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607 lines
17 KiB
C++
607 lines
17 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// CDragBarContainer.cp
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//
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//
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// NOTE: It is assumed that the first level sub views of this container are
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// either CDragBar's or the CDragBarDockControl.
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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#include "CDragBar.h"
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#include "CDragBarContainer.h"
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#include "CDragBarDockControl.h"
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#include "CDragBarDragTask.h"
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#include "UGraphicGizmos.h"
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#include <UMemoryMgr.h>
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#include <LArray.h>
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#include <LArrayIterator.h>
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#include <Drag.h>
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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CDragBarContainer::CDragBarContainer(LStream* inStream)
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: CBrokeredView(inStream),
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LDropArea(GetMacPort()),
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mBars(sizeof(CDragBar*))
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{
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*inStream >> mBarListResID;
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mDock = NULL;
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SetRefreshAllWhenResized(false);
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}
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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CDragBarContainer::~CDragBarContainer()
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{
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}
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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void CDragBarContainer::FinishCreateSelf(void)
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{
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CBrokeredView::FinishCreateSelf();
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// We need to get the dock first so that when we initialize the initial
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// state of the bars we have somewhere to put them.
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mDock = dynamic_cast<CDragBarDockControl*>(FindPaneByID(CDragBarDockControl::class_ID));
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Assert_(mDock != NULL);
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mDock->AddListener(this);
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BuildToolbarsPresentAtStartup ( );
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AdjustContainer();
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AdjustDock();
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// Because new toolbar drag bars could adjust their frames
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// at FinishCreateSelf time, call RepositionBars
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RepositionBars();
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}
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//
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// BuildToolbarsPresentAtStartup
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//
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// Add what toolbars have at creation time to the toolbar.
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//
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void
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CDragBarContainer :: BuildToolbarsPresentAtStartup ( )
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{
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StResource theIDList('RidL', mBarListResID);
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if ( theIDList ) {
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StHandleLocker theLock(theIDList);
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LDataStream theBarStream(*theIDList.mResourceH, ::GetHandleSize(theIDList));
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Int16 theItemCount;
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theBarStream >> theItemCount;
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for (Int16 i = 0; i < theItemCount; i++) {
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PaneIDT thePaneID;
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theBarStream >> thePaneID;
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CDragBar* theBar = dynamic_cast<CDragBar*>(FindPaneByID(thePaneID));
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Assert_(theBar != NULL);
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if (theBar->IsDocked())
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mDock->AddBarToDock(theBar);
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mBars.InsertItemsAt(1, LArray::index_Last, &theBar);
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theBar->AddListener(this);
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}
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}
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}
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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void
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CDragBarContainer::AddBar( CDragBar* inBar )
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{
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if ( inBar->IsDocked() && mDock )
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mDock->AddBarToDock(inBar);
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mBars.InsertItemsAt(1, LArray::index_Last, &inBar);
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inBar->AddListener(this);
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ShowBar(inBar, false);
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}
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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void CDragBarContainer::ListenToMessage(
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MessageT inMessage,
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void* ioParam)
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{
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if (inMessage == msg_DragBarCollapse)
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{
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CDragBar* theBar = (CDragBar*)ioParam;
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NoteCollapseBar(theBar);
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}
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else if (inMessage == msg_DragBarExpand)
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{
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CDragBar* theBar = (CDragBar*)ioParam;
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NoteExpandBar(theBar);
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}
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}
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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void CDragBarContainer::SavePlace(LStream *outPlace)
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{
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*outPlace << mBars.GetCount();
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CDragBar* theBar;
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LArrayIterator theIter(mBars, LArrayIterator::from_Start);
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while (theIter.Next(&theBar))
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{
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*outPlace << theBar->GetPaneID();
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*outPlace << theBar->IsDocked();
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*outPlace << theBar->IsAvailable();
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}
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mDock->SavePlace(outPlace);
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}
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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void CDragBarContainer::RestorePlace(LStream *inPlace)
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{
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Int32 theBarCount;
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*inPlace >> theBarCount;
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for (Int32 theIndex = LArray::index_First; theIndex <= theBarCount; theIndex++)
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{
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PaneIDT thePaneID;
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*inPlace >> thePaneID;
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Boolean bIsDocked;
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*inPlace >> bIsDocked;
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Boolean bIsAvailable;
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*inPlace >> bIsAvailable;
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CDragBar* theBar = dynamic_cast<CDragBar*>(FindPaneByID(thePaneID));
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// Assert_(theBar != NULL); -- oops! theBar might legitimately not exist yet
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if ( theBar )
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{
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// First we want to place the bar in the same position in the
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// bar array as it was before. We can tell that by its position
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// from when it was saved out.
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ArrayIndexT theBarIndex = mBars.FetchIndexOf(&theBar);
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Assert_(theBarIndex != LArray::index_Bad);
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mBars.MoveItem(theBarIndex, theIndex);
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// Now we need to sync the state of the bar properly.
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if (bIsDocked && !theBar->IsDocked())
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mDock->AddBarToDock(theBar);
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if (bIsAvailable)
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theBar->Show();
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else
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theBar->Hide();
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theBar->SetAvailable(bIsAvailable);
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}
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}
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mDock->RestorePlace(inPlace);
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RepositionBars();
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AdjustContainer();
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AdjustDock();
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}
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥ Hides the drag bar from the container AND dock without changing the docking
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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void CDragBarContainer::HideBar(CDragBar* inBar, Boolean inRefresh)
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{ // hide drag bar
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if (inBar->IsAvailable())
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{
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if (!inBar->IsDocked()) inBar->Hide(); // hide if undocked
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if ( mDock )
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mDock->HideBar(inBar);
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inBar->SetAvailable(false);
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RepositionBars();
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AdjustContainer();
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AdjustDock();
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if (inRefresh) Refresh();
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}
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}
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥ Show the drag bar without changing the docking
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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void CDragBarContainer::ShowBar(CDragBar* inBar, Boolean inRefresh)
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{
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if (!inBar->IsAvailable())
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{
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if (!inBar->IsDocked()) inBar->Show(); // show if undocked
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if ( mDock )
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mDock->ShowBar(inBar);
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inBar->SetAvailable(true);
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RepositionBars();
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AdjustContainer();
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AdjustDock();
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if (inRefresh) Refresh();
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}
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}
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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void CDragBarContainer::NoteCollapseBar(CDragBar* inBar)
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{
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FocusDraw();
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// 3/6/97 pkc
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// When inBar is NULL, we just want to adjust things, but we
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// don't need to add a bar to the dock
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if (inBar && mDock)
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mDock->AddBarToDock(inBar);
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RepositionBars();
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AdjustContainer();
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AdjustDock();
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Refresh();
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}
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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void CDragBarContainer::NoteExpandBar(CDragBar* inBar)
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{
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FocusDraw();
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mDock->RemoveBarFromDock(inBar);
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AdjustDock(); // show or hide as appropriate
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RepositionBars();
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AdjustContainer();
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Refresh();
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}
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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void CDragBarContainer::RepositionBars(void)
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{
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Rect theContainerFrame;
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CalcLocalFrameRect(theContainerFrame);
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Int32 theHeight = theContainerFrame.top;
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CDragBar* theBar;
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LArrayIterator theIter(mBars, LArrayIterator::from_Start);
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while (theIter.Next(&theBar))
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{
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if (theBar->IsDocked()) // Docked bars are ignored
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continue;
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if (!theBar->IsAvailable()) // Unavailable (hidden from container and dock)
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continue;
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SDimension16 theBarSize;
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theBar->GetFrameSize(theBarSize);
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theBar->PlaceInSuperFrameAt(theContainerFrame.left, theHeight, false);
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theHeight += theBarSize.height;
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}
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}
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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void CDragBarContainer::SwapBars(
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CDragBar* inSourceBar,
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CDragBar* inDestBar,
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Boolean inRefresh)
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{
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if (inSourceBar == inDestBar)
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return;
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// Get the indeces and swap the bars in the array
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ArrayIndexT theSourceIndex = mBars.FetchIndexOf(&inSourceBar);
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Assert_(theSourceIndex != LArray::index_Bad);
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ArrayIndexT theDestIndex = mBars.FetchIndexOf(&inDestBar);
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Assert_(theDestIndex != LArray::index_Bad);
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mBars.SwapItems(theSourceIndex, theDestIndex);
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// align the indeces so we can loop up from one to another.
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if (theSourceIndex > theDestIndex)
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{
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ArrayIndexT theTemp = theSourceIndex;
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theSourceIndex = theDestIndex;
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theDestIndex = theTemp;
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}
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// Now we need to invalidate all of the bars between, and including,
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// the source and destination.
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FocusDraw();
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while (theSourceIndex <= theDestIndex)
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{
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CDragBar* theBar = NULL;
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mBars.FetchItemAt(theSourceIndex, &theBar);
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Assert_(theBar != NULL);
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Rect thePortFrame;
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theBar->CalcPortFrameRect(thePortFrame);
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theBar->InvalPortRect(&thePortFrame);
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theSourceIndex++;
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}
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if (inRefresh)
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{
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RepositionBars();
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UpdatePort(); // expensive call!!! use sparingly
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}
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}
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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void CDragBarContainer::AdjustContainer(void)
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{
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// First get our frame size, we need the width.
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SDimension16 theNewSize;
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GetFrameSize(theNewSize);
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// The height is the sum of the non-docked bars
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// If all bars are docked, the size is the height of the dock
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theNewSize.height = 0;
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CDragBar* theBar;
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LArrayIterator theIter(mBars, LArrayIterator::from_Start);
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while (theIter.Next(&theBar))
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{
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if (theBar->IsDocked()) // Docked bars are ignored.
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continue;
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if (!theBar->IsAvailable()) // Unavailable (hidden from container and dock)
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continue;
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SDimension16 theBarSize;
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theBar->GetFrameSize(theBarSize);
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theNewSize.height += theBarSize.height;
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}
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// AdjustContainer can be called before dock is created.
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if ( mDock && mDock->HasDockedBars() ) {
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SDimension16 theDockSize;
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mDock->GetFrameSize(theDockSize);
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theNewSize.height += theDockSize.height;
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}
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ResizeFrameTo(theNewSize.width, theNewSize.height, true);
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}
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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void CDragBarContainer::AdjustDock(void)
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{
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if ( mDock ) {
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if (mDock->HasDockedBars())
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mDock->Show();
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else
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mDock->Hide();
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}
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}
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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//
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#pragma mark --- DROP AREA BEHAVIOUR ---
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//
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥ PointInDropArea
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// Return whether a Point, in Global coords, is inside a DropArea
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Boolean CDragBarContainer::PointInDropArea(
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Point inPoint)
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{
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GlobalToPortPoint(inPoint);
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return IsHitBy(inPoint.h, inPoint.v);
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}
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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Boolean CDragBarContainer::ItemIsAcceptable(
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DragReference inDragRef,
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ItemReference inItemRef)
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{
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Boolean bIsAcceptable = false;
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FlavorFlags theFlags;
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OSErr theErr = ::GetFlavorFlags(inDragRef, inItemRef, Flavor_DragBar, &theFlags);
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if (theErr == noErr)
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{
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DragAttributes theAttributes;
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theErr = ::GetDragAttributes(inDragRef, &theAttributes);
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if (theErr == noErr)
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bIsAcceptable = (theAttributes & kDragInsideSenderWindow) != 0;
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}
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return bIsAcceptable;
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}
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥ EnterDropArea
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// A Drag is entering a DropArea. This call will be followed by a
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// corresponding LeaveDropArea call (when the Drag moves out of the
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// DropArea or after the Drag is received by this DropArea).
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//
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// If the DropArea can accept the Drag and the Drag is coming from outside
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// the DropArea, hilite the DropArea
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void CDragBarContainer::EnterDropArea(
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DragReference /* inDragRef */,
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Boolean /* inDragHasLeftSender */)
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{
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// NULL IMPLEMENTATION
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// No hiliting necessary.
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}
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥ LeaveDropArea
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// A Drag is leaving a DropArea. This call will have been preceded by
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// a corresponding EnterDropArea call.
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//
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// Remove hiliting of the DropArea if necessary
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void CDragBarContainer::LeaveDropArea(
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DragReference /* inDragRef */)
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{
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// No hiliting necessary.
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mCanAcceptCurrentDrag = false;
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}
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥ InsideDropArea
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// Track a Drag while it is inside a DropArea. This function is called
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// repeatedly while an acceptable Drag is inside a DropArea.
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//
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// This more difficult than it needs to be, because PowerPlant does not pass the refCon
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// through to this routine. If it did, I could easily get at the tracking bar.
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// Instead I need to go through the drag item reference number to get the
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// task, and then get the tracking bar.
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void CDragBarContainer::InsideDropArea(DragReference inDragRef)
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{
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FocusDraw();
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Point theMouse, thePinnedMouse;
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OSErr theErr = ::GetDragMouse(inDragRef, &theMouse, &thePinnedMouse);
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if (theErr != noErr)
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{
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return;
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}
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GlobalToPortPoint(theMouse);
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LPane* thePane = FindShallowSubPaneContaining(theMouse.h, theMouse.v);
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// We have the special knowledge that the top level sub panes
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// can only be other drag bars, or the dock.
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CDragBar* theBar = dynamic_cast<CDragBar*>(thePane);
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if (theBar != NULL)
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{
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CDragBarDragTask* theTask = NULL;
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theErr = ::GetDragItemReferenceNumber(inDragRef, 1, (ItemReference*)(&theTask));
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if (theErr != noErr)
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{
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return;
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}
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// See if we're over a bar, and it's not the one we're dragging
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CDragBar* theTrackingBar = theTask->GetTrackingBar();
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if (theBar != theTrackingBar)
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{
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ArrayIndexT theBarPosition;
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theBarPosition = mBars.FetchIndexOf(&theBar);
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ArrayIndexT theTrackPosition;
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theTrackPosition = mBars.FetchIndexOf(&theTrackingBar);
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// OK, we have the indeces which correspond to the bars' top to
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// bottom ordering on the screen. To prevent violent swapping of the bars,
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// we only want to swap if the point has passed through the mid horizontal
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// point of the bar in the direction leading away from the current tracking
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// bar.
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Rect theBarPortFrame;
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theBar->CalcPortFrameRect(theBarPortFrame);
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Int16 theMidLine = theBarPortFrame.top + (RectHeight(theBarPortFrame) / 2);
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Boolean bShouldSwap;
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if ((theBarPosition < theTrackPosition) && (theMouse.v <= theMidLine))
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bShouldSwap = true;
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else if ((theBarPosition > theTrackPosition) && (theMouse.v >= theMidLine))
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bShouldSwap = true;
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else
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bShouldSwap = false;
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if (bShouldSwap)
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SwapBars(theTrackingBar, theBar, true);
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}
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}
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}
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// ¥ ReceiveDragItem
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// ÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑÑ
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// Process an Item which has been dragged into a DropArea
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//
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// This function gets called once for each Item contained in a completed
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// Drag. The Item will have returned true from ItemIsAcceptable().
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//
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// The DropArea is focused upon entry and inItemBounds is specified
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// in the local coordinates of the DropArea.
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void CDragBarContainer::ReceiveDragItem(
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DragReference /* inDragRef */,
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DragAttributes /* inDragAttrs */,
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ItemReference /* inItemRef */,
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Rect& /* inItemBounds */) // In Local coordinates
|
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{
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}
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