gecko-dev/layout/base/nsLayoutUtils.cpp
Kristen Wright 6bfb2c7c85 Bug 1573268 - Convert two layout.idle-period.* prefs to static prefs. r=njn
Converts layout.idle_period.required_quiescent_frames and layout.idle_period.time_limit to static prefs. These are the last prefs in nsLayoutUtils::initialize(), but since the function still calls nsComputedDOMStyle::RegisterPrefChangeCallbacks() the commit retains it.

Differential Revision: https://phabricator.services.mozilla.com/D41856

--HG--
extra : moz-landing-system : lando
2019-08-14 19:36:46 +00:00

10088 lines
374 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsLayoutUtils.h"
#include "mozilla/ArrayUtils.h"
#include "mozilla/BasicEvents.h"
#include "mozilla/dom/CanvasUtils.h"
#include "mozilla/ClearOnShutdown.h"
#include "mozilla/EffectCompositor.h"
#include "mozilla/EffectSet.h"
#include "mozilla/EventDispatcher.h"
#include "mozilla/EventStateManager.h"
#include "mozilla/FloatingPoint.h"
#include "mozilla/gfx/gfxVars.h"
#include "mozilla/gfx/PathHelpers.h"
#include "mozilla/layers/PAPZ.h"
#include "mozilla/Likely.h"
#include "mozilla/Maybe.h"
#include "mozilla/MemoryReporting.h"
#include "mozilla/PerfStats.h"
#include "mozilla/PresShell.h"
#include "mozilla/ServoStyleSetInlines.h"
#include "mozilla/StaticPrefs_apz.h"
#include "mozilla/StaticPrefs_dom.h"
#include "mozilla/StaticPrefs_font.h"
#include "mozilla/StaticPrefs_gfx.h"
#include "mozilla/StaticPrefs_layers.h"
#include "mozilla/StaticPrefs_layout.h"
#include "mozilla/Unused.h"
#include "nsCharTraits.h"
#include "mozilla/dom/BrowserChild.h"
#include "mozilla/dom/Document.h"
#include "mozilla/dom/DocumentInlines.h"
#include "nsFontMetrics.h"
#include "nsPresContext.h"
#include "nsPresContextInlines.h"
#include "nsIContent.h"
#include "nsFrameList.h"
#include "nsGenericHTMLElement.h"
#include "nsGkAtoms.h"
#include "nsAtom.h"
#include "nsCaret.h"
#include "nsCSSPseudoElements.h"
#include "nsCSSAnonBoxes.h"
#include "nsCSSColorUtils.h"
#include "nsView.h"
#include "nsViewManager.h"
#include "nsPlaceholderFrame.h"
#include "nsIScrollableFrame.h"
#include "nsSubDocumentFrame.h"
#include "nsDisplayList.h"
#include "nsRegion.h"
#include "nsCSSFrameConstructor.h"
#include "nsBlockFrame.h"
#include "nsBidiPresUtils.h"
#include "imgIContainer.h"
#include "ImageOps.h"
#include "ImageRegion.h"
#include "gfxRect.h"
#include "gfxContext.h"
#include "nsIInterfaceRequestorUtils.h"
#include "nsCSSRendering.h"
#include "nsTextFragment.h"
#include "nsStyleConsts.h"
#include "nsPIDOMWindow.h"
#include "nsIDocShell.h"
#include "nsIWidget.h"
#include "gfxMatrix.h"
#include "gfxTypes.h"
#include "nsTArray.h"
#include "mozilla/dom/HTMLCanvasElement.h"
#include "nsICanvasRenderingContextInternal.h"
#include "gfxPlatform.h"
#include <algorithm>
#include <limits>
#include "mozilla/dom/AnonymousContent.h"
#include "mozilla/dom/HTMLBodyElement.h"
#include "mozilla/dom/HTMLMediaElementBinding.h"
#include "mozilla/dom/HTMLVideoElement.h"
#include "mozilla/dom/HTMLImageElement.h"
#include "mozilla/dom/DOMRect.h"
#include "mozilla/dom/DOMStringList.h"
#include "mozilla/dom/KeyframeEffect.h"
#include "mozilla/dom/SVGPathData.h"
#include "mozilla/layers/APZCCallbackHelper.h"
#include "imgIRequest.h"
#include "nsIImageLoadingContent.h"
#include "nsCOMPtr.h"
#include "nsCSSProps.h"
#include "nsListControlFrame.h"
#include "mozilla/dom/Element.h"
#include "nsCanvasFrame.h"
#include "gfxDrawable.h"
#include "gfxEnv.h"
#include "gfxUtils.h"
#include "nsDataHashtable.h"
#include "nsTableWrapperFrame.h"
#include "nsTextFrame.h"
#include "nsFontInflationData.h"
#include "nsSVGIntegrationUtils.h"
#include "nsSVGUtils.h"
#include "SVGImageContext.h"
#include "SVGTextFrame.h"
#include "nsStyleStructInlines.h"
#include "nsStyleTransformMatrix.h"
#include "nsIFrameInlines.h"
#include "ImageContainer.h"
#include "nsComputedDOMStyle.h"
#include "ActiveLayerTracker.h"
#include "mozilla/gfx/2D.h"
#include "gfx2DGlue.h"
#include "mozilla/LookAndFeel.h"
#include "UnitTransforms.h"
#include "TiledLayerBuffer.h" // For TILEDLAYERBUFFER_TILE_SIZE
#include "ClientLayerManager.h"
#include "nsRefreshDriver.h"
#include "nsIContentViewer.h"
#include "LayersLogging.h"
#include "mozilla/Preferences.h"
#include "nsFrameSelection.h"
#include "FrameLayerBuilder.h"
#include "mozilla/layers/APZUtils.h" // for apz::CalculatePendingDisplayPort
#include "mozilla/layers/CompositorBridgeChild.h"
#include "mozilla/Telemetry.h"
#include "mozilla/StyleAnimationValue.h"
#include "mozilla/ServoStyleSet.h"
#include "mozilla/WheelHandlingHelper.h" // for WheelHandlingUtils
#include "RegionBuilder.h"
#include "SVGViewportElement.h"
#include "DisplayItemClip.h"
#include "mozilla/layers/StackingContextHelper.h"
#include "mozilla/layers/WebRenderLayerManager.h"
#include "prenv.h"
#include "RetainedDisplayListBuilder.h"
#include "DisplayListChecker.h"
#include "TextDrawTarget.h"
#include "nsDeckFrame.h"
#include "mozilla/dom/InspectorFontFace.h"
#ifdef MOZ_XUL
# include "nsXULPopupManager.h"
#endif
#include "GeckoProfiler.h"
#include "nsAnimationManager.h"
#include "nsTransitionManager.h"
#include "mozilla/RestyleManager.h"
#include "LayoutLogging.h"
// Make sure getpid() works.
#ifdef XP_WIN
# include <process.h>
# define getpid _getpid
#else
# include <unistd.h>
#endif
using namespace mozilla;
using namespace mozilla::dom;
using namespace mozilla::image;
using namespace mozilla::layers;
using namespace mozilla::layout;
using namespace mozilla::gfx;
using mozilla::dom::HTMLMediaElement_Binding::HAVE_METADATA;
using mozilla::dom::HTMLMediaElement_Binding::HAVE_NOTHING;
#ifdef DEBUG
// TODO: remove, see bug 598468.
bool nsLayoutUtils::gPreventAssertInCompareTreePosition = false;
#endif // DEBUG
typedef ScrollableLayerGuid::ViewID ViewID;
typedef nsStyleTransformMatrix::TransformReferenceBox TransformReferenceBox;
static ViewID sScrollIdCounter = ScrollableLayerGuid::START_SCROLL_ID;
typedef nsDataHashtable<nsUint64HashKey, nsIContent*> ContentMap;
static ContentMap* sContentMap = nullptr;
static ContentMap& GetContentMap() {
if (!sContentMap) {
sContentMap = new ContentMap();
}
return *sContentMap;
}
template <typename TestType>
static bool HasMatchingAnimations(EffectSet& aEffects, TestType&& aTest) {
for (KeyframeEffect* effect : aEffects) {
if (!effect->GetAnimation() || !effect->GetAnimation()->IsRelevant()) {
continue;
}
if (aTest(*effect, aEffects)) {
return true;
}
}
return false;
}
template <typename TestType>
static bool HasMatchingAnimations(const nsIFrame* aFrame,
const nsCSSPropertyIDSet& aPropertySet,
TestType&& aTest) {
MOZ_ASSERT(aFrame);
if (aPropertySet.IsSubsetOf(nsCSSPropertyIDSet::OpacityProperties()) &&
!aFrame->MayHaveOpacityAnimation()) {
return false;
}
if (aPropertySet.IsSubsetOf(nsCSSPropertyIDSet::TransformLikeProperties()) &&
!aFrame->MayHaveTransformAnimation()) {
return false;
}
EffectSet* effectSet = EffectSet::GetEffectSetForFrame(aFrame, aPropertySet);
if (!effectSet) {
return false;
}
return HasMatchingAnimations(*effectSet, aTest);
}
/* static */
bool nsLayoutUtils::HasAnimationOfPropertySet(
const nsIFrame* aFrame, const nsCSSPropertyIDSet& aPropertySet) {
return HasMatchingAnimations(
aFrame, aPropertySet,
[&aPropertySet](KeyframeEffect& aEffect, const EffectSet&) {
return aEffect.HasAnimationOfPropertySet(aPropertySet);
});
}
/* static */
bool nsLayoutUtils::HasAnimationOfPropertySet(
const nsIFrame* aFrame, const nsCSSPropertyIDSet& aPropertySet,
EffectSet* aEffectSet) {
MOZ_ASSERT(
!aEffectSet ||
EffectSet::GetEffectSetForFrame(aFrame, aPropertySet) == aEffectSet,
"The EffectSet, if supplied, should match what we would otherwise fetch");
if (!aEffectSet) {
return nsLayoutUtils::HasAnimationOfPropertySet(aFrame, aPropertySet);
}
if (aPropertySet.IsSubsetOf(nsCSSPropertyIDSet::TransformLikeProperties()) &&
!aEffectSet->MayHaveTransformAnimation()) {
return false;
}
if (aPropertySet.IsSubsetOf(nsCSSPropertyIDSet::OpacityProperties()) &&
!aEffectSet->MayHaveOpacityAnimation()) {
return false;
}
return HasMatchingAnimations(
*aEffectSet,
[&aPropertySet](KeyframeEffect& aEffect, const EffectSet& aEffectSet) {
return aEffect.HasAnimationOfPropertySet(aPropertySet);
});
}
/* static */
bool nsLayoutUtils::HasEffectiveAnimation(
const nsIFrame* aFrame, const nsCSSPropertyIDSet& aPropertySet) {
return HasMatchingAnimations(
aFrame, aPropertySet,
[&aPropertySet](KeyframeEffect& aEffect, const EffectSet& aEffectSet) {
return aEffect.HasEffectiveAnimationOfPropertySet(aPropertySet,
aEffectSet);
});
}
/* static */
nsCSSPropertyIDSet nsLayoutUtils::GetAnimationPropertiesForCompositor(
const nsIFrame* aStyleFrame) {
nsCSSPropertyIDSet properties;
// We fetch the effects for the style frame here since this method is called
// by RestyleManager::AddLayerChangesForAnimation which takes care to apply
// the relevant hints to the primary frame as needed.
EffectSet* effects = EffectSet::GetEffectSetForStyleFrame(aStyleFrame);
if (!effects) {
return properties;
}
AnimationPerformanceWarning::Type warning;
if (!EffectCompositor::AllowCompositorAnimationsOnFrame(aStyleFrame,
warning)) {
return properties;
}
for (const KeyframeEffect* effect : *effects) {
properties |= effect->GetPropertiesForCompositor(*effects, aStyleFrame);
}
return properties;
}
static float GetSuitableScale(float aMaxScale, float aMinScale,
nscoord aVisibleDimension,
nscoord aDisplayDimension) {
float displayVisibleRatio =
float(aDisplayDimension) / float(aVisibleDimension);
// We want to rasterize based on the largest scale used during the
// transform animation, unless that would make us rasterize something
// larger than the screen. But we never want to go smaller than the
// minimum scale over the animation.
if (FuzzyEqualsMultiplicative(displayVisibleRatio, aMaxScale, .01f)) {
// Using aMaxScale may make us rasterize something a fraction larger than
// the screen. However, if aMaxScale happens to be the final scale of a
// transform animation it is better to use aMaxScale so that for the
// fraction of a second before we delayerize the composited texture it has
// a better chance of being pixel aligned and composited without resampling
// (avoiding visually clunky delayerization).
return aMaxScale;
}
return std::max(std::min(aMaxScale, displayVisibleRatio), aMinScale);
}
// The first value in this pair is the min scale, and the second one is the max
// scale.
using MinAndMaxScale = Pair<Size, Size>;
static inline void UpdateMinMaxScale(const nsIFrame* aFrame,
const AnimationValue& aValue,
MinAndMaxScale& aMinAndMaxScale) {
Size size = aValue.GetScaleValue(aFrame);
Size& minScale = aMinAndMaxScale.first();
Size& maxScale = aMinAndMaxScale.second();
minScale = Min(minScale, size);
maxScale = Max(maxScale, size);
}
// The final transform matrix is calculated by merging the final results of each
// transform-like properties, so do the scale factors. In other words, the
// potential min/max scales could be gotten by multiplying the max/min scales of
// each properties.
//
// For example, there is an animation:
// from { "transform: scale(1, 1)", "scale: 3, 3" };
// to { "transform: scale(2, 2)", "scale: 1, 1" };
//
// the min scale is (1, 1) * (1, 1) = (1, 1), and
// The max scale is (2, 2) * (3, 3) = (6, 6).
// This means we multiply the min/max scale factor of transform property and the
// min/max scale factor of scale property to get the final max/min scale factor.
static Array<MinAndMaxScale, 2> GetMinAndMaxScaleForAnimationProperty(
const nsIFrame* aFrame,
const nsTArray<RefPtr<dom::Animation>>& aAnimations) {
// We use a fixed array to store the min/max scales for each property.
// The first element in the array is for eCSSProperty_transform, and the
// second one is for eCSSProperty_scale.
const MinAndMaxScale defaultValue =
MakePair(Size(std::numeric_limits<float>::max(),
std::numeric_limits<float>::max()),
Size(std::numeric_limits<float>::min(),
std::numeric_limits<float>::min()));
Array<MinAndMaxScale, 2> minAndMaxScales(defaultValue, defaultValue);
for (dom::Animation* anim : aAnimations) {
// This method is only expected to be passed animations that are running on
// the compositor and we only pass playing animations to the compositor,
// which are, by definition, "relevant" animations (animations that are
// not yet finished or which are filling forwards).
MOZ_ASSERT(anim->IsRelevant());
const dom::KeyframeEffect* effect =
anim->GetEffect() ? anim->GetEffect()->AsKeyframeEffect() : nullptr;
MOZ_ASSERT(effect, "A playing animation should have a keyframe effect");
for (const AnimationProperty& prop : effect->Properties()) {
if (prop.mProperty != eCSSProperty_transform &&
prop.mProperty != eCSSProperty_scale) {
continue;
}
// 0: eCSSProperty_transform.
// 1: eCSSProperty_scale.
MinAndMaxScale& scales =
minAndMaxScales[prop.mProperty == eCSSProperty_transform ? 0 : 1];
// We need to factor in the scale of the base style if the base style
// will be used on the compositor.
const AnimationValue& baseStyle = effect->BaseStyle(prop.mProperty);
if (!baseStyle.IsNull()) {
UpdateMinMaxScale(aFrame, baseStyle, scales);
}
for (const AnimationPropertySegment& segment : prop.mSegments) {
// In case of add or accumulate composite, StyleAnimationValue does
// not have a valid value.
if (segment.HasReplaceableFromValue()) {
UpdateMinMaxScale(aFrame, segment.mFromValue, scales);
}
if (segment.HasReplaceableToValue()) {
UpdateMinMaxScale(aFrame, segment.mToValue, scales);
}
}
}
}
return minAndMaxScales;
}
Size nsLayoutUtils::ComputeSuitableScaleForAnimation(
const nsIFrame* aFrame, const nsSize& aVisibleSize,
const nsSize& aDisplaySize) {
const nsTArray<RefPtr<dom::Animation>> compositorAnimations =
EffectCompositor::GetAnimationsForCompositor(
aFrame,
nsCSSPropertyIDSet{eCSSProperty_transform, eCSSProperty_scale});
if (compositorAnimations.IsEmpty()) {
return Size(1.0, 1.0);
}
const Array<MinAndMaxScale, 2> minAndMaxScales =
GetMinAndMaxScaleForAnimationProperty(aFrame, compositorAnimations);
// This might cause an issue if users use std::numeric_limits<float>::min()
// (or max()) as the scale value. However, in this case, we may render an
// extreme small (or large) element, so this may not be a problem. If so,
// please fix this.
Size maxScale(std::numeric_limits<float>::min(),
std::numeric_limits<float>::min());
Size minScale(std::numeric_limits<float>::max(),
std::numeric_limits<float>::max());
auto isUnset = [](const Size& aMax, const Size& aMin) {
return aMax.width == std::numeric_limits<float>::min() &&
aMax.height == std::numeric_limits<float>::min() &&
aMin.width == std::numeric_limits<float>::max() &&
aMin.height == std::numeric_limits<float>::max();
};
// Iterate the slots to get the final scale value.
for (const auto& pair : minAndMaxScales) {
const Size& currMinScale = pair.first();
const Size& currMaxScale = pair.second();
if (isUnset(currMaxScale, currMinScale)) {
// We don't have this animation property, so skip.
continue;
}
if (isUnset(maxScale, minScale)) {
// Initialize maxScale and minScale.
maxScale = currMaxScale;
minScale = currMinScale;
} else {
// The scale factors of each transform-like property should be multiplied
// by others because we merge their sampled values as a final matrix by
// matrix multiplication, so here we multiply the scale factors by the
// previous one to get the possible max and min scale factors.
maxScale = maxScale * currMaxScale;
minScale = minScale * currMinScale;
}
}
if (isUnset(maxScale, minScale)) {
// We didn't encounter any transform-like property.
return Size(1.0, 1.0);
}
return Size(GetSuitableScale(maxScale.width, minScale.width,
aVisibleSize.width, aDisplaySize.width),
GetSuitableScale(maxScale.height, minScale.height,
aVisibleSize.height, aDisplaySize.height));
}
bool nsLayoutUtils::AreAsyncAnimationsEnabled() {
return StaticPrefs::layers_offmainthreadcomposition_async_animations() &&
gfxPlatform::OffMainThreadCompositingEnabled();
}
bool nsLayoutUtils::AreRetainedDisplayListsEnabled() {
#ifdef MOZ_WIDGET_ANDROID
return StaticPrefs::layout_display_list_retain();
#else
if (XRE_IsContentProcess()) {
return StaticPrefs::layout_display_list_retain();
}
if (XRE_IsE10sParentProcess()) {
return StaticPrefs::layout_display_list_retain_chrome();
}
// Retained display lists require e10s.
return false;
#endif
}
bool nsLayoutUtils::DisplayRootHasRetainedDisplayListBuilder(nsIFrame* aFrame) {
const nsIFrame* displayRoot = nsLayoutUtils::GetDisplayRootFrame(aFrame);
MOZ_ASSERT(displayRoot);
return displayRoot->HasProperty(RetainedDisplayListBuilder::Cached());
}
bool nsLayoutUtils::GPUImageScalingEnabled() {
static bool sGPUImageScalingEnabled;
static bool sGPUImageScalingPrefInitialised = false;
if (!sGPUImageScalingPrefInitialised) {
sGPUImageScalingPrefInitialised = true;
sGPUImageScalingEnabled =
Preferences::GetBool("layout.gpu-image-scaling.enabled", false);
}
return sGPUImageScalingEnabled;
}
void nsLayoutUtils::UnionChildOverflow(nsIFrame* aFrame,
nsOverflowAreas& aOverflowAreas,
FrameChildListIDs aSkipChildLists) {
// Iterate over all children except pop-ups.
FrameChildListIDs skip(aSkipChildLists);
skip += {nsIFrame::kSelectPopupList, nsIFrame::kPopupList};
for (nsIFrame::ChildListIterator childLists(aFrame); !childLists.IsDone();
childLists.Next()) {
if (skip.contains(childLists.CurrentID())) {
continue;
}
nsFrameList children = childLists.CurrentList();
for (nsFrameList::Enumerator e(children); !e.AtEnd(); e.Next()) {
nsIFrame* child = e.get();
nsOverflowAreas childOverflow =
child->GetOverflowAreas() + child->GetPosition();
aOverflowAreas.UnionWith(childOverflow);
}
}
}
static void DestroyViewID(void* aObject, nsAtom* aPropertyName,
void* aPropertyValue, void* aData) {
ViewID* id = static_cast<ViewID*>(aPropertyValue);
GetContentMap().Remove(*id);
delete id;
}
/**
* A namespace class for static layout utilities.
*/
bool nsLayoutUtils::FindIDFor(const nsIContent* aContent, ViewID* aOutViewId) {
void* scrollIdProperty = aContent->GetProperty(nsGkAtoms::RemoteId);
if (scrollIdProperty) {
*aOutViewId = *static_cast<ViewID*>(scrollIdProperty);
return true;
}
return false;
}
ViewID nsLayoutUtils::FindOrCreateIDFor(nsIContent* aContent) {
ViewID scrollId;
if (!FindIDFor(aContent, &scrollId)) {
scrollId = sScrollIdCounter++;
aContent->SetProperty(nsGkAtoms::RemoteId, new ViewID(scrollId),
DestroyViewID);
GetContentMap().Put(scrollId, aContent);
}
return scrollId;
}
nsIContent* nsLayoutUtils::FindContentFor(ViewID aId) {
MOZ_ASSERT(aId != ScrollableLayerGuid::NULL_SCROLL_ID,
"Cannot find a content element in map for null IDs.");
nsIContent* content;
bool exists = GetContentMap().Get(aId, &content);
if (exists) {
return content;
} else {
return nullptr;
}
}
static nsIFrame* GetScrollFrameFromContent(nsIContent* aContent) {
nsIFrame* frame = aContent->GetPrimaryFrame();
if (aContent->OwnerDoc()->GetRootElement() == aContent) {
PresShell* presShell = frame ? frame->PresShell() : nullptr;
if (!presShell) {
presShell = aContent->OwnerDoc()->GetPresShell();
}
// We want the scroll frame, the root scroll frame differs from all
// others in that the primary frame is not the scroll frame.
nsIFrame* rootScrollFrame =
presShell ? presShell->GetRootScrollFrame() : nullptr;
if (rootScrollFrame) {
frame = rootScrollFrame;
}
}
return frame;
}
nsIScrollableFrame* nsLayoutUtils::FindScrollableFrameFor(
nsIContent* aContent) {
nsIFrame* scrollFrame = GetScrollFrameFromContent(aContent);
return scrollFrame ? scrollFrame->GetScrollTargetFrame() : nullptr;
}
nsIScrollableFrame* nsLayoutUtils::FindScrollableFrameFor(ViewID aId) {
nsIContent* content = FindContentFor(aId);
if (!content) {
return nullptr;
}
return FindScrollableFrameFor(content);
}
ViewID nsLayoutUtils::FindIDForScrollableFrame(
nsIScrollableFrame* aScrollable) {
if (!aScrollable) {
return ScrollableLayerGuid::NULL_SCROLL_ID;
}
nsIFrame* scrollFrame = do_QueryFrame(aScrollable);
nsIContent* scrollContent = scrollFrame->GetContent();
ScrollableLayerGuid::ViewID scrollId;
if (scrollContent && nsLayoutUtils::FindIDFor(scrollContent, &scrollId)) {
return scrollId;
}
return ScrollableLayerGuid::NULL_SCROLL_ID;
}
static nsRect ApplyRectMultiplier(nsRect aRect, float aMultiplier) {
if (aMultiplier == 1.0f) {
return aRect;
}
float newWidth = aRect.width * aMultiplier;
float newHeight = aRect.height * aMultiplier;
float newX = aRect.x - ((newWidth - aRect.width) / 2.0f);
float newY = aRect.y - ((newHeight - aRect.height) / 2.0f);
// Rounding doesn't matter too much here, do a round-in
return nsRect(ceil(newX), ceil(newY), floor(newWidth), floor(newHeight));
}
bool nsLayoutUtils::UsesAsyncScrolling(nsIFrame* aFrame) {
#ifdef MOZ_WIDGET_ANDROID
// We always have async scrolling for android
return true;
#endif
return AsyncPanZoomEnabled(aFrame);
}
bool nsLayoutUtils::AsyncPanZoomEnabled(nsIFrame* aFrame) {
// We use this as a shortcut, since if the compositor will never use APZ,
// no widget will either.
if (!gfxPlatform::AsyncPanZoomEnabled()) {
return false;
}
nsIFrame* frame = nsLayoutUtils::GetDisplayRootFrame(aFrame);
nsIWidget* widget = frame->GetNearestWidget();
if (!widget) {
return false;
}
return widget->AsyncPanZoomEnabled();
}
bool nsLayoutUtils::AllowZoomingForDocument(
const mozilla::dom::Document* aDocument) {
// True if we allow zooming for all documents on this platform, or if we are
// in RDM and handling meta viewports, which force zoom under some
// circumstances.
return StaticPrefs::apz_allow_zooming() ||
(aDocument && aDocument->InRDMPane() &&
nsLayoutUtils::ShouldHandleMetaViewport(aDocument));
}
float nsLayoutUtils::GetCurrentAPZResolutionScale(PresShell* aPresShell) {
return aPresShell ? aPresShell->GetCumulativeNonRootScaleResolution() : 1.0;
}
// Return the maximum displayport size, based on the LayerManager's maximum
// supported texture size. The result is in app units.
static nscoord GetMaxDisplayPortSize(nsIContent* aContent,
nsPresContext* aFallbackPrescontext) {
MOZ_ASSERT(!StaticPrefs::layers_enable_tiles_AtStartup(),
"Do not clamp displayports if tiling is enabled");
// Pick a safe maximum displayport size for sanity purposes. This is the
// lowest maximum texture size on tileless-platforms (Windows, D3D10).
// If the gfx.max-texture-size pref is set, further restrict the displayport
// size to fit within that, because the compositor won't upload stuff larger
// than this size.
nscoord safeMaximum = aFallbackPrescontext
? aFallbackPrescontext->DevPixelsToAppUnits(
std::min(8192, gfxPlatform::MaxTextureSize()))
: nscoord_MAX;
nsIFrame* frame = aContent->GetPrimaryFrame();
if (!frame) {
return safeMaximum;
}
frame = nsLayoutUtils::GetDisplayRootFrame(frame);
nsIWidget* widget = frame->GetNearestWidget();
if (!widget) {
return safeMaximum;
}
LayerManager* lm = widget->GetLayerManager();
if (!lm) {
return safeMaximum;
}
nsPresContext* presContext = frame->PresContext();
int32_t maxSizeInDevPixels = lm->GetMaxTextureSize();
if (maxSizeInDevPixels < 0 || maxSizeInDevPixels == INT_MAX) {
return safeMaximum;
}
maxSizeInDevPixels =
std::min(maxSizeInDevPixels, gfxPlatform::MaxTextureSize());
return presContext->DevPixelsToAppUnits(maxSizeInDevPixels);
}
static nsRect GetDisplayPortFromRectData(nsIContent* aContent,
DisplayPortPropertyData* aRectData,
float aMultiplier) {
// In the case where the displayport is set as a rect, we assume it is
// already aligned and clamped as necessary. The burden to do that is
// on the setter of the displayport. In practice very few places set the
// displayport directly as a rect (mostly tests). We still do need to
// expand it by the multiplier though.
return ApplyRectMultiplier(aRectData->mRect, aMultiplier);
}
static nsRect GetDisplayPortFromMarginsData(
nsIContent* aContent, DisplayPortMarginsPropertyData* aMarginsData,
float aMultiplier) {
// In the case where the displayport is set via margins, we apply the margins
// to a base rect. Then we align the expanded rect based on the alignment
// requested, further expand the rect by the multiplier, and finally, clamp it
// to the size of the scrollable rect.
nsRect base;
if (nsRect* baseData = static_cast<nsRect*>(
aContent->GetProperty(nsGkAtoms::DisplayPortBase))) {
base = *baseData;
} else {
// In theory we shouldn't get here, but we do sometimes (see bug 1212136).
// Fall through for graceful handling.
}
nsIFrame* frame = GetScrollFrameFromContent(aContent);
if (!frame) {
// Turns out we can't really compute it. Oops. We still should return
// something sane. Note that since we can't clamp the rect without a
// frame, we don't apply the multiplier either as it can cause the result
// to leak outside the scrollable area.
NS_WARNING(
"Attempting to get a displayport from a content with no primary "
"frame!");
return base;
}
bool isRoot = false;
if (aContent->OwnerDoc()->GetRootElement() == aContent) {
isRoot = true;
}
nsPoint scrollPos;
if (nsIScrollableFrame* scrollableFrame = frame->GetScrollTargetFrame()) {
scrollPos = scrollableFrame->GetScrollPosition();
}
nsPresContext* presContext = frame->PresContext();
int32_t auPerDevPixel = presContext->AppUnitsPerDevPixel();
LayoutDeviceToScreenScale2D res(
presContext->PresShell()->GetCumulativeResolution() *
nsLayoutUtils::GetTransformToAncestorScale(frame));
// Calculate the expanded scrollable rect, which we'll be clamping the
// displayport to.
nsRect expandedScrollableRect =
nsLayoutUtils::CalculateExpandedScrollableRect(frame);
// GetTransformToAncestorScale() can return 0. In this case, just return the
// base rect (clamped to the expanded scrollable rect), as other calculations
// would run into divisions by zero.
if (res == LayoutDeviceToScreenScale2D(0, 0)) {
// Make sure the displayport remains within the scrollable rect.
return base.MoveInsideAndClamp(expandedScrollableRect - scrollPos);
}
// First convert the base rect to screen pixels
LayoutDeviceToScreenScale2D parentRes = res;
if (isRoot) {
// the base rect for root scroll frames is specified in the parent document
// coordinate space, so it doesn't include the local resolution.
float localRes = presContext->PresShell()->GetResolution();
parentRes.xScale /= localRes;
parentRes.yScale /= localRes;
}
ScreenRect screenRect =
LayoutDeviceRect::FromAppUnits(base, auPerDevPixel) * parentRes;
// Note on the correctness of applying the alignment in Screen space:
// The correct space to apply the alignment in would be Layer space, but
// we don't necessarily know the scale to convert to Layer space at this
// point because Layout may not yet have chosen the resolution at which to
// render (it chooses that in FrameLayerBuilder, but this can be called
// during display list building). Therefore, we perform the alignment in
// Screen space, which basically assumes that Layout chose to render at
// screen resolution; since this is what Layout does most of the time,
// this is a good approximation. A proper solution would involve moving
// the choosing of the resolution to display-list building time.
ScreenSize alignment;
PresShell* presShell = presContext->PresShell();
MOZ_ASSERT(presShell);
if (presShell->IsDisplayportSuppressed()) {
alignment = ScreenSize(1, 1);
} else if (StaticPrefs::layers_enable_tiles_AtStartup()) {
// Don't align to tiles if they are too large, because we could expand
// the displayport by a lot which can take more paint time. It's a tradeoff
// though because if we don't align to tiles we have more waste on upload.
IntSize tileSize = gfxVars::TileSize();
alignment = ScreenSize(std::min(256, tileSize.width),
std::min(256, tileSize.height));
} else {
// If we're not drawing with tiles then we need to be careful about not
// hitting the max texture size and we only need 1 draw call per layer
// so we can align to a smaller multiple.
alignment = ScreenSize(128, 128);
}
// Avoid division by zero.
if (alignment.width == 0) {
alignment.width = 128;
}
if (alignment.height == 0) {
alignment.height = 128;
}
if (StaticPrefs::layers_enable_tiles_AtStartup()) {
// Expand the rect by the margins
screenRect.Inflate(aMarginsData->mMargins);
} else {
// Calculate the displayport to make sure we fit within the max texture size
// when not tiling.
nscoord maxSizeAppUnits = GetMaxDisplayPortSize(aContent, presContext);
MOZ_ASSERT(maxSizeAppUnits < nscoord_MAX);
// The alignment code can round up to 3 tiles, we want to make sure
// that the displayport can grow by up to 3 tiles without going
// over the max texture size.
const int MAX_ALIGN_ROUNDING = 3;
// Find the maximum size in screen pixels.
int32_t maxSizeDevPx = presContext->AppUnitsToDevPixels(maxSizeAppUnits);
int32_t maxWidthScreenPx = floor(double(maxSizeDevPx) * res.xScale) -
MAX_ALIGN_ROUNDING * alignment.width;
int32_t maxHeightScreenPx = floor(double(maxSizeDevPx) * res.yScale) -
MAX_ALIGN_ROUNDING * alignment.height;
// For each axis, inflate the margins up to the maximum size.
const ScreenMargin& margins = aMarginsData->mMargins;
if (screenRect.height < maxHeightScreenPx) {
int32_t budget = maxHeightScreenPx - screenRect.height;
// Scale the margins down to fit into the budget if necessary, maintaining
// their relative ratio.
float scale = 1.0f;
if (float(budget) < margins.TopBottom()) {
scale = float(budget) / margins.TopBottom();
}
float top = margins.top * scale;
float bottom = margins.bottom * scale;
screenRect.y -= top;
screenRect.height += top + bottom;
}
if (screenRect.width < maxWidthScreenPx) {
int32_t budget = maxWidthScreenPx - screenRect.width;
float scale = 1.0f;
if (float(budget) < margins.LeftRight()) {
scale = float(budget) / margins.LeftRight();
}
float left = margins.left * scale;
float right = margins.right * scale;
screenRect.x -= left;
screenRect.width += left + right;
}
}
ScreenPoint scrollPosScreen =
LayoutDevicePoint::FromAppUnits(scrollPos, auPerDevPixel) * res;
// Round-out the display port to the nearest alignment (tiles)
screenRect += scrollPosScreen;
float x = alignment.width * floor(screenRect.x / alignment.width);
float y = alignment.height * floor(screenRect.y / alignment.height);
float w = alignment.width * ceil(screenRect.width / alignment.width + 1);
float h = alignment.height * ceil(screenRect.height / alignment.height + 1);
screenRect = ScreenRect(x, y, w, h);
screenRect -= scrollPosScreen;
// Convert the aligned rect back into app units.
nsRect result = LayoutDeviceRect::ToAppUnits(screenRect / res, auPerDevPixel);
// If we have non-zero margins, expand the displayport for the low-res buffer
// if that's what we're drawing. If we have zero margins, we want the
// displayport to reflect the scrollport.
if (aMarginsData->mMargins != ScreenMargin()) {
result = ApplyRectMultiplier(result, aMultiplier);
}
// Make sure the displayport remains within the scrollable rect.
result = result.MoveInsideAndClamp(expandedScrollableRect - scrollPos);
return result;
}
static bool HasVisibleAnonymousContents(Document* aDoc) {
for (RefPtr<AnonymousContent>& ac : aDoc->GetAnonymousContents()) {
// We check to see if the anonymous content node has a frame. If it doesn't,
// that means that's not visible to the user because e.g. it's display:none.
// For now we assume that if it has a frame, it is visible. We might be able
// to refine this further by adding complexity if it turns out this
// condition results in a lot of false positives.
if (ac->ContentNode().GetPrimaryFrame()) {
return true;
}
}
return false;
}
bool nsLayoutUtils::ShouldDisableApzForElement(nsIContent* aContent) {
if (!aContent) {
return false;
}
Document* doc = aContent->GetComposedDoc();
if (PresShell* rootPresShell =
APZCCallbackHelper::GetRootContentDocumentPresShellForContent(
aContent)) {
if (Document* rootDoc = rootPresShell->GetDocument()) {
nsIContent* rootContent =
rootPresShell->GetRootScrollFrame()
? rootPresShell->GetRootScrollFrame()->GetContent()
: rootDoc->GetDocumentElement();
// For the AccessibleCaret: disable APZ on any scrollable subframes that
// are not the root scrollframe of a document, if the document has any
// visible anonymous contents.
// If we find this is triggering in too many scenarios then we might
// want to tighten this check further. The main use cases for which we
// want to disable APZ as of this writing are listed in bug 1316318.
if (aContent != rootContent && HasVisibleAnonymousContents(rootDoc)) {
return true;
}
}
}
if (!doc) {
return false;
}
return StaticPrefs::apz_disable_for_scroll_linked_effects() &&
doc->HasScrollLinkedEffect();
}
static bool GetDisplayPortData(
nsIContent* aContent, DisplayPortPropertyData** aOutRectData,
DisplayPortMarginsPropertyData** aOutMarginsData) {
MOZ_ASSERT(aOutRectData && aOutMarginsData);
*aOutRectData = static_cast<DisplayPortPropertyData*>(
aContent->GetProperty(nsGkAtoms::DisplayPort));
*aOutMarginsData = static_cast<DisplayPortMarginsPropertyData*>(
aContent->GetProperty(nsGkAtoms::DisplayPortMargins));
if (!*aOutRectData && !*aOutMarginsData) {
// This content element has no displayport data at all
return false;
}
if (*aOutRectData && *aOutMarginsData) {
// choose margins if equal priority
if ((*aOutRectData)->mPriority > (*aOutMarginsData)->mPriority) {
*aOutMarginsData = nullptr;
} else {
*aOutRectData = nullptr;
}
}
NS_ASSERTION((*aOutRectData == nullptr) != (*aOutMarginsData == nullptr),
"Only one of aOutRectData or aOutMarginsData should be set!");
return true;
}
bool nsLayoutUtils::IsMissingDisplayPortBaseRect(nsIContent* aContent) {
DisplayPortPropertyData* rectData = nullptr;
DisplayPortMarginsPropertyData* marginsData = nullptr;
if (GetDisplayPortData(aContent, &rectData, &marginsData) && marginsData) {
return !aContent->GetProperty(nsGkAtoms::DisplayPortBase);
}
return false;
}
enum class MaxSizeExceededBehaviour {
// Ask GetDisplayPortImpl to assert if the calculated displayport exceeds
// the maximum allowed size.
Assert,
// Ask GetDisplayPortImpl to pretend like there's no displayport at all, if
// the calculated displayport exceeds the maximum allowed size.
Drop,
};
static bool GetDisplayPortImpl(
nsIContent* aContent, nsRect* aResult, float aMultiplier,
MaxSizeExceededBehaviour aBehaviour = MaxSizeExceededBehaviour::Assert) {
DisplayPortPropertyData* rectData = nullptr;
DisplayPortMarginsPropertyData* marginsData = nullptr;
if (!GetDisplayPortData(aContent, &rectData, &marginsData)) {
return false;
}
if (!aResult) {
// We have displayport data, but the caller doesn't want the actual
// rect, so we don't need to actually compute it.
return true;
}
bool isDisplayportSuppressed = false;
nsIFrame* frame = aContent->GetPrimaryFrame();
if (frame) {
nsPresContext* presContext = frame->PresContext();
MOZ_ASSERT(presContext);
PresShell* presShell = presContext->PresShell();
MOZ_ASSERT(presShell);
isDisplayportSuppressed = presShell->IsDisplayportSuppressed();
}
nsRect result;
if (rectData) {
result = GetDisplayPortFromRectData(aContent, rectData, aMultiplier);
} else if (isDisplayportSuppressed ||
nsLayoutUtils::ShouldDisableApzForElement(aContent)) {
DisplayPortMarginsPropertyData noMargins(ScreenMargin(), 1);
result = GetDisplayPortFromMarginsData(aContent, &noMargins, aMultiplier);
} else {
result = GetDisplayPortFromMarginsData(aContent, marginsData, aMultiplier);
}
if (!StaticPrefs::layers_enable_tiles_AtStartup()) {
// Perform the desired error handling if the displayport dimensions
// exceeds the maximum allowed size
nscoord maxSize = GetMaxDisplayPortSize(aContent, nullptr);
if (result.width > maxSize || result.height > maxSize) {
switch (aBehaviour) {
case MaxSizeExceededBehaviour::Assert:
NS_ASSERTION(false, "Displayport must be a valid texture size");
break;
case MaxSizeExceededBehaviour::Drop:
return false;
}
}
}
*aResult = result;
return true;
}
static void TranslateFromScrollPortToScrollFrame(nsIContent* aContent,
nsRect* aRect) {
MOZ_ASSERT(aRect);
if (nsIScrollableFrame* scrollableFrame =
nsLayoutUtils::FindScrollableFrameFor(aContent)) {
*aRect += scrollableFrame->GetScrollPortRect().TopLeft();
}
}
bool nsLayoutUtils::GetDisplayPort(
nsIContent* aContent, nsRect* aResult,
RelativeTo aRelativeTo /* = RelativeTo::ScrollPort */) {
float multiplier = StaticPrefs::layers_low_precision_buffer()
? 1.0f / StaticPrefs::layers_low_precision_resolution()
: 1.0f;
bool usingDisplayPort = GetDisplayPortImpl(aContent, aResult, multiplier);
if (aResult && usingDisplayPort && aRelativeTo == RelativeTo::ScrollFrame) {
TranslateFromScrollPortToScrollFrame(aContent, aResult);
}
return usingDisplayPort;
}
bool nsLayoutUtils::HasDisplayPort(nsIContent* aContent) {
return GetDisplayPort(aContent, nullptr);
}
/* static */
bool nsLayoutUtils::GetDisplayPortForVisibilityTesting(
nsIContent* aContent, nsRect* aResult,
RelativeTo aRelativeTo /* = RelativeTo::ScrollPort */) {
MOZ_ASSERT(aResult);
// Since the base rect might not have been updated very recently, it's
// possible to end up with an extra-large displayport at this point, if the
// zoom level is changed by a lot. Instead of using the default behaviour of
// asserting, we can just ignore the displayport if that happens, as this
// call site is best-effort.
bool usingDisplayPort = GetDisplayPortImpl(aContent, aResult, 1.0f,
MaxSizeExceededBehaviour::Drop);
if (usingDisplayPort && aRelativeTo == RelativeTo::ScrollFrame) {
TranslateFromScrollPortToScrollFrame(aContent, aResult);
}
return usingDisplayPort;
}
void nsLayoutUtils::InvalidateForDisplayPortChange(
nsIContent* aContent, bool aHadDisplayPort, const nsRect& aOldDisplayPort,
const nsRect& aNewDisplayPort, RepaintMode aRepaintMode) {
if (aRepaintMode != RepaintMode::Repaint) {
return;
}
bool changed =
!aHadDisplayPort || !aOldDisplayPort.IsEqualEdges(aNewDisplayPort);
nsIFrame* frame = GetScrollFrameFromContent(aContent);
if (frame) {
frame = do_QueryFrame(frame->GetScrollTargetFrame());
}
if (changed && frame) {
// It is important to call SchedulePaint on the same frame that we set the
// dirty rect properties on so we can find the frame later to remove the
// properties.
frame->SchedulePaint();
if (!nsLayoutUtils::AreRetainedDisplayListsEnabled() ||
!nsLayoutUtils::DisplayRootHasRetainedDisplayListBuilder(frame)) {
return;
}
bool found;
nsRect* rect = frame->GetProperty(
nsDisplayListBuilder::DisplayListBuildingDisplayPortRect(), &found);
if (!found) {
rect = new nsRect();
frame->AddProperty(
nsDisplayListBuilder::DisplayListBuildingDisplayPortRect(), rect);
frame->SetHasOverrideDirtyRegion(true);
nsIFrame* rootFrame = frame->PresShell()->GetRootFrame();
MOZ_ASSERT(rootFrame);
RetainedDisplayListData* data =
GetOrSetRetainedDisplayListData(rootFrame);
data->Flags(frame) |= RetainedDisplayListData::FrameFlags::HasProps;
} else {
MOZ_ASSERT(rect, "this property should only store non-null values");
}
if (aHadDisplayPort) {
// We only need to build a display list for any new areas added
nsRegion newRegion(aNewDisplayPort);
newRegion.SubOut(aOldDisplayPort);
rect->UnionRect(*rect, newRegion.GetBounds());
} else {
rect->UnionRect(*rect, aNewDisplayPort);
}
}
}
bool nsLayoutUtils::SetDisplayPortMargins(nsIContent* aContent,
PresShell* aPresShell,
const ScreenMargin& aMargins,
uint32_t aPriority,
RepaintMode aRepaintMode) {
MOZ_ASSERT(aContent);
MOZ_ASSERT(aContent->GetComposedDoc() == aPresShell->GetDocument());
DisplayPortMarginsPropertyData* currentData =
static_cast<DisplayPortMarginsPropertyData*>(
aContent->GetProperty(nsGkAtoms::DisplayPortMargins));
if (currentData && currentData->mPriority > aPriority) {
return false;
}
nsRect oldDisplayPort;
bool hadDisplayPort = GetHighResolutionDisplayPort(aContent, &oldDisplayPort);
aContent->SetProperty(
nsGkAtoms::DisplayPortMargins,
new DisplayPortMarginsPropertyData(aMargins, aPriority),
nsINode::DeleteProperty<DisplayPortMarginsPropertyData>);
nsRect newDisplayPort;
DebugOnly<bool> hasDisplayPort =
GetHighResolutionDisplayPort(aContent, &newDisplayPort);
MOZ_ASSERT(hasDisplayPort);
if (StaticPrefs::layout_scroll_root_frame_containers()) {
nsIFrame* rootScrollFrame = aPresShell->GetRootScrollFrame();
if (rootScrollFrame && aContent == rootScrollFrame->GetContent() &&
nsLayoutUtils::UsesAsyncScrolling(rootScrollFrame)) {
// We are setting a root displayport for a document.
// If we have APZ, then set a special flag on the pres shell so
// that we don't get scrollbars drawn.
aPresShell->SetIgnoreViewportScrolling(true);
}
}
InvalidateForDisplayPortChange(aContent, hadDisplayPort, oldDisplayPort,
newDisplayPort, aRepaintMode);
nsIScrollableFrame* scrollableFrame = FindScrollableFrameFor(aContent);
if (!scrollableFrame) {
return true;
}
scrollableFrame->TriggerDisplayPortExpiration();
// Display port margins changing means that the set of visible frames may
// have drastically changed. Check if we should schedule an update.
hadDisplayPort =
scrollableFrame->GetDisplayPortAtLastApproximateFrameVisibilityUpdate(
&oldDisplayPort);
bool needVisibilityUpdate = !hadDisplayPort;
// Check if the total size has changed by a large factor.
if (!needVisibilityUpdate) {
if ((newDisplayPort.width > 2 * oldDisplayPort.width) ||
(oldDisplayPort.width > 2 * newDisplayPort.width) ||
(newDisplayPort.height > 2 * oldDisplayPort.height) ||
(oldDisplayPort.height > 2 * newDisplayPort.height)) {
needVisibilityUpdate = true;
}
}
// Check if it's moved by a significant amount.
if (!needVisibilityUpdate) {
if (nsRect* baseData = static_cast<nsRect*>(
aContent->GetProperty(nsGkAtoms::DisplayPortBase))) {
nsRect base = *baseData;
if ((std::abs(newDisplayPort.X() - oldDisplayPort.X()) > base.width) ||
(std::abs(newDisplayPort.XMost() - oldDisplayPort.XMost()) >
base.width) ||
(std::abs(newDisplayPort.Y() - oldDisplayPort.Y()) > base.height) ||
(std::abs(newDisplayPort.YMost() - oldDisplayPort.YMost()) >
base.height)) {
needVisibilityUpdate = true;
}
}
}
if (needVisibilityUpdate) {
aPresShell->ScheduleApproximateFrameVisibilityUpdateNow();
}
return true;
}
void nsLayoutUtils::SetDisplayPortBase(nsIContent* aContent,
const nsRect& aBase) {
aContent->SetProperty(nsGkAtoms::DisplayPortBase, new nsRect(aBase),
nsINode::DeleteProperty<nsRect>);
}
void nsLayoutUtils::SetDisplayPortBaseIfNotSet(nsIContent* aContent,
const nsRect& aBase) {
if (!aContent->GetProperty(nsGkAtoms::DisplayPortBase)) {
SetDisplayPortBase(aContent, aBase);
}
}
bool nsLayoutUtils::GetCriticalDisplayPort(nsIContent* aContent,
nsRect* aResult) {
if (StaticPrefs::layers_low_precision_buffer()) {
return GetDisplayPortImpl(aContent, aResult, 1.0f);
}
return false;
}
bool nsLayoutUtils::HasCriticalDisplayPort(nsIContent* aContent) {
return GetCriticalDisplayPort(aContent, nullptr);
}
bool nsLayoutUtils::GetHighResolutionDisplayPort(nsIContent* aContent,
nsRect* aResult) {
if (StaticPrefs::layers_low_precision_buffer()) {
return GetCriticalDisplayPort(aContent, aResult);
}
return GetDisplayPort(aContent, aResult);
}
void nsLayoutUtils::RemoveDisplayPort(nsIContent* aContent) {
aContent->DeleteProperty(nsGkAtoms::DisplayPort);
aContent->DeleteProperty(nsGkAtoms::DisplayPortMargins);
}
void nsLayoutUtils::NotifyPaintSkipTransaction(ViewID aScrollId) {
if (nsIScrollableFrame* scrollFrame =
nsLayoutUtils::FindScrollableFrameFor(aScrollId)) {
scrollFrame->NotifyApzTransaction();
}
}
nsContainerFrame* nsLayoutUtils::LastContinuationWithChild(
nsContainerFrame* aFrame) {
MOZ_ASSERT(aFrame, "NULL frame pointer");
for (auto f = aFrame->LastContinuation(); f; f = f->GetPrevContinuation()) {
for (nsIFrame::ChildListIterator lists(f); !lists.IsDone(); lists.Next()) {
if (MOZ_LIKELY(!lists.CurrentList().IsEmpty())) {
return static_cast<nsContainerFrame*>(f);
}
}
}
return aFrame;
}
// static
FrameChildListID nsLayoutUtils::GetChildListNameFor(nsIFrame* aChildFrame) {
nsIFrame::ChildListID id = nsIFrame::kPrincipalList;
MOZ_DIAGNOSTIC_ASSERT(!(aChildFrame->GetStateBits() & NS_FRAME_OUT_OF_FLOW));
if (aChildFrame->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) {
nsIFrame* pif = aChildFrame->GetPrevInFlow();
if (pif->GetParent() == aChildFrame->GetParent()) {
id = nsIFrame::kExcessOverflowContainersList;
} else {
id = nsIFrame::kOverflowContainersList;
}
} else {
LayoutFrameType childType = aChildFrame->Type();
if (LayoutFrameType::MenuPopup == childType) {
nsIFrame* parent = aChildFrame->GetParent();
MOZ_ASSERT(parent, "nsMenuPopupFrame can't be the root frame");
if (parent) {
if (parent->IsPopupSetFrame()) {
id = nsIFrame::kPopupList;
} else {
nsIFrame* firstPopup =
parent->GetChildList(nsIFrame::kPopupList).FirstChild();
MOZ_ASSERT(
!firstPopup || !firstPopup->GetNextSibling(),
"We assume popupList only has one child, but it has more.");
id = firstPopup == aChildFrame ? nsIFrame::kPopupList
: nsIFrame::kPrincipalList;
}
} else {
id = nsIFrame::kPrincipalList;
}
} else if (LayoutFrameType::TableColGroup == childType) {
id = nsIFrame::kColGroupList;
} else if (aChildFrame->IsTableCaption()) {
id = nsIFrame::kCaptionList;
} else {
id = nsIFrame::kPrincipalList;
}
}
#ifdef DEBUG
// Verify that the frame is actually in that child list or in the
// corresponding overflow list.
nsContainerFrame* parent = aChildFrame->GetParent();
bool found = parent->GetChildList(id).ContainsFrame(aChildFrame);
if (!found) {
found = parent->GetChildList(nsIFrame::kOverflowList)
.ContainsFrame(aChildFrame);
MOZ_ASSERT(found, "not in child list");
}
#endif
return id;
}
static Element* GetPseudo(const nsIContent* aContent, nsAtom* aPseudoProperty) {
MOZ_ASSERT(aPseudoProperty == nsGkAtoms::beforePseudoProperty ||
aPseudoProperty == nsGkAtoms::afterPseudoProperty ||
aPseudoProperty == nsGkAtoms::markerPseudoProperty);
if (!aContent->MayHaveAnonymousChildren()) {
return nullptr;
}
return static_cast<Element*>(aContent->GetProperty(aPseudoProperty));
}
/*static*/
Element* nsLayoutUtils::GetBeforePseudo(const nsIContent* aContent) {
return GetPseudo(aContent, nsGkAtoms::beforePseudoProperty);
}
/*static*/
nsIFrame* nsLayoutUtils::GetBeforeFrame(const nsIContent* aContent) {
Element* pseudo = GetBeforePseudo(aContent);
return pseudo ? pseudo->GetPrimaryFrame() : nullptr;
}
/*static*/
Element* nsLayoutUtils::GetAfterPseudo(const nsIContent* aContent) {
return GetPseudo(aContent, nsGkAtoms::afterPseudoProperty);
}
/*static*/
nsIFrame* nsLayoutUtils::GetAfterFrame(const nsIContent* aContent) {
Element* pseudo = GetAfterPseudo(aContent);
return pseudo ? pseudo->GetPrimaryFrame() : nullptr;
}
/*static*/
Element* nsLayoutUtils::GetMarkerPseudo(const nsIContent* aContent) {
return GetPseudo(aContent, nsGkAtoms::markerPseudoProperty);
}
/*static*/
nsIFrame* nsLayoutUtils::GetMarkerFrame(const nsIContent* aContent) {
Element* pseudo = GetMarkerPseudo(aContent);
return pseudo ? pseudo->GetPrimaryFrame() : nullptr;
}
// static
nsIFrame* nsLayoutUtils::GetClosestFrameOfType(nsIFrame* aFrame,
LayoutFrameType aFrameType,
nsIFrame* aStopAt) {
for (nsIFrame* frame = aFrame; frame; frame = frame->GetParent()) {
if (frame->Type() == aFrameType) {
return frame;
}
if (frame == aStopAt) {
break;
}
}
return nullptr;
}
/* static */
nsIFrame* nsLayoutUtils::GetPageFrame(nsIFrame* aFrame) {
return GetClosestFrameOfType(aFrame, LayoutFrameType::Page);
}
/* static */
nsIFrame* nsLayoutUtils::GetStyleFrame(nsIFrame* aPrimaryFrame) {
if (aPrimaryFrame->IsTableWrapperFrame()) {
nsIFrame* inner = aPrimaryFrame->PrincipalChildList().FirstChild();
// inner may be null, if aPrimaryFrame is mid-destruction
return inner;
}
return aPrimaryFrame;
}
const nsIFrame* nsLayoutUtils::GetStyleFrame(const nsIFrame* aPrimaryFrame) {
return nsLayoutUtils::GetStyleFrame(const_cast<nsIFrame*>(aPrimaryFrame));
}
nsIFrame* nsLayoutUtils::GetStyleFrame(const nsIContent* aContent) {
nsIFrame* frame = aContent->GetPrimaryFrame();
if (!frame) {
return nullptr;
}
return nsLayoutUtils::GetStyleFrame(frame);
}
/* static */
nsIFrame* nsLayoutUtils::GetPrimaryFrameFromStyleFrame(nsIFrame* aStyleFrame) {
nsIFrame* parent = aStyleFrame->GetParent();
return parent && parent->IsTableWrapperFrame() ? parent : aStyleFrame;
}
/* static */
const nsIFrame* nsLayoutUtils::GetPrimaryFrameFromStyleFrame(
const nsIFrame* aStyleFrame) {
return nsLayoutUtils::GetPrimaryFrameFromStyleFrame(
const_cast<nsIFrame*>(aStyleFrame));
}
/*static*/
bool nsLayoutUtils::IsPrimaryStyleFrame(const nsIFrame* aFrame) {
if (aFrame->IsTableWrapperFrame()) {
return false;
}
const nsIFrame* parent = aFrame->GetParent();
if (parent && parent->IsTableWrapperFrame()) {
return parent->PrincipalChildList().FirstChild() == aFrame;
}
return aFrame->IsPrimaryFrame();
}
nsIFrame* nsLayoutUtils::GetFloatFromPlaceholder(nsIFrame* aFrame) {
NS_ASSERTION(aFrame->IsPlaceholderFrame(), "Must have a placeholder here");
if (aFrame->GetStateBits() & PLACEHOLDER_FOR_FLOAT) {
nsIFrame* outOfFlowFrame =
nsPlaceholderFrame::GetRealFrameForPlaceholder(aFrame);
NS_ASSERTION(outOfFlowFrame && outOfFlowFrame->IsFloating(),
"How did that happen?");
return outOfFlowFrame;
}
return nullptr;
}
// static
nsIFrame* nsLayoutUtils::GetCrossDocParentFrame(const nsIFrame* aFrame,
nsPoint* aExtraOffset) {
nsIFrame* p = aFrame->GetParent();
if (p) {
return p;
}
nsView* v = aFrame->GetView();
if (!v) {
return nullptr;
}
v = v->GetParent(); // anonymous inner view
if (!v) {
return nullptr;
}
v = v->GetParent(); // subdocumentframe's view
if (!v) {
return nullptr;
}
p = v->GetFrame();
if (p && aExtraOffset) {
nsSubDocumentFrame* subdocumentFrame = do_QueryFrame(p);
MOZ_ASSERT(subdocumentFrame);
*aExtraOffset += subdocumentFrame->GetExtraOffset();
}
return p;
}
// static
bool nsLayoutUtils::IsProperAncestorFrameCrossDoc(nsIFrame* aAncestorFrame,
nsIFrame* aFrame,
nsIFrame* aCommonAncestor) {
if (aFrame == aAncestorFrame) return false;
return IsAncestorFrameCrossDoc(aAncestorFrame, aFrame, aCommonAncestor);
}
// static
bool nsLayoutUtils::IsAncestorFrameCrossDoc(const nsIFrame* aAncestorFrame,
const nsIFrame* aFrame,
const nsIFrame* aCommonAncestor) {
for (const nsIFrame* f = aFrame; f != aCommonAncestor;
f = GetCrossDocParentFrame(f)) {
if (f == aAncestorFrame) return true;
}
return aCommonAncestor == aAncestorFrame;
}
// static
bool nsLayoutUtils::IsProperAncestorFrame(const nsIFrame* aAncestorFrame,
const nsIFrame* aFrame,
const nsIFrame* aCommonAncestor) {
if (aFrame == aAncestorFrame) return false;
for (const nsIFrame* f = aFrame; f != aCommonAncestor; f = f->GetParent()) {
if (f == aAncestorFrame) return true;
}
return aCommonAncestor == aAncestorFrame;
}
// static
int32_t nsLayoutUtils::DoCompareTreePosition(
nsIContent* aContent1, nsIContent* aContent2, int32_t aIf1Ancestor,
int32_t aIf2Ancestor, const nsIContent* aCommonAncestor) {
MOZ_ASSERT(aIf1Ancestor == -1 || aIf1Ancestor == 0 || aIf1Ancestor == 1);
MOZ_ASSERT(aIf2Ancestor == -1 || aIf2Ancestor == 0 || aIf2Ancestor == 1);
MOZ_ASSERT(aContent1, "aContent1 must not be null");
MOZ_ASSERT(aContent2, "aContent2 must not be null");
AutoTArray<nsINode*, 32> content1Ancestors;
nsINode* c1;
for (c1 = aContent1; c1 && c1 != aCommonAncestor;
c1 = c1->GetParentOrShadowHostNode()) {
content1Ancestors.AppendElement(c1);
}
if (!c1 && aCommonAncestor) {
// So, it turns out aCommonAncestor was not an ancestor of c1. Oops.
// Never mind. We can continue as if aCommonAncestor was null.
aCommonAncestor = nullptr;
}
AutoTArray<nsINode*, 32> content2Ancestors;
nsINode* c2;
for (c2 = aContent2; c2 && c2 != aCommonAncestor;
c2 = c2->GetParentOrShadowHostNode()) {
content2Ancestors.AppendElement(c2);
}
if (!c2 && aCommonAncestor) {
// So, it turns out aCommonAncestor was not an ancestor of c2.
// We need to retry with no common ancestor hint.
return DoCompareTreePosition(aContent1, aContent2, aIf1Ancestor,
aIf2Ancestor, nullptr);
}
int last1 = content1Ancestors.Length() - 1;
int last2 = content2Ancestors.Length() - 1;
nsINode* content1Ancestor = nullptr;
nsINode* content2Ancestor = nullptr;
while (last1 >= 0 && last2 >= 0 &&
((content1Ancestor = content1Ancestors.ElementAt(last1)) ==
(content2Ancestor = content2Ancestors.ElementAt(last2)))) {
last1--;
last2--;
}
if (last1 < 0) {
if (last2 < 0) {
NS_ASSERTION(aContent1 == aContent2, "internal error?");
return 0;
}
// aContent1 is an ancestor of aContent2
return aIf1Ancestor;
}
if (last2 < 0) {
// aContent2 is an ancestor of aContent1
return aIf2Ancestor;
}
// content1Ancestor != content2Ancestor, so they must be siblings with the
// same parent
nsINode* parent = content1Ancestor->GetParentOrShadowHostNode();
#ifdef DEBUG
// TODO: remove the uglyness, see bug 598468.
NS_ASSERTION(gPreventAssertInCompareTreePosition || parent,
"no common ancestor at all???");
#endif // DEBUG
if (!parent) { // different documents??
return 0;
}
int32_t index1 = parent->ComputeIndexOf(content1Ancestor);
int32_t index2 = parent->ComputeIndexOf(content2Ancestor);
// None of the nodes are anonymous, just do a regular comparison.
if (index1 >= 0 && index2 >= 0) {
return index1 - index2;
}
// Otherwise handle pseudo-element and anonymous content ordering.
//
// ::marker -> ::before -> anon siblings -> regular siblings -> ::after
auto PseudoIndex = [](const nsINode* aNode, int32_t aNodeIndex) -> int32_t {
if (aNodeIndex >= 0) {
return 1; // Not a pseudo.
}
if (aNode->IsContent()) {
if (aNode->AsContent()->IsGeneratedContentContainerForMarker()) {
return -2;
}
if (aNode->AsContent()->IsGeneratedContentContainerForBefore()) {
return -1;
}
if (aNode->AsContent()->IsGeneratedContentContainerForAfter()) {
return 2;
}
}
return 0;
};
return PseudoIndex(content1Ancestor, index1) -
PseudoIndex(content2Ancestor, index2);
}
// static
nsIFrame* nsLayoutUtils::FillAncestors(nsIFrame* aFrame,
nsIFrame* aStopAtAncestor,
nsTArray<nsIFrame*>* aAncestors) {
while (aFrame && aFrame != aStopAtAncestor) {
aAncestors->AppendElement(aFrame);
aFrame = nsLayoutUtils::GetParentOrPlaceholderFor(aFrame);
}
return aFrame;
}
// Return true if aFrame1 is after aFrame2
static bool IsFrameAfter(nsIFrame* aFrame1, nsIFrame* aFrame2) {
nsIFrame* f = aFrame2;
do {
f = f->GetNextSibling();
if (f == aFrame1) return true;
} while (f);
return false;
}
// static
int32_t nsLayoutUtils::DoCompareTreePosition(nsIFrame* aFrame1,
nsIFrame* aFrame2,
int32_t aIf1Ancestor,
int32_t aIf2Ancestor,
nsIFrame* aCommonAncestor) {
MOZ_ASSERT(aIf1Ancestor == -1 || aIf1Ancestor == 0 || aIf1Ancestor == 1);
MOZ_ASSERT(aIf2Ancestor == -1 || aIf2Ancestor == 0 || aIf2Ancestor == 1);
MOZ_ASSERT(aFrame1, "aFrame1 must not be null");
MOZ_ASSERT(aFrame2, "aFrame2 must not be null");
AutoTArray<nsIFrame*, 20> frame2Ancestors;
nsIFrame* nonCommonAncestor =
FillAncestors(aFrame2, aCommonAncestor, &frame2Ancestors);
return DoCompareTreePosition(aFrame1, aFrame2, frame2Ancestors, aIf1Ancestor,
aIf2Ancestor,
nonCommonAncestor ? aCommonAncestor : nullptr);
}
// static
int32_t nsLayoutUtils::DoCompareTreePosition(
nsIFrame* aFrame1, nsIFrame* aFrame2, nsTArray<nsIFrame*>& aFrame2Ancestors,
int32_t aIf1Ancestor, int32_t aIf2Ancestor, nsIFrame* aCommonAncestor) {
MOZ_ASSERT(aIf1Ancestor == -1 || aIf1Ancestor == 0 || aIf1Ancestor == 1);
MOZ_ASSERT(aIf2Ancestor == -1 || aIf2Ancestor == 0 || aIf2Ancestor == 1);
MOZ_ASSERT(aFrame1, "aFrame1 must not be null");
MOZ_ASSERT(aFrame2, "aFrame2 must not be null");
nsPresContext* presContext = aFrame1->PresContext();
if (presContext != aFrame2->PresContext()) {
NS_ERROR("no common ancestor at all, different documents");
return 0;
}
AutoTArray<nsIFrame*, 20> frame1Ancestors;
if (aCommonAncestor &&
!FillAncestors(aFrame1, aCommonAncestor, &frame1Ancestors)) {
// We reached the root of the frame tree ... if aCommonAncestor was set,
// it is wrong
return DoCompareTreePosition(aFrame1, aFrame2, aIf1Ancestor, aIf2Ancestor,
nullptr);
}
int32_t last1 = int32_t(frame1Ancestors.Length()) - 1;
int32_t last2 = int32_t(aFrame2Ancestors.Length()) - 1;
while (last1 >= 0 && last2 >= 0 &&
frame1Ancestors[last1] == aFrame2Ancestors[last2]) {
last1--;
last2--;
}
if (last1 < 0) {
if (last2 < 0) {
NS_ASSERTION(aFrame1 == aFrame2, "internal error?");
return 0;
}
// aFrame1 is an ancestor of aFrame2
return aIf1Ancestor;
}
if (last2 < 0) {
// aFrame2 is an ancestor of aFrame1
return aIf2Ancestor;
}
nsIFrame* ancestor1 = frame1Ancestors[last1];
nsIFrame* ancestor2 = aFrame2Ancestors[last2];
// Now we should be able to walk sibling chains to find which one is first
if (IsFrameAfter(ancestor2, ancestor1)) return -1;
if (IsFrameAfter(ancestor1, ancestor2)) return 1;
NS_WARNING("Frames were in different child lists???");
return 0;
}
// static
nsIFrame* nsLayoutUtils::GetLastSibling(nsIFrame* aFrame) {
if (!aFrame) {
return nullptr;
}
nsIFrame* next;
while ((next = aFrame->GetNextSibling()) != nullptr) {
aFrame = next;
}
return aFrame;
}
// static
nsView* nsLayoutUtils::FindSiblingViewFor(nsView* aParentView,
nsIFrame* aFrame) {
nsIFrame* parentViewFrame = aParentView->GetFrame();
nsIContent* parentViewContent =
parentViewFrame ? parentViewFrame->GetContent() : nullptr;
for (nsView* insertBefore = aParentView->GetFirstChild(); insertBefore;
insertBefore = insertBefore->GetNextSibling()) {
nsIFrame* f = insertBefore->GetFrame();
if (!f) {
// this view could be some anonymous view attached to a meaningful parent
for (nsView* searchView = insertBefore->GetParent(); searchView;
searchView = searchView->GetParent()) {
f = searchView->GetFrame();
if (f) {
break;
}
}
NS_ASSERTION(f, "Can't find a frame anywhere!");
}
if (!f || !aFrame->GetContent() || !f->GetContent() ||
CompareTreePosition(aFrame->GetContent(), f->GetContent(),
parentViewContent) > 0) {
// aFrame's content is after f's content (or we just don't know),
// so put our view before f's view
return insertBefore;
}
}
return nullptr;
}
// static
nsIScrollableFrame* nsLayoutUtils::GetScrollableFrameFor(
const nsIFrame* aScrolledFrame) {
nsIFrame* frame = aScrolledFrame->GetParent();
nsIScrollableFrame* sf = do_QueryFrame(frame);
return (sf && sf->GetScrolledFrame() == aScrolledFrame) ? sf : nullptr;
}
/* static */
void nsLayoutUtils::SetFixedPositionLayerData(
Layer* aLayer, const nsIFrame* aViewportFrame, const nsRect& aAnchorRect,
const nsIFrame* aFixedPosFrame, nsPresContext* aPresContext,
const ContainerLayerParameters& aContainerParameters) {
// Find out the rect of the viewport frame relative to the reference frame.
// This, in conjunction with the container scale, will correspond to the
// coordinate-space of the built layer.
float factor = aPresContext->AppUnitsPerDevPixel();
Rect anchorRect(NSAppUnitsToFloatPixels(aAnchorRect.x, factor) *
aContainerParameters.mXScale,
NSAppUnitsToFloatPixels(aAnchorRect.y, factor) *
aContainerParameters.mYScale,
NSAppUnitsToFloatPixels(aAnchorRect.width, factor) *
aContainerParameters.mXScale,
NSAppUnitsToFloatPixels(aAnchorRect.height, factor) *
aContainerParameters.mYScale);
// Need to transform anchorRect from the container layer's coordinate system
// into aLayer's coordinate system.
Matrix transform2d;
if (aLayer->GetTransform().Is2D(&transform2d)) {
transform2d.Invert();
anchorRect = transform2d.TransformBounds(anchorRect);
} else {
NS_ERROR(
"3D transform found between fixedpos content and its viewport (should "
"never happen)");
anchorRect = Rect(0, 0, 0, 0);
}
// Work out the anchor point for this fixed position layer. We assume that
// any positioning set (left/top/right/bottom) indicates that the
// corresponding side of its container should be the anchor point,
// defaulting to top-left.
LayerPoint anchor(anchorRect.x, anchorRect.y);
int32_t sides = eSideBitsNone;
if (aFixedPosFrame != aViewportFrame) {
const nsStylePosition* position = aFixedPosFrame->StylePosition();
if (!position->mOffset.Get(eSideRight).IsAuto()) {
sides |= eSideBitsRight;
if (!position->mOffset.Get(eSideLeft).IsAuto()) {
sides |= eSideBitsLeft;
anchor.x = anchorRect.x + anchorRect.width / 2.f;
} else {
anchor.x = anchorRect.XMost();
}
} else if (!position->mOffset.Get(eSideLeft).IsAuto()) {
sides |= eSideBitsLeft;
}
if (!position->mOffset.Get(eSideBottom).IsAuto()) {
sides |= eSideBitsBottom;
if (!position->mOffset.Get(eSideTop).IsAuto()) {
sides |= eSideBitsTop;
anchor.y = anchorRect.y + anchorRect.height / 2.f;
} else {
anchor.y = anchorRect.YMost();
}
} else if (!position->mOffset.Get(eSideTop).IsAuto()) {
sides |= eSideBitsTop;
}
}
ViewID id = ScrollIdForRootScrollFrame(aPresContext);
aLayer->SetFixedPositionData(id, anchor, sides);
}
ScrollableLayerGuid::ViewID nsLayoutUtils::ScrollIdForRootScrollFrame(
nsPresContext* aPresContext) {
ViewID id = ScrollableLayerGuid::NULL_SCROLL_ID;
if (nsIFrame* rootScrollFrame =
aPresContext->PresShell()->GetRootScrollFrame()) {
if (nsIContent* content = rootScrollFrame->GetContent()) {
id = FindOrCreateIDFor(content);
}
}
return id;
}
bool nsLayoutUtils::ViewportHasDisplayPort(nsPresContext* aPresContext) {
nsIFrame* rootScrollFrame = aPresContext->PresShell()->GetRootScrollFrame();
return rootScrollFrame &&
nsLayoutUtils::HasDisplayPort(rootScrollFrame->GetContent());
}
bool nsLayoutUtils::IsFixedPosFrameInDisplayPort(const nsIFrame* aFrame) {
// Fixed-pos frames are parented by the viewport frame or the page content
// frame. We'll assume that printing/print preview don't have displayports for
// their pages!
nsIFrame* parent = aFrame->GetParent();
if (!parent || parent->GetParent() ||
aFrame->StyleDisplay()->mPosition != NS_STYLE_POSITION_FIXED) {
return false;
}
return ViewportHasDisplayPort(aFrame->PresContext());
}
// static
nsIScrollableFrame* nsLayoutUtils::GetNearestScrollableFrameForDirection(
nsIFrame* aFrame, Direction aDirection) {
NS_ASSERTION(
aFrame, "GetNearestScrollableFrameForDirection expects a non-null frame");
for (nsIFrame* f = aFrame; f; f = nsLayoutUtils::GetCrossDocParentFrame(f)) {
nsIScrollableFrame* scrollableFrame = do_QueryFrame(f);
if (scrollableFrame) {
ScrollStyles ss = scrollableFrame->GetScrollStyles();
uint32_t directions = scrollableFrame->GetAvailableScrollingDirections();
if (aDirection == eVertical
? (ss.mVertical != StyleOverflow::Hidden &&
(directions & nsIScrollableFrame::VERTICAL))
: (ss.mHorizontal != StyleOverflow::Hidden &&
(directions & nsIScrollableFrame::HORIZONTAL)))
return scrollableFrame;
}
}
return nullptr;
}
// static
nsIScrollableFrame* nsLayoutUtils::GetNearestScrollableFrame(nsIFrame* aFrame,
uint32_t aFlags) {
NS_ASSERTION(aFrame, "GetNearestScrollableFrame expects a non-null frame");
for (nsIFrame* f = aFrame; f;
f = (aFlags & SCROLLABLE_SAME_DOC)
? f->GetParent()
: nsLayoutUtils::GetCrossDocParentFrame(f)) {
nsIScrollableFrame* scrollableFrame = do_QueryFrame(f);
if (scrollableFrame) {
if (aFlags & SCROLLABLE_ONLY_ASYNC_SCROLLABLE) {
if (scrollableFrame->WantAsyncScroll()) {
return scrollableFrame;
}
} else {
ScrollStyles ss = scrollableFrame->GetScrollStyles();
if ((aFlags & SCROLLABLE_INCLUDE_HIDDEN) ||
ss.mVertical != StyleOverflow::Hidden ||
ss.mHorizontal != StyleOverflow::Hidden) {
return scrollableFrame;
}
}
if (aFlags & SCROLLABLE_ALWAYS_MATCH_ROOT) {
PresShell* presShell = f->PresShell();
if (presShell->GetRootScrollFrame() == f && presShell->GetDocument() &&
presShell->GetDocument()->IsRootDisplayDocument()) {
return scrollableFrame;
}
}
}
if ((aFlags & SCROLLABLE_FIXEDPOS_FINDS_ROOT) &&
f->StyleDisplay()->mPosition == NS_STYLE_POSITION_FIXED &&
nsLayoutUtils::IsReallyFixedPos(f)) {
return f->PresShell()->GetRootScrollFrameAsScrollable();
}
}
return nullptr;
}
// static
nsRect nsLayoutUtils::GetScrolledRect(nsIFrame* aScrolledFrame,
const nsRect& aScrolledFrameOverflowArea,
const nsSize& aScrollPortSize,
uint8_t aDirection) {
WritingMode wm = aScrolledFrame->GetWritingMode();
// Potentially override the frame's direction to use the direction found
// by ScrollFrameHelper::GetScrolledFrameDir()
wm.SetDirectionFromBidiLevel(aDirection == NS_STYLE_DIRECTION_RTL ? 1 : 0);
nscoord x1 = aScrolledFrameOverflowArea.x,
x2 = aScrolledFrameOverflowArea.XMost(),
y1 = aScrolledFrameOverflowArea.y,
y2 = aScrolledFrameOverflowArea.YMost();
bool horizontal = !wm.IsVertical();
// Clamp the horizontal start-edge (x1 or x2, depending whether the logical
// axis that corresponds to horizontal progresses from L-R or R-L).
// In horizontal writing mode, we need to check IsInlineReversed() to see
// which side to clamp; in vertical mode, it depends on the block direction.
if ((horizontal && !wm.IsInlineReversed()) || wm.IsVerticalLR()) {
if (x1 < 0) {
x1 = 0;
}
} else {
if (x2 > aScrollPortSize.width) {
x2 = aScrollPortSize.width;
}
// When the scrolled frame chooses a size larger than its available width
// (because its padding alone is larger than the available width), we need
// to keep the start-edge of the scroll frame anchored to the start-edge of
// the scrollport.
// When the scrolled frame is RTL, this means moving it in our left-based
// coordinate system, so we need to compensate for its extra width here by
// effectively repositioning the frame.
nscoord extraWidth =
std::max(0, aScrolledFrame->GetSize().width - aScrollPortSize.width);
x2 += extraWidth;
}
// Similarly, clamp the vertical start-edge.
// In horizontal writing mode, the block direction is always top-to-bottom;
// in vertical writing mode, we need to check IsInlineReversed().
if (horizontal || !wm.IsInlineReversed()) {
if (y1 < 0) {
y1 = 0;
}
} else {
if (y2 > aScrollPortSize.height) {
y2 = aScrollPortSize.height;
}
nscoord extraHeight =
std::max(0, aScrolledFrame->GetSize().height - aScrollPortSize.height);
y2 += extraHeight;
}
return nsRect(x1, y1, x2 - x1, y2 - y1);
}
// static
bool nsLayoutUtils::HasPseudoStyle(nsIContent* aContent,
ComputedStyle* aComputedStyle,
PseudoStyleType aPseudoElement,
nsPresContext* aPresContext) {
MOZ_ASSERT(aPresContext, "Must have a prescontext");
RefPtr<ComputedStyle> pseudoContext;
if (aContent) {
pseudoContext = aPresContext->StyleSet()->ProbePseudoElementStyle(
*aContent->AsElement(), aPseudoElement, aComputedStyle);
}
return pseudoContext != nullptr;
}
nsPoint nsLayoutUtils::GetDOMEventCoordinatesRelativeTo(Event* aDOMEvent,
nsIFrame* aFrame) {
if (!aDOMEvent) return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
WidgetEvent* event = aDOMEvent->WidgetEventPtr();
if (!event) return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
return GetEventCoordinatesRelativeTo(event, aFrame);
}
nsPoint nsLayoutUtils::GetEventCoordinatesRelativeTo(const WidgetEvent* aEvent,
nsIFrame* aFrame) {
if (!aEvent || (aEvent->mClass != eMouseEventClass &&
aEvent->mClass != eMouseScrollEventClass &&
aEvent->mClass != eWheelEventClass &&
aEvent->mClass != eDragEventClass &&
aEvent->mClass != eSimpleGestureEventClass &&
aEvent->mClass != ePointerEventClass &&
aEvent->mClass != eGestureNotifyEventClass &&
aEvent->mClass != eTouchEventClass &&
aEvent->mClass != eQueryContentEventClass))
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
return GetEventCoordinatesRelativeTo(aEvent, aEvent->AsGUIEvent()->mRefPoint,
aFrame);
}
nsPoint nsLayoutUtils::GetEventCoordinatesRelativeTo(
const WidgetEvent* aEvent, const LayoutDeviceIntPoint& aPoint,
nsIFrame* aFrame) {
if (!aFrame) {
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
}
nsIWidget* widget = aEvent->AsGUIEvent()->mWidget;
if (!widget) {
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
}
return GetEventCoordinatesRelativeTo(widget, aPoint, aFrame);
}
nsPoint nsLayoutUtils::GetEventCoordinatesRelativeTo(
nsIWidget* aWidget, const LayoutDeviceIntPoint& aPoint, nsIFrame* aFrame) {
if (!aFrame || !aWidget) {
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
}
nsView* view = aFrame->GetView();
if (view) {
nsIWidget* frameWidget = view->GetWidget();
if (frameWidget && frameWidget == aWidget) {
// Special case this cause it happens a lot.
// This also fixes bug 664707, events in the extra-special case of select
// dropdown popups that are transformed.
nsPresContext* presContext = aFrame->PresContext();
nsPoint pt(presContext->DevPixelsToAppUnits(aPoint.x),
presContext->DevPixelsToAppUnits(aPoint.y));
pt = pt - view->ViewToWidgetOffset();
pt = pt.RemoveResolution(
GetCurrentAPZResolutionScale(presContext->PresShell()));
return pt;
}
}
/* If we walk up the frame tree and discover that any of the frames are
* transformed, we need to do extra work to convert from the global
* space to the local space.
*/
nsIFrame* rootFrame = aFrame;
bool transformFound = false;
for (nsIFrame* f = aFrame; f; f = GetCrossDocParentFrame(f)) {
if (f->IsTransformed()) {
transformFound = true;
}
rootFrame = f;
}
nsView* rootView = rootFrame->GetView();
if (!rootView) {
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
}
nsPoint widgetToView = TranslateWidgetToView(rootFrame->PresContext(),
aWidget, aPoint, rootView);
if (widgetToView == nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE)) {
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
}
// Convert from root document app units to app units of the document aFrame
// is in.
int32_t rootAPD = rootFrame->PresContext()->AppUnitsPerDevPixel();
int32_t localAPD = aFrame->PresContext()->AppUnitsPerDevPixel();
widgetToView = widgetToView.ScaleToOtherAppUnits(rootAPD, localAPD);
PresShell* presShell = aFrame->PresShell();
// XXX Bug 1224748 - Update nsLayoutUtils functions to correctly handle
// PresShell resolution
widgetToView =
widgetToView.RemoveResolution(GetCurrentAPZResolutionScale(presShell));
/* If we encountered a transform, we can't do simple arithmetic to figure
* out how to convert back to aFrame's coordinates and must use the CTM.
*/
if (transformFound || nsSVGUtils::IsInSVGTextSubtree(aFrame)) {
return TransformRootPointToFrame(aFrame, widgetToView);
}
/* Otherwise, all coordinate systems are translations of one another,
* so we can just subtract out the difference.
*/
return widgetToView - aFrame->GetOffsetToCrossDoc(rootFrame);
}
nsIFrame* nsLayoutUtils::GetPopupFrameForEventCoordinates(
nsPresContext* aPresContext, const WidgetEvent* aEvent) {
#ifdef MOZ_XUL
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (!pm) {
return nullptr;
}
nsTArray<nsIFrame*> popups;
pm->GetVisiblePopups(popups);
uint32_t i;
// Search from top to bottom
for (i = 0; i < popups.Length(); i++) {
nsIFrame* popup = popups[i];
if (popup->PresContext()->GetRootPresContext() == aPresContext &&
popup->GetScrollableOverflowRect().Contains(
GetEventCoordinatesRelativeTo(aEvent, popup))) {
return popup;
}
}
#endif
return nullptr;
}
void nsLayoutUtils::GetContainerAndOffsetAtEvent(PresShell* aPresShell,
const WidgetEvent* aEvent,
nsIContent** aContainer,
int32_t* aOffset) {
MOZ_ASSERT(aContainer || aOffset);
if (aContainer) {
*aContainer = nullptr;
}
if (aOffset) {
*aOffset = 0;
}
if (!aPresShell) {
return;
}
aPresShell->FlushPendingNotifications(FlushType::Layout);
RefPtr<nsPresContext> presContext = aPresShell->GetPresContext();
if (!presContext) {
return;
}
nsIFrame* targetFrame = presContext->EventStateManager()->GetEventTarget();
if (!targetFrame) {
return;
}
nsPoint point =
nsLayoutUtils::GetEventCoordinatesRelativeTo(aEvent, targetFrame);
if (aContainer) {
// TODO: This result may be useful to change to Selection. However, this
// may return improper node (e.g., native anonymous node) for the
// Selection. Perhaps, this should take Selection optionally and
// if it's specified, needs to check if it's proper for the
// Selection.
nsCOMPtr<nsIContent> container =
targetFrame->GetContentOffsetsFromPoint(point).content;
if (container && (!container->ChromeOnlyAccess() ||
nsContentUtils::CanAccessNativeAnon())) {
container.forget(aContainer);
}
}
if (aOffset) {
*aOffset = targetFrame->GetContentOffsetsFromPoint(point).offset;
}
}
static void ConstrainToCoordValues(float& aStart, float& aSize) {
MOZ_ASSERT(aSize >= 0);
// Here we try to make sure that the resulting nsRect will continue to cover
// as much of the area that was covered by the original gfx Rect as possible.
// We clamp the bounds of the rect to {nscoord_MIN,nscoord_MAX} since
// nsRect::X/Y() and nsRect::XMost/YMost() can't return values outwith this
// range:
float end = aStart + aSize;
aStart = clamped(aStart, float(nscoord_MIN), float(nscoord_MAX));
end = clamped(end, float(nscoord_MIN), float(nscoord_MAX));
aSize = end - aStart;
// We must also clamp aSize to {0,nscoord_MAX} since nsRect::Width/Height()
// can't return a value greater than nscoord_MAX. If aSize is greater than
// nscoord_MAX then we reduce it to nscoord_MAX while keeping the rect
// centered:
if (aSize > nscoord_MAX) {
float excess = aSize - nscoord_MAX;
excess /= 2;
aStart += excess;
aSize = (float)nscoord_MAX;
}
}
/**
* Given a gfxFloat, constrains its value to be between nscoord_MIN and
* nscoord_MAX.
*
* @param aVal The value to constrain (in/out)
*/
static void ConstrainToCoordValues(gfxFloat& aVal) {
if (aVal <= nscoord_MIN)
aVal = nscoord_MIN;
else if (aVal >= nscoord_MAX)
aVal = nscoord_MAX;
}
static void ConstrainToCoordValues(gfxFloat& aStart, gfxFloat& aSize) {
gfxFloat max = aStart + aSize;
// Clamp the end points to within nscoord range
ConstrainToCoordValues(aStart);
ConstrainToCoordValues(max);
aSize = max - aStart;
// If the width if still greater than the max nscoord, then bring both
// endpoints in by the same amount until it fits.
if (aSize > nscoord_MAX) {
gfxFloat excess = aSize - nscoord_MAX;
excess /= 2;
aStart += excess;
aSize = nscoord_MAX;
} else if (aSize < nscoord_MIN) {
gfxFloat excess = aSize - nscoord_MIN;
excess /= 2;
aStart -= excess;
aSize = nscoord_MIN;
}
}
nsRect nsLayoutUtils::RoundGfxRectToAppRect(const Rect& aRect, float aFactor) {
// Get a new Rect whose units are app units by scaling by the specified
// factor.
Rect scaledRect = aRect;
scaledRect.ScaleRoundOut(aFactor);
// We now need to constrain our results to the max and min values for coords.
ConstrainToCoordValues(scaledRect.x, scaledRect.width);
ConstrainToCoordValues(scaledRect.y, scaledRect.height);
// Now typecast everything back. This is guaranteed to be safe.
if (aRect.IsEmpty()) {
return nsRect(nscoord(scaledRect.X()), nscoord(scaledRect.Y()), 0, 0);
} else {
return nsRect(nscoord(scaledRect.X()), nscoord(scaledRect.Y()),
nscoord(scaledRect.Width()), nscoord(scaledRect.Height()));
}
}
nsRect nsLayoutUtils::RoundGfxRectToAppRect(const gfxRect& aRect,
float aFactor) {
// Get a new gfxRect whose units are app units by scaling by the specified
// factor.
gfxRect scaledRect = aRect;
scaledRect.ScaleRoundOut(aFactor);
// We now need to constrain our results to the max and min values for coords.
ConstrainToCoordValues(scaledRect.x, scaledRect.width);
ConstrainToCoordValues(scaledRect.y, scaledRect.height);
// Now typecast everything back. This is guaranteed to be safe.
if (aRect.IsEmpty()) {
return nsRect(nscoord(scaledRect.X()), nscoord(scaledRect.Y()), 0, 0);
} else {
return nsRect(nscoord(scaledRect.X()), nscoord(scaledRect.Y()),
nscoord(scaledRect.Width()), nscoord(scaledRect.Height()));
}
}
nsRegion nsLayoutUtils::RoundedRectIntersectRect(const nsRect& aRoundedRect,
const nscoord aRadii[8],
const nsRect& aContainedRect) {
// rectFullHeight and rectFullWidth together will approximately contain
// the total area of the frame minus the rounded corners.
nsRect rectFullHeight = aRoundedRect;
nscoord xDiff = std::max(aRadii[eCornerTopLeftX], aRadii[eCornerBottomLeftX]);
rectFullHeight.x += xDiff;
rectFullHeight.width -=
std::max(aRadii[eCornerTopRightX], aRadii[eCornerBottomRightX]) + xDiff;
nsRect r1;
r1.IntersectRect(rectFullHeight, aContainedRect);
nsRect rectFullWidth = aRoundedRect;
nscoord yDiff = std::max(aRadii[eCornerTopLeftY], aRadii[eCornerTopRightY]);
rectFullWidth.y += yDiff;
rectFullWidth.height -=
std::max(aRadii[eCornerBottomLeftY], aRadii[eCornerBottomRightY]) + yDiff;
nsRect r2;
r2.IntersectRect(rectFullWidth, aContainedRect);
nsRegion result;
result.Or(r1, r2);
return result;
}
nsIntRegion nsLayoutUtils::RoundedRectIntersectIntRect(
const nsIntRect& aRoundedRect, const RectCornerRadii& aCornerRadii,
const nsIntRect& aContainedRect) {
// rectFullHeight and rectFullWidth together will approximately contain
// the total area of the frame minus the rounded corners.
nsIntRect rectFullHeight = aRoundedRect;
uint32_t xDiff =
std::max(aCornerRadii.TopLeft().width, aCornerRadii.BottomLeft().width);
rectFullHeight.x += xDiff;
rectFullHeight.width -= std::max(aCornerRadii.TopRight().width,
aCornerRadii.BottomRight().width) +
xDiff;
nsIntRect r1;
r1.IntersectRect(rectFullHeight, aContainedRect);
nsIntRect rectFullWidth = aRoundedRect;
uint32_t yDiff =
std::max(aCornerRadii.TopLeft().height, aCornerRadii.TopRight().height);
rectFullWidth.y += yDiff;
rectFullWidth.height -= std::max(aCornerRadii.BottomLeft().height,
aCornerRadii.BottomRight().height) +
yDiff;
nsIntRect r2;
r2.IntersectRect(rectFullWidth, aContainedRect);
nsIntRegion result;
result.Or(r1, r2);
return result;
}
// Helper for RoundedRectIntersectsRect.
static bool CheckCorner(nscoord aXOffset, nscoord aYOffset, nscoord aXRadius,
nscoord aYRadius) {
MOZ_ASSERT(aXOffset > 0 && aYOffset > 0,
"must not pass nonpositives to CheckCorner");
MOZ_ASSERT(aXRadius >= 0 && aYRadius >= 0,
"must not pass negatives to CheckCorner");
// Avoid floating point math unless we're either (1) within the
// quarter-ellipse area at the rounded corner or (2) outside the
// rounding.
if (aXOffset >= aXRadius || aYOffset >= aYRadius) return true;
// Convert coordinates to a unit circle with (0,0) as the center of
// curvature, and see if we're inside the circle or outside.
float scaledX = float(aXRadius - aXOffset) / float(aXRadius);
float scaledY = float(aYRadius - aYOffset) / float(aYRadius);
return scaledX * scaledX + scaledY * scaledY < 1.0f;
}
bool nsLayoutUtils::RoundedRectIntersectsRect(const nsRect& aRoundedRect,
const nscoord aRadii[8],
const nsRect& aTestRect) {
if (!aTestRect.Intersects(aRoundedRect)) return false;
// distances from this edge of aRoundedRect to opposite edge of aTestRect,
// which we know are positive due to the Intersects check above.
nsMargin insets;
insets.top = aTestRect.YMost() - aRoundedRect.y;
insets.right = aRoundedRect.XMost() - aTestRect.x;
insets.bottom = aRoundedRect.YMost() - aTestRect.y;
insets.left = aTestRect.XMost() - aRoundedRect.x;
// Check whether the bottom-right corner of aTestRect is inside the
// top left corner of aBounds when rounded by aRadii, etc. If any
// corner is not, then fail; otherwise succeed.
return CheckCorner(insets.left, insets.top, aRadii[eCornerTopLeftX],
aRadii[eCornerTopLeftY]) &&
CheckCorner(insets.right, insets.top, aRadii[eCornerTopRightX],
aRadii[eCornerTopRightY]) &&
CheckCorner(insets.right, insets.bottom, aRadii[eCornerBottomRightX],
aRadii[eCornerBottomRightY]) &&
CheckCorner(insets.left, insets.bottom, aRadii[eCornerBottomLeftX],
aRadii[eCornerBottomLeftY]);
}
nsRect nsLayoutUtils::MatrixTransformRect(const nsRect& aBounds,
const Matrix4x4& aMatrix,
float aFactor) {
RectDouble image =
RectDouble(NSAppUnitsToDoublePixels(aBounds.x, aFactor),
NSAppUnitsToDoublePixels(aBounds.y, aFactor),
NSAppUnitsToDoublePixels(aBounds.width, aFactor),
NSAppUnitsToDoublePixels(aBounds.height, aFactor));
RectDouble maxBounds = RectDouble(
double(nscoord_MIN) / aFactor * 0.5, double(nscoord_MIN) / aFactor * 0.5,
double(nscoord_MAX) / aFactor, double(nscoord_MAX) / aFactor);
image = aMatrix.TransformAndClipBounds(image, maxBounds);
return RoundGfxRectToAppRect(ThebesRect(image), aFactor);
}
nsRect nsLayoutUtils::MatrixTransformRect(const nsRect& aBounds,
const Matrix4x4Flagged& aMatrix,
float aFactor) {
RectDouble image =
RectDouble(NSAppUnitsToDoublePixels(aBounds.x, aFactor),
NSAppUnitsToDoublePixels(aBounds.y, aFactor),
NSAppUnitsToDoublePixels(aBounds.width, aFactor),
NSAppUnitsToDoublePixels(aBounds.height, aFactor));
RectDouble maxBounds = RectDouble(
double(nscoord_MIN) / aFactor * 0.5, double(nscoord_MIN) / aFactor * 0.5,
double(nscoord_MAX) / aFactor, double(nscoord_MAX) / aFactor);
image = aMatrix.TransformAndClipBounds(image, maxBounds);
return RoundGfxRectToAppRect(ThebesRect(image), aFactor);
}
nsPoint nsLayoutUtils::MatrixTransformPoint(const nsPoint& aPoint,
const Matrix4x4& aMatrix,
float aFactor) {
gfxPoint image = gfxPoint(NSAppUnitsToFloatPixels(aPoint.x, aFactor),
NSAppUnitsToFloatPixels(aPoint.y, aFactor));
image = aMatrix.TransformPoint(image);
return nsPoint(NSFloatPixelsToAppUnits(float(image.x), aFactor),
NSFloatPixelsToAppUnits(float(image.y), aFactor));
}
void nsLayoutUtils::PostTranslate(Matrix4x4& aTransform, const nsPoint& aOrigin,
float aAppUnitsPerPixel, bool aRounded) {
Point3D gfxOrigin =
Point3D(NSAppUnitsToFloatPixels(aOrigin.x, aAppUnitsPerPixel),
NSAppUnitsToFloatPixels(aOrigin.y, aAppUnitsPerPixel), 0.0f);
if (aRounded) {
gfxOrigin.x = NS_round(gfxOrigin.x);
gfxOrigin.y = NS_round(gfxOrigin.y);
}
aTransform.PostTranslate(gfxOrigin);
}
// We want to this return true for the scroll frame, but not the
// scrolled frame (which has the same content).
bool nsLayoutUtils::FrameHasDisplayPort(nsIFrame* aFrame,
const nsIFrame* aScrolledFrame) {
if (!aFrame->GetContent() || !HasDisplayPort(aFrame->GetContent())) {
return false;
}
nsIScrollableFrame* sf = do_QueryFrame(aFrame);
if (sf) {
if (aScrolledFrame && aScrolledFrame != sf->GetScrolledFrame()) {
return false;
}
return true;
}
return false;
}
Matrix4x4Flagged nsLayoutUtils::GetTransformToAncestor(
const nsIFrame* aFrame, const nsIFrame* aAncestor, uint32_t aFlags,
nsIFrame** aOutAncestor) {
nsIFrame* parent;
Matrix4x4Flagged ctm;
if (aFrame == aAncestor) {
return ctm;
}
ctm = aFrame->GetTransformMatrix(aAncestor, &parent, aFlags);
while (parent && parent != aAncestor &&
(!(aFlags & nsIFrame::STOP_AT_STACKING_CONTEXT_AND_DISPLAY_PORT) ||
(!parent->HasAnyStateBits(NS_FRAME_OUT_OF_FLOW) &&
!parent->IsStackingContext() && !FrameHasDisplayPort(parent)))) {
if (!parent->Extend3DContext()) {
ctm.ProjectTo2D();
}
ctm = ctm * parent->GetTransformMatrix(aAncestor, &parent, aFlags);
}
if (aOutAncestor) {
*aOutAncestor = parent;
}
return ctm;
}
gfxSize nsLayoutUtils::GetTransformToAncestorScale(nsIFrame* aFrame) {
Matrix4x4Flagged transform = GetTransformToAncestor(
aFrame, nsLayoutUtils::GetDisplayRootFrame(aFrame));
Matrix transform2D;
if (transform.Is2D(&transform2D)) {
return ThebesMatrix(transform2D).ScaleFactors(true);
}
return gfxSize(1, 1);
}
static Matrix4x4Flagged GetTransformToAncestorExcludingAnimated(
nsIFrame* aFrame, const nsIFrame* aAncestor) {
nsIFrame* parent;
Matrix4x4Flagged ctm;
if (aFrame == aAncestor) {
return ctm;
}
if (ActiveLayerTracker::IsScaleSubjectToAnimation(aFrame)) {
return ctm;
}
ctm = aFrame->GetTransformMatrix(aAncestor, &parent);
while (parent && parent != aAncestor) {
if (ActiveLayerTracker::IsScaleSubjectToAnimation(parent)) {
return Matrix4x4Flagged();
}
if (!parent->Extend3DContext()) {
ctm.ProjectTo2D();
}
ctm = ctm * parent->GetTransformMatrix(aAncestor, &parent);
}
return ctm;
}
gfxSize nsLayoutUtils::GetTransformToAncestorScaleExcludingAnimated(
nsIFrame* aFrame) {
Matrix4x4Flagged transform = GetTransformToAncestorExcludingAnimated(
aFrame, nsLayoutUtils::GetDisplayRootFrame(aFrame));
Matrix transform2D;
if (transform.Is2D(&transform2D)) {
return ThebesMatrix(transform2D).ScaleFactors(true);
}
return gfxSize(1, 1);
}
nsIFrame* nsLayoutUtils::FindNearestCommonAncestorFrame(nsIFrame* aFrame1,
nsIFrame* aFrame2) {
AutoTArray<nsIFrame*, 100> ancestors1;
AutoTArray<nsIFrame*, 100> ancestors2;
nsIFrame* commonAncestor = nullptr;
if (aFrame1->PresContext() == aFrame2->PresContext()) {
commonAncestor = aFrame1->PresShell()->GetRootFrame();
}
for (nsIFrame* f = aFrame1; f != commonAncestor;
f = nsLayoutUtils::GetCrossDocParentFrame(f)) {
ancestors1.AppendElement(f);
}
for (nsIFrame* f = aFrame2; f != commonAncestor;
f = nsLayoutUtils::GetCrossDocParentFrame(f)) {
ancestors2.AppendElement(f);
}
uint32_t minLengths = std::min(ancestors1.Length(), ancestors2.Length());
for (uint32_t i = 1; i <= minLengths; ++i) {
if (ancestors1[ancestors1.Length() - i] ==
ancestors2[ancestors2.Length() - i]) {
commonAncestor = ancestors1[ancestors1.Length() - i];
} else {
break;
}
}
return commonAncestor;
}
nsLayoutUtils::TransformResult nsLayoutUtils::TransformPoints(
nsIFrame* aFromFrame, nsIFrame* aToFrame, uint32_t aPointCount,
CSSPoint* aPoints) {
nsIFrame* nearestCommonAncestor =
FindNearestCommonAncestorFrame(aFromFrame, aToFrame);
if (!nearestCommonAncestor) {
return NO_COMMON_ANCESTOR;
}
Matrix4x4Flagged downToDest =
GetTransformToAncestor(aToFrame, nearestCommonAncestor);
if (downToDest.IsSingular()) {
return NONINVERTIBLE_TRANSFORM;
}
downToDest.Invert();
Matrix4x4Flagged upToAncestor =
GetTransformToAncestor(aFromFrame, nearestCommonAncestor);
CSSToLayoutDeviceScale devPixelsPerCSSPixelFromFrame =
aFromFrame->PresContext()->CSSToDevPixelScale();
CSSToLayoutDeviceScale devPixelsPerCSSPixelToFrame =
aToFrame->PresContext()->CSSToDevPixelScale();
for (uint32_t i = 0; i < aPointCount; ++i) {
LayoutDevicePoint devPixels = aPoints[i] * devPixelsPerCSSPixelFromFrame;
// What should the behaviour be if some of the points aren't invertible
// and others are? Just assume all points are for now.
Point toDevPixels =
downToDest
.ProjectPoint(
(upToAncestor.TransformPoint(Point(devPixels.x, devPixels.y))))
.As2DPoint();
// Divide here so that when the devPixelsPerCSSPixels are the same, we get
// the correct answer instead of some inaccuracy multiplying a number by its
// reciprocal.
aPoints[i] = LayoutDevicePoint(toDevPixels.x, toDevPixels.y) /
devPixelsPerCSSPixelToFrame;
}
return TRANSFORM_SUCCEEDED;
}
nsLayoutUtils::TransformResult nsLayoutUtils::TransformPoint(
nsIFrame* aFromFrame, nsIFrame* aToFrame, nsPoint& aPoint) {
nsIFrame* nearestCommonAncestor =
FindNearestCommonAncestorFrame(aFromFrame, aToFrame);
if (!nearestCommonAncestor) {
return NO_COMMON_ANCESTOR;
}
Matrix4x4Flagged downToDest =
GetTransformToAncestor(aToFrame, nearestCommonAncestor);
if (downToDest.IsSingular()) {
return NONINVERTIBLE_TRANSFORM;
}
downToDest.Invert();
Matrix4x4Flagged upToAncestor =
GetTransformToAncestor(aFromFrame, nearestCommonAncestor);
float devPixelsPerAppUnitFromFrame =
1.0f / aFromFrame->PresContext()->AppUnitsPerDevPixel();
float devPixelsPerAppUnitToFrame =
1.0f / aToFrame->PresContext()->AppUnitsPerDevPixel();
Point4D toDevPixels = downToDest.ProjectPoint(upToAncestor.TransformPoint(
Point(aPoint.x * devPixelsPerAppUnitFromFrame,
aPoint.y * devPixelsPerAppUnitFromFrame)));
if (!toDevPixels.HasPositiveWCoord()) {
// Not strictly true, but we failed to get a valid point in this
// coordinate space.
return NONINVERTIBLE_TRANSFORM;
}
aPoint.x = NSToCoordRound(toDevPixels.x / devPixelsPerAppUnitToFrame);
aPoint.y = NSToCoordRound(toDevPixels.y / devPixelsPerAppUnitToFrame);
return TRANSFORM_SUCCEEDED;
}
nsLayoutUtils::TransformResult nsLayoutUtils::TransformRect(
nsIFrame* aFromFrame, nsIFrame* aToFrame, nsRect& aRect) {
nsIFrame* nearestCommonAncestor =
FindNearestCommonAncestorFrame(aFromFrame, aToFrame);
if (!nearestCommonAncestor) {
return NO_COMMON_ANCESTOR;
}
Matrix4x4Flagged downToDest =
GetTransformToAncestor(aToFrame, nearestCommonAncestor);
if (downToDest.IsSingular()) {
return NONINVERTIBLE_TRANSFORM;
}
downToDest.Invert();
Matrix4x4Flagged upToAncestor =
GetTransformToAncestor(aFromFrame, nearestCommonAncestor);
float devPixelsPerAppUnitFromFrame =
1.0f / aFromFrame->PresContext()->AppUnitsPerDevPixel();
float devPixelsPerAppUnitToFrame =
1.0f / aToFrame->PresContext()->AppUnitsPerDevPixel();
gfx::Rect toDevPixels = downToDest.ProjectRectBounds(
upToAncestor.ProjectRectBounds(
gfx::Rect(aRect.x * devPixelsPerAppUnitFromFrame,
aRect.y * devPixelsPerAppUnitFromFrame,
aRect.width * devPixelsPerAppUnitFromFrame,
aRect.height * devPixelsPerAppUnitFromFrame),
Rect(-std::numeric_limits<Float>::max() * 0.5f,
-std::numeric_limits<Float>::max() * 0.5f,
std::numeric_limits<Float>::max(),
std::numeric_limits<Float>::max())),
Rect(-std::numeric_limits<Float>::max() * devPixelsPerAppUnitFromFrame *
0.5f,
-std::numeric_limits<Float>::max() * devPixelsPerAppUnitFromFrame *
0.5f,
std::numeric_limits<Float>::max() * devPixelsPerAppUnitFromFrame,
std::numeric_limits<Float>::max() * devPixelsPerAppUnitFromFrame));
aRect.x = NSToCoordRound(toDevPixels.x / devPixelsPerAppUnitToFrame);
aRect.y = NSToCoordRound(toDevPixels.y / devPixelsPerAppUnitToFrame);
aRect.width = NSToCoordRound(toDevPixels.width / devPixelsPerAppUnitToFrame);
aRect.height =
NSToCoordRound(toDevPixels.height / devPixelsPerAppUnitToFrame);
return TRANSFORM_SUCCEEDED;
}
nsRect nsLayoutUtils::GetRectRelativeToFrame(Element* aElement,
nsIFrame* aFrame) {
if (!aElement || !aFrame) {
return nsRect();
}
nsIFrame* frame = aElement->GetPrimaryFrame();
if (!frame) {
return nsRect();
}
nsRect rect = frame->GetRectRelativeToSelf();
nsLayoutUtils::TransformResult rv =
nsLayoutUtils::TransformRect(frame, aFrame, rect);
if (rv != nsLayoutUtils::TRANSFORM_SUCCEEDED) {
return nsRect();
}
return rect;
}
bool nsLayoutUtils::ContainsPoint(const nsRect& aRect, const nsPoint& aPoint,
nscoord aInflateSize) {
nsRect rect = aRect;
rect.Inflate(aInflateSize);
return rect.Contains(aPoint);
}
nsRect nsLayoutUtils::ClampRectToScrollFrames(nsIFrame* aFrame,
const nsRect& aRect) {
nsIFrame* closestScrollFrame =
nsLayoutUtils::GetClosestFrameOfType(aFrame, LayoutFrameType::Scroll);
nsRect resultRect = aRect;
while (closestScrollFrame) {
nsIScrollableFrame* sf = do_QueryFrame(closestScrollFrame);
nsRect scrollPortRect = sf->GetScrollPortRect();
nsLayoutUtils::TransformRect(closestScrollFrame, aFrame, scrollPortRect);
resultRect = resultRect.Intersect(scrollPortRect);
// Check whether aRect is visible in the scroll frame or not.
if (resultRect.IsEmpty()) {
break;
}
// Get next ancestor scroll frame.
closestScrollFrame = nsLayoutUtils::GetClosestFrameOfType(
closestScrollFrame->GetParent(), LayoutFrameType::Scroll);
}
return resultRect;
}
bool nsLayoutUtils::GetLayerTransformForFrame(nsIFrame* aFrame,
Matrix4x4Flagged* aTransform) {
// FIXME/bug 796690: we can sometimes compute a transform in these
// cases, it just increases complexity considerably. Punt for now.
if (aFrame->Extend3DContext() || aFrame->HasTransformGetter()) {
return false;
}
nsIFrame* root = nsLayoutUtils::GetDisplayRootFrame(aFrame);
if (root->HasAnyStateBits(NS_FRAME_UPDATE_LAYER_TREE)) {
// Content may have been invalidated, so we can't reliably compute
// the "layer transform" in general.
return false;
}
// If the caller doesn't care about the value, early-return to skip
// overhead below.
if (!aTransform) {
return true;
}
nsDisplayListBuilder builder(root,
nsDisplayListBuilderMode::TransformComputation,
false /*don't build caret*/);
builder.BeginFrame();
nsDisplayList list;
nsDisplayTransform* item =
MakeDisplayItem<nsDisplayTransform>(&builder, aFrame, &list, nsRect(), 0);
MOZ_ASSERT(item);
*aTransform = item->GetTransform();
item->Destroy(&builder);
builder.EndFrame();
return true;
}
static bool TransformGfxPointFromAncestor(nsIFrame* aFrame, const Point& aPoint,
nsIFrame* aAncestor, Point* aOut) {
Matrix4x4Flagged ctm =
nsLayoutUtils::GetTransformToAncestor(aFrame, aAncestor);
ctm.Invert();
Point4D point = ctm.ProjectPoint(aPoint);
if (!point.HasPositiveWCoord()) {
return false;
}
*aOut = point.As2DPoint();
return true;
}
static Rect TransformGfxRectToAncestor(
const nsIFrame* aFrame, const Rect& aRect, const nsIFrame* aAncestor,
bool* aPreservesAxisAlignedRectangles = nullptr,
Maybe<Matrix4x4Flagged>* aMatrixCache = nullptr,
bool aStopAtStackingContextAndDisplayPortAndOOFFrame = false,
nsIFrame** aOutAncestor = nullptr) {
Matrix4x4Flagged ctm;
if (aMatrixCache && *aMatrixCache) {
// We are given a matrix to use, so use it
ctm = aMatrixCache->value();
} else {
// Else, compute it
uint32_t flags = 0;
if (aStopAtStackingContextAndDisplayPortAndOOFFrame) {
flags |= nsIFrame::STOP_AT_STACKING_CONTEXT_AND_DISPLAY_PORT;
}
ctm = nsLayoutUtils::GetTransformToAncestor(aFrame, aAncestor, flags,
aOutAncestor);
if (aMatrixCache) {
// and put it in the cache, if provided
*aMatrixCache = Some(ctm);
}
}
// Fill out the axis-alignment flag
if (aPreservesAxisAlignedRectangles) {
Matrix matrix2d;
*aPreservesAxisAlignedRectangles =
ctm.Is2D(&matrix2d) && matrix2d.PreservesAxisAlignedRectangles();
}
const nsIFrame* ancestor = aOutAncestor ? *aOutAncestor : aAncestor;
float factor = ancestor->PresContext()->AppUnitsPerDevPixel();
Rect maxBounds =
Rect(float(nscoord_MIN) / factor * 0.5, float(nscoord_MIN) / factor * 0.5,
float(nscoord_MAX) / factor, float(nscoord_MAX) / factor);
return ctm.TransformAndClipBounds(aRect, maxBounds);
}
static SVGTextFrame* GetContainingSVGTextFrame(const nsIFrame* aFrame) {
if (!nsSVGUtils::IsInSVGTextSubtree(aFrame)) {
return nullptr;
}
return static_cast<SVGTextFrame*>(nsLayoutUtils::GetClosestFrameOfType(
aFrame->GetParent(), LayoutFrameType::SVGText));
}
nsPoint nsLayoutUtils::TransformAncestorPointToFrame(nsIFrame* aFrame,
const nsPoint& aPoint,
nsIFrame* aAncestor) {
SVGTextFrame* text = GetContainingSVGTextFrame(aFrame);
float factor = aFrame->PresContext()->AppUnitsPerDevPixel();
Point result(NSAppUnitsToFloatPixels(aPoint.x, factor),
NSAppUnitsToFloatPixels(aPoint.y, factor));
if (text) {
if (!TransformGfxPointFromAncestor(text, result, aAncestor, &result)) {
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
}
result = text->TransformFramePointToTextChild(result, aFrame);
} else {
if (!TransformGfxPointFromAncestor(aFrame, result, nullptr, &result)) {
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
}
}
return nsPoint(NSFloatPixelsToAppUnits(float(result.x), factor),
NSFloatPixelsToAppUnits(float(result.y), factor));
}
nsRect nsLayoutUtils::TransformFrameRectToAncestor(
const nsIFrame* aFrame, const nsRect& aRect, const nsIFrame* aAncestor,
bool* aPreservesAxisAlignedRectangles /* = nullptr */,
Maybe<Matrix4x4Flagged>* aMatrixCache /* = nullptr */,
bool aStopAtStackingContextAndDisplayPortAndOOFFrame /* = false */,
nsIFrame** aOutAncestor /* = nullptr */) {
SVGTextFrame* text = GetContainingSVGTextFrame(aFrame);
float srcAppUnitsPerDevPixel = aFrame->PresContext()->AppUnitsPerDevPixel();
Rect result;
if (text) {
result = ToRect(text->TransformFrameRectFromTextChild(aRect, aFrame));
// |result| from TransformFrameRectFromTextChild() is in user space (css
// pixel), should convert to device pixel
float devPixelPerCSSPixel =
float(AppUnitsPerCSSPixel()) / srcAppUnitsPerDevPixel;
result.Scale(devPixelPerCSSPixel);
result = TransformGfxRectToAncestor(
text, result, aAncestor, nullptr, aMatrixCache,
aStopAtStackingContextAndDisplayPortAndOOFFrame, aOutAncestor);
// TransformFrameRectFromTextChild could involve any kind of transform, we
// could drill down into it to get an answer out of it but we don't yet.
if (aPreservesAxisAlignedRectangles)
*aPreservesAxisAlignedRectangles = false;
} else {
result =
Rect(NSAppUnitsToFloatPixels(aRect.x, srcAppUnitsPerDevPixel),
NSAppUnitsToFloatPixels(aRect.y, srcAppUnitsPerDevPixel),
NSAppUnitsToFloatPixels(aRect.width, srcAppUnitsPerDevPixel),
NSAppUnitsToFloatPixels(aRect.height, srcAppUnitsPerDevPixel));
result = TransformGfxRectToAncestor(
aFrame, result, aAncestor, aPreservesAxisAlignedRectangles,
aMatrixCache, aStopAtStackingContextAndDisplayPortAndOOFFrame,
aOutAncestor);
}
float destAppUnitsPerDevPixel =
aAncestor->PresContext()->AppUnitsPerDevPixel();
return nsRect(
NSFloatPixelsToAppUnits(float(result.x), destAppUnitsPerDevPixel),
NSFloatPixelsToAppUnits(float(result.y), destAppUnitsPerDevPixel),
NSFloatPixelsToAppUnits(float(result.width), destAppUnitsPerDevPixel),
NSFloatPixelsToAppUnits(float(result.height), destAppUnitsPerDevPixel));
}
static LayoutDeviceIntPoint GetWidgetOffset(nsIWidget* aWidget,
nsIWidget*& aRootWidget) {
LayoutDeviceIntPoint offset(0, 0);
while ((aWidget->WindowType() == eWindowType_child || aWidget->IsPlugin())) {
nsIWidget* parent = aWidget->GetParent();
if (!parent) {
break;
}
LayoutDeviceIntRect bounds = aWidget->GetBounds();
offset += bounds.TopLeft();
aWidget = parent;
}
aRootWidget = aWidget;
return offset;
}
LayoutDeviceIntPoint nsLayoutUtils::WidgetToWidgetOffset(nsIWidget* aFrom,
nsIWidget* aTo) {
nsIWidget* fromRoot;
LayoutDeviceIntPoint fromOffset = GetWidgetOffset(aFrom, fromRoot);
nsIWidget* toRoot;
LayoutDeviceIntPoint toOffset = GetWidgetOffset(aTo, toRoot);
if (fromRoot == toRoot) {
return fromOffset - toOffset;
}
return aFrom->WidgetToScreenOffset() - aTo->WidgetToScreenOffset();
}
nsPoint nsLayoutUtils::TranslateWidgetToView(nsPresContext* aPresContext,
nsIWidget* aWidget,
const LayoutDeviceIntPoint& aPt,
nsView* aView) {
nsPoint viewOffset;
nsIWidget* viewWidget = aView->GetNearestWidget(&viewOffset);
if (!viewWidget) {
return nsPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
}
LayoutDeviceIntPoint widgetPoint =
aPt + WidgetToWidgetOffset(aWidget, viewWidget);
nsPoint widgetAppUnits(aPresContext->DevPixelsToAppUnits(widgetPoint.x),
aPresContext->DevPixelsToAppUnits(widgetPoint.y));
return widgetAppUnits - viewOffset;
}
LayoutDeviceIntPoint nsLayoutUtils::TranslateViewToWidget(
nsPresContext* aPresContext, nsView* aView, nsPoint aPt,
nsIWidget* aWidget) {
nsPoint viewOffset;
nsIWidget* viewWidget = aView->GetNearestWidget(&viewOffset);
if (!viewWidget) {
return LayoutDeviceIntPoint(NS_UNCONSTRAINEDSIZE, NS_UNCONSTRAINEDSIZE);
}
nsPoint pt = (aPt + viewOffset)
.ApplyResolution(
GetCurrentAPZResolutionScale(aPresContext->PresShell()));
LayoutDeviceIntPoint relativeToViewWidget(
aPresContext->AppUnitsToDevPixels(pt.x),
aPresContext->AppUnitsToDevPixels(pt.y));
return relativeToViewWidget + WidgetToWidgetOffset(viewWidget, aWidget);
}
// Combine aNewBreakType with aOrigBreakType, but limit the break types
// to StyleClear::Left, Right, Both.
StyleClear nsLayoutUtils::CombineBreakType(StyleClear aOrigBreakType,
StyleClear aNewBreakType) {
StyleClear breakType = aOrigBreakType;
switch (breakType) {
case StyleClear::Left:
if (StyleClear::Right == aNewBreakType ||
StyleClear::Both == aNewBreakType) {
breakType = StyleClear::Both;
}
break;
case StyleClear::Right:
if (StyleClear::Left == aNewBreakType ||
StyleClear::Both == aNewBreakType) {
breakType = StyleClear::Both;
}
break;
case StyleClear::None:
if (StyleClear::Left == aNewBreakType ||
StyleClear::Right == aNewBreakType ||
StyleClear::Both == aNewBreakType) {
breakType = aNewBreakType;
}
break;
default:
break;
}
return breakType;
}
#ifdef MOZ_DUMP_PAINTING
# include <stdio.h>
static bool gDumpEventList = false;
// nsLayoutUtils::PaintFrame() can call itself recursively, so rather than
// maintaining a single paint count, we need a stack.
StaticAutoPtr<nsTArray<int>> gPaintCountStack;
struct AutoNestedPaintCount {
AutoNestedPaintCount() { gPaintCountStack->AppendElement(0); }
~AutoNestedPaintCount() { gPaintCountStack->RemoveLastElement(); }
};
#endif
nsIFrame* nsLayoutUtils::GetFrameForPoint(
nsIFrame* aFrame, nsPoint aPt, EnumSet<FrameForPointOption> aOptions) {
AUTO_PROFILER_LABEL("nsLayoutUtils::GetFrameForPoint", LAYOUT);
nsresult rv;
AutoTArray<nsIFrame*, 8> outFrames;
rv = GetFramesForArea(aFrame, nsRect(aPt, nsSize(1, 1)), outFrames, aOptions);
NS_ENSURE_SUCCESS(rv, nullptr);
return outFrames.Length() ? outFrames.ElementAt(0) : nullptr;
}
nsresult nsLayoutUtils::GetFramesForArea(
nsIFrame* aFrame, const nsRect& aRect, nsTArray<nsIFrame*>& aOutFrames,
EnumSet<FrameForPointOption> aOptions) {
AUTO_PROFILER_LABEL("nsLayoutUtils::GetFramesForArea", LAYOUT);
nsDisplayListBuilder builder(aFrame, nsDisplayListBuilderMode::EventDelivery,
false);
builder.BeginFrame();
nsDisplayList list;
if (aOptions.contains(FrameForPointOption::IgnorePaintSuppression)) {
builder.IgnorePaintSuppression();
}
if (aOptions.contains(FrameForPointOption::IgnoreRootScrollFrame)) {
nsIFrame* rootScrollFrame = aFrame->PresShell()->GetRootScrollFrame();
if (rootScrollFrame) {
builder.SetIgnoreScrollFrame(rootScrollFrame);
}
}
if (aOptions.contains(FrameForPointOption::IgnoreCrossDoc)) {
builder.SetDescendIntoSubdocuments(false);
}
builder.SetHitTestIsForVisibility(
aOptions.contains(FrameForPointOption::OnlyVisible));
builder.EnterPresShell(aFrame);
builder.SetVisibleRect(aRect);
builder.SetDirtyRect(aRect);
aFrame->BuildDisplayListForStackingContext(&builder, &list);
builder.LeavePresShell(aFrame, nullptr);
#ifdef MOZ_DUMP_PAINTING
if (gDumpEventList) {
fprintf_stderr(stderr, "Event handling --- (%d,%d):\n", aRect.x, aRect.y);
std::stringstream ss;
nsFrame::PrintDisplayList(&builder, list, ss);
print_stderr(ss);
}
#endif
nsDisplayItem::HitTestState hitTestState;
list.HitTest(&builder, aRect, &hitTestState, &aOutFrames);
list.DeleteAll(&builder);
builder.EndFrame();
return NS_OK;
}
// aScrollFrameAsScrollable must be non-nullptr and queryable to an nsIFrame
FrameMetrics nsLayoutUtils::CalculateBasicFrameMetrics(
nsIScrollableFrame* aScrollFrame) {
nsIFrame* frame = do_QueryFrame(aScrollFrame);
MOZ_ASSERT(frame);
// Calculate the metrics necessary for calculating the displayport.
// This code has a lot in common with the code in ComputeFrameMetrics();
// we may want to refactor this at some point.
FrameMetrics metrics;
nsPresContext* presContext = frame->PresContext();
PresShell* presShell = presContext->PresShell();
CSSToLayoutDeviceScale deviceScale = presContext->CSSToDevPixelScale();
float resolution = 1.0f;
if (frame == presShell->GetRootScrollFrame()) {
// Only the root scrollable frame for a given presShell should pick up
// the presShell's resolution. All the other frames are 1.0.
resolution = presShell->GetResolution();
}
// Note: unlike in ComputeFrameMetrics(), we don't know the full cumulative
// resolution including FrameMetrics::mExtraResolution, because layout hasn't
// chosen a resolution to paint at yet. However, the display port calculation
// divides out mExtraResolution anyways, so we get the correct result by
// setting the mCumulativeResolution to everything except the extra resolution
// and leaving mExtraResolution at 1.
LayoutDeviceToLayerScale2D cumulativeResolution(
presShell->GetCumulativeResolution() *
nsLayoutUtils::GetTransformToAncestorScale(frame));
LayerToParentLayerScale layerToParentLayerScale(1.0f);
metrics.SetDevPixelsPerCSSPixel(deviceScale);
metrics.SetPresShellResolution(resolution);
metrics.SetCumulativeResolution(cumulativeResolution);
metrics.SetZoom(deviceScale * cumulativeResolution * layerToParentLayerScale);
// Only the size of the composition bounds is relevant to the
// displayport calculation, not its origin.
nsSize compositionSize =
nsLayoutUtils::CalculateCompositionSizeForFrame(frame);
LayoutDeviceToParentLayerScale2D compBoundsScale;
if (frame == presShell->GetRootScrollFrame() &&
presContext->IsRootContentDocument()) {
if (presContext->GetParentPresContext()) {
float res = presContext->GetParentPresContext()
->PresShell()
->GetCumulativeResolution();
compBoundsScale =
LayoutDeviceToParentLayerScale2D(LayoutDeviceToParentLayerScale(res));
}
} else {
compBoundsScale = cumulativeResolution * layerToParentLayerScale;
}
metrics.SetCompositionBounds(
LayoutDeviceRect::FromAppUnits(nsRect(nsPoint(0, 0), compositionSize),
presContext->AppUnitsPerDevPixel()) *
compBoundsScale);
metrics.SetRootCompositionSize(
nsLayoutUtils::CalculateRootCompositionSize(frame, false, metrics));
metrics.SetScrollOffset(
CSSPoint::FromAppUnits(aScrollFrame->GetScrollPosition()));
metrics.SetScrollableRect(CSSRect::FromAppUnits(
nsLayoutUtils::CalculateScrollableRectForFrame(aScrollFrame, nullptr)));
return metrics;
}
bool nsLayoutUtils::CalculateAndSetDisplayPortMargins(
nsIScrollableFrame* aScrollFrame, RepaintMode aRepaintMode) {
nsIFrame* frame = do_QueryFrame(aScrollFrame);
MOZ_ASSERT(frame);
nsIContent* content = frame->GetContent();
MOZ_ASSERT(content);
FrameMetrics metrics = CalculateBasicFrameMetrics(aScrollFrame);
ScreenMargin displayportMargins =
apz::CalculatePendingDisplayPort(metrics, ParentLayerPoint(0.0f, 0.0f));
PresShell* presShell = frame->PresContext()->GetPresShell();
return nsLayoutUtils::SetDisplayPortMargins(
content, presShell, displayportMargins, 0, aRepaintMode);
}
bool nsLayoutUtils::MaybeCreateDisplayPort(nsDisplayListBuilder* aBuilder,
nsIFrame* aScrollFrame,
RepaintMode aRepaintMode) {
nsIContent* content = aScrollFrame->GetContent();
nsIScrollableFrame* scrollableFrame = do_QueryFrame(aScrollFrame);
if (!content || !scrollableFrame) {
return false;
}
bool haveDisplayPort = HasDisplayPort(content);
// We perform an optimization where we ensure that at least one
// async-scrollable frame (i.e. one that WantsAsyncScroll()) has a
// displayport. If that's not the case yet, and we are async-scrollable, we
// will get a displayport.
if (aBuilder->IsPaintingToWindow() &&
nsLayoutUtils::AsyncPanZoomEnabled(aScrollFrame) &&
!aBuilder->HaveScrollableDisplayPort() &&
scrollableFrame->WantAsyncScroll()) {
// If we don't already have a displayport, calculate and set one.
if (!haveDisplayPort) {
CalculateAndSetDisplayPortMargins(scrollableFrame, aRepaintMode);
#ifdef DEBUG
haveDisplayPort = HasDisplayPort(content);
MOZ_ASSERT(haveDisplayPort,
"should have a displayport after having just set it");
#endif
}
// Record that the we now have a scrollable display port.
aBuilder->SetHaveScrollableDisplayPort();
return true;
}
return false;
}
nsIScrollableFrame* nsLayoutUtils::GetAsyncScrollableAncestorFrame(
nsIFrame* aTarget) {
uint32_t flags = nsLayoutUtils::SCROLLABLE_ALWAYS_MATCH_ROOT |
nsLayoutUtils::SCROLLABLE_ONLY_ASYNC_SCROLLABLE |
nsLayoutUtils::SCROLLABLE_FIXEDPOS_FINDS_ROOT;
return nsLayoutUtils::GetNearestScrollableFrame(aTarget, flags);
}
void nsLayoutUtils::SetZeroMarginDisplayPortOnAsyncScrollableAncestors(
nsIFrame* aFrame) {
nsIFrame* frame = aFrame;
while (frame) {
frame = nsLayoutUtils::GetCrossDocParentFrame(frame);
if (!frame) {
break;
}
nsIScrollableFrame* scrollAncestor = GetAsyncScrollableAncestorFrame(frame);
if (!scrollAncestor) {
break;
}
frame = do_QueryFrame(scrollAncestor);
MOZ_ASSERT(frame);
MOZ_ASSERT(scrollAncestor->WantAsyncScroll() ||
frame->PresShell()->GetRootScrollFrame() == frame);
if (nsLayoutUtils::AsyncPanZoomEnabled(frame) &&
!nsLayoutUtils::HasDisplayPort(frame->GetContent())) {
nsLayoutUtils::SetDisplayPortMargins(frame->GetContent(),
frame->PresShell(), ScreenMargin(),
0, RepaintMode::Repaint);
}
}
}
bool nsLayoutUtils::MaybeCreateDisplayPortInFirstScrollFrameEncountered(
nsIFrame* aFrame, nsDisplayListBuilder* aBuilder) {
nsIScrollableFrame* sf = do_QueryFrame(aFrame);
if (sf) {
if (MaybeCreateDisplayPort(aBuilder, aFrame, RepaintMode::Repaint)) {
return true;
}
}
if (aFrame->IsPlaceholderFrame()) {
nsPlaceholderFrame* placeholder = static_cast<nsPlaceholderFrame*>(aFrame);
if (MaybeCreateDisplayPortInFirstScrollFrameEncountered(
placeholder->GetOutOfFlowFrame(), aBuilder)) {
return true;
}
}
if (aFrame->IsSubDocumentFrame()) {
PresShell* presShell = static_cast<nsSubDocumentFrame*>(aFrame)
->GetSubdocumentPresShellForPainting(0);
nsIFrame* root = presShell ? presShell->GetRootFrame() : nullptr;
if (root) {
if (MaybeCreateDisplayPortInFirstScrollFrameEncountered(root, aBuilder)) {
return true;
}
}
}
if (aFrame->IsDeckFrame()) {
// only descend the visible card of a decks
nsIFrame* child = static_cast<nsDeckFrame*>(aFrame)->GetSelectedBox();
if (child) {
return MaybeCreateDisplayPortInFirstScrollFrameEncountered(child,
aBuilder);
}
}
for (nsIFrame* child : aFrame->PrincipalChildList()) {
if (MaybeCreateDisplayPortInFirstScrollFrameEncountered(child, aBuilder)) {
return true;
}
}
return false;
}
void nsLayoutUtils::ExpireDisplayPortOnAsyncScrollableAncestor(
nsIFrame* aFrame) {
nsIFrame* frame = aFrame;
while (frame) {
frame = nsLayoutUtils::GetCrossDocParentFrame(frame);
if (!frame) {
break;
}
nsIScrollableFrame* scrollAncestor = GetAsyncScrollableAncestorFrame(frame);
if (!scrollAncestor) {
break;
}
frame = do_QueryFrame(scrollAncestor);
MOZ_ASSERT(frame);
if (!frame) {
break;
}
MOZ_ASSERT(scrollAncestor->WantAsyncScroll() ||
frame->PresShell()->GetRootScrollFrame() == frame);
if (nsLayoutUtils::HasDisplayPort(frame->GetContent())) {
scrollAncestor->TriggerDisplayPortExpiration();
// Stop after the first trigger. If it failed, there's no point in
// continuing because all the rest of the frames we encounter are going
// to be ancestors of |scrollAncestor| which will keep its displayport.
// If the trigger succeeded, we stop because when the trigger executes
// it will call this function again to trigger the next ancestor up the
// chain.
break;
}
}
}
void nsLayoutUtils::AddExtraBackgroundItems(nsDisplayListBuilder* aBuilder,
nsDisplayList* aList,
nsIFrame* aFrame,
const nsRect& aCanvasArea,
const nsRegion& aVisibleRegion,
nscolor aBackstop) {
LayoutFrameType frameType = aFrame->Type();
nsPresContext* presContext = aFrame->PresContext();
PresShell* presShell = presContext->PresShell();
// For the viewport frame in print preview/page layout we want to paint
// the grey background behind the page, not the canvas color.
if (frameType == LayoutFrameType::Viewport &&
nsLayoutUtils::NeedsPrintPreviewBackground(presContext)) {
nsRect bounds =
nsRect(aBuilder->ToReferenceFrame(aFrame), aFrame->GetSize());
nsDisplayListBuilder::AutoBuildingDisplayList buildingDisplayList(
aBuilder, aFrame, bounds, bounds);
presShell->AddPrintPreviewBackgroundItem(aBuilder, aList, aFrame, bounds);
} else if (frameType != LayoutFrameType::Page) {
// For printing, this function is first called on an nsPageFrame, which
// creates a display list with a PageContent item. The PageContent item's
// paint function calls this function on the nsPageFrame's child which is
// an nsPageContentFrame. We only want to add the canvas background color
// item once, for the nsPageContentFrame.
// Add the canvas background color to the bottom of the list. This
// happens after we've built the list so that AddCanvasBackgroundColorItem
// can monkey with the contents if necessary.
nsRect canvasArea = aVisibleRegion.GetBounds();
canvasArea.IntersectRect(aCanvasArea, canvasArea);
nsDisplayListBuilder::AutoBuildingDisplayList buildingDisplayList(
aBuilder, aFrame, canvasArea, canvasArea);
presShell->AddCanvasBackgroundColorItem(aBuilder, aList, aFrame, canvasArea,
aBackstop);
}
}
/**
* Returns a retained display list builder for frame |aFrame|. If there is no
* retained display list builder property set for the frame, and if the flag
* |aRetainingEnabled| is true, a new retained display list builder is created,
* stored as a property for the frame, and returned.
*/
static RetainedDisplayListBuilder* GetOrCreateRetainedDisplayListBuilder(
nsIFrame* aFrame, bool aRetainingEnabled, bool aBuildCaret) {
RetainedDisplayListBuilder* retainedBuilder =
aFrame->GetProperty(RetainedDisplayListBuilder::Cached());
if (retainedBuilder) {
return retainedBuilder;
}
if (aRetainingEnabled) {
retainedBuilder = new RetainedDisplayListBuilder(
aFrame, nsDisplayListBuilderMode::Painting, aBuildCaret);
aFrame->SetProperty(RetainedDisplayListBuilder::Cached(), retainedBuilder);
}
return retainedBuilder;
}
// #define PRINT_HITTESTINFO_STATS
#ifdef PRINT_HITTESTINFO_STATS
void PrintHitTestInfoStatsInternal(nsDisplayList* aList, int& aTotal,
int& aHitTest, int& aVisible,
int& aSpecial) {
for (nsDisplayItem* i = aList->GetBottom(); i; i = i->GetAbove()) {
aTotal++;
if (i->GetChildren()) {
PrintHitTestInfoStatsInternal(i->GetChildren(), aTotal, aHitTest,
aVisible, aSpecial);
}
if (i->GetType() == DisplayItemType::TYPE_COMPOSITOR_HITTEST_INFO) {
aHitTest++;
const auto& hitTestInfo =
static_cast<nsDisplayHitTestInfoItem*>(i)->HitTestFlags();
if (hitTestInfo.size() > 1) {
aSpecial++;
continue;
}
if (hitTestInfo == CompositorHitTestVisibleToHit) {
aVisible++;
continue;
}
aSpecial++;
}
}
}
void PrintHitTestInfoStats(nsDisplayList* aList) {
int total = 0;
int hitTest = 0;
int visible = 0;
int special = 0;
PrintHitTestInfoStatsInternal(aList, total, hitTest, visible, special);
double ratio = (double)hitTest / (double)total;
printf(
"List %p: total items: %d, hit test items: %d, ratio: %f, visible: %d, "
"special: %d\n",
aList, total, hitTest, ratio, visible, special);
}
#endif
// Apply a batch of effects updates generated during a paint to their
// respective remote browsers.
static void ApplyEffectsUpdates(
const nsDataHashtable<nsPtrHashKey<RemoteBrowser>, EffectsInfo>& aUpdates) {
for (auto iter = aUpdates.ConstIter(); !iter.Done(); iter.Next()) {
auto browser = iter.Key();
auto update = iter.Data();
browser->UpdateEffects(update);
}
}
static void LogPaintedPixelCount(LayerManager* aLayerManager,
const TimeStamp aPaintStart) {
static std::vector<std::pair<TimeStamp, uint32_t>> history;
const TimeStamp now = TimeStamp::Now();
const double rasterizeTime = (now - aPaintStart).ToMilliseconds();
const uint32_t pixelCount = aLayerManager->GetAndClearPaintedPixelCount();
if (pixelCount) {
history.push_back(std::make_pair(now, pixelCount));
}
uint32_t paintedInLastSecond = 0;
for (auto i = history.begin(); i != history.end(); i++) {
if ((now - i->first).ToMilliseconds() > 1000.0f) {
// more than 1000ms ago, don't count it
continue;
}
if (paintedInLastSecond == 0) {
// This is the first one in the last 1000ms, so drop everything earlier
history.erase(history.begin(), i);
i = history.begin();
}
paintedInLastSecond += i->second;
MOZ_ASSERT(paintedInLastSecond); // all historical pixel counts are > 0
}
printf_stderr("Painted %u pixels in %fms (%u in the last 1000ms)\n",
pixelCount, rasterizeTime, paintedInLastSecond);
}
static void DumpBeforePaintDisplayList(UniquePtr<std::stringstream>& aStream,
nsDisplayListBuilder* aBuilder,
nsDisplayList* aList,
const nsRect& aVisibleRect) {
#ifdef MOZ_DUMP_PAINTING
if (gfxEnv::DumpPaintToFile()) {
nsCString string("dump-");
// Include the process ID in the dump file name, to make sure that in an
// e10s setup different processes don't clobber each other's dump files.
string.AppendInt(getpid());
for (int paintCount : *gPaintCountStack) {
string.AppendLiteral("-");
string.AppendInt(paintCount);
}
string.AppendLiteral(".html");
gfxUtils::sDumpPaintFile = fopen(string.BeginReading(), "w");
} else {
gfxUtils::sDumpPaintFile = stderr;
}
if (gfxEnv::DumpPaintToFile()) {
*aStream << "<html><head><script>\n"
"var array = {};\n"
"function ViewImage(index) { \n"
" var image = document.getElementById(index);\n"
" if (image.src) {\n"
" image.removeAttribute('src');\n"
" } else {\n"
" image.src = array[index];\n"
" }\n"
"}</script></head><body>";
}
#endif
*aStream << nsPrintfCString(
"Painting --- before optimization (dirty %d,%d,%d,%d):\n",
aVisibleRect.x, aVisibleRect.y, aVisibleRect.width,
aVisibleRect.height)
.get();
nsFrame::PrintDisplayList(aBuilder, *aList, *aStream,
gfxEnv::DumpPaintToFile());
if (gfxEnv::DumpPaint() || gfxEnv::DumpPaintItems()) {
// Flush stream now to avoid reordering dump output relative to
// messages dumped by PaintRoot below.
fprint_stderr(gfxUtils::sDumpPaintFile, *aStream);
aStream = MakeUnique<std::stringstream>();
}
}
static void DumpAfterPaintDisplayList(UniquePtr<std::stringstream>& aStream,
nsDisplayListBuilder* aBuilder,
nsDisplayList* aList,
LayerManager* aManager) {
*aStream << "Painting --- after optimization:\n";
nsFrame::PrintDisplayList(aBuilder, *aList, *aStream,
gfxEnv::DumpPaintToFile());
*aStream << "Painting --- layer tree:\n";
if (aManager) {
FrameLayerBuilder::DumpRetainedLayerTree(aManager, *aStream,
gfxEnv::DumpPaintToFile());
}
fprint_stderr(gfxUtils::sDumpPaintFile, *aStream);
#ifdef MOZ_DUMP_PAINTING
if (gfxEnv::DumpPaintToFile()) {
*aStream << "</body></html>";
}
if (gfxEnv::DumpPaintToFile()) {
fclose(gfxUtils::sDumpPaintFile);
}
#endif
std::stringstream lsStream;
nsFrame::PrintDisplayList(aBuilder, *aList, lsStream);
if (aManager->GetRoot()) {
aManager->GetRoot()->SetDisplayListLog(lsStream.str().c_str());
}
}
struct TemporaryDisplayListBuilder {
TemporaryDisplayListBuilder(nsIFrame* aFrame,
nsDisplayListBuilderMode aBuilderMode,
const bool aBuildCaret)
: mBuilder(aFrame, aBuilderMode, aBuildCaret) {}
~TemporaryDisplayListBuilder() { mList.DeleteAll(&mBuilder); }
nsDisplayListBuilder mBuilder;
nsDisplayList mList;
RetainedDisplayListMetrics mMetrics;
};
nsresult nsLayoutUtils::PaintFrame(gfxContext* aRenderingContext,
nsIFrame* aFrame,
const nsRegion& aDirtyRegion,
nscolor aBackstop,
nsDisplayListBuilderMode aBuilderMode,
PaintFrameFlags aFlags) {
AUTO_PROFILER_LABEL("nsLayoutUtils::PaintFrame", GRAPHICS);
#ifdef MOZ_DUMP_PAINTING
if (!gPaintCountStack) {
gPaintCountStack = new nsTArray<int>();
ClearOnShutdown(&gPaintCountStack);
gPaintCountStack->AppendElement(0);
}
++gPaintCountStack->LastElement();
AutoNestedPaintCount nestedPaintCount;
#endif
if (aFlags & PaintFrameFlags::WidgetLayers) {
nsView* view = aFrame->GetView();
if (!(view && view->GetWidget() && GetDisplayRootFrame(aFrame) == aFrame)) {
aFlags &= ~PaintFrameFlags::WidgetLayers;
NS_ASSERTION(aRenderingContext, "need a rendering context");
}
}
nsPresContext* presContext = aFrame->PresContext();
PresShell* presShell = presContext->PresShell();
nsRootPresContext* rootPresContext = presContext->GetRootPresContext();
if (!rootPresContext) {
return NS_OK;
}
TimeStamp startBuildDisplayList = TimeStamp::Now();
const bool buildCaret = !(aFlags & PaintFrameFlags::HideCaret);
const bool isForPainting = (aFlags & PaintFrameFlags::WidgetLayers) &&
aBuilderMode == nsDisplayListBuilderMode::Painting;
// Only allow retaining for painting when preffed on, and for root frames
// (since the modified frame tracking is per-root-frame).
const bool retainingEnabled =
isForPainting && AreRetainedDisplayListsEnabled() && !aFrame->GetParent();
RetainedDisplayListBuilder* retainedBuilder =
GetOrCreateRetainedDisplayListBuilder(aFrame, retainingEnabled,
buildCaret);
// Only use the retained display list builder if the retaining is currently
// enabled. This check is needed because it is possible that the pref has been
// disabled after creating the retained display list builder.
const bool useRetainedBuilder = retainedBuilder && retainingEnabled;
Maybe<TemporaryDisplayListBuilder> temporaryBuilder;
nsDisplayListBuilder* builder = nullptr;
nsDisplayList* list = nullptr;
RetainedDisplayListMetrics* metrics = nullptr;
if (useRetainedBuilder) {
builder = retainedBuilder->Builder();
list = retainedBuilder->List();
metrics = retainedBuilder->Metrics();
} else {
temporaryBuilder.emplace(aFrame, aBuilderMode, buildCaret);
builder = &temporaryBuilder->mBuilder;
list = &temporaryBuilder->mList;
metrics = &temporaryBuilder->mMetrics;
}
MOZ_ASSERT(builder && list && metrics);
// Retained builder exists, but display list retaining is disabled.
if (!useRetainedBuilder && retainedBuilder) {
// Clear the modified frames lists and frame properties.
retainedBuilder->ClearFramesWithProps();
// Clear the retained display list.
retainedBuilder->List()->DeleteAll(retainedBuilder->Builder());
}
metrics->Reset();
metrics->StartBuild();
builder->BeginFrame();
if (aFlags & PaintFrameFlags::InTransform) {
builder->SetInTransform(true);
}
if (aFlags & PaintFrameFlags::SyncDecodeImages) {
builder->SetSyncDecodeImages(true);
}
if (aFlags & (PaintFrameFlags::WidgetLayers | PaintFrameFlags::ToWindow)) {
builder->SetPaintingToWindow(true);
}
if (aFlags & PaintFrameFlags::ForWebRender) {
builder->SetPaintingForWebRender(true);
}
if (aFlags & PaintFrameFlags::IgnoreSuppression) {
builder->IgnorePaintSuppression();
}
if (nsIDocShell* doc = presContext->GetDocShell()) {
bool isActive = false;
doc->GetIsActive(&isActive);
builder->SetInActiveDocShell(isActive);
}
nsRect rootVisualOverflow = aFrame->GetVisualOverflowRectRelativeToSelf();
// If we are in a remote browser, then apply clipping from ancestor browsers
if (BrowserChild* browserChild = BrowserChild::GetFrom(presShell)) {
Maybe<LayoutDeviceIntRect> unscaledVisibleRect =
browserChild->GetVisibleRect();
if (unscaledVisibleRect) {
CSSRect visibleRect =
*unscaledVisibleRect / presContext->CSSToDevPixelScale();
rootVisualOverflow.IntersectRect(rootVisualOverflow,
CSSPixel::ToAppUnits(visibleRect));
}
}
nsIFrame* rootScrollFrame = presShell->GetRootScrollFrame();
if (rootScrollFrame && !aFrame->GetParent()) {
nsIScrollableFrame* rootScrollableFrame =
presShell->GetRootScrollFrameAsScrollable();
MOZ_ASSERT(rootScrollableFrame);
nsRect displayPortBase = rootVisualOverflow;
nsRect temp = displayPortBase;
Unused << rootScrollableFrame->DecideScrollableLayer(
builder, &displayPortBase, &temp,
/* aSetBase = */ true);
}
nsRegion visibleRegion;
if (aFlags & PaintFrameFlags::WidgetLayers) {
// This layer tree will be reused, so we'll need to calculate it
// for the whole "visible" area of the window
//
// |ignoreViewportScrolling| and |usingDisplayPort| are persistent
// document-rendering state. We rely on PresShell to flush
// retained layers as needed when that persistent state changes.
visibleRegion = rootVisualOverflow;
} else {
visibleRegion = aDirtyRegion;
}
// If the root has embedded plugins, flag the builder so we know we'll need
// to update plugin geometry after painting.
if ((aFlags & PaintFrameFlags::WidgetLayers) &&
!(aFlags & PaintFrameFlags::DocumentRelative) &&
rootPresContext->NeedToComputePluginGeometryUpdates()) {
builder->SetWillComputePluginGeometry(true);
// Disable partial updates for this paint as the list we're about to
// build has plugin-specific differences that won't trigger invalidations.
builder->SetDisablePartialUpdates(true);
}
nsRect canvasArea(nsPoint(0, 0), aFrame->GetSize());
bool ignoreViewportScrolling =
aFrame->GetParent() ? false : presShell->IgnoringViewportScrolling();
if (ignoreViewportScrolling && rootScrollFrame) {
nsIScrollableFrame* rootScrollableFrame =
presShell->GetRootScrollFrameAsScrollable();
if (aFlags & PaintFrameFlags::DocumentRelative) {
// Make visibleRegion and aRenderingContext relative to the
// scrolled frame instead of the root frame.
nsPoint pos = rootScrollableFrame->GetScrollPosition();
visibleRegion.MoveBy(-pos);
if (aRenderingContext) {
gfxPoint devPixelOffset = nsLayoutUtils::PointToGfxPoint(
pos, presContext->AppUnitsPerDevPixel());
aRenderingContext->SetMatrixDouble(
aRenderingContext->CurrentMatrixDouble().PreTranslate(
devPixelOffset));
}
}
builder->SetIgnoreScrollFrame(rootScrollFrame);
nsCanvasFrame* canvasFrame =
do_QueryFrame(rootScrollableFrame->GetScrolledFrame());
if (canvasFrame) {
// Use UnionRect here to ensure that areas where the scrollbars
// were are still filled with the background color.
canvasArea.UnionRect(
canvasArea,
canvasFrame->CanvasArea() + builder->ToReferenceFrame(canvasFrame));
}
}
builder->ClearHaveScrollableDisplayPort();
if (builder->IsPaintingToWindow()) {
MaybeCreateDisplayPortInFirstScrollFrameEncountered(aFrame, builder);
}
nsRect visibleRect = visibleRegion.GetBounds();
PartialUpdateResult updateState = PartialUpdateResult::Failed;
{
AUTO_PROFILER_LABEL_CATEGORY_PAIR(GRAPHICS_DisplayListBuilding);
AUTO_PROFILER_TRACING("Paint", "DisplayList", GRAPHICS);
PerfStats::AutoMetricRecording<PerfStats::Metric::DisplayListBuilding>
autoRecording;
PaintTelemetry::AutoRecord record(PaintTelemetry::Metric::DisplayList);
{
// If a scrollable container layer is created in
// nsDisplayList::PaintForFrame, it will be the scroll parent for display
// items that are built in the BuildDisplayListForStackingContext call
// below. We need to set the scroll parent on the display list builder
// while we build those items, so that they can pick up their scroll
// parent's id.
ViewID id = ScrollableLayerGuid::NULL_SCROLL_ID;
if (ignoreViewportScrolling && presContext->IsRootContentDocument()) {
if (nsIFrame* rootScrollFrame = presShell->GetRootScrollFrame()) {
if (nsIContent* content = rootScrollFrame->GetContent()) {
id = nsLayoutUtils::FindOrCreateIDFor(content);
}
}
} else if (presShell->GetDocument() &&
presShell->GetDocument()->IsRootDisplayDocument() &&
!presShell->GetRootScrollFrame()) {
// In cases where the root document is a XUL document, we want to take
// the ViewID from the root element, as that will be the ViewID of the
// root APZC in the tree. Skip doing this in cases where we know
// nsGfxScrollFrame::BuilDisplayList will do it instead.
if (dom::Element* element =
presShell->GetDocument()->GetDocumentElement()) {
id = nsLayoutUtils::FindOrCreateIDFor(element);
}
// In some cases we get a root document here on an APZ-enabled window
// that doesn't have the root displayport initialized yet, even though
// the ChromeProcessController is supposed to do it when the widget is
// created. This can happen simply because the ChromeProcessController
// does it on the next spin of the event loop, and we can trigger a
// paint synchronously after window creation but before that runs. In
// that case we should initialize the root displayport here before we do
// the paint.
} else if (XRE_IsParentProcess() && presContext->IsRoot() &&
presShell->GetDocument() != nullptr &&
presShell->GetRootScrollFrame() != nullptr &&
nsLayoutUtils::UsesAsyncScrolling(
presShell->GetRootScrollFrame())) {
if (dom::Element* element =
presShell->GetDocument()->GetDocumentElement()) {
if (!nsLayoutUtils::HasDisplayPort(element)) {
APZCCallbackHelper::InitializeRootDisplayport(presShell);
}
}
}
nsDisplayListBuilder::AutoCurrentScrollParentIdSetter idSetter(builder,
id);
builder->SetVisibleRect(visibleRect);
builder->SetIsBuilding(true);
builder->SetAncestorHasApzAwareEventHandler(
gfxPlatform::AsyncPanZoomEnabled() &&
nsLayoutUtils::HasDocumentLevelListenersForApzAwareEvents(presShell));
DisplayListChecker beforeMergeChecker;
DisplayListChecker toBeMergedChecker;
DisplayListChecker afterMergeChecker;
// If a pref is toggled that adds or removes display list items,
// we need to rebuild the display list. The pref may be toggled
// manually by the user, or during test setup.
bool shouldAttemptPartialUpdate = useRetainedBuilder;
if (builder->ShouldRebuildDisplayListDueToPrefChange()) {
shouldAttemptPartialUpdate = false;
}
// Attempt to do a partial build and merge into the existing list.
// This calls BuildDisplayListForStacking context on a subset of the
// viewport.
if (shouldAttemptPartialUpdate) {
if (StaticPrefs::layout_display_list_retain_verify()) {
beforeMergeChecker.Set(list, "BM");
}
updateState = retainedBuilder->AttemptPartialUpdate(
aBackstop, beforeMergeChecker ? &toBeMergedChecker : nullptr);
if ((updateState != PartialUpdateResult::Failed) &&
beforeMergeChecker) {
afterMergeChecker.Set(list, "AM");
}
metrics->EndPartialBuild(updateState);
} else {
// Partial updates are disabled.
metrics->mPartialUpdateResult = PartialUpdateResult::Failed;
metrics->mPartialUpdateFailReason = PartialUpdateFailReason::Disabled;
}
// Rebuild the full display list if the partial display list build failed,
// or if the merge checker is used.
bool doFullRebuild =
updateState == PartialUpdateResult::Failed || afterMergeChecker;
if (StaticPrefs::layout_display_list_build_twice()) {
// Build display list twice to compare partial and full display list
// build times.
metrics->StartBuild();
doFullRebuild = true;
}
if (doFullRebuild) {
list->DeleteAll(builder);
builder->ClearRetainedWindowRegions();
builder->ClearWillChangeBudget();
builder->EnterPresShell(aFrame);
builder->SetDirtyRect(visibleRect);
aFrame->BuildDisplayListForStackingContext(builder, list);
AddExtraBackgroundItems(builder, list, aFrame, canvasArea,
visibleRegion, aBackstop);
builder->LeavePresShell(aFrame, list);
metrics->EndFullBuild();
updateState = PartialUpdateResult::Updated;
if (afterMergeChecker) {
DisplayListChecker nonRetainedChecker(list, "NR");
std::stringstream ss;
ss << "**** Differences between retained-after-merged (AM) and "
<< "non-retained (NR) display lists:";
if (!nonRetainedChecker.CompareList(afterMergeChecker, ss)) {
ss << "\n\n*** non-retained display items:";
nonRetainedChecker.Dump(ss);
ss << "\n\n*** before-merge retained display items:";
beforeMergeChecker.Dump(ss);
ss << "\n\n*** to-be-merged retained display items:";
toBeMergedChecker.Dump(ss);
ss << "\n\n*** after-merge retained display items:";
afterMergeChecker.Dump(ss);
fprintf(stderr, "%s\n\n", ss.str().c_str());
#ifdef DEBUG_FRAME_DUMP
fprintf(stderr, "*** Frame tree:\n");
aFrame->DumpFrameTree();
#endif
}
}
}
}
builder->SetIsBuilding(false);
builder->IncrementPresShellPaintCount(presShell);
}
if (StaticPrefs::layers_acceleration_draw_fps()) {
RefPtr<LayerManager> lm = builder->GetWidgetLayerManager();
PaintTiming* pt = ClientLayerManager::MaybeGetPaintTiming(lm);
if (pt) {
pt->dlMs() = static_cast<float>(metrics->mPartialBuildDuration);
pt->dl2Ms() = static_cast<float>(metrics->mFullBuildDuration);
}
}
MOZ_ASSERT(updateState != PartialUpdateResult::Failed);
builder->Check();
Telemetry::AccumulateTimeDelta(Telemetry::PAINT_BUILD_DISPLAYLIST_TIME,
startBuildDisplayList);
bool consoleNeedsDisplayList =
(gfxUtils::DumpDisplayList() || gfxEnv::DumpPaint()) &&
builder->IsInActiveDocShell();
#ifdef MOZ_DUMP_PAINTING
FILE* savedDumpFile = gfxUtils::sDumpPaintFile;
#endif
UniquePtr<std::stringstream> ss;
if (consoleNeedsDisplayList) {
ss = MakeUnique<std::stringstream>();
DumpBeforePaintDisplayList(ss, builder, list, visibleRect);
}
uint32_t flags = nsDisplayList::PAINT_DEFAULT;
if (aFlags & PaintFrameFlags::WidgetLayers) {
flags |= nsDisplayList::PAINT_USE_WIDGET_LAYERS;
if (!(aFlags & PaintFrameFlags::DocumentRelative)) {
nsIWidget* widget = aFrame->GetNearestWidget();
if (widget) {
// If we're finished building display list items for painting of the
// outermost pres shell, notify the widget about any toolbars we've
// encountered.
widget->UpdateThemeGeometries(builder->GetThemeGeometries());
}
}
}
if (aFlags & PaintFrameFlags::ExistingTransaction) {
flags |= nsDisplayList::PAINT_EXISTING_TRANSACTION;
}
if (aFlags & PaintFrameFlags::NoComposite) {
flags |= nsDisplayList::PAINT_NO_COMPOSITE;
}
if (aFlags & PaintFrameFlags::Compressed) {
flags |= nsDisplayList::PAINT_COMPRESSED;
}
if (updateState == PartialUpdateResult::NoChange && !aRenderingContext) {
flags |= nsDisplayList::PAINT_IDENTICAL_DISPLAY_LIST;
}
#ifdef PRINT_HITTESTINFO_STATS
if (XRE_IsContentProcess()) {
PrintHitTestInfoStats(list);
}
#endif
TimeStamp paintStart = TimeStamp::Now();
RefPtr<LayerManager> layerManager =
list->PaintRoot(builder, aRenderingContext, flags);
Telemetry::AccumulateTimeDelta(Telemetry::PAINT_RASTERIZE_TIME, paintStart);
presShell->EndPaint();
builder->Check();
if (StaticPrefs::gfx_logging_painted_pixel_count_enabled()) {
LogPaintedPixelCount(layerManager, paintStart);
}
if (consoleNeedsDisplayList) {
DumpAfterPaintDisplayList(ss, builder, list, layerManager);
}
#ifdef MOZ_DUMP_PAINTING
gfxUtils::sDumpPaintFile = savedDumpFile;
#endif
if (StaticPrefs::layers_dump_client_layers()) {
std::stringstream ss;
FrameLayerBuilder::DumpRetainedLayerTree(layerManager, ss, false);
print_stderr(ss);
}
// Update the widget's opaque region information. This sets
// glass boundaries on Windows. Also set up the window dragging region
// and plugin clip regions and bounds.
if ((aFlags & PaintFrameFlags::WidgetLayers) &&
!(aFlags & PaintFrameFlags::DocumentRelative)) {
nsIWidget* widget = aFrame->GetNearestWidget();
if (widget) {
nsRegion opaqueRegion;
opaqueRegion.And(builder->GetWindowExcludeGlassRegion(),
builder->GetWindowOpaqueRegion());
widget->UpdateOpaqueRegion(LayoutDeviceIntRegion::FromUnknownRegion(
opaqueRegion.ToNearestPixels(presContext->AppUnitsPerDevPixel())));
widget->UpdateWindowDraggingRegion(builder->GetWindowDraggingRegion());
}
}
if (builder->WillComputePluginGeometry()) {
// For single process compute and apply plugin geometry updates to plugin
// windows, then request composition. For content processes skip eveything
// except requesting composition. Geometry updates were calculated and
// shipped to the chrome process in nsDisplayList when the layer
// transaction completed.
if (XRE_IsParentProcess()) {
rootPresContext->ComputePluginGeometryUpdates(aFrame, builder, list);
// We're not going to get a WillPaintWindow event here if we didn't do
// widget invalidation, so just apply the plugin geometry update here
// instead. We could instead have the compositor send back an equivalent
// to WillPaintWindow, but it should be close enough to now not to matter.
if (layerManager && !layerManager->NeedsWidgetInvalidation()) {
rootPresContext->ApplyPluginGeometryUpdates();
}
}
// We told the compositor thread not to composite when it received the
// transaction because we wanted to update plugins first. Schedule the
// composite now.
if (layerManager) {
layerManager->ScheduleComposite();
}
// Disable partial updates for the following paint as well, as we now have
// a plugin-specific display list.
builder->SetDisablePartialUpdates(true);
}
// Apply effects updates if we were actually painting
if (isForPainting) {
ApplyEffectsUpdates(builder->GetEffectUpdates());
}
builder->Check();
{
AUTO_PROFILER_TRACING("Paint", "DisplayListResources", GRAPHICS);
builder->EndFrame();
if (!useRetainedBuilder) {
temporaryBuilder.reset();
}
}
#if 0
if (XRE_IsParentProcess()) {
if (metrics->mPartialUpdateResult == PartialUpdateResult::Failed) {
printf("DL partial update failed: %s, Frame: %p\n",
metrics->FailReasonString(), aFrame);
} else {
printf(
"DL partial build success!"
" new: %d, reused: %d, rebuilt: %d, removed: %d, total: %d\n",
metrics->mNewItems, metrics->mReusedItems, metrics->mRebuiltItems,
metrics->mRemovedItems, metrics->mTotalItems);
}
}
#endif
return NS_OK;
}
/**
* Uses a binary search for find where the cursor falls in the line of text
* It also keeps track of the part of the string that has already been measured
* so it doesn't have to keep measuring the same text over and over
*
* @param "aBaseWidth" contains the width in twips of the portion
* of the text that has already been measured, and aBaseInx contains
* the index of the text that has already been measured.
*
* @param aTextWidth returns the (in twips) the length of the text that falls
* before the cursor aIndex contains the index of the text where the cursor
* falls
*/
bool nsLayoutUtils::BinarySearchForPosition(
DrawTarget* aDrawTarget, nsFontMetrics& aFontMetrics, const char16_t* aText,
int32_t aBaseWidth, int32_t aBaseInx, int32_t aStartInx, int32_t aEndInx,
int32_t aCursorPos, int32_t& aIndex, int32_t& aTextWidth) {
int32_t range = aEndInx - aStartInx;
if ((range == 1) || (range == 2 && NS_IS_HIGH_SURROGATE(aText[aStartInx]))) {
aIndex = aStartInx + aBaseInx;
aTextWidth = nsLayoutUtils::AppUnitWidthOfString(aText, aIndex,
aFontMetrics, aDrawTarget);
return true;
}
int32_t inx = aStartInx + (range / 2);
// Make sure we don't leave a dangling low surrogate
if (NS_IS_HIGH_SURROGATE(aText[inx - 1])) inx++;
int32_t textWidth = nsLayoutUtils::AppUnitWidthOfString(
aText, inx, aFontMetrics, aDrawTarget);
int32_t fullWidth = aBaseWidth + textWidth;
if (fullWidth == aCursorPos) {
aTextWidth = textWidth;
aIndex = inx;
return true;
} else if (aCursorPos < fullWidth) {
aTextWidth = aBaseWidth;
if (BinarySearchForPosition(aDrawTarget, aFontMetrics, aText, aBaseWidth,
aBaseInx, aStartInx, inx, aCursorPos, aIndex,
aTextWidth)) {
return true;
}
} else {
aTextWidth = fullWidth;
if (BinarySearchForPosition(aDrawTarget, aFontMetrics, aText, aBaseWidth,
aBaseInx, inx, aEndInx, aCursorPos, aIndex,
aTextWidth)) {
return true;
}
}
return false;
}
void nsLayoutUtils::AddBoxesForFrame(nsIFrame* aFrame,
nsLayoutUtils::BoxCallback* aCallback) {
auto pseudoType = aFrame->Style()->GetPseudoType();
if (pseudoType == PseudoStyleType::tableWrapper) {
AddBoxesForFrame(aFrame->PrincipalChildList().FirstChild(), aCallback);
if (aCallback->mIncludeCaptionBoxForTable) {
nsIFrame* kid = aFrame->GetChildList(nsIFrame::kCaptionList).FirstChild();
if (kid) {
AddBoxesForFrame(kid, aCallback);
}
}
} else if (pseudoType == PseudoStyleType::mozBlockInsideInlineWrapper ||
pseudoType == PseudoStyleType::mozMathMLAnonymousBlock ||
pseudoType == PseudoStyleType::mozXULAnonymousBlock) {
for (nsIFrame* kid : aFrame->PrincipalChildList()) {
AddBoxesForFrame(kid, aCallback);
}
} else {
aCallback->AddBox(aFrame);
}
}
void nsLayoutUtils::GetAllInFlowBoxes(nsIFrame* aFrame,
BoxCallback* aCallback) {
while (aFrame) {
AddBoxesForFrame(aFrame, aCallback);
aFrame = nsLayoutUtils::GetNextContinuationOrIBSplitSibling(aFrame);
}
}
nsIFrame* nsLayoutUtils::GetFirstNonAnonymousFrame(nsIFrame* aFrame) {
while (aFrame) {
auto pseudoType = aFrame->Style()->GetPseudoType();
if (pseudoType == PseudoStyleType::tableWrapper) {
nsIFrame* f =
GetFirstNonAnonymousFrame(aFrame->PrincipalChildList().FirstChild());
if (f) {
return f;
}
nsIFrame* kid = aFrame->GetChildList(nsIFrame::kCaptionList).FirstChild();
if (kid) {
f = GetFirstNonAnonymousFrame(kid);
if (f) {
return f;
}
}
} else if (pseudoType == PseudoStyleType::mozBlockInsideInlineWrapper ||
pseudoType == PseudoStyleType::mozMathMLAnonymousBlock ||
pseudoType == PseudoStyleType::mozXULAnonymousBlock) {
for (nsIFrame* kid : aFrame->PrincipalChildList()) {
nsIFrame* f = GetFirstNonAnonymousFrame(kid);
if (f) {
return f;
}
}
} else {
return aFrame;
}
aFrame = nsLayoutUtils::GetNextContinuationOrIBSplitSibling(aFrame);
}
return nullptr;
}
struct BoxToRect : public nsLayoutUtils::BoxCallback {
const nsIFrame* mRelativeTo;
nsLayoutUtils::RectCallback* mCallback;
uint32_t mFlags;
BoxToRect(const nsIFrame* aRelativeTo, nsLayoutUtils::RectCallback* aCallback,
uint32_t aFlags)
: mRelativeTo(aRelativeTo), mCallback(aCallback), mFlags(aFlags) {}
virtual void AddBox(nsIFrame* aFrame) override {
nsRect r;
nsIFrame* outer = nsSVGUtils::GetOuterSVGFrameAndCoveredRegion(aFrame, &r);
if (!outer) {
outer = aFrame;
switch (mFlags & nsLayoutUtils::RECTS_WHICH_BOX_MASK) {
case nsLayoutUtils::RECTS_USE_CONTENT_BOX:
r = aFrame->GetContentRectRelativeToSelf();
break;
case nsLayoutUtils::RECTS_USE_PADDING_BOX:
r = aFrame->GetPaddingRectRelativeToSelf();
break;
case nsLayoutUtils::RECTS_USE_MARGIN_BOX:
r = aFrame->GetMarginRectRelativeToSelf();
break;
default: // Use the border box
r = aFrame->GetRectRelativeToSelf();
}
}
if (mFlags & nsLayoutUtils::RECTS_ACCOUNT_FOR_TRANSFORMS) {
r = nsLayoutUtils::TransformFrameRectToAncestor(outer, r, mRelativeTo);
} else {
r += outer->GetOffsetTo(mRelativeTo);
}
mCallback->AddRect(r);
}
};
struct MOZ_RAII BoxToRectAndText : public BoxToRect {
Sequence<nsString>* mTextList;
BoxToRectAndText(const nsIFrame* aRelativeTo,
nsLayoutUtils::RectCallback* aCallback,
Sequence<nsString>* aTextList, uint32_t aFlags)
: BoxToRect(aRelativeTo, aCallback, aFlags), mTextList(aTextList) {}
static void AccumulateText(nsIFrame* aFrame, nsAString& aResult) {
MOZ_ASSERT(aFrame);
// Get all the text in aFrame and child frames, while respecting
// the content offsets in each of the nsTextFrames.
if (aFrame->IsTextFrame()) {
nsTextFrame* textFrame = static_cast<nsTextFrame*>(aFrame);
nsIFrame::RenderedText renderedText = textFrame->GetRenderedText(
textFrame->GetContentOffset(),
textFrame->GetContentOffset() + textFrame->GetContentLength(),
nsIFrame::TextOffsetType::OffsetsInContentText,
nsIFrame::TrailingWhitespace::DontTrim);
aResult.Append(renderedText.mString);
}
for (nsIFrame* child = aFrame->PrincipalChildList().FirstChild(); child;
child = child->GetNextSibling()) {
AccumulateText(child, aResult);
}
}
virtual void AddBox(nsIFrame* aFrame) override {
BoxToRect::AddBox(aFrame);
if (mTextList) {
nsString* textForFrame = mTextList->AppendElement(fallible);
if (textForFrame) {
AccumulateText(aFrame, *textForFrame);
}
}
}
};
void nsLayoutUtils::GetAllInFlowRects(nsIFrame* aFrame,
const nsIFrame* aRelativeTo,
RectCallback* aCallback,
uint32_t aFlags) {
BoxToRect converter(aRelativeTo, aCallback, aFlags);
GetAllInFlowBoxes(aFrame, &converter);
}
void nsLayoutUtils::GetAllInFlowRectsAndTexts(nsIFrame* aFrame,
const nsIFrame* aRelativeTo,
RectCallback* aCallback,
Sequence<nsString>* aTextList,
uint32_t aFlags) {
BoxToRectAndText converter(aRelativeTo, aCallback, aTextList, aFlags);
GetAllInFlowBoxes(aFrame, &converter);
}
nsLayoutUtils::RectAccumulator::RectAccumulator() : mSeenFirstRect(false) {}
void nsLayoutUtils::RectAccumulator::AddRect(const nsRect& aRect) {
mResultRect.UnionRect(mResultRect, aRect);
if (!mSeenFirstRect) {
mSeenFirstRect = true;
mFirstRect = aRect;
}
}
nsLayoutUtils::RectListBuilder::RectListBuilder(DOMRectList* aList)
: mRectList(aList) {}
void nsLayoutUtils::RectListBuilder::AddRect(const nsRect& aRect) {
RefPtr<DOMRect> rect = new DOMRect(mRectList);
rect->SetLayoutRect(aRect);
mRectList->Append(rect);
}
nsIFrame* nsLayoutUtils::GetContainingBlockForClientRect(nsIFrame* aFrame) {
return aFrame->PresShell()->GetRootFrame();
}
nsRect nsLayoutUtils::GetAllInFlowRectsUnion(nsIFrame* aFrame,
const nsIFrame* aRelativeTo,
uint32_t aFlags) {
RectAccumulator accumulator;
GetAllInFlowRects(aFrame, aRelativeTo, &accumulator, aFlags);
return accumulator.mResultRect.IsEmpty() ? accumulator.mFirstRect
: accumulator.mResultRect;
}
nsRect nsLayoutUtils::GetTextShadowRectsUnion(
const nsRect& aTextAndDecorationsRect, nsIFrame* aFrame, uint32_t aFlags) {
const nsStyleText* textStyle = aFrame->StyleText();
auto shadows = textStyle->mTextShadow.AsSpan();
if (shadows.IsEmpty()) {
return aTextAndDecorationsRect;
}
nsRect resultRect = aTextAndDecorationsRect;
int32_t A2D = aFrame->PresContext()->AppUnitsPerDevPixel();
for (auto& shadow : shadows) {
nsMargin blur =
nsContextBoxBlur::GetBlurRadiusMargin(shadow.blur.ToAppUnits(), A2D);
if ((aFlags & EXCLUDE_BLUR_SHADOWS) && blur != nsMargin(0, 0, 0, 0))
continue;
nsRect tmpRect(aTextAndDecorationsRect);
tmpRect.MoveBy(
nsPoint(shadow.horizontal.ToAppUnits(), shadow.vertical.ToAppUnits()));
tmpRect.Inflate(blur);
resultRect.UnionRect(resultRect, tmpRect);
}
return resultRect;
}
enum ObjectDimensionType { eWidth, eHeight };
static nscoord ComputeMissingDimension(
const nsSize& aDefaultObjectSize, const AspectRatio& aIntrinsicRatio,
const Maybe<nscoord>& aSpecifiedWidth,
const Maybe<nscoord>& aSpecifiedHeight,
ObjectDimensionType aDimensionToCompute) {
// The "default sizing algorithm" computes the missing dimension as follows:
// (source: http://dev.w3.org/csswg/css-images-3/#default-sizing )
// 1. "If the object has an intrinsic aspect ratio, the missing dimension of
// the concrete object size is calculated using the intrinsic aspect
// ratio and the present dimension."
if (aIntrinsicRatio) {
// Fill in the missing dimension using the intrinsic aspect ratio.
if (aDimensionToCompute == eWidth) {
return aIntrinsicRatio.ApplyTo(*aSpecifiedHeight);
}
return aIntrinsicRatio.Inverted().ApplyTo(*aSpecifiedWidth);
}
// 2. "Otherwise, if the missing dimension is present in the object's
// intrinsic dimensions, [...]"
// NOTE: *Skipping* this case, because we already know it's not true -- we're
// in this function because the missing dimension is *not* present in
// the object's intrinsic dimensions.
// 3. "Otherwise, the missing dimension of the concrete object size is taken
// from the default object size. "
return (aDimensionToCompute == eWidth) ? aDefaultObjectSize.width
: aDefaultObjectSize.height;
}
/*
* This computes & returns the concrete object size of replaced content, if
* that content were to be rendered with "object-fit: none". (Or, if the
* element has neither an intrinsic height nor width, this method returns an
* empty Maybe<> object.)
*
* As specced...
* http://dev.w3.org/csswg/css-images-3/#valdef-object-fit-none
* ..we use "the default sizing algorithm with no specified size,
* and a default object size equal to the replaced element's used width and
* height."
*
* The default sizing algorithm is described here:
* http://dev.w3.org/csswg/css-images-3/#default-sizing
* Quotes in the function-impl are taken from that ^ spec-text.
*
* Per its final bulleted section: since there's no specified size,
* we run the default sizing algorithm using the object's intrinsic size in
* place of the specified size. But if the object has neither an intrinsic
* height nor an intrinsic width, then we instead return without populating our
* outparam, and we let the caller figure out the size (using a contain
* constraint).
*/
static Maybe<nsSize> MaybeComputeObjectFitNoneSize(
const nsSize& aDefaultObjectSize, const IntrinsicSize& aIntrinsicSize,
const AspectRatio& aIntrinsicRatio) {
// "If the object has an intrinsic height or width, its size is resolved as
// if its intrinsic dimensions were given as the specified size."
//
// So, first we check if we have an intrinsic height and/or width:
const Maybe<nscoord>& specifiedWidth = aIntrinsicSize.width;
const Maybe<nscoord>& specifiedHeight = aIntrinsicSize.height;
Maybe<nsSize> noneSize; // (the value we'll return)
if (specifiedWidth || specifiedHeight) {
// We have at least one specified dimension; use whichever dimension is
// specified, and compute the other one using our intrinsic ratio, or (if
// no valid ratio) using the default object size.
noneSize.emplace();
noneSize->width =
specifiedWidth
? *specifiedWidth
: ComputeMissingDimension(aDefaultObjectSize, aIntrinsicRatio,
specifiedWidth, specifiedHeight, eWidth);
noneSize->height =
specifiedHeight
? *specifiedHeight
: ComputeMissingDimension(aDefaultObjectSize, aIntrinsicRatio,
specifiedWidth, specifiedHeight, eHeight);
}
// [else:] "Otherwise [if there's neither an intrinsic height nor width], its
// size is resolved as a contain constraint against the default object size."
// We'll let our caller do that, to share code & avoid redundant
// computations; so, we return w/out populating noneSize.
return noneSize;
}
// Computes the concrete object size to render into, as described at
// http://dev.w3.org/csswg/css-images-3/#concrete-size-resolution
static nsSize ComputeConcreteObjectSize(const nsSize& aConstraintSize,
const IntrinsicSize& aIntrinsicSize,
const AspectRatio& aIntrinsicRatio,
uint8_t aObjectFit) {
// Handle default behavior (filling the container) w/ fast early return.
// (Also: if there's no valid intrinsic ratio, then we have the "fill"
// behavior & just use the constraint size.)
if (MOZ_LIKELY(aObjectFit == NS_STYLE_OBJECT_FIT_FILL) || !aIntrinsicRatio) {
return aConstraintSize;
}
// The type of constraint to compute (cover/contain), if needed:
Maybe<nsImageRenderer::FitType> fitType;
Maybe<nsSize> noneSize;
if (aObjectFit == NS_STYLE_OBJECT_FIT_NONE ||
aObjectFit == NS_STYLE_OBJECT_FIT_SCALE_DOWN) {
noneSize = MaybeComputeObjectFitNoneSize(aConstraintSize, aIntrinsicSize,
aIntrinsicRatio);
if (!noneSize || aObjectFit == NS_STYLE_OBJECT_FIT_SCALE_DOWN) {
// Need to compute a 'CONTAIN' constraint (either for the 'none' size
// itself, or for comparison w/ the 'none' size to resolve 'scale-down'.)
fitType.emplace(nsImageRenderer::CONTAIN);
}
} else if (aObjectFit == NS_STYLE_OBJECT_FIT_COVER) {
fitType.emplace(nsImageRenderer::COVER);
} else if (aObjectFit == NS_STYLE_OBJECT_FIT_CONTAIN) {
fitType.emplace(nsImageRenderer::CONTAIN);
}
Maybe<nsSize> constrainedSize;
if (fitType) {
constrainedSize.emplace(nsImageRenderer::ComputeConstrainedSize(
aConstraintSize, aIntrinsicRatio, *fitType));
}
// Now, we should have all the sizing information that we need.
switch (aObjectFit) {
// skipping NS_STYLE_OBJECT_FIT_FILL; we handled it w/ early-return.
case NS_STYLE_OBJECT_FIT_CONTAIN:
case NS_STYLE_OBJECT_FIT_COVER:
MOZ_ASSERT(constrainedSize);
return *constrainedSize;
case NS_STYLE_OBJECT_FIT_NONE:
if (noneSize) {
return *noneSize;
}
MOZ_ASSERT(constrainedSize);
return *constrainedSize;
case NS_STYLE_OBJECT_FIT_SCALE_DOWN:
MOZ_ASSERT(constrainedSize);
if (noneSize) {
constrainedSize->width =
std::min(constrainedSize->width, noneSize->width);
constrainedSize->height =
std::min(constrainedSize->height, noneSize->height);
}
return *constrainedSize;
default:
MOZ_ASSERT_UNREACHABLE("Unexpected enum value for 'object-fit'");
return aConstraintSize; // fall back to (default) 'fill' behavior
}
}
// (Helper for HasInitialObjectFitAndPosition, to check
// each "object-position" coord.)
static bool IsCoord50Pct(const LengthPercentage& aCoord) {
return aCoord.ConvertsToPercentage() && aCoord.ToPercentage() == 0.5f;
}
// Indicates whether the given nsStylePosition has the initial values
// for the "object-fit" and "object-position" properties.
static bool HasInitialObjectFitAndPosition(const nsStylePosition* aStylePos) {
const Position& objectPos = aStylePos->mObjectPosition;
return aStylePos->mObjectFit == NS_STYLE_OBJECT_FIT_FILL &&
IsCoord50Pct(objectPos.horizontal) && IsCoord50Pct(objectPos.vertical);
}
/* static */
nsRect nsLayoutUtils::ComputeObjectDestRect(const nsRect& aConstraintRect,
const IntrinsicSize& aIntrinsicSize,
const AspectRatio& aIntrinsicRatio,
const nsStylePosition* aStylePos,
nsPoint* aAnchorPoint) {
// Step 1: Figure out our "concrete object size"
// (the size of the region we'll actually draw our image's pixels into).
nsSize concreteObjectSize =
ComputeConcreteObjectSize(aConstraintRect.Size(), aIntrinsicSize,
aIntrinsicRatio, aStylePos->mObjectFit);
// Step 2: Figure out how to align that region in the element's content-box.
nsPoint imageTopLeftPt, imageAnchorPt;
nsImageRenderer::ComputeObjectAnchorPoint(
aStylePos->mObjectPosition, aConstraintRect.Size(), concreteObjectSize,
&imageTopLeftPt, &imageAnchorPt);
// Right now, we're with respect to aConstraintRect's top-left point. We add
// that point here, to convert to the same broader coordinate space that
// aConstraintRect is in.
imageTopLeftPt += aConstraintRect.TopLeft();
imageAnchorPt += aConstraintRect.TopLeft();
if (aAnchorPoint) {
// Special-case: if our "object-fit" and "object-position" properties have
// their default values ("object-fit: fill; object-position:50% 50%"), then
// we'll override the calculated imageAnchorPt, and instead use the
// object's top-left corner.
//
// This special case is partly for backwards compatibility (since
// traditionally we've pixel-aligned the top-left corner of e.g. <img>
// elements), and partly because ComputeSnappedDrawingParameters produces
// less error if the anchor point is at the top-left corner. So, all other
// things being equal, we prefer that code path with less error.
if (HasInitialObjectFitAndPosition(aStylePos)) {
*aAnchorPoint = imageTopLeftPt;
} else {
*aAnchorPoint = imageAnchorPt;
}
}
return nsRect(imageTopLeftPt, concreteObjectSize);
}
already_AddRefed<nsFontMetrics> nsLayoutUtils::GetFontMetricsForFrame(
const nsIFrame* aFrame, float aInflation) {
ComputedStyle* computedStyle = aFrame->Style();
uint8_t variantWidth = NS_FONT_VARIANT_WIDTH_NORMAL;
if (computedStyle->IsTextCombined()) {
MOZ_ASSERT(aFrame->IsTextFrame());
auto textFrame = static_cast<const nsTextFrame*>(aFrame);
auto clusters = textFrame->CountGraphemeClusters();
if (clusters == 2) {
variantWidth = NS_FONT_VARIANT_WIDTH_HALF;
} else if (clusters == 3) {
variantWidth = NS_FONT_VARIANT_WIDTH_THIRD;
} else if (clusters == 4) {
variantWidth = NS_FONT_VARIANT_WIDTH_QUARTER;
}
}
return GetFontMetricsForComputedStyle(computedStyle, aFrame->PresContext(),
aInflation, variantWidth);
}
already_AddRefed<nsFontMetrics> nsLayoutUtils::GetFontMetricsForComputedStyle(
ComputedStyle* aComputedStyle, nsPresContext* aPresContext,
float aInflation, uint8_t aVariantWidth) {
WritingMode wm(aComputedStyle);
const nsStyleFont* styleFont = aComputedStyle->StyleFont();
nsFontMetrics::Params params;
params.language = styleFont->mLanguage;
params.explicitLanguage = styleFont->mExplicitLanguage;
params.orientation = wm.IsVertical() && !wm.IsSideways()
? nsFontMetrics::eVertical
: nsFontMetrics::eHorizontal;
// pass the user font set object into the device context to
// pass along to CreateFontGroup
params.userFontSet = aPresContext->GetUserFontSet();
params.textPerf = aPresContext->GetTextPerfMetrics();
params.featureValueLookup = aPresContext->GetFontFeatureValuesLookup();
// When aInflation is 1.0 and we don't require width variant, avoid
// making a local copy of the nsFont.
// This also avoids running font.size through floats when it is large,
// which would be lossy. Fortunately, in such cases, aInflation is
// guaranteed to be 1.0f.
if (aInflation == 1.0f && aVariantWidth == NS_FONT_VARIANT_WIDTH_NORMAL) {
return aPresContext->DeviceContext()->GetMetricsFor(styleFont->mFont,
params);
}
nsFont font = styleFont->mFont;
font.size = NSToCoordRound(font.size * aInflation);
font.variantWidth = aVariantWidth;
return aPresContext->DeviceContext()->GetMetricsFor(font, params);
}
nsIFrame* nsLayoutUtils::FindChildContainingDescendant(
nsIFrame* aParent, nsIFrame* aDescendantFrame) {
nsIFrame* result = aDescendantFrame;
while (result) {
nsIFrame* parent = result->GetParent();
if (parent == aParent) {
break;
}
// The frame is not an immediate child of aParent so walk up another level
result = parent;
}
return result;
}
nsBlockFrame* nsLayoutUtils::FindNearestBlockAncestor(nsIFrame* aFrame) {
nsIFrame* nextAncestor;
for (nextAncestor = aFrame->GetParent(); nextAncestor;
nextAncestor = nextAncestor->GetParent()) {
nsBlockFrame* block = do_QueryFrame(nextAncestor);
if (block) return block;
}
return nullptr;
}
nsIFrame* nsLayoutUtils::GetNonGeneratedAncestor(nsIFrame* aFrame) {
if (!(aFrame->GetStateBits() & NS_FRAME_GENERATED_CONTENT)) return aFrame;
nsIFrame* f = aFrame;
do {
f = GetParentOrPlaceholderFor(f);
} while (f->GetStateBits() & NS_FRAME_GENERATED_CONTENT);
return f;
}
nsIFrame* nsLayoutUtils::GetParentOrPlaceholderFor(const nsIFrame* aFrame) {
if ((aFrame->GetStateBits() & NS_FRAME_OUT_OF_FLOW) &&
!aFrame->GetPrevInFlow()) {
return aFrame->GetProperty(nsIFrame::PlaceholderFrameProperty());
}
return aFrame->GetParent();
}
nsIFrame* nsLayoutUtils::GetParentOrPlaceholderForCrossDoc(nsIFrame* aFrame) {
nsIFrame* f = GetParentOrPlaceholderFor(aFrame);
if (f) return f;
return GetCrossDocParentFrame(aFrame);
}
nsIFrame* nsLayoutUtils::GetDisplayListParent(nsIFrame* aFrame) {
if (aFrame->GetStateBits() & NS_FRAME_IS_PUSHED_FLOAT) {
return aFrame->GetParent();
}
return nsLayoutUtils::GetParentOrPlaceholderForCrossDoc(aFrame);
}
nsIFrame* nsLayoutUtils::GetNextContinuationOrIBSplitSibling(nsIFrame* aFrame) {
nsIFrame* result = aFrame->GetNextContinuation();
if (result) return result;
if ((aFrame->GetStateBits() & NS_FRAME_PART_OF_IBSPLIT) != 0) {
// We only store the ib-split sibling annotation with the first
// frame in the continuation chain. Walk back to find that frame now.
aFrame = aFrame->FirstContinuation();
return aFrame->GetProperty(nsIFrame::IBSplitSibling());
}
return nullptr;
}
nsIFrame* nsLayoutUtils::FirstContinuationOrIBSplitSibling(
const nsIFrame* aFrame) {
nsIFrame* result = aFrame->FirstContinuation();
if (result->GetStateBits() & NS_FRAME_PART_OF_IBSPLIT) {
while (auto* f = result->GetProperty(nsIFrame::IBSplitPrevSibling())) {
result = f;
}
}
return result;
}
nsIFrame* nsLayoutUtils::LastContinuationOrIBSplitSibling(
const nsIFrame* aFrame) {
nsIFrame* result = aFrame->FirstContinuation();
if (result->GetStateBits() & NS_FRAME_PART_OF_IBSPLIT) {
while (auto* f = result->GetProperty(nsIFrame::IBSplitSibling())) {
result = f;
}
}
return result->LastContinuation();
}
bool nsLayoutUtils::IsFirstContinuationOrIBSplitSibling(
const nsIFrame* aFrame) {
if (aFrame->GetPrevContinuation()) {
return false;
}
if ((aFrame->GetStateBits() & NS_FRAME_PART_OF_IBSPLIT) &&
aFrame->GetProperty(nsIFrame::IBSplitPrevSibling())) {
return false;
}
return true;
}
bool nsLayoutUtils::IsViewportScrollbarFrame(nsIFrame* aFrame) {
if (!aFrame) return false;
nsIFrame* rootScrollFrame = aFrame->PresShell()->GetRootScrollFrame();
if (!rootScrollFrame) return false;
nsIScrollableFrame* rootScrollableFrame = do_QueryFrame(rootScrollFrame);
NS_ASSERTION(rootScrollableFrame, "The root scorollable frame is null");
if (!IsProperAncestorFrame(rootScrollFrame, aFrame)) return false;
nsIFrame* rootScrolledFrame = rootScrollableFrame->GetScrolledFrame();
return !(rootScrolledFrame == aFrame ||
IsProperAncestorFrame(rootScrolledFrame, aFrame));
}
/**
* Use only for paddings / widths / heights, since it clamps negative calc() to
* 0.
*/
template <typename LengthPercentageLike>
static bool GetAbsoluteCoord(const LengthPercentageLike& aStyle,
nscoord& aResult) {
if (!aStyle.ConvertsToLength()) {
return false;
}
aResult = std::max(0, aStyle.ToLength());
return true;
}
static nscoord GetBSizeTakenByBoxSizing(StyleBoxSizing aBoxSizing,
nsIFrame* aFrame, bool aHorizontalAxis,
bool aIgnorePadding);
static bool GetPercentBSize(const LengthPercentage& aStyle, nsIFrame* aFrame,
bool aHorizontalAxis, nscoord& aResult);
// Only call on style coords for which GetAbsoluteCoord returned false.
template <typename SizeOrMaxSize>
static bool GetPercentBSize(const SizeOrMaxSize& aStyle, nsIFrame* aFrame,
bool aHorizontalAxis, nscoord& aResult) {
if (!aStyle.IsLengthPercentage()) {
return false;
}
return GetPercentBSize(aStyle.AsLengthPercentage(), aFrame, aHorizontalAxis,
aResult);
}
static bool GetPercentBSize(const LengthPercentage& aStyle, nsIFrame* aFrame,
bool aHorizontalAxis, nscoord& aResult) {
if (!aStyle.HasPercent()) {
return false;
}
MOZ_ASSERT(!aStyle.ConvertsToLength(),
"GetAbsoluteCoord should have handled this");
// During reflow, nsHTMLScrollFrame::ReflowScrolledFrame uses
// SetComputedHeight on the reflow input for its child to propagate its
// computed height to the scrolled content. So here we skip to the scroll
// frame that contains this scrolled content in order to get the same
// behavior as layout when computing percentage heights.
nsIFrame* f = aFrame->GetContainingBlock(nsIFrame::SKIP_SCROLLED_FRAME);
if (!f) {
MOZ_ASSERT_UNREACHABLE("top of frame tree not a containing block");
return false;
}
WritingMode wm = f->GetWritingMode();
const nsStylePosition* pos = f->StylePosition();
const auto& bSizeCoord = pos->BSize(wm);
nscoord h;
if (!GetAbsoluteCoord(bSizeCoord, h) &&
!GetPercentBSize(bSizeCoord, f, aHorizontalAxis, h)) {
NS_ASSERTION(bSizeCoord.IsAuto() || bSizeCoord.IsExtremumLength() ||
bSizeCoord.HasPercent(),
"unknown block-size unit");
LayoutFrameType fType = f->Type();
if (fType != LayoutFrameType::Viewport &&
fType != LayoutFrameType::Canvas &&
fType != LayoutFrameType::PageContent) {
// There's no basis for the percentage height, so it acts like auto.
// Should we consider a max-height < min-height pair a basis for
// percentage heights? The spec is somewhat unclear, and not doing
// so is simpler and avoids troubling discontinuities in behavior,
// so I'll choose not to. -LDB
return false;
}
NS_ASSERTION(
bSizeCoord.IsAuto() || bSizeCoord.IsExtremumLength(),
"Unexpected block-size unit for viewport or canvas or page-content");
// For the viewport, canvas, and page-content kids, the percentage
// basis is just the parent block-size.
h = f->BSize(wm);
if (h == NS_UNCONSTRAINEDSIZE) {
// We don't have a percentage basis after all
return false;
}
}
const auto& maxBSizeCoord = pos->MaxBSize(wm);
nscoord maxh;
if (GetAbsoluteCoord(maxBSizeCoord, maxh) ||
GetPercentBSize(maxBSizeCoord, f, aHorizontalAxis, maxh)) {
if (maxh < h) h = maxh;
} else {
NS_ASSERTION(maxBSizeCoord.IsNone() || maxBSizeCoord.IsExtremumLength() ||
maxBSizeCoord.HasPercent(),
"unknown max block-size unit");
}
const auto& minBSizeCoord = pos->MinBSize(wm);
nscoord minh;
if (GetAbsoluteCoord(minBSizeCoord, minh) ||
GetPercentBSize(minBSizeCoord, f, aHorizontalAxis, minh)) {
if (minh > h) h = minh;
} else {
NS_ASSERTION(minBSizeCoord.IsAuto() || minBSizeCoord.IsExtremumLength() ||
minBSizeCoord.HasPercent(),
"unknown min block-size unit");
}
// Now adjust h for box-sizing styles on the parent. We never ignore padding
// here. That could conceivably cause some problems with fieldsets (which are
// the one place that wants to ignore padding), but solving that here without
// hardcoding a check for f being a fieldset-content frame is a bit of a pain.
nscoord bSizeTakenByBoxSizing =
GetBSizeTakenByBoxSizing(pos->mBoxSizing, f, aHorizontalAxis, false);
h = std::max(0, h - bSizeTakenByBoxSizing);
aResult = std::max(aStyle.Resolve(h), 0);
return true;
}
// Return true if aStyle can be resolved to a definite value and if so
// return that value in aResult.
static bool GetDefiniteSize(const LengthPercentage& aStyle, nsIFrame* aFrame,
bool aIsInlineAxis,
const Maybe<LogicalSize>& aPercentageBasis,
nscoord* aResult) {
if (aStyle.ConvertsToLength()) {
*aResult = aStyle.ToLength();
return true;
}
if (!aPercentageBasis) {
return false;
}
auto wm = aFrame->GetWritingMode();
nscoord pb = aIsInlineAxis ? aPercentageBasis.value().ISize(wm)
: aPercentageBasis.value().BSize(wm);
if (pb == NS_UNCONSTRAINEDSIZE) {
return false;
}
*aResult = std::max(0, aStyle.Resolve(pb));
return true;
}
// Return true if aStyle can be resolved to a definite value and if so
// return that value in aResult.
template <typename SizeOrMaxSize>
static bool GetDefiniteSize(const SizeOrMaxSize& aStyle, nsIFrame* aFrame,
bool aIsInlineAxis,
const Maybe<LogicalSize>& aPercentageBasis,
nscoord* aResult) {
if (!aStyle.IsLengthPercentage()) {
return false;
}
return GetDefiniteSize(aStyle.AsLengthPercentage(), aFrame, aIsInlineAxis,
aPercentageBasis, aResult);
}
//
// NOTE: this function will be replaced by GetDefiniteSizeTakenByBoxSizing (bug
// 1363918). Please do not add new uses of this function.
//
// Get the amount of vertical space taken out of aFrame's content area due to
// its borders and paddings given the box-sizing value in aBoxSizing. We don't
// get aBoxSizing from the frame because some callers want to compute this for
// specific box-sizing values. aHorizontalAxis is true if our inline direction
// is horisontal and our block direction is vertical. aIgnorePadding is true if
// padding should be ignored.
static nscoord GetBSizeTakenByBoxSizing(StyleBoxSizing aBoxSizing,
nsIFrame* aFrame, bool aHorizontalAxis,
bool aIgnorePadding) {
nscoord bSizeTakenByBoxSizing = 0;
if (aBoxSizing == StyleBoxSizing::Border) {
const nsStyleBorder* styleBorder = aFrame->StyleBorder();
bSizeTakenByBoxSizing += aHorizontalAxis
? styleBorder->GetComputedBorder().TopBottom()
: styleBorder->GetComputedBorder().LeftRight();
if (!aIgnorePadding) {
const auto& stylePadding = aFrame->StylePadding()->mPadding;
const LengthPercentage& paddingStart =
stylePadding.Get(aHorizontalAxis ? eSideTop : eSideLeft);
const LengthPercentage& paddingEnd =
stylePadding.Get(aHorizontalAxis ? eSideBottom : eSideRight);
nscoord pad;
// XXXbz Calling GetPercentBSize on padding values looks bogus, since
// percent padding is always a percentage of the inline-size of the
// containing block. We should perhaps just treat non-absolute paddings
// here as 0 instead, except that in some cases the width may in fact be
// known. See bug 1231059.
if (GetAbsoluteCoord(paddingStart, pad) ||
GetPercentBSize(paddingStart, aFrame, aHorizontalAxis, pad)) {
bSizeTakenByBoxSizing += pad;
}
if (GetAbsoluteCoord(paddingEnd, pad) ||
GetPercentBSize(paddingEnd, aFrame, aHorizontalAxis, pad)) {
bSizeTakenByBoxSizing += pad;
}
}
}
return bSizeTakenByBoxSizing;
}
// Get the amount of space taken out of aFrame's content area due to its
// borders and paddings given the box-sizing value in aBoxSizing. We don't
// get aBoxSizing from the frame because some callers want to compute this for
// specific box-sizing values.
// aIsInlineAxis is true if we're computing for aFrame's inline axis.
// aIgnorePadding is true if padding should be ignored.
static nscoord GetDefiniteSizeTakenByBoxSizing(
StyleBoxSizing aBoxSizing, nsIFrame* aFrame, bool aIsInlineAxis,
bool aIgnorePadding, const Maybe<LogicalSize>& aPercentageBasis) {
nscoord sizeTakenByBoxSizing = 0;
if (MOZ_UNLIKELY(aBoxSizing == StyleBoxSizing::Border)) {
const bool isHorizontalAxis =
aIsInlineAxis == !aFrame->GetWritingMode().IsVertical();
const nsStyleBorder* styleBorder = aFrame->StyleBorder();
sizeTakenByBoxSizing = isHorizontalAxis
? styleBorder->GetComputedBorder().LeftRight()
: styleBorder->GetComputedBorder().TopBottom();
if (!aIgnorePadding) {
const auto& stylePadding = aFrame->StylePadding()->mPadding;
const LengthPercentage& pStart =
stylePadding.Get(isHorizontalAxis ? eSideLeft : eSideTop);
const LengthPercentage& pEnd =
stylePadding.Get(isHorizontalAxis ? eSideRight : eSideBottom);
nscoord pad;
// XXXbz Calling GetPercentBSize on padding values looks bogus, since
// percent padding is always a percentage of the inline-size of the
// containing block. We should perhaps just treat non-absolute paddings
// here as 0 instead, except that in some cases the width may in fact be
// known. See bug 1231059.
if (GetDefiniteSize(pStart, aFrame, aIsInlineAxis, aPercentageBasis,
&pad) ||
(aPercentageBasis.isNothing() &&
GetPercentBSize(pStart, aFrame, isHorizontalAxis, pad))) {
sizeTakenByBoxSizing += pad;
}
if (GetDefiniteSize(pEnd, aFrame, aIsInlineAxis, aPercentageBasis,
&pad) ||
(aPercentageBasis.isNothing() &&
GetPercentBSize(pEnd, aFrame, isHorizontalAxis, pad))) {
sizeTakenByBoxSizing += pad;
}
}
}
return sizeTakenByBoxSizing;
}
// Handles only max-content and min-content, and
// -moz-fit-content for min-width and max-width, since the others
// (-moz-fit-content for width, and -moz-available) have no effect on
// intrinsic widths.
enum eWidthProperty { PROP_WIDTH, PROP_MAX_WIDTH, PROP_MIN_WIDTH };
static bool GetIntrinsicCoord(StyleExtremumLength aStyle,
gfxContext* aRenderingContext, nsIFrame* aFrame,
eWidthProperty aProperty, nscoord& aResult) {
MOZ_ASSERT(aProperty == PROP_WIDTH || aProperty == PROP_MAX_WIDTH ||
aProperty == PROP_MIN_WIDTH,
"unexpected property");
if (aStyle == StyleExtremumLength::MozAvailable) return false;
if (aStyle == StyleExtremumLength::MozFitContent) {
if (aProperty == PROP_WIDTH) return false; // handle like 'width: auto'
if (aProperty == PROP_MAX_WIDTH)
// constrain large 'width' values down to max-content
aStyle = StyleExtremumLength::MaxContent;
else
// constrain small 'width' or 'max-width' values up to min-content
aStyle = StyleExtremumLength::MinContent;
}
NS_ASSERTION(aStyle == StyleExtremumLength::MinContent ||
aStyle == StyleExtremumLength::MaxContent,
"should have reduced everything remaining to one of these");
// If aFrame is a container for font size inflation, then shrink
// wrapping inside of it should not apply font size inflation.
AutoMaybeDisableFontInflation an(aFrame);
if (aStyle == StyleExtremumLength::MaxContent)
aResult = aFrame->GetPrefISize(aRenderingContext);
else
aResult = aFrame->GetMinISize(aRenderingContext);
return true;
}
template <typename SizeOrMaxSize>
static bool GetIntrinsicCoord(const SizeOrMaxSize& aStyle,
gfxContext* aRenderingContext, nsIFrame* aFrame,
eWidthProperty aProperty, nscoord& aResult) {
if (!aStyle.IsExtremumLength()) {
return false;
}
return GetIntrinsicCoord(aStyle.AsExtremumLength(), aRenderingContext, aFrame,
aProperty, aResult);
}
#undef DEBUG_INTRINSIC_WIDTH
#ifdef DEBUG_INTRINSIC_WIDTH
static int32_t gNoiseIndent = 0;
#endif
// Return true for form controls whose minimum intrinsic inline-size
// shrinks to 0 when they have a percentage inline-size (but not
// percentage max-inline-size). (Proper replaced elements, whose
// intrinsic minimium inline-size shrinks to 0 for both percentage
// inline-size and percentage max-inline-size, are handled elsewhere.)
inline static bool FormControlShrinksForPercentISize(nsIFrame* aFrame) {
if (!aFrame->IsFrameOfType(nsIFrame::eReplaced)) {
// Quick test to reject most frames.
return false;
}
LayoutFrameType fType = aFrame->Type();
if (fType == LayoutFrameType::Meter || fType == LayoutFrameType::Progress ||
fType == LayoutFrameType::Range) {
// progress, meter and range do have this shrinking behavior
// FIXME: Maybe these should be nsIFormControlFrame?
return true;
}
if (!static_cast<nsIFormControlFrame*>(do_QueryFrame(aFrame))) {
// Not a form control. This includes fieldsets, which do not
// shrink.
return false;
}
if (fType == LayoutFrameType::GfxButtonControl ||
fType == LayoutFrameType::HTMLButtonControl) {
// Buttons don't have this shrinking behavior. (Note that color
// inputs do, even though they inherit from button, so we can't use
// do_QueryFrame here.)
return false;
}
return true;
}
// https://drafts.csswg.org/css-sizing-3/#percentage-sizing
// Return true if the above spec's rule for replaced boxes applies.
// XXX bug 1463700 will make this match the spec...
static bool IsReplacedBoxResolvedAgainstZero(
nsIFrame* aFrame, const StyleSize& aStyleSize,
const StyleMaxSize& aStyleMaxSize) {
const bool sizeHasPercent = aStyleSize.HasPercent();
return ((sizeHasPercent || aStyleMaxSize.HasPercent()) &&
aFrame->IsFrameOfType(nsIFrame::eReplacedSizing)) ||
(sizeHasPercent && FormControlShrinksForPercentISize(aFrame));
}
/**
* Add aOffsets which describes what to add on outside of the content box
* aContentSize (controlled by 'box-sizing') and apply min/max properties.
* We have to account for these properties after getting all the offsets
* (margin, border, padding) because percentages do not operate linearly.
* Doing this is ok because although percentages aren't handled linearly,
* they are handled monotonically.
*
* @param aContentSize the content size calculated so far
(@see IntrinsicForContainer)
* @param aContentMinSize ditto min content size
* @param aStyleSize a 'width' or 'height' property value
* @param aFixedMinSize if aStyleMinSize is a definite size then this points to
* the value, otherwise nullptr
* @param aStyleMinSize a 'min-width' or 'min-height' property value
* @param aFixedMaxSize if aStyleMaxSize is a definite size then this points to
* the value, otherwise nullptr
* @param aStyleMaxSize a 'max-width' or 'max-height' property value
* @param aFlags same as for IntrinsicForContainer
* @param aContainerWM the container's WM
*/
static nscoord AddIntrinsicSizeOffset(
gfxContext* aRenderingContext, nsIFrame* aFrame,
const nsIFrame::IntrinsicISizeOffsetData& aOffsets,
nsLayoutUtils::IntrinsicISizeType aType, StyleBoxSizing aBoxSizing,
nscoord aContentSize, nscoord aContentMinSize, const StyleSize& aStyleSize,
const nscoord* aFixedMinSize, const StyleSize& aStyleMinSize,
const nscoord* aFixedMaxSize, const StyleMaxSize& aStyleMaxSize,
uint32_t aFlags, PhysicalAxis aAxis) {
nscoord result = aContentSize;
nscoord min = aContentMinSize;
nscoord coordOutsideSize = 0;
if (!(aFlags & nsLayoutUtils::IGNORE_PADDING)) {
coordOutsideSize += aOffsets.hPadding;
}
coordOutsideSize += aOffsets.hBorder;
if (aBoxSizing == StyleBoxSizing::Border) {
min += coordOutsideSize;
result = NSCoordSaturatingAdd(result, coordOutsideSize);
coordOutsideSize = 0;
}
coordOutsideSize += aOffsets.hMargin;
min += coordOutsideSize;
result = NSCoordSaturatingAdd(result, coordOutsideSize);
nscoord size;
if (aType == nsLayoutUtils::MIN_ISIZE &&
::IsReplacedBoxResolvedAgainstZero(aFrame, aStyleSize, aStyleMaxSize)) {
// XXX bug 1463700: this doesn't handle calc() according to spec
result = 0; // let |min| handle padding/border/margin
} else if (GetAbsoluteCoord(aStyleSize, size) ||
GetIntrinsicCoord(aStyleSize, aRenderingContext, aFrame,
PROP_WIDTH, size)) {
result = size + coordOutsideSize;
}
nscoord maxSize = aFixedMaxSize ? *aFixedMaxSize : 0;
if (aFixedMaxSize || GetIntrinsicCoord(aStyleMaxSize, aRenderingContext,
aFrame, PROP_MAX_WIDTH, maxSize)) {
maxSize += coordOutsideSize;
if (result > maxSize) {
result = maxSize;
}
}
nscoord minSize = aFixedMinSize ? *aFixedMinSize : 0;
if (aFixedMinSize || GetIntrinsicCoord(aStyleMinSize, aRenderingContext,
aFrame, PROP_MIN_WIDTH, minSize)) {
minSize += coordOutsideSize;
if (result < minSize) {
result = minSize;
}
}
if (result < min) {
result = min;
}
const nsStyleDisplay* disp = aFrame->StyleDisplay();
if (aFrame->IsThemed(disp)) {
LayoutDeviceIntSize devSize;
bool canOverride = true;
nsPresContext* pc = aFrame->PresContext();
pc->GetTheme()->GetMinimumWidgetSize(pc, aFrame, disp->mAppearance,
&devSize, &canOverride);
nscoord themeSize = pc->DevPixelsToAppUnits(
aAxis == eAxisVertical ? devSize.height : devSize.width);
// GetMinimumWidgetSize() returns a border-box width.
themeSize += aOffsets.hMargin;
if (themeSize > result || !canOverride) {
result = themeSize;
}
}
return result;
}
static void AddStateBitToAncestors(nsIFrame* aFrame, nsFrameState aBit) {
for (nsIFrame* f = aFrame; f; f = f->GetParent()) {
if (f->HasAnyStateBits(aBit)) {
break;
}
f->AddStateBits(aBit);
}
}
/* static */
nscoord nsLayoutUtils::IntrinsicForAxis(
PhysicalAxis aAxis, gfxContext* aRenderingContext, nsIFrame* aFrame,
IntrinsicISizeType aType, const Maybe<LogicalSize>& aPercentageBasis,
uint32_t aFlags, nscoord aMarginBoxMinSizeClamp) {
MOZ_ASSERT(aFrame, "null frame");
MOZ_ASSERT(aFrame->GetParent(),
"IntrinsicForAxis called on frame not in tree");
MOZ_ASSERT(aType == MIN_ISIZE || aType == PREF_ISIZE, "bad type");
MOZ_ASSERT(aFrame->GetParent()->Type() != LayoutFrameType::GridContainer ||
aPercentageBasis.isSome(),
"grid layout should always pass a percentage basis");
const bool horizontalAxis = MOZ_LIKELY(aAxis == eAxisHorizontal);
#ifdef DEBUG_INTRINSIC_WIDTH
nsFrame::IndentBy(stderr, gNoiseIndent);
static_cast<nsFrame*>(aFrame)->ListTag(stderr);
printf_stderr(" %s %s intrinsic size for container:\n",
aType == MIN_ISIZE ? "min" : "pref",
horizontalAxis ? "horizontal" : "vertical");
#endif
// If aFrame is a container for font size inflation, then shrink
// wrapping inside of it should not apply font size inflation.
AutoMaybeDisableFontInflation an(aFrame);
// We want the size this frame will contribute to the parent's inline-size,
// so we work in the parent's writing mode; but if aFrame is orthogonal to
// its parent, we'll need to look at its BSize instead of min/pref-ISize.
const nsStylePosition* stylePos = aFrame->StylePosition();
StyleBoxSizing boxSizing = stylePos->mBoxSizing;
StyleSize styleMinISize =
horizontalAxis ? stylePos->mMinWidth : stylePos->mMinHeight;
StyleSize styleISize =
(aFlags & MIN_INTRINSIC_ISIZE)
? styleMinISize
: (horizontalAxis ? stylePos->mWidth : stylePos->mHeight);
MOZ_ASSERT(!(aFlags & MIN_INTRINSIC_ISIZE) || styleISize.IsAuto() ||
styleISize.IsExtremumLength(),
"should only use MIN_INTRINSIC_ISIZE for intrinsic values");
StyleMaxSize styleMaxISize =
horizontalAxis ? stylePos->mMaxWidth : stylePos->mMaxHeight;
PhysicalAxis ourInlineAxis =
aFrame->GetWritingMode().PhysicalAxis(eLogicalAxisInline);
const bool isInlineAxis = aAxis == ourInlineAxis;
auto resetIfKeywords = [](StyleSize& aSize, StyleSize& aMinSize,
StyleMaxSize& aMaxSize) {
if (aSize.IsExtremumLength()) {
aSize = StyleSize::Auto();
}
if (aMinSize.IsExtremumLength()) {
aMinSize = StyleSize::Auto();
}
if (aMaxSize.IsExtremumLength()) {
aMaxSize = StyleMaxSize::None();
}
};
// According to the spec, max-content and min-content should behave as the
// property's initial values in block axis.
// It also make senses to use the initial values for -moz-fit-content and
// -moz-available for intrinsic size in block axis. Therefore, we reset them
// if needed.
if (!isInlineAxis) {
resetIfKeywords(styleISize, styleMinISize, styleMaxISize);
}
// We build up two values starting with the content box, and then
// adding padding, border and margin. The result is normally
// |result|. Then, when we handle 'width', 'min-width', and
// 'max-width', we use the results we've been building in |min| as a
// minimum, overriding 'min-width'. This ensures two things:
// * that we don't let a value of 'box-sizing' specifying a width
// smaller than the padding/border inside the box-sizing box give
// a content width less than zero
// * that we prevent tables from becoming smaller than their
// intrinsic minimum width
nscoord result = 0, min = 0;
nscoord maxISize;
bool haveFixedMaxISize = GetAbsoluteCoord(styleMaxISize, maxISize);
nscoord minISize;
// Treat "min-width: auto" as 0.
bool haveFixedMinISize;
if (styleMinISize.IsAuto()) {
// NOTE: Technically, "auto" is supposed to behave like "min-content" on
// flex items. However, we don't need to worry about that here, because
// flex items' min-sizes are intentionally ignored until the flex
// container explicitly considers them during space distribution.
minISize = 0;
haveFixedMinISize = true;
} else {
haveFixedMinISize = GetAbsoluteCoord(styleMinISize, minISize);
}
// If we have a specified width (or a specified 'min-width' greater
// than the specified 'max-width', which works out to the same thing),
// don't even bother getting the frame's intrinsic width, because in
// this case GetAbsoluteCoord(styleISize, w) will always succeed, so
// we'll never need the intrinsic dimensions.
if (styleISize.IsExtremumLength() &&
(styleISize.AsExtremumLength() == StyleExtremumLength::MaxContent ||
styleISize.AsExtremumLength() == StyleExtremumLength::MinContent)) {
MOZ_ASSERT(isInlineAxis);
// -moz-fit-content and -moz-available enumerated widths compute intrinsic
// widths just like auto.
// For max-content and min-content, we handle them like
// specified widths, but ignore box-sizing.
boxSizing = StyleBoxSizing::Content;
} else if (!styleISize.ConvertsToLength() &&
!(haveFixedMinISize && haveFixedMaxISize &&
maxISize <= minISize)) {
#ifdef DEBUG_INTRINSIC_WIDTH
++gNoiseIndent;
#endif
if (MOZ_UNLIKELY(!isInlineAxis)) {
IntrinsicSize intrinsicSize = aFrame->GetIntrinsicSize();
const auto& intrinsicBSize =
horizontalAxis ? intrinsicSize.width : intrinsicSize.height;
if (intrinsicBSize) {
result = *intrinsicBSize;
} else {
// We don't have an intrinsic bsize and we need aFrame's block-dir size.
if (aFlags & BAIL_IF_REFLOW_NEEDED) {
return NS_INTRINSIC_ISIZE_UNKNOWN;
}
// XXX Unfortunately, we probably don't know this yet, so this is
// wrong... but it's not clear what we should do. If aFrame's inline
// size hasn't been determined yet, we can't necessarily figure out its
// block size either. For now, authors who put orthogonal elements into
// things like buttons or table cells may have to explicitly provide
// sizes rather than expecting intrinsic sizing to work "perfectly" in
// underspecified cases.
result = aFrame->BSize();
}
} else {
result = aType == MIN_ISIZE ? aFrame->GetMinISize(aRenderingContext)
: aFrame->GetPrefISize(aRenderingContext);
}
#ifdef DEBUG_INTRINSIC_WIDTH
--gNoiseIndent;
nsFrame::IndentBy(stderr, gNoiseIndent);
static_cast<nsFrame*>(aFrame)->ListTag(stderr);
printf_stderr(" %s %s intrinsic size from frame is %d.\n",
aType == MIN_ISIZE ? "min" : "pref",
horizontalAxis ? "horizontal" : "vertical", result);
#endif
// Handle elements with an intrinsic ratio (or size) and a specified
// height, min-height, or max-height.
// NOTE: We treat "min-height:auto" as "0" for the purpose of this code,
// since that's what it means in all cases except for on flex items -- and
// even there, we're supposed to ignore it (i.e. treat it as 0) until the
// flex container explicitly considers it.
StyleSize styleBSize =
horizontalAxis ? stylePos->mHeight : stylePos->mWidth;
StyleSize styleMinBSize =
horizontalAxis ? stylePos->mMinHeight : stylePos->mMinWidth;
StyleMaxSize styleMaxBSize =
horizontalAxis ? stylePos->mMaxHeight : stylePos->mMaxWidth;
// According to the spec, max-content and min-content should behave as the
// property's initial values in block axis.
// It also make senses to use the initial values for -moz-fit-content and
// -moz-available for intrinsic size in block axis. Therefore, we reset them
// if needed.
if (isInlineAxis) {
resetIfKeywords(styleBSize, styleMinBSize, styleMaxBSize);
}
// FIXME(emilio): Why the minBsize == 0 special-case? Also, shouldn't this
// use BehavesLikeInitialValueOnBlockAxis instead?
if (!styleBSize.IsAuto() ||
!(styleMinBSize.IsAuto() || (styleMinBSize.ConvertsToLength() &&
styleMinBSize.ToLength() == 0)) ||
!styleMaxBSize.IsNone()) {
if (AspectRatio ratio = aFrame->GetIntrinsicRatio()) {
// Convert 'ratio' if necessary, so that it's storing ISize/BSize:
if (!horizontalAxis) {
ratio = ratio.Inverted();
}
AddStateBitToAncestors(
aFrame, NS_FRAME_DESCENDANT_INTRINSIC_ISIZE_DEPENDS_ON_BSIZE);
nscoord bSizeTakenByBoxSizing = GetDefiniteSizeTakenByBoxSizing(
boxSizing, aFrame, !isInlineAxis, aFlags & IGNORE_PADDING,
aPercentageBasis);
// NOTE: This is only the minContentSize if we've been passed
// MIN_INTRINSIC_ISIZE (which is fine, because this should only be used
// inside a check for that flag).
nscoord minContentSize = result;
nscoord h;
if (GetDefiniteSize(styleBSize, aFrame, !isInlineAxis, aPercentageBasis,
&h) ||
(aPercentageBasis.isNothing() &&
GetPercentBSize(styleBSize, aFrame, horizontalAxis, h))) {
h = std::max(0, h - bSizeTakenByBoxSizing);
result = ratio.ApplyTo(h);
}
if (GetDefiniteSize(styleMaxBSize, aFrame, !isInlineAxis,
aPercentageBasis, &h) ||
(aPercentageBasis.isNothing() &&
GetPercentBSize(styleMaxBSize, aFrame, horizontalAxis, h))) {
h = std::max(0, h - bSizeTakenByBoxSizing);
nscoord maxISize = ratio.ApplyTo(h);
if (maxISize < result) {
result = maxISize;
}
if (maxISize < minContentSize) {
minContentSize = maxISize;
}
}
if (GetDefiniteSize(styleMinBSize, aFrame, !isInlineAxis,
aPercentageBasis, &h) ||
(aPercentageBasis.isNothing() &&
GetPercentBSize(styleMinBSize, aFrame, horizontalAxis, h))) {
h = std::max(0, h - bSizeTakenByBoxSizing);
nscoord minISize = ratio.ApplyTo(h);
if (minISize > result) {
result = minISize;
}
if (minISize > minContentSize) {
minContentSize = minISize;
}
}
if (MOZ_UNLIKELY(aFlags & nsLayoutUtils::MIN_INTRINSIC_ISIZE)) {
// This is the 'min-width/height:auto' "transferred size" piece of:
// https://www.w3.org/TR/css-flexbox-1/#min-width-automatic-minimum-size
// https://drafts.csswg.org/css-grid/#min-size-auto
result = std::min(result, minContentSize);
}
}
}
}
if (aFrame->IsTableFrame()) {
// Tables can't shrink smaller than their intrinsic minimum width,
// no matter what.
min = aFrame->GetMinISize(aRenderingContext);
}
nscoord pmPercentageBasis = NS_UNCONSTRAINEDSIZE;
if (aPercentageBasis.isSome()) {
// The padding/margin percentage basis is the inline-size in the parent's
// writing-mode.
auto childWM = aFrame->GetWritingMode();
pmPercentageBasis =
aFrame->GetParent()->GetWritingMode().IsOrthogonalTo(childWM)
? aPercentageBasis->BSize(childWM)
: aPercentageBasis->ISize(childWM);
}
nsIFrame::IntrinsicISizeOffsetData offsets =
MOZ_LIKELY(isInlineAxis)
? aFrame->IntrinsicISizeOffsets(pmPercentageBasis)
: aFrame->IntrinsicBSizeOffsets(pmPercentageBasis);
nscoord contentBoxSize = result;
result = AddIntrinsicSizeOffset(
aRenderingContext, aFrame, offsets, aType, boxSizing, result, min,
styleISize, haveFixedMinISize ? &minISize : nullptr, styleMinISize,
haveFixedMaxISize ? &maxISize : nullptr, styleMaxISize, aFlags, aAxis);
nscoord overflow = result - aMarginBoxMinSizeClamp;
if (MOZ_UNLIKELY(overflow > 0)) {
nscoord newContentBoxSize = std::max(nscoord(0), contentBoxSize - overflow);
result -= contentBoxSize - newContentBoxSize;
}
#ifdef DEBUG_INTRINSIC_WIDTH
nsFrame::IndentBy(stderr, gNoiseIndent);
static_cast<nsFrame*>(aFrame)->ListTag(stderr);
printf_stderr(" %s %s intrinsic size for container is %d twips.\n",
aType == MIN_ISIZE ? "min" : "pref",
horizontalAxis ? "horizontal" : "vertical", result);
#endif
return result;
}
/* static */
nscoord nsLayoutUtils::IntrinsicForContainer(gfxContext* aRenderingContext,
nsIFrame* aFrame,
IntrinsicISizeType aType,
uint32_t aFlags) {
MOZ_ASSERT(aFrame && aFrame->GetParent());
// We want the size aFrame will contribute to its parent's inline-size.
PhysicalAxis axis =
aFrame->GetParent()->GetWritingMode().PhysicalAxis(eLogicalAxisInline);
return IntrinsicForAxis(axis, aRenderingContext, aFrame, aType, Nothing(),
aFlags);
}
/* static */
nscoord nsLayoutUtils::MinSizeContributionForAxis(
PhysicalAxis aAxis, gfxContext* aRC, nsIFrame* aFrame,
IntrinsicISizeType aType, const LogicalSize& aPercentageBasis,
uint32_t aFlags) {
MOZ_ASSERT(aFrame);
MOZ_ASSERT(aFrame->IsFlexOrGridItem(),
"only grid/flex items have this behavior currently");
#ifdef DEBUG_INTRINSIC_WIDTH
nsFrame::IndentBy(stderr, gNoiseIndent);
static_cast<nsFrame*>(aFrame)->ListTag(stderr);
printf_stderr(" %s min-isize for %s WM:\n",
aType == MIN_ISIZE ? "min" : "pref",
aWM.IsVertical() ? "vertical" : "horizontal");
#endif
// Note: this method is only meant for grid/flex items.
const nsStylePosition* const stylePos = aFrame->StylePosition();
StyleSize size =
aAxis == eAxisHorizontal ? stylePos->mMinWidth : stylePos->mMinHeight;
StyleMaxSize maxSize =
aAxis == eAxisHorizontal ? stylePos->mMaxWidth : stylePos->mMaxHeight;
auto childWM = aFrame->GetWritingMode();
PhysicalAxis ourInlineAxis = childWM.PhysicalAxis(eLogicalAxisInline);
// According to the spec, max-content and min-content should behave as the
// property's initial values in block axis.
// It also make senses to use the initial values for -moz-fit-content and
// -moz-available for intrinsic size in block axis. Therefore, we reset them
// if needed.
if (aAxis != ourInlineAxis) {
if (size.IsExtremumLength()) {
size = StyleSize::Auto();
}
if (maxSize.IsExtremumLength()) {
maxSize = StyleMaxSize::None();
}
}
nscoord minSize;
nscoord* fixedMinSize = nullptr;
if (size.IsAuto()) {
if (aFrame->StyleDisplay()->mOverflowX == StyleOverflow::Visible) {
size = aAxis == eAxisHorizontal ? stylePos->mWidth : stylePos->mHeight;
// This is same as above: keywords should behaves as property's initial
// values in block axis.
if (aAxis != ourInlineAxis && size.IsExtremumLength()) {
size = StyleSize::Auto();
}
if (GetAbsoluteCoord(size, minSize)) {
// We have a definite width/height. This is the "specified size" in:
// https://drafts.csswg.org/css-grid/#min-size-auto
fixedMinSize = &minSize;
} else if (::IsReplacedBoxResolvedAgainstZero(aFrame, size, maxSize)) {
// XXX bug 1463700: this doesn't handle calc() according to spec
minSize = 0;
fixedMinSize = &minSize;
}
// fall through - the caller will have to deal with "transferred size"
} else {
// min-[width|height]:auto with overflow != visible computes to zero.
minSize = 0;
fixedMinSize = &minSize;
}
} else if (GetAbsoluteCoord(size, minSize)) {
fixedMinSize = &minSize;
} else if (!size.IsExtremumLength()) {
MOZ_ASSERT(size.HasPercent());
minSize = 0;
fixedMinSize = &minSize;
}
if (!fixedMinSize) {
// Let the caller deal with the "content size" cases.
#ifdef DEBUG_INTRINSIC_WIDTH
nsFrame::IndentBy(stderr, gNoiseIndent);
static_cast<nsFrame*>(aFrame)->ListTag(stderr);
printf_stderr(" %s min-isize is indefinite.\n",
aType == MIN_ISIZE ? "min" : "pref");
#endif
return NS_UNCONSTRAINEDSIZE;
}
// If aFrame is a container for font size inflation, then shrink
// wrapping inside of it should not apply font size inflation.
AutoMaybeDisableFontInflation an(aFrame);
// The padding/margin percentage basis is the inline-size in the parent's
// writing-mode.
nscoord pmPercentageBasis =
aFrame->GetParent()->GetWritingMode().IsOrthogonalTo(childWM)
? aPercentageBasis.BSize(childWM)
: aPercentageBasis.ISize(childWM);
nsIFrame::IntrinsicISizeOffsetData offsets =
ourInlineAxis == aAxis ? aFrame->IntrinsicISizeOffsets(pmPercentageBasis)
: aFrame->IntrinsicBSizeOffsets(pmPercentageBasis);
nscoord result = 0;
nscoord min = 0;
result = AddIntrinsicSizeOffset(
aRC, aFrame, offsets, aType, stylePos->mBoxSizing, result, min, size,
fixedMinSize, size, nullptr, maxSize, aFlags, aAxis);
#ifdef DEBUG_INTRINSIC_WIDTH
nsFrame::IndentBy(stderr, gNoiseIndent);
static_cast<nsFrame*>(aFrame)->ListTag(stderr);
printf_stderr(" %s min-isize is %d twips.\n",
aType == MIN_ISIZE ? "min" : "pref", result);
#endif
return result;
}
/* static */
nscoord nsLayoutUtils::ComputeBSizeDependentValue(
nscoord aContainingBlockBSize, const LengthPercentageOrAuto& aCoord) {
// XXXldb Some callers explicitly check aContainingBlockBSize
// against NS_UNCONSTRAINEDSIZE *and* unit against eStyleUnit_Percent or
// calc()s containing percents before calling this function.
// However, it would be much more likely to catch problems without
// the unit conditions.
// XXXldb Many callers pass a non-'auto' containing block height when
// according to CSS2.1 they should be passing 'auto'.
MOZ_ASSERT(
NS_UNCONSTRAINEDSIZE != aContainingBlockBSize || !aCoord.HasPercent(),
"unexpected containing block block-size");
if (aCoord.IsAuto()) {
return 0;
}
return aCoord.AsLengthPercentage().Resolve(aContainingBlockBSize);
}
/* static */
void nsLayoutUtils::MarkDescendantsDirty(nsIFrame* aSubtreeRoot) {
AutoTArray<nsIFrame*, 4> subtrees;
subtrees.AppendElement(aSubtreeRoot);
// dirty descendants, iterating over subtrees that may include
// additional subtrees associated with placeholders
do {
nsIFrame* subtreeRoot = subtrees.PopLastElement();
// Mark all descendants dirty (using an nsTArray stack rather than
// recursion).
// Note that ReflowInput::InitResizeFlags has some similar
// code; see comments there for how and why it differs.
AutoTArray<nsIFrame*, 32> stack;
stack.AppendElement(subtreeRoot);
do {
nsIFrame* f = stack.PopLastElement();
f->MarkIntrinsicISizesDirty();
if (f->IsPlaceholderFrame()) {
nsIFrame* oof = nsPlaceholderFrame::GetRealFrameForPlaceholder(f);
if (!nsLayoutUtils::IsProperAncestorFrame(subtreeRoot, oof)) {
// We have another distinct subtree we need to mark.
subtrees.AppendElement(oof);
}
}
nsIFrame::ChildListIterator lists(f);
for (; !lists.IsDone(); lists.Next()) {
nsFrameList::Enumerator childFrames(lists.CurrentList());
for (; !childFrames.AtEnd(); childFrames.Next()) {
nsIFrame* kid = childFrames.get();
stack.AppendElement(kid);
}
}
} while (stack.Length() != 0);
} while (subtrees.Length() != 0);
}
/* static */
void nsLayoutUtils::MarkIntrinsicISizesDirtyIfDependentOnBSize(
nsIFrame* aFrame) {
AutoTArray<nsIFrame*, 32> stack;
stack.AppendElement(aFrame);
do {
nsIFrame* f = stack.PopLastElement();
if (!f->HasAnyStateBits(
NS_FRAME_DESCENDANT_INTRINSIC_ISIZE_DEPENDS_ON_BSIZE)) {
continue;
}
f->MarkIntrinsicISizesDirty();
for (nsIFrame::ChildListIterator lists(f); !lists.IsDone(); lists.Next()) {
for (nsIFrame* kid : lists.CurrentList()) {
stack.AppendElement(kid);
}
}
} while (stack.Length() != 0);
}
nsSize nsLayoutUtils::ComputeAutoSizeWithIntrinsicDimensions(
nscoord minWidth, nscoord minHeight, nscoord maxWidth, nscoord maxHeight,
nscoord tentWidth, nscoord tentHeight) {
// Now apply min/max-width/height - CSS 2.1 sections 10.4 and 10.7:
if (minWidth > maxWidth) maxWidth = minWidth;
if (minHeight > maxHeight) maxHeight = minHeight;
nscoord heightAtMaxWidth, heightAtMinWidth, widthAtMaxHeight,
widthAtMinHeight;
if (tentWidth > 0) {
heightAtMaxWidth = NSCoordMulDiv(maxWidth, tentHeight, tentWidth);
if (heightAtMaxWidth < minHeight) heightAtMaxWidth = minHeight;
heightAtMinWidth = NSCoordMulDiv(minWidth, tentHeight, tentWidth);
if (heightAtMinWidth > maxHeight) heightAtMinWidth = maxHeight;
} else {
heightAtMaxWidth = heightAtMinWidth =
NS_CSS_MINMAX(tentHeight, minHeight, maxHeight);
}
if (tentHeight > 0) {
widthAtMaxHeight = NSCoordMulDiv(maxHeight, tentWidth, tentHeight);
if (widthAtMaxHeight < minWidth) widthAtMaxHeight = minWidth;
widthAtMinHeight = NSCoordMulDiv(minHeight, tentWidth, tentHeight);
if (widthAtMinHeight > maxWidth) widthAtMinHeight = maxWidth;
} else {
widthAtMaxHeight = widthAtMinHeight =
NS_CSS_MINMAX(tentWidth, minWidth, maxWidth);
}
// The table at http://www.w3.org/TR/CSS21/visudet.html#min-max-widths :
nscoord width, height;
if (tentWidth > maxWidth) {
if (tentHeight > maxHeight) {
if (int64_t(maxWidth) * int64_t(tentHeight) <=
int64_t(maxHeight) * int64_t(tentWidth)) {
width = maxWidth;
height = heightAtMaxWidth;
} else {
width = widthAtMaxHeight;
height = maxHeight;
}
} else {
// This also covers "(w > max-width) and (h < min-height)" since in
// that case (max-width/w < 1), and with (h < min-height):
// max(max-width * h/w, min-height) == min-height
width = maxWidth;
height = heightAtMaxWidth;
}
} else if (tentWidth < minWidth) {
if (tentHeight < minHeight) {
if (int64_t(minWidth) * int64_t(tentHeight) <=
int64_t(minHeight) * int64_t(tentWidth)) {
width = widthAtMinHeight;
height = minHeight;
} else {
width = minWidth;
height = heightAtMinWidth;
}
} else {
// This also covers "(w < min-width) and (h > max-height)" since in
// that case (min-width/w > 1), and with (h > max-height):
// min(min-width * h/w, max-height) == max-height
width = minWidth;
height = heightAtMinWidth;
}
} else {
if (tentHeight > maxHeight) {
width = widthAtMaxHeight;
height = maxHeight;
} else if (tentHeight < minHeight) {
width = widthAtMinHeight;
height = minHeight;
} else {
width = tentWidth;
height = tentHeight;
}
}
return nsSize(width, height);
}
/* static */
nscoord nsLayoutUtils::MinISizeFromInline(nsIFrame* aFrame,
gfxContext* aRenderingContext) {
NS_ASSERTION(!aFrame->IsContainerForFontSizeInflation(),
"should not be container for font size inflation");
nsIFrame::InlineMinISizeData data;
DISPLAY_MIN_INLINE_SIZE(aFrame, data.mPrevLines);
aFrame->AddInlineMinISize(aRenderingContext, &data);
data.ForceBreak();
return data.mPrevLines;
}
/* static */
nscoord nsLayoutUtils::PrefISizeFromInline(nsIFrame* aFrame,
gfxContext* aRenderingContext) {
NS_ASSERTION(!aFrame->IsContainerForFontSizeInflation(),
"should not be container for font size inflation");
nsIFrame::InlinePrefISizeData data;
DISPLAY_PREF_INLINE_SIZE(aFrame, data.mPrevLines);
aFrame->AddInlinePrefISize(aRenderingContext, &data);
data.ForceBreak();
return data.mPrevLines;
}
static nscolor DarkenColor(nscolor aColor) {
uint16_t hue, sat, value;
uint8_t alpha;
// convert the RBG to HSV so we can get the lightness (which is the v)
NS_RGB2HSV(aColor, hue, sat, value, alpha);
// The goal here is to send white to black while letting colored
// stuff stay colored... So we adopt the following approach.
// Something with sat = 0 should end up with value = 0. Something
// with a high sat can end up with a high value and it's ok.... At
// the same time, we don't want to make things lighter. Do
// something simple, since it seems to work.
if (value > sat) {
value = sat;
// convert this color back into the RGB color space.
NS_HSV2RGB(aColor, hue, sat, value, alpha);
}
return aColor;
}
// Check whether we should darken text/decoration colors. We need to do this if
// background images and colors are being suppressed, because that means
// light text will not be visible against the (presumed light-colored)
// background.
static bool ShouldDarkenColors(nsPresContext* aPresContext) {
return !aPresContext->GetBackgroundColorDraw() &&
!aPresContext->GetBackgroundImageDraw();
}
nscolor nsLayoutUtils::DarkenColorIfNeeded(nsIFrame* aFrame, nscolor aColor) {
if (ShouldDarkenColors(aFrame->PresContext())) {
return DarkenColor(aColor);
}
return aColor;
}
gfxFloat nsLayoutUtils::GetSnappedBaselineY(nsIFrame* aFrame,
gfxContext* aContext, nscoord aY,
nscoord aAscent) {
gfxFloat appUnitsPerDevUnit = aFrame->PresContext()->AppUnitsPerDevPixel();
gfxFloat baseline = gfxFloat(aY) + aAscent;
gfxRect putativeRect(0, baseline / appUnitsPerDevUnit, 1, 1);
if (!aContext->UserToDevicePixelSnapped(putativeRect, true)) return baseline;
return aContext->DeviceToUser(putativeRect.TopLeft()).y * appUnitsPerDevUnit;
}
gfxFloat nsLayoutUtils::GetSnappedBaselineX(nsIFrame* aFrame,
gfxContext* aContext, nscoord aX,
nscoord aAscent) {
gfxFloat appUnitsPerDevUnit = aFrame->PresContext()->AppUnitsPerDevPixel();
gfxFloat baseline = gfxFloat(aX) + aAscent;
gfxRect putativeRect(baseline / appUnitsPerDevUnit, 0, 1, 1);
if (!aContext->UserToDevicePixelSnapped(putativeRect, true)) {
return baseline;
}
return aContext->DeviceToUser(putativeRect.TopLeft()).x * appUnitsPerDevUnit;
}
// Hard limit substring lengths to 8000 characters ... this lets us statically
// size the cluster buffer array in FindSafeLength
#define MAX_GFX_TEXT_BUF_SIZE 8000
static int32_t FindSafeLength(const char16_t* aString, uint32_t aLength,
uint32_t aMaxChunkLength) {
if (aLength <= aMaxChunkLength) return aLength;
int32_t len = aMaxChunkLength;
// Ensure that we don't break inside a surrogate pair
while (len > 0 && NS_IS_LOW_SURROGATE(aString[len])) {
len--;
}
if (len == 0) {
// We don't want our caller to go into an infinite loop, so don't
// return zero. It's hard to imagine how we could actually get here
// unless there are languages that allow clusters of arbitrary size.
// If there are and someone feeds us a 500+ character cluster, too
// bad.
return aMaxChunkLength;
}
return len;
}
static int32_t GetMaxChunkLength(nsFontMetrics& aFontMetrics) {
return std::min(aFontMetrics.GetMaxStringLength(), MAX_GFX_TEXT_BUF_SIZE);
}
nscoord nsLayoutUtils::AppUnitWidthOfString(const char16_t* aString,
uint32_t aLength,
nsFontMetrics& aFontMetrics,
DrawTarget* aDrawTarget) {
uint32_t maxChunkLength = GetMaxChunkLength(aFontMetrics);
nscoord width = 0;
while (aLength > 0) {
int32_t len = FindSafeLength(aString, aLength, maxChunkLength);
width += aFontMetrics.GetWidth(aString, len, aDrawTarget);
aLength -= len;
aString += len;
}
return width;
}
nscoord nsLayoutUtils::AppUnitWidthOfStringBidi(const char16_t* aString,
uint32_t aLength,
const nsIFrame* aFrame,
nsFontMetrics& aFontMetrics,
gfxContext& aContext) {
nsPresContext* presContext = aFrame->PresContext();
if (presContext->BidiEnabled()) {
nsBidiLevel level = nsBidiPresUtils::BidiLevelFromStyle(aFrame->Style());
return nsBidiPresUtils::MeasureTextWidth(
aString, aLength, level, presContext, aContext, aFontMetrics);
}
aFontMetrics.SetTextRunRTL(false);
aFontMetrics.SetVertical(aFrame->GetWritingMode().IsVertical());
aFontMetrics.SetTextOrientation(aFrame->StyleVisibility()->mTextOrientation);
return nsLayoutUtils::AppUnitWidthOfString(aString, aLength, aFontMetrics,
aContext.GetDrawTarget());
}
bool nsLayoutUtils::StringWidthIsGreaterThan(const nsString& aString,
nsFontMetrics& aFontMetrics,
DrawTarget* aDrawTarget,
nscoord aWidth) {
const char16_t* string = aString.get();
uint32_t length = aString.Length();
uint32_t maxChunkLength = GetMaxChunkLength(aFontMetrics);
nscoord width = 0;
while (length > 0) {
int32_t len = FindSafeLength(string, length, maxChunkLength);
width += aFontMetrics.GetWidth(string, len, aDrawTarget);
if (width > aWidth) {
return true;
}
length -= len;
string += len;
}
return false;
}
nsBoundingMetrics nsLayoutUtils::AppUnitBoundsOfString(
const char16_t* aString, uint32_t aLength, nsFontMetrics& aFontMetrics,
DrawTarget* aDrawTarget) {
uint32_t maxChunkLength = GetMaxChunkLength(aFontMetrics);
int32_t len = FindSafeLength(aString, aLength, maxChunkLength);
// Assign directly in the first iteration. This ensures that
// negative ascent/descent can be returned and the left bearing
// is properly initialized.
nsBoundingMetrics totalMetrics =
aFontMetrics.GetBoundingMetrics(aString, len, aDrawTarget);
aLength -= len;
aString += len;
while (aLength > 0) {
len = FindSafeLength(aString, aLength, maxChunkLength);
nsBoundingMetrics metrics =
aFontMetrics.GetBoundingMetrics(aString, len, aDrawTarget);
totalMetrics += metrics;
aLength -= len;
aString += len;
}
return totalMetrics;
}
void nsLayoutUtils::DrawString(const nsIFrame* aFrame,
nsFontMetrics& aFontMetrics,
gfxContext* aContext, const char16_t* aString,
int32_t aLength, nsPoint aPoint,
ComputedStyle* aComputedStyle,
DrawStringFlags aFlags) {
nsresult rv = NS_ERROR_FAILURE;
// If caller didn't pass a style, use the frame's.
if (!aComputedStyle) {
aComputedStyle = aFrame->Style();
}
if (aFlags & DrawStringFlags::ForceHorizontal) {
aFontMetrics.SetVertical(false);
} else {
aFontMetrics.SetVertical(WritingMode(aComputedStyle).IsVertical());
}
aFontMetrics.SetTextOrientation(
aComputedStyle->StyleVisibility()->mTextOrientation);
nsPresContext* presContext = aFrame->PresContext();
if (presContext->BidiEnabled()) {
nsBidiLevel level = nsBidiPresUtils::BidiLevelFromStyle(aComputedStyle);
rv = nsBidiPresUtils::RenderText(aString, aLength, level, presContext,
*aContext, aContext->GetDrawTarget(),
aFontMetrics, aPoint.x, aPoint.y);
}
if (NS_FAILED(rv)) {
aFontMetrics.SetTextRunRTL(false);
DrawUniDirString(aString, aLength, aPoint, aFontMetrics, *aContext);
}
}
void nsLayoutUtils::DrawUniDirString(const char16_t* aString, uint32_t aLength,
const nsPoint& aPoint,
nsFontMetrics& aFontMetrics,
gfxContext& aContext) {
nscoord x = aPoint.x;
nscoord y = aPoint.y;
uint32_t maxChunkLength = GetMaxChunkLength(aFontMetrics);
if (aLength <= maxChunkLength) {
aFontMetrics.DrawString(aString, aLength, x, y, &aContext,
aContext.GetDrawTarget());
return;
}
bool isRTL = aFontMetrics.GetTextRunRTL();
// If we're drawing right to left, we must start at the end.
if (isRTL) {
x += nsLayoutUtils::AppUnitWidthOfString(aString, aLength, aFontMetrics,
aContext.GetDrawTarget());
}
while (aLength > 0) {
int32_t len = FindSafeLength(aString, aLength, maxChunkLength);
nscoord width =
aFontMetrics.GetWidth(aString, len, aContext.GetDrawTarget());
if (isRTL) {
x -= width;
}
aFontMetrics.DrawString(aString, len, x, y, &aContext,
aContext.GetDrawTarget());
if (!isRTL) {
x += width;
}
aLength -= len;
aString += len;
}
}
/* static */
void nsLayoutUtils::PaintTextShadow(
const nsIFrame* aFrame, gfxContext* aContext, const nsRect& aTextRect,
const nsRect& aDirtyRect, const nscolor& aForegroundColor,
TextShadowCallback aCallback, void* aCallbackData) {
const nsStyleText* textStyle = aFrame->StyleText();
auto shadows = textStyle->mTextShadow.AsSpan();
if (shadows.IsEmpty()) {
return;
}
// Text shadow happens with the last value being painted at the back,
// ie. it is painted first.
gfxContext* aDestCtx = aContext;
for (auto& shadow : Reversed(shadows)) {
nsPoint shadowOffset(shadow.horizontal.ToAppUnits(),
shadow.vertical.ToAppUnits());
nscoord blurRadius = std::max(shadow.blur.ToAppUnits(), 0);
nsRect shadowRect(aTextRect);
shadowRect.MoveBy(shadowOffset);
nsPresContext* presCtx = aFrame->PresContext();
nsContextBoxBlur contextBoxBlur;
nscolor shadowColor = shadow.color.CalcColor(aForegroundColor);
// Webrender just needs the shadow details
if (auto* textDrawer = aContext->GetTextDrawer()) {
wr::Shadow wrShadow;
wrShadow.offset = {
presCtx->AppUnitsToFloatDevPixels(shadow.horizontal.ToAppUnits()),
presCtx->AppUnitsToFloatDevPixels(shadow.vertical.ToAppUnits())};
wrShadow.blur_radius = presCtx->AppUnitsToFloatDevPixels(blurRadius);
wrShadow.color = wr::ToColorF(ToDeviceColor(shadowColor));
// Gecko already inflates the bounding rect of text shadows,
// so tell WR not to inflate again.
bool inflate = false;
textDrawer->AppendShadow(wrShadow, inflate);
continue;
}
gfxContext* shadowContext = contextBoxBlur.Init(
shadowRect, 0, blurRadius, presCtx->AppUnitsPerDevPixel(), aDestCtx,
aDirtyRect, nullptr,
nsContextBoxBlur::DISABLE_HARDWARE_ACCELERATION_BLUR);
if (!shadowContext) continue;
aDestCtx->Save();
aDestCtx->NewPath();
aDestCtx->SetColor(Color::FromABGR(shadowColor));
// The callback will draw whatever we want to blur as a shadow.
aCallback(shadowContext, shadowOffset, shadowColor, aCallbackData);
contextBoxBlur.DoPaint();
aDestCtx->Restore();
}
}
/* static */
nscoord nsLayoutUtils::GetCenteredFontBaseline(nsFontMetrics* aFontMetrics,
nscoord aLineHeight,
bool aIsInverted) {
nscoord fontAscent =
aIsInverted ? aFontMetrics->MaxDescent() : aFontMetrics->MaxAscent();
nscoord fontHeight = aFontMetrics->MaxHeight();
nscoord leading = aLineHeight - fontHeight;
return fontAscent + leading / 2;
}
/* static */
bool nsLayoutUtils::GetFirstLineBaseline(WritingMode aWritingMode,
const nsIFrame* aFrame,
nscoord* aResult) {
LinePosition position;
if (!GetFirstLinePosition(aWritingMode, aFrame, &position)) return false;
*aResult = position.mBaseline;
return true;
}
/* static */
bool nsLayoutUtils::GetFirstLinePosition(WritingMode aWM,
const nsIFrame* aFrame,
LinePosition* aResult) {
if (aFrame->StyleDisplay()->IsContainLayout()) {
return false;
}
const nsBlockFrame* block = do_QueryFrame(aFrame);
if (!block) {
// For the first-line baseline we also have to check for a table, and if
// so, use the baseline of its first row.
LayoutFrameType fType = aFrame->Type();
if (fType == LayoutFrameType::TableWrapper ||
fType == LayoutFrameType::FlexContainer ||
fType == LayoutFrameType::GridContainer) {
if ((fType == LayoutFrameType::GridContainer &&
aFrame->HasAnyStateBits(NS_STATE_GRID_SYNTHESIZE_BASELINE)) ||
(fType == LayoutFrameType::FlexContainer &&
aFrame->HasAnyStateBits(NS_STATE_FLEX_SYNTHESIZE_BASELINE)) ||
(fType == LayoutFrameType::TableWrapper &&
static_cast<const nsTableWrapperFrame*>(aFrame)->GetRowCount() ==
0)) {
// empty grid/flex/table container
aResult->mBStart = 0;
aResult->mBaseline = aFrame->SynthesizeBaselineBOffsetFromBorderBox(
aWM, BaselineSharingGroup::First);
aResult->mBEnd = aFrame->BSize(aWM);
return true;
}
aResult->mBStart = 0;
aResult->mBaseline = aFrame->GetLogicalBaseline(aWM);
// This is what we want for the list bullet caller; not sure if
// other future callers will want the same.
aResult->mBEnd = aFrame->BSize(aWM);
return true;
}
// For first-line baselines, we have to consider scroll frames.
if (fType == LayoutFrameType::Scroll) {
nsIScrollableFrame* sFrame = do_QueryFrame(const_cast<nsIFrame*>(aFrame));
if (!sFrame) {
MOZ_ASSERT_UNREACHABLE("not scroll frame");
}
LinePosition kidPosition;
if (GetFirstLinePosition(aWM, sFrame->GetScrolledFrame(), &kidPosition)) {
// Consider only the border and padding that contributes to the
// kid's position, not the scrolling, so we get the initial
// position.
*aResult = kidPosition +
aFrame->GetLogicalUsedBorderAndPadding(aWM).BStart(aWM);
return true;
}
return false;
}
if (fType == LayoutFrameType::FieldSet ||
fType == LayoutFrameType::ColumnSet) {
LinePosition kidPosition;
nsIFrame* kid = aFrame->PrincipalChildList().FirstChild();
// If aFrame is fieldset, kid might be a legend frame here, but that's ok.
if (kid && GetFirstLinePosition(aWM, kid, &kidPosition)) {
*aResult = kidPosition +
kid->GetLogicalNormalPosition(aWM, aFrame->GetSize()).B(aWM);
return true;
}
return false;
}
// No baseline.
return false;
}
for (nsBlockFrame::ConstLineIterator line = block->LinesBegin(),
line_end = block->LinesEnd();
line != line_end; ++line) {
if (line->IsBlock()) {
nsIFrame* kid = line->mFirstChild;
LinePosition kidPosition;
if (GetFirstLinePosition(aWM, kid, &kidPosition)) {
// XXX Not sure if this is the correct value to use for container
// width here. It will only be used in vertical-rl layout,
// which we don't have full support and testing for yet.
const nsSize& containerSize = line->mContainerSize;
*aResult = kidPosition +
kid->GetLogicalNormalPosition(aWM, containerSize).B(aWM);
return true;
}
} else {
// XXX Is this the right test? We have some bogus empty lines
// floating around, but IsEmpty is perhaps too weak.
if (line->BSize() != 0 || !line->IsEmpty()) {
nscoord bStart = line->BStart();
aResult->mBStart = bStart;
aResult->mBaseline = bStart + line->GetLogicalAscent();
aResult->mBEnd = bStart + line->BSize();
return true;
}
}
}
return false;
}
/* static */
bool nsLayoutUtils::GetLastLineBaseline(WritingMode aWM, const nsIFrame* aFrame,
nscoord* aResult) {
if (aFrame->StyleDisplay()->IsContainLayout()) {
return false;
}
const nsBlockFrame* block = do_QueryFrame(aFrame);
if (!block)
// No baseline. (We intentionally don't descend into scroll frames.)
return false;
for (nsBlockFrame::ConstReverseLineIterator line = block->LinesRBegin(),
line_end = block->LinesREnd();
line != line_end; ++line) {
if (line->IsBlock()) {
nsIFrame* kid = line->mFirstChild;
nscoord kidBaseline;
const nsSize& containerSize = line->mContainerSize;
if (GetLastLineBaseline(aWM, kid, &kidBaseline)) {
// Ignore relative positioning for baseline calculations
*aResult = kidBaseline +
kid->GetLogicalNormalPosition(aWM, containerSize).B(aWM);
return true;
} else if (kid->IsScrollFrame()) {
// Defer to nsFrame::GetLogicalBaseline (which synthesizes a baseline
// from the margin-box).
kidBaseline = kid->GetLogicalBaseline(aWM);
*aResult = kidBaseline +
kid->GetLogicalNormalPosition(aWM, containerSize).B(aWM);
return true;
}
} else {
// XXX Is this the right test? We have some bogus empty lines
// floating around, but IsEmpty is perhaps too weak.
if (line->BSize() != 0 || !line->IsEmpty()) {
*aResult = line->BStart() + line->GetLogicalAscent();
return true;
}
}
}
return false;
}
static nscoord CalculateBlockContentBEnd(WritingMode aWM,
nsBlockFrame* aFrame) {
MOZ_ASSERT(aFrame, "null ptr");
nscoord contentBEnd = 0;
for (nsBlockFrame::LineIterator line = aFrame->LinesBegin(),
line_end = aFrame->LinesEnd();
line != line_end; ++line) {
if (line->IsBlock()) {
nsIFrame* child = line->mFirstChild;
const nsSize& containerSize = line->mContainerSize;
nscoord offset =
child->GetLogicalNormalPosition(aWM, containerSize).B(aWM);
contentBEnd =
std::max(contentBEnd,
nsLayoutUtils::CalculateContentBEnd(aWM, child) + offset);
} else {
contentBEnd = std::max(contentBEnd, line->BEnd());
}
}
return contentBEnd;
}
/* static */
nscoord nsLayoutUtils::CalculateContentBEnd(WritingMode aWM, nsIFrame* aFrame) {
MOZ_ASSERT(aFrame, "null ptr");
nscoord contentBEnd = aFrame->BSize(aWM);
// We want scrollable overflow rather than visual because this
// calculation is intended to affect layout.
LogicalSize overflowSize(aWM, aFrame->GetScrollableOverflowRect().Size());
if (overflowSize.BSize(aWM) > contentBEnd) {
nsIFrame::ChildListIDs skip = {nsIFrame::kOverflowList,
nsIFrame::kExcessOverflowContainersList,
nsIFrame::kOverflowOutOfFlowList};
nsBlockFrame* blockFrame = do_QueryFrame(aFrame);
if (blockFrame) {
contentBEnd =
std::max(contentBEnd, CalculateBlockContentBEnd(aWM, blockFrame));
skip += nsIFrame::kPrincipalList;
}
nsIFrame::ChildListIterator lists(aFrame);
for (; !lists.IsDone(); lists.Next()) {
if (!skip.contains(lists.CurrentID())) {
nsFrameList::Enumerator childFrames(lists.CurrentList());
for (; !childFrames.AtEnd(); childFrames.Next()) {
nsIFrame* child = childFrames.get();
nscoord offset =
child->GetLogicalNormalPosition(aWM, aFrame->GetSize()).B(aWM);
contentBEnd =
std::max(contentBEnd, CalculateContentBEnd(aWM, child) + offset);
}
}
}
}
return contentBEnd;
}
/* static */
nsIFrame* nsLayoutUtils::GetClosestLayer(nsIFrame* aFrame) {
nsIFrame* layer;
for (layer = aFrame; layer; layer = layer->GetParent()) {
if (layer->IsAbsPosContainingBlock() ||
(layer->GetParent() && layer->GetParent()->IsScrollFrame()))
break;
}
if (layer) return layer;
return aFrame->PresShell()->GetRootFrame();
}
SamplingFilter nsLayoutUtils::GetSamplingFilterForFrame(nsIFrame* aForFrame) {
SamplingFilter defaultFilter = SamplingFilter::GOOD;
ComputedStyle* sc;
if (nsCSSRendering::IsCanvasFrame(aForFrame)) {
nsCSSRendering::FindBackground(aForFrame, &sc);
} else {
sc = aForFrame->Style();
}
switch (sc->StyleVisibility()->mImageRendering) {
case NS_STYLE_IMAGE_RENDERING_OPTIMIZESPEED:
return SamplingFilter::POINT;
case NS_STYLE_IMAGE_RENDERING_OPTIMIZEQUALITY:
return SamplingFilter::LINEAR;
case NS_STYLE_IMAGE_RENDERING_CRISP_EDGES:
return SamplingFilter::POINT;
default:
return defaultFilter;
}
}
/**
* Given an image being drawn into an appunit coordinate system, and
* a point in that coordinate system, map the point back into image
* pixel space.
* @param aSize the size of the image, in pixels
* @param aDest the rectangle that the image is being mapped into
* @param aPt a point in the same coordinate system as the rectangle
*/
static gfxPoint MapToFloatImagePixels(const gfxSize& aSize,
const gfxRect& aDest,
const gfxPoint& aPt) {
return gfxPoint(((aPt.x - aDest.X()) * aSize.width) / aDest.Width(),
((aPt.y - aDest.Y()) * aSize.height) / aDest.Height());
}
/**
* Given an image being drawn into an pixel-based coordinate system, and
* a point in image space, map the point into the pixel-based coordinate
* system.
* @param aSize the size of the image, in pixels
* @param aDest the rectangle that the image is being mapped into
* @param aPt a point in image space
*/
static gfxPoint MapToFloatUserPixels(const gfxSize& aSize, const gfxRect& aDest,
const gfxPoint& aPt) {
return gfxPoint(aPt.x * aDest.Width() / aSize.width + aDest.X(),
aPt.y * aDest.Height() / aSize.height + aDest.Y());
}
/* static */
gfxRect nsLayoutUtils::RectToGfxRect(const nsRect& aRect,
int32_t aAppUnitsPerDevPixel) {
return gfxRect(gfxFloat(aRect.x) / aAppUnitsPerDevPixel,
gfxFloat(aRect.y) / aAppUnitsPerDevPixel,
gfxFloat(aRect.width) / aAppUnitsPerDevPixel,
gfxFloat(aRect.height) / aAppUnitsPerDevPixel);
}
struct SnappedImageDrawingParameters {
// A transform from image space to device space.
gfxMatrix imageSpaceToDeviceSpace;
// The size at which the image should be drawn (which may not be its
// intrinsic size due to, for example, HQ scaling).
nsIntSize size;
// The region in tiled image space which will be drawn, with an associated
// region to which sampling should be restricted.
ImageRegion region;
// The default viewport size for SVG images, which we use unless a different
// one has been explicitly specified. This is the same as |size| except that
// it does not take into account any transformation on the gfxContext we're
// drawing to - for example, CSS transforms are not taken into account.
CSSIntSize svgViewportSize;
// Whether there's anything to draw at all.
bool shouldDraw;
SnappedImageDrawingParameters()
: region(ImageRegion::Empty()), shouldDraw(false) {}
SnappedImageDrawingParameters(const gfxMatrix& aImageSpaceToDeviceSpace,
const nsIntSize& aSize,
const ImageRegion& aRegion,
const CSSIntSize& aSVGViewportSize)
: imageSpaceToDeviceSpace(aImageSpaceToDeviceSpace),
size(aSize),
region(aRegion),
svgViewportSize(aSVGViewportSize),
shouldDraw(true) {}
};
/**
* Given two axis-aligned rectangles, returns the transformation that maps the
* first onto the second.
*
* @param aFrom The rect to be transformed.
* @param aTo The rect that aFrom should be mapped onto by the transformation.
*/
static gfxMatrix TransformBetweenRects(const gfxRect& aFrom,
const gfxRect& aTo) {
gfxSize scale(aTo.width / aFrom.width, aTo.height / aFrom.height);
gfxPoint translation(aTo.x - aFrom.x * scale.width,
aTo.y - aFrom.y * scale.height);
return gfxMatrix(scale.width, 0, 0, scale.height, translation.x,
translation.y);
}
static nsRect TileNearRect(const nsRect& aAnyTile, const nsRect& aTargetRect) {
nsPoint distance = aTargetRect.TopLeft() - aAnyTile.TopLeft();
return aAnyTile + nsPoint(distance.x / aAnyTile.width * aAnyTile.width,
distance.y / aAnyTile.height * aAnyTile.height);
}
static gfxFloat StableRound(gfxFloat aValue) {
// Values slightly less than 0.5 should round up like 0.5 would; we're
// assuming they were meant to be 0.5.
return floor(aValue + 0.5001);
}
static gfxPoint StableRound(const gfxPoint& aPoint) {
return gfxPoint(StableRound(aPoint.x), StableRound(aPoint.y));
}
/**
* Given a set of input parameters, compute certain output parameters
* for drawing an image with the image snapping algorithm.
* See https://wiki.mozilla.org/Gecko:Image_Snapping_and_Rendering
*
* @see nsLayoutUtils::DrawImage() for the descriptions of input parameters
*/
static SnappedImageDrawingParameters ComputeSnappedImageDrawingParameters(
gfxContext* aCtx, int32_t aAppUnitsPerDevPixel, const nsRect aDest,
const nsRect aFill, const nsPoint aAnchor, const nsRect aDirty,
imgIContainer* aImage, const SamplingFilter aSamplingFilter,
uint32_t aImageFlags, ExtendMode aExtendMode) {
if (aDest.IsEmpty() || aFill.IsEmpty())
return SnappedImageDrawingParameters();
// Avoid unnecessarily large offsets.
bool doTile = !aDest.Contains(aFill);
nsRect appUnitDest =
doTile ? TileNearRect(aDest, aFill.Intersect(aDirty)) : aDest;
nsPoint anchor = aAnchor + (appUnitDest.TopLeft() - aDest.TopLeft());
gfxRect devPixelDest =
nsLayoutUtils::RectToGfxRect(appUnitDest, aAppUnitsPerDevPixel);
gfxRect devPixelFill =
nsLayoutUtils::RectToGfxRect(aFill, aAppUnitsPerDevPixel);
gfxRect devPixelDirty =
nsLayoutUtils::RectToGfxRect(aDirty, aAppUnitsPerDevPixel);
gfxMatrix currentMatrix = aCtx->CurrentMatrixDouble();
gfxRect fill = devPixelFill;
gfxRect dest = devPixelDest;
bool didSnap;
// Snap even if we have a scale in the context. But don't snap if
// we have something that's not translation+scale, or if the scale flips in
// the X or Y direction, because snapped image drawing can't handle that yet.
if (!currentMatrix.HasNonAxisAlignedTransform() && currentMatrix._11 > 0.0 &&
currentMatrix._22 > 0.0 && aCtx->UserToDevicePixelSnapped(fill, true) &&
aCtx->UserToDevicePixelSnapped(dest, true)) {
// We snapped. On this code path, |fill| and |dest| take into account
// currentMatrix's transform.
didSnap = true;
} else {
// We didn't snap. On this code path, |fill| and |dest| do not take into
// account currentMatrix's transform.
didSnap = false;
fill = devPixelFill;
dest = devPixelDest;
}
// If we snapped above, |dest| already takes into account |currentMatrix|'s
// scale and has integer coordinates. If not, we need these properties to
// compute the optimal drawn image size, so compute |snappedDestSize| here.
gfxSize snappedDestSize = dest.Size();
gfxSize scaleFactors = currentMatrix.ScaleFactors(true);
if (!didSnap) {
snappedDestSize.Scale(scaleFactors.width, scaleFactors.height);
snappedDestSize.width = NS_round(snappedDestSize.width);
snappedDestSize.height = NS_round(snappedDestSize.height);
}
// We need to be sure that this is at least one pixel in width and height,
// or we'll end up drawing nothing even if we have a nonempty fill.
snappedDestSize.width = std::max(snappedDestSize.width, 1.0);
snappedDestSize.height = std::max(snappedDestSize.height, 1.0);
// Bail if we're not going to end up drawing anything.
if (fill.IsEmpty()) {
return SnappedImageDrawingParameters();
}
nsIntSize intImageSize = aImage->OptimalImageSizeForDest(
snappedDestSize, imgIContainer::FRAME_CURRENT, aSamplingFilter,
aImageFlags);
nsIntSize svgViewportSize;
if (scaleFactors.width == 1.0 && scaleFactors.height == 1.0) {
// intImageSize is scaled by currentMatrix. But since there are no scale
// factors in currentMatrix, it is safe to assign intImageSize to
// svgViewportSize directly.
svgViewportSize = intImageSize;
} else {
// We should not take into account any transformation of currentMatrix
// when computing svg viewport size. Since currentMatrix contains scale
// factors, we need to recompute SVG viewport by unscaled devPixelDest.
svgViewportSize = aImage->OptimalImageSizeForDest(
devPixelDest.Size(), imgIContainer::FRAME_CURRENT, aSamplingFilter,
aImageFlags);
}
gfxSize imageSize(intImageSize.width, intImageSize.height);
// Compute the set of pixels that would be sampled by an ideal rendering
gfxPoint subimageTopLeft =
MapToFloatImagePixels(imageSize, devPixelDest, devPixelFill.TopLeft());
gfxPoint subimageBottomRight = MapToFloatImagePixels(
imageSize, devPixelDest, devPixelFill.BottomRight());
gfxRect subimage;
subimage.MoveTo(NSToIntFloor(subimageTopLeft.x),
NSToIntFloor(subimageTopLeft.y));
subimage.SizeTo(NSToIntCeil(subimageBottomRight.x) - subimage.x,
NSToIntCeil(subimageBottomRight.y) - subimage.y);
if (subimage.IsEmpty()) {
// Bail if the subimage is empty (we're not going to be drawing anything).
return SnappedImageDrawingParameters();
}
gfxMatrix transform;
gfxMatrix invTransform;
bool anchorAtUpperLeft =
anchor.x == appUnitDest.x && anchor.y == appUnitDest.y;
bool exactlyOneImageCopy = aFill.IsEqualEdges(appUnitDest);
if (anchorAtUpperLeft && exactlyOneImageCopy) {
// The simple case: we can ignore the anchor point and compute the
// transformation from the sampled region (the subimage) to the fill rect.
// This approach is preferable when it works since it tends to produce
// less numerical error.
transform = TransformBetweenRects(subimage, fill);
invTransform = TransformBetweenRects(fill, subimage);
} else {
// The more complicated case: we compute the transformation from the
// image rect positioned at the image space anchor point to the dest rect
// positioned at the device space anchor point.
// Compute the anchor point in both device space and image space. This
// code assumes that pixel-based devices have one pixel per device unit!
gfxPoint anchorPoint(gfxFloat(anchor.x) / aAppUnitsPerDevPixel,
gfxFloat(anchor.y) / aAppUnitsPerDevPixel);
gfxPoint imageSpaceAnchorPoint =
MapToFloatImagePixels(imageSize, devPixelDest, anchorPoint);
if (didSnap) {
imageSpaceAnchorPoint = StableRound(imageSpaceAnchorPoint);
anchorPoint = imageSpaceAnchorPoint;
anchorPoint = MapToFloatUserPixels(imageSize, devPixelDest, anchorPoint);
anchorPoint = currentMatrix.TransformPoint(anchorPoint);
anchorPoint = StableRound(anchorPoint);
}
// Compute an unsnapped version of the dest rect's size. We continue to
// follow the pattern that we take |currentMatrix| into account only if
// |didSnap| is true.
gfxSize unsnappedDestSize =
didSnap ? devPixelDest.Size() * currentMatrix.ScaleFactors(true)
: devPixelDest.Size();
gfxRect anchoredDestRect(anchorPoint, unsnappedDestSize);
gfxRect anchoredImageRect(imageSpaceAnchorPoint, imageSize);
// Calculate anchoredDestRect with snapped fill rect when the devPixelFill
// rect corresponds to just a single tile in that direction
if (fill.Width() != devPixelFill.Width() &&
devPixelDest.x == devPixelFill.x &&
devPixelDest.XMost() == devPixelFill.XMost()) {
anchoredDestRect.width = fill.width;
}
if (fill.Height() != devPixelFill.Height() &&
devPixelDest.y == devPixelFill.y &&
devPixelDest.YMost() == devPixelFill.YMost()) {
anchoredDestRect.height = fill.height;
}
transform = TransformBetweenRects(anchoredImageRect, anchoredDestRect);
invTransform = TransformBetweenRects(anchoredDestRect, anchoredImageRect);
}
// If the transform is not a straight translation by integers, then
// filtering will occur, and restricting the fill rect to the dirty rect
// would change the values computed for edge pixels, which we can't allow.
// Also, if 'didSnap' is false then rounding out 'devPixelDirty' might not
// produce pixel-aligned coordinates, which would also break the values
// computed for edge pixels.
if (didSnap && !invTransform.HasNonIntegerTranslation()) {
// This form of Transform is safe to call since non-axis-aligned
// transforms wouldn't be snapped.
devPixelDirty = currentMatrix.TransformRect(devPixelDirty);
devPixelDirty.RoundOut();
fill = fill.Intersect(devPixelDirty);
}
if (fill.IsEmpty()) return SnappedImageDrawingParameters();
gfxRect imageSpaceFill(didSnap ? invTransform.TransformRect(fill)
: invTransform.TransformBounds(fill));
// If we didn't snap, we need to post-multiply the matrix on the context to
// get the final matrix we'll draw with, because we didn't take it into
// account when computing the matrices above.
if (!didSnap) {
transform = transform * currentMatrix;
}
ExtendMode extendMode = (aImageFlags & imgIContainer::FLAG_CLAMP)
? ExtendMode::CLAMP
: aExtendMode;
// We were passed in the default extend mode but need to tile.
if (extendMode == ExtendMode::CLAMP && doTile) {
MOZ_ASSERT(!(aImageFlags & imgIContainer::FLAG_CLAMP));
extendMode = ExtendMode::REPEAT;
}
ImageRegion region = ImageRegion::CreateWithSamplingRestriction(
imageSpaceFill, subimage, extendMode);
return SnappedImageDrawingParameters(
transform, intImageSize, region,
CSSIntSize(svgViewportSize.width, svgViewportSize.height));
}
static ImgDrawResult DrawImageInternal(
gfxContext& aContext, nsPresContext* aPresContext, imgIContainer* aImage,
const SamplingFilter aSamplingFilter, const nsRect& aDest,
const nsRect& aFill, const nsPoint& aAnchor, const nsRect& aDirty,
const Maybe<SVGImageContext>& aSVGContext, uint32_t aImageFlags,
ExtendMode aExtendMode = ExtendMode::CLAMP, float aOpacity = 1.0) {
ImgDrawResult result = ImgDrawResult::SUCCESS;
aImageFlags |= imgIContainer::FLAG_ASYNC_NOTIFY;
if (aPresContext->Type() == nsPresContext::eContext_Print) {
// We want vector images to be passed on as vector commands, not a raster
// image.
aImageFlags |= imgIContainer::FLAG_BYPASS_SURFACE_CACHE;
}
if (aDest.Contains(aFill)) {
aImageFlags |= imgIContainer::FLAG_CLAMP;
}
int32_t appUnitsPerDevPixel = aPresContext->AppUnitsPerDevPixel();
SnappedImageDrawingParameters params = ComputeSnappedImageDrawingParameters(
&aContext, appUnitsPerDevPixel, aDest, aFill, aAnchor, aDirty, aImage,
aSamplingFilter, aImageFlags, aExtendMode);
if (!params.shouldDraw) {
return result;
}
{
gfxContextMatrixAutoSaveRestore contextMatrixRestorer(&aContext);
aContext.SetMatrixDouble(params.imageSpaceToDeviceSpace);
Maybe<SVGImageContext> fallbackContext;
if (!aSVGContext) {
// Use the default viewport.
fallbackContext.emplace(Some(params.svgViewportSize));
}
result = aImage->Draw(&aContext, params.size, params.region,
imgIContainer::FRAME_CURRENT, aSamplingFilter,
aSVGContext ? aSVGContext : fallbackContext,
aImageFlags, aOpacity);
}
return result;
}
/* static */
ImgDrawResult nsLayoutUtils::DrawSingleUnscaledImage(
gfxContext& aContext, nsPresContext* aPresContext, imgIContainer* aImage,
const SamplingFilter aSamplingFilter, const nsPoint& aDest,
const nsRect* aDirty, const Maybe<SVGImageContext>& aSVGContext,
uint32_t aImageFlags, const nsRect* aSourceArea) {
CSSIntSize imageSize;
aImage->GetWidth(&imageSize.width);
aImage->GetHeight(&imageSize.height);
if (imageSize.width < 1 || imageSize.height < 1) {
NS_WARNING("Image width or height is non-positive");
return ImgDrawResult::TEMPORARY_ERROR;
}
nsSize size(CSSPixel::ToAppUnits(imageSize));
nsRect source;
if (aSourceArea) {
source = *aSourceArea;
} else {
source.SizeTo(size);
}
nsRect dest(aDest - source.TopLeft(), size);
nsRect fill(aDest, source.Size());
// Ensure that only a single image tile is drawn. If aSourceArea extends
// outside the image bounds, we want to honor the aSourceArea-to-aDest
// translation but we don't want to actually tile the image.
fill.IntersectRect(fill, dest);
return DrawImageInternal(aContext, aPresContext, aImage, aSamplingFilter,
dest, fill, aDest, aDirty ? *aDirty : dest,
aSVGContext, aImageFlags);
}
/* static */
ImgDrawResult nsLayoutUtils::DrawSingleImage(
gfxContext& aContext, nsPresContext* aPresContext, imgIContainer* aImage,
const SamplingFilter aSamplingFilter, const nsRect& aDest,
const nsRect& aDirty, const Maybe<SVGImageContext>& aSVGContext,
uint32_t aImageFlags, const nsPoint* aAnchorPoint,
const nsRect* aSourceArea) {
nscoord appUnitsPerCSSPixel = AppUnitsPerCSSPixel();
CSSIntSize pixelImageSize(
ComputeSizeForDrawingWithFallback(aImage, aDest.Size()));
if (pixelImageSize.width < 1 || pixelImageSize.height < 1) {
NS_ASSERTION(pixelImageSize.width >= 0 && pixelImageSize.height >= 0,
"Image width or height is negative");
return ImgDrawResult::SUCCESS; // no point in drawing a zero size image
}
nsSize imageSize(CSSPixel::ToAppUnits(pixelImageSize));
nsRect source;
nsCOMPtr<imgIContainer> image;
if (aSourceArea) {
source = *aSourceArea;
nsIntRect subRect(source.x, source.y, source.width, source.height);
subRect.ScaleInverseRoundOut(appUnitsPerCSSPixel);
image = ImageOps::Clip(aImage, subRect);
nsRect imageRect;
imageRect.SizeTo(imageSize);
nsRect clippedSource = imageRect.Intersect(source);
source -= clippedSource.TopLeft();
imageSize = clippedSource.Size();
} else {
source.SizeTo(imageSize);
image = aImage;
}
nsRect dest = GetWholeImageDestination(imageSize, source, aDest);
// Ensure that only a single image tile is drawn. If aSourceArea extends
// outside the image bounds, we want to honor the aSourceArea-to-aDest
// transform but we don't want to actually tile the image.
nsRect fill;
fill.IntersectRect(aDest, dest);
return DrawImageInternal(aContext, aPresContext, image, aSamplingFilter, dest,
fill, aAnchorPoint ? *aAnchorPoint : fill.TopLeft(),
aDirty, aSVGContext, aImageFlags);
}
/* static */
void nsLayoutUtils::ComputeSizeForDrawing(
imgIContainer* aImage, /* outparam */ CSSIntSize& aImageSize,
/* outparam */ AspectRatio& aIntrinsicRatio,
/* outparam */ bool& aGotWidth,
/* outparam */ bool& aGotHeight) {
aGotWidth = NS_SUCCEEDED(aImage->GetWidth(&aImageSize.width));
aGotHeight = NS_SUCCEEDED(aImage->GetHeight(&aImageSize.height));
Maybe<AspectRatio> intrinsicRatio = aImage->GetIntrinsicRatio();
aIntrinsicRatio = intrinsicRatio.valueOr(AspectRatio());
if (!(aGotWidth && aGotHeight) && intrinsicRatio.isNothing()) {
// We hit an error (say, because the image failed to load or couldn't be
// decoded) and should return zero size.
aGotWidth = aGotHeight = true;
aImageSize = CSSIntSize(0, 0);
}
}
/* static */
CSSIntSize nsLayoutUtils::ComputeSizeForDrawingWithFallback(
imgIContainer* aImage, const nsSize& aFallbackSize) {
CSSIntSize imageSize;
AspectRatio imageRatio;
bool gotHeight, gotWidth;
ComputeSizeForDrawing(aImage, imageSize, imageRatio, gotWidth, gotHeight);
// If we didn't get both width and height, try to compute them using the
// intrinsic ratio of the image.
if (gotWidth != gotHeight) {
if (!gotWidth) {
if (imageRatio) {
imageSize.width = imageRatio.ApplyTo(imageSize.height);
gotWidth = true;
}
} else {
if (imageRatio) {
imageSize.height = imageRatio.Inverted().ApplyTo(imageSize.width);
gotHeight = true;
}
}
}
// If we still don't have a width or height, just use the fallback size the
// caller provided.
if (!gotWidth) {
imageSize.width =
nsPresContext::AppUnitsToIntCSSPixels(aFallbackSize.width);
}
if (!gotHeight) {
imageSize.height =
nsPresContext::AppUnitsToIntCSSPixels(aFallbackSize.height);
}
return imageSize;
}
/* static */
IntSize nsLayoutUtils::ComputeImageContainerDrawingParameters(
imgIContainer* aImage, nsIFrame* aForFrame,
const LayoutDeviceRect& aDestRect, const StackingContextHelper& aSc,
uint32_t aFlags, Maybe<SVGImageContext>& aSVGContext) {
MOZ_ASSERT(aImage);
MOZ_ASSERT(aForFrame);
gfx::Size scaleFactors = aSc.GetInheritedScale();
SamplingFilter samplingFilter =
nsLayoutUtils::GetSamplingFilterForFrame(aForFrame);
// Compute our SVG context parameters, if any. Don't replace the viewport
// size if it was already set, prefer what the caller gave.
SVGImageContext::MaybeStoreContextPaint(aSVGContext, aForFrame, aImage);
if ((scaleFactors.width != 1.0 || scaleFactors.height != 1.0) &&
aImage->GetType() == imgIContainer::TYPE_VECTOR &&
(!aSVGContext || !aSVGContext->GetViewportSize())) {
gfxSize gfxDestSize(aDestRect.Width(), aDestRect.Height());
IntSize viewportSize = aImage->OptimalImageSizeForDest(
gfxDestSize, imgIContainer::FRAME_CURRENT, samplingFilter, aFlags);
CSSIntSize cssViewportSize(viewportSize.width, viewportSize.height);
if (!aSVGContext) {
aSVGContext.emplace(Some(cssViewportSize));
} else {
aSVGContext->SetViewportSize(Some(cssViewportSize));
}
}
// Compute our size in layer pixels. We may need to revisit this for Android
// because mobile websites are rarely displayed at a 1:1
// LayoutPixel:ScreenPixel ratio and the snapping here may be insufficient.
const LayerIntSize layerSize =
RoundedToInt(LayerSize(aDestRect.Width() * scaleFactors.width,
aDestRect.Height() * scaleFactors.height));
// An empty size is unacceptable so we ensure our suggested size is at least
// 1 pixel wide/tall.
gfxSize gfxLayerSize =
gfxSize(std::max(layerSize.width, 1), std::max(layerSize.height, 1));
return aImage->OptimalImageSizeForDest(
gfxLayerSize, imgIContainer::FRAME_CURRENT, samplingFilter, aFlags);
}
/* static */
nsPoint nsLayoutUtils::GetBackgroundFirstTilePos(const nsPoint& aDest,
const nsPoint& aFill,
const nsSize& aRepeatSize) {
return nsPoint(NSToIntFloor(float(aFill.x - aDest.x) / aRepeatSize.width) *
aRepeatSize.width,
NSToIntFloor(float(aFill.y - aDest.y) / aRepeatSize.height) *
aRepeatSize.height) +
aDest;
}
/* static */
ImgDrawResult nsLayoutUtils::DrawBackgroundImage(
gfxContext& aContext, nsIFrame* aForFrame, nsPresContext* aPresContext,
imgIContainer* aImage, SamplingFilter aSamplingFilter, const nsRect& aDest,
const nsRect& aFill, const nsSize& aRepeatSize, const nsPoint& aAnchor,
const nsRect& aDirty, uint32_t aImageFlags, ExtendMode aExtendMode,
float aOpacity) {
AUTO_PROFILER_LABEL("nsLayoutUtils::DrawBackgroundImage",
GRAPHICS_Rasterization);
CSSIntSize destCSSSize{nsPresContext::AppUnitsToIntCSSPixels(aDest.width),
nsPresContext::AppUnitsToIntCSSPixels(aDest.height)};
Maybe<SVGImageContext> svgContext(Some(SVGImageContext(Some(destCSSSize))));
SVGImageContext::MaybeStoreContextPaint(svgContext, aForFrame, aImage);
/* Fast path when there is no need for image spacing */
if (aRepeatSize.width == aDest.width && aRepeatSize.height == aDest.height) {
return DrawImageInternal(aContext, aPresContext, aImage, aSamplingFilter,
aDest, aFill, aAnchor, aDirty, svgContext,
aImageFlags, aExtendMode, aOpacity);
}
nsPoint firstTilePos =
GetBackgroundFirstTilePos(aDest.TopLeft(), aFill.TopLeft(), aRepeatSize);
for (int32_t i = firstTilePos.x; i < aFill.XMost(); i += aRepeatSize.width) {
for (int32_t j = firstTilePos.y; j < aFill.YMost();
j += aRepeatSize.height) {
nsRect dest(i, j, aDest.width, aDest.height);
ImgDrawResult result = DrawImageInternal(
aContext, aPresContext, aImage, aSamplingFilter, dest, dest, aAnchor,
aDirty, svgContext, aImageFlags, ExtendMode::CLAMP, aOpacity);
if (result != ImgDrawResult::SUCCESS) {
return result;
}
}
}
return ImgDrawResult::SUCCESS;
}
/* static */
ImgDrawResult nsLayoutUtils::DrawImage(
gfxContext& aContext, ComputedStyle* aComputedStyle,
nsPresContext* aPresContext, imgIContainer* aImage,
const SamplingFilter aSamplingFilter, const nsRect& aDest,
const nsRect& aFill, const nsPoint& aAnchor, const nsRect& aDirty,
uint32_t aImageFlags, float aOpacity) {
Maybe<SVGImageContext> svgContext;
SVGImageContext::MaybeStoreContextPaint(svgContext, aComputedStyle, aImage);
return DrawImageInternal(aContext, aPresContext, aImage, aSamplingFilter,
aDest, aFill, aAnchor, aDirty, svgContext,
aImageFlags, ExtendMode::CLAMP, aOpacity);
}
/* static */
nsRect nsLayoutUtils::GetWholeImageDestination(const nsSize& aWholeImageSize,
const nsRect& aImageSourceArea,
const nsRect& aDestArea) {
double scaleX = double(aDestArea.width) / aImageSourceArea.width;
double scaleY = double(aDestArea.height) / aImageSourceArea.height;
nscoord destOffsetX = NSToCoordRound(aImageSourceArea.x * scaleX);
nscoord destOffsetY = NSToCoordRound(aImageSourceArea.y * scaleY);
nscoord wholeSizeX = NSToCoordRound(aWholeImageSize.width * scaleX);
nscoord wholeSizeY = NSToCoordRound(aWholeImageSize.height * scaleY);
return nsRect(aDestArea.TopLeft() - nsPoint(destOffsetX, destOffsetY),
nsSize(wholeSizeX, wholeSizeY));
}
/* static */
already_AddRefed<imgIContainer> nsLayoutUtils::OrientImage(
imgIContainer* aContainer, const StyleImageOrientation& aOrientation) {
MOZ_ASSERT(aContainer, "Should have an image container");
nsCOMPtr<imgIContainer> img(aContainer);
if (aOrientation == StyleImageOrientation::FromImage) {
img = ImageOps::Orient(img, img->GetOrientation());
}
return img.forget();
}
static bool NonZeroCorner(const LengthPercentage& aLength) {
// Since negative results are clamped to 0, check > 0.
return aLength.Resolve(nscoord_MAX) > 0 || aLength.Resolve(0) > 0;
}
/* static */
bool nsLayoutUtils::HasNonZeroCorner(const BorderRadius& aCorners) {
NS_FOR_CSS_HALF_CORNERS(corner) {
if (NonZeroCorner(aCorners.Get(corner))) return true;
}
return false;
}
// aCorner is a "full corner" value, i.e. eCornerTopLeft etc.
static bool IsCornerAdjacentToSide(uint8_t aCorner, Side aSide) {
static_assert((int)eSideTop == eCornerTopLeft, "Check for Full Corner");
static_assert((int)eSideRight == eCornerTopRight, "Check for Full Corner");
static_assert((int)eSideBottom == eCornerBottomRight,
"Check for Full Corner");
static_assert((int)eSideLeft == eCornerBottomLeft, "Check for Full Corner");
static_assert((int)eSideTop == ((eCornerTopRight - 1) & 3),
"Check for Full Corner");
static_assert((int)eSideRight == ((eCornerBottomRight - 1) & 3),
"Check for Full Corner");
static_assert((int)eSideBottom == ((eCornerBottomLeft - 1) & 3),
"Check for Full Corner");
static_assert((int)eSideLeft == ((eCornerTopLeft - 1) & 3),
"Check for Full Corner");
return aSide == aCorner || aSide == ((aCorner - 1) & 3);
}
/* static */
bool nsLayoutUtils::HasNonZeroCornerOnSide(const BorderRadius& aCorners,
Side aSide) {
static_assert(eCornerTopLeftX / 2 == eCornerTopLeft,
"Check for Non Zero on side");
static_assert(eCornerTopLeftY / 2 == eCornerTopLeft,
"Check for Non Zero on side");
static_assert(eCornerTopRightX / 2 == eCornerTopRight,
"Check for Non Zero on side");
static_assert(eCornerTopRightY / 2 == eCornerTopRight,
"Check for Non Zero on side");
static_assert(eCornerBottomRightX / 2 == eCornerBottomRight,
"Check for Non Zero on side");
static_assert(eCornerBottomRightY / 2 == eCornerBottomRight,
"Check for Non Zero on side");
static_assert(eCornerBottomLeftX / 2 == eCornerBottomLeft,
"Check for Non Zero on side");
static_assert(eCornerBottomLeftY / 2 == eCornerBottomLeft,
"Check for Non Zero on side");
NS_FOR_CSS_HALF_CORNERS(corner) {
// corner is a "half corner" value, so dividing by two gives us a
// "full corner" value.
if (NonZeroCorner(aCorners.Get(corner)) &&
IsCornerAdjacentToSide(corner / 2, aSide))
return true;
}
return false;
}
/* static */
nsTransparencyMode nsLayoutUtils::GetFrameTransparency(
nsIFrame* aBackgroundFrame, nsIFrame* aCSSRootFrame) {
if (aCSSRootFrame->StyleEffects()->mOpacity < 1.0f)
return eTransparencyTransparent;
if (HasNonZeroCorner(aCSSRootFrame->StyleBorder()->mBorderRadius))
return eTransparencyTransparent;
if (aCSSRootFrame->StyleDisplay()->mAppearance ==
StyleAppearance::MozWinGlass)
return eTransparencyGlass;
if (aCSSRootFrame->StyleDisplay()->mAppearance ==
StyleAppearance::MozWinBorderlessGlass)
return eTransparencyBorderlessGlass;
nsITheme::Transparency transparency;
if (aCSSRootFrame->IsThemed(&transparency))
return transparency == nsITheme::eTransparent ? eTransparencyTransparent
: eTransparencyOpaque;
// We need an uninitialized window to be treated as opaque because
// doing otherwise breaks window display effects on some platforms,
// specifically Vista. (bug 450322)
if (aBackgroundFrame->IsViewportFrame() &&
!aBackgroundFrame->PrincipalChildList().FirstChild()) {
return eTransparencyOpaque;
}
ComputedStyle* bgSC;
if (!nsCSSRendering::FindBackground(aBackgroundFrame, &bgSC)) {
return eTransparencyTransparent;
}
const nsStyleBackground* bg = bgSC->StyleBackground();
if (NS_GET_A(bg->BackgroundColor(bgSC)) < 255 ||
// bottom layer's clip is used for the color
bg->BottomLayer().mClip != StyleGeometryBox::BorderBox)
return eTransparencyTransparent;
return eTransparencyOpaque;
}
static bool IsPopupFrame(const nsIFrame* aFrame) {
// aFrame is a popup it's the list control frame dropdown for a combobox.
LayoutFrameType frameType = aFrame->Type();
if (frameType == LayoutFrameType::ListControl) {
const nsListControlFrame* lcf =
static_cast<const nsListControlFrame*>(aFrame);
return lcf->IsInDropDownMode();
}
// ... or if it's a XUL menupopup frame.
return frameType == LayoutFrameType::MenuPopup;
}
/* static */
bool nsLayoutUtils::IsPopup(const nsIFrame* aFrame) {
// Optimization: the frame can't possibly be a popup if it has no view.
if (!aFrame->HasView()) {
NS_ASSERTION(!IsPopupFrame(aFrame), "popup frame must have a view");
return false;
}
return IsPopupFrame(aFrame);
}
/* static */
nsIFrame* nsLayoutUtils::GetDisplayRootFrame(nsIFrame* aFrame) {
// We could use GetRootPresContext() here if the
// NS_FRAME_IN_POPUP frame bit is set.
nsIFrame* f = aFrame;
for (;;) {
if (!f->HasAnyStateBits(NS_FRAME_IN_POPUP)) {
f = f->PresShell()->GetRootFrame();
if (!f) {
return aFrame;
}
} else if (IsPopup(f)) {
return f;
}
nsIFrame* parent = GetCrossDocParentFrame(f);
if (!parent) return f;
f = parent;
}
}
/* static */
nsIFrame* nsLayoutUtils::GetReferenceFrame(nsIFrame* aFrame) {
nsIFrame* f = aFrame;
for (;;) {
const nsStyleDisplay* disp = f->StyleDisplay();
if (f->IsTransformed(disp) || f->IsPreserve3DLeaf(disp) || IsPopup(f)) {
return f;
}
nsIFrame* parent = GetCrossDocParentFrame(f);
if (!parent) {
return f;
}
f = parent;
}
}
/* static */ gfx::ShapedTextFlags nsLayoutUtils::GetTextRunFlagsForStyle(
ComputedStyle* aComputedStyle, nsPresContext* aPresContext,
const nsStyleFont* aStyleFont, const nsStyleText* aStyleText,
nscoord aLetterSpacing) {
gfx::ShapedTextFlags result = gfx::ShapedTextFlags();
if (aLetterSpacing != 0 ||
aStyleText->mTextJustify == StyleTextJustify::InterCharacter) {
result |= gfx::ShapedTextFlags::TEXT_DISABLE_OPTIONAL_LIGATURES;
}
if (aStyleText->mControlCharacterVisibility ==
NS_STYLE_CONTROL_CHARACTER_VISIBILITY_HIDDEN) {
result |= gfx::ShapedTextFlags::TEXT_HIDE_CONTROL_CHARACTERS;
}
switch (aComputedStyle->StyleText()->mTextRendering) {
case StyleTextRendering::Optimizespeed:
result |= gfx::ShapedTextFlags::TEXT_OPTIMIZE_SPEED;
break;
case StyleTextRendering::Auto:
if (aStyleFont->mFont.size < aPresContext->GetAutoQualityMinFontSize()) {
result |= gfx::ShapedTextFlags::TEXT_OPTIMIZE_SPEED;
}
break;
default:
break;
}
return result | GetTextRunOrientFlagsForStyle(aComputedStyle);
}
/* static */ gfx::ShapedTextFlags nsLayoutUtils::GetTextRunOrientFlagsForStyle(
ComputedStyle* aComputedStyle) {
uint8_t writingMode = aComputedStyle->StyleVisibility()->mWritingMode;
switch (writingMode) {
case NS_STYLE_WRITING_MODE_HORIZONTAL_TB:
return gfx::ShapedTextFlags::TEXT_ORIENT_HORIZONTAL;
case NS_STYLE_WRITING_MODE_VERTICAL_LR:
case NS_STYLE_WRITING_MODE_VERTICAL_RL:
switch (aComputedStyle->StyleVisibility()->mTextOrientation) {
case NS_STYLE_TEXT_ORIENTATION_MIXED:
return gfx::ShapedTextFlags::TEXT_ORIENT_VERTICAL_MIXED;
case NS_STYLE_TEXT_ORIENTATION_UPRIGHT:
return gfx::ShapedTextFlags::TEXT_ORIENT_VERTICAL_UPRIGHT;
case NS_STYLE_TEXT_ORIENTATION_SIDEWAYS:
return gfx::ShapedTextFlags::TEXT_ORIENT_VERTICAL_SIDEWAYS_RIGHT;
default:
MOZ_ASSERT_UNREACHABLE("unknown text-orientation");
return gfx::ShapedTextFlags();
}
case NS_STYLE_WRITING_MODE_SIDEWAYS_LR:
return gfx::ShapedTextFlags::TEXT_ORIENT_VERTICAL_SIDEWAYS_LEFT;
case NS_STYLE_WRITING_MODE_SIDEWAYS_RL:
return gfx::ShapedTextFlags::TEXT_ORIENT_VERTICAL_SIDEWAYS_RIGHT;
default:
MOZ_ASSERT_UNREACHABLE("unknown writing-mode");
return gfx::ShapedTextFlags();
}
}
/* static */
void nsLayoutUtils::GetRectDifferenceStrips(const nsRect& aR1,
const nsRect& aR2, nsRect* aHStrip,
nsRect* aVStrip) {
NS_ASSERTION(aR1.TopLeft() == aR2.TopLeft(),
"expected rects at the same position");
nsRect unionRect(aR1.x, aR1.y, std::max(aR1.width, aR2.width),
std::max(aR1.height, aR2.height));
nscoord VStripStart = std::min(aR1.width, aR2.width);
nscoord HStripStart = std::min(aR1.height, aR2.height);
*aVStrip = unionRect;
aVStrip->x += VStripStart;
aVStrip->width -= VStripStart;
*aHStrip = unionRect;
aHStrip->y += HStripStart;
aHStrip->height -= HStripStart;
}
nsDeviceContext* nsLayoutUtils::GetDeviceContextForScreenInfo(
nsPIDOMWindowOuter* aWindow) {
if (!aWindow) {
return nullptr;
}
nsCOMPtr<nsIDocShell> docShell = aWindow->GetDocShell();
while (docShell) {
// Now make sure our size is up to date. That will mean that the device
// context does the right thing on multi-monitor systems when we return it
// to the caller. It will also make sure that our prescontext has been
// created, if we're supposed to have one.
nsCOMPtr<nsPIDOMWindowOuter> win = docShell->GetWindow();
if (!win) {
// No reason to go on
return nullptr;
}
win->EnsureSizeAndPositionUpToDate();
RefPtr<nsPresContext> presContext = docShell->GetPresContext();
if (presContext) {
nsDeviceContext* context = presContext->DeviceContext();
if (context) {
return context;
}
}
nsCOMPtr<nsIDocShellTreeItem> parentItem;
docShell->GetInProcessParent(getter_AddRefs(parentItem));
docShell = do_QueryInterface(parentItem);
}
return nullptr;
}
/* static */
bool nsLayoutUtils::IsReallyFixedPos(const nsIFrame* aFrame) {
MOZ_ASSERT(aFrame->StyleDisplay()->mPosition == NS_STYLE_POSITION_FIXED,
"IsReallyFixedPos called on non-'position:fixed' frame");
return MayBeReallyFixedPos(aFrame);
}
/* static */
bool nsLayoutUtils::MayBeReallyFixedPos(const nsIFrame* aFrame) {
MOZ_ASSERT(aFrame->GetParent(),
"MayBeReallyFixedPos called on frame not in tree");
LayoutFrameType parentType = aFrame->GetParent()->Type();
return parentType == LayoutFrameType::Viewport ||
parentType == LayoutFrameType::PageContent;
}
nsLayoutUtils::SurfaceFromElementResult
nsLayoutUtils::SurfaceFromOffscreenCanvas(OffscreenCanvas* aOffscreenCanvas,
uint32_t aSurfaceFlags,
RefPtr<DrawTarget>& aTarget) {
SurfaceFromElementResult result;
IntSize size = aOffscreenCanvas->GetWidthHeight();
result.mSourceSurface =
aOffscreenCanvas->GetSurfaceSnapshot(&result.mAlphaType);
if (!result.mSourceSurface) {
// If the element doesn't have a context then we won't get a snapshot. The
// canvas spec wants us to not error and just draw nothing, so return an
// empty surface.
result.mAlphaType = gfxAlphaType::Opaque;
RefPtr<DrawTarget> ref =
aTarget ? aTarget
: gfxPlatform::GetPlatform()->ScreenReferenceDrawTarget();
if (ref->CanCreateSimilarDrawTarget(size, SurfaceFormat::B8G8R8A8)) {
RefPtr<DrawTarget> dt =
ref->CreateSimilarDrawTarget(size, SurfaceFormat::B8G8R8A8);
if (dt) {
result.mSourceSurface = dt->Snapshot();
}
}
} else if (aTarget) {
RefPtr<SourceSurface> opt =
aTarget->OptimizeSourceSurface(result.mSourceSurface);
if (opt) {
result.mSourceSurface = opt;
}
}
result.mHasSize = true;
result.mSize = size;
result.mIntrinsicSize = size;
result.mIsWriteOnly = aOffscreenCanvas->IsWriteOnly();
return result;
}
nsLayoutUtils::SurfaceFromElementResult nsLayoutUtils::SurfaceFromElement(
nsIImageLoadingContent* aElement, uint32_t aSurfaceFlags,
RefPtr<DrawTarget>& aTarget) {
SurfaceFromElementResult result;
nsresult rv;
nsCOMPtr<imgIRequest> imgRequest;
rv = aElement->GetRequest(nsIImageLoadingContent::CURRENT_REQUEST,
getter_AddRefs(imgRequest));
if (NS_FAILED(rv)) {
return result;
}
if (!imgRequest) {
// There's no image request. This is either because a request for
// a non-empty URI failed, or the URI is the empty string.
nsCOMPtr<nsIURI> currentURI;
aElement->GetCurrentURI(getter_AddRefs(currentURI));
if (!currentURI) {
// Treat the empty URI as available instead of broken state.
result.mHasSize = true;
}
return result;
}
uint32_t status;
imgRequest->GetImageStatus(&status);
result.mHasSize = status & imgIRequest::STATUS_SIZE_AVAILABLE;
if ((status & imgIRequest::STATUS_LOAD_COMPLETE) == 0) {
// Spec says to use GetComplete, but that only works on
// HTMLImageElement, and we support all sorts of other stuff
// here. Do this for now pending spec clarification.
result.mIsStillLoading = (status & imgIRequest::STATUS_ERROR) == 0;
return result;
}
nsCOMPtr<nsIPrincipal> principal;
rv = imgRequest->GetImagePrincipal(getter_AddRefs(principal));
if (NS_FAILED(rv)) {
return result;
}
nsCOMPtr<imgIContainer> imgContainer;
rv = imgRequest->GetImage(getter_AddRefs(imgContainer));
if (NS_FAILED(rv)) {
return result;
}
uint32_t noRasterize = aSurfaceFlags & SFE_NO_RASTERIZING_VECTORS;
uint32_t whichFrame = (aSurfaceFlags & SFE_WANT_FIRST_FRAME_IF_IMAGE)
? (uint32_t)imgIContainer::FRAME_FIRST
: (uint32_t)imgIContainer::FRAME_CURRENT;
uint32_t frameFlags =
imgIContainer::FLAG_SYNC_DECODE | imgIContainer::FLAG_ASYNC_NOTIFY;
if (aSurfaceFlags & SFE_NO_COLORSPACE_CONVERSION)
frameFlags |= imgIContainer::FLAG_DECODE_NO_COLORSPACE_CONVERSION;
if (aSurfaceFlags & SFE_PREFER_NO_PREMULTIPLY_ALPHA) {
frameFlags |= imgIContainer::FLAG_DECODE_NO_PREMULTIPLY_ALPHA;
}
int32_t imgWidth, imgHeight;
nsCOMPtr<nsIContent> content = do_QueryInterface(aElement);
HTMLImageElement* element = HTMLImageElement::FromNodeOrNull(content);
if (aSurfaceFlags & SFE_USE_ELEMENT_SIZE_IF_VECTOR && element &&
imgContainer->GetType() == imgIContainer::TYPE_VECTOR) {
// We're holding a strong ref to "element" via "content".
imgWidth = MOZ_KnownLive(element)->Width();
imgHeight = MOZ_KnownLive(element)->Height();
} else {
rv = imgContainer->GetWidth(&imgWidth);
nsresult rv2 = imgContainer->GetHeight(&imgHeight);
if (NS_FAILED(rv) || NS_FAILED(rv2)) return result;
}
result.mSize = IntSize(imgWidth, imgHeight);
result.mIntrinsicSize = IntSize(imgWidth, imgHeight);
if (!noRasterize || imgContainer->GetType() == imgIContainer::TYPE_RASTER) {
if (aSurfaceFlags & SFE_WANT_IMAGE_SURFACE) {
frameFlags |= imgIContainer::FLAG_WANT_DATA_SURFACE;
}
result.mSourceSurface =
imgContainer->GetFrameAtSize(result.mSize, whichFrame, frameFlags);
if (!result.mSourceSurface) {
return result;
}
// The surface we return is likely to be cached. We don't want to have to
// convert to a surface that's compatible with aTarget each time it's used
// (that would result in terrible performance), so we convert once here
// upfront if aTarget is specified.
if (aTarget) {
RefPtr<SourceSurface> optSurface =
aTarget->OptimizeSourceSurface(result.mSourceSurface);
if (optSurface) {
result.mSourceSurface = optSurface;
}
}
const auto& format = result.mSourceSurface->GetFormat();
if (IsOpaque(format)) {
result.mAlphaType = gfxAlphaType::Opaque;
} else if (frameFlags & imgIContainer::FLAG_DECODE_NO_PREMULTIPLY_ALPHA) {
result.mAlphaType = gfxAlphaType::NonPremult;
} else {
result.mAlphaType = gfxAlphaType::Premult;
}
} else {
result.mDrawInfo.mImgContainer = imgContainer;
result.mDrawInfo.mWhichFrame = whichFrame;
result.mDrawInfo.mDrawingFlags = frameFlags;
}
int32_t corsmode;
if (NS_SUCCEEDED(imgRequest->GetCORSMode(&corsmode))) {
result.mCORSUsed = (corsmode != imgIRequest::CORS_NONE);
}
bool hadCrossOriginRedirects = true;
imgRequest->GetHadCrossOriginRedirects(&hadCrossOriginRedirects);
result.mPrincipal = principal.forget();
result.mHadCrossOriginRedirects = hadCrossOriginRedirects;
result.mImageRequest = imgRequest.forget();
result.mIsWriteOnly = CanvasUtils::CheckWriteOnlySecurity(
result.mCORSUsed, result.mPrincipal, result.mHadCrossOriginRedirects);
return result;
}
nsLayoutUtils::SurfaceFromElementResult nsLayoutUtils::SurfaceFromElement(
HTMLImageElement* aElement, uint32_t aSurfaceFlags,
RefPtr<DrawTarget>& aTarget) {
return SurfaceFromElement(static_cast<nsIImageLoadingContent*>(aElement),
aSurfaceFlags, aTarget);
}
nsLayoutUtils::SurfaceFromElementResult nsLayoutUtils::SurfaceFromElement(
HTMLCanvasElement* aElement, uint32_t aSurfaceFlags,
RefPtr<DrawTarget>& aTarget) {
SurfaceFromElementResult result;
IntSize size = aElement->GetSize();
result.mSourceSurface = aElement->GetSurfaceSnapshot(&result.mAlphaType);
if (!result.mSourceSurface) {
// If the element doesn't have a context then we won't get a snapshot. The
// canvas spec wants us to not error and just draw nothing, so return an
// empty surface.
result.mAlphaType = gfxAlphaType::Opaque;
RefPtr<DrawTarget> ref =
aTarget ? aTarget
: gfxPlatform::GetPlatform()->ScreenReferenceDrawTarget();
if (ref->CanCreateSimilarDrawTarget(size, SurfaceFormat::B8G8R8A8)) {
RefPtr<DrawTarget> dt =
ref->CreateSimilarDrawTarget(size, SurfaceFormat::B8G8R8A8);
if (dt) {
result.mSourceSurface = dt->Snapshot();
}
}
} else if (aTarget) {
RefPtr<SourceSurface> opt =
aTarget->OptimizeSourceSurface(result.mSourceSurface);
if (opt) {
result.mSourceSurface = opt;
}
}
// Ensure that any future changes to the canvas trigger proper invalidation,
// in case this is being used by -moz-element()
aElement->MarkContextClean();
result.mHasSize = true;
result.mSize = size;
result.mIntrinsicSize = size;
result.mPrincipal = aElement->NodePrincipal();
result.mHadCrossOriginRedirects = false;
result.mIsWriteOnly = aElement->IsWriteOnly();
return result;
}
nsLayoutUtils::SurfaceFromElementResult nsLayoutUtils::SurfaceFromElement(
HTMLVideoElement* aElement, uint32_t aSurfaceFlags,
RefPtr<DrawTarget>& aTarget) {
SurfaceFromElementResult result;
result.mAlphaType = gfxAlphaType::Opaque; // Assume opaque.
if (aElement->ContainsRestrictedContent()) {
return result;
}
uint16_t readyState = aElement->ReadyState();
if (readyState == HAVE_NOTHING || readyState == HAVE_METADATA) {
result.mIsStillLoading = true;
return result;
}
// If it doesn't have a principal, just bail
nsCOMPtr<nsIPrincipal> principal = aElement->GetCurrentVideoPrincipal();
if (!principal) return result;
result.mLayersImage = aElement->GetCurrentImage();
if (!result.mLayersImage) return result;
if (aTarget) {
// They gave us a DrawTarget to optimize for, so even though we have a
// layers::Image, we should unconditionally grab a SourceSurface and try to
// optimize it.
result.mSourceSurface = result.mLayersImage->GetAsSourceSurface();
if (!result.mSourceSurface) return result;
RefPtr<SourceSurface> opt =
aTarget->OptimizeSourceSurface(result.mSourceSurface);
if (opt) {
result.mSourceSurface = opt;
}
}
result.mCORSUsed = aElement->GetCORSMode() != CORS_NONE;
result.mHasSize = true;
result.mSize = result.mLayersImage->GetSize();
result.mIntrinsicSize =
gfx::IntSize(aElement->VideoWidth(), aElement->VideoHeight());
result.mPrincipal = principal.forget();
result.mHadCrossOriginRedirects = aElement->HadCrossOriginRedirects();
result.mIsWriteOnly = CanvasUtils::CheckWriteOnlySecurity(
result.mCORSUsed, result.mPrincipal, result.mHadCrossOriginRedirects);
return result;
}
nsLayoutUtils::SurfaceFromElementResult nsLayoutUtils::SurfaceFromElement(
dom::Element* aElement, uint32_t aSurfaceFlags,
RefPtr<DrawTarget>& aTarget) {
// If it's a <canvas>, we may be able to just grab its internal surface
if (HTMLCanvasElement* canvas = HTMLCanvasElement::FromNodeOrNull(aElement)) {
return SurfaceFromElement(canvas, aSurfaceFlags, aTarget);
}
// Maybe it's <video>?
if (HTMLVideoElement* video = HTMLVideoElement::FromNodeOrNull(aElement)) {
return SurfaceFromElement(video, aSurfaceFlags, aTarget);
}
// Finally, check if it's a normal image
nsCOMPtr<nsIImageLoadingContent> imageLoader = do_QueryInterface(aElement);
if (!imageLoader) {
return SurfaceFromElementResult();
}
return SurfaceFromElement(imageLoader, aSurfaceFlags, aTarget);
}
/* static */
Element* nsLayoutUtils::GetEditableRootContentByContentEditable(
Document* aDocument) {
// If the document is in designMode we should return nullptr.
if (!aDocument || aDocument->HasFlag(NODE_IS_EDITABLE)) {
return nullptr;
}
// contenteditable only works with HTML document.
// XXXbz should this test IsHTMLOrXHTML(), or just IsHTML()?
if (!aDocument->IsHTMLOrXHTML()) {
return nullptr;
}
Element* rootElement = aDocument->GetRootElement();
if (rootElement && rootElement->IsEditable()) {
return rootElement;
}
// If there is no editable root element, check its <body> element.
// Note that the body element could be <frameset> element.
Element* bodyElement = aDocument->GetBody();
if (bodyElement && bodyElement->IsEditable()) {
return bodyElement;
}
return nullptr;
}
#ifdef DEBUG
/* static */
void nsLayoutUtils::AssertNoDuplicateContinuations(
nsIFrame* aContainer, const nsFrameList& aFrameList) {
for (nsIFrame* f : aFrameList) {
// Check only later continuations of f; we deal with checking the
// earlier continuations when we hit those earlier continuations in
// the frame list.
for (nsIFrame* c = f; (c = c->GetNextInFlow());) {
NS_ASSERTION(c->GetParent() != aContainer || !aFrameList.ContainsFrame(c),
"Two continuations of the same frame in the same "
"frame list");
}
}
}
// Is one of aFrame's ancestors a letter frame?
static bool IsInLetterFrame(nsIFrame* aFrame) {
for (nsIFrame* f = aFrame->GetParent(); f; f = f->GetParent()) {
if (f->IsLetterFrame()) {
return true;
}
}
return false;
}
/* static */
void nsLayoutUtils::AssertTreeOnlyEmptyNextInFlows(nsIFrame* aSubtreeRoot) {
NS_ASSERTION(aSubtreeRoot->GetPrevInFlow(),
"frame tree not empty, but caller reported complete status");
// Also assert that text frames map no text.
int32_t start, end;
nsresult rv = aSubtreeRoot->GetOffsets(start, end);
NS_ASSERTION(NS_SUCCEEDED(rv), "GetOffsets failed");
// In some cases involving :first-letter, we'll partially unlink a
// continuation in the middle of a continuation chain from its
// previous and next continuations before destroying it, presumably so
// that we don't also destroy the later continuations. Once we've
// done this, GetOffsets returns incorrect values.
// For examples, see list of tests in
// https://bugzilla.mozilla.org/show_bug.cgi?id=619021#c29
NS_ASSERTION(start == end || IsInLetterFrame(aSubtreeRoot),
"frame tree not empty, but caller reported complete status");
nsIFrame::ChildListIterator lists(aSubtreeRoot);
for (; !lists.IsDone(); lists.Next()) {
nsFrameList::Enumerator childFrames(lists.CurrentList());
for (; !childFrames.AtEnd(); childFrames.Next()) {
nsLayoutUtils::AssertTreeOnlyEmptyNextInFlows(childFrames.get());
}
}
}
#endif
static void GetFontFacesForFramesInner(
nsIFrame* aFrame, nsLayoutUtils::UsedFontFaceList& aResult,
nsLayoutUtils::UsedFontFaceTable& aFontFaces, uint32_t aMaxRanges,
bool aSkipCollapsedWhitespace) {
MOZ_ASSERT(aFrame, "NULL frame pointer");
if (aFrame->IsTextFrame()) {
if (!aFrame->GetPrevContinuation()) {
nsLayoutUtils::GetFontFacesForText(aFrame, 0, INT32_MAX, true, aResult,
aFontFaces, aMaxRanges,
aSkipCollapsedWhitespace);
}
return;
}
nsIFrame::ChildListID childLists[] = {nsIFrame::kPrincipalList,
nsIFrame::kPopupList};
for (size_t i = 0; i < ArrayLength(childLists); ++i) {
nsFrameList children(aFrame->GetChildList(childLists[i]));
for (nsFrameList::Enumerator e(children); !e.AtEnd(); e.Next()) {
nsIFrame* child = e.get();
child = nsPlaceholderFrame::GetRealFrameFor(child);
GetFontFacesForFramesInner(child, aResult, aFontFaces, aMaxRanges,
aSkipCollapsedWhitespace);
}
}
}
/* static */
nsresult nsLayoutUtils::GetFontFacesForFrames(nsIFrame* aFrame,
UsedFontFaceList& aResult,
UsedFontFaceTable& aFontFaces,
uint32_t aMaxRanges,
bool aSkipCollapsedWhitespace) {
MOZ_ASSERT(aFrame, "NULL frame pointer");
while (aFrame) {
GetFontFacesForFramesInner(aFrame, aResult, aFontFaces, aMaxRanges,
aSkipCollapsedWhitespace);
aFrame = GetNextContinuationOrIBSplitSibling(aFrame);
}
return NS_OK;
}
static void AddFontsFromTextRun(gfxTextRun* aTextRun, nsTextFrame* aFrame,
gfxSkipCharsIterator& aSkipIter,
const gfxTextRun::Range& aRange,
nsLayoutUtils::UsedFontFaceList& aResult,
nsLayoutUtils::UsedFontFaceTable& aFontFaces,
uint32_t aMaxRanges) {
gfxTextRun::GlyphRunIterator glyphRuns(aTextRun, aRange);
nsIContent* content = aFrame->GetContent();
int32_t contentLimit =
aFrame->GetContentOffset() + aFrame->GetInFlowContentLength();
while (glyphRuns.NextRun()) {
gfxFontEntry* fe = glyphRuns.GetGlyphRun()->mFont->GetFontEntry();
// if we have already listed this face, just make sure the match type is
// recorded
InspectorFontFace* fontFace = aFontFaces.Get(fe);
if (fontFace) {
fontFace->AddMatchType(glyphRuns.GetGlyphRun()->mMatchType);
} else {
// A new font entry we haven't seen before
fontFace = new InspectorFontFace(fe, aTextRun->GetFontGroup(),
glyphRuns.GetGlyphRun()->mMatchType);
aFontFaces.Put(fe, fontFace);
aResult.AppendElement(fontFace);
}
// Add this glyph run to the fontFace's list of ranges, unless we have
// already collected as many as wanted.
if (fontFace->RangeCount() < aMaxRanges) {
int32_t start =
aSkipIter.ConvertSkippedToOriginal(glyphRuns.GetStringStart());
int32_t end =
aSkipIter.ConvertSkippedToOriginal(glyphRuns.GetStringEnd());
// Mapping back from textrun offsets ("skipped" offsets that reflect the
// text after whitespace collapsing, etc) to DOM content offsets in the
// original text is ambiguous, because many original characters can
// map to a single skipped offset. aSkipIter.ConvertSkippedToOriginal()
// will return an "original" offset that corresponds to the *end* of
// a collapsed run of characters in this case; but that might extend
// beyond the current content node if the textrun mapped multiple nodes.
// So we clamp the end offset to keep it valid for the content node
// that corresponds to the current textframe.
end = std::min(end, contentLimit);
if (end > start) {
RefPtr<nsRange> range =
nsRange::Create(content, start, content, end, IgnoreErrors());
NS_WARNING_ASSERTION(range,
"nsRange::Create() failed to create valid range");
if (range) {
fontFace->AddRange(range);
}
}
}
}
}
/* static */
void nsLayoutUtils::GetFontFacesForText(nsIFrame* aFrame, int32_t aStartOffset,
int32_t aEndOffset,
bool aFollowContinuations,
UsedFontFaceList& aResult,
UsedFontFaceTable& aFontFaces,
uint32_t aMaxRanges,
bool aSkipCollapsedWhitespace) {
MOZ_ASSERT(aFrame, "NULL frame pointer");
if (!aFrame->IsTextFrame()) {
return;
}
if (!aFrame->StyleVisibility()->IsVisible()) {
return;
}
nsTextFrame* curr = static_cast<nsTextFrame*>(aFrame);
do {
int32_t fstart = std::max(curr->GetContentOffset(), aStartOffset);
int32_t fend = std::min(curr->GetContentEnd(), aEndOffset);
if (fstart >= fend) {
curr = static_cast<nsTextFrame*>(curr->GetNextContinuation());
continue;
}
// curr is overlapping with the offset we want
gfxSkipCharsIterator iter = curr->EnsureTextRun(nsTextFrame::eInflated);
gfxTextRun* textRun = curr->GetTextRun(nsTextFrame::eInflated);
if (!textRun) {
NS_WARNING("failed to get textRun, low memory?");
return;
}
// include continuations in the range that share the same textrun
nsTextFrame* next = nullptr;
if (aFollowContinuations && fend < aEndOffset) {
next = static_cast<nsTextFrame*>(curr->GetNextContinuation());
while (next && next->GetTextRun(nsTextFrame::eInflated) == textRun) {
fend = std::min(next->GetContentEnd(), aEndOffset);
next = fend < aEndOffset
? static_cast<nsTextFrame*>(next->GetNextContinuation())
: nullptr;
}
}
if (!aSkipCollapsedWhitespace || (curr->HasAnyNoncollapsedCharacters() &&
curr->HasNonSuppressedText())) {
gfxTextRun::Range range(iter.ConvertOriginalToSkipped(fstart),
iter.ConvertOriginalToSkipped(fend));
AddFontsFromTextRun(textRun, curr, iter, range, aResult, aFontFaces,
aMaxRanges);
}
curr = next;
} while (aFollowContinuations && curr);
}
/* static */
size_t nsLayoutUtils::SizeOfTextRunsForFrames(nsIFrame* aFrame,
MallocSizeOf aMallocSizeOf,
bool clear) {
MOZ_ASSERT(aFrame, "NULL frame pointer");
size_t total = 0;
if (aFrame->IsTextFrame()) {
nsTextFrame* textFrame = static_cast<nsTextFrame*>(aFrame);
for (uint32_t i = 0; i < 2; ++i) {
gfxTextRun* run = textFrame->GetTextRun(
(i != 0) ? nsTextFrame::eInflated : nsTextFrame::eNotInflated);
if (run) {
if (clear) {
run->ResetSizeOfAccountingFlags();
} else {
total += run->MaybeSizeOfIncludingThis(aMallocSizeOf);
}
}
}
return total;
}
AutoTArray<nsIFrame::ChildList, 4> childListArray;
aFrame->GetChildLists(&childListArray);
for (nsIFrame::ChildListArrayIterator childLists(childListArray);
!childLists.IsDone(); childLists.Next()) {
for (nsFrameList::Enumerator e(childLists.CurrentList()); !e.AtEnd();
e.Next()) {
total += SizeOfTextRunsForFrames(e.get(), aMallocSizeOf, clear);
}
}
return total;
}
/* static */
void nsLayoutUtils::Initialize() {
nsComputedDOMStyle::RegisterPrefChangeCallbacks();
}
/* static */
void nsLayoutUtils::Shutdown() {
if (sContentMap) {
delete sContentMap;
sContentMap = nullptr;
}
nsComputedDOMStyle::UnregisterPrefChangeCallbacks();
}
/* static */
void nsLayoutUtils::RegisterImageRequest(nsPresContext* aPresContext,
imgIRequest* aRequest,
bool* aRequestRegistered) {
if (!aPresContext) {
return;
}
if (aRequestRegistered && *aRequestRegistered) {
// Our request is already registered with the refresh driver, so
// no need to register it again.
return;
}
if (aRequest) {
if (!aPresContext->RefreshDriver()->AddImageRequest(aRequest)) {
NS_WARNING("Unable to add image request");
return;
}
if (aRequestRegistered) {
*aRequestRegistered = true;
}
}
}
/* static */
void nsLayoutUtils::RegisterImageRequestIfAnimated(nsPresContext* aPresContext,
imgIRequest* aRequest,
bool* aRequestRegistered) {
if (!aPresContext) {
return;
}
if (aRequestRegistered && *aRequestRegistered) {
// Our request is already registered with the refresh driver, so
// no need to register it again.
return;
}
if (aRequest) {
nsCOMPtr<imgIContainer> image;
if (NS_SUCCEEDED(aRequest->GetImage(getter_AddRefs(image)))) {
// Check to verify that the image is animated. If so, then add it to the
// list of images tracked by the refresh driver.
bool isAnimated = false;
nsresult rv = image->GetAnimated(&isAnimated);
if (NS_SUCCEEDED(rv) && isAnimated) {
if (!aPresContext->RefreshDriver()->AddImageRequest(aRequest)) {
NS_WARNING("Unable to add image request");
return;
}
if (aRequestRegistered) {
*aRequestRegistered = true;
}
}
}
}
}
/* static */
void nsLayoutUtils::DeregisterImageRequest(nsPresContext* aPresContext,
imgIRequest* aRequest,
bool* aRequestRegistered) {
if (!aPresContext) {
return;
}
// Deregister our imgIRequest with the refresh driver to
// complete tear-down, but only if it has been registered
if (aRequestRegistered && !*aRequestRegistered) {
return;
}
if (aRequest) {
nsCOMPtr<imgIContainer> image;
if (NS_SUCCEEDED(aRequest->GetImage(getter_AddRefs(image)))) {
aPresContext->RefreshDriver()->RemoveImageRequest(aRequest);
if (aRequestRegistered) {
*aRequestRegistered = false;
}
}
}
}
/* static */
void nsLayoutUtils::PostRestyleEvent(Element* aElement,
RestyleHint aRestyleHint,
nsChangeHint aMinChangeHint) {
if (Document* doc = aElement->GetComposedDoc()) {
if (nsPresContext* presContext = doc->GetPresContext()) {
presContext->RestyleManager()->PostRestyleEvent(aElement, aRestyleHint,
aMinChangeHint);
}
}
}
nsSetAttrRunnable::nsSetAttrRunnable(Element* aElement, nsAtom* aAttrName,
const nsAString& aValue)
: mozilla::Runnable("nsSetAttrRunnable"),
mElement(aElement),
mAttrName(aAttrName),
mValue(aValue) {
NS_ASSERTION(aElement && aAttrName, "Missing stuff, prepare to crash");
}
nsSetAttrRunnable::nsSetAttrRunnable(Element* aElement, nsAtom* aAttrName,
int32_t aValue)
: mozilla::Runnable("nsSetAttrRunnable"),
mElement(aElement),
mAttrName(aAttrName) {
NS_ASSERTION(aElement && aAttrName, "Missing stuff, prepare to crash");
mValue.AppendInt(aValue);
}
NS_IMETHODIMP
nsSetAttrRunnable::Run() {
return mElement->SetAttr(kNameSpaceID_None, mAttrName, mValue, true);
}
nsUnsetAttrRunnable::nsUnsetAttrRunnable(Element* aElement, nsAtom* aAttrName)
: mozilla::Runnable("nsUnsetAttrRunnable"),
mElement(aElement),
mAttrName(aAttrName) {
NS_ASSERTION(aElement && aAttrName, "Missing stuff, prepare to crash");
}
NS_IMETHODIMP
nsUnsetAttrRunnable::Run() {
return mElement->UnsetAttr(kNameSpaceID_None, mAttrName, true);
}
/**
* Compute the minimum font size inside of a container with the given
* width, such that **when the user zooms the container to fill the full
* width of the device**, the fonts satisfy our minima.
*/
static nscoord MinimumFontSizeFor(nsPresContext* aPresContext,
WritingMode aWritingMode,
nscoord aContainerISize) {
PresShell* presShell = aPresContext->PresShell();
uint32_t emPerLine = presShell->FontSizeInflationEmPerLine();
uint32_t minTwips = presShell->FontSizeInflationMinTwips();
if (emPerLine == 0 && minTwips == 0) {
return 0;
}
nscoord byLine = 0, byInch = 0;
if (emPerLine != 0) {
byLine = aContainerISize / emPerLine;
}
if (minTwips != 0) {
// REVIEW: Is this giving us app units and sizes *not* counting
// viewport scaling?
gfxSize screenSize = aPresContext->ScreenSizeInchesForFontInflation();
float deviceISizeInches =
aWritingMode.IsVertical() ? screenSize.height : screenSize.width;
byInch =
NSToCoordRound(aContainerISize / (deviceISizeInches * 1440 / minTwips));
}
return std::max(byLine, byInch);
}
/* static */
float nsLayoutUtils::FontSizeInflationInner(const nsIFrame* aFrame,
nscoord aMinFontSize) {
// Note that line heights should be inflated by the same ratio as the
// font size of the same text; thus we operate only on the font size
// even when we're scaling a line height.
nscoord styleFontSize = aFrame->StyleFont()->mFont.size;
if (styleFontSize <= 0) {
// Never scale zero font size.
return 1.0;
}
if (aMinFontSize <= 0) {
// No need to scale.
return 1.0;
}
// If between this current frame and its font inflation container there is a
// non-inline element with fixed width or height, then we should not inflate
// fonts for this frame.
for (const nsIFrame* f = aFrame; f && !f->IsContainerForFontSizeInflation();
f = f->GetParent()) {
nsIContent* content = f->GetContent();
LayoutFrameType fType = f->Type();
nsIFrame* parent = f->GetParent();
// Also, if there is more than one frame corresponding to a single
// content node, we want the outermost one.
if (!(parent && parent->GetContent() == content) &&
// ignore width/height on inlines since they don't apply
fType != LayoutFrameType::Inline &&
// ignore width on radios and checkboxes since we enlarge them and
// they have width/height in ua.css
fType != LayoutFrameType::CheckboxRadio) {
// ruby annotations should have the same inflation as its
// grandparent, which is the ruby frame contains the annotation.
if (fType == LayoutFrameType::RubyText) {
MOZ_ASSERT(parent && parent->IsRubyTextContainerFrame());
nsIFrame* grandparent = parent->GetParent();
MOZ_ASSERT(grandparent && grandparent->IsRubyFrame());
return FontSizeInflationFor(grandparent);
}
WritingMode wm = f->GetWritingMode();
const auto& stylePosISize = f->StylePosition()->ISize(wm);
const auto& stylePosBSize = f->StylePosition()->BSize(wm);
if (!stylePosISize.IsAuto() ||
!stylePosBSize.BehavesLikeInitialValueOnBlockAxis()) {
return 1.0;
}
}
}
int32_t interceptParam = StaticPrefs::font_size_inflation_mappingIntercept();
float maxRatio = (float)StaticPrefs::font_size_inflation_maxRatio() / 100.0f;
float ratio = float(styleFontSize) / float(aMinFontSize);
float inflationRatio;
// Given a minimum inflated font size m, a specified font size s, we want to
// find the inflated font size i and then return the ratio of i to s (i/s).
if (interceptParam >= 0) {
// Since the mapping intercept parameter P is greater than zero, we use it
// to determine the point where our mapping function intersects the i=s
// line. This means that we have an equation of the form:
//
// i = m + s*(P/2)/(1 + P/2), if s <= (1 + P/2)*m
// i = s, if s >= (1 + P/2)*m
float intercept = 1 + float(interceptParam) / 2.0f;
if (ratio >= intercept) {
// If we're already at 1+P/2 or more times the minimum, don't scale.
return 1.0;
}
// The point (intercept, intercept) is where the part of the i vs. s graph
// that's not slope 1 meets the i=s line. (This part of the
// graph is a line from (0, m), to that point). We calculate the
// intersection point to be ((1+P/2)m, (1+P/2)m), where P is the
// intercept parameter above. We then need to return i/s.
inflationRatio = (1.0f + (ratio * (intercept - 1) / intercept)) / ratio;
} else {
// This is the case where P is negative. We essentially want to implement
// the case for P=infinity here, so we make i = s + m, which means that
// i/s = s/s + m/s = 1 + 1/ratio
inflationRatio = 1 + 1.0f / ratio;
}
if (maxRatio > 1.0 && inflationRatio > maxRatio) {
return maxRatio;
} else {
return inflationRatio;
}
}
static bool ShouldInflateFontsForContainer(const nsIFrame* aFrame) {
// We only want to inflate fonts for text that is in a place
// with room to expand. The question is what the best heuristic for
// that is...
// For now, we're going to use NS_FRAME_IN_CONSTRAINED_BSIZE, which
// indicates whether the frame is inside something with a constrained
// block-size (propagating down the tree), but the propagation stops when
// we hit overflow-y [or -x, for vertical mode]: scroll or auto.
const nsStyleText* styleText = aFrame->StyleText();
return styleText->mTextSizeAdjust != NS_STYLE_TEXT_SIZE_ADJUST_NONE &&
!(aFrame->GetStateBits() & NS_FRAME_IN_CONSTRAINED_BSIZE) &&
// We also want to disable font inflation for containers that have
// preformatted text.
// MathML cells need special treatment. See bug 1002526 comment 56.
(styleText->WhiteSpaceCanWrap(aFrame) ||
aFrame->IsFrameOfType(nsIFrame::eMathML));
}
nscoord nsLayoutUtils::InflationMinFontSizeFor(const nsIFrame* aFrame) {
nsPresContext* presContext = aFrame->PresContext();
if (!FontSizeInflationEnabled(presContext) ||
presContext->mInflationDisabledForShrinkWrap) {
return 0;
}
for (const nsIFrame* f = aFrame; f; f = f->GetParent()) {
if (f->IsContainerForFontSizeInflation()) {
if (!ShouldInflateFontsForContainer(f)) {
return 0;
}
nsFontInflationData* data =
nsFontInflationData::FindFontInflationDataFor(aFrame);
// FIXME: The need to null-check here is sort of a bug, and might
// lead to incorrect results.
if (!data || !data->InflationEnabled()) {
return 0;
}
return MinimumFontSizeFor(aFrame->PresContext(), aFrame->GetWritingMode(),
data->UsableISize());
}
}
MOZ_ASSERT(false, "root should always be container");
return 0;
}
float nsLayoutUtils::FontSizeInflationFor(const nsIFrame* aFrame) {
if (nsSVGUtils::IsInSVGTextSubtree(aFrame)) {
const nsIFrame* container = aFrame;
while (!container->IsSVGTextFrame()) {
container = container->GetParent();
}
NS_ASSERTION(container, "expected to find an ancestor SVGTextFrame");
return static_cast<const SVGTextFrame*>(container)
->GetFontSizeScaleFactor();
}
if (!FontSizeInflationEnabled(aFrame->PresContext())) {
return 1.0f;
}
return FontSizeInflationInner(aFrame, InflationMinFontSizeFor(aFrame));
}
/* static */
bool nsLayoutUtils::FontSizeInflationEnabled(nsPresContext* aPresContext) {
PresShell* presShell = aPresContext->GetPresShell();
if (!presShell) {
return false;
}
return presShell->FontSizeInflationEnabled();
}
/* static */
nsRect nsLayoutUtils::GetBoxShadowRectForFrame(nsIFrame* aFrame,
const nsSize& aFrameSize) {
auto boxShadows = aFrame->StyleEffects()->mBoxShadow.AsSpan();
if (boxShadows.IsEmpty()) {
return nsRect();
}
nsRect inputRect(nsPoint(0, 0), aFrameSize);
// According to the CSS spec, box-shadow should be based on the border box.
// However, that looks broken when the background extends outside the border
// box, as can be the case with native theming. To fix that we expand the
// area that we shadow to include the bounds of any native theme drawing.
const nsStyleDisplay* styleDisplay = aFrame->StyleDisplay();
nsITheme::Transparency transparency;
if (aFrame->IsThemed(styleDisplay, &transparency)) {
// For opaque (rectangular) theme widgets we can take the generic
// border-box path with border-radius disabled.
if (transparency != nsITheme::eOpaque) {
nsPresContext* presContext = aFrame->PresContext();
presContext->GetTheme()->GetWidgetOverflow(
presContext->DeviceContext(), aFrame, styleDisplay->mAppearance,
&inputRect);
}
}
nsRect shadows;
int32_t A2D = aFrame->PresContext()->AppUnitsPerDevPixel();
for (auto& shadow : boxShadows) {
nsRect tmpRect = inputRect;
// inset shadows are never painted outside the frame
if (shadow.inset) {
continue;
}
tmpRect.MoveBy(nsPoint(shadow.base.horizontal.ToAppUnits(),
shadow.base.vertical.ToAppUnits()));
tmpRect.Inflate(shadow.spread.ToAppUnits());
tmpRect.Inflate(nsContextBoxBlur::GetBlurRadiusMargin(
shadow.base.blur.ToAppUnits(), A2D));
shadows.UnionRect(shadows, tmpRect);
}
return shadows;
}
/* static */
bool nsLayoutUtils::GetContentViewerSize(nsPresContext* aPresContext,
LayoutDeviceIntSize& aOutSize) {
nsCOMPtr<nsIDocShell> docShell = aPresContext->GetDocShell();
if (!docShell) {
return false;
}
nsCOMPtr<nsIContentViewer> cv;
docShell->GetContentViewer(getter_AddRefs(cv));
if (!cv) {
return false;
}
nsIntRect bounds;
cv->GetBounds(bounds);
aOutSize = LayoutDeviceIntRect::FromUnknownRect(bounds).Size();
return true;
}
static bool UpdateCompositionBoundsForRCDRSF(ParentLayerRect& aCompBounds,
nsPresContext* aPresContext,
bool aScaleContentViewerSize) {
nsIFrame* rootFrame = aPresContext->PresShell()->GetRootFrame();
if (!rootFrame) {
return false;
}
#if defined(MOZ_WIDGET_ANDROID) || defined(MOZ_WIDGET_UIKIT)
nsIWidget* widget = rootFrame->GetNearestWidget();
#else
nsView* view = rootFrame->GetView();
nsIWidget* widget = view ? view->GetWidget() : nullptr;
#endif
if (widget) {
aCompBounds = ParentLayerRect(ViewAs<ParentLayerPixel>(
LayoutDeviceIntRect(LayoutDeviceIntPoint(),
widget->GetCompositionSize()),
PixelCastJustification::LayoutDeviceIsParentLayerForRCDRSF));
return true;
}
LayoutDeviceIntSize contentSize;
if (nsLayoutUtils::GetContentViewerSize(aPresContext, contentSize)) {
LayoutDeviceToParentLayerScale scale;
if (aScaleContentViewerSize && aPresContext->GetParentPresContext()) {
scale =
LayoutDeviceToParentLayerScale(aPresContext->GetParentPresContext()
->PresShell()
->GetCumulativeResolution());
}
aCompBounds.SizeTo(contentSize * scale);
return true;
}
return false;
}
/* static */
nsMargin nsLayoutUtils::ScrollbarAreaToExcludeFromCompositionBoundsFor(
nsIFrame* aScrollFrame) {
if (!aScrollFrame || !aScrollFrame->GetScrollTargetFrame()) {
return nsMargin();
}
nsPresContext* presContext = aScrollFrame->PresContext();
PresShell* presShell = presContext->GetPresShell();
if (!presShell) {
return nsMargin();
}
bool isRootScrollFrame = aScrollFrame == presShell->GetRootScrollFrame();
bool isRootContentDocRootScrollFrame =
isRootScrollFrame && presContext->IsRootContentDocument();
if (!isRootContentDocRootScrollFrame) {
return nsMargin();
}
if (LookAndFeel::GetInt(LookAndFeel::eIntID_UseOverlayScrollbars)) {
return nsMargin();
}
nsIScrollableFrame* scrollableFrame = aScrollFrame->GetScrollTargetFrame();
if (!scrollableFrame) {
return nsMargin();
}
return scrollableFrame->GetActualScrollbarSizes();
}
/* static */
nsSize nsLayoutUtils::CalculateCompositionSizeForFrame(
nsIFrame* aFrame, bool aSubtractScrollbars) {
// If we have a scrollable frame, restrict the composition bounds to its
// scroll port. The scroll port excludes the frame borders and the scroll
// bars, which we don't want to be part of the composition bounds.
nsIScrollableFrame* scrollableFrame = aFrame->GetScrollTargetFrame();
nsRect rect = scrollableFrame ? scrollableFrame->GetScrollPortRect()
: aFrame->GetRect();
nsSize size = rect.Size();
nsPresContext* presContext = aFrame->PresContext();
PresShell* presShell = presContext->PresShell();
bool isRootContentDocRootScrollFrame =
presContext->IsRootContentDocument() &&
aFrame == presShell->GetRootScrollFrame();
if (isRootContentDocRootScrollFrame) {
ParentLayerRect compBounds;
if (UpdateCompositionBoundsForRCDRSF(compBounds, presContext, false)) {
int32_t auPerDevPixel = presContext->AppUnitsPerDevPixel();
size = nsSize(compBounds.width * auPerDevPixel,
compBounds.height * auPerDevPixel);
}
}
if (aSubtractScrollbars) {
nsMargin margins = ScrollbarAreaToExcludeFromCompositionBoundsFor(aFrame);
size.width -= margins.LeftRight();
size.height -= margins.TopBottom();
}
return size;
}
/* static */
CSSSize nsLayoutUtils::CalculateRootCompositionSize(
nsIFrame* aFrame, bool aIsRootContentDocRootScrollFrame,
const FrameMetrics& aMetrics) {
if (aIsRootContentDocRootScrollFrame) {
return ViewAs<LayerPixel>(
aMetrics.GetCompositionBounds().Size(),
PixelCastJustification::ParentLayerToLayerForRootComposition) *
LayerToScreenScale(1.0f) / aMetrics.DisplayportPixelsPerCSSPixel();
}
nsPresContext* presContext = aFrame->PresContext();
ScreenSize rootCompositionSize;
nsPresContext* rootPresContext =
presContext->GetToplevelContentDocumentPresContext();
if (!rootPresContext) {
rootPresContext = presContext->GetRootPresContext();
}
PresShell* rootPresShell = nullptr;
if (rootPresContext) {
rootPresShell = rootPresContext->PresShell();
if (nsIFrame* rootFrame = rootPresShell->GetRootFrame()) {
LayoutDeviceToLayerScale2D cumulativeResolution(
rootPresShell->GetCumulativeResolution() *
nsLayoutUtils::GetTransformToAncestorScale(rootFrame));
ParentLayerRect compBounds;
if (UpdateCompositionBoundsForRCDRSF(compBounds, rootPresContext, true)) {
rootCompositionSize = ViewAs<ScreenPixel>(
compBounds.Size(),
PixelCastJustification::ScreenIsParentLayerForRoot);
} else {
int32_t rootAUPerDevPixel = rootPresContext->AppUnitsPerDevPixel();
LayerSize frameSize = (LayoutDeviceRect::FromAppUnits(
rootFrame->GetRect(), rootAUPerDevPixel) *
cumulativeResolution)
.Size();
rootCompositionSize = frameSize * LayerToScreenScale(1.0f);
}
}
} else {
nsIWidget* widget = aFrame->GetNearestWidget();
LayoutDeviceIntRect widgetBounds = widget->GetBounds();
rootCompositionSize = ScreenSize(ViewAs<ScreenPixel>(
widgetBounds.Size(),
PixelCastJustification::LayoutDeviceIsScreenForBounds));
}
// Adjust composition size for the size of scroll bars.
nsIFrame* rootRootScrollFrame =
rootPresShell ? rootPresShell->GetRootScrollFrame() : nullptr;
nsMargin scrollbarMargins =
ScrollbarAreaToExcludeFromCompositionBoundsFor(rootRootScrollFrame);
LayoutDeviceMargin margins = LayoutDeviceMargin::FromAppUnits(
scrollbarMargins, rootPresContext->AppUnitsPerDevPixel());
// Scrollbars are not subject to resolution scaling, so LD pixels = layer
// pixels for them.
rootCompositionSize.width -= margins.LeftRight();
rootCompositionSize.height -= margins.TopBottom();
return rootCompositionSize / aMetrics.DisplayportPixelsPerCSSPixel();
}
/* static */
nsRect nsLayoutUtils::CalculateScrollableRectForFrame(
nsIScrollableFrame* aScrollableFrame, nsIFrame* aRootFrame) {
nsRect contentBounds;
if (aScrollableFrame) {
contentBounds = aScrollableFrame->GetScrollRange();
nsPoint scrollPosition = aScrollableFrame->GetScrollPosition();
if (aScrollableFrame->GetScrollStyles().mVertical ==
StyleOverflow::Hidden) {
contentBounds.y = scrollPosition.y;
contentBounds.height = 0;
}
if (aScrollableFrame->GetScrollStyles().mHorizontal ==
StyleOverflow::Hidden) {
contentBounds.x = scrollPosition.x;
contentBounds.width = 0;
}
contentBounds.width += aScrollableFrame->GetScrollPortRect().width;
contentBounds.height += aScrollableFrame->GetScrollPortRect().height;
} else {
contentBounds = aRootFrame->GetRect();
}
return contentBounds;
}
/* static */
nsRect nsLayoutUtils::CalculateExpandedScrollableRect(nsIFrame* aFrame) {
nsRect scrollableRect = CalculateScrollableRectForFrame(
aFrame->GetScrollTargetFrame(), aFrame->PresShell()->GetRootFrame());
nsSize compSize = CalculateCompositionSizeForFrame(aFrame);
if (aFrame == aFrame->PresShell()->GetRootScrollFrame()) {
// the composition size for the root scroll frame does not include the
// local resolution, so we adjust.
float res = aFrame->PresShell()->GetResolution();
compSize.width = NSToCoordRound(compSize.width / res);
compSize.height = NSToCoordRound(compSize.height / res);
}
if (scrollableRect.width < compSize.width) {
scrollableRect.x =
std::max(0, scrollableRect.x - (compSize.width - scrollableRect.width));
scrollableRect.width = compSize.width;
}
if (scrollableRect.height < compSize.height) {
scrollableRect.y = std::max(
0, scrollableRect.y - (compSize.height - scrollableRect.height));
scrollableRect.height = compSize.height;
}
return scrollableRect;
}
/* static */
void nsLayoutUtils::DoLogTestDataForPaint(LayerManager* aManager,
ViewID aScrollId,
const std::string& aKey,
const std::string& aValue) {
MOZ_ASSERT(nsLayoutUtils::IsAPZTestLoggingEnabled(), "don't call me");
if (ClientLayerManager* mgr = aManager->AsClientLayerManager()) {
mgr->LogTestDataForCurrentPaint(aScrollId, aKey, aValue);
} else if (WebRenderLayerManager* wrlm =
aManager->AsWebRenderLayerManager()) {
wrlm->LogTestDataForCurrentPaint(aScrollId, aKey, aValue);
}
}
void nsLayoutUtils::LogAdditionalTestData(nsDisplayListBuilder* aBuilder,
const std::string& aKey,
const std::string& aValue) {
LayerManager* manager = aBuilder->GetWidgetLayerManager(nullptr);
if (!manager) {
return;
}
if (ClientLayerManager* clm = manager->AsClientLayerManager()) {
clm->LogAdditionalTestData(aKey, aValue);
} else if (WebRenderLayerManager* wrlm = manager->AsWebRenderLayerManager()) {
wrlm->LogAdditionalTestData(aKey, aValue);
}
}
/* static */
bool nsLayoutUtils::IsAPZTestLoggingEnabled() {
return StaticPrefs::apz_test_logging_enabled();
}
////////////////////////////////////////
// SurfaceFromElementResult
nsLayoutUtils::SurfaceFromElementResult::SurfaceFromElementResult()
// Use safe default values here
: mHadCrossOriginRedirects(false),
mIsWriteOnly(true),
mIsStillLoading(false),
mHasSize(false),
mCORSUsed(false),
mAlphaType(gfxAlphaType::Opaque) {}
const RefPtr<mozilla::gfx::SourceSurface>&
nsLayoutUtils::SurfaceFromElementResult::GetSourceSurface() {
if (!mSourceSurface && mLayersImage) {
mSourceSurface = mLayersImage->GetAsSourceSurface();
}
return mSourceSurface;
}
////////////////////////////////////////
bool nsLayoutUtils::IsNonWrapperBlock(nsIFrame* aFrame) {
MOZ_ASSERT(aFrame);
return aFrame->IsBlockFrameOrSubclass() && !aFrame->IsBlockWrapper();
}
bool nsLayoutUtils::NeedsPrintPreviewBackground(nsPresContext* aPresContext) {
return aPresContext->IsRootPaginatedDocument() &&
(aPresContext->Type() == nsPresContext::eContext_PrintPreview ||
aPresContext->Type() == nsPresContext::eContext_PageLayout);
}
AutoMaybeDisableFontInflation::AutoMaybeDisableFontInflation(nsIFrame* aFrame) {
// FIXME: Now that inflation calculations are based on the flow
// root's NCA's (nearest common ancestor of its inflatable
// descendants) width, we could probably disable inflation in
// fewer cases than we currently do.
// MathML cells need special treatment. See bug 1002526 comment 56.
if (aFrame->IsContainerForFontSizeInflation() &&
!aFrame->IsFrameOfType(nsIFrame::eMathML)) {
mPresContext = aFrame->PresContext();
mOldValue = mPresContext->mInflationDisabledForShrinkWrap;
mPresContext->mInflationDisabledForShrinkWrap = true;
} else {
// indicate we have nothing to restore
mPresContext = nullptr;
mOldValue = false;
}
}
AutoMaybeDisableFontInflation::~AutoMaybeDisableFontInflation() {
if (mPresContext) {
mPresContext->mInflationDisabledForShrinkWrap = mOldValue;
}
}
namespace mozilla {
Rect NSRectToRect(const nsRect& aRect, double aAppUnitsPerPixel) {
// Note that by making aAppUnitsPerPixel a double we're doing floating-point
// division using a larger type and avoiding rounding error.
return Rect(Float(aRect.x / aAppUnitsPerPixel),
Float(aRect.y / aAppUnitsPerPixel),
Float(aRect.width / aAppUnitsPerPixel),
Float(aRect.height / aAppUnitsPerPixel));
}
Rect NSRectToSnappedRect(const nsRect& aRect, double aAppUnitsPerPixel,
const gfx::DrawTarget& aSnapDT) {
// Note that by making aAppUnitsPerPixel a double we're doing floating-point
// division using a larger type and avoiding rounding error.
Rect rect(Float(aRect.x / aAppUnitsPerPixel),
Float(aRect.y / aAppUnitsPerPixel),
Float(aRect.width / aAppUnitsPerPixel),
Float(aRect.height / aAppUnitsPerPixel));
MaybeSnapToDevicePixels(rect, aSnapDT, true);
return rect;
}
// Similar to a snapped rect, except an axis is left unsnapped if the snapping
// process results in a length of 0.
Rect NSRectToNonEmptySnappedRect(const nsRect& aRect, double aAppUnitsPerPixel,
const gfx::DrawTarget& aSnapDT) {
// Note that by making aAppUnitsPerPixel a double we're doing floating-point
// division using a larger type and avoiding rounding error.
Rect rect(Float(aRect.x / aAppUnitsPerPixel),
Float(aRect.y / aAppUnitsPerPixel),
Float(aRect.width / aAppUnitsPerPixel),
Float(aRect.height / aAppUnitsPerPixel));
MaybeSnapToDevicePixels(rect, aSnapDT, true, false);
return rect;
}
void StrokeLineWithSnapping(const nsPoint& aP1, const nsPoint& aP2,
int32_t aAppUnitsPerDevPixel,
DrawTarget& aDrawTarget, const Pattern& aPattern,
const StrokeOptions& aStrokeOptions,
const DrawOptions& aDrawOptions) {
Point p1 = NSPointToPoint(aP1, aAppUnitsPerDevPixel);
Point p2 = NSPointToPoint(aP2, aAppUnitsPerDevPixel);
SnapLineToDevicePixelsForStroking(p1, p2, aDrawTarget,
aStrokeOptions.mLineWidth);
aDrawTarget.StrokeLine(p1, p2, aPattern, aStrokeOptions, aDrawOptions);
}
namespace layout {
void MaybeSetupTransactionIdAllocator(layers::LayerManager* aManager,
nsPresContext* aPresContext) {
auto backendType = aManager->GetBackendType();
if (backendType == LayersBackend::LAYERS_CLIENT ||
backendType == LayersBackend::LAYERS_WR) {
aManager->SetTransactionIdAllocator(aPresContext->RefreshDriver());
}
}
} // namespace layout
} // namespace mozilla
/* static */
void nsLayoutUtils::SetBSizeFromFontMetrics(const nsIFrame* aFrame,
ReflowOutput& aMetrics,
const LogicalMargin& aFramePadding,
WritingMode aLineWM,
WritingMode aFrameWM) {
RefPtr<nsFontMetrics> fm =
nsLayoutUtils::GetInflatedFontMetricsForFrame(aFrame);
if (fm) {
// Compute final height of the frame.
//
// Do things the standard css2 way -- though it's hard to find it
// in the css2 spec! It's actually found in the css1 spec section
// 4.4 (you will have to read between the lines to really see
// it).
//
// The height of our box is the sum of our font size plus the top
// and bottom border and padding. The height of children do not
// affect our height.
aMetrics.SetBlockStartAscent(aLineWM.IsLineInverted() ? fm->MaxDescent()
: fm->MaxAscent());
aMetrics.BSize(aLineWM) = fm->MaxHeight();
} else {
NS_WARNING("Cannot get font metrics - defaulting sizes to 0");
aMetrics.SetBlockStartAscent(aMetrics.BSize(aLineWM) = 0);
}
aMetrics.SetBlockStartAscent(aMetrics.BlockStartAscent() +
aFramePadding.BStart(aFrameWM));
aMetrics.BSize(aLineWM) += aFramePadding.BStartEnd(aFrameWM);
}
/* static */
bool nsLayoutUtils::HasDocumentLevelListenersForApzAwareEvents(
PresShell* aPresShell) {
if (Document* doc = aPresShell->GetDocument()) {
WidgetEvent event(true, eVoidEvent);
nsTArray<EventTarget*> targets;
nsresult rv = EventDispatcher::Dispatch(
ToSupports(doc), nullptr, &event, nullptr, nullptr, nullptr, &targets);
NS_ENSURE_SUCCESS(rv, false);
for (size_t i = 0; i < targets.Length(); i++) {
if (targets[i]->IsApzAware()) {
return true;
}
}
}
return false;
}
static void MaybeReflowForInflationScreenSizeChange(
nsPresContext* aPresContext) {
if (aPresContext) {
PresShell* presShell = aPresContext->GetPresShell();
const bool fontInflationWasEnabled = presShell->FontSizeInflationEnabled();
presShell->RecomputeFontSizeInflationEnabled();
bool changed = false;
if (presShell->FontSizeInflationEnabled() &&
presShell->FontSizeInflationMinTwips() != 0) {
aPresContext->ScreenSizeInchesForFontInflation(&changed);
}
changed = changed ||
fontInflationWasEnabled != presShell->FontSizeInflationEnabled();
if (changed) {
nsCOMPtr<nsIDocShell> docShell = aPresContext->GetDocShell();
if (docShell) {
nsCOMPtr<nsIContentViewer> cv;
docShell->GetContentViewer(getter_AddRefs(cv));
if (cv) {
nsTArray<nsCOMPtr<nsIContentViewer>> array;
cv->AppendSubtree(array);
for (uint32_t i = 0, iEnd = array.Length(); i < iEnd; ++i) {
nsCOMPtr<nsIContentViewer> cv = array[i];
if (RefPtr<PresShell> descendantPresShell = cv->GetPresShell()) {
nsIFrame* rootFrame = descendantPresShell->GetRootFrame();
if (rootFrame) {
descendantPresShell->FrameNeedsReflow(
rootFrame, IntrinsicDirty::StyleChange, NS_FRAME_IS_DIRTY);
}
}
}
}
}
}
}
}
/* static */
void nsLayoutUtils::SetVisualViewportSize(PresShell* aPresShell,
CSSSize aSize) {
MOZ_ASSERT(aSize.width >= 0.0 && aSize.height >= 0.0);
aPresShell->SetVisualViewportSize(
nsPresContext::CSSPixelsToAppUnits(aSize.width),
nsPresContext::CSSPixelsToAppUnits(aSize.height));
// When the "font.size.inflation.minTwips" preference is set, the
// layout depends on the size of the screen. Since when the size
// of the screen changes, the scroll position clamping scroll port
// size also changes, we hook in the needed updates here rather
// than adding a separate notification just for this change.
nsPresContext* presContext = aPresShell->GetPresContext();
MaybeReflowForInflationScreenSizeChange(presContext);
}
/* static */
bool nsLayoutUtils::CanScrollOriginClobberApz(nsAtom* aScrollOrigin) {
return aScrollOrigin != nullptr && aScrollOrigin != nsGkAtoms::apz &&
aScrollOrigin != nsGkAtoms::restore;
}
/* static */
ScrollMetadata nsLayoutUtils::ComputeScrollMetadata(
nsIFrame* aForFrame, nsIFrame* aScrollFrame, nsIContent* aContent,
const nsIFrame* aReferenceFrame, LayerManager* aLayerManager,
ViewID aScrollParentId, const nsRect& aViewport,
const Maybe<nsRect>& aClipRect, bool aIsRootContent,
const Maybe<ContainerLayerParameters>& aContainerParameters) {
nsPresContext* presContext = aForFrame->PresContext();
int32_t auPerDevPixel = presContext->AppUnitsPerDevPixel();
PresShell* presShell = presContext->GetPresShell();
ScrollMetadata metadata;
FrameMetrics& metrics = metadata.GetMetrics();
metrics.SetLayoutViewport(CSSRect::FromAppUnits(aViewport));
ViewID scrollId = ScrollableLayerGuid::NULL_SCROLL_ID;
if (aContent) {
if (void* paintRequestTime =
aContent->GetProperty(nsGkAtoms::paintRequestTime)) {
metrics.SetPaintRequestTime(*static_cast<TimeStamp*>(paintRequestTime));
aContent->DeleteProperty(nsGkAtoms::paintRequestTime);
}
scrollId = nsLayoutUtils::FindOrCreateIDFor(aContent);
nsRect dp;
if (nsLayoutUtils::GetDisplayPort(aContent, &dp)) {
metrics.SetDisplayPort(CSSRect::FromAppUnits(dp));
}
if (nsLayoutUtils::GetCriticalDisplayPort(aContent, &dp)) {
metrics.SetCriticalDisplayPort(CSSRect::FromAppUnits(dp));
}
// Log the high-resolution display port (which is either the displayport
// or the critical displayport) for test purposes.
if (IsAPZTestLoggingEnabled()) {
LogTestDataForPaint(aLayerManager, scrollId, "displayport",
StaticPrefs::layers_low_precision_buffer()
? metrics.GetCriticalDisplayPort()
: metrics.GetDisplayPort());
}
DisplayPortMarginsPropertyData* marginsData =
static_cast<DisplayPortMarginsPropertyData*>(
aContent->GetProperty(nsGkAtoms::DisplayPortMargins));
if (marginsData) {
metrics.SetDisplayPortMargins(marginsData->mMargins);
}
}
nsIScrollableFrame* scrollableFrame = nullptr;
if (aScrollFrame) scrollableFrame = aScrollFrame->GetScrollTargetFrame();
metrics.SetScrollableRect(
CSSRect::FromAppUnits(nsLayoutUtils::CalculateScrollableRectForFrame(
scrollableFrame, aForFrame)));
if (scrollableFrame) {
CSSPoint scrollPosition =
CSSPoint::FromAppUnits(scrollableFrame->GetScrollPosition());
CSSPoint apzScrollPosition =
CSSPoint::FromAppUnits(scrollableFrame->GetApzScrollPosition());
metrics.SetScrollOffset(scrollPosition);
metrics.SetBaseScrollOffset(apzScrollPosition);
if (aIsRootContent) {
if (aLayerManager->GetIsFirstPaint() &&
presShell->IsVisualViewportOffsetSet()) {
// Restore the visual viewport offset to the copy stored on the
// main thread.
presShell->ScrollToVisual(presShell->GetVisualViewportOffset(),
FrameMetrics::eRestore, ScrollMode::Instant);
}
if (const Maybe<PresShell::VisualScrollUpdate>& visualUpdate =
presShell->GetPendingVisualScrollUpdate()) {
metrics.SetVisualViewportOffset(
CSSPoint::FromAppUnits(visualUpdate->mVisualScrollOffset));
metrics.SetVisualScrollUpdateType(visualUpdate->mUpdateType);
presShell->AcknowledgePendingVisualScrollUpdate();
}
}
CSSRect viewport = metrics.GetLayoutViewport();
viewport.MoveTo(scrollPosition);
metrics.SetLayoutViewport(viewport);
nsPoint smoothScrollPosition = scrollableFrame->LastScrollDestination();
metrics.SetSmoothScrollOffset(CSSPoint::FromAppUnits(smoothScrollPosition));
// If the frame was scrolled since the last layers update, and by something
// that is higher priority than APZ, we want to tell the APZ to update
// its scroll offset. We want to distinguish the case where the scroll
// offset was "restored" because in that case the restored scroll position
// should not overwrite a user-driven scroll.
nsAtom* lastOrigin = scrollableFrame->LastScrollOrigin();
if (lastOrigin == nsGkAtoms::restore) {
metrics.SetScrollGeneration(scrollableFrame->CurrentScrollGeneration());
metrics.SetScrollOffsetUpdateType(FrameMetrics::eRestore);
} else if (CanScrollOriginClobberApz(lastOrigin)) {
if (lastOrigin == nsGkAtoms::relative) {
metrics.SetIsRelative(true);
}
metrics.SetScrollGeneration(scrollableFrame->CurrentScrollGeneration());
metrics.SetScrollOffsetUpdateType(FrameMetrics::eMainThread);
}
nsAtom* lastSmoothScrollOrigin = scrollableFrame->LastSmoothScrollOrigin();
if (lastSmoothScrollOrigin) {
metrics.SetSmoothScrollOffsetUpdated(
scrollableFrame->CurrentScrollGeneration());
}
nsSize lineScrollAmount = scrollableFrame->GetLineScrollAmount();
LayoutDeviceIntSize lineScrollAmountInDevPixels =
LayoutDeviceIntSize::FromAppUnitsRounded(
lineScrollAmount, presContext->AppUnitsPerDevPixel());
metadata.SetLineScrollAmount(lineScrollAmountInDevPixels);
nsSize pageScrollAmount = scrollableFrame->GetPageScrollAmount();
LayoutDeviceIntSize pageScrollAmountInDevPixels =
LayoutDeviceIntSize::FromAppUnitsRounded(
pageScrollAmount, presContext->AppUnitsPerDevPixel());
metadata.SetPageScrollAmount(pageScrollAmountInDevPixels);
if (aScrollFrame->GetParent()) {
metadata.SetDisregardedDirection(
WheelHandlingUtils::GetDisregardedWheelScrollDirection(
aScrollFrame->GetParent()));
}
metadata.SetUsesContainerScrolling(
scrollableFrame->UsesContainerScrolling());
metadata.SetSnapInfo(scrollableFrame->GetScrollSnapInfo());
ScrollStyles scrollStyles = scrollableFrame->GetScrollStyles();
metadata.SetOverscrollBehavior(OverscrollBehaviorInfo::FromStyleConstants(
scrollStyles.mOverscrollBehaviorX, scrollStyles.mOverscrollBehaviorY));
}
// If we have the scrollparent being the same as the scroll id, the
// compositor-side code could get into an infinite loop while building the
// overscroll handoff chain.
MOZ_ASSERT(aScrollParentId == ScrollableLayerGuid::NULL_SCROLL_ID ||
scrollId != aScrollParentId);
metrics.SetScrollId(scrollId);
metrics.SetIsRootContent(aIsRootContent);
metadata.SetScrollParentId(aScrollParentId);
nsIFrame* rootScrollFrame = presShell->GetRootScrollFrame();
bool isRootScrollFrame = aScrollFrame == rootScrollFrame;
Document* document = presShell->GetDocument();
if (scrollId != ScrollableLayerGuid::NULL_SCROLL_ID &&
!presContext->GetParentPresContext()) {
if ((aScrollFrame && isRootScrollFrame)) {
metadata.SetIsLayersIdRoot(true);
} else {
MOZ_ASSERT(document, "A non-root-scroll frame must be in a document");
if (aContent == document->GetDocumentElement()) {
metadata.SetIsLayersIdRoot(true);
}
}
}
// Get whether the root content is RTL(E.g. it's true either if
// "writing-mode: vertical-rl", or if
// "writing-mode: horizontal-tb; direction: rtl;" in CSS).
// For the concept of this and the reason why we need to get this kind of
// information, see the definition of |mIsAutoDirRootContentRTL| in struct
// |ScrollMetadata|.
Element* bodyElement = document ? document->GetBodyElement() : nullptr;
nsIFrame* primaryFrame =
bodyElement ? bodyElement->GetPrimaryFrame() : rootScrollFrame;
if (!primaryFrame) {
primaryFrame = rootScrollFrame;
}
if (primaryFrame) {
WritingMode writingModeOfRootScrollFrame = primaryFrame->GetWritingMode();
WritingMode::BlockDir blockDirOfRootScrollFrame =
writingModeOfRootScrollFrame.GetBlockDir();
WritingMode::InlineDir inlineDirOfRootScrollFrame =
writingModeOfRootScrollFrame.GetInlineDir();
if (blockDirOfRootScrollFrame == WritingMode::BlockDir::eBlockRL ||
(blockDirOfRootScrollFrame == WritingMode::BlockDir::eBlockTB &&
inlineDirOfRootScrollFrame == WritingMode::InlineDir::eInlineRTL)) {
metadata.SetIsAutoDirRootContentRTL(true);
}
}
// Only the root scrollable frame for a given presShell should pick up
// the presShell's resolution. All the other frames are 1.0.
if (isRootScrollFrame) {
metrics.SetPresShellResolution(presShell->GetResolution());
} else {
metrics.SetPresShellResolution(1.0f);
}
if (presShell->IsResolutionUpdated()) {
metadata.SetResolutionUpdated(true);
// We only need to tell APZ about the resolution update once.
presShell->SetResolutionUpdated(false);
}
// The cumulative resolution is the resolution at which the scroll frame's
// content is actually rendered. It includes the pres shell resolutions of
// all the pres shells from here up to the root, as well as any css-driven
// resolution. We don't need to compute it as it's already stored in the
// container parameters... except if we're in WebRender in which case we
// don't have a aContainerParameters. In that case we're also not rasterizing
// in Gecko anyway, so the only resolution we care about here is the presShell
// resolution which we need to propagate to WebRender.
metrics.SetCumulativeResolution(
aContainerParameters
? aContainerParameters->Scale()
: LayoutDeviceToLayerScale2D(LayoutDeviceToLayerScale(
presShell->GetCumulativeResolution())));
LayoutDeviceToScreenScale2D resolutionToScreen(
presShell->GetCumulativeResolution() *
nsLayoutUtils::GetTransformToAncestorScale(aScrollFrame ? aScrollFrame
: aForFrame));
metrics.SetExtraResolution(metrics.GetCumulativeResolution() /
resolutionToScreen);
metrics.SetDevPixelsPerCSSPixel(presContext->CSSToDevPixelScale());
// Initially, AsyncPanZoomController should render the content to the screen
// at the painted resolution.
const LayerToParentLayerScale layerToParentLayerScale(1.0f);
metrics.SetZoom(metrics.GetCumulativeResolution() *
metrics.GetDevPixelsPerCSSPixel() * layerToParentLayerScale);
// Calculate the composition bounds as the size of the scroll frame and
// its origin relative to the reference frame.
// If aScrollFrame is null, we are in a document without a root scroll frame,
// so it's a xul document. In this case, use the size of the viewport frame.
nsIFrame* frameForCompositionBoundsCalculation =
aScrollFrame ? aScrollFrame : aForFrame;
nsRect compositionBounds(
frameForCompositionBoundsCalculation->GetOffsetToCrossDoc(
aReferenceFrame),
frameForCompositionBoundsCalculation->GetSize());
if (scrollableFrame) {
// If we have a scrollable frame, restrict the composition bounds to its
// scroll port. The scroll port excludes the frame borders and the scroll
// bars, which we don't want to be part of the composition bounds.
nsRect scrollPort = scrollableFrame->GetScrollPortRect();
compositionBounds = nsRect(
compositionBounds.TopLeft() + scrollPort.TopLeft(), scrollPort.Size());
}
ParentLayerRect frameBounds =
LayoutDeviceRect::FromAppUnits(compositionBounds, auPerDevPixel) *
metrics.GetCumulativeResolution() * layerToParentLayerScale;
if (aClipRect) {
ParentLayerRect rect =
LayoutDeviceRect::FromAppUnits(*aClipRect, auPerDevPixel) *
metrics.GetCumulativeResolution() * layerToParentLayerScale;
metadata.SetScrollClip(Some(LayerClip(RoundedToInt(rect))));
}
// For the root scroll frame of the root content document (RCD-RSF), the above
// calculation will yield the size of the viewport frame as the composition
// bounds, which doesn't actually correspond to what is visible when
// nsIDOMWindowUtils::setCSSViewport has been called to modify the visible
// area of the prescontext that the viewport frame is reflowed into. In that
// case if our document has a widget then the widget's bounds will correspond
// to what is visible. If we don't have a widget the root view's bounds
// correspond to what would be visible because they don't get modified by
// setCSSViewport.
bool isRootContentDocRootScrollFrame =
isRootScrollFrame && presContext->IsRootContentDocument();
if (isRootContentDocRootScrollFrame) {
UpdateCompositionBoundsForRCDRSF(frameBounds, presContext, true);
}
nsMargin sizes = ScrollbarAreaToExcludeFromCompositionBoundsFor(aScrollFrame);
// Scrollbars are not subject to resolution scaling, so LD pixels = layer
// pixels for them.
ParentLayerMargin boundMargins =
LayoutDeviceMargin::FromAppUnits(sizes, auPerDevPixel) *
LayoutDeviceToParentLayerScale(1.0f);
frameBounds.Deflate(boundMargins);
metrics.SetCompositionBounds(frameBounds);
metrics.SetRootCompositionSize(nsLayoutUtils::CalculateRootCompositionSize(
aScrollFrame ? aScrollFrame : aForFrame, isRootContentDocRootScrollFrame,
metrics));
if (StaticPrefs::apz_printtree() || StaticPrefs::apz_test_logging_enabled()) {
if (nsIContent* content =
frameForCompositionBoundsCalculation->GetContent()) {
nsAutoString contentDescription;
if (content->IsElement()) {
content->AsElement()->Describe(contentDescription);
} else {
contentDescription.AssignLiteral("(not an element)");
}
metadata.SetContentDescription(
NS_LossyConvertUTF16toASCII(contentDescription));
if (IsAPZTestLoggingEnabled()) {
LogTestDataForPaint(aLayerManager, scrollId, "contentDescription",
metadata.GetContentDescription().get());
}
}
}
metrics.SetPresShellId(presShell->GetPresShellId());
// If the scroll frame's content is marked 'scrollgrab', record this
// in the FrameMetrics so APZ knows to provide the scroll grabbing
// behaviour.
if (aScrollFrame &&
nsContentUtils::HasScrollgrab(aScrollFrame->GetContent())) {
metadata.SetHasScrollgrab(true);
}
// Also compute and set the background color.
// This is needed for APZ overscrolling support.
if (aScrollFrame) {
if (isRootScrollFrame) {
metadata.SetBackgroundColor(
Color::FromABGR(presShell->GetCanvasBackground()));
} else {
ComputedStyle* backgroundStyle;
if (nsCSSRendering::FindBackground(aScrollFrame, &backgroundStyle)) {
nscolor backgroundColor =
backgroundStyle->StyleBackground()->BackgroundColor(
backgroundStyle);
metadata.SetBackgroundColor(Color::FromABGR(backgroundColor));
}
}
}
if (ShouldDisableApzForElement(aContent)) {
metadata.SetForceDisableApz(true);
}
return metadata;
}
/*static*/
Maybe<ScrollMetadata> nsLayoutUtils::GetRootMetadata(
nsDisplayListBuilder* aBuilder, LayerManager* aLayerManager,
const ContainerLayerParameters& aContainerParameters,
const std::function<bool(ViewID& aScrollId)>& aCallback) {
nsIFrame* frame = aBuilder->RootReferenceFrame();
nsPresContext* presContext = frame->PresContext();
PresShell* presShell = presContext->PresShell();
Document* document = presShell->GetDocument();
// If we're using containerless scrolling, there is still one case where we
// want the root container layer to have metrics. If the parent process is
// using XUL windows, there is no root scrollframe, and without explicitly
// creating metrics there will be no guaranteed top-level APZC.
bool addMetrics = StaticPrefs::layout_scroll_root_frame_containers() ||
(XRE_IsParentProcess() && !presShell->GetRootScrollFrame());
// Add metrics if there are none in the layer tree with the id (create an id
// if there isn't one already) of the root scroll frame/root content.
bool ensureMetricsForRootId =
nsLayoutUtils::AsyncPanZoomEnabled(frame) &&
!StaticPrefs::layout_scroll_root_frame_containers() &&
aBuilder->IsPaintingToWindow() && !presContext->GetParentPresContext();
nsIContent* content = nullptr;
nsIFrame* rootScrollFrame = presShell->GetRootScrollFrame();
if (rootScrollFrame) {
content = rootScrollFrame->GetContent();
} else {
// If there is no root scroll frame, pick the document element instead.
// The only case we don't want to do this is in non-APZ fennec, where
// we want the root xul document to get a null scroll id so that the root
// content document gets the first non-null scroll id.
content = document->GetDocumentElement();
}
if (ensureMetricsForRootId && content) {
ViewID scrollId = nsLayoutUtils::FindOrCreateIDFor(content);
if (aCallback(scrollId)) {
ensureMetricsForRootId = false;
}
}
if (addMetrics || ensureMetricsForRootId) {
bool isRootContent = presContext->IsRootContentDocument();
nsRect viewport(aBuilder->ToReferenceFrame(frame), frame->GetSize());
if (isRootContent && rootScrollFrame) {
nsIScrollableFrame* scrollableFrame =
rootScrollFrame->GetScrollTargetFrame();
viewport.SizeTo(scrollableFrame->GetScrollPortRect().Size());
}
return Some(nsLayoutUtils::ComputeScrollMetadata(
frame, rootScrollFrame, content, aBuilder->FindReferenceFrameFor(frame),
aLayerManager, ScrollableLayerGuid::NULL_SCROLL_ID, viewport, Nothing(),
isRootContent, Some(aContainerParameters)));
}
return Nothing();
}
/* static */
bool nsLayoutUtils::ContainsMetricsWithId(const Layer* aLayer,
const ViewID& aScrollId) {
for (uint32_t i = aLayer->GetScrollMetadataCount(); i > 0; i--) {
if (aLayer->GetFrameMetrics(i - 1).GetScrollId() == aScrollId) {
return true;
}
}
for (Layer* child = aLayer->GetFirstChild(); child;
child = child->GetNextSibling()) {
if (ContainsMetricsWithId(child, aScrollId)) {
return true;
}
}
return false;
}
/* static */
StyleTouchAction nsLayoutUtils::GetTouchActionFromFrame(nsIFrame* aFrame) {
if (!aFrame) {
return StyleTouchAction_AUTO;
}
// The touch-action CSS property applies to: all elements except:
// non-replaced inline elements, table rows, row groups, table columns, and
// column groups
bool isNonReplacedInlineElement =
aFrame->IsFrameOfType(nsIFrame::eLineParticipant);
if (isNonReplacedInlineElement) {
return StyleTouchAction_AUTO;
}
const nsStyleDisplay* disp = aFrame->StyleDisplay();
bool isTableElement = disp->IsInternalTableStyleExceptCell();
if (isTableElement) {
return StyleTouchAction_AUTO;
}
return disp->mTouchAction;
}
/* static */
void nsLayoutUtils::TransformToAncestorAndCombineRegions(
const nsRegion& aRegion, nsIFrame* aFrame, const nsIFrame* aAncestorFrame,
nsRegion* aPreciseTargetDest, nsRegion* aImpreciseTargetDest,
Maybe<Matrix4x4Flagged>* aMatrixCache, const DisplayItemClip* aClip) {
if (aRegion.IsEmpty()) {
return;
}
bool isPrecise;
RegionBuilder<nsRegion> transformedRegion;
for (nsRegion::RectIterator it = aRegion.RectIter(); !it.Done(); it.Next()) {
nsRect transformed = TransformFrameRectToAncestor(
aFrame, it.Get(), aAncestorFrame, &isPrecise, aMatrixCache);
if (aClip) {
transformed = aClip->ApplyNonRoundedIntersection(transformed);
if (aClip->GetRoundedRectCount() > 0) {
isPrecise = false;
}
}
transformedRegion.OrWith(transformed);
}
nsRegion* dest = isPrecise ? aPreciseTargetDest : aImpreciseTargetDest;
dest->OrWith(transformedRegion.ToRegion());
// If the region becomes too complex this has a large performance impact.
// We limit its complexity here.
if (dest->GetNumRects() > 12) {
dest->SimplifyOutward(6);
if (isPrecise) {
aPreciseTargetDest->OrWith(*aImpreciseTargetDest);
*aImpreciseTargetDest = std::move(*aPreciseTargetDest);
aImpreciseTargetDest->SimplifyOutward(6);
*aPreciseTargetDest = nsRegion();
}
}
}
/* static */
bool nsLayoutUtils::ShouldUseNoScriptSheet(Document* aDocument) {
// also handle the case where print is done from print preview
// see bug #342439 for more details
if (aDocument->IsStaticDocument()) {
aDocument = aDocument->GetOriginalDocument();
}
return aDocument->IsScriptEnabled();
}
/* static */
bool nsLayoutUtils::ShouldUseNoFramesSheet(Document* aDocument) {
bool allowSubframes = true;
nsIDocShell* docShell = aDocument->GetDocShell();
if (docShell) {
docShell->GetAllowSubframes(&allowSubframes);
}
return !allowSubframes;
}
/* static */
void nsLayoutUtils::GetFrameTextContent(nsIFrame* aFrame, nsAString& aResult) {
aResult.Truncate();
AppendFrameTextContent(aFrame, aResult);
}
/* static */
void nsLayoutUtils::AppendFrameTextContent(nsIFrame* aFrame,
nsAString& aResult) {
if (aFrame->IsTextFrame()) {
auto textFrame = static_cast<nsTextFrame*>(aFrame);
auto offset = textFrame->GetContentOffset();
auto length = textFrame->GetContentLength();
textFrame->TextFragment()->AppendTo(aResult, offset, length);
} else {
for (nsIFrame* child : aFrame->PrincipalChildList()) {
AppendFrameTextContent(child, aResult);
}
}
}
/* static */
nsRect nsLayoutUtils::GetSelectionBoundingRect(Selection* aSel) {
nsRect res;
// Bounding client rect may be empty after calling GetBoundingClientRect
// when range is collapsed. So we get caret's rect when range is
// collapsed.
if (aSel->IsCollapsed()) {
nsIFrame* frame = nsCaret::GetGeometry(aSel, &res);
if (frame) {
nsIFrame* relativeTo = GetContainingBlockForClientRect(frame);
res = TransformFrameRectToAncestor(frame, res, relativeTo);
}
} else {
int32_t rangeCount = aSel->RangeCount();
RectAccumulator accumulator;
for (int32_t idx = 0; idx < rangeCount; ++idx) {
nsRange* range = aSel->GetRangeAt(idx);
nsRange::CollectClientRectsAndText(
&accumulator, nullptr, range, range->GetStartContainer(),
range->StartOffset(), range->GetEndContainer(), range->EndOffset(),
true, false);
}
res = accumulator.mResultRect.IsEmpty() ? accumulator.mFirstRect
: accumulator.mResultRect;
}
return res;
}
/* static */
nsBlockFrame* nsLayoutUtils::GetFloatContainingBlock(nsIFrame* aFrame) {
nsIFrame* ancestor = aFrame->GetParent();
while (ancestor && !ancestor->IsFloatContainingBlock()) {
ancestor = ancestor->GetParent();
}
MOZ_ASSERT(!ancestor || ancestor->IsBlockFrameOrSubclass(),
"Float containing block can only be block frame");
return static_cast<nsBlockFrame*>(ancestor);
}
// The implementation of this calculation is adapted from
// Element::GetBoundingClientRect().
/* static */
CSSRect nsLayoutUtils::GetBoundingContentRect(
const nsIContent* aContent, const nsIScrollableFrame* aRootScrollFrame) {
CSSRect result;
if (nsIFrame* frame = aContent->GetPrimaryFrame()) {
nsIFrame* relativeTo = aRootScrollFrame->GetScrolledFrame();
result = CSSRect::FromAppUnits(nsLayoutUtils::GetAllInFlowRectsUnion(
frame, relativeTo, nsLayoutUtils::RECTS_ACCOUNT_FOR_TRANSFORMS));
// If the element is contained in a scrollable frame that is not
// the root scroll frame, make sure to clip the result so that it is
// not larger than the containing scrollable frame's bounds.
nsIScrollableFrame* scrollFrame =
nsLayoutUtils::GetNearestScrollableFrame(frame);
if (scrollFrame && scrollFrame != aRootScrollFrame) {
nsIFrame* subFrame = do_QueryFrame(scrollFrame);
MOZ_ASSERT(subFrame);
// Get the bounds of the scroll frame in the same coordinate space
// as |result|.
CSSRect subFrameRect =
CSSRect::FromAppUnits(nsLayoutUtils::TransformFrameRectToAncestor(
subFrame, subFrame->GetRectRelativeToSelf(), relativeTo));
result = subFrameRect.Intersect(result);
}
}
return result;
}
static PresShell* GetPresShell(const nsIContent* aContent) {
if (Document* doc = aContent->GetComposedDoc()) {
return doc->GetPresShell();
}
return nullptr;
}
static void UpdateDisplayPortMarginsForPendingMetrics(
const RepaintRequest& aMetrics) {
nsIContent* content = nsLayoutUtils::FindContentFor(aMetrics.GetScrollId());
if (!content) {
return;
}
RefPtr<PresShell> presShell = GetPresShell(content);
if (!presShell) {
return;
}
if (nsLayoutUtils::AllowZoomingForDocument(presShell->GetDocument()) &&
aMetrics.IsRootContent()) {
// See APZCCallbackHelper::UpdateRootFrame for details.
float presShellResolution = presShell->GetResolution();
if (presShellResolution != aMetrics.GetPresShellResolution()) {
return;
}
}
nsIScrollableFrame* frame =
nsLayoutUtils::FindScrollableFrameFor(aMetrics.GetScrollId());
if (!frame) {
return;
}
if (APZCCallbackHelper::IsScrollInProgress(frame)) {
// If these conditions are true, then the UpdateFrame
// message may be ignored by the main-thread, so we
// shouldn't update the displayport based on it.
return;
}
DisplayPortMarginsPropertyData* currentData =
static_cast<DisplayPortMarginsPropertyData*>(
content->GetProperty(nsGkAtoms::DisplayPortMargins));
if (!currentData) {
return;
}
CSSPoint frameScrollOffset =
CSSPoint::FromAppUnits(frame->GetScrollPosition());
ScreenMargin displayPortMargins =
APZCCallbackHelper::AdjustDisplayPortForScrollDelta(aMetrics,
frameScrollOffset);
nsLayoutUtils::SetDisplayPortMargins(content, presShell, displayPortMargins,
0);
}
/* static */
void nsLayoutUtils::UpdateDisplayPortMarginsFromPendingMessages() {
if (XRE_IsContentProcess() && mozilla::layers::CompositorBridgeChild::Get() &&
mozilla::layers::CompositorBridgeChild::Get()->GetIPCChannel()) {
CompositorBridgeChild::Get()->GetIPCChannel()->PeekMessages(
[](const IPC::Message& aMsg) -> bool {
if (aMsg.type() ==
mozilla::layers::PAPZ::Msg_RequestContentRepaint__ID) {
PickleIterator iter(aMsg);
RepaintRequest request;
if (!IPC::ReadParam(&aMsg, &iter, &request)) {
MOZ_ASSERT(false);
return true;
}
UpdateDisplayPortMarginsForPendingMetrics(request);
}
return true;
});
}
}
/* static */
bool nsLayoutUtils::IsTransformed(nsIFrame* aForFrame, nsIFrame* aTopFrame) {
for (nsIFrame* f = aForFrame; f != aTopFrame; f = f->GetParent()) {
if (f->IsTransformed()) {
return true;
}
}
return false;
}
/*static*/
CSSPoint nsLayoutUtils::GetCumulativeApzCallbackTransform(nsIFrame* aFrame) {
CSSPoint delta;
if (!aFrame) {
return delta;
}
nsIFrame* frame = aFrame;
nsCOMPtr<nsIContent> lastContent;
bool seenRcdRsf = false;
// Helper lambda to apply the callback transform for a single frame.
auto applyCallbackTransformForFrame = [&](nsIFrame* frame) {
if (frame) {
nsCOMPtr<nsIContent> content = frame->GetContent();
if (content && (content != lastContent)) {
void* property = content->GetProperty(nsGkAtoms::apzCallbackTransform);
if (property) {
delta += *static_cast<CSSPoint*>(property);
}
}
lastContent = content;
}
};
while (frame) {
// Apply the callback transform for the current frame.
applyCallbackTransformForFrame(frame);
// Keep track of whether we've encountered the RCD-RSF.
nsPresContext* pc = frame->PresContext();
if (nsIScrollableFrame* scrollFrame = do_QueryFrame(frame)) {
if (scrollFrame->IsRootScrollFrameOfDocument() &&
pc->IsRootContentDocument()) {
seenRcdRsf = true;
}
}
// If we reach the RCD's viewport frame, but have not encountered
// the RCD-RSF, we were inside fixed content in the RCD.
// We still want to apply the RCD-RSF's callback transform because
// it contains the offset between the visual and layout viewports
// which applies to fixed content as well.
ViewportFrame* viewportFrame = do_QueryFrame(frame);
if (viewportFrame) {
if (pc->IsRootContentDocument() && !seenRcdRsf) {
applyCallbackTransformForFrame(pc->PresShell()->GetRootScrollFrame());
}
}
// Proceed to the parent frame.
frame = GetCrossDocParentFrame(frame);
}
return delta;
}
/* static */
nsRect nsLayoutUtils::ComputePartialPrerenderArea(
const nsRect& aDirtyRect, const nsRect& aOverflow,
const nsSize& aPrerenderSize) {
// Simple calculation for now: center the pre-render area on the dirty rect,
// and clamp to the overflow area. Later we can do more advanced things like
// redistributing from one axis to another, or from one side to another.
nscoord xExcess = std::max(aPrerenderSize.width - aDirtyRect.width, 0);
nscoord yExcess = std::max(aPrerenderSize.height - aDirtyRect.height, 0);
nsRect result = aDirtyRect;
result.Inflate(xExcess / 2, yExcess / 2);
return result.MoveInsideAndClamp(aOverflow);
}
static bool LineHasNonEmptyContentWorker(nsIFrame* aFrame) {
// Look for non-empty frames, but ignore inline and br frames.
// For inline frames, descend into the children, if any.
if (aFrame->IsInlineFrame()) {
for (nsIFrame* child : aFrame->PrincipalChildList()) {
if (LineHasNonEmptyContentWorker(child)) {
return true;
}
}
} else {
if (!aFrame->IsBrFrame() && !aFrame->IsEmpty()) {
return true;
}
}
return false;
}
static bool LineHasNonEmptyContent(nsLineBox* aLine) {
int32_t count = aLine->GetChildCount();
for (nsIFrame* frame = aLine->mFirstChild; count > 0;
--count, frame = frame->GetNextSibling()) {
if (LineHasNonEmptyContentWorker(frame)) {
return true;
}
}
return false;
}
/* static */
bool nsLayoutUtils::IsInvisibleBreak(nsINode* aNode,
nsIFrame** aNextLineFrame) {
if (aNextLineFrame) {
*aNextLineFrame = nullptr;
}
if (!aNode->IsElement() || !aNode->IsEditable()) {
return false;
}
nsIFrame* frame = aNode->AsElement()->GetPrimaryFrame();
if (!frame || !frame->IsBrFrame()) {
return false;
}
nsContainerFrame* f = frame->GetParent();
while (f && f->IsFrameOfType(nsBox::eLineParticipant)) {
f = f->GetParent();
}
nsBlockFrame* blockAncestor = do_QueryFrame(f);
if (!blockAncestor) {
// The container frame doesn't support line breaking.
return false;
}
bool valid = false;
nsBlockInFlowLineIterator iter(blockAncestor, frame, &valid);
if (!valid) {
return false;
}
bool lineNonEmpty = LineHasNonEmptyContent(iter.GetLine());
if (!lineNonEmpty) {
return false;
}
while (iter.Next()) {
auto currentLine = iter.GetLine();
// Completely skip empty lines.
if (!currentLine->IsEmpty()) {
// If we come across an inline line, the BR has caused a visible line
// break.
if (currentLine->IsInline()) {
if (aNextLineFrame) {
*aNextLineFrame = currentLine->mFirstChild;
}
return false;
}
break;
}
}
return lineNonEmpty;
}
static nsRect ComputeSVGReferenceRect(nsIFrame* aFrame,
StyleGeometryBox aGeometryBox) {
MOZ_ASSERT(aFrame->GetContent()->IsSVGElement());
nsRect r;
// For SVG elements without associated CSS layout box, the used value for
// content-box, padding-box, border-box and margin-box is fill-box.
switch (aGeometryBox) {
case StyleGeometryBox::StrokeBox: {
// XXX Bug 1299876
// The size of stroke-box is not correct if this graphic element has
// specific stroke-linejoin or stroke-linecap.
gfxRect bbox =
nsSVGUtils::GetBBox(aFrame, nsSVGUtils::eBBoxIncludeFillGeometry |
nsSVGUtils::eBBoxIncludeStroke);
r = nsLayoutUtils::RoundGfxRectToAppRect(bbox, AppUnitsPerCSSPixel());
break;
}
case StyleGeometryBox::ViewBox: {
nsIContent* content = aFrame->GetContent();
SVGElement* element = static_cast<SVGElement*>(content);
SVGViewportElement* svgElement = element->GetCtx();
MOZ_ASSERT(svgElement);
if (svgElement && svgElement->HasViewBox()) {
// If a `viewBox` attribute is specified for the SVG viewport creating
// element:
// 1. The reference box is positioned at the origin of the coordinate
// system established by the `viewBox` attribute.
// 2. The dimension of the reference box is set to the width and height
// values of the `viewBox` attribute.
const SVGViewBox& value =
svgElement->GetAnimatedViewBox()->GetAnimValue();
r = nsRect(nsPresContext::CSSPixelsToAppUnits(value.x),
nsPresContext::CSSPixelsToAppUnits(value.y),
nsPresContext::CSSPixelsToAppUnits(value.width),
nsPresContext::CSSPixelsToAppUnits(value.height));
} else {
// No viewBox is specified, uses the nearest SVG viewport as reference
// box.
svgFloatSize viewportSize = svgElement->GetViewportSize();
r = nsRect(0, 0, nsPresContext::CSSPixelsToAppUnits(viewportSize.width),
nsPresContext::CSSPixelsToAppUnits(viewportSize.height));
}
break;
}
case StyleGeometryBox::NoBox:
case StyleGeometryBox::BorderBox:
case StyleGeometryBox::ContentBox:
case StyleGeometryBox::PaddingBox:
case StyleGeometryBox::MarginBox:
case StyleGeometryBox::FillBox: {
gfxRect bbox =
nsSVGUtils::GetBBox(aFrame, nsSVGUtils::eBBoxIncludeFillGeometry);
r = nsLayoutUtils::RoundGfxRectToAppRect(bbox, AppUnitsPerCSSPixel());
break;
}
default: {
MOZ_ASSERT_UNREACHABLE("unknown StyleGeometryBox type");
gfxRect bbox =
nsSVGUtils::GetBBox(aFrame, nsSVGUtils::eBBoxIncludeFillGeometry);
r = nsLayoutUtils::RoundGfxRectToAppRect(bbox, AppUnitsPerCSSPixel());
break;
}
}
return r;
}
static nsRect ComputeHTMLReferenceRect(nsIFrame* aFrame,
StyleGeometryBox aGeometryBox) {
nsRect r;
// For elements with associated CSS layout box, the used value for fill-box,
// stroke-box and view-box is border-box.
switch (aGeometryBox) {
case StyleGeometryBox::ContentBox:
r = aFrame->GetContentRectRelativeToSelf();
break;
case StyleGeometryBox::PaddingBox:
r = aFrame->GetPaddingRectRelativeToSelf();
break;
case StyleGeometryBox::MarginBox:
r = aFrame->GetMarginRectRelativeToSelf();
break;
case StyleGeometryBox::NoBox:
case StyleGeometryBox::BorderBox:
case StyleGeometryBox::FillBox:
case StyleGeometryBox::StrokeBox:
case StyleGeometryBox::ViewBox:
r = aFrame->GetRectRelativeToSelf();
break;
default:
MOZ_ASSERT_UNREACHABLE("unknown StyleGeometryBox type");
r = aFrame->GetRectRelativeToSelf();
break;
}
return r;
}
/* static */
nsRect nsLayoutUtils::ComputeGeometryBox(nsIFrame* aFrame,
StyleGeometryBox aGeometryBox) {
// We use ComputeSVGReferenceRect for all SVG elements, except <svg>
// element, which does have an associated CSS layout box. In this case we
// should still use ComputeHTMLReferenceRect for region computing.
nsRect r = (aFrame->GetStateBits() & NS_FRAME_SVG_LAYOUT)
? ComputeSVGReferenceRect(aFrame, aGeometryBox)
: ComputeHTMLReferenceRect(aFrame, aGeometryBox);
return r;
}
/* static */
nsPoint nsLayoutUtils::ComputeOffsetToUserSpace(nsDisplayListBuilder* aBuilder,
nsIFrame* aFrame) {
nsPoint offsetToBoundingBox =
aBuilder->ToReferenceFrame(aFrame) -
nsSVGIntegrationUtils::GetOffsetToBoundingBox(aFrame);
if (!aFrame->IsFrameOfType(nsIFrame::eSVG)) {
// Snap the offset if the reference frame is not a SVG frame, since other
// frames will be snapped to pixel when rendering.
offsetToBoundingBox =
nsPoint(aFrame->PresContext()->RoundAppUnitsToNearestDevPixels(
offsetToBoundingBox.x),
aFrame->PresContext()->RoundAppUnitsToNearestDevPixels(
offsetToBoundingBox.y));
}
// During SVG painting, the offset computed here is applied to the gfxContext
// "ctx" used to paint the mask. After applying only "offsetToBoundingBox",
// "ctx" would have its origin at the top left corner of frame's bounding box
// (over all continuations).
// However, SVG painting needs the origin to be located at the origin of the
// SVG frame's "user space", i.e. the space in which, for example, the
// frame's BBox lives.
// SVG geometry frames and foreignObject frames apply their own offsets, so
// their position is relative to their user space. So for these frame types,
// if we want "ctx" to be in user space, we first need to subtract the
// frame's position so that SVG painting can later add it again and the
// frame is painted in the right place.
gfxPoint toUserSpaceGfx =
nsSVGUtils::FrameSpaceInCSSPxToUserSpaceOffset(aFrame);
nsPoint toUserSpace =
nsPoint(nsPresContext::CSSPixelsToAppUnits(float(toUserSpaceGfx.x)),
nsPresContext::CSSPixelsToAppUnits(float(toUserSpaceGfx.y)));
return (offsetToBoundingBox - toUserSpace);
}
/* static */
uint8_t nsLayoutUtils::ControlCharVisibilityDefault() {
return StaticPrefs::layout_css_control_characters_visible()
? NS_STYLE_CONTROL_CHARACTER_VISIBILITY_VISIBLE
: NS_STYLE_CONTROL_CHARACTER_VISIBILITY_HIDDEN;
}
/* static */
already_AddRefed<nsFontMetrics> nsLayoutUtils::GetMetricsFor(
nsPresContext* aPresContext, bool aIsVertical,
const nsStyleFont* aStyleFont, nscoord aFontSize, bool aUseUserFontSet) {
nsFont font = aStyleFont->mFont;
font.size = aFontSize;
gfxFont::Orientation orientation =
aIsVertical ? nsFontMetrics::eVertical : nsFontMetrics::eHorizontal;
nsFontMetrics::Params params;
params.language = aStyleFont->mLanguage;
params.explicitLanguage = aStyleFont->mExplicitLanguage;
params.orientation = orientation;
params.userFontSet =
aUseUserFontSet ? aPresContext->GetUserFontSet() : nullptr;
params.textPerf = aPresContext->GetTextPerfMetrics();
params.featureValueLookup = aPresContext->GetFontFeatureValuesLookup();
return aPresContext->DeviceContext()->GetMetricsFor(font, params);
}
/* static */
void nsLayoutUtils::ComputeSystemFont(nsFont* aSystemFont,
LookAndFeel::FontID aFontID,
const nsFont* aDefaultVariableFont) {
gfxFontStyle fontStyle;
nsAutoString systemFontName;
if (LookAndFeel::GetFont(aFontID, systemFontName, fontStyle)) {
systemFontName.Trim("\"'");
aSystemFont->fontlist =
FontFamilyList(NS_ConvertUTF16toUTF8(systemFontName),
StyleFontFamilyNameSyntax::Identifiers);
aSystemFont->fontlist.SetDefaultFontType(StyleGenericFontFamily::None);
aSystemFont->style = fontStyle.style;
aSystemFont->systemFont = fontStyle.systemFont;
aSystemFont->weight = fontStyle.weight;
aSystemFont->stretch = fontStyle.stretch;
aSystemFont->size = CSSPixel::ToAppUnits(fontStyle.size);
// aSystemFont->langGroup = fontStyle.langGroup;
aSystemFont->sizeAdjust = fontStyle.sizeAdjust;
#ifdef XP_WIN
// XXXldb This platform-specific stuff should be in the
// LookAndFeel implementation, not here.
// XXXzw Should we even still *have* this code? It looks to be making
// old, probably obsolete assumptions.
if (aFontID == LookAndFeel::eFont_Field ||
aFontID == LookAndFeel::eFont_Button ||
aFontID == LookAndFeel::eFont_List) {
// As far as I can tell the system default fonts and sizes
// on MS-Windows for Buttons, Listboxes/Comboxes and Text Fields are
// all pre-determined and cannot be changed by either the control panel
// or programmatically.
// Fields (text fields)
// Button and Selects (listboxes/comboboxes)
// We use whatever font is defined by the system. Which it appears
// (and the assumption is) it is always a proportional font. Then we
// always use 2 points smaller than what the browser has defined as
// the default proportional font.
// Assumption: system defined font is proportional
aSystemFont->size = std::max(
aDefaultVariableFont->size - nsPresContext::CSSPointsToAppUnits(2),
0);
}
#endif
}
}
/* static */
bool nsLayoutUtils::ShouldHandleMetaViewport(const Document* aDocument) {
auto metaViewportOverride = nsIDocShell::META_VIEWPORT_OVERRIDE_NONE;
if (aDocument) {
if (nsIDocShell* docShell = aDocument->GetDocShell()) {
metaViewportOverride = docShell->GetMetaViewportOverride();
}
}
switch (metaViewportOverride) {
case nsIDocShell::META_VIEWPORT_OVERRIDE_ENABLED:
return true;
case nsIDocShell::META_VIEWPORT_OVERRIDE_DISABLED:
return false;
default:
MOZ_ASSERT(metaViewportOverride ==
nsIDocShell::META_VIEWPORT_OVERRIDE_NONE);
// The META_VIEWPORT_OVERRIDE_NONE case means that there is no override
// and we rely solely on the StaticPrefs.
return StaticPrefs::dom_meta_viewport_enabled();
}
}
/* static */
ComputedStyle* nsLayoutUtils::StyleForScrollbar(nsIFrame* aScrollbarPart) {
// Get the closest content node which is not an anonymous scrollbar
// part. It should be the originating element of the scrollbar part.
nsIContent* content = aScrollbarPart->GetContent();
// Note that the content may be a normal element with scrollbar part
// value specified for its -moz-appearance, so don't rely on it being
// a native anonymous. Also note that we have to check the node name
// because anonymous element like generated content may originate a
// scrollbar.
MOZ_ASSERT(content, "No content for the scrollbar part?");
while (content && content->IsInNativeAnonymousSubtree() &&
content->IsAnyOfXULElements(
nsGkAtoms::scrollbar, nsGkAtoms::scrollbarbutton,
nsGkAtoms::scrollcorner, nsGkAtoms::slider, nsGkAtoms::thumb)) {
content = content->GetParent();
}
MOZ_ASSERT(content, "Native anonymous element with no originating node?");
// Use the style from the primary frame of the content.
// Note: it is important to use the primary frame rather than an
// ancestor frame of the scrollbar part for the correct handling of
// viewport scrollbar. The content of the scroll frame of the viewport
// is the root element, but its style inherits from the viewport.
// Since we need to use the style of root element for the viewport
// scrollbar, we have to get the style from the primary frame.
if (nsIFrame* primaryFrame = content->GetPrimaryFrame()) {
return primaryFrame->Style();
}
// If the element doesn't have primary frame, get the computed style
// from the element directly. This can happen on viewport, because
// the scrollbar of viewport may be shown when the root element has
// > display: none; overflow: scroll;
MOZ_ASSERT(
content == aScrollbarPart->PresContext()->Document()->GetRootElement(),
"Root element is the only case for this fallback "
"path to be triggered");
RefPtr<ComputedStyle> style =
ServoStyleSet::ResolveServoStyle(*content->AsElement());
// Dropping the strong reference is fine because the style should be
// held strongly by the element.
return style.get();
}
/* static */
Maybe<MotionPathData> nsLayoutUtils::ResolveMotionPath(const nsIFrame* aFrame) {
MOZ_ASSERT(aFrame);
const nsStyleDisplay* display = aFrame->StyleDisplay();
if (display->mOffsetPath.IsNone()) {
return Nothing();
}
double directionAngle = 0.0;
Point point;
if (display->mOffsetPath.IsPath()) {
const Span<const StylePathCommand>& path =
display->mOffsetPath.AsPath()._0.AsSpan();
// Build the path and compute the point and angle for creating the
// equivalent translate and rotate.
// Here we only need to build a valid path for motion path, so
// using the default values of stroke-width, stoke-linecap, and fill-rule
// is fine for now because what we want is get the point and its normal
// vector along the path, instead of rendering it.
// FIXME: Bug 1484780, we should cache the path to avoid rebuilding it here
// at every restyle. (Caching the path avoids the cost of flattening it
// again each time.)
RefPtr<DrawTarget> drawTarget =
gfxPlatform::GetPlatform()->ScreenReferenceDrawTarget();
RefPtr<PathBuilder> builder =
drawTarget->CreatePathBuilder(FillRule::FILL_WINDING);
RefPtr<gfx::Path> gfxPath = SVGPathData::BuildPath(
path, builder, NS_STYLE_STROKE_LINECAP_BUTT, 0.0);
if (!gfxPath) {
return Nothing();
}
// Per the spec, we have to convert offset distance to pixels, with 100%
// being converted to total length. So here |gfxPath| is built with CSS
// pixel, and we calculate |pathLength| and |computedDistance| with CSS
// pixel as well.
gfx::Float pathLength = gfxPath->ComputeLength();
gfx::Float usedDistance =
display->mOffsetDistance.ResolveToCSSPixels(CSSCoord(pathLength));
if (!path.empty() && path.rbegin()->IsClosePath()) {
// Per the spec, let used offset distance be equal to offset distance
// modulus the total length of the path. If the total length of the path
// is 0, used offset distance is also 0.
usedDistance = pathLength > 0.0 ? fmod(usedDistance, pathLength) : 0.0;
// We make sure |usedDistance| is 0.0 or a positive value.
// https://github.com/w3c/fxtf-drafts/issues/339
if (usedDistance < 0.0) {
usedDistance += pathLength;
}
} else {
// Per the spec, for unclosed interval, let used offset distance be equal
// to offset distance clamped by 0 and the total length of the path.
usedDistance = clamped(usedDistance, 0.0f, pathLength);
}
Point tangent;
point = gfxPath->ComputePointAtLength(usedDistance, &tangent);
directionAngle = (double)atan2(tangent.y, tangent.x); // In Radian.
} else {
// Bug 1480665: Implement ray() function.
NS_WARNING("Unsupported offset-path value");
}
const StyleOffsetRotate& rotate = display->mOffsetRotate;
// If |rotate.auto_| is true, the element should be rotated by the angle of
// the direction (i.e. directional tangent vector) of the offset-path, and the
// computed value of <angle> is added to this.
// Otherwise, the element has a constant clockwise rotation transformation
// applied to it by the specified rotation angle. (i.e. Don't need to
// consider the direction of the path.)
gfx::Float angle = static_cast<gfx::Float>(
(rotate.auto_ ? directionAngle : 0.0) + rotate.angle.ToRadians());
// Compute the offset for motion path translate.
// Bug 1559232: the translate parameters will be adjusted more after we
// support offset-position.
// FIXME: It's possible to refactor the calculation of transform-origin, so we
// could calculate from the caller, and reuse the value in nsDisplayList.cpp.
TransformReferenceBox refBox(aFrame);
const auto& transformOrigin = display->mTransformOrigin;
const CSSPoint origin = nsStyleTransformMatrix::Convert2DPosition(
transformOrigin.horizontal, transformOrigin.vertical, refBox);
// Per the spec, the default offset-anchor is `auto`, so initialize the anchor
// point to transform-origin.
CSSPoint anchorPoint(origin);
Point shift;
if (!display->mOffsetAnchor.IsAuto()) {
const auto& pos = display->mOffsetAnchor.AsPosition();
anchorPoint = nsStyleTransformMatrix::Convert2DPosition(
pos.horizontal, pos.vertical, refBox);
// We need this value to shift the origin from transform-origin to
// offset-anchor (and vice versa).
// See nsStyleTransformMatrix::ReadTransform for more details.
shift = (anchorPoint - origin).ToUnknownPoint();
}
// SVG frames (unlike other frames) have a reference box that can be (and
// typically is) offset from the TopLeft() of the frame.
// In motion path, we have to make sure the object is aligned with offset-path
// when using content area, so we should tweak the anchor point by the offset.
// Note: This may need to be updated if we support more transform-box.
if ((aFrame->GetStateBits() & NS_FRAME_SVG_LAYOUT) &&
display->mTransformBox != StyleGeometryBox::ViewBox &&
display->mTransformBox != StyleGeometryBox::BorderBox) {
anchorPoint.x += CSSPixel::FromAppUnits(aFrame->GetPosition().x);
anchorPoint.y += CSSPixel::FromAppUnits(aFrame->GetPosition().y);
}
return Some(
MotionPathData{point - anchorPoint.ToUnknownPoint(), angle, shift});
}