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e738871d59
When GPU process crashes, the MediaDecoder, MDSM, and MFR are all destroyed. So, we use MediaDecoderOwner to identify which video we're dealing with. MozReview-Commit-ID: 1cv08M7Cpcf --HG-- extra : rebase_source : 62f7be874d97a58eb4c1d7a98b4e9fe83a9313d3 |
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HLSDecoder.cpp | ||
HLSDecoder.h | ||
HLSDemuxer.cpp | ||
HLSDemuxer.h | ||
HLSUtils.cpp | ||
HLSUtils.h | ||
moz.build |