're
// currently being destroyed, so we have to check that first.
if (!mHaveShutDown && !mIsDestroying &&
!mPresContext->IsRootContentDocumentInProcess()) {
nsPresContext* presContext =
mPresContext->GetToplevelContentDocumentPresContext();
if (presContext && presContext->PresShell()->AssumeAllFramesVisible()) {
return true;
}
}
return false;
}
void PresShell::ScheduleApproximateFrameVisibilityUpdateSoon() {
if (AssumeAllFramesVisible()) {
return;
}
if (!mPresContext) {
return;
}
nsRefreshDriver* refreshDriver = mPresContext->RefreshDriver();
if (!refreshDriver) {
return;
}
// Ask the refresh driver to update frame visibility soon.
refreshDriver->ScheduleFrameVisibilityUpdate();
}
void PresShell::ScheduleApproximateFrameVisibilityUpdateNow() {
if (AssumeAllFramesVisible()) {
return;
}
if (!mPresContext->IsRootContentDocument()) {
nsPresContext* presContext =
mPresContext->GetToplevelContentDocumentPresContext();
if (!presContext) return;
MOZ_ASSERT(presContext->IsRootContentDocument(),
"Didn't get a root prescontext from "
"GetToplevelContentDocumentPresContext?");
presContext->PresShell()->ScheduleApproximateFrameVisibilityUpdateNow();
return;
}
if (mHaveShutDown || mIsDestroying) {
return;
}
if (mUpdateApproximateFrameVisibilityEvent.IsPending()) {
return;
}
RefPtr<nsRunnableMethod<PresShell>> event =
NewRunnableMethod("PresShell::UpdateApproximateFrameVisibility", this,
&PresShell::UpdateApproximateFrameVisibility);
nsresult rv = mDocument->Dispatch(TaskCategory::Other, do_AddRef(event));
if (NS_SUCCEEDED(rv)) {
mUpdateApproximateFrameVisibilityEvent = std::move(event);
}
}
void PresShell::EnsureFrameInApproximatelyVisibleList(nsIFrame* aFrame) {
if (!aFrame->TrackingVisibility()) {
return;
}
if (AssumeAllFramesVisible()) {
aFrame->IncApproximateVisibleCount();
return;
}
#ifdef DEBUG
// Make sure it's in this pres shell.
nsCOMPtr<nsIContent> content = aFrame->GetContent();
if (content) {
PresShell* presShell = content->OwnerDoc()->GetPresShell();
MOZ_ASSERT(!presShell || presShell == this, "wrong shell");
}
#endif
if (mApproximatelyVisibleFrames.EnsureInserted(aFrame)) {
// We inserted a new entry.
aFrame->IncApproximateVisibleCount();
}
}
void PresShell::RemoveFrameFromApproximatelyVisibleList(nsIFrame* aFrame) {
#ifdef DEBUG
// Make sure it's in this pres shell.
nsCOMPtr<nsIContent> content = aFrame->GetContent();
if (content) {
PresShell* presShell = content->OwnerDoc()->GetPresShell();
MOZ_ASSERT(!presShell || presShell == this, "wrong shell");
}
#endif
if (AssumeAllFramesVisible()) {
MOZ_ASSERT(mApproximatelyVisibleFrames.Count() == 0,
"Shouldn't have any frames in the table");
return;
}
if (mApproximatelyVisibleFrames.EnsureRemoved(aFrame) &&
aFrame->TrackingVisibility()) {
// aFrame was in the hashtable, and we're still tracking its visibility,
// so we need to decrement its visible count.
aFrame->DecApproximateVisibleCount();
}
}
class nsAutoNotifyDidPaint {
public:
nsAutoNotifyDidPaint(PresShell* aShell, PaintFlags aFlags)
: mShell(aShell), mFlags(aFlags) {}
~nsAutoNotifyDidPaint() {
if (!!(mFlags & PaintFlags::PaintComposite)) {
mShell->GetPresContext()->NotifyDidPaintForSubtree();
}
}
private:
PresShell* mShell;
PaintFlags mFlags;
};
void PresShell::Paint(nsView* aViewToPaint, const nsRegion& aDirtyRegion,
PaintFlags aFlags) {
nsCString url;
nsIURI* uri = mDocument->GetDocumentURI();
Document* contentRoot = GetPrimaryContentDocument();
if (contentRoot) {
uri = contentRoot->GetDocumentURI();
}
url = uri ? uri->GetSpecOrDefault() : NS_LITERAL_CSTRING("N/A");
#ifdef MOZ_GECKO_PROFILER
AUTO_PROFILER_LABEL_DYNAMIC_NSCSTRING("PresShell::Paint", GRAPHICS, url);
#endif
Maybe<js::AutoAssertNoContentJS> nojs;
// On Android, Flash can call into content JS during painting, so we can't
// assert there. However, we don't rely on this assertion on Android because
// we don't paint while JS is running.
#if !defined(MOZ_WIDGET_ANDROID)
if (!(aFlags & PaintFlags::PaintComposite)) {
// We need to allow content JS when the flag is set since we may trigger
// MozAfterPaint events in content in those cases.
nojs.emplace(dom::danger::GetJSContext());
}
#endif
NS_ASSERTION(!mIsDestroying, "painting a destroyed PresShell");
NS_ASSERTION(aViewToPaint, "null view");
MOZ_ASSERT(!mApproximateFrameVisibilityVisited, "Should have been cleared");
if (!mIsActive) {
return;
}
if (StaticPrefs::apz_keyboard_enabled_AtStartup()) {
// Update the focus target for async keyboard scrolling. This will be
// forwarded to APZ by nsDisplayList::PaintRoot. We need to to do this
// before we enter the paint phase because dispatching eVoid events can
// cause layout to happen.
mAPZFocusTarget = FocusTarget(this, mAPZFocusSequenceNumber);
}
nsPresContext* presContext = GetPresContext();
AUTO_LAYOUT_PHASE_ENTRY_POINT(presContext, Paint);
nsIFrame* frame = aViewToPaint->GetFrame();
LayerManager* layerManager = aViewToPaint->GetWidget()->GetLayerManager();
NS_ASSERTION(layerManager, "Must be in paint event");
bool shouldInvalidate = layerManager->NeedsWidgetInvalidation();
nsAutoNotifyDidPaint notifyDidPaint(this, aFlags);
// Whether or not we should set first paint when painting is suppressed
// is debatable. For now we'll do it because B2G relied on first paint
// to configure the viewport and we only want to do that when we have
// real content to paint. See Bug 798245
if (mIsFirstPaint && !mPaintingSuppressed) {
layerManager->SetIsFirstPaint();
mIsFirstPaint = false;
}
if (!layerManager->BeginTransaction(url)) {
return;
}
// Send an updated focus target with this transaction. Be sure to do this
// before we paint in the case this is an empty transaction.
layerManager->SetFocusTarget(mAPZFocusTarget);
if (frame) {
// Try to do an empty transaction, if the frame tree does not
// need to be updated. Do not try to do an empty transaction on
// a non-retained layer manager (like the BasicLayerManager that
// draws the window title bar on Mac), because a) it won't work
// and b) below we don't want to clear NS_FRAME_UPDATE_LAYER_TREE,
// that will cause us to forget to update the real layer manager!
if (!(aFlags & PaintFlags::PaintLayers)) {
if (layerManager->EndEmptyTransaction()) {
return;
}
NS_WARNING("Must complete empty transaction when compositing!");
}
if (!(aFlags & PaintFlags::PaintSyncDecodeImages) &&
!(frame->GetStateBits() & NS_FRAME_UPDATE_LAYER_TREE) &&
!mNextPaintCompressed) {
NotifySubDocInvalidationFunc computeInvalidFunc =
presContext->MayHavePaintEventListenerInSubDocument()
? nsPresContext::NotifySubDocInvalidation
: 0;
bool computeInvalidRect =
computeInvalidFunc ||
(layerManager->GetBackendType() == LayersBackend::LAYERS_BASIC);
UniquePtr<LayerProperties> props;
// For WR, the layermanager has no root layer. We want to avoid
// calling ComputeDifferences in that case because it assumes non-null
// and crashes.
if (computeInvalidRect && layerManager->GetRoot()) {
props = LayerProperties::CloneFrom(layerManager->GetRoot());
}
MaybeSetupTransactionIdAllocator(layerManager, presContext);
if (layerManager->EndEmptyTransaction(
(aFlags & PaintFlags::PaintComposite)
? LayerManager::END_DEFAULT
: LayerManager::END_NO_COMPOSITE)) {
nsIntRegion invalid;
bool areaOverflowed = false;
if (props) {
if (!props->ComputeDifferences(layerManager->GetRoot(), invalid,
computeInvalidFunc)) {
areaOverflowed = true;
}
} else {
LayerProperties::ClearInvalidations(layerManager->GetRoot());
}
if (props && !areaOverflowed) {
if (!invalid.IsEmpty()) {
nsIntRect bounds = invalid.GetBounds();
nsRect rect(presContext->DevPixelsToAppUnits(bounds.x),
presContext->DevPixelsToAppUnits(bounds.y),
presContext->DevPixelsToAppUnits(bounds.width),
presContext->DevPixelsToAppUnits(bounds.height));
if (shouldInvalidate) {
aViewToPaint->GetViewManager()->InvalidateViewNoSuppression(
aViewToPaint, rect);
}
presContext->NotifyInvalidation(
layerManager->GetLastTransactionId(), bounds);
}
} else if (shouldInvalidate) {
aViewToPaint->GetViewManager()->InvalidateView(aViewToPaint);
}
frame->UpdatePaintCountForPaintedPresShells();
return;
}
}
frame->RemoveStateBits(NS_FRAME_UPDATE_LAYER_TREE);
}
if (frame) {
frame->ClearPresShellsFromLastPaint();
}
nscolor bgcolor = ComputeBackstopColor(aViewToPaint);
PaintFrameFlags flags =
PaintFrameFlags::WidgetLayers | PaintFrameFlags::ExistingTransaction;
if (!(aFlags & PaintFlags::PaintComposite)) {
flags |= PaintFrameFlags::NoComposite;
}
if (aFlags & PaintFlags::PaintSyncDecodeImages) {
flags |= PaintFrameFlags::SyncDecodeImages;
}
if (mNextPaintCompressed) {
flags |= PaintFrameFlags::Compressed;
mNextPaintCompressed = false;
}
if (layerManager->GetBackendType() == layers::LayersBackend::LAYERS_WR) {
flags |= PaintFrameFlags::ForWebRender;
}
if (frame) {
// We can paint directly into the widget using its layer manager.
nsLayoutUtils::PaintFrame(nullptr, frame, aDirtyRegion, bgcolor,
nsDisplayListBuilderMode::Painting, flags);
// When recording/replaying, create a checkpoint after every paint. This
// can cause content JS to run, so reset |nojs|.
if (recordreplay::IsRecordingOrReplaying()) {
nojs.reset();
recordreplay::child::CreateCheckpoint();
}
return;
}
if (layerManager->GetBackendType() == layers::LayersBackend::LAYERS_WR) {
nsPresContext* pc = GetPresContext();
LayoutDeviceRect bounds = LayoutDeviceRect::FromAppUnits(
pc->GetVisibleArea(), pc->AppUnitsPerDevPixel());
bgcolor = NS_ComposeColors(bgcolor, mCanvasBackgroundColor);
WebRenderBackgroundData data(wr::ToLayoutRect(bounds),
wr::ToColorF(ToDeviceColor(bgcolor)));
WrFiltersHolder wrFilters;
MaybeSetupTransactionIdAllocator(layerManager, presContext);
layerManager->AsWebRenderLayerManager()->EndTransactionWithoutLayer(
nullptr, nullptr, std::move(wrFilters), &data);
return;
}
RefPtr<ColorLayer> root = layerManager->CreateColorLayer();
if (root) {
nsPresContext* pc = GetPresContext();
nsIntRect bounds =
pc->GetVisibleArea().ToOutsidePixels(pc->AppUnitsPerDevPixel());
bgcolor = NS_ComposeColors(bgcolor, mCanvasBackgroundColor);
root->SetColor(Color::FromABGR(bgcolor));
root->SetVisibleRegion(LayerIntRegion::FromUnknownRegion(bounds));
layerManager->SetRoot(root);
}
MaybeSetupTransactionIdAllocator(layerManager, presContext);
layerManager->EndTransaction(nullptr, nullptr,
(aFlags & PaintFlags::PaintComposite)
? LayerManager::END_DEFAULT
: LayerManager::END_NO_COMPOSITE);
}
// static
void PresShell::SetCapturingContent(nsIContent* aContent, CaptureFlags aFlags) {
// If capture was set for pointer lock, don't unlock unless we are coming
// out of pointer lock explicitly.
if (!aContent && sCapturingContentInfo.mPointerLock &&
!(aFlags & CaptureFlags::PointerLock)) {
return;
}
sCapturingContentInfo.mContent = nullptr;
// only set capturing content if allowed or the
// CaptureFlags::IgnoreAllowedState or CaptureFlags::PointerLock are used.
if ((aFlags & CaptureFlags::IgnoreAllowedState) ||
sCapturingContentInfo.mAllowed || (aFlags & CaptureFlags::PointerLock)) {
if (aContent) {
sCapturingContentInfo.mContent = aContent;
}
// CaptureFlags::PointerLock is the same as
// CaptureFlags::RetargetToElement & CaptureFlags::IgnoreAllowedState.
sCapturingContentInfo.mRetargetToElement =
!!(aFlags & CaptureFlags::RetargetToElement) ||
!!(aFlags & CaptureFlags::PointerLock);
sCapturingContentInfo.mPreventDrag =
!!(aFlags & CaptureFlags::PreventDragStart);
sCapturingContentInfo.mPointerLock = !!(aFlags & CaptureFlags::PointerLock);
}
}
nsIContent* PresShell::GetCurrentEventContent() {
if (mCurrentEventContent &&
mCurrentEventContent->GetComposedDoc() != mDocument) {
mCurrentEventContent = nullptr;
mCurrentEventFrame = nullptr;
}
return mCurrentEventContent;
}
nsIFrame* PresShell::GetCurrentEventFrame() {
if (MOZ_UNLIKELY(mIsDestroying)) {
return nullptr;
}
// GetCurrentEventContent() makes sure the content is still in the
// same document that this pres shell belongs to. If not, then the
// frame shouldn't get an event, nor should we even assume its safe
// to try and find the frame.
nsIContent* content = GetCurrentEventContent();
if (!mCurrentEventFrame && content) {
mCurrentEventFrame = content->GetPrimaryFrame();
MOZ_ASSERT(!mCurrentEventFrame ||
mCurrentEventFrame->PresContext()->GetPresShell() == this);
}
return mCurrentEventFrame;
}
already_AddRefed<nsIContent> PresShell::GetEventTargetContent(
WidgetEvent* aEvent) {
nsCOMPtr<nsIContent> content = GetCurrentEventContent();
if (!content) {
nsIFrame* currentEventFrame = GetCurrentEventFrame();
if (currentEventFrame) {
currentEventFrame->GetContentForEvent(aEvent, getter_AddRefs(content));
NS_ASSERTION(!content || content->GetComposedDoc() == mDocument,
"handing out content from a different doc");
}
}
return content.forget();
}
void PresShell::PushCurrentEventInfo(nsIFrame* aFrame, nsIContent* aContent) {
if (mCurrentEventFrame || mCurrentEventContent) {
mCurrentEventFrameStack.InsertElementAt(0, mCurrentEventFrame);
mCurrentEventContentStack.InsertObjectAt(mCurrentEventContent, 0);
}
mCurrentEventFrame = aFrame;
mCurrentEventContent = aContent;
}
void PresShell::PopCurrentEventInfo() {
mCurrentEventFrame = nullptr;
mCurrentEventContent = nullptr;
if (0 != mCurrentEventFrameStack.Length()) {
mCurrentEventFrame = mCurrentEventFrameStack.ElementAt(0);
mCurrentEventFrameStack.RemoveElementAt(0);
mCurrentEventContent = mCurrentEventContentStack.ObjectAt(0);
mCurrentEventContentStack.RemoveObjectAt(0);
// Don't use it if it has moved to a different document.
if (mCurrentEventContent &&
mCurrentEventContent->GetComposedDoc() != mDocument) {
mCurrentEventContent = nullptr;
mCurrentEventFrame = nullptr;
}
}
}
// static
bool PresShell::EventHandler::InZombieDocument(nsIContent* aContent) {
// If a content node points to a null document, or the document is not
// attached to a window, then it is possibly in a zombie document,
// about to be replaced by a newly loading document.
// Such documents cannot handle DOM events.
// It might actually be in a node not attached to any document,
// in which case there is not parent presshell to retarget it to.
Document* doc = aContent->GetComposedDoc();
return !doc || !doc->GetWindow();
}
already_AddRefed<nsPIDOMWindowOuter> PresShell::GetRootWindow() {
nsCOMPtr<nsPIDOMWindowOuter> window = mDocument->GetWindow();
if (window) {
nsCOMPtr<nsPIDOMWindowOuter> rootWindow = window->GetPrivateRoot();
NS_ASSERTION(rootWindow, "nsPIDOMWindow::GetPrivateRoot() returns NULL");
return rootWindow.forget();
}
// If we don't have DOM window, we're zombie, we should find the root window
// with our parent shell.
RefPtr<PresShell> parentPresShell = GetParentPresShellForEventHandling();
NS_ENSURE_TRUE(parentPresShell, nullptr);
return parentPresShell->GetRootWindow();
}
already_AddRefed<nsPIDOMWindowOuter>
PresShell::GetFocusedDOMWindowInOurWindow() {
nsCOMPtr<nsPIDOMWindowOuter> rootWindow = GetRootWindow();
NS_ENSURE_TRUE(rootWindow, nullptr);
nsCOMPtr<nsPIDOMWindowOuter> focusedWindow;
nsFocusManager::GetFocusedDescendant(rootWindow,
nsFocusManager::eIncludeAllDescendants,
getter_AddRefs(focusedWindow));
return focusedWindow.forget();
}
already_AddRefed<nsIContent> PresShell::GetFocusedContentInOurWindow() const {
nsIFocusManager* fm = nsFocusManager::GetFocusManager();
if (fm && mDocument) {
RefPtr<Element> focusedElement;
fm->GetFocusedElementForWindow(mDocument->GetWindow(), false, nullptr,
getter_AddRefs(focusedElement));
return focusedElement.forget();
}
return nullptr;
}
already_AddRefed<PresShell> PresShell::GetParentPresShellForEventHandling() {
NS_ENSURE_TRUE(mPresContext, nullptr);
// Now, find the parent pres shell and send the event there
nsCOMPtr<nsIDocShellTreeItem> treeItem = mPresContext->GetDocShell();
if (!treeItem) {
treeItem = mForwardingContainer.get();
}
// Might have gone away, or never been around to start with
NS_ENSURE_TRUE(treeItem, nullptr);
nsCOMPtr<nsIDocShellTreeItem> parentTreeItem;
treeItem->GetInProcessParent(getter_AddRefs(parentTreeItem));
nsCOMPtr<nsIDocShell> parentDocShell = do_QueryInterface(parentTreeItem);
NS_ENSURE_TRUE(parentDocShell && treeItem != parentTreeItem, nullptr);
RefPtr<PresShell> parentPresShell = parentDocShell->GetPresShell();
return parentPresShell.forget();
}
nsresult PresShell::EventHandler::RetargetEventToParent(
WidgetGUIEvent* aGUIEvent, nsEventStatus* aEventStatus) {
// Send this events straight up to the parent pres shell.
// We do this for keystroke events in zombie documents or if either a frame
// or a root content is not present.
// That way at least the UI key bindings can work.
RefPtr<PresShell> parentPresShell = GetParentPresShellForEventHandling();
NS_ENSURE_TRUE(parentPresShell, NS_ERROR_FAILURE);
// Fake the event as though it's from the parent pres shell's root frame.
return parentPresShell->HandleEvent(parentPresShell->GetRootFrame(),
aGUIEvent, true, aEventStatus);
}
void PresShell::DisableNonTestMouseEvents(bool aDisable) {
sDisableNonTestMouseEvents = aDisable;
}
void PresShell::RecordMouseLocation(WidgetGUIEvent* aEvent) {
if (!mPresContext) return;
if (!mPresContext->IsRoot()) {
PresShell* rootPresShell = GetRootPresShell();
if (rootPresShell) {
rootPresShell->RecordMouseLocation(aEvent);
}
return;
}
if ((aEvent->mMessage == eMouseMove &&
aEvent->AsMouseEvent()->mReason == WidgetMouseEvent::eReal) ||
aEvent->mMessage == eMouseEnterIntoWidget ||
aEvent->mMessage == eMouseDown || aEvent->mMessage == eMouseUp) {
nsIFrame* rootFrame = GetRootFrame();
if (!rootFrame) {
nsView* rootView = mViewManager->GetRootView();
mMouseLocation = nsLayoutUtils::TranslateWidgetToView(
mPresContext, aEvent->mWidget, aEvent->mRefPoint, rootView);
mMouseEventTargetGuid = InputAPZContext::GetTargetLayerGuid();
} else {
mMouseLocation =
nsLayoutUtils::GetEventCoordinatesRelativeTo(aEvent, rootFrame);
mMouseEventTargetGuid = InputAPZContext::GetTargetLayerGuid();
}
#ifdef DEBUG_MOUSE_LOCATION
if (aEvent->mMessage == eMouseEnterIntoWidget) {
printf("[ps=%p]got mouse enter for %p\n", this, aEvent->mWidget);
}
printf("[ps=%p]setting mouse location to (%d,%d)\n", this, mMouseLocation.x,
mMouseLocation.y);
#endif
if (aEvent->mMessage == eMouseEnterIntoWidget) {
SynthesizeMouseMove(false);
}
} else if (aEvent->mMessage == eMouseExitFromWidget) {
// Although we only care about the mouse moving into an area for which this
// pres shell doesn't receive mouse move events, we don't check which widget
// the mouse exit was for since this seems to vary by platform. Hopefully
// this won't matter at all since we'll get the mouse move or enter after
// the mouse exit when the mouse moves from one of our widgets into another.
mMouseLocation = nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
mMouseEventTargetGuid = InputAPZContext::GetTargetLayerGuid();
#ifdef DEBUG_MOUSE_LOCATION
printf("[ps=%p]got mouse exit for %p\n", this, aEvent->mWidget);
printf("[ps=%p]clearing mouse location\n", this);
#endif
}
}
// static
nsIFrame* PresShell::EventHandler::GetNearestFrameContainingPresShell(
PresShell* aPresShell) {
nsView* view = aPresShell->GetViewManager()->GetRootView();
while (view && !view->GetFrame()) {
view = view->GetParent();
}
nsIFrame* frame = nullptr;
if (view) {
frame = view->GetFrame();
}
return frame;
}
static bool FlushThrottledStyles(Document* aDocument, void* aData) {
PresShell* presShell = aDocument->GetPresShell();
if (presShell && presShell->IsVisible()) {
nsPresContext* presContext = presShell->GetPresContext();
if (presContext) {
presContext->RestyleManager()->UpdateOnlyAnimationStyles();
}
}
aDocument->EnumerateSubDocuments(FlushThrottledStyles, nullptr);
return true;
}
bool PresShell::CanDispatchEvent(const WidgetGUIEvent* aEvent) const {
bool rv =
mPresContext && !mHaveShutDown && nsContentUtils::IsSafeToRunScript();
if (aEvent) {
rv &= (aEvent && aEvent->mWidget && !aEvent->mWidget->Destroyed());
}
return rv;
}
/* static */
PresShell* PresShell::GetShellForEventTarget(nsIFrame* aFrame,
nsIContent* aContent) {
if (aFrame) {
return aFrame->PresShell();
}
if (aContent) {
Document* doc = aContent->GetComposedDoc();
if (!doc) {
return nullptr;
}
return doc->GetPresShell();
}
return nullptr;
}
/* static */
PresShell* PresShell::GetShellForTouchEvent(WidgetGUIEvent* aEvent) {
switch (aEvent->mMessage) {
case eTouchMove:
case eTouchCancel:
case eTouchEnd: {
// get the correct shell to dispatch to
WidgetTouchEvent* touchEvent = aEvent->AsTouchEvent();
for (dom::Touch* touch : touchEvent->mTouches) {
if (!touch) {
return nullptr;
}
RefPtr<dom::Touch> oldTouch =
TouchManager::GetCapturedTouch(touch->Identifier());
if (!oldTouch) {
return nullptr;
}
nsCOMPtr<nsIContent> content = do_QueryInterface(oldTouch->GetTarget());
if (!content) {
return nullptr;
}
nsIFrame* contentFrame = content->GetPrimaryFrame();
if (!contentFrame) {
return nullptr;
}
PresShell* presShell = contentFrame->PresContext()->GetPresShell();
if (presShell) {
return presShell;
}
}
return nullptr;
}
default:
return nullptr;
}
}
nsresult PresShell::HandleEvent(nsIFrame* aFrameForPresShell,
WidgetGUIEvent* aGUIEvent,
bool aDontRetargetEvents,
nsEventStatus* aEventStatus) {
MOZ_ASSERT(aGUIEvent);
EventHandler eventHandler(*this);
return eventHandler.HandleEvent(aFrameForPresShell, aGUIEvent,
aDontRetargetEvents, aEventStatus);
}
nsresult PresShell::EventHandler::HandleEvent(nsIFrame* aFrameForPresShell,
WidgetGUIEvent* aGUIEvent,
bool aDontRetargetEvents,
nsEventStatus* aEventStatus) {
MOZ_ASSERT(aGUIEvent);
MOZ_DIAGNOSTIC_ASSERT(aGUIEvent->IsTrusted());
MOZ_ASSERT(aEventStatus);
#ifdef MOZ_TASK_TRACER
Maybe<AutoSourceEvent> taskTracerEvent;
if (MOZ_UNLIKELY(IsStartLogging())) {
// Make touch events, mouse events and hardware key events to be
// the source events of TaskTracer, and originate the rest
// correlation tasks from here.
SourceEventType type = SourceEventType::Unknown;
if (aGUIEvent->AsTouchEvent()) {
type = SourceEventType::Touch;
} else if (aGUIEvent->AsMouseEvent()) {
type = SourceEventType::Mouse;
} else if (aGUIEvent->AsKeyboardEvent()) {
type = SourceEventType::Key;
}
taskTracerEvent.emplace(type);
}
#endif
NS_ASSERTION(aFrameForPresShell, "aFrameForPresShell should be not null");
// Update the latest focus sequence number with this new sequence number;
// the next transasction that gets sent to the compositor will carry this over
if (mPresShell->mAPZFocusSequenceNumber < aGUIEvent->mFocusSequenceNumber) {
mPresShell->mAPZFocusSequenceNumber = aGUIEvent->mFocusSequenceNumber;
}
if (mPresShell->IsDestroying() ||
(PresShell::sDisableNonTestMouseEvents &&
!aGUIEvent->mFlags.mIsSynthesizedForTests &&
aGUIEvent->HasMouseEventMessage())) {
return NS_OK;
}
mPresShell->RecordMouseLocation(aGUIEvent);
if (MaybeHandleEventWithAccessibleCaret(aGUIEvent, aEventStatus)) {
// Probably handled by AccessibleCaretEventHub.
return NS_OK;
}
if (MaybeDiscardEvent(aGUIEvent)) {
// Nobody cannot handle the event for now.
return NS_OK;
}
if (!aDontRetargetEvents) {
// If aGUIEvent should be handled in another PresShell, we should call its
// HandleEvent() and do nothing here.
nsresult rv = NS_OK;
if (MaybeHandleEventWithAnotherPresShell(aFrameForPresShell, aGUIEvent,
aEventStatus, &rv)) {
// Handled by another PresShell or nobody can handle the event.
return rv;
}
}
if (MaybeDiscardOrDelayKeyboardEvent(aGUIEvent)) {
// The event is discarded or put into the delayed event queue.
return NS_OK;
}
if (aGUIEvent->IsUsingCoordinates()) {
return HandleEventUsingCoordinates(aFrameForPresShell, aGUIEvent,
aEventStatus, aDontRetargetEvents);
}
// Activation events need to be dispatched even if no frame was found, since
// we don't want the focus to be out of sync.
if (!aFrameForPresShell) {
if (!NS_EVENT_NEEDS_FRAME(aGUIEvent)) {
// Push nullptr for both current event target content and frame since
// there is no frame but the event does not require a frame.
AutoCurrentEventInfoSetter eventInfoSetter(*this);
return HandleEventWithCurrentEventInfo(aGUIEvent, aEventStatus, true,
nullptr);
}
if (aGUIEvent->HasKeyEventMessage()) {
// Keypress events in new blank tabs should not be completely thrown away.
// Retarget them -- the parent chrome shell might make use of them.
return RetargetEventToParent(aGUIEvent, aEventStatus);
}
return NS_OK;
}
if (aGUIEvent->IsTargetedAtFocusedContent()) {
return HandleEventAtFocusedContent(aGUIEvent, aEventStatus);
}
return HandleEventWithFrameForPresShell(aFrameForPresShell, aGUIEvent,
aEventStatus);
}
nsresult PresShell::EventHandler::HandleEventUsingCoordinates(
nsIFrame* aFrameForPresShell, WidgetGUIEvent* aGUIEvent,
nsEventStatus* aEventStatus, bool aDontRetargetEvents) {
MOZ_ASSERT(aGUIEvent);
MOZ_ASSERT(aGUIEvent->IsUsingCoordinates());
MOZ_ASSERT(aEventStatus);
// Flush pending notifications to handle the event with the latest layout.
// But if it causes destroying the frame for mPresShell, stop handling the
// event. (why?)
AutoWeakFrame weakFrame(aFrameForPresShell);
MaybeFlushPendingNotifications(aGUIEvent);
if (!weakFrame.IsAlive()) {
*aEventStatus = nsEventStatus_eIgnore;
return NS_OK;
}
// XXX Retrieving capturing content here. However, some of the following
// methods allow to run script. So, isn't it possible the capturing
// content outdated?
nsCOMPtr<nsIContent> capturingContent =
EventHandler::GetCapturingContentFor(aGUIEvent);
if (GetDocument() && aGUIEvent->mClass == eTouchEventClass) {
Document::UnlockPointer();
}
nsIFrame* frameForPresShell = MaybeFlushThrottledStyles(aFrameForPresShell);
if (NS_WARN_IF(!frameForPresShell)) {
return NS_OK;
}
bool isCapturingContentIgnored = false;
bool isCaptureRetargeted = false;
nsIFrame* rootFrameToHandleEvent = ComputeRootFrameToHandleEvent(
frameForPresShell, aGUIEvent, capturingContent,
&isCapturingContentIgnored, &isCaptureRetargeted);
if (isCapturingContentIgnored) {
capturingContent = nullptr;
}
// The order to generate pointer event is
// 1. check pending pointer capture.
// 2. check if there is a capturing content.
// 3. hit test
// 4. dispatch pointer events
// 5. check whether the targets of all Touch instances are in the same
// document and suppress invalid instances.
// 6. dispatch mouse or touch events.
// Try to keep frame for following check, because frame can be damaged
// during MaybeProcessPointerCapture.
{
AutoWeakFrame frameKeeper(rootFrameToHandleEvent);
PointerEventHandler::MaybeProcessPointerCapture(aGUIEvent);
// Prevent application crashes, in case damaged frame.
if (!frameKeeper.IsAlive()) {
NS_WARNING("Nothing to handle this event!");
return NS_OK;
}
}
// Only capture mouse events and pointer events.
nsCOMPtr<nsIContent> pointerCapturingContent =
PointerEventHandler::GetPointerCapturingContent(aGUIEvent);
if (pointerCapturingContent) {
rootFrameToHandleEvent = pointerCapturingContent->GetPrimaryFrame();
if (!rootFrameToHandleEvent) {
return HandleEventWithPointerCapturingContentWithoutItsFrame(
aFrameForPresShell, aGUIEvent, pointerCapturingContent, aEventStatus);
}
}
WidgetMouseEvent* mouseEvent = aGUIEvent->AsMouseEvent();
bool isWindowLevelMouseExit =
(aGUIEvent->mMessage == eMouseExitFromWidget) &&
(mouseEvent && mouseEvent->mExitFrom == WidgetMouseEvent::eTopLevel);
// Get the frame at the event point. However, don't do this if we're
// capturing and retargeting the event because the captured frame will
// be used instead below. Also keep using the root frame if we're dealing
// with a window-level mouse exit event since we want to start sending
// mouse out events at the root EventStateManager.
EventTargetData eventTargetData(mPresShell, rootFrameToHandleEvent);
if (!isCaptureRetargeted && !isWindowLevelMouseExit &&
!pointerCapturingContent) {
if (!ComputeEventTargetFrameAndPresShellAtEventPoint(
rootFrameToHandleEvent, aGUIEvent, &eventTargetData)) {
*aEventStatus = nsEventStatus_eIgnore;
return NS_OK;
}
}
// if a node is capturing the mouse, check if the event needs to be
// retargeted at the capturing content instead. This will be the case when
// capture retargeting is being used, no frame was found or the frame's
// content is not a descendant of the capturing content.
if (capturingContent && !pointerCapturingContent &&
(PresShell::sCapturingContentInfo.mRetargetToElement ||
!eventTargetData.mFrame->GetContent() ||
!nsContentUtils::ContentIsCrossDocDescendantOf(
eventTargetData.mFrame->GetContent(), capturingContent))) {
// A check was already done above to ensure that capturingContent is
// in this presshell.
NS_ASSERTION(capturingContent->GetComposedDoc() == GetDocument(),
"Unexpected document");
nsIFrame* capturingFrame = capturingContent->GetPrimaryFrame();
if (capturingFrame) {
eventTargetData.SetFrameAndComputePresShell(capturingFrame);
}
}
if (NS_WARN_IF(!eventTargetData.mFrame)) {
return NS_OK;
}
// Suppress mouse event if it's being targeted at an element inside
// a document which needs events suppressed
if (MaybeDiscardOrDelayMouseEvent(eventTargetData.mFrame, aGUIEvent)) {
return NS_OK;
}
// Check if we have an active EventStateManager which isn't the
// EventStateManager of the current PresContext. If that is the case, and
// mouse is over some ancestor document, forward event handling to the
// active document. This way content can get mouse events even when mouse
// is over the chrome or outside the window.
if (eventTargetData.MaybeRetargetToActiveDocument(aGUIEvent) &&
NS_WARN_IF(!eventTargetData.mFrame)) {
return NS_OK;
}
if (!eventTargetData.ComputeElementFromFrame(aGUIEvent)) {
return NS_OK;
}
// Note that even if ComputeElementFromFrame() returns true,
// eventTargetData.mContent can be nullptr here.
// Dispatch a pointer event if Pointer Events is enabled. Note that if
// pointer event listeners change the layout, eventTargetData is
// automatically updated.
if (!DispatchPrecedingPointerEvent(
aFrameForPresShell, aGUIEvent, pointerCapturingContent,
aDontRetargetEvents, &eventTargetData, aEventStatus)) {
return NS_OK;
}
// frame could be null after dispatching pointer events.
// XXX Despite of this comment, we update the event target data outside
// DispatchPrecedingPointerEvent(). Can we make it call
// UpdateTouchEventTarget()?
eventTargetData.UpdateTouchEventTarget(aGUIEvent);
// Handle the event in the correct shell.
// We pass the subshell's root frame as the frame to start from. This is
// the only correct alternative; if the event was captured then it
// must have been captured by us or some ancestor shell and we
// now ask the subshell to dispatch it normally.
EventHandler eventHandler(*eventTargetData.mPresShell);
AutoCurrentEventInfoSetter eventInfoSetter(eventHandler, eventTargetData);
// eventTargetData is on the stack and is guaranteed to keep its
// mOverrideClickTarget alive, so we can just use MOZ_KnownLive here.
nsresult rv = eventHandler.HandleEventWithCurrentEventInfo(
aGUIEvent, aEventStatus, true,
MOZ_KnownLive(eventTargetData.mOverrideClickTarget));
#ifdef DEBUG
eventTargetData.mPresShell->ShowEventTargetDebug();
#endif
return rv;
}
bool PresShell::EventHandler::MaybeFlushPendingNotifications(
WidgetGUIEvent* aGUIEvent) {
MOZ_ASSERT(aGUIEvent);
switch (aGUIEvent->mMessage) {
case eMouseDown:
case eMouseUp: {
RefPtr<nsPresContext> presContext = mPresShell->GetPresContext();
if (NS_WARN_IF(!presContext)) {
return false;
}
uint64_t framesConstructedCount = presContext->FramesConstructedCount();
uint64_t framesReflowedCount = presContext->FramesReflowedCount();
MOZ_KnownLive(mPresShell)->FlushPendingNotifications(FlushType::Layout);
return framesConstructedCount != presContext->FramesConstructedCount() ||
framesReflowedCount != presContext->FramesReflowedCount();
}
default:
return false;
}
}
nsIFrame* PresShell::EventHandler::GetFrameToHandleNonTouchEvent(
nsIFrame* aRootFrameToHandleEvent, WidgetGUIEvent* aGUIEvent) {
MOZ_ASSERT(aGUIEvent);
MOZ_ASSERT(aGUIEvent->mClass != eTouchEventClass);
nsPoint eventPoint = nsLayoutUtils::GetEventCoordinatesRelativeTo(
aGUIEvent, aRootFrameToHandleEvent);
uint32_t flags = 0;
if (aGUIEvent->mClass == eMouseEventClass) {
WidgetMouseEvent* mouseEvent = aGUIEvent->AsMouseEvent();
if (mouseEvent && mouseEvent->mIgnoreRootScrollFrame) {
flags |= INPUT_IGNORE_ROOT_SCROLL_FRAME;
}
}
nsIFrame* targetFrame = FindFrameTargetedByInputEvent(
aGUIEvent, aRootFrameToHandleEvent, eventPoint, flags);
if (!targetFrame) {
return aRootFrameToHandleEvent;
}
if (targetFrame->PresShell() == mPresShell) {
// If found target is in mPresShell, we've already found it in the latest
// layout so that we can use it.
return targetFrame;
}
// If target is in a child document, we've not flushed its layout yet.
PresShell* childPresShell = targetFrame->PresShell();
EventHandler childEventHandler(*childPresShell);
AutoWeakFrame weakFrame(aRootFrameToHandleEvent);
bool layoutChanged =
childEventHandler.MaybeFlushPendingNotifications(aGUIEvent);
if (!weakFrame.IsAlive()) {
// Stop handling the event if the root frame to handle event is destroyed
// by the reflow. (but why?)
return nullptr;
}
if (!layoutChanged) {
// If the layout in the child PresShell hasn't been changed, we don't
// need to recompute the target.
return targetFrame;
}
// Finally, we need to recompute the target with the latest layout.
targetFrame = FindFrameTargetedByInputEvent(
aGUIEvent, aRootFrameToHandleEvent, eventPoint, flags);
return targetFrame ? targetFrame : aRootFrameToHandleEvent;
}
bool PresShell::EventHandler::ComputeEventTargetFrameAndPresShellAtEventPoint(
nsIFrame* aRootFrameToHandleEvent, WidgetGUIEvent* aGUIEvent,
EventTargetData* aEventTargetData) {
MOZ_ASSERT(aRootFrameToHandleEvent);
MOZ_ASSERT(aGUIEvent);
MOZ_ASSERT(aEventTargetData);
if (aGUIEvent->mClass == eTouchEventClass) {
nsIFrame* targetFrameAtTouchEvent = TouchManager::SetupTarget(
aGUIEvent->AsTouchEvent(), aRootFrameToHandleEvent);
aEventTargetData->SetFrameAndComputePresShell(targetFrameAtTouchEvent);
return true;
}
nsIFrame* targetFrame =
GetFrameToHandleNonTouchEvent(aRootFrameToHandleEvent, aGUIEvent);
aEventTargetData->SetFrameAndComputePresShell(targetFrame);
return !!aEventTargetData->mFrame;
}
bool PresShell::EventHandler::DispatchPrecedingPointerEvent(
nsIFrame* aFrameForPresShell, WidgetGUIEvent* aGUIEvent,
nsIContent* aPointerCapturingContent, bool aDontRetargetEvents,
EventTargetData* aEventTargetData, nsEventStatus* aEventStatus) {
MOZ_ASSERT(aFrameForPresShell);
MOZ_ASSERT(aGUIEvent);
MOZ_ASSERT(aEventTargetData);
MOZ_ASSERT(aEventStatus);
if (!StaticPrefs::dom_w3c_pointer_events_enabled()) {
return true;
}
// Dispatch pointer events from the mouse or touch events. Regarding
// pointer events from mouse, we should dispatch those pointer events to
// the same target as the source mouse events. We pass the frame found
// in hit test to PointerEventHandler and dispatch pointer events to it.
//
// Regarding pointer events from touch, the behavior is different. Touch
// events are dispatched to the same target as the target of touchstart.
// Multiple touch points must be dispatched to the same document. Pointer
// events from touch can be dispatched to different documents. We Pass the
// original frame to PointerEventHandler, reentry PresShell::HandleEvent,
// and do hit test for each point.
nsIFrame* targetFrame = aGUIEvent->mClass == eTouchEventClass
? aFrameForPresShell
: aEventTargetData->mFrame;
if (aPointerCapturingContent) {
aEventTargetData->mOverrideClickTarget =
GetOverrideClickTarget(aGUIEvent, aFrameForPresShell);
aEventTargetData->mPresShell =
PresShell::GetShellForEventTarget(nullptr, aPointerCapturingContent);
if (!aEventTargetData->mPresShell) {
// If we can't process event for the capturing content, release
// the capture.
PointerEventHandler::ReleaseIfCaptureByDescendant(
aPointerCapturingContent);
return false;
}
targetFrame = aPointerCapturingContent->GetPrimaryFrame();
aEventTargetData->mFrame = targetFrame;
}
AutoWeakFrame weakTargetFrame(targetFrame);
AutoWeakFrame weakFrame(aEventTargetData->mFrame);
nsCOMPtr<nsIContent> content(aEventTargetData->mContent);
RefPtr<PresShell> presShell(aEventTargetData->mPresShell);
nsCOMPtr<nsIContent> targetContent;
PointerEventHandler::DispatchPointerFromMouseOrTouch(
presShell, aEventTargetData->mFrame, content, aGUIEvent,
aDontRetargetEvents, aEventStatus, getter_AddRefs(targetContent));
// If the target frame is alive, the caller should keep handling the event
// unless event target frame is destroyed.
if (weakTargetFrame.IsAlive()) {
return weakFrame.IsAlive();
}
// If the event is not a mouse event, the caller should keep handling the
// event unless event target frame is destroyed. Note that this case is
// not defined by the spec.
if (aGUIEvent->mClass != eMouseEventClass) {
return weakFrame.IsAlive();
}
// Spec defines that mouse events must be dispatched to the same target as
// the pointer event. If the target is no longer participating in its
// ownerDocument's tree, fire the event at the original target's nearest
// ancestor node
if (!targetContent) {
return false;
}
// XXX Why don't we reset aEventTargetData->mContent here?
aEventTargetData->mFrame = targetContent->GetPrimaryFrame();
aEventTargetData->mPresShell = PresShell::GetShellForEventTarget(
aEventTargetData->mFrame, targetContent);
// If new target PresShel is not found, we cannot keep handling the event.
return !!aEventTargetData->mPresShell;
}
bool PresShell::EventHandler::MaybeHandleEventWithAccessibleCaret(
WidgetGUIEvent* aGUIEvent, nsEventStatus* aEventStatus) {
MOZ_ASSERT(aGUIEvent);
MOZ_ASSERT(aEventStatus);
// Don't dispatch event to AccessibleCaretEventHub when the event status
// is nsEventStatus_eConsumeNoDefault. This might be happened when content
// preventDefault on the pointer events. In such case, we also call
// preventDefault on mouse events to stop default behaviors.
if (*aEventStatus == nsEventStatus_eConsumeNoDefault) {
return false;
}
if (!AccessibleCaretEnabled(GetDocument()->GetDocShell())) {
return false;
}
// We have to target the focus window because regardless of where the
// touch goes, we want to access the copy paste manager.
nsCOMPtr<nsPIDOMWindowOuter> window = GetFocusedDOMWindowInOurWindow();
if (!window) {
return false;
}
RefPtr<Document> retargetEventDoc = window->GetExtantDoc();
if (!retargetEventDoc) {
return false;
}
RefPtr<PresShell> presShell = retargetEventDoc->GetPresShell();
if (!presShell) {
return false;
}
RefPtr<AccessibleCaretEventHub> eventHub =
presShell->GetAccessibleCaretEventHub();
if (!eventHub) {
return false;
}
*aEventStatus = eventHub->HandleEvent(aGUIEvent);
if (*aEventStatus != nsEventStatus_eConsumeNoDefault) {
return false;
}
// If the event is consumed, cancel APZC panning by setting
// mMultipleActionsPrevented.
aGUIEvent->mFlags.mMultipleActionsPrevented = true;
return true;
}
bool PresShell::EventHandler::MaybeDiscardEvent(WidgetGUIEvent* aGUIEvent) {
MOZ_ASSERT(aGUIEvent);
// If it is safe to dispatch events now, don't discard the event.
if (nsContentUtils::IsSafeToRunScript()) {
return false;
}
// If the event does not cause dispatching DOM event (i.e., internal event),
// we can keep handling it even when it's not safe to run script.
if (!aGUIEvent->IsAllowedToDispatchDOMEvent()) {
return false;
}
// If the event is a composition event, we need to let IMEStateManager know
// it's discarded because it needs to listen all composition events to manage
// TextComposition instance.
if (aGUIEvent->mClass == eCompositionEventClass) {
IMEStateManager::OnCompositionEventDiscarded(
aGUIEvent->AsCompositionEvent());
}
#ifdef DEBUG
if (aGUIEvent->IsIMERelatedEvent()) {
nsPrintfCString warning("%s event is discarded",
ToChar(aGUIEvent->mMessage));
NS_WARNING(warning.get());
}
#endif // #ifdef DEBUG
nsContentUtils::WarnScriptWasIgnored(GetDocument());
return true;
}
// static
nsIContent* PresShell::EventHandler::GetCapturingContentFor(
WidgetGUIEvent* aGUIEvent) {
return (aGUIEvent->mClass == ePointerEventClass ||
aGUIEvent->mClass == eWheelEventClass ||
aGUIEvent->HasMouseEventMessage())
? PresShell::GetCapturingContent()
: nullptr;
}
bool PresShell::EventHandler::GetRetargetEventDocument(
WidgetGUIEvent* aGUIEvent, Document** aRetargetEventDocument) {
MOZ_ASSERT(aGUIEvent);
MOZ_ASSERT(aRetargetEventDocument);
*aRetargetEventDocument = nullptr;
// key and IME related events should not cross top level window boundary.
// Basically, such input events should be fired only on focused widget.
// However, some IMEs might need to clean up composition after focused
// window is deactivated. And also some tests on MozMill want to test key
// handling on deactivated window because MozMill window can be activated
// during tests. So, there is no merit the events should be redirected to
// active window. So, the events should be handled on the last focused
// content in the last focused DOM window in same top level window.
// Note, if no DOM window has been focused yet, we can discard the events.
if (aGUIEvent->IsTargetedAtFocusedWindow()) {
nsCOMPtr<nsPIDOMWindowOuter> window = GetFocusedDOMWindowInOurWindow();
// No DOM window in same top level window has not been focused yet,
// discard the events.
if (!window) {
return false;
}
RefPtr<Document> retargetEventDoc = window->GetExtantDoc();
if (!retargetEventDoc) {
return false;
}
retargetEventDoc.forget(aRetargetEventDocument);
return true;
}
nsIContent* capturingContent =
EventHandler::GetCapturingContentFor(aGUIEvent);
if (capturingContent) {
// if the mouse is being captured then retarget the mouse event at the
// document that is being captured.
RefPtr<Document> retargetEventDoc = capturingContent->GetComposedDoc();
retargetEventDoc.forget(aRetargetEventDocument);
return true;
}
#ifdef ANDROID
if (aGUIEvent->mClass == eTouchEventClass ||
aGUIEvent->mClass == eMouseEventClass ||
aGUIEvent->mClass == eWheelEventClass) {
RefPtr<Document> retargetEventDoc = mPresShell->GetPrimaryContentDocument();
retargetEventDoc.forget(aRetargetEventDocument);
return true;
}
#endif // #ifdef ANDROID
// When we don't find another document to handle the event, we need to keep
// handling the event by ourselves.
return true;
}
nsIFrame* PresShell::EventHandler::GetFrameForHandlingEventWith(
WidgetGUIEvent* aGUIEvent, Document* aRetargetDocument,
nsIFrame* aFrameForPresShell) {
MOZ_ASSERT(aGUIEvent);
MOZ_ASSERT(aRetargetDocument);
RefPtr<PresShell> retargetPresShell = aRetargetDocument->GetPresShell();
// Even if the document doesn't have PresShell, i.e., it's invisible, we
// need to dispatch only KeyboardEvent in its nearest visible document
// because key focus shouldn't be caught by invisible document.
if (!retargetPresShell) {
if (!aGUIEvent->HasKeyEventMessage()) {
return nullptr;
}
Document* retargetEventDoc = aRetargetDocument;
while (!retargetPresShell) {
retargetEventDoc = retargetEventDoc->GetInProcessParentDocument();
if (!retargetEventDoc) {
return nullptr;
}
retargetPresShell = retargetEventDoc->GetPresShell();
}
}
// If the found PresShell is this instance, caller needs to keep handling
// aGUIEvent by itself. Therefore, return the given frame which was set
// to aFrame of HandleEvent().
if (retargetPresShell == mPresShell) {
return aFrameForPresShell;
}
// Use root frame of the new PresShell if there is.
nsIFrame* rootFrame = retargetPresShell->GetRootFrame();
if (rootFrame) {
return rootFrame;
}
// Otherwise, and if aGUIEvent requires content of PresShell, caller should
// stop handling the event.
if (aGUIEvent->mMessage == eQueryTextContent ||
aGUIEvent->IsContentCommandEvent()) {
return nullptr;
}
// Otherwise, use nearest ancestor frame which includes the PresShell.
return GetNearestFrameContainingPresShell(retargetPresShell);
}
bool PresShell::EventHandler::MaybeHandleEventWithAnotherPresShell(
nsIFrame* aFrameForPresShell, WidgetGUIEvent* aGUIEvent,
nsEventStatus* aEventStatus, nsresult* aRv) {
MOZ_ASSERT(aGUIEvent);
MOZ_ASSERT(aEventStatus);
MOZ_ASSERT(aRv);
*aRv = NS_OK;
RefPtr<Document> retargetEventDoc;
if (!GetRetargetEventDocument(aGUIEvent, getter_AddRefs(retargetEventDoc))) {
// Nobody can handle this event. So, treat as handled by somebody to make
// caller do nothing anymore.
return true;
}
// If there is no proper retarget document, the caller should handle the
// event by itself.
if (!retargetEventDoc) {
return false;
}
nsIFrame* frame = GetFrameForHandlingEventWith(aGUIEvent, retargetEventDoc,
aFrameForPresShell);
if (!frame) {
// Nobody can handle this event. So, treat as handled by somebody to make
// caller do nothing anymore.
return true;
}
// If we reached same frame as set to HandleEvent(), the caller should handle
// the event by itself.
if (frame == aFrameForPresShell) {
return false;
}
// We need to handle aGUIEvent with another PresShell.
RefPtr<PresShell> presShell = frame->PresContext()->PresShell();
*aRv = presShell->HandleEvent(frame, aGUIEvent, true, aEventStatus);
return true;
}
bool PresShell::EventHandler::MaybeDiscardOrDelayKeyboardEvent(
WidgetGUIEvent* aGUIEvent) {
MOZ_ASSERT(aGUIEvent);
if (aGUIEvent->mClass != eKeyboardEventClass) {
return false;
}
Document* document = GetDocument();
if (!document || !document->EventHandlingSuppressed()) {
return false;
}
if (aGUIEvent->mMessage == eKeyDown) {
mPresShell->mNoDelayedKeyEvents = true;
} else if (!mPresShell->mNoDelayedKeyEvents) {
UniquePtr<DelayedKeyEvent> delayedKeyEvent =
MakeUnique<DelayedKeyEvent>(aGUIEvent->AsKeyboardEvent());
PushDelayedEventIntoQueue(std::move(delayedKeyEvent));
}
aGUIEvent->mFlags.mIsSuppressedOrDelayed = true;
return true;
}
bool PresShell::EventHandler::MaybeDiscardOrDelayMouseEvent(
nsIFrame* aFrameToHandleEvent, WidgetGUIEvent* aGUIEvent) {
MOZ_ASSERT(aFrameToHandleEvent);
MOZ_ASSERT(aGUIEvent);
if (aGUIEvent->mClass != eMouseEventClass) {
return false;
}
if (!aFrameToHandleEvent->PresContext()
->Document()
->EventHandlingSuppressed()) {
return false;
}
if (aGUIEvent->mMessage == eMouseDown) {
mPresShell->mNoDelayedMouseEvents = true;
} else if (!mPresShell->mNoDelayedMouseEvents &&
(aGUIEvent->mMessage == eMouseUp ||
// contextmenu is triggered after right mouseup on Windows and
// right mousedown on other platforms.
aGUIEvent->mMessage == eContextMenu)) {
UniquePtr<DelayedMouseEvent> delayedMouseEvent =
MakeUnique<DelayedMouseEvent>(aGUIEvent->AsMouseEvent());
PushDelayedEventIntoQueue(std::move(delayedMouseEvent));
}
// If there is a suppressed event listener associated with the document,
// notify it about the suppressed mouse event. This allows devtools
// features to continue receiving mouse events even when the devtools
// debugger has paused execution in a page.
RefPtr<EventListener> suppressedListener = aFrameToHandleEvent->PresContext()
->Document()
->GetSuppressedEventListener();
if (!suppressedListener ||
aGUIEvent->AsMouseEvent()->mReason == WidgetMouseEvent::eSynthesized) {
return true;
}
nsCOMPtr<nsIContent> targetContent;
aFrameToHandleEvent->GetContentForEvent(aGUIEvent,
getter_AddRefs(targetContent));
if (targetContent) {
aGUIEvent->mTarget = targetContent;
}
nsCOMPtr<EventTarget> eventTarget = aGUIEvent->mTarget;
RefPtr<Event> event = EventDispatcher::CreateEvent(
eventTarget, aFrameToHandleEvent->PresContext(), aGUIEvent,
EmptyString());
suppressedListener->HandleEvent(*event);
return true;
}
nsIFrame* PresShell::EventHandler::MaybeFlushThrottledStyles(
nsIFrame* aFrameForPresShell) {
if (!GetDocument()) {
// XXX Only when mPresShell has document, we'll try to look for a frame
// containing mPresShell even if given frame is nullptr. Does this
// make sense?
return aFrameForPresShell;
}
PresShell* rootPresShell = mPresShell->GetRootPresShell();
if (NS_WARN_IF(!rootPresShell)) {
return nullptr;
}
Document* rootDocument = rootPresShell->GetDocument();
if (NS_WARN_IF(!rootDocument)) {
return nullptr;
}
AutoWeakFrame weakFrameForPresShell(aFrameForPresShell);
{ // scope for scriptBlocker.
nsAutoScriptBlocker scriptBlocker;
FlushThrottledStyles(rootDocument, nullptr);
}
if (weakFrameForPresShell.IsAlive()) {
return aFrameForPresShell;
}
return GetNearestFrameContainingPresShell(mPresShell);
}
nsIFrame* PresShell::EventHandler::ComputeRootFrameToHandleEvent(
nsIFrame* aFrameForPresShell, WidgetGUIEvent* aGUIEvent,
nsIContent* aCapturingContent, bool* aIsCapturingContentIgnored,
bool* aIsCaptureRetargeted) {
MOZ_ASSERT(aFrameForPresShell);
MOZ_ASSERT(aGUIEvent);
MOZ_ASSERT(aIsCapturingContentIgnored);
MOZ_ASSERT(aIsCaptureRetargeted);
nsIFrame* rootFrameToHandleEvent = ComputeRootFrameToHandleEventWithPopup(
aFrameForPresShell, aGUIEvent, aCapturingContent,
aIsCapturingContentIgnored);
if (*aIsCapturingContentIgnored) {
// If the capturing content is ignored, we don't need to respect it.
return rootFrameToHandleEvent;
}
if (!aCapturingContent) {
return rootFrameToHandleEvent;
}
// If we have capturing content, let's compute root frame with it again.
return ComputeRootFrameToHandleEventWithCapturingContent(
rootFrameToHandleEvent, aCapturingContent, aIsCapturingContentIgnored,
aIsCaptureRetargeted);
}
nsIFrame* PresShell::EventHandler::ComputeRootFrameToHandleEventWithPopup(
nsIFrame* aRootFrameToHandleEvent, WidgetGUIEvent* aGUIEvent,
nsIContent* aCapturingContent, bool* aIsCapturingContentIgnored) {
MOZ_ASSERT(aRootFrameToHandleEvent);
MOZ_ASSERT(aGUIEvent);
MOZ_ASSERT(aIsCapturingContentIgnored);
*aIsCapturingContentIgnored = false;
nsPresContext* framePresContext = aRootFrameToHandleEvent->PresContext();
nsPresContext* rootPresContext = framePresContext->GetRootPresContext();
NS_ASSERTION(rootPresContext == GetPresContext()->GetRootPresContext(),
"How did we end up outside the connected "
"prescontext/viewmanager hierarchy?");
nsIFrame* popupFrame = nsLayoutUtils::GetPopupFrameForEventCoordinates(
rootPresContext, aGUIEvent);
if (!popupFrame) {
return aRootFrameToHandleEvent;
}
// If a remote browser is currently capturing input break out if we
// detect a chrome generated popup.
if (aCapturingContent &&
EventStateManager::IsRemoteTarget(aCapturingContent)) {
*aIsCapturingContentIgnored = true;
}
// If the popupFrame is an ancestor of the 'frame', the frame should
// handle the event, otherwise, the popup should handle it.
if (nsContentUtils::ContentIsCrossDocDescendantOf(
framePresContext->GetPresShell()->GetDocument(),
popupFrame->GetContent())) {
return aRootFrameToHandleEvent;
}
// If we aren't starting our event dispatch from the root frame of the
// root prescontext, then someone must be capturing the mouse. In that
// case we only want to use the popup list if the capture is
// inside the popup.
if (framePresContext == rootPresContext &&
aRootFrameToHandleEvent == FrameConstructor()->GetRootFrame()) {
return popupFrame;
}
if (aCapturingContent && !*aIsCapturingContentIgnored &&
aCapturingContent->IsInclusiveDescendantOf(popupFrame->GetContent())) {
return popupFrame;
}
return aRootFrameToHandleEvent;
}
nsIFrame*
PresShell::EventHandler::ComputeRootFrameToHandleEventWithCapturingContent(
nsIFrame* aRootFrameToHandleEvent, nsIContent* aCapturingContent,
bool* aIsCapturingContentIgnored, bool* aIsCaptureRetargeted) {
MOZ_ASSERT(aRootFrameToHandleEvent);
MOZ_ASSERT(aCapturingContent);
MOZ_ASSERT(aIsCapturingContentIgnored);
MOZ_ASSERT(aIsCaptureRetargeted);
*aIsCapturingContentIgnored = false;
*aIsCaptureRetargeted = false;
// If a capture is active, determine if the docshell is visible. If not,
// clear the capture and target the mouse event normally instead. This
// would occur if the mouse button is held down while a tab change occurs.
// If the docshell is visible, look for a scrolling container.
nsCOMPtr<nsIBaseWindow> baseWindow =
do_QueryInterface(GetPresContext()->GetContainerWeak());
if (!baseWindow) {
ClearMouseCapture(nullptr);
*aIsCapturingContentIgnored = true;
return aRootFrameToHandleEvent;
}
bool isBaseWindowVisible = false;
nsresult rv = baseWindow->GetVisibility(&isBaseWindowVisible);
if (NS_FAILED(rv) || !isBaseWindowVisible) {
ClearMouseCapture(nullptr);
*aIsCapturingContentIgnored = true;
return aRootFrameToHandleEvent;
}
if (PresShell::sCapturingContentInfo.mRetargetToElement) {
*aIsCaptureRetargeted = true;
return aRootFrameToHandleEvent;
}
// A check was already done above to ensure that aCapturingContent is
// in this presshell.
NS_ASSERTION(aCapturingContent->GetComposedDoc() == GetDocument(),
"Unexpected document");
nsIFrame* captureFrame = aCapturingContent->GetPrimaryFrame();
if (!captureFrame) {
return aRootFrameToHandleEvent;
}
if (aCapturingContent->IsHTMLElement(nsGkAtoms::select)) {
// a dropdown <select> has a child in its selectPopupList and we should
// capture on that instead.
nsIFrame* childFrame =
captureFrame->GetChildList(nsIFrame::kSelectPopupList).FirstChild();
if (childFrame) {
captureFrame = childFrame;
}
}
// scrollable frames should use the scrolling container as the root instead
// of the document
nsIScrollableFrame* scrollFrame = do_QueryFrame(captureFrame);
return scrollFrame ? scrollFrame->GetScrolledFrame()
: aRootFrameToHandleEvent;
}
nsresult
PresShell::EventHandler::HandleEventWithPointerCapturingContentWithoutItsFrame(
nsIFrame* aFrameForPresShell, WidgetGUIEvent* aGUIEvent,
nsIContent* aPointerCapturingContent, nsEventStatus* aEventStatus) {
MOZ_ASSERT(aGUIEvent);
MOZ_ASSERT(aPointerCapturingContent);
MOZ_ASSERT(!aPointerCapturingContent->GetPrimaryFrame(),
"Handle the event with frame rather than only with the content");
MOZ_ASSERT(aEventStatus);
RefPtr<PresShell> presShellForCapturingContent =
PresShell::GetShellForEventTarget(nullptr, aPointerCapturingContent);
if (!presShellForCapturingContent) {
// If we can't process event for the capturing content, release
// the capture.
PointerEventHandler::ReleaseIfCaptureByDescendant(aPointerCapturingContent);
return NS_OK;
}
nsCOMPtr<nsIContent> overrideClickTarget =
GetOverrideClickTarget(aGUIEvent, aFrameForPresShell);
// Dispatch events to the capturing content even it's frame is
// destroyed.
PointerEventHandler::DispatchPointerFromMouseOrTouch(
presShellForCapturingContent, nullptr, aPointerCapturingContent,
aGUIEvent, false, aEventStatus, nullptr);
if (presShellForCapturingContent == mPresShell) {
return HandleEventWithTarget(aGUIEvent, nullptr, aPointerCapturingContent,
aEventStatus, true, nullptr,
overrideClickTarget);
}
EventHandler eventHandlerForCapturingContent(
std::move(presShellForCapturingContent));
return eventHandlerForCapturingContent.HandleEventWithTarget(
aGUIEvent, nullptr, aPointerCapturingContent, aEventStatus, true, nullptr,
overrideClickTarget);
}
nsresult PresShell::EventHandler::HandleEventAtFocusedContent(
WidgetGUIEvent* aGUIEvent, nsEventStatus* aEventStatus) {
MOZ_ASSERT(aGUIEvent);
MOZ_ASSERT(aGUIEvent->IsTargetedAtFocusedContent());
MOZ_ASSERT(aEventStatus);
AutoCurrentEventInfoSetter eventInfoSetter(*this);
RefPtr<Element> eventTargetElement =
ComputeFocusedEventTargetElement(aGUIEvent);
mPresShell->mCurrentEventFrame = nullptr;
if (eventTargetElement) {
nsresult rv = NS_OK;
if (MaybeHandleEventWithAnotherPresShell(eventTargetElement, aGUIEvent,
aEventStatus, &rv)) {
return rv;
}
}
// If we cannot handle the event with mPresShell, let's try to handle it
// with parent PresShell.
mPresShell->mCurrentEventContent = eventTargetElement;
if (!mPresShell->GetCurrentEventContent() ||
!mPresShell->GetCurrentEventFrame() ||
InZombieDocument(mPresShell->mCurrentEventContent)) {
return RetargetEventToParent(aGUIEvent, aEventStatus);
}
nsresult rv =
HandleEventWithCurrentEventInfo(aGUIEvent, aEventStatus, true, nullptr);
#ifdef DEBUG
mPresShell->ShowEventTargetDebug();
#endif
return rv;
}
Element* PresShell::EventHandler::ComputeFocusedEventTargetElement(
WidgetGUIEvent* aGUIEvent) {
MOZ_ASSERT(aGUIEvent);
MOZ_ASSERT(aGUIEvent->IsTargetedAtFocusedContent());
// key and IME related events go to the focused frame in this DOM window.
nsPIDOMWindowOuter* window = GetDocument()->GetWindow();
nsCOMPtr<nsPIDOMWindowOuter> focusedWindow;
Element* eventTargetElement = nsFocusManager::GetFocusedDescendant(
window, nsFocusManager::eOnlyCurrentWindow,
getter_AddRefs(focusedWindow));
// otherwise, if there is no focused content or the focused content has
// no frame, just use the root content. This ensures that key events
// still get sent to the window properly if nothing is focused or if a
// frame goes away while it is focused.
if (!eventTargetElement || !eventTargetElement->GetPrimaryFrame()) {
eventTargetElement = GetDocument()->GetUnfocusedKeyEventTarget();
}
switch (aGUIEvent->mMessage) {
case eKeyDown:
sLastKeyDownEventTargetElement = eventTargetElement;
return eventTargetElement;
case eKeyPress:
case eKeyUp:
if (!sLastKeyDownEventTargetElement) {
return eventTargetElement;
}
// If a different element is now focused for the keypress/keyup event
// than what was focused during the keydown event, check if the new
// focused element is not in a chrome document any more, and if so,
// retarget the event back at the keydown target. This prevents a
// content area from grabbing the focus from chrome in-between key
// events.
if (eventTargetElement) {
bool keyDownIsChrome = nsContentUtils::IsChromeDoc(
sLastKeyDownEventTargetElement->GetComposedDoc());
if (keyDownIsChrome != nsContentUtils::IsChromeDoc(
eventTargetElement->GetComposedDoc()) ||
(keyDownIsChrome && BrowserParent::GetFrom(eventTargetElement))) {
eventTargetElement = sLastKeyDownEventTargetElement;
}
}
if (aGUIEvent->mMessage == eKeyUp) {
sLastKeyDownEventTargetElement = nullptr;
}
MOZ_FALLTHROUGH;
default:
return eventTargetElement;
}
}
bool PresShell::EventHandler::MaybeHandleEventWithAnotherPresShell(
Element* aEventTargetElement, WidgetGUIEvent* aGUIEvent,
nsEventStatus* aEventStatus, nsresult* aRv) {
MOZ_ASSERT(aEventTargetElement);
MOZ_ASSERT(aGUIEvent);
MOZ_ASSERT(!aGUIEvent->IsUsingCoordinates());
MOZ_ASSERT(aEventStatus);
MOZ_ASSERT(aRv);
Document* eventTargetDocument = aEventTargetElement->OwnerDoc();
if (!eventTargetDocument || eventTargetDocument == GetDocument()) {
*aRv = NS_OK;
return false;
}
RefPtr<PresShell> eventTargetPresShell = eventTargetDocument->GetPresShell();
if (!eventTargetPresShell) {
*aRv = NS_OK;
return true; // No PresShell can handle the event.
}
EventHandler eventHandler(std::move(eventTargetPresShell));
*aRv = eventHandler.HandleRetargetedEvent(aGUIEvent, aEventStatus,
aEventTargetElement);
return true;
}
nsresult PresShell::EventHandler::HandleEventWithFrameForPresShell(
nsIFrame* aFrameForPresShell, WidgetGUIEvent* aGUIEvent,
nsEventStatus* aEventStatus) {
MOZ_ASSERT(aGUIEvent);
MOZ_ASSERT(!aGUIEvent->IsUsingCoordinates());
MOZ_ASSERT(!aGUIEvent->IsTargetedAtFocusedContent());
MOZ_ASSERT(aEventStatus);
AutoCurrentEventInfoSetter eventInfoSetter(*this, aFrameForPresShell,
nullptr);
nsresult rv = NS_OK;
if (mPresShell->GetCurrentEventFrame()) {
rv =
HandleEventWithCurrentEventInfo(aGUIEvent, aEventStatus, true, nullptr);
}
#ifdef DEBUG
mPresShell->ShowEventTargetDebug();
#endif
return rv;
}
Document* PresShell::GetPrimaryContentDocument() {
nsPresContext* context = GetPresContext();
if (!context || !context->IsRoot()) {
return nullptr;
}
nsCOMPtr<nsIDocShellTreeItem> shellAsTreeItem = context->GetDocShell();
if (!shellAsTreeItem) {
return nullptr;
}
nsCOMPtr<nsIDocShellTreeOwner> owner;
shellAsTreeItem->GetTreeOwner(getter_AddRefs(owner));
if (!owner) {
return nullptr;
}
// now get the primary content shell (active tab)
nsCOMPtr<nsIDocShellTreeItem> item;
owner->GetPrimaryContentShell(getter_AddRefs(item));
nsCOMPtr<nsIDocShell> childDocShell = do_QueryInterface(item);
if (!childDocShell) {
return nullptr;
}
return childDocShell->GetDocument();
}
#ifdef DEBUG
void PresShell::ShowEventTargetDebug() {
if (nsFrame::GetShowEventTargetFrameBorder() && GetCurrentEventFrame()) {
if (mDrawEventTargetFrame) {
mDrawEventTargetFrame->InvalidateFrame();
}
mDrawEventTargetFrame = mCurrentEventFrame;
mDrawEventTargetFrame->InvalidateFrame();
}
}
#endif
nsresult PresShell::EventHandler::HandleEventWithTarget(
WidgetEvent* aEvent, nsIFrame* aNewEventFrame, nsIContent* aNewEventContent,
nsEventStatus* aEventStatus, bool aIsHandlingNativeEvent,
nsIContent** aTargetContent, nsIContent* aOverrideClickTarget) {
MOZ_ASSERT(aEvent);
MOZ_DIAGNOSTIC_ASSERT(aEvent->IsTrusted());
#if DEBUG
MOZ_ASSERT(!aNewEventFrame ||
aNewEventFrame->PresContext()->GetPresShell() == mPresShell,
"wrong shell");
if (aNewEventContent) {
Document* doc = aNewEventContent->GetComposedDoc();
NS_ASSERTION(doc, "event for content that isn't in a document");
// NOTE: We don't require that the document still have a PresShell.
// See bug 1375940.
}
#endif
NS_ENSURE_STATE(!aNewEventContent ||
aNewEventContent->GetComposedDoc() == GetDocument());
AutoPointerEventTargetUpdater updater(mPresShell, aEvent, aNewEventFrame,
aTargetContent);
AutoCurrentEventInfoSetter eventInfoSetter(*this, aNewEventFrame,
aNewEventContent);
nsresult rv = HandleEventWithCurrentEventInfo(aEvent, aEventStatus, false,
aOverrideClickTarget);
return rv;
}
namespace {
class MOZ_RAII AutoEventHandler final {
public:
AutoEventHandler(WidgetEvent* aEvent, Document* aDocument) : mEvent(aEvent) {
MOZ_ASSERT(mEvent);
MOZ_ASSERT(mEvent->IsTrusted());
if (mEvent->mMessage == eMouseDown) {
PresShell::ReleaseCapturingContent();
PresShell::AllowMouseCapture(true);
}
if (aDocument && NeedsToResetFocusManagerMouseButtonHandlingState()) {
nsFocusManager* fm = nsFocusManager::GetFocusManager();
NS_ENSURE_TRUE_VOID(fm);
// If it's in modal state, mouse button event handling may be nested.
// E.g., a modal dialog is opened at mousedown or mouseup event handler
// and the dialog is clicked. Therefore, we should store current
// mouse button event handling document if nsFocusManager already has it.
mMouseButtonEventHandlingDocument =
fm->SetMouseButtonHandlingDocument(aDocument);
}
if (NeedsToUpdateCurrentMouseBtnState()) {
WidgetMouseEvent* mouseEvent = mEvent->AsMouseEvent();
if (mouseEvent) {
EventStateManager::sCurrentMouseBtn = mouseEvent->mButton;
}
}
}
~AutoEventHandler() {
if (mEvent->mMessage == eMouseDown) {
PresShell::AllowMouseCapture(false);
}
if (NeedsToResetFocusManagerMouseButtonHandlingState()) {
nsFocusManager* fm = nsFocusManager::GetFocusManager();
NS_ENSURE_TRUE_VOID(fm);
RefPtr<Document> document =
fm->SetMouseButtonHandlingDocument(mMouseButtonEventHandlingDocument);
}
if (NeedsToUpdateCurrentMouseBtnState()) {
EventStateManager::sCurrentMouseBtn = MouseButton::eNotPressed;
}
}
protected:
bool NeedsToResetFocusManagerMouseButtonHandlingState() const {
return mEvent->mMessage == eMouseDown || mEvent->mMessage == eMouseUp;
}
bool NeedsToUpdateCurrentMouseBtnState() const {
return mEvent->mMessage == eMouseDown || mEvent->mMessage == eMouseUp ||
mEvent->mMessage == ePointerDown || mEvent->mMessage == ePointerUp;
}
RefPtr<Document> mMouseButtonEventHandlingDocument;
WidgetEvent* mEvent;
};
} // anonymous namespace
nsresult PresShell::EventHandler::HandleEventWithCurrentEventInfo(
WidgetEvent* aEvent, nsEventStatus* aEventStatus,
bool aIsHandlingNativeEvent, nsIContent* aOverrideClickTarget) {
MOZ_ASSERT(aEvent);
MOZ_ASSERT(aEventStatus);
RefPtr<EventStateManager> manager = GetPresContext()->EventStateManager();
// If we cannot handle the event with mPresShell because of no target,
// just record the response time.
// XXX Is this intentional? In such case, the score is really good because
// of nothing to do. So, it may make average and median better.
if (NS_EVENT_NEEDS_FRAME(aEvent) && !mPresShell->GetCurrentEventFrame() &&
!mPresShell->GetCurrentEventContent()) {
RecordEventHandlingResponsePerformance(aEvent);
return NS_OK;
}
if (mPresShell->mCurrentEventContent && aEvent->IsTargetedAtFocusedWindow()) {
nsFocusManager* fm = nsFocusManager::GetFocusManager();
if (fm) {
// This may run script now. So, mPresShell might be destroyed after here.
fm->FlushBeforeEventHandlingIfNeeded(mPresShell->mCurrentEventContent);
}
}
bool touchIsNew = false;
if (!PrepareToDispatchEvent(aEvent, aEventStatus, &touchIsNew)) {
return NS_OK;
}
// We finished preparing to dispatch the event. So, let's record the
// performance.
RecordEventPreparationPerformance(aEvent);
AutoHandlingUserInputStatePusher userInpStatePusher(
EventStateManager::IsUserInteractionEvent(aEvent), aEvent);
AutoEventHandler eventHandler(aEvent, GetDocument());
AutoPopupStatePusher popupStatePusher(
PopupBlocker::GetEventPopupControlState(aEvent));
// FIXME. If the event was reused, we need to clear the old target,
// bug 329430
aEvent->mTarget = nullptr;
HandlingTimeAccumulator handlingTimeAccumulator(*this, aEvent);
nsresult rv = DispatchEvent(manager, aEvent, touchIsNew, aEventStatus,
aOverrideClickTarget);
if (!mPresShell->IsDestroying() && aIsHandlingNativeEvent) {
// Ensure that notifications to IME should be sent before getting next
// native event from the event queue.
// XXX Should we check the event message or event class instead of
// using aIsHandlingNativeEvent?
manager->TryToFlushPendingNotificationsToIME();
}
FinalizeHandlingEvent(aEvent);
RecordEventHandlingResponsePerformance(aEvent);
return rv; // Result of DispatchEvent()
}
nsresult PresShell::EventHandler::DispatchEvent(
EventStateManager* aEventStateManager, WidgetEvent* aEvent,
bool aTouchIsNew, nsEventStatus* aEventStatus,
nsIContent* aOverrideClickTarget) {
MOZ_ASSERT(aEventStateManager);
MOZ_ASSERT(aEvent);
MOZ_ASSERT(aEventStatus);
// 1. Give event to event manager for pre event state changes and
// generation of synthetic events.
{ // Scope for presContext
RefPtr<nsPresContext> presContext = GetPresContext();
nsCOMPtr<nsIContent> eventContent = mPresShell->mCurrentEventContent;
nsresult rv = aEventStateManager->PreHandleEvent(
presContext, aEvent, mPresShell->mCurrentEventFrame, eventContent,
aEventStatus, aOverrideClickTarget);
if (NS_FAILED(rv)) {
return rv;
}
}
// 2. Give event to the DOM for third party and JS use.
bool wasHandlingKeyBoardEvent = nsContentUtils::IsHandlingKeyBoardEvent();
if (aEvent->mClass == eKeyboardEventClass) {
nsContentUtils::SetIsHandlingKeyBoardEvent(true);
}
// If EventStateManager or something wants reply from remote process and
// needs to win any other event listeners in chrome, the event is both
// stopped its propagation and marked as "waiting reply from remote
// process". In this case, PresShell shouldn't dispatch the event into
// the DOM tree because they don't have a chance to stop propagation in
// the system event group. On the other hand, if its propagation is not
// stopped, that means that the event may be reserved by chrome. If it's
// reserved by chrome, the event shouldn't be sent to any remote
// processes. In this case, PresShell needs to dispatch the event to
// the DOM tree for checking if it's reserved.
if (aEvent->IsAllowedToDispatchDOMEvent() &&
!(aEvent->PropagationStopped() &&
aEvent->IsWaitingReplyFromRemoteProcess())) {
MOZ_ASSERT(nsContentUtils::IsSafeToRunScript(),
"Somebody changed aEvent to cause a DOM event!");
nsPresShellEventCB eventCB(mPresShell);
if (nsIFrame* target = mPresShell->GetCurrentEventFrame()) {
if (target->OnlySystemGroupDispatch(aEvent->mMessage)) {
aEvent->StopPropagation();
}
}
if (aEvent->mClass == eTouchEventClass) {
DispatchTouchEventToDOM(aEvent, aEventStatus, &eventCB, aTouchIsNew);
} else {
DispatchEventToDOM(aEvent, aEventStatus, &eventCB);
}
}
nsContentUtils::SetIsHandlingKeyBoardEvent(wasHandlingKeyBoardEvent);
if (aEvent->mMessage == ePointerUp || aEvent->mMessage == ePointerCancel) {
// Implicitly releasing capture for given pointer.
// ePointerLostCapture should be send after ePointerUp or
// ePointerCancel.
WidgetPointerEvent* pointerEvent = aEvent->AsPointerEvent();
MOZ_ASSERT(pointerEvent);
PointerEventHandler::ReleasePointerCaptureById(pointerEvent->pointerId);
PointerEventHandler::CheckPointerCaptureState(pointerEvent);
}
if (mPresShell->IsDestroying()) {
return NS_OK;
}
// 3. Give event to event manager for post event state changes and
// generation of synthetic events.
// Refetch the prescontext, in case it changed.
RefPtr<nsPresContext> presContext = GetPresContext();
return aEventStateManager->PostHandleEvent(
presContext, aEvent, mPresShell->GetCurrentEventFrame(), aEventStatus,
aOverrideClickTarget);
}
bool PresShell::EventHandler::PrepareToDispatchEvent(
WidgetEvent* aEvent, nsEventStatus* aEventStatus, bool* aTouchIsNew) {
MOZ_ASSERT(aEvent->IsTrusted());
MOZ_ASSERT(aEventStatus);
MOZ_ASSERT(aTouchIsNew);
*aTouchIsNew = false;
if (aEvent->IsUserAction()) {
mPresShell->mHasHandledUserInput = true;
}
switch (aEvent->mMessage) {
case eKeyPress:
case eKeyDown:
case eKeyUp: {
WidgetKeyboardEvent* keyboardEvent = aEvent->AsKeyboardEvent();
MaybeHandleKeyboardEventBeforeDispatch(keyboardEvent);
return true;
}
case eMouseMove: {
bool allowCapture = EventStateManager::GetActiveEventStateManager() &&
GetPresContext() &&
GetPresContext()->EventStateManager() ==
EventStateManager::GetActiveEventStateManager();
PresShell::AllowMouseCapture(allowCapture);
return true;
}
case eDrop: {
nsCOMPtr<nsIDragSession> session = nsContentUtils::GetDragSession();
if (session) {
bool onlyChromeDrop = false;
session->GetOnlyChromeDrop(&onlyChromeDrop);
if (onlyChromeDrop) {
aEvent->mFlags.mOnlyChromeDispatch = true;
}
}
return true;
}
case eContextMenu: {
// If we cannot open context menu even though eContextMenu is fired, we
// should stop dispatching it into the DOM.
WidgetMouseEvent* mouseEvent = aEvent->AsMouseEvent();
if (mouseEvent->IsContextMenuKeyEvent() &&
!AdjustContextMenuKeyEvent(mouseEvent)) {
return false;
}
// If "Shift" state is active, context menu should be forcibly opened even
// if web apps want to prevent it since we respect our users' intention.
// In this case, we don't fire "contextmenu" event on web content because
// of not cancelable.
if (mouseEvent->IsShift()) {
aEvent->mFlags.mOnlyChromeDispatch = true;
aEvent->mFlags.mRetargetToNonNativeAnonymous = true;
}
return true;
}
case eTouchStart:
case eTouchMove:
case eTouchEnd:
case eTouchCancel:
case eTouchPointerCancel:
return mPresShell->mTouchManager.PreHandleEvent(
aEvent, aEventStatus, *aTouchIsNew, mPresShell->mCurrentEventContent);
default:
return true;
}
}
void PresShell::EventHandler::FinalizeHandlingEvent(WidgetEvent* aEvent) {
switch (aEvent->mMessage) {
case eKeyPress:
case eKeyDown:
case eKeyUp: {
if (aEvent->AsKeyboardEvent()->mKeyCode == NS_VK_ESCAPE) {
if (aEvent->mMessage == eKeyUp) {
// Reset this flag after key up is handled.
mPresShell->mIsLastChromeOnlyEscapeKeyConsumed = false;
} else {
if (aEvent->mFlags.mOnlyChromeDispatch &&
aEvent->mFlags.mDefaultPreventedByChrome) {
mPresShell->mIsLastChromeOnlyEscapeKeyConsumed = true;
}
}
}
if (aEvent->mMessage == eKeyDown) {
mPresShell->mIsLastKeyDownCanceled = aEvent->mFlags.mDefaultPrevented;
}
return;
}
case eMouseUp:
// reset the capturing content now that the mouse button is up
PresShell::ReleaseCapturingContent();
return;
case eMouseMove:
PresShell::AllowMouseCapture(false);
return;
case eDrag:
case eDragEnd:
case eDragEnter:
case eDragExit:
case eDragLeave:
case eDragOver:
case eDrop: {
// After any drag event other than dragstart (which is handled
// separately, as we need to collect the data first), the DataTransfer
// needs to be made protected, and then disconnected.
DataTransfer* dataTransfer = aEvent->AsDragEvent()->mDataTransfer;
if (dataTransfer) {
dataTransfer->Disconnect();
}
return;
}
default:
return;
}
}
void PresShell::EventHandler::MaybeHandleKeyboardEventBeforeDispatch(
WidgetKeyboardEvent* aKeyboardEvent) {
MOZ_ASSERT(aKeyboardEvent);
if (aKeyboardEvent->mKeyCode != NS_VK_ESCAPE) {
return;
}
// If we're in fullscreen mode, exit from it forcibly when Escape key is
// pressed.
Document* doc = mPresShell->GetCurrentEventContent()
? mPresShell->mCurrentEventContent->OwnerDoc()
: nullptr;
Document* root = nsContentUtils::GetRootDocument(doc);
if (root && root->GetFullscreenElement()) {
// Prevent default action on ESC key press when exiting
// DOM fullscreen mode. This prevents the browser ESC key
// handler from stopping all loads in the document, which
// would cause <video> loads to stop.
// XXX We need to claim the Escape key event which will be
// dispatched only into chrome is already consumed by
// content because we need to prevent its default here
// for some reasons (not sure) but we need to detect
// if a chrome event handler will call PreventDefault()
// again and check it later.
aKeyboardEvent->PreventDefaultBeforeDispatch(CrossProcessForwarding::eStop);
aKeyboardEvent->mFlags.mOnlyChromeDispatch = true;
// The event listeners in chrome can prevent this ESC behavior by
// calling prevent default on the preceding keydown/press events.
if (!mPresShell->mIsLastChromeOnlyEscapeKeyConsumed &&
aKeyboardEvent->mMessage == eKeyUp) {
// ESC key released while in DOM fullscreen mode.
// Fully exit all browser windows and documents from
// fullscreen mode.
Document::AsyncExitFullscreen(nullptr);
}
}
nsCOMPtr<Document> pointerLockedDoc =
do_QueryReferent(EventStateManager::sPointerLockedDoc);
if (!mPresShell->mIsLastChromeOnlyEscapeKeyConsumed && pointerLockedDoc) {
// XXX See above comment to understand the reason why this needs
// to claim that the Escape key event is consumed by content
// even though it will be dispatched only into chrome.
aKeyboardEvent->PreventDefaultBeforeDispatch(CrossProcessForwarding::eStop);
aKeyboardEvent->mFlags.mOnlyChromeDispatch = true;
if (aKeyboardEvent->mMessage == eKeyUp) {
Document::UnlockPointer();
}
}
}
void PresShell::EventHandler::RecordEventPreparationPerformance(
const WidgetEvent* aEvent) {
MOZ_ASSERT(aEvent);
switch (aEvent->mMessage) {
case eKeyPress:
case eKeyDown:
case eKeyUp:
if (aEvent->AsKeyboardEvent()->ShouldInteractionTimeRecorded()) {
GetPresContext()->RecordInteractionTime(
nsPresContext::InteractionType::KeyInteraction, aEvent->mTimeStamp);
}
Telemetry::AccumulateTimeDelta(Telemetry::INPUT_EVENT_QUEUED_KEYBOARD_MS,
aEvent->mTimeStamp);
return;
case eMouseDown:
case eMouseUp:
Telemetry::AccumulateTimeDelta(Telemetry::INPUT_EVENT_QUEUED_CLICK_MS,
aEvent->mTimeStamp);
MOZ_FALLTHROUGH;
case ePointerDown:
case ePointerUp:
GetPresContext()->RecordInteractionTime(
nsPresContext::InteractionType::ClickInteraction, aEvent->mTimeStamp);
return;
case eMouseMove:
if (aEvent->mFlags.mHandledByAPZ) {
Telemetry::AccumulateTimeDelta(
Telemetry::INPUT_EVENT_QUEUED_APZ_MOUSE_MOVE_MS,
aEvent->mTimeStamp);
}
GetPresContext()->RecordInteractionTime(
nsPresContext::InteractionType::MouseMoveInteraction,
aEvent->mTimeStamp);
return;
case eWheel:
if (aEvent->mFlags.mHandledByAPZ) {
Telemetry::AccumulateTimeDelta(
Telemetry::INPUT_EVENT_QUEUED_APZ_WHEEL_MS, aEvent->mTimeStamp);
}
return;
case eTouchMove:
if (aEvent->mFlags.mHandledByAPZ) {
Telemetry::AccumulateTimeDelta(
Telemetry::INPUT_EVENT_QUEUED_APZ_TOUCH_MOVE_MS,
aEvent->mTimeStamp);
}
return;
default:
return;
}
}
void PresShell::EventHandler::RecordEventHandlingResponsePerformance(
const WidgetEvent* aEvent) {
if (!Telemetry::CanRecordBase() || aEvent->mTimeStamp.IsNull() ||
aEvent->mTimeStamp <= mPresShell->mLastOSWake ||
!aEvent->AsInputEvent()) {
return;
}
TimeStamp now = TimeStamp::Now();
double millis = (now - aEvent->mTimeStamp).ToMilliseconds();
Telemetry::Accumulate(Telemetry::INPUT_EVENT_RESPONSE_MS, millis);
if (GetDocument() &&
GetDocument()->GetReadyStateEnum() != Document::READYSTATE_COMPLETE) {
Telemetry::Accumulate(Telemetry::LOAD_INPUT_EVENT_RESPONSE_MS, millis);
}
if (!sLastInputProcessed || sLastInputProcessed < aEvent->mTimeStamp) {
if (sLastInputProcessed) {
// This input event was created after we handled the last one.
// Accumulate the previous events' coalesced duration.
double lastMillis =
(sLastInputProcessed - sLastInputCreated).ToMilliseconds();
Telemetry::Accumulate(Telemetry::INPUT_EVENT_RESPONSE_COALESCED_MS,
lastMillis);
if (MOZ_UNLIKELY(!PresShell::sProcessInteractable)) {
// For content process, we use the ready state of
// top-level-content-document to know if the process has finished the
// start-up.
// For parent process, see the topic
// 'sessionstore-one-or-no-tab-restored' in PresShell::Observe.
if (XRE_IsContentProcess() && GetDocument() &&
GetDocument()->IsTopLevelContentDocument()) {
switch (GetDocument()->GetReadyStateEnum()) {
case Document::READYSTATE_INTERACTIVE:
case Document::READYSTATE_COMPLETE:
PresShell::sProcessInteractable = true;
break;
default:
break;
}
}
}
if (MOZ_LIKELY(PresShell::sProcessInteractable)) {
Telemetry::Accumulate(Telemetry::INPUT_EVENT_RESPONSE_POST_STARTUP_MS,
lastMillis);
} else {
Telemetry::Accumulate(Telemetry::INPUT_EVENT_RESPONSE_STARTUP_MS,
lastMillis);
}
}
sLastInputCreated = aEvent->mTimeStamp;
} else if (aEvent->mTimeStamp < sLastInputCreated) {
// This event was created before the last input. May be processing out
// of order, so coalesce backwards, too.
sLastInputCreated = aEvent->mTimeStamp;
}
sLastInputProcessed = now;
}
// static
already_AddRefed<nsIURI>
PresShell::EventHandler::GetDocumentURIToCompareWithBlacklist(
PresShell& aPresShell) {
nsPresContext* presContext = aPresShell.GetPresContext();
if (NS_WARN_IF(!presContext)) {
return nullptr;
}
// If the document is sandboxed document or data: document, we should
// get URI of the parent document.
for (Document* document = presContext->Document();
document && document->IsContentDocument();
document = document->GetInProcessParentDocument()) {
// The document URI may be about:blank even if it comes from actual web
// site. Therefore, we need to check the URI of its principal.
nsIPrincipal* principal = document->NodePrincipal();
if (principal->GetIsNullPrincipal()) {
continue;
}
nsCOMPtr<nsIURI> uri;
principal->GetURI(getter_AddRefs(uri));
return uri.forget();
}
return nullptr;
}
nsresult PresShell::EventHandler::DispatchEventToDOM(
WidgetEvent* aEvent, nsEventStatus* aEventStatus,
nsPresShellEventCB* aEventCB) {
nsresult rv = NS_OK;
nsCOMPtr<nsINode> eventTarget = mPresShell->mCurrentEventContent;
nsPresShellEventCB* eventCBPtr = aEventCB;
if (!eventTarget) {
nsCOMPtr<nsIContent> targetContent;
if (mPresShell->mCurrentEventFrame) {
rv = mPresShell->mCurrentEventFrame->GetContentForEvent(
aEvent, getter_AddRefs(targetContent));
}
if (NS_SUCCEEDED(rv) && targetContent) {
eventTarget = targetContent;
} else if (GetDocument()) {
eventTarget = GetDocument();
// If we don't have any content, the callback wouldn't probably
// do nothing.
eventCBPtr = nullptr;
}
}
if (eventTarget) {
if (aEvent->IsBlockedForFingerprintingResistance()) {
aEvent->mFlags.mOnlySystemGroupDispatchInContent = true;
} else if (aEvent->mMessage == eKeyPress) {
// If eKeyPress event is marked as not dispatched in the default event
// group in web content, it's caused by non-printable key or key
// combination. In this case, UI Events declares that browsers
// shouldn't dispatch keypress event. However, some web apps may be
// broken with this strict behavior due to historical issue.
// Therefore, we need to keep dispatching keypress event for such keys
// even with breaking the standard.
// Similarly, the other browsers sets non-zero value of keyCode or
// charCode of keypress event to the other. Therefore, we should
// behave so, however, some web apps may be broken. On such web apps,
// we should keep using legacy our behavior.
if (!mPresShell->mInitializedWithKeyPressEventDispatchingBlacklist) {
mPresShell->mInitializedWithKeyPressEventDispatchingBlacklist = true;
nsCOMPtr<nsIURI> uri =
GetDocumentURIToCompareWithBlacklist(*mPresShell);
mPresShell->mForceDispatchKeyPressEventsForNonPrintableKeys =
nsContentUtils::IsURIInPrefList(
uri,
"dom.keyboardevent.keypress.hack.dispatch_non_printable_keys");
mPresShell->mForceDispatchKeyPressEventsForNonPrintableKeys |=
nsContentUtils::IsURIInPrefList(uri,
"dom.keyboardevent.keypress.hack."
"dispatch_non_printable_keys.addl");
mPresShell->mForceUseLegacyKeyCodeAndCharCodeValues |=
nsContentUtils::IsURIInPrefList(uri,
"dom.keyboardevent.keypress.hack."
"use_legacy_keycode_and_charcode");
mPresShell->mForceUseLegacyKeyCodeAndCharCodeValues |=
nsContentUtils::IsURIInPrefList(
uri,
"dom.keyboardevent.keypress.hack."
"use_legacy_keycode_and_charcode.addl");
}
if (mPresShell->mForceDispatchKeyPressEventsForNonPrintableKeys) {
aEvent->mFlags.mOnlySystemGroupDispatchInContent = false;
}
if (mPresShell->mForceUseLegacyKeyCodeAndCharCodeValues) {
aEvent->AsKeyboardEvent()->mUseLegacyKeyCodeAndCharCodeValues = true;
}
} else if (aEvent->mMessage == eMouseUp) {
// Historically Firefox has dispatched click events for non-primary
// buttons, but only on window and document (and inside input/textarea),
// not on elements in general. The UI events spec forbids click (and
// dblclick) for non-primary mouse buttons, and specifies auxclick
// instead. In case of some websites that rely on non-primary click to
// prevent new tab etc. and don't have auxclick code to do the same, we
// need to revert to the historial non-standard behaviour
if (!mPresShell->mInitializedWithClickEventDispatchingBlacklist) {
mPresShell->mInitializedWithClickEventDispatchingBlacklist = true;
nsCOMPtr<nsIURI> uri =
GetDocumentURIToCompareWithBlacklist(*mPresShell);
mPresShell->mForceUseLegacyNonPrimaryDispatch =
nsContentUtils::IsURIInPrefList(
uri,
"dom.mouseevent.click.hack.use_legacy_non-primary_dispatch");
}
if (mPresShell->mForceUseLegacyNonPrimaryDispatch) {
aEvent->AsMouseEvent()->mUseLegacyNonPrimaryDispatch = true;
}
}
if (aEvent->mClass == eCompositionEventClass) {
IMEStateManager::DispatchCompositionEvent(
eventTarget, GetPresContext(), BrowserParent::GetFocused(),
aEvent->AsCompositionEvent(), aEventStatus, eventCBPtr);
} else {
EventDispatcher::Dispatch(eventTarget, GetPresContext(), aEvent, nullptr,
aEventStatus, eventCBPtr);
}
}
return rv;
}
void PresShell::EventHandler::DispatchTouchEventToDOM(
WidgetEvent* aEvent, nsEventStatus* aEventStatus,
nsPresShellEventCB* aEventCB, bool aTouchIsNew) {
// calling preventDefault on touchstart or the first touchmove for a
// point prevents mouse events. calling it on the touchend should
// prevent click dispatching.
bool canPrevent = (aEvent->mMessage == eTouchStart) ||
(aEvent->mMessage == eTouchMove && aTouchIsNew) ||
(aEvent->mMessage == eTouchEnd);
bool preventDefault = false;
nsEventStatus tmpStatus = nsEventStatus_eIgnore;
WidgetTouchEvent* touchEvent = aEvent->AsTouchEvent();
// loop over all touches and dispatch events on any that have changed
for (dom::Touch* touch : touchEvent->mTouches) {
// We should remove all suppressed touch instances in
// TouchManager::PreHandleEvent.
MOZ_ASSERT(!touch->mIsTouchEventSuppressed);
if (!touch || !touch->mChanged) {
continue;
}
nsCOMPtr<EventTarget> targetPtr = touch->mTarget;
nsCOMPtr<nsIContent> content = do_QueryInterface(targetPtr);
if (!content) {
continue;
}
Document* doc = content->OwnerDoc();
nsIContent* capturingContent = PresShell::GetCapturingContent();
if (capturingContent) {
if (capturingContent->OwnerDoc() != doc) {
// Wrong document, don't dispatch anything.
continue;
}
content = capturingContent;
}
// copy the event
MOZ_ASSERT(touchEvent->IsTrusted());
WidgetTouchEvent newEvent(true, touchEvent->mMessage, touchEvent->mWidget);
newEvent.AssignTouchEventData(*touchEvent, false);
newEvent.mTarget = targetPtr;
newEvent.mFlags.mHandledByAPZ = touchEvent->mFlags.mHandledByAPZ;
RefPtr<PresShell> contentPresShell;
if (doc == GetDocument()) {
contentPresShell = doc->GetPresShell();
if (contentPresShell) {
// XXXsmaug huge hack. Pushing possibly capturing content,
// even though event target is something else.
contentPresShell->PushCurrentEventInfo(content->GetPrimaryFrame(),
content);
}
}
nsPresContext* context = doc->GetPresContext();
if (!context) {
if (contentPresShell) {
contentPresShell->PopCurrentEventInfo();
}
continue;
}
tmpStatus = nsEventStatus_eIgnore;
EventDispatcher::Dispatch(targetPtr, context, &newEvent, nullptr,
&tmpStatus, aEventCB);
if (nsEventStatus_eConsumeNoDefault == tmpStatus ||
newEvent.mFlags.mMultipleActionsPrevented) {
preventDefault = true;
}
if (newEvent.mFlags.mMultipleActionsPrevented) {
touchEvent->mFlags.mMultipleActionsPrevented = true;
}
if (contentPresShell) {
contentPresShell->PopCurrentEventInfo();
}
}
if (preventDefault && canPrevent) {
*aEventStatus = nsEventStatus_eConsumeNoDefault;
} else {
*aEventStatus = nsEventStatus_eIgnore;
}
}
// Dispatch event to content only (NOT full processing)
// See also HandleEventWithTarget which does full event processing.
nsresult PresShell::HandleDOMEventWithTarget(nsIContent* aTargetContent,
WidgetEvent* aEvent,
nsEventStatus* aStatus) {
nsresult rv = NS_OK;
PushCurrentEventInfo(nullptr, aTargetContent);
// Bug 41013: Check if the event should be dispatched to content.
// It's possible that we are in the middle of destroying the window
// and the js context is out of date. This check detects the case
// that caused a crash in bug 41013, but there may be a better way
// to handle this situation!
nsCOMPtr<nsISupports> container = mPresContext->GetContainerWeak();
if (container) {
// Dispatch event to content
rv = EventDispatcher::Dispatch(aTargetContent, mPresContext, aEvent,
nullptr, aStatus);
}
PopCurrentEventInfo();
return rv;
}
// See the method above.
nsresult PresShell::HandleDOMEventWithTarget(nsIContent* aTargetContent,
Event* aEvent,
nsEventStatus* aStatus) {
nsresult rv = NS_OK;
PushCurrentEventInfo(nullptr, aTargetContent);
nsCOMPtr<nsISupports> container = mPresContext->GetContainerWeak();
if (container) {
rv = EventDispatcher::DispatchDOMEvent(aTargetContent, nullptr, aEvent,
mPresContext, aStatus);
}
PopCurrentEventInfo();
return rv;
}
bool PresShell::EventHandler::AdjustContextMenuKeyEvent(
WidgetMouseEvent* aMouseEvent) {
#ifdef MOZ_XUL
// if a menu is open, open the context menu relative to the active item on the
// menu.
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm) {
nsIFrame* popupFrame = pm->GetTopPopup(ePopupTypeMenu);
if (popupFrame) {
nsIFrame* itemFrame =
(static_cast<nsMenuPopupFrame*>(popupFrame))->GetCurrentMenuItem();
if (!itemFrame) itemFrame = popupFrame;
nsCOMPtr<nsIWidget> widget = popupFrame->GetNearestWidget();
aMouseEvent->mWidget = widget;
LayoutDeviceIntPoint widgetPoint = widget->WidgetToScreenOffset();
aMouseEvent->mRefPoint =
LayoutDeviceIntPoint::FromAppUnitsToNearest(
itemFrame->GetScreenRectInAppUnits().BottomLeft(),
itemFrame->PresContext()->AppUnitsPerDevPixel()) -
widgetPoint;
mPresShell->mCurrentEventContent = itemFrame->GetContent();
mPresShell->mCurrentEventFrame = itemFrame;
return true;
}
}
#endif
// If we're here because of the key-equiv for showing context menus, we
// have to twiddle with the NS event to make sure the context menu comes
// up in the upper left of the relevant content area before we create
// the DOM event. Since we never call InitMouseEvent() on the event,
// the client X/Y will be 0,0. We can make use of that if the widget is null.
// Use the root view manager's widget since it's most likely to have one,
// and the coordinates returned by GetCurrentItemAndPositionForElement
// are relative to the widget of the root of the root view manager.
nsRootPresContext* rootPC = GetPresContext()->GetRootPresContext();
aMouseEvent->mRefPoint = LayoutDeviceIntPoint(0, 0);
if (rootPC) {
rootPC->PresShell()->GetViewManager()->GetRootWidget(
getter_AddRefs(aMouseEvent->mWidget));
if (aMouseEvent->mWidget) {
// default the refpoint to the topleft of our document
nsPoint offset(0, 0);
nsIFrame* rootFrame = FrameConstructor()->GetRootFrame();
if (rootFrame) {
nsView* view = rootFrame->GetClosestView(&offset);
offset += view->GetOffsetToWidget(aMouseEvent->mWidget);
aMouseEvent->mRefPoint = LayoutDeviceIntPoint::FromAppUnitsToNearest(
offset, GetPresContext()->AppUnitsPerDevPixel());
}
}
} else {
aMouseEvent->mWidget = nullptr;
}
// see if we should use the caret position for the popup
LayoutDeviceIntPoint caretPoint;
// Beware! This may flush notifications via synchronous
// ScrollSelectionIntoView.
if (PrepareToUseCaretPosition(MOZ_KnownLive(aMouseEvent->mWidget),
caretPoint)) {
// caret position is good
aMouseEvent->mRefPoint = caretPoint;
return true;
}
// If we're here because of the key-equiv for showing context menus, we
// have to reset the event target to the currently focused element. Get it
// from the focus controller.
RefPtr<Element> currentFocus;
nsFocusManager* fm = nsFocusManager::GetFocusManager();
if (fm) {
currentFocus = fm->GetFocusedElement();
}
// Reset event coordinates relative to focused frame in view
if (currentFocus) {
nsCOMPtr<nsIContent> currentPointElement;
GetCurrentItemAndPositionForElement(
currentFocus, getter_AddRefs(currentPointElement),
aMouseEvent->mRefPoint, MOZ_KnownLive(aMouseEvent->mWidget));
if (currentPointElement) {
mPresShell->mCurrentEventContent = currentPointElement;
mPresShell->mCurrentEventFrame = nullptr;
mPresShell->GetCurrentEventFrame();
}
}
return true;
}
// PresShell::EventHandler::PrepareToUseCaretPosition
//
// This checks to see if we should use the caret position for popup context
// menus. Returns true if the caret position should be used, and the
// coordinates of that position is returned in aTargetPt. This function
// will also scroll the window as needed to make the caret visible.
//
// The event widget should be the widget that generated the event, and
// whose coordinate system the resulting event's mRefPoint should be
// relative to. The returned point is in device pixels realtive to the
// widget passed in.
bool PresShell::EventHandler::PrepareToUseCaretPosition(
nsIWidget* aEventWidget, LayoutDeviceIntPoint& aTargetPt) {
nsresult rv;
// check caret visibility
RefPtr<nsCaret> caret = mPresShell->GetCaret();
NS_ENSURE_TRUE(caret, false);
bool caretVisible = caret->IsVisible();
if (!caretVisible) return false;
// caret selection, this is a temporary weak reference, so no refcounting is
// needed
Selection* domSelection = caret->GetSelection();
NS_ENSURE_TRUE(domSelection, false);
// since the match could be an anonymous textnode inside a
// <textarea> or text <input>, we need to get the outer frame
// note: frames are not refcounted
nsIFrame* frame = nullptr; // may be nullptr
nsINode* node = domSelection->GetFocusNode();
NS_ENSURE_TRUE(node, false);
nsCOMPtr<nsIContent> content = nsIContent::FromNode(node);
if (content) {
nsIContent* nonNative = content->FindFirstNonChromeOnlyAccessContent();
content = nonNative;
}
if (content) {
// It seems like ScrollSelectionIntoView should be enough, but it's
// not. The problem is that scrolling the selection into view when it is
// below the current viewport will align the top line of the frame exactly
// with the bottom of the window. This is fine, BUT, the popup event causes
// the control to be re-focused which does this exact call to
// ScrollContentIntoView, which has a one-pixel disagreement of whether the
// frame is actually in view. The result is that the frame is aligned with
// the top of the window, but the menu is still at the bottom.
//
// Doing this call first forces the frame to be in view, eliminating the
// problem. The only difference in the result is that if your cursor is in
// an edit box below the current view, you'll get the edit box aligned with
// the top of the window. This is arguably better behavior anyway.
rv =
MOZ_KnownLive(mPresShell)
->ScrollContentIntoView(
content, ScrollAxis(kScrollMinimum, WhenToScroll::IfNotVisible),
ScrollAxis(kScrollMinimum, WhenToScroll::IfNotVisible),
ScrollFlags::ScrollOverflowHidden |
ScrollFlags::IgnoreMarginAndPadding);
NS_ENSURE_SUCCESS(rv, false);
frame = content->GetPrimaryFrame();
NS_WARNING_ASSERTION(frame, "No frame for focused content?");
}
// Actually scroll the selection (ie caret) into view. Note that this must
// be synchronous since we will be checking the caret position on the screen.
//
// Be easy about errors, and just don't scroll in those cases. Better to have
// the correct menu at a weird place than the wrong menu.
// After ScrollSelectionIntoView(), the pending notifications might be
// flushed and PresShell/PresContext/Frames may be dead. See bug 418470.
nsCOMPtr<nsISelectionController> selCon;
if (frame)
frame->GetSelectionController(GetPresContext(), getter_AddRefs(selCon));
else
selCon = static_cast<nsISelectionController*>(mPresShell);
if (selCon) {
rv = selCon->ScrollSelectionIntoView(
nsISelectionController::SELECTION_NORMAL,
nsISelectionController::SELECTION_FOCUS_REGION,
nsISelectionController::SCROLL_SYNCHRONOUS);
NS_ENSURE_SUCCESS(rv, false);
}
nsPresContext* presContext = GetPresContext();
// get caret position relative to the closest view
nsRect caretCoords;
nsIFrame* caretFrame = caret->GetGeometry(&caretCoords);
if (!caretFrame) return false;
nsPoint viewOffset;
nsView* view = caretFrame->GetClosestView(&viewOffset);
if (!view) return false;
// and then get the caret coords relative to the event widget
if (aEventWidget) {
viewOffset += view->GetOffsetToWidget(aEventWidget);
}
caretCoords.MoveBy(viewOffset);
// caret coordinates are in app units, convert to pixels
aTargetPt.x =
presContext->AppUnitsToDevPixels(caretCoords.x + caretCoords.width);
aTargetPt.y =
presContext->AppUnitsToDevPixels(caretCoords.y + caretCoords.height);
// make sure rounding doesn't return a pixel which is outside the caret
// (e.g. one line lower)
aTargetPt.y -= 1;
return true;
}
void PresShell::EventHandler::GetCurrentItemAndPositionForElement(
Element* aFocusedElement, nsIContent** aTargetToUse,
LayoutDeviceIntPoint& aTargetPt, nsIWidget* aRootWidget) {
nsCOMPtr<nsIContent> focusedContent = aFocusedElement;
MOZ_KnownLive(mPresShell)
->ScrollContentIntoView(focusedContent, ScrollAxis(), ScrollAxis(),
ScrollFlags::ScrollOverflowHidden |
ScrollFlags::IgnoreMarginAndPadding);
nsPresContext* presContext = GetPresContext();
bool istree = false, checkLineHeight = true;
nscoord extraTreeY = 0;
#ifdef MOZ_XUL
// Set the position to just underneath the current item for multi-select
// lists or just underneath the selected item for single-select lists. If
// the element is not a list, or there is no selection, leave the position
// as is.
nsCOMPtr<Element> item;
nsCOMPtr<nsIDOMXULMultiSelectControlElement> multiSelect =
aFocusedElement->AsXULMultiSelectControl();
if (multiSelect) {
checkLineHeight = false;
int32_t currentIndex;
multiSelect->GetCurrentIndex(&currentIndex);
if (currentIndex >= 0) {
RefPtr<XULTreeElement> tree = XULTreeElement::FromNode(focusedContent);
// Tree view special case (tree items have no frames)
// Get the focused row and add its coordinates, which are already in
// pixels
// XXX Boris, should we create a new interface so that this doesn't
// need to know about trees? Something like nsINodelessChildCreator
// which could provide the current focus coordinates?
if (tree) {
tree->EnsureRowIsVisible(currentIndex);
int32_t firstVisibleRow = tree->GetFirstVisibleRow();
int32_t rowHeight = tree->RowHeight();
extraTreeY += nsPresContext::CSSPixelsToAppUnits(
(currentIndex - firstVisibleRow + 1) * rowHeight);
istree = true;
RefPtr<nsTreeColumns> cols = tree->GetColumns();
if (cols) {
nsTreeColumn* col = cols->GetFirstColumn();
if (col) {
RefPtr<Element> colElement = col->Element();
nsIFrame* frame = colElement->GetPrimaryFrame();
if (frame) {
extraTreeY += frame->GetSize().height;
}
}
}
} else {
multiSelect->GetCurrentItem(getter_AddRefs(item));
}
}
} else {
// don't check menulists as the selected item will be inside a popup.
nsCOMPtr<nsIDOMXULMenuListElement> menulist =
aFocusedElement->AsXULMenuList();
if (!menulist) {
nsCOMPtr<nsIDOMXULSelectControlElement> select =
aFocusedElement->AsXULSelectControl();
if (select) {
checkLineHeight = false;
select->GetSelectedItem(getter_AddRefs(item));
}
}
}
if (item) {
focusedContent = item;
}
#endif
nsIFrame* frame = focusedContent->GetPrimaryFrame();
if (frame) {
NS_ASSERTION(
frame->PresContext() == GetPresContext(),
"handling event for focused content that is not in our document?");
nsPoint frameOrigin(0, 0);
// Get the frame's origin within its view
nsView* view = frame->GetClosestView(&frameOrigin);
NS_ASSERTION(view, "No view for frame");
// View's origin relative the widget
if (aRootWidget) {
frameOrigin += view->GetOffsetToWidget(aRootWidget);
}
// Start context menu down and to the right from top left of frame
// use the lineheight. This is a good distance to move the context
// menu away from the top left corner of the frame. If we always
// used the frame height, the context menu could end up far away,
// for example when we're focused on linked images.
// On the other hand, we want to use the frame height if it's less
// than the current line height, so that the context menu appears
// associated with the correct frame.
nscoord extra = 0;
if (!istree) {
extra = frame->GetSize().height;
if (checkLineHeight) {
nsIScrollableFrame* scrollFrame =
nsLayoutUtils::GetNearestScrollableFrame(frame);
if (scrollFrame) {
nsSize scrollAmount = scrollFrame->GetLineScrollAmount();
nsIFrame* f = do_QueryFrame(scrollFrame);
int32_t APD = presContext->AppUnitsPerDevPixel();
int32_t scrollAPD = f->PresContext()->AppUnitsPerDevPixel();
scrollAmount = scrollAmount.ScaleToOtherAppUnits(scrollAPD, APD);
if (extra > scrollAmount.height) {
extra = scrollAmount.height;
}
}
}
}
aTargetPt.x = presContext->AppUnitsToDevPixels(frameOrigin.x);
aTargetPt.y =
presContext->AppUnitsToDevPixels(frameOrigin.y + extra + extraTreeY);
}
NS_IF_ADDREF(*aTargetToUse = focusedContent);
}
bool PresShell::ShouldIgnoreInvalidation() {
return mPaintingSuppressed || !mIsActive || mIsNeverPainting;
}
void PresShell::WillPaint() {
// Check the simplest things first. In particular, it's important to
// check mIsActive before making any of the more expensive calls such
// as GetRootPresContext, for the case of a browser with a large
// number of tabs.
// Don't bother doing anything if some viewmanager in our tree is painting
// while we still have painting suppressed or we are not active.
if (!mIsActive || mPaintingSuppressed || !IsVisible()) {
return;
}
nsRootPresContext* rootPresContext = mPresContext->GetRootPresContext();
if (!rootPresContext) {
// In some edge cases, such as when we don't have a root frame yet,
// we can't find the root prescontext. There's nothing to do in that
// case.
return;
}
rootPresContext->FlushWillPaintObservers();
if (mIsDestroying) return;
// Process reflows, if we have them, to reduce flicker due to invalidates and
// reflow being interspersed. Note that we _do_ allow this to be
// interruptible; if we can't do all the reflows it's better to flicker a bit
// than to freeze up.
FlushPendingNotifications(
ChangesToFlush(FlushType::InterruptibleLayout, false));
}
void PresShell::WillPaintWindow() {
nsRootPresContext* rootPresContext = mPresContext->GetRootPresContext();
if (rootPresContext != mPresContext) {
// This could be a popup's presshell. We don't allow plugins in popups
// so there's nothing to do here.
return;
}
#ifndef XP_MACOSX
rootPresContext->ApplyPluginGeometryUpdates();
#endif
}
void PresShell::DidPaintWindow() {
nsRootPresContext* rootPresContext = mPresContext->GetRootPresContext();
if (rootPresContext != mPresContext) {
// This could be a popup's presshell. No point in notifying XPConnect
// about compositing of popups.
return;
}
if (!mHasReceivedPaintMessage) {
mHasReceivedPaintMessage = true;
nsCOMPtr<nsIObserverService> obsvc = services::GetObserverService();
if (obsvc && mDocument) {
nsPIDOMWindowOuter* window = mDocument->GetWindow();
nsCOMPtr<nsIDOMChromeWindow> chromeWin(do_QueryInterface(window));
if (chromeWin) {
obsvc->NotifyObservers(chromeWin, "widget-first-paint", nullptr);
}
}
}
}
bool PresShell::IsVisible() const {
if (!mIsActive || !mViewManager) return false;
nsView* view = mViewManager->GetRootView();
if (!view) return true;
// inner view of subdoc frame
view = view->GetParent();
if (!view) return true;
// subdoc view
view = view->GetParent();
if (!view) return true;
nsIFrame* frame = view->GetFrame();
if (!frame) return true;
return frame->IsVisibleConsideringAncestors(
nsIFrame::VISIBILITY_CROSS_CHROME_CONTENT_BOUNDARY);
}
void PresShell::SuppressDisplayport(bool aEnabled) {
if (aEnabled) {
mActiveSuppressDisplayport++;
} else if (mActiveSuppressDisplayport > 0) {
bool isSuppressed = IsDisplayportSuppressed();
mActiveSuppressDisplayport--;
if (isSuppressed && !IsDisplayportSuppressed()) {
// We unsuppressed the displayport, trigger a paint
if (nsIFrame* rootFrame = mFrameConstructor->GetRootFrame()) {
rootFrame->SchedulePaint();
}
}
}
}
static bool sDisplayPortSuppressionRespected = true;
void PresShell::RespectDisplayportSuppression(bool aEnabled) {
bool isSuppressed = IsDisplayportSuppressed();
sDisplayPortSuppressionRespected = aEnabled;
if (isSuppressed && !IsDisplayportSuppressed()) {
// We unsuppressed the displayport, trigger a paint
if (nsIFrame* rootFrame = mFrameConstructor->GetRootFrame()) {
rootFrame->SchedulePaint();
}
}
}
bool PresShell::IsDisplayportSuppressed() {
return sDisplayPortSuppressionRespected && mActiveSuppressDisplayport > 0;
}
nsresult PresShell::AddOverrideStyleSheet(StyleSheet* aSheet) {
StyleSet()->AppendStyleSheet(aSheet->GetOrigin(), aSheet);
return NS_OK;
}
nsresult PresShell::RemoveOverrideStyleSheet(StyleSheet* aSheet) {
StyleSet()->RemoveStyleSheet(aSheet->GetOrigin(), aSheet);
return NS_OK;
}
static void FreezeElement(nsISupports* aSupports, void* /* unused */) {
nsCOMPtr<nsIObjectLoadingContent> olc(do_QueryInterface(aSupports));
if (olc) {
olc->StopPluginInstance();
}
}
static bool FreezeSubDocument(Document* aDocument, void* aData) {
PresShell* presShell = aDocument->GetPresShell();
if (presShell) {
presShell->Freeze();
}
return true;
}
void PresShell::Freeze() {
mUpdateApproximateFrameVisibilityEvent.Revoke();
MaybeReleaseCapturingContent();
mDocument->EnumerateActivityObservers(FreezeElement, nullptr);
if (mCaret) {
SetCaretEnabled(false);
}
mPaintingSuppressed = true;
if (mDocument) {
mDocument->EnumerateSubDocuments(FreezeSubDocument, nullptr);
}
nsPresContext* presContext = GetPresContext();
if (presContext) {
presContext->DisableInteractionTimeRecording();
if (presContext->RefreshDriver()->GetPresContext() == presContext) {
presContext->RefreshDriver()->Freeze();
}
}
mFrozen = true;
if (mDocument) {
UpdateImageLockingState();
}
}
void PresShell::FireOrClearDelayedEvents(bool aFireEvents) {
mNoDelayedMouseEvents = false;
mNoDelayedKeyEvents = false;
if (!aFireEvents) {
mDelayedEvents.Clear();
return;
}
if (mDocument) {
RefPtr<Document> doc = mDocument;
while (!mIsDestroying && mDelayedEvents.Length() &&
!doc->EventHandlingSuppressed()) {
UniquePtr<DelayedEvent> ev = std::move(mDelayedEvents[0]);
mDelayedEvents.RemoveElementAt(0);
if (ev->IsKeyPressEvent() && mIsLastKeyDownCanceled) {
continue;
}
ev->Dispatch();
}
if (!doc->EventHandlingSuppressed()) {
mDelayedEvents.Clear();
}
}
}
static void ThawElement(nsISupports* aSupports, void* aShell) {
nsCOMPtr<nsIObjectLoadingContent> olc(do_QueryInterface(aSupports));
if (olc) {
olc->AsyncStartPluginInstance();
}
}
static bool ThawSubDocument(Document* aDocument, void* aData) {
PresShell* presShell = aDocument->GetPresShell();
if (presShell) {
presShell->Thaw();
}
return true;
}
void PresShell::Thaw() {
nsPresContext* presContext = GetPresContext();
if (presContext &&
presContext->RefreshDriver()->GetPresContext() == presContext) {
presContext->RefreshDriver()->Thaw();
}
mDocument->EnumerateActivityObservers(ThawElement, this);
if (mDocument) mDocument->EnumerateSubDocuments(ThawSubDocument, nullptr);
// Get the activeness of our presshell, as this might have changed
// while we were in the bfcache
QueryIsActive();
// We're now unfrozen
mFrozen = false;
UpdateImageLockingState();
UnsuppressPainting();
}
//--------------------------------------------------------
// Start of protected and private methods on the PresShell
//--------------------------------------------------------
void PresShell::MaybeScheduleReflow() {
ASSERT_REFLOW_SCHEDULED_STATE();
if (mObservingLayoutFlushes || mIsDestroying || mIsReflowing ||
mDirtyRoots.IsEmpty())
return;
if (!mPresContext->HasPendingInterrupt() || !ScheduleReflowOffTimer()) {
ScheduleReflow();
}
ASSERT_REFLOW_SCHEDULED_STATE();
}
void PresShell::ScheduleReflow() {
ASSERT_REFLOW_SCHEDULED_STATE();
DoObserveLayoutFlushes();
ASSERT_REFLOW_SCHEDULED_STATE();
}
void PresShell::WillCauseReflow() {
nsContentUtils::AddScriptBlocker();
++mChangeNestCount;
}
void PresShell::DidCauseReflow() {
NS_ASSERTION(mChangeNestCount != 0, "Unexpected call to DidCauseReflow()");
--mChangeNestCount;
nsContentUtils::RemoveScriptBlocker();
}
void PresShell::WillDoReflow() {
mDocument->FlushUserFontSet();
mPresContext->FlushCounterStyles();
mPresContext->FlushFontFeatureValues();
mLastReflowStart = GetPerformanceNowUnclamped();
}
void PresShell::DidDoReflow(bool aInterruptible) {
HandlePostedReflowCallbacks(aInterruptible);
nsCOMPtr<nsIDocShell> docShell = mPresContext->GetDocShell();
if (docShell) {
DOMHighResTimeStamp now = GetPerformanceNowUnclamped();
docShell->NotifyReflowObservers(aInterruptible, mLastReflowStart, now);
}
if (!mPresContext->HasPendingInterrupt()) {
mDocument->ScheduleResizeObserversNotification();
}
if (StaticPrefs::layout_reflow_synthMouseMove()) {
SynthesizeMouseMove(false);
}
mPresContext->NotifyMissingFonts();
}
DOMHighResTimeStamp PresShell::GetPerformanceNowUnclamped() {
DOMHighResTimeStamp now = 0;
if (nsPIDOMWindowInner* window = mDocument->GetInnerWindow()) {
Performance* perf = window->GetPerformance();
if (perf) {
now = perf->NowUnclamped();
}
}
return now;
}
void PresShell::sReflowContinueCallback(nsITimer* aTimer, void* aPresShell) {
RefPtr<PresShell> self = static_cast<PresShell*>(aPresShell);
MOZ_ASSERT(aTimer == self->mReflowContinueTimer, "Unexpected timer");
self->mReflowContinueTimer = nullptr;
self->ScheduleReflow();
}
bool PresShell::ScheduleReflowOffTimer() {
MOZ_ASSERT(!mObservingLayoutFlushes, "Shouldn't get here");
ASSERT_REFLOW_SCHEDULED_STATE();
if (!mReflowContinueTimer) {
nsresult rv = NS_NewTimerWithFuncCallback(
getter_AddRefs(mReflowContinueTimer), sReflowContinueCallback, this, 30,
nsITimer::TYPE_ONE_SHOT, "sReflowContinueCallback",
mDocument->EventTargetFor(TaskCategory::Other));
return NS_SUCCEEDED(rv);
}
return true;
}
bool PresShell::DoReflow(nsIFrame* target, bool aInterruptible,
OverflowChangedTracker* aOverflowTracker) {
#ifdef MOZ_GECKO_PROFILER
nsIURI* uri = mDocument->GetDocumentURI();
AUTO_PROFILER_LABEL_DYNAMIC_NSCSTRING(
"Reflow", LAYOUT_Reflow,
uri ? uri->GetSpecOrDefault() : NS_LITERAL_CSTRING("N/A"));
#endif
PerfStats::AutoMetricRecording<PerfStats::Metric::Reflowing> autoRecording;
gfxTextPerfMetrics* tp = mPresContext->GetTextPerfMetrics();
TimeStamp timeStart;
if (tp) {
tp->Accumulate();
tp->reflowCount++;
timeStart = TimeStamp::Now();
}
// Schedule a paint, but don't actually mark this frame as changed for
// retained DL building purposes. If any child frames get moved, then
// they will schedule paint again. We could probaby skip this, and just
// schedule a similar paint when a frame is deleted.
target->SchedulePaint(nsIFrame::PAINT_DEFAULT, false);
nsDocShell* docShell =
static_cast<nsDocShell*>(GetPresContext()->GetDocShell());
RefPtr<TimelineConsumers> timelines = TimelineConsumers::Get();
bool isTimelineRecording = timelines && timelines->HasConsumer(docShell);
if (isTimelineRecording) {
timelines->AddMarkerForDocShell(docShell, "Reflow",
MarkerTracingType::START);
}
#ifdef MOZ_GECKO_PROFILER
DECLARE_DOCSHELL_AND_HISTORY_ID(docShell);
AutoProfilerTracing tracingLayoutFlush(
"Paint", "Reflow", JS::ProfilingCategoryPair::LAYOUT,
std::move(mReflowCause), docShellId, docShellHistoryId);
mReflowCause = nullptr;
#endif
FlushPendingScrollAnchorSelections();
if (mReflowContinueTimer) {
mReflowContinueTimer->Cancel();
mReflowContinueTimer = nullptr;
}
const bool isRoot = target == mFrameConstructor->GetRootFrame();
MOZ_ASSERT(isRoot || aOverflowTracker,
"caller must provide overflow tracker when reflowing "
"non-root frames");
// CreateReferenceRenderingContext can return nullptr
RefPtr<gfxContext> rcx(CreateReferenceRenderingContext());
#ifdef DEBUG
mCurrentReflowRoot = target;
#endif
// If the target frame is the root of the frame hierarchy, then
// use all the available space. If it's simply a `reflow root',
// then use the target frame's size as the available space.
WritingMode wm = target->GetWritingMode();
LogicalSize size(wm);
if (isRoot) {
size = LogicalSize(wm, mPresContext->GetVisibleArea().Size());
} else {
size = target->GetLogicalSize();
}
nsOverflowAreas oldOverflow; // initialized and used only when !isRoot
if (!isRoot) {
oldOverflow = target->GetOverflowAreas();
}
NS_ASSERTION(!target->GetNextInFlow() && !target->GetPrevInFlow(),
"reflow roots should never split");
// Don't pass size directly to the reflow input, since a
// constrained height implies page/column breaking.
LogicalSize reflowSize(wm, size.ISize(wm), NS_UNCONSTRAINEDSIZE);
ReflowInput reflowInput(mPresContext, target, rcx, reflowSize,
ReflowInput::CALLER_WILL_INIT);
reflowInput.mOrthogonalLimit = size.BSize(wm);
if (isRoot) {
reflowInput.Init(mPresContext);
// When the root frame is being reflowed with unconstrained block-size
// (which happens when we're called from
// nsDocumentViewer::SizeToContent), we're effectively doing a
// resize in the block direction, since it changes the meaning of
// percentage block-sizes even if no block-sizes actually changed.
// The same applies when we reflow again after that computation. This is
// an unusual case, and isn't caught by ReflowInput::InitResizeFlags.
bool hasUnconstrainedBSize = size.BSize(wm) == NS_UNCONSTRAINEDSIZE;
if (hasUnconstrainedBSize || mLastRootReflowHadUnconstrainedBSize) {
reflowInput.SetBResize(true);
}
mLastRootReflowHadUnconstrainedBSize = hasUnconstrainedBSize;
} else {
// Initialize reflow input with current used border and padding,
// in case this was set specially by the parent frame when the reflow root
// was reflowed by its parent.
nsMargin currentBorder = target->GetUsedBorder();
nsMargin currentPadding = target->GetUsedPadding();
reflowInput.Init(mPresContext, Nothing(), &currentBorder, &currentPadding);
}
// fix the computed height
NS_ASSERTION(reflowInput.ComputedPhysicalMargin() == nsMargin(0, 0, 0, 0),
"reflow input should not set margin for reflow roots");
if (size.BSize(wm) != NS_UNCONSTRAINEDSIZE) {
nscoord computedBSize =
size.BSize(wm) -
reflowInput.ComputedLogicalBorderPadding().BStartEnd(wm);
computedBSize = std::max(computedBSize, 0);
reflowInput.SetComputedBSize(computedBSize);
}
NS_ASSERTION(reflowInput.ComputedISize() ==
size.ISize(wm) -
reflowInput.ComputedLogicalBorderPadding().IStartEnd(wm),
"reflow input computed incorrect inline size");
mPresContext->ReflowStarted(aInterruptible);
mIsReflowing = true;
nsReflowStatus status;
ReflowOutput desiredSize(reflowInput);
target->Reflow(mPresContext, desiredSize, reflowInput, status);
// If an incremental reflow is initiated at a frame other than the
// root frame, then its desired size had better not change! If it's
// initiated at the root, then the size better not change unless its
// height was unconstrained to start with.
nsRect boundsRelativeToTarget =
nsRect(0, 0, desiredSize.Width(), desiredSize.Height());
NS_ASSERTION((isRoot && size.BSize(wm) == NS_UNCONSTRAINEDSIZE) ||
(desiredSize.ISize(wm) == size.ISize(wm) &&
desiredSize.BSize(wm) == size.BSize(wm)),
"non-root frame's desired size changed during an "
"incremental reflow");
NS_ASSERTION(status.IsEmpty(), "reflow roots should never split");
target->SetSize(boundsRelativeToTarget.Size());
// Always use boundsRelativeToTarget here, not
// desiredSize.GetVisualOverflowArea(), because for root frames (where they
// could be different, since root frames are allowed to have overflow) the
// root view bounds need to match the viewport bounds; the view manager
// "window dimensions" code depends on it.
nsContainerFrame::SyncFrameViewAfterReflow(
mPresContext, target, target->GetView(), boundsRelativeToTarget);
nsContainerFrame::SyncWindowProperties(mPresContext, target,
target->GetView(), rcx,
nsContainerFrame::SET_ASYNC);
target->DidReflow(mPresContext, nullptr);
if (target->IsInScrollAnchorChain()) {
ScrollAnchorContainer* container = ScrollAnchorContainer::FindFor(target);
PostPendingScrollAnchorAdjustment(container);
}
if (isRoot && size.BSize(wm) == NS_UNCONSTRAINEDSIZE) {
mPresContext->SetVisibleArea(boundsRelativeToTarget);
}
#ifdef DEBUG
mCurrentReflowRoot = nullptr;
#endif
if (!isRoot && oldOverflow != target->GetOverflowAreas()) {
// The overflow area changed. Propagate this change to ancestors.
aOverflowTracker->AddFrame(target->GetParent(),
OverflowChangedTracker::CHILDREN_CHANGED);
}
NS_ASSERTION(
mPresContext->HasPendingInterrupt() || mFramesToDirty.Count() == 0,
"Why do we need to dirty anything if not interrupted?");
mIsReflowing = false;
bool interrupted = mPresContext->HasPendingInterrupt();
if (interrupted) {
// Make sure target gets reflowed again.
for (auto iter = mFramesToDirty.Iter(); !iter.Done(); iter.Next()) {
// Mark frames dirty until target frame.
nsPtrHashKey<nsIFrame>* p = iter.Get();
for (nsIFrame* f = p->GetKey(); f && !NS_SUBTREE_DIRTY(f);
f = f->GetParent()) {
f->AddStateBits(NS_FRAME_HAS_DIRTY_CHILDREN);
if (f == target) {
break;
}
}
}
NS_ASSERTION(NS_SUBTREE_DIRTY(target), "Why is the target not dirty?");
mDirtyRoots.Add(target);
SetNeedLayoutFlush();
// Clear mFramesToDirty after we've done the NS_SUBTREE_DIRTY(target)
// assertion so that if it fails it's easier to see what's going on.
#ifdef NOISY_INTERRUPTIBLE_REFLOW
printf("mFramesToDirty.Count() == %u\n", mFramesToDirty.Count());
#endif /* NOISY_INTERRUPTIBLE_REFLOW */
mFramesToDirty.Clear();
// Any FlushPendingNotifications with interruptible reflows
// should be suppressed now. We don't want to do extra reflow work
// before our reflow event happens.
mWasLastReflowInterrupted = true;
MaybeScheduleReflow();
}
// dump text perf metrics for reflows with significant text processing
if (tp) {
if (tp->current.numChars > 100) {
TimeDuration reflowTime = TimeStamp::Now() - timeStart;
LogTextPerfStats(tp, this, tp->current, reflowTime.ToMilliseconds(),
eLog_reflow, nullptr);
}
tp->Accumulate();
}
if (isTimelineRecording) {
timelines->AddMarkerForDocShell(docShell, "Reflow", MarkerTracingType::END);
}
return !interrupted;
}
#ifdef DEBUG
void PresShell::DoVerifyReflow() {
if (GetVerifyReflowEnable()) {
// First synchronously render what we have so far so that we can
// see it.
nsView* rootView = mViewManager->GetRootView();
mViewManager->InvalidateView(rootView);
FlushPendingNotifications(FlushType::Layout);
mInVerifyReflow = true;
bool ok = VerifyIncrementalReflow();
mInVerifyReflow = false;
if (VerifyReflowFlags::All & gVerifyReflowFlags) {
printf("ProcessReflowCommands: finished (%s)\n", ok ? "ok" : "failed");
}
if (!mDirtyRoots.IsEmpty()) {
printf("XXX yikes! reflow commands queued during verify-reflow\n");
}
}
}
#endif
// used with Telemetry metrics
#define NS_LONG_REFLOW_TIME_MS 5000
bool PresShell::ProcessReflowCommands(bool aInterruptible) {
if (mDirtyRoots.IsEmpty() && !mShouldUnsuppressPainting) {
// Nothing to do; bail out
return true;
}
mozilla::TimeStamp timerStart = mozilla::TimeStamp::Now();
bool interrupted = false;
if (!mDirtyRoots.IsEmpty()) {
#ifdef DEBUG
if (VerifyReflowFlags::DumpCommands & gVerifyReflowFlags) {
printf("ProcessReflowCommands: begin incremental reflow\n");
}
#endif
// If reflow is interruptible, then make a note of our deadline.
const PRIntervalTime deadline =
aInterruptible
? PR_IntervalNow() + PR_MicrosecondsToInterval(gMaxRCProcessingTime)
: (PRIntervalTime)0;
// Scope for the reflow entry point
{
nsAutoScriptBlocker scriptBlocker;
WillDoReflow();
AUTO_LAYOUT_PHASE_ENTRY_POINT(GetPresContext(), Reflow);
nsViewManager::AutoDisableRefresh refreshBlocker(mViewManager);
OverflowChangedTracker overflowTracker;
do {
// Send an incremental reflow notification to the target frame.
nsIFrame* target = mDirtyRoots.PopShallowestRoot();
if (!NS_SUBTREE_DIRTY(target)) {
// It's not dirty anymore, which probably means the notification
// was posted in the middle of a reflow (perhaps with a reflow
// root in the middle). Don't do anything.
continue;
}
interrupted = !DoReflow(target, aInterruptible, &overflowTracker);
// Keep going until we're out of reflow commands, or we've run
// past our deadline, or we're interrupted.
} while (!interrupted && !mDirtyRoots.IsEmpty() &&
(!aInterruptible || PR_IntervalNow() < deadline));
interrupted = !mDirtyRoots.IsEmpty();
overflowTracker.Flush();
}
// Exiting the scriptblocker might have killed us
if (!mIsDestroying) {
DidDoReflow(aInterruptible);
}
// DidDoReflow might have killed us
if (!mIsDestroying) {
#ifdef DEBUG
if (VerifyReflowFlags::DumpCommands & gVerifyReflowFlags) {
printf("\nPresShell::ProcessReflowCommands() finished: this=%p\n",
(void*)this);
}
DoVerifyReflow();
#endif
// If any new reflow commands were enqueued during the reflow, schedule
// another reflow event to process them. Note that we want to do this
// after DidDoReflow(), since that method can change whether there are
// dirty roots around by flushing, and there's no point in posting a
// reflow event just to have the flush revoke it.
if (!mDirtyRoots.IsEmpty()) {
MaybeScheduleReflow();
// And record that we might need flushing
SetNeedLayoutFlush();
}
}
}
if (!mIsDestroying && mShouldUnsuppressPainting && mDirtyRoots.IsEmpty()) {
// We only unlock if we're out of reflows. It's pointless
// to unlock if reflows are still pending, since reflows
// are just going to thrash the frames around some more. By
// waiting we avoid an overeager "jitter" effect.
mShouldUnsuppressPainting = false;
UnsuppressAndInvalidate();
}
if (mDocument->GetRootElement()) {
TimeDuration elapsed = TimeStamp::Now() - timerStart;
int32_t intElapsed = int32_t(elapsed.ToMilliseconds());
if (intElapsed > NS_LONG_REFLOW_TIME_MS) {
Telemetry::Accumulate(Telemetry::LONG_REFLOW_INTERRUPTIBLE,
aInterruptible ? 1 : 0);
}
}
return !interrupted;
}
void PresShell::WindowSizeMoveDone() {
if (mPresContext) {
EventStateManager::ClearGlobalActiveContent(nullptr);
ClearMouseCapture(nullptr);
}
}
NS_IMETHODIMP
PresShell::Observe(nsISupports* aSubject, const char* aTopic,
const char16_t* aData) {
if (mIsDestroying) {
NS_WARNING("our observers should have been unregistered by now");
return NS_OK;
}
if (!nsCRT::strcmp(aTopic, "memory-pressure")) {
if (!AssumeAllFramesVisible() && mPresContext->IsRootContentDocument()) {
DoUpdateApproximateFrameVisibility(/* aRemoveOnly = */ true);
}
return NS_OK;
}
if (!nsCRT::strcmp(aTopic, NS_WIDGET_WAKE_OBSERVER_TOPIC)) {
mLastOSWake = TimeStamp::Now();
return NS_OK;
}
// For parent process, user may expect the UI is interactable after a
// tab (previously opened page or home page) has restored.
if (!nsCRT::strcmp(aTopic, "sessionstore-one-or-no-tab-restored")) {
MOZ_ASSERT(XRE_IsParentProcess());
sProcessInteractable = true;
nsCOMPtr<nsIObserverService> os = mozilla::services::GetObserverService();
if (os) {
os->RemoveObserver(this, "sessionstore-one-or-no-tab-restored");
}
return NS_OK;
}
if (!nsCRT::strcmp(aTopic, "font-info-updated")) {
mPresContext->ForceReflowForFontInfoUpdate();
return NS_OK;
}
NS_WARNING("unrecognized topic in PresShell::Observe");
return NS_ERROR_FAILURE;
}
bool PresShell::AddRefreshObserver(nsARefreshObserver* aObserver,
FlushType aFlushType) {
nsPresContext* presContext = GetPresContext();
if (MOZ_UNLIKELY(!presContext)) {
return false;
}
presContext->RefreshDriver()->AddRefreshObserver(aObserver, aFlushType);
return true;
}
bool PresShell::RemoveRefreshObserver(nsARefreshObserver* aObserver,
FlushType aFlushType) {
nsPresContext* presContext = GetPresContext();
return presContext && presContext->RefreshDriver()->RemoveRefreshObserver(
aObserver, aFlushType);
}
bool PresShell::AddPostRefreshObserver(nsAPostRefreshObserver* aObserver) {
nsPresContext* presContext = GetPresContext();
if (!presContext) {
return false;
}
presContext->RefreshDriver()->AddPostRefreshObserver(aObserver);
return true;
}
bool PresShell::RemovePostRefreshObserver(nsAPostRefreshObserver* aObserver) {
nsPresContext* presContext = GetPresContext();
if (!presContext) {
return false;
}
presContext->RefreshDriver()->RemovePostRefreshObserver(aObserver);
return true;
}
void PresShell::DoObserveStyleFlushes() {
MOZ_ASSERT(!ObservingStyleFlushes());
mObservingStyleFlushes = true;
if (MOZ_LIKELY(!mDocument->GetBFCacheEntry())) {
mPresContext->RefreshDriver()->AddStyleFlushObserver(this);
}
}
void PresShell::DoObserveLayoutFlushes() {
MOZ_ASSERT(!ObservingLayoutFlushes());
mObservingLayoutFlushes = true;
if (MOZ_LIKELY(!mDocument->GetBFCacheEntry())) {
mPresContext->RefreshDriver()->AddLayoutFlushObserver(this);
}
}
//------------------------------------------------------
// End of protected and private methods on the PresShell
//------------------------------------------------------
//------------------------------------------------------------------
//-- Delayed event Classes Impls
//------------------------------------------------------------------
PresShell::DelayedInputEvent::DelayedInputEvent()
: DelayedEvent(), mEvent(nullptr) {}
PresShell::DelayedInputEvent::~DelayedInputEvent() { delete mEvent; }
void PresShell::DelayedInputEvent::Dispatch() {
if (!mEvent || !mEvent->mWidget) {
return;
}
nsCOMPtr<nsIWidget> widget = mEvent->mWidget;
nsEventStatus status;
widget->DispatchEvent(mEvent, status);
}
PresShell::DelayedMouseEvent::DelayedMouseEvent(WidgetMouseEvent* aEvent)
: DelayedInputEvent() {
MOZ_DIAGNOSTIC_ASSERT(aEvent->IsTrusted());
WidgetMouseEvent* mouseEvent =
new WidgetMouseEvent(true, aEvent->mMessage, aEvent->mWidget,
aEvent->mReason, aEvent->mContextMenuTrigger);
mouseEvent->AssignMouseEventData(*aEvent, false);
mEvent = mouseEvent;
}
PresShell::DelayedKeyEvent::DelayedKeyEvent(WidgetKeyboardEvent* aEvent)
: DelayedInputEvent() {
MOZ_DIAGNOSTIC_ASSERT(aEvent->IsTrusted());
WidgetKeyboardEvent* keyEvent =
new WidgetKeyboardEvent(true, aEvent->mMessage, aEvent->mWidget);
keyEvent->AssignKeyEventData(*aEvent, false);
keyEvent->mFlags.mIsSynthesizedForTests =
aEvent->mFlags.mIsSynthesizedForTests;
keyEvent->mFlags.mIsSuppressedOrDelayed = true;
mEvent = keyEvent;
}
bool PresShell::DelayedKeyEvent::IsKeyPressEvent() {
return mEvent->mMessage == eKeyPress;
}
// Start of DEBUG only code
#ifdef DEBUG
static void LogVerifyMessage(nsIFrame* k1, nsIFrame* k2, const char* aMsg) {
nsAutoString n1, n2;
if (k1) {
k1->GetFrameName(n1);
} else {
n1.AssignLiteral(u"(null)");
}
if (k2) {
k2->GetFrameName(n2);
} else {
n2.AssignLiteral(u"(null)");
}
printf("verifyreflow: %s %p != %s %p %s\n",
NS_LossyConvertUTF16toASCII(n1).get(), (void*)k1,
NS_LossyConvertUTF16toASCII(n2).get(), (void*)k2, aMsg);
}
static void LogVerifyMessage(nsIFrame* k1, nsIFrame* k2, const char* aMsg,
const nsRect& r1, const nsRect& r2) {
printf("VerifyReflow Error:\n");
nsAutoString name;
if (k1) {
k1->GetFrameName(name);
printf(" %s %p ", NS_LossyConvertUTF16toASCII(name).get(), (void*)k1);
}
printf("{%d, %d, %d, %d} != \n", r1.x, r1.y, r1.width, r1.height);
if (k2) {
k2->GetFrameName(name);
printf(" %s %p ", NS_LossyConvertUTF16toASCII(name).get(), (void*)k2);
}
printf("{%d, %d, %d, %d}\n %s\n", r2.x, r2.y, r2.width, r2.height, aMsg);
}
static void LogVerifyMessage(nsIFrame* k1, nsIFrame* k2, const char* aMsg,
const nsIntRect& r1, const nsIntRect& r2) {
printf("VerifyReflow Error:\n");
nsAutoString name;
if (k1) {
k1->GetFrameName(name);
printf(" %s %p ", NS_LossyConvertUTF16toASCII(name).get(), (void*)k1);
}
printf("{%d, %d, %d, %d} != \n", r1.x, r1.y, r1.width, r1.height);
if (k2) {
k2->GetFrameName(name);
printf(" %s %p ", NS_LossyConvertUTF16toASCII(name).get(), (void*)k2);
}
printf("{%d, %d, %d, %d}\n %s\n", r2.x, r2.y, r2.width, r2.height, aMsg);
}
static bool CompareTrees(nsPresContext* aFirstPresContext,
nsIFrame* aFirstFrame,
nsPresContext* aSecondPresContext,
nsIFrame* aSecondFrame) {
if (!aFirstPresContext || !aFirstFrame || !aSecondPresContext ||
!aSecondFrame)
return true;
// XXX Evil hack to reduce false positives; I can't seem to figure
// out how to flush scrollbar changes correctly
// if (aFirstFrame->IsScrollbarFrame())
// return true;
bool ok = true;
nsIFrame::ChildListIterator lists1(aFirstFrame);
nsIFrame::ChildListIterator lists2(aSecondFrame);
do {
const nsFrameList& kids1 =
!lists1.IsDone() ? lists1.CurrentList() : nsFrameList();
const nsFrameList& kids2 =
!lists2.IsDone() ? lists2.CurrentList() : nsFrameList();
int32_t l1 = kids1.GetLength();
int32_t l2 = kids2.GetLength();
if (l1 != l2) {
ok = false;
LogVerifyMessage(kids1.FirstChild(), kids2.FirstChild(),
"child counts don't match: ");
printf("%d != %d\n", l1, l2);
if (!(VerifyReflowFlags::All & gVerifyReflowFlags)) {
break;
}
}
LayoutDeviceIntRect r1, r2;
nsView* v1;
nsView* v2;
for (nsFrameList::Enumerator e1(kids1), e2(kids2);; e1.Next(), e2.Next()) {
nsIFrame* k1 = e1.get();
nsIFrame* k2 = e2.get();
if (((nullptr == k1) && (nullptr != k2)) ||
((nullptr != k1) && (nullptr == k2))) {
ok = false;
LogVerifyMessage(k1, k2, "child lists are different\n");
break;
} else if (nullptr != k1) {
// Verify that the frames are the same size
if (!k1->GetRect().IsEqualInterior(k2->GetRect())) {
ok = false;
LogVerifyMessage(k1, k2, "(frame rects)", k1->GetRect(),
k2->GetRect());
}
// Make sure either both have views or neither have views; if they
// do have views, make sure the views are the same size. If the
// views have widgets, make sure they both do or neither does. If
// they do, make sure the widgets are the same size.
v1 = k1->GetView();
v2 = k2->GetView();
if (((nullptr == v1) && (nullptr != v2)) ||
((nullptr != v1) && (nullptr == v2))) {
ok = false;
LogVerifyMessage(k1, k2, "child views are not matched\n");
} else if (nullptr != v1) {
if (!v1->GetBounds().IsEqualInterior(v2->GetBounds())) {
LogVerifyMessage(k1, k2, "(view rects)", v1->GetBounds(),
v2->GetBounds());
}
nsIWidget* w1 = v1->GetWidget();
nsIWidget* w2 = v2->GetWidget();
if (((nullptr == w1) && (nullptr != w2)) ||
((nullptr != w1) && (nullptr == w2))) {
ok = false;
LogVerifyMessage(k1, k2, "child widgets are not matched\n");
} else if (nullptr != w1) {
r1 = w1->GetBounds();
r2 = w2->GetBounds();
if (!r1.IsEqualEdges(r2)) {
LogVerifyMessage(k1, k2, "(widget rects)", r1.ToUnknownRect(),
r2.ToUnknownRect());
}
}
}
if (!ok && !(VerifyReflowFlags::All & gVerifyReflowFlags)) {
break;
}
// XXX Should perhaps compare their float managers.
// Compare the sub-trees too
if (!CompareTrees(aFirstPresContext, k1, aSecondPresContext, k2)) {
ok = false;
if (!(VerifyReflowFlags::All & gVerifyReflowFlags)) {
break;
}
}
} else {
break;
}
}
if (!ok && (!(VerifyReflowFlags::All & gVerifyReflowFlags))) {
break;
}
lists1.Next();
lists2.Next();
if (lists1.IsDone() != lists2.IsDone() ||
(!lists1.IsDone() && lists1.CurrentID() != lists2.CurrentID())) {
if (!(VerifyReflowFlags::All & gVerifyReflowFlags)) {
ok = false;
}
LogVerifyMessage(kids1.FirstChild(), kids2.FirstChild(),
"child list names are not matched: ");
fprintf(
stdout, "%s != %s\n",
!lists1.IsDone() ? mozilla::layout::ChildListName(lists1.CurrentID())
: "(null)",
!lists2.IsDone() ? mozilla::layout::ChildListName(lists2.CurrentID())
: "(null)");
break;
}
} while (ok && !lists1.IsDone());
return ok;
}
#endif
#if 0
static nsIFrame*
FindTopFrame(nsIFrame* aRoot)
{
if (aRoot) {
nsIContent* content = aRoot->GetContent();
if (content) {
nsAtom* tag;
content->GetTag(tag);
if (nullptr != tag) {
NS_RELEASE(tag);
return aRoot;
}
}
// Try one of the children
for (nsIFrame* kid : aRoot->PrincipalChildList()) {
nsIFrame* result = FindTopFrame(kid);
if (nullptr != result) {
return result;
}
}
}
return nullptr;
}
#endif
#ifdef DEBUG
// After an incremental reflow, we verify the correctness by doing a
// full reflow into a fresh frame tree.
bool PresShell::VerifyIncrementalReflow() {
if (VerifyReflowFlags::Noisy & gVerifyReflowFlags) {
printf("Building Verification Tree...\n");
}
// Create a presentation context to view the new frame tree
RefPtr<nsPresContext> cx = new nsRootPresContext(
mDocument, mPresContext->IsPaginated()
? nsPresContext::eContext_PrintPreview
: nsPresContext::eContext_Galley);
NS_ENSURE_TRUE(cx, false);
nsDeviceContext* dc = mPresContext->DeviceContext();
nsresult rv = cx->Init(dc);
NS_ENSURE_SUCCESS(rv, false);
// Get our scrolling preference
nsView* rootView = mViewManager->GetRootView();
NS_ENSURE_TRUE(rootView->HasWidget(), false);
nsIWidget* parentWidget = rootView->GetWidget();
// Create a new view manager.
RefPtr<nsViewManager> vm = new nsViewManager();
NS_ENSURE_TRUE(vm, false);
rv = vm->Init(dc);
NS_ENSURE_SUCCESS(rv, false);
// Create a child window of the parent that is our "root view/window"
// Create a view
nsRect tbounds = mPresContext->GetVisibleArea();
nsView* view = vm->CreateView(tbounds, nullptr);
NS_ENSURE_TRUE(view, false);
// now create the widget for the view
rv = view->CreateWidgetForParent(parentWidget, nullptr, true);
NS_ENSURE_SUCCESS(rv, false);
// Setup hierarchical relationship in view manager
vm->SetRootView(view);
// Make the new presentation context the same size as our
// presentation context.
cx->SetVisibleArea(mPresContext->GetVisibleArea());
RefPtr<PresShell> presShell = mDocument->CreatePresShell(cx, vm);
NS_ENSURE_TRUE(presShell, false);
// Note that after we create the shell, we must make sure to destroy it
presShell->SetVerifyReflowEnable(
false); // turn off verify reflow while we're
// reflowing the test frame tree
vm->SetPresShell(presShell);
{
nsAutoCauseReflowNotifier crNotifier(this);
presShell->Initialize();
}
mDocument->BindingManager()->ProcessAttachedQueue();
presShell->FlushPendingNotifications(FlushType::Layout);
presShell->SetVerifyReflowEnable(
true); // turn on verify reflow again now that
// we're done reflowing the test frame tree
// Force the non-primary presshell to unsuppress; it doesn't want to normally
// because it thinks it's hidden
presShell->mPaintingSuppressed = false;
if (VerifyReflowFlags::Noisy & gVerifyReflowFlags) {
printf("Verification Tree built, comparing...\n");
}
// Now that the document has been reflowed, use its frame tree to
// compare against our frame tree.
nsIFrame* root1 = mFrameConstructor->GetRootFrame();
nsIFrame* root2 = presShell->GetRootFrame();
bool ok = CompareTrees(mPresContext, root1, cx, root2);
if (!ok && (VerifyReflowFlags::Noisy & gVerifyReflowFlags)) {
printf("Verify reflow failed, primary tree:\n");
root1->List(stdout);
printf("Verification tree:\n");
root2->List(stdout);
}
# if 0
// Sample code for dumping page to png
// XXX Needs to be made more flexible
if (!ok) {
nsString stra;
static int num = 0;
stra.AppendLiteral("C:\\mozilla\\mozilla\\debug\\filea");
stra.AppendInt(num);
stra.AppendLiteral(".png");
gfxUtils::WriteAsPNG(presShell, stra);
nsString strb;
strb.AppendLiteral("C:\\mozilla\\mozilla\\debug\\fileb");
strb.AppendInt(num);
strb.AppendLiteral(".png");
gfxUtils::WriteAsPNG(presShell, strb);
++num;
}
# endif
presShell->EndObservingDocument();
presShell->Destroy();
if (VerifyReflowFlags::Noisy & gVerifyReflowFlags) {
printf("Finished Verifying Reflow...\n");
}
return ok;
}
// Layout debugging hooks
void PresShell::ListComputedStyles(FILE* out, int32_t aIndent) {
nsIFrame* rootFrame = GetRootFrame();
if (rootFrame) {
rootFrame->Style()->List(out, aIndent);
}
// The root element's frame's ComputedStyle is the root of a separate tree.
Element* rootElement = mDocument->GetRootElement();
if (rootElement) {
nsIFrame* rootElementFrame = rootElement->GetPrimaryFrame();
if (rootElementFrame) {
rootElementFrame->Style()->List(out, aIndent);
}
}
}
void PresShell::ListStyleSheets(FILE* out, int32_t aIndent) {
int32_t sheetCount = StyleSet()->SheetCount(StyleOrigin::Author);
for (int32_t i = 0; i < sheetCount; ++i) {
StyleSet()->SheetAt(StyleOrigin::Author, i)->List(out, aIndent);
fputs("\n", out);
}
}
#endif
//=============================================================
//=============================================================
//-- Debug Reflow Counts
//=============================================================
//=============================================================
#ifdef MOZ_REFLOW_PERF
//-------------------------------------------------------------
void PresShell::DumpReflows() {
if (mReflowCountMgr) {
nsAutoCString uriStr;
if (mDocument) {
nsIURI* uri = mDocument->GetDocumentURI();
if (uri) {
uri->GetPathQueryRef(uriStr);
}
}
mReflowCountMgr->DisplayTotals(uriStr.get());
mReflowCountMgr->DisplayHTMLTotals(uriStr.get());
mReflowCountMgr->DisplayDiffsInTotals();
}
}
//-------------------------------------------------------------
void PresShell::CountReflows(const char* aName, nsIFrame* aFrame) {
if (mReflowCountMgr) {
mReflowCountMgr->Add(aName, aFrame);
}
}
//-------------------------------------------------------------
void PresShell::PaintCount(const char* aName, gfxContext* aRenderingContext,
nsPresContext* aPresContext, nsIFrame* aFrame,
const nsPoint& aOffset, uint32_t aColor) {
if (mReflowCountMgr) {
mReflowCountMgr->PaintCount(aName, aRenderingContext, aPresContext, aFrame,
aOffset, aColor);
}
}
//-------------------------------------------------------------
void PresShell::SetPaintFrameCount(bool aPaintFrameCounts) {
if (mReflowCountMgr) {
mReflowCountMgr->SetPaintFrameCounts(aPaintFrameCounts);
}
}
bool PresShell::IsPaintingFrameCounts() {
if (mReflowCountMgr) return mReflowCountMgr->IsPaintingFrameCounts();
return false;
}
//------------------------------------------------------------------
//-- Reflow Counter Classes Impls
//------------------------------------------------------------------
//------------------------------------------------------------------
ReflowCounter::ReflowCounter(ReflowCountMgr* aMgr) : mMgr(aMgr) {
ClearTotals();
SetTotalsCache();
}
//------------------------------------------------------------------
ReflowCounter::~ReflowCounter() {}
//------------------------------------------------------------------
void ReflowCounter::ClearTotals() { mTotal = 0; }
//------------------------------------------------------------------
void ReflowCounter::SetTotalsCache() { mCacheTotal = mTotal; }
//------------------------------------------------------------------
void ReflowCounter::CalcDiffInTotals() { mCacheTotal = mTotal - mCacheTotal; }
//------------------------------------------------------------------
void ReflowCounter::DisplayTotals(const char* aStr) {
DisplayTotals(mTotal, aStr ? aStr : "Totals");
}
//------------------------------------------------------------------
void ReflowCounter::DisplayDiffTotals(const char* aStr) {
DisplayTotals(mCacheTotal, aStr ? aStr : "Diff Totals");
}
//------------------------------------------------------------------
void ReflowCounter::DisplayHTMLTotals(const char* aStr) {
DisplayHTMLTotals(mTotal, aStr ? aStr : "Totals");
}
//------------------------------------------------------------------
void ReflowCounter::DisplayTotals(uint32_t aTotal, const char* aTitle) {
// figure total
if (aTotal == 0) {
return;
}
ReflowCounter* gTots = (ReflowCounter*)mMgr->LookUp(kGrandTotalsStr);
printf("%25s\t", aTitle);
printf("%d\t", aTotal);
if (gTots != this && aTotal > 0) {
gTots->Add(aTotal);
}
}
//------------------------------------------------------------------
void ReflowCounter::DisplayHTMLTotals(uint32_t aTotal, const char* aTitle) {
if (aTotal == 0) {
return;
}
ReflowCounter* gTots = (ReflowCounter*)mMgr->LookUp(kGrandTotalsStr);
FILE* fd = mMgr->GetOutFile();
if (!fd) {
return;
}
fprintf(fd, "<tr><td><center>%s</center></td>", aTitle);
fprintf(fd, "<td><center>%d</center></td></tr>\n", aTotal);
if (gTots != this && aTotal > 0) {
gTots->Add(aTotal);
}
}
//------------------------------------------------------------------
//-- ReflowCountMgr
//------------------------------------------------------------------
# define KEY_BUF_SIZE_FOR_PTR \
24 // adequate char[] buffer to sprintf a pointer
ReflowCountMgr::ReflowCountMgr() : mCounts(10), mIndiFrameCounts(10) {
mCycledOnce = false;
mDumpFrameCounts = false;
mDumpFrameByFrameCounts = false;
mPaintFrameByFrameCounts = false;
}
//------------------------------------------------------------------
ReflowCountMgr::~ReflowCountMgr() {}
//------------------------------------------------------------------
ReflowCounter* ReflowCountMgr::LookUp(const char* aName) {
return mCounts.Get(aName);
}
//------------------------------------------------------------------
void ReflowCountMgr::Add(const char* aName, nsIFrame* aFrame) {
NS_ASSERTION(aName != nullptr, "Name shouldn't be null!");
if (mDumpFrameCounts) {
ReflowCounter* counter = mCounts.LookupForAdd(aName).OrInsert(
[this]() { return new ReflowCounter(this); });
counter->Add();
}
if ((mDumpFrameByFrameCounts || mPaintFrameByFrameCounts) &&
aFrame != nullptr) {
char key[KEY_BUF_SIZE_FOR_PTR];
SprintfLiteral(key, "%p", (void*)aFrame);
IndiReflowCounter* counter =
mIndiFrameCounts.LookupForAdd(key).OrInsert([&aName, &aFrame, this]() {
auto counter = new IndiReflowCounter(this);
counter->mFrame = aFrame;
counter->mName.AssignASCII(aName);
return counter;
});
// this eliminates extra counts from super classes
if (counter != nullptr && counter->mName.EqualsASCII(aName)) {
counter->mCount++;
counter->mCounter.Add(1);
}
}
}
//------------------------------------------------------------------
void ReflowCountMgr::PaintCount(const char* aName,
gfxContext* aRenderingContext,
nsPresContext* aPresContext, nsIFrame* aFrame,
const nsPoint& aOffset, uint32_t aColor) {
if (mPaintFrameByFrameCounts && aFrame != nullptr) {
char key[KEY_BUF_SIZE_FOR_PTR];
SprintfLiteral(key, "%p", (void*)aFrame);
IndiReflowCounter* counter = mIndiFrameCounts.Get(key);
if (counter != nullptr && counter->mName.EqualsASCII(aName)) {
DrawTarget* drawTarget = aRenderingContext->GetDrawTarget();
int32_t appUnitsPerDevPixel = aPresContext->AppUnitsPerDevPixel();
aRenderingContext->Save();
gfxPoint devPixelOffset =
nsLayoutUtils::PointToGfxPoint(aOffset, appUnitsPerDevPixel);
aRenderingContext->SetMatrixDouble(
aRenderingContext->CurrentMatrixDouble().PreTranslate(
devPixelOffset));
// We don't care about the document language or user fonts here;
// just get a default Latin font.
nsFont font(StyleGenericFontFamily::Serif,
nsPresContext::CSSPixelsToAppUnits(11));
nsFontMetrics::Params params;
params.language = nsGkAtoms::x_western;
params.textPerf = aPresContext->GetTextPerfMetrics();
params.featureValueLookup = aPresContext->GetFontFeatureValuesLookup();
RefPtr<nsFontMetrics> fm =
aPresContext->DeviceContext()->GetMetricsFor(font, params);
char buf[16];
int len = SprintfLiteral(buf, "%d", counter->mCount);
nscoord x = 0, y = fm->MaxAscent();
nscoord width, height = fm->MaxHeight();
fm->SetTextRunRTL(false);
width = fm->GetWidth(buf, len, drawTarget);
Color color;
Color color2;
if (aColor != 0) {
color = Color::FromABGR(aColor);
color2 = Color(0.f, 0.f, 0.f);
} else {
gfx::Float rc = 0.f, gc = 0.f, bc = 0.f;
if (counter->mCount < 5) {
rc = 1.f;
gc = 1.f;
} else if (counter->mCount < 11) {
gc = 1.f;
} else {
rc = 1.f;
}
color = Color(rc, gc, bc);
color2 = Color(rc / 2, gc / 2, bc / 2);
}
nsRect rect(0, 0, width + 15, height + 15);
Rect devPxRect =
NSRectToSnappedRect(rect, appUnitsPerDevPixel, *drawTarget);
ColorPattern black(ToDeviceColor(Color(0.f, 0.f, 0.f, 1.f)));
drawTarget->FillRect(devPxRect, black);
aRenderingContext->SetColor(color2);
fm->DrawString(buf, len, x + 15, y + 15, aRenderingContext);
aRenderingContext->SetColor(color);
fm->DrawString(buf, len, x, y, aRenderingContext);
aRenderingContext->Restore();
}
}
}
//------------------------------------------------------------------
void ReflowCountMgr::DoGrandTotals() {
auto entry = mCounts.LookupForAdd(kGrandTotalsStr);
if (!entry) {
entry.OrInsert([this]() { return new ReflowCounter(this); });
} else {
entry.Data()->ClearTotals();
}
printf("\t\t\t\tTotal\n");
for (uint32_t i = 0; i < 78; i++) {
printf("-");
}
printf("\n");
for (auto iter = mCounts.Iter(); !iter.Done(); iter.Next()) {
iter.Data()->DisplayTotals(iter.Key());
}
}
static void RecurseIndiTotals(
nsPresContext* aPresContext,
nsClassHashtable<nsCharPtrHashKey, IndiReflowCounter>& aHT,
nsIFrame* aParentFrame, int32_t aLevel) {
if (aParentFrame == nullptr) {
return;
}
char key[KEY_BUF_SIZE_FOR_PTR];
SprintfLiteral(key, "%p", (void*)aParentFrame);
IndiReflowCounter* counter = aHT.Get(key);
if (counter) {
counter->mHasBeenOutput = true;
char* name = ToNewCString(counter->mName);
for (int32_t i = 0; i < aLevel; i++) printf(" ");
printf("%s - %p [%d][", name, (void*)aParentFrame, counter->mCount);
printf("%d", counter->mCounter.GetTotal());
printf("]\n");
free(name);
}
for (nsIFrame* child : aParentFrame->PrincipalChildList()) {
RecurseIndiTotals(aPresContext, aHT, child, aLevel + 1);
}
}
//------------------------------------------------------------------
void ReflowCountMgr::DoIndiTotalsTree() {
printf("\n------------------------------------------------\n");
printf("-- Individual Frame Counts\n");
printf("------------------------------------------------\n");
if (mPresShell) {
nsIFrame* rootFrame = mPresShell->GetRootFrame();
RecurseIndiTotals(mPresContext, mIndiFrameCounts, rootFrame, 0);
printf("------------------------------------------------\n");
printf("-- Individual Counts of Frames not in Root Tree\n");
printf("------------------------------------------------\n");
for (auto iter = mIndiFrameCounts.Iter(); !iter.Done(); iter.Next()) {
IndiReflowCounter* counter = iter.Data();
if (!counter->mHasBeenOutput) {
char* name = ToNewCString(counter->mName);
printf("%s - %p [%d][", name, (void*)counter->mFrame,
counter->mCount);
printf("%d", counter->mCounter.GetTotal());
printf("]\n");
free(name);
}
}
}
}
//------------------------------------------------------------------
void ReflowCountMgr::DoGrandHTMLTotals() {
auto entry = mCounts.LookupForAdd(kGrandTotalsStr);
if (!entry) {
entry.OrInsert([this]() { return new ReflowCounter(this); });
} else {
entry.Data()->ClearTotals();
}
static const char* title[] = {"Class", "Reflows"};
fprintf(mFD, "<tr>");
for (uint32_t i = 0; i < ArrayLength(title); i++) {
fprintf(mFD, "<td><center><b>%s<b></center></td>", title[i]);
}
fprintf(mFD, "</tr>\n");
for (auto iter = mCounts.Iter(); !iter.Done(); iter.Next()) {
iter.Data()->DisplayHTMLTotals(iter.Key());
}
}
//------------------------------------
void ReflowCountMgr::DisplayTotals(const char* aStr) {
# ifdef DEBUG_rods
printf("%s\n", aStr ? aStr : "No name");
# endif
if (mDumpFrameCounts) {
DoGrandTotals();
}
if (mDumpFrameByFrameCounts) {
DoIndiTotalsTree();
}
}
//------------------------------------
void ReflowCountMgr::DisplayHTMLTotals(const char* aStr) {
# ifdef WIN32x // XXX NOT XP!
char name[1024];
char* sptr = strrchr(aStr, '/');
if (sptr) {
sptr++;
strcpy(name, sptr);
char* eptr = strrchr(name, '.');
if (eptr) {
*eptr = 0;
}
strcat(name, "_stats.html");
}
mFD = fopen(name, "w");
if (mFD) {
fprintf(mFD, "<html><head><title>Reflow Stats</title></head><body>\n");
const char* title = aStr ? aStr : "No name";
fprintf(mFD,
"<center><b>%s</b><br><table border=1 "
"style=\"background-color:#e0e0e0\">",
title);
DoGrandHTMLTotals();
fprintf(mFD, "</center></table>\n");
fprintf(mFD, "</body></html>\n");
fclose(mFD);
mFD = nullptr;
}
# endif // not XP!
}
//------------------------------------------------------------------
void ReflowCountMgr::ClearTotals() {
for (auto iter = mCounts.Iter(); !iter.Done(); iter.Next()) {
iter.Data()->ClearTotals();
}
}
//------------------------------------------------------------------
void ReflowCountMgr::ClearGrandTotals() {
auto entry = mCounts.LookupForAdd(kGrandTotalsStr);
if (!entry) {
entry.OrInsert([this]() { return new ReflowCounter(this); });
} else {
entry.Data()->ClearTotals();
entry.Data()->SetTotalsCache();
}
}
//------------------------------------------------------------------
void ReflowCountMgr::DisplayDiffsInTotals() {
if (mCycledOnce) {
printf("Differences\n");
for (int32_t i = 0; i < 78; i++) {
printf("-");
}
printf("\n");
ClearGrandTotals();
}
for (auto iter = mCounts.Iter(); !iter.Done(); iter.Next()) {
if (mCycledOnce) {
iter.Data()->CalcDiffInTotals();
iter.Data()->DisplayDiffTotals(iter.Key());
}
iter.Data()->SetTotalsCache();
}
mCycledOnce = true;
}
#endif // MOZ_REFLOW_PERF
nsIFrame* PresShell::GetAbsoluteContainingBlock(nsIFrame* aFrame) {
return FrameConstructor()->GetAbsoluteContainingBlock(
aFrame, nsCSSFrameConstructor::ABS_POS);
}
#ifdef ACCESSIBILITY
// static
bool PresShell::IsAccessibilityActive() { return GetAccService() != nullptr; }
// static
nsAccessibilityService* PresShell::GetAccessibilityService() {
return GetAccService();
}
#endif // #ifdef ACCESSIBILITY
// Asks our docshell whether we're active.
void PresShell::QueryIsActive() {
nsCOMPtr<nsISupports> container = mPresContext->GetContainerWeak();
if (mDocument) {
Document* displayDoc = mDocument->GetDisplayDocument();
if (displayDoc) {
// Ok, we're an external resource document -- we need to use our display
// document's docshell to determine "IsActive" status, since we lack
// a container.
MOZ_ASSERT(!container,
"external resource doc shouldn't have its own container");
nsPresContext* displayPresContext = displayDoc->GetPresContext();
if (displayPresContext) {
container = displayPresContext->GetContainerWeak();
}
}
}
nsCOMPtr<nsIDocShell> docshell(do_QueryInterface(container));
if (docshell) {
bool isActive;
nsresult rv = docshell->GetIsActive(&isActive);
// Even though in theory the docshell here could be "Inactive and
// Foreground", thus implying aIsHidden=false for SetIsActive(),
// this is a newly created PresShell so we'd like to invalidate anyway
// upon being made active to ensure that the contents get painted.
if (NS_SUCCEEDED(rv)) SetIsActive(isActive);
}
}
// Helper for propagating mIsActive changes to external resources
static bool SetExternalResourceIsActive(Document* aDocument, void* aClosure) {
PresShell* presShell = aDocument->GetPresShell();
if (presShell) {
presShell->SetIsActive(*static_cast<bool*>(aClosure));
}
return true;
}
static void SetPluginIsActive(nsISupports* aSupports, void* aClosure) {
nsCOMPtr<nsIContent> content(do_QueryInterface(aSupports));
if (!content) {
return;
}
nsIFrame* frame = content->GetPrimaryFrame();
nsIObjectFrame* objectFrame = do_QueryFrame(frame);
if (objectFrame) {
objectFrame->SetIsDocumentActive(*static_cast<bool*>(aClosure));
}
}
nsresult PresShell::SetIsActive(bool aIsActive) {
MOZ_ASSERT(mDocument, "should only be called with a document");
mIsActive = aIsActive;
nsPresContext* presContext = GetPresContext();
if (presContext &&
presContext->RefreshDriver()->GetPresContext() == presContext) {
presContext->RefreshDriver()->SetThrottled(!mIsActive);
}
// Propagate state-change to my resource documents' PresShells
mDocument->EnumerateExternalResources(SetExternalResourceIsActive,
&aIsActive);
mDocument->EnumerateActivityObservers(SetPluginIsActive, &aIsActive);
nsresult rv = UpdateImageLockingState();
#ifdef ACCESSIBILITY
if (aIsActive) {
if (nsAccessibilityService* accService =
PresShell::GetAccessibilityService()) {
accService->PresShellActivated(this);
}
}
#endif // #ifdef ACCESSIBILITY
return rv;
}
RefPtr<MobileViewportManager> PresShell::GetMobileViewportManager() const {
return mMobileViewportManager;
}
void PresShell::UpdateViewportOverridden(bool aAfterInitialization) {
// Determine if we require a MobileViewportManager. We need one any
// time we allow resolution zooming for a document, and any time we
// want to obey <meta name="viewport"> tags for it.
bool needMVM = nsLayoutUtils::ShouldHandleMetaViewport(mDocument) ||
nsLayoutUtils::AllowZoomingForDocument(mDocument);
if (needMVM == !!mMobileViewportManager) {
// Either we've need one and we've already got it, or we don't need one
// and don't have it. Either way, we're done.
return;
}
if (needMVM) {
if (mPresContext->IsRootContentDocumentCrossProcess()) {
mMVMContext = new GeckoMVMContext(mDocument, this);
mMobileViewportManager = new MobileViewportManager(mMVMContext);
if (aAfterInitialization) {
// Setting the initial viewport will trigger a reflow.
mMobileViewportManager->SetInitialViewport();
}
}
return;
}
MOZ_ASSERT(mMobileViewportManager,
"Shouldn't reach this without a MobileViewportManager.");
// Before we get rid of our MVM, ask it to update the viewport while
// forcing resolution, which will undo any scaling it might have imposed.
// To do this correctly, we need to first null out mMobileViewportManager,
// because during reflow we will check PresShell::GetIsViewportOverriden(),
// which uses that value as a signifier.
RefPtr<MobileViewportManager> oldMVM;
mMobileViewportManager.swap(oldMVM);
oldMVM->RequestReflow(true);
ResetVisualViewportSize();
oldMVM->Destroy();
oldMVM = nullptr;
mMVMContext = nullptr;
if (aAfterInitialization) {
// Force a reflow to our correct size by going back to the docShell
// and asking it to reassert its size. This is necessary because
// everything underneath the docShell, like the ViewManager, has been
// altered by the MobileViewportManager in an irreversible way.
nsDocShell* docShell =
static_cast<nsDocShell*>(GetPresContext()->GetDocShell());
int32_t width, height;
docShell->GetSize(&width, &height);
docShell->SetSize(width, height, false);
}
}
bool PresShell::UsesMobileViewportSizing() const {
return GetIsViewportOverridden() &&
nsLayoutUtils::ShouldHandleMetaViewport(mDocument);
}
/*
* Determines the current image locking state. Called when one of the
* dependent factors changes.
*/
nsresult PresShell::UpdateImageLockingState() {
// We're locked if we're both thawed and active.
bool locked = !mFrozen && mIsActive;
nsresult rv = mDocument->ImageTracker()->SetLockingState(locked);
if (locked) {
// Request decodes for visible image frames; we want to start decoding as
// quickly as possible when we get foregrounded to minimize flashing.
for (auto iter = mApproximatelyVisibleFrames.Iter(); !iter.Done();
iter.Next()) {
nsImageFrame* imageFrame = do_QueryFrame(iter.Get()->GetKey());
if (imageFrame) {
imageFrame->MaybeDecodeForPredictedSize();
}
}
}
return rv;
}
PresShell* PresShell::GetRootPresShell() {
if (mPresContext) {
nsPresContext* rootPresContext = mPresContext->GetRootPresContext();
if (rootPresContext) {
return rootPresContext->PresShell();
}
}
return nullptr;
}
void PresShell::AddSizeOfIncludingThis(nsWindowSizes& aSizes) const {
MallocSizeOf mallocSizeOf = aSizes.mState.mMallocSizeOf;
mFrameArena.AddSizeOfExcludingThis(aSizes, Arena::ArenaKind::PresShell);
aSizes.mLayoutPresShellSize += mallocSizeOf(this);
if (mCaret) {
aSizes.mLayoutPresShellSize += mCaret->SizeOfIncludingThis(mallocSizeOf);
}
aSizes.mLayoutPresShellSize +=
mApproximatelyVisibleFrames.ShallowSizeOfExcludingThis(mallocSizeOf) +
mFramesToDirty.ShallowSizeOfExcludingThis(mallocSizeOf) +
mPendingScrollAnchorSelection.ShallowSizeOfExcludingThis(mallocSizeOf) +
mPendingScrollAnchorAdjustment.ShallowSizeOfExcludingThis(mallocSizeOf);
aSizes.mLayoutTextRunsSize += SizeOfTextRuns(mallocSizeOf);
aSizes.mLayoutPresContextSize +=
mPresContext->SizeOfIncludingThis(mallocSizeOf);
mFrameConstructor->AddSizeOfIncludingThis(aSizes);
}
size_t PresShell::SizeOfTextRuns(MallocSizeOf aMallocSizeOf) const {
nsIFrame* rootFrame = mFrameConstructor->GetRootFrame();
if (!rootFrame) {
return 0;
}
// clear the TEXT_RUN_MEMORY_ACCOUNTED flags
nsLayoutUtils::SizeOfTextRunsForFrames(rootFrame, nullptr,
/* clear = */ true);
// collect the total memory in use for textruns
return nsLayoutUtils::SizeOfTextRunsForFrames(rootFrame, aMallocSizeOf,
/* clear = */ false);
}
void PresShell::MarkFixedFramesForReflow(IntrinsicDirty aIntrinsicDirty) {
nsIFrame* rootFrame = mFrameConstructor->GetRootFrame();
if (rootFrame) {
const nsFrameList& childList =
rootFrame->GetChildList(nsIFrame::kFixedList);
for (nsIFrame* childFrame : childList) {
FrameNeedsReflow(childFrame, aIntrinsicDirty, NS_FRAME_IS_DIRTY);
}
}
}
void PresShell::CompleteChangeToVisualViewportSize() {
if (nsIScrollableFrame* rootScrollFrame = GetRootScrollFrameAsScrollable()) {
rootScrollFrame->MarkScrollbarsDirtyForReflow();
}
MarkFixedFramesForReflow(IntrinsicDirty::Resize);
if (auto* window = nsGlobalWindowInner::Cast(mDocument->GetInnerWindow())) {
window->VisualViewport()->PostResizeEvent();
}
if (nsIScrollableFrame* rootScrollFrame = GetRootScrollFrameAsScrollable()) {
ScrollAnchorContainer* container = rootScrollFrame->Anchor();
container->UserScrolled();
}
}
void PresShell::SetVisualViewportSize(nscoord aWidth, nscoord aHeight) {
if (!mVisualViewportSizeSet || mVisualViewportSize.width != aWidth ||
mVisualViewportSize.height != aHeight) {
mVisualViewportSizeSet = true;
mVisualViewportSize.width = aWidth;
mVisualViewportSize.height = aHeight;
CompleteChangeToVisualViewportSize();
}
}
void PresShell::ResetVisualViewportSize() {
if (mVisualViewportSizeSet) {
mVisualViewportSizeSet = false;
mVisualViewportSize.width = 0;
mVisualViewportSize.height = 0;
CompleteChangeToVisualViewportSize();
}
}
bool PresShell::SetVisualViewportOffset(const nsPoint& aScrollOffset,
const nsPoint& aPrevLayoutScrollPos) {
bool didChange = false;
if (GetVisualViewportOffset() != aScrollOffset) {
nsPoint prevOffset = GetVisualViewportOffset();
mVisualViewportOffset = Some(aScrollOffset);
didChange = true;
if (auto* window = nsGlobalWindowInner::Cast(mDocument->GetInnerWindow())) {
window->VisualViewport()->PostScrollEvent(prevOffset,
aPrevLayoutScrollPos);
}
if (nsIScrollableFrame* rootScrollFrame =
GetRootScrollFrameAsScrollable()) {
ScrollAnchorContainer* container = rootScrollFrame->Anchor();
container->UserScrolled();
}
}
return didChange;
}
void PresShell::ScrollToVisual(const nsPoint& aVisualViewportOffset,
FrameMetrics::ScrollOffsetUpdateType aUpdateType,
ScrollMode aMode) {
MOZ_ASSERT(aMode == ScrollMode::Instant || aMode == ScrollMode::SmoothMsd);
if (aMode == ScrollMode::SmoothMsd) {
if (nsIScrollableFrame* sf = GetRootScrollFrameAsScrollable()) {
if (sf->SmoothScrollVisual(aVisualViewportOffset, aUpdateType)) {
return;
}
}
}
// If the caller asked for instant scroll, or if we failed
// to do a smooth scroll, do an instant scroll.
SetPendingVisualScrollUpdate(aVisualViewportOffset, aUpdateType);
}
void PresShell::SetPendingVisualScrollUpdate(
const nsPoint& aVisualViewportOffset,
FrameMetrics::ScrollOffsetUpdateType aUpdateType) {
mPendingVisualScrollUpdate =
Some(VisualScrollUpdate{aVisualViewportOffset, aUpdateType});
// The pending update is picked up during the next paint.
// Schedule a paint to make sure one will happen.
if (nsIFrame* rootFrame = GetRootFrame()) {
rootFrame->SchedulePaint();
}
}
void PresShell::ClearPendingVisualScrollUpdate() {
if (mPendingVisualScrollUpdate && mPendingVisualScrollUpdate->mAcknowledged) {
mPendingVisualScrollUpdate = mozilla::Nothing();
}
}
void PresShell::AcknowledgePendingVisualScrollUpdate() {
MOZ_ASSERT(mPendingVisualScrollUpdate);
mPendingVisualScrollUpdate->mAcknowledged = true;
}
nsPoint PresShell::GetVisualViewportOffsetRelativeToLayoutViewport() const {
return GetVisualViewportOffset() - GetLayoutViewportOffset();
}
nsPoint PresShell::GetLayoutViewportOffset() const {
nsPoint result;
if (nsIScrollableFrame* sf = GetRootScrollFrameAsScrollable()) {
result = sf->GetScrollPosition();
}
return result;
}
nsSize PresShell::GetLayoutViewportSize() const {
nsSize result;
if (nsIScrollableFrame* sf = GetRootScrollFrameAsScrollable()) {
result = sf->GetScrollPortRect().Size();
}
return result;
}
void PresShell::RecomputeFontSizeInflationEnabled() {
mFontSizeInflationEnabled = DetermineFontSizeInflationState();
// Divide by 100 to convert the pref from a percentage to a fraction.
float fontScale = StaticPrefs::font_size_systemFontScale() / 100.0f;
if (fontScale == 0.0f) {
return;
}
MOZ_ASSERT(mDocument);
MOZ_ASSERT(mPresContext);
if (mFontSizeInflationEnabled || mDocument->IsSyntheticDocument()) {
mPresContext->SetSystemFontScale(1.0f);
} else {
mPresContext->SetSystemFontScale(fontScale);
}
}
bool PresShell::DetermineFontSizeInflationState() {
MOZ_ASSERT(mPresContext, "our pres context should not be null");
if (mPresContext->IsChrome()) {
return false;
}
if (FontSizeInflationEmPerLine() == 0 && FontSizeInflationMinTwips() == 0) {
return false;
}
// Force-enabling font inflation always trumps the heuristics here.
if (!FontSizeInflationForceEnabled()) {
if (BrowserChild* tab = BrowserChild::GetFrom(this)) {
// We're in a child process. Cancel inflation if we're not
// async-pan zoomed.
if (!tab->AsyncPanZoomEnabled()) {
return false;
}
} else if (XRE_IsParentProcess()) {
// We're in the master process. Cancel inflation if it's been
// explicitly disabled.
if (FontSizeInflationDisabledInMasterProcess()) {
return false;
}
}
}
// XXXjwir3:
// See bug 706918, comment 23 for more information on this particular section
// of the code. We're using "screen size" in place of the size of the content
// area, because on mobile, these are close or equal. This will work for our
// purposes (bug 706198), but it will need to be changed in the future to be
// more correct when we bring the rest of the viewport code into platform.
// We actually want the size of the content area, in the event that we don't
// have any metadata about the width and/or height. On mobile, the screen size
// and the size of the content area are very close, or the same value.
// In XUL fennec, the content area is the size of the <browser> widget, but
// in native fennec, the content area is the size of the Gecko LayerView
// object.
// TODO:
// Once bug 716575 has been resolved, this code should be changed so that it
// does the right thing on all platforms.
nsresult rv;
nsCOMPtr<nsIScreenManager> screenMgr =
do_GetService("@mozilla.org/gfx/screenmanager;1", &rv);
if (!NS_SUCCEEDED(rv)) {
return false;
}
nsCOMPtr<nsIScreen> screen;
screenMgr->GetPrimaryScreen(getter_AddRefs(screen));
if (screen) {
int32_t screenLeft, screenTop, screenWidth, screenHeight;
screen->GetRect(&screenLeft, &screenTop, &screenWidth, &screenHeight);
nsViewportInfo vInf = GetDocument()->GetViewportInfo(
ScreenIntSize(screenWidth, screenHeight));
if (vInf.GetDefaultZoom() >= CSSToScreenScale(1.0f) ||
vInf.IsAutoSizeEnabled()) {
return false;
}
}
return true;
}
void PresShell::PausePainting() {
if (GetPresContext()->RefreshDriver()->GetPresContext() != GetPresContext())
return;
mPaintingIsFrozen = true;
GetPresContext()->RefreshDriver()->Freeze();
}
void PresShell::ResumePainting() {
if (GetPresContext()->RefreshDriver()->GetPresContext() != GetPresContext())
return;
mPaintingIsFrozen = false;
GetPresContext()->RefreshDriver()->Thaw();
}
void PresShell::SyncWindowProperties(nsView* aView) {
nsIFrame* frame = aView->GetFrame();
if (frame && mPresContext) {
// CreateReferenceRenderingContext can return nullptr
RefPtr<gfxContext> rcx(CreateReferenceRenderingContext());
nsContainerFrame::SyncWindowProperties(mPresContext, frame, aView, rcx, 0);
}
}
static StyleOrigin ToOrigin(uint32_t aServiceSheetType) {
switch (aServiceSheetType) {
case nsIStyleSheetService::AGENT_SHEET:
return StyleOrigin::UserAgent;
break;
case nsIStyleSheetService::USER_SHEET:
return StyleOrigin::User;
break;
default:
MOZ_FALLTHROUGH_ASSERT("unexpected aSheetType value");
case nsIStyleSheetService::AUTHOR_SHEET:
return StyleOrigin::Author;
}
}
nsresult PresShell::HasRuleProcessorUsedByMultipleStyleSets(uint32_t aSheetType,
bool* aRetVal) {
*aRetVal = false;
return NS_OK;
}
void PresShell::NotifyStyleSheetServiceSheetAdded(StyleSheet* aSheet,
uint32_t aSheetType) {
switch (aSheetType) {
case nsIStyleSheetService::AGENT_SHEET:
AddAgentSheet(aSheet);
break;
case nsIStyleSheetService::USER_SHEET:
AddUserSheet(aSheet);
break;
case nsIStyleSheetService::AUTHOR_SHEET:
AddAuthorSheet(aSheet);
break;
default:
MOZ_ASSERT_UNREACHABLE("unexpected aSheetType value");
break;
}
}
void PresShell::NotifyStyleSheetServiceSheetRemoved(StyleSheet* aSheet,
uint32_t aSheetType) {
RemoveSheet(ToOrigin(aSheetType), aSheet);
}
void PresShell::SetIsUnderHiddenEmbedderElement(
bool aUnderHiddenEmbedderElement) {
if (mUnderHiddenEmbedderElement == aUnderHiddenEmbedderElement) {
return;
}
mUnderHiddenEmbedderElement = aUnderHiddenEmbedderElement;
if (nsCOMPtr<nsIDocShell> docShell = mPresContext->GetDocShell()) {
BrowsingContext* bc = docShell->GetBrowsingContext();
// Propagate to children.
for (BrowsingContext* child : bc->GetChildren()) {
Element* embedderElement = child->GetEmbedderElement();
if (!embedderElement) {
// TODO: We shouldn't need to null check here since `child` and the
// element returned by `child->GetEmbedderElement()` are in our
// process (the actual browsing context represented by `child` may not
// be, but that doesn't matter). However, there are currently a very
// small number of crashes due to `embedderElement` being null, somehow
// - see bug 1551241. For now we wallpaper the crash.
continue;
}
bool embedderFrameIsHidden = true;
if (auto embedderFrame = embedderElement->GetPrimaryFrame()) {
embedderFrameIsHidden = !embedderFrame->StyleVisibility()->IsVisible();
}
if (nsIDocShell* childDocShell = child->GetDocShell()) {
PresShell* presShell = childDocShell->GetPresShell();
if (!presShell) {
continue;
}
presShell->SetIsUnderHiddenEmbedderElement(
aUnderHiddenEmbedderElement || embedderFrameIsHidden);
} else {
BrowserBridgeChild* bridgeChild =
BrowserBridgeChild::GetFrom(embedderElement);
bridgeChild->SetIsUnderHiddenEmbedderElement(
aUnderHiddenEmbedderElement || embedderFrameIsHidden);
}
}
}
}
nsIContent* PresShell::EventHandler::GetOverrideClickTarget(
WidgetGUIEvent* aGUIEvent, nsIFrame* aFrame) {
if (aGUIEvent->mMessage != eMouseUp) {
return nullptr;
}
MOZ_ASSERT(aGUIEvent->mClass == eMouseEventClass);
WidgetMouseEvent* mouseEvent = aGUIEvent->AsMouseEvent();
uint32_t flags = 0;
nsPoint eventPoint =
nsLayoutUtils::GetEventCoordinatesRelativeTo(aGUIEvent, aFrame);
if (mouseEvent->mIgnoreRootScrollFrame) {
flags |= INPUT_IGNORE_ROOT_SCROLL_FRAME;
}
nsIFrame* target =
FindFrameTargetedByInputEvent(aGUIEvent, aFrame, eventPoint, flags);
if (!target) {
return nullptr;
}
nsIContent* overrideClickTarget = target->GetContent();
while (overrideClickTarget && !overrideClickTarget->IsElement()) {
overrideClickTarget = overrideClickTarget->GetFlattenedTreeParent();
}
return overrideClickTarget;
}
/******************************************************************************
* PresShell::EventHandler::EventTargetData
******************************************************************************/
void PresShell::EventHandler::EventTargetData::SetFrameAndComputePresShell(
nsIFrame* aFrameToHandleEvent) {
if (aFrameToHandleEvent) {
mFrame = aFrameToHandleEvent;
mPresShell = aFrameToHandleEvent->PresShell();
} else {
mFrame = nullptr;
mPresShell = nullptr;
}
}
void PresShell::EventHandler::EventTargetData::
SetFrameAndComputePresShellAndContent(nsIFrame* aFrameToHandleEvent,
WidgetGUIEvent* aGUIEvent) {
MOZ_ASSERT(aFrameToHandleEvent);
MOZ_ASSERT(aGUIEvent);
SetFrameAndComputePresShell(aFrameToHandleEvent);
SetContentForEventFromFrame(aGUIEvent);
}
void PresShell::EventHandler::EventTargetData::SetContentForEventFromFrame(
WidgetGUIEvent* aGUIEvent) {
MOZ_ASSERT(mFrame);
mContent = nullptr;
mFrame->GetContentForEvent(aGUIEvent, getter_AddRefs(mContent));
}
nsIContent* PresShell::EventHandler::EventTargetData::GetFrameContent() const {
return mFrame ? mFrame->GetContent() : nullptr;
}
bool PresShell::EventHandler::EventTargetData::MaybeRetargetToActiveDocument(
WidgetGUIEvent* aGUIEvent) {
MOZ_ASSERT(aGUIEvent);
MOZ_ASSERT(mFrame);
MOZ_ASSERT(mPresShell);
MOZ_ASSERT(!mContent, "Doesn't support to retarget the content");
EventStateManager* activeESM =
EventStateManager::GetActiveEventStateManager();
if (!activeESM) {
return false;
}
if (aGUIEvent->mClass != ePointerEventClass &&
!aGUIEvent->HasMouseEventMessage()) {
return false;
}
if (activeESM == GetEventStateManager()) {
return false;
}
nsPresContext* activePresContext = activeESM->GetPresContext();
if (!activePresContext) {
return false;
}
PresShell* activePresShell = activePresContext->GetPresShell();
if (!activePresShell) {
return false;
}
// Note, currently for backwards compatibility we don't forward mouse events
// to the active document when mouse is over some subdocument.
if (!nsContentUtils::ContentIsCrossDocDescendantOf(
activePresShell->GetDocument(), GetDocument())) {
return false;
}
SetPresShellAndFrame(activePresShell, activePresShell->GetRootFrame());
return true;
}
bool PresShell::EventHandler::EventTargetData::ComputeElementFromFrame(
WidgetGUIEvent* aGUIEvent) {
MOZ_ASSERT(aGUIEvent);
MOZ_ASSERT(aGUIEvent->IsUsingCoordinates());
MOZ_ASSERT(mPresShell);
MOZ_ASSERT(mFrame);
SetContentForEventFromFrame(aGUIEvent);
// If there is no content for this frame, target it anyway. Some frames can
// be targeted but do not have content, particularly windows with scrolling
// off.
if (!mContent) {
return true;
}
// Bug 103055, bug 185889: mouse events apply to *elements*, not all nodes.
// Thus we get the nearest element parent here.
// XXX we leave the frame the same even if we find an element parent, so that
// the text frame will receive the event (selection and friends are the ones
// who care about that anyway)
//
// We use weak pointers because during this tight loop, the node
// will *not* go away. And this happens on every mousemove.
nsIContent* content = mContent;
while (content && !content->IsElement()) {
content = content->GetFlattenedTreeParent();
}
mContent = content;
// If we found an element, target it. Otherwise, target *nothing*.
return !!mContent;
}
void PresShell::EventHandler::EventTargetData::UpdateTouchEventTarget(
WidgetGUIEvent* aGUIEvent) {
MOZ_ASSERT(aGUIEvent);
if (aGUIEvent->mClass != eTouchEventClass) {
return;
}
if (aGUIEvent->mMessage == eTouchStart) {
WidgetTouchEvent* touchEvent = aGUIEvent->AsTouchEvent();
nsIFrame* newFrame =
TouchManager::SuppressInvalidPointsAndGetTargetedFrame(touchEvent);
if (!newFrame) {
return; // XXX Why don't we stop handling the event in this case?
}
SetFrameAndComputePresShellAndContent(newFrame, aGUIEvent);
return;
}
PresShell* newPresShell = PresShell::GetShellForTouchEvent(aGUIEvent);
if (!newPresShell) {
return; // XXX Why don't we stop handling the event in this case?
}
// Touch events (except touchstart) are dispatching to the captured
// element. Get correct shell from it.
mPresShell = newPresShell;
}
/******************************************************************************
* PresShell::EventHandler::HandlingTimeAccumulator
******************************************************************************/
PresShell::EventHandler::HandlingTimeAccumulator::HandlingTimeAccumulator(
const PresShell::EventHandler& aEventHandler, const WidgetEvent* aEvent)
: mEventHandler(aEventHandler),
mEvent(aEvent),
mHandlingStartTime(TimeStamp::Now()) {
MOZ_ASSERT(mEvent);
MOZ_ASSERT(mEvent->IsTrusted());
}
PresShell::EventHandler::HandlingTimeAccumulator::~HandlingTimeAccumulator() {
if (mEvent->mTimeStamp <= mEventHandler.mPresShell->mLastOSWake) {
return;
}
switch (mEvent->mMessage) {
case eKeyPress:
case eKeyDown:
case eKeyUp:
Telemetry::AccumulateTimeDelta(Telemetry::INPUT_EVENT_HANDLED_KEYBOARD_MS,
mHandlingStartTime);
return;
case eMouseDown:
Telemetry::AccumulateTimeDelta(
Telemetry::INPUT_EVENT_HANDLED_MOUSE_DOWN_MS, mHandlingStartTime);
return;
case eMouseUp:
Telemetry::AccumulateTimeDelta(Telemetry::INPUT_EVENT_HANDLED_MOUSE_UP_MS,
mHandlingStartTime);
return;
case eMouseMove:
if (mEvent->mFlags.mHandledByAPZ) {
Telemetry::AccumulateTimeDelta(
Telemetry::INPUT_EVENT_HANDLED_APZ_MOUSE_MOVE_MS,
mHandlingStartTime);
}
return;
case eWheel:
if (mEvent->mFlags.mHandledByAPZ) {
Telemetry::AccumulateTimeDelta(
Telemetry::INPUT_EVENT_HANDLED_APZ_WHEEL_MS, mHandlingStartTime);
}
return;
case eTouchMove:
if (mEvent->mFlags.mHandledByAPZ) {
Telemetry::AccumulateTimeDelta(
Telemetry::INPUT_EVENT_HANDLED_APZ_TOUCH_MOVE_MS,
mHandlingStartTime);
}
return;
default:
return;
}
}
static bool EndPaintHelper(Document* aDocument, void* aData) {
if (PresShell* presShell = aDocument->GetPresShell()) {
presShell->EndPaint();
}
return true;
}
void PresShell::EndPaint() {
ClearPendingVisualScrollUpdate();
if (mDocument) {
mDocument->EnumerateSubDocuments(EndPaintHelper, nullptr);
}
}
void PresShell::PingReqsPerFlushTelemetry(FlushKind aFlushKind) {
if (aFlushKind == FlushKind::Layout) {
auto styleFlushReqs = mReqsPerFlush[FlushKind::Style].value();
auto layoutFlushReqs = mReqsPerFlush[FlushKind::Layout].value();
Telemetry::Accumulate(Telemetry::PRESSHELL_REQS_PER_LAYOUT_FLUSH,
NS_LITERAL_CSTRING("Style"), styleFlushReqs);
Telemetry::Accumulate(Telemetry::PRESSHELL_REQS_PER_LAYOUT_FLUSH,
NS_LITERAL_CSTRING("Layout"), layoutFlushReqs);
mReqsPerFlush[FlushKind::Style] = SaturateUint8(0);
mReqsPerFlush[FlushKind::Layout] = SaturateUint8(0);
} else {
auto styleFlushReqs = mReqsPerFlush[FlushKind::Style].value();
Telemetry::Accumulate(Telemetry::PRESSHELL_REQS_PER_STYLE_FLUSH,
styleFlushReqs);
mReqsPerFlush[FlushKind::Style] = SaturateUint8(0);
}
}
void PresShell::PingFlushPerTickTelemetry(FlushType aFlushType) {
MOZ_ASSERT(aFlushType == FlushType::Style || aFlushType == FlushType::Layout);
auto styleFlushes = mFlushesPerTick[FlushKind::Style].value();
if (styleFlushes > 0) {
Telemetry::Accumulate(Telemetry::PRESSHELL_FLUSHES_PER_TICK,
NS_LITERAL_CSTRING("Style"), styleFlushes);
mFlushesPerTick[FlushKind::Style] = SaturateUint8(0);
}
auto layoutFlushes = mFlushesPerTick[FlushKind::Layout].value();
if (aFlushType == FlushType::Layout && layoutFlushes > 0) {
Telemetry::Accumulate(Telemetry::PRESSHELL_FLUSHES_PER_TICK,
NS_LITERAL_CSTRING("Layout"), layoutFlushes);
mFlushesPerTick[FlushKind::Layout] = SaturateUint8(0);
}
}