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1305 lines
38 KiB
C
1305 lines
38 KiB
C
/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code, released
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* March 31, 1998.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifdef JS_THREADSAFE
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/*
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* JS locking stubs.
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*/
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#include "jsstddef.h"
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#include <stdlib.h>
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#include "jspubtd.h"
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#include "jsutil.h" /* Added by JSIFY */
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#include "jstypes.h"
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#include "jsbit.h"
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#include "jscntxt.h"
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#include "jsdtoa.h"
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#include "jsgc.h"
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#include "jslock.h"
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#include "jsscope.h"
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#include "jsstr.h"
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#define ReadWord(W) (W)
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#ifndef NSPR_LOCK
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#include <memory.h>
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static PRLock **global_locks;
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static uint32 global_lock_count = 1;
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static uint32 global_locks_log2 = 0;
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static uint32 global_locks_mask = 0;
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#define GLOBAL_LOCK_INDEX(id) (((uint32)(id) >> 2) & global_locks_mask)
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static void
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js_LockGlobal(void *id)
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{
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uint32 i = GLOBAL_LOCK_INDEX(id);
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PR_Lock(global_locks[i]);
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}
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static void
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js_UnlockGlobal(void *id)
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{
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uint32 i = GLOBAL_LOCK_INDEX(id);
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PR_Unlock(global_locks[i]);
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}
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/* Exclude Alpha NT. */
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#if defined(_WIN32) && defined(_M_IX86)
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#pragma warning( disable : 4035 )
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static JS_INLINE int
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js_CompareAndSwap(jsword *w, jsword ov, jsword nv)
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{
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__asm {
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mov eax, ov
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mov ecx, nv
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mov ebx, w
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lock cmpxchg [ebx], ecx
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sete al
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and eax, 1h
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}
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}
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#elif defined(__GNUC__) && defined(__i386__)
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/* Note: This fails on 386 cpus, cmpxchgl is a >= 486 instruction */
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static JS_INLINE int
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js_CompareAndSwap(jsword *w, jsword ov, jsword nv)
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{
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unsigned int res;
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__asm__ __volatile__ (
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"lock\n"
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"cmpxchgl %2, (%1)\n"
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"sete %%al\n"
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"andl $1, %%eax\n"
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: "=a" (res)
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: "r" (w), "r" (nv), "a" (ov)
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: "cc", "memory");
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return (int)res;
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}
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#elif (defined(__USLC__) || defined(_SCO_DS)) && defined(i386)
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/* Note: This fails on 386 cpus, cmpxchgl is a >= 486 instruction */
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asm int
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js_CompareAndSwap(jsword *w, jsword ov, jsword nv)
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{
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%ureg w, nv;
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movl ov,%eax
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lock
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cmpxchgl nv,(w)
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sete %al
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andl $1,%eax
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%ureg w; mem ov, nv;
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movl ov,%eax
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movl nv,%ecx
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lock
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cmpxchgl %ecx,(w)
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sete %al
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andl $1,%eax
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%ureg nv;
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movl ov,%eax
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movl w,%edx
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lock
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cmpxchgl nv,(%edx)
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sete %al
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andl $1,%eax
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%mem w, ov, nv;
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movl ov,%eax
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movl nv,%ecx
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movl w,%edx
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lock
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cmpxchgl %ecx,(%edx)
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sete %al
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andl $1,%eax
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}
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#pragma asm full_optimization js_CompareAndSwap
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#elif defined(SOLARIS) && defined(sparc) && defined(ULTRA_SPARC)
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static JS_INLINE int
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js_CompareAndSwap(jsword *w, jsword ov, jsword nv)
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{
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#if defined(__GNUC__)
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unsigned int res;
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JS_ASSERT(ov != nv);
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asm volatile ("\
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stbar\n\
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cas [%1],%2,%3\n\
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cmp %2,%3\n\
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be,a 1f\n\
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mov 1,%0\n\
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mov 0,%0\n\
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1:"
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: "=r" (res)
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: "r" (w), "r" (ov), "r" (nv));
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return (int)res;
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#else /* !__GNUC__ */
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extern int compare_and_swap(jsword*, jsword, jsword);
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JS_ASSERT(ov != nv);
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return compare_and_swap(w, ov, nv);
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#endif
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}
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#elif defined(AIX)
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#include <sys/atomic_op.h>
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static JS_INLINE int
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js_CompareAndSwap(jsword *w, jsword ov, jsword nv)
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{
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return !_check_lock((atomic_p)w, ov, nv);
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}
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#else
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#error "Define NSPR_LOCK if your platform lacks a compare-and-swap instruction."
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#endif /* arch-tests */
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#endif /* !NSPR_LOCK */
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void
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js_InitLock(JSThinLock *tl)
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{
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#ifdef NSPR_LOCK
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tl->owner = 0;
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tl->fat = (JSFatLock*)JS_NEW_LOCK();
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#else
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memset(tl, 0, sizeof(JSThinLock));
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#endif
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}
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void
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js_FinishLock(JSThinLock *tl)
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{
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#ifdef NSPR_LOCK
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tl->owner = 0xdeadbeef;
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if (tl->fat)
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JS_DESTROY_LOCK(((JSLock*)tl->fat));
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#else
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JS_ASSERT(tl->owner == 0);
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JS_ASSERT(tl->fat == NULL);
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#endif
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}
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#ifndef NSPR_LOCK
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static void js_Dequeue(JSThinLock *);
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#endif
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#ifdef DEBUG_SCOPE_COUNT
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#include <stdio.h>
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#include "jsdhash.h"
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static FILE *logfp;
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static JSDHashTable logtbl;
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typedef struct logentry {
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JSDHashEntryStub stub;
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char op;
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const char *file;
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int line;
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} logentry;
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static void
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logit(JSScope *scope, char op, const char *file, int line)
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{
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logentry *entry;
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if (!logfp) {
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logfp = fopen("/tmp/scope.log", "w");
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if (!logfp)
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return;
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setvbuf(logfp, NULL, _IONBF, 0);
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}
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fprintf(logfp, "%p %c %s %d\n", scope, op, file, line);
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if (!logtbl.entryStore &&
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!JS_DHashTableInit(&logtbl, JS_DHashGetStubOps(), NULL,
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sizeof(logentry), 100)) {
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return;
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}
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entry = (logentry *) JS_DHashTableOperate(&logtbl, scope, JS_DHASH_ADD);
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if (!entry)
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return;
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entry->stub.key = scope;
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entry->op = op;
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entry->file = file;
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entry->line = line;
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}
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void
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js_unlog_scope(JSScope *scope)
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{
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if (!logtbl.entryStore)
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return;
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(void) JS_DHashTableOperate(&logtbl, scope, JS_DHASH_REMOVE);
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}
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# define LOGIT(scope,op) logit(scope, op, __FILE__, __LINE__)
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#else
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# define LOGIT(scope,op) /* nothing */
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#endif /* DEBUG_SCOPE_COUNT */
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/*
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* Return true if scope's ownercx, or the ownercx of a single-threaded scope
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* for which ownercx is waiting to become multi-threaded and shared, is cx.
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* That condition implies deadlock in ClaimScope if cx's thread were to wait
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* to share scope.
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*
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* (i) rt->gcLock held
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*/
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static JSBool
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WillDeadlock(JSScope *scope, JSContext *cx)
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{
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JSContext *ownercx;
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do {
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ownercx = scope->ownercx;
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if (ownercx == cx) {
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JS_RUNTIME_METER(cx->runtime, deadlocksAvoided);
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return JS_TRUE;
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}
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} while (ownercx && (scope = ownercx->scopeToShare) != NULL);
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return JS_FALSE;
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}
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/*
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* Make scope multi-threaded, i.e. share its ownership among contexts in rt
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* using a "thin" or (if necessary due to contention) "fat" lock. Called only
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* from ClaimScope, immediately below, when we detect deadlock were we to wait
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* for scope's lock, because its ownercx is waiting on a scope owned by the
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* calling cx.
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*
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* (i) rt->gcLock held
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*/
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static void
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ShareScope(JSContext *cx, JSScope *scope)
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{
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JSRuntime *rt;
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JSScope **todop;
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rt = cx->runtime;
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if (scope->u.link) {
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for (todop = &rt->scopeSharingTodo; *todop != scope;
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todop = &(*todop)->u.link) {
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JS_ASSERT(*todop != NO_SCOPE_SHARING_TODO);
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}
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*todop = scope->u.link;
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scope->u.link = NULL; /* null u.link for sanity ASAP */
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JS_NOTIFY_ALL_CONDVAR(rt->scopeSharingDone);
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}
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js_InitLock(&scope->lock);
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if (scope == rt->setSlotScope) {
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/*
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* Nesting locks on another thread that's using scope->ownercx: give
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* the held lock a reentrancy count of 1 and set its lock.owner field
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* directly (no compare-and-swap needed while scope->ownercx is still
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* non-null). See below in ClaimScope, before the ShareScope call,
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* for more on why this is necessary.
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*
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* If NSPR_LOCK is defined, we cannot deadlock holding rt->gcLock and
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* acquiring scope->lock.fat here, against another thread holding that
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* fat lock and trying to grab rt->gcLock. This is because no other
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* thread can attempt to acquire scope->lock.fat until scope->ownercx
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* is null *and* our thread has released rt->gcLock, which interlocks
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* scope->ownercx's transition to null against tests of that member
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* in ClaimScope.
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*/
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scope->lock.owner = CX_THINLOCK_ID(scope->ownercx);
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#ifdef NSPR_LOCK
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JS_ACQUIRE_LOCK((JSLock*)scope->lock.fat);
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#endif
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scope->u.count = 1;
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} else {
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scope->u.count = 0;
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}
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js_FinishSharingScope(cx, scope);
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}
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/*
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* js_FinishSharingScope is the tail part of ShareScope, split out to become a
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* subroutine of JS_EndRequest too. The bulk of the work here involves making
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* mutable strings in the scope's object's slots be immutable. We have to do
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* this because such strings will soon be available to multiple threads, so
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* their buffers can't be realloc'd any longer in js_ConcatStrings, and their
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* members can't be modified by js_ConcatStrings, js_MinimizeDependentStrings,
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* or js_UndependString.
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*
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* The last bit of work done by js_FinishSharingScope nulls scope->ownercx and
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* updates rt->sharedScopes.
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*/
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void
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js_FinishSharingScope(JSContext *cx, JSScope *scope)
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{
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JSObject *obj;
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uint32 nslots, i;
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jsval v;
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obj = scope->object;
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nslots = LOCKED_OBJ_NSLOTS(obj);
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for (i = 0; i != nslots; ++i) {
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v = STOBJ_GET_SLOT(obj, i);
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if (JSVAL_IS_STRING(v) &&
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!js_MakeStringImmutable(cx, JSVAL_TO_STRING(v))) {
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/*
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* FIXME bug 363059: The following error recovery changes the
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* execution semantic arbitrary and silently ignores any errors
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* except out-of-memory, which should have been reported through
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* JS_ReportOutOfMemory at this point.
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*/
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STOBJ_SET_SLOT(obj, i, JSVAL_VOID);
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}
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}
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scope->ownercx = NULL; /* NB: set last, after lock init */
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JS_RUNTIME_METER(cx->runtime, sharedScopes);
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}
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/*
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* Given a scope with apparently non-null ownercx different from cx, try to
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* set ownercx to cx, claiming exclusive (single-threaded) ownership of scope.
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* If we claim ownership, return true. Otherwise, we wait for ownercx to be
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* set to null (indicating that scope is multi-threaded); or if waiting would
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* deadlock, we set ownercx to null ourselves via ShareScope. In any case,
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* once ownercx is null we return false.
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*/
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static JSBool
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ClaimScope(JSScope *scope, JSContext *cx)
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{
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JSRuntime *rt;
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JSContext *ownercx;
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jsrefcount saveDepth;
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PRStatus stat;
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rt = cx->runtime;
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JS_RUNTIME_METER(rt, claimAttempts);
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JS_LOCK_GC(rt);
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/* Reload in case ownercx went away while we blocked on the lock. */
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while ((ownercx = scope->ownercx) != NULL) {
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/*
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* Avoid selflock if ownercx is dead, or is not running a request, or
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* has the same thread as cx. Set scope->ownercx to cx so that the
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* matching JS_UNLOCK_SCOPE or JS_UNLOCK_OBJ macro call will take the
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* fast path around the corresponding js_UnlockScope or js_UnlockObj
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* function call.
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*
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* If scope->u.link is non-null, scope has already been inserted on
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* the rt->scopeSharingTodo list, because another thread's context
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* already wanted to lock scope while ownercx was running a request.
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* We can't claim any scope whose u.link is non-null at this point,
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* even if ownercx->requestDepth is 0 (see below where we suspend our
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* request before waiting on rt->scopeSharingDone).
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*/
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if (!scope->u.link &&
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(!js_ValidContextPointer(rt, ownercx) ||
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!ownercx->requestDepth ||
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ownercx->thread == cx->thread)) {
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JS_ASSERT(scope->u.count == 0);
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scope->ownercx = cx;
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JS_UNLOCK_GC(rt);
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JS_RUNTIME_METER(rt, claimedScopes);
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return JS_TRUE;
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}
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/*
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* Avoid deadlock if scope's owner context is waiting on a scope that
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* we own, by revoking scope's ownership. This approach to deadlock
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* avoidance works because the engine never nests scope locks, except
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* for the notable case of js_SetProtoOrParent (see jsobj.c).
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*
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* If cx could hold locks on ownercx->scopeToShare, or if ownercx
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* could hold locks on scope, we would need to keep reentrancy counts
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* for all such "flyweight" (ownercx != NULL) locks, so that control
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* would unwind properly once these locks became "thin" or "fat".
|
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* Apart from the js_SetProtoOrParent exception, the engine promotes
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* a scope from exclusive to shared access only when locking, never
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* when holding or unlocking.
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*
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* If ownercx's thread is calling js_SetProtoOrParent, trying to lock
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* the inner scope (the scope of the object being set as the prototype
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* of the outer object), ShareScope will find the outer object's scope
|
|
* at rt->setSlotScope. If it's the same as scope, we give it a lock
|
|
* held by ownercx's thread with reentrancy count of 1, then we return
|
|
* here and break. After that we unwind to js_[GS]etSlotThreadSafe or
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* js_LockScope (our caller), where we wait on the newly-fattened lock
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* until ownercx's thread unwinds from js_SetProtoOrParent.
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|
*
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|
* Avoid deadlock before any of this scope/context cycle detection if
|
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* cx is on the active GC's thread, because in that case, no requests
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|
* will run until the GC completes. Any scope wanted by the GC (from
|
|
* a finalizer) that can't be claimed must be slated for sharing.
|
|
*/
|
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if (rt->gcThread == cx->thread ||
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|
(ownercx->scopeToShare &&
|
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WillDeadlock(ownercx->scopeToShare, cx))) {
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ShareScope(cx, scope);
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break;
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}
|
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|
|
/*
|
|
* Thanks to the non-zero NO_SCOPE_SHARING_TODO link terminator, we
|
|
* can decide whether scope is on rt->scopeSharingTodo with a single
|
|
* non-null test, and avoid double-insertion bugs.
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|
*/
|
|
if (!scope->u.link) {
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|
scope->u.link = rt->scopeSharingTodo;
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|
rt->scopeSharingTodo = scope;
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js_HoldObjectMap(cx, &scope->map);
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|
}
|
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|
|
/*
|
|
* Inline JS_SuspendRequest before we wait on rt->scopeSharingDone,
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|
* saving and clearing cx->requestDepth so we don't deadlock if the
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|
* GC needs to run on ownercx.
|
|
*
|
|
* Unlike JS_SuspendRequest and JS_EndRequest, we must take care not
|
|
* to decrement rt->requestCount if cx is active on the GC's thread,
|
|
* because the GC has already reduced rt->requestCount to exclude all
|
|
* such such contexts.
|
|
*/
|
|
saveDepth = cx->requestDepth;
|
|
if (saveDepth) {
|
|
cx->requestDepth = 0;
|
|
if (rt->gcThread != cx->thread) {
|
|
JS_ASSERT(rt->requestCount > 0);
|
|
rt->requestCount--;
|
|
if (rt->requestCount == 0)
|
|
JS_NOTIFY_REQUEST_DONE(rt);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* We know that some other thread's context owns scope, which is now
|
|
* linked onto rt->scopeSharingTodo, awaiting the end of that other
|
|
* thread's request. So it is safe to wait on rt->scopeSharingDone.
|
|
*/
|
|
cx->scopeToShare = scope;
|
|
stat = PR_WaitCondVar(rt->scopeSharingDone, PR_INTERVAL_NO_TIMEOUT);
|
|
JS_ASSERT(stat != PR_FAILURE);
|
|
|
|
/*
|
|
* Inline JS_ResumeRequest after waiting on rt->scopeSharingDone,
|
|
* restoring cx->requestDepth. Same note as above for the inlined,
|
|
* specialized JS_SuspendRequest code: beware rt->gcThread.
|
|
*/
|
|
if (saveDepth) {
|
|
if (rt->gcThread != cx->thread) {
|
|
while (rt->gcLevel > 0)
|
|
JS_AWAIT_GC_DONE(rt);
|
|
rt->requestCount++;
|
|
}
|
|
cx->requestDepth = saveDepth;
|
|
}
|
|
|
|
/*
|
|
* Don't clear cx->scopeToShare until after we're through waiting on
|
|
* all condition variables protected by rt->gcLock -- that includes
|
|
* rt->scopeSharingDone *and* rt->gcDone (hidden in JS_AWAIT_GC_DONE,
|
|
* in the inlined JS_ResumeRequest code immediately above).
|
|
*
|
|
* Otherwise, the GC could easily deadlock with another thread that
|
|
* owns a scope wanted by a finalizer. By keeping cx->scopeToShare
|
|
* set till here, we ensure that such deadlocks are detected, which
|
|
* results in the finalized object's scope being shared (it must, of
|
|
* course, have other, live objects sharing it).
|
|
*/
|
|
cx->scopeToShare = NULL;
|
|
}
|
|
|
|
JS_UNLOCK_GC(rt);
|
|
return JS_FALSE;
|
|
}
|
|
|
|
/* Exported to js.c, which calls it via OBJ_GET_* and JSVAL_IS_* macros. */
|
|
JS_FRIEND_API(jsval)
|
|
js_GetSlotThreadSafe(JSContext *cx, JSObject *obj, uint32 slot)
|
|
{
|
|
jsval v;
|
|
JSScope *scope;
|
|
#ifndef NSPR_LOCK
|
|
JSThinLock *tl;
|
|
jsword me;
|
|
#endif
|
|
|
|
/*
|
|
* We handle non-native objects via JSObjectOps.getRequiredSlot, treating
|
|
* all slots starting from 0 as required slots. A property definition or
|
|
* some prior arrangement must have allocated slot.
|
|
*
|
|
* Note once again (see jspubtd.h, before JSGetRequiredSlotOp's typedef)
|
|
* the crucial distinction between a |required slot number| that's passed
|
|
* to the get/setRequiredSlot JSObjectOps, and a |reserved slot index|
|
|
* passed to the JS_Get/SetReservedSlot APIs.
|
|
*/
|
|
if (!OBJ_IS_NATIVE(obj))
|
|
return OBJ_GET_REQUIRED_SLOT(cx, obj, slot);
|
|
|
|
/*
|
|
* Native object locking is inlined here to optimize the single-threaded
|
|
* and contention-free multi-threaded cases.
|
|
*/
|
|
scope = OBJ_SCOPE(obj);
|
|
JS_ASSERT(scope->ownercx != cx);
|
|
JS_ASSERT(slot < obj->map->freeslot);
|
|
|
|
/*
|
|
* Avoid locking if called from the GC (see GC_AWARE_GET_SLOT in jsobj.h).
|
|
* Also avoid locking an object owning a sealed scope. If neither of those
|
|
* special cases applies, try to claim scope's flyweight lock from whatever
|
|
* context may have had it in an earlier request.
|
|
*/
|
|
if (CX_THREAD_IS_RUNNING_GC(cx) ||
|
|
(SCOPE_IS_SEALED(scope) && scope->object == obj) ||
|
|
(scope->ownercx && ClaimScope(scope, cx))) {
|
|
return STOBJ_GET_SLOT(obj, slot);
|
|
}
|
|
|
|
#ifndef NSPR_LOCK
|
|
tl = &scope->lock;
|
|
me = CX_THINLOCK_ID(cx);
|
|
JS_ASSERT(CURRENT_THREAD_IS_ME(me));
|
|
if (js_CompareAndSwap(&tl->owner, 0, me)) {
|
|
/*
|
|
* Got the lock with one compare-and-swap. Even so, someone else may
|
|
* have mutated obj so it now has its own scope and lock, which would
|
|
* require either a restart from the top of this routine, or a thin
|
|
* lock release followed by fat lock acquisition.
|
|
*/
|
|
if (scope == OBJ_SCOPE(obj)) {
|
|
v = STOBJ_GET_SLOT(obj, slot);
|
|
if (!js_CompareAndSwap(&tl->owner, me, 0)) {
|
|
/* Assert that scope locks never revert to flyweight. */
|
|
JS_ASSERT(scope->ownercx != cx);
|
|
LOGIT(scope, '1');
|
|
scope->u.count = 1;
|
|
js_UnlockObj(cx, obj);
|
|
}
|
|
return v;
|
|
}
|
|
if (!js_CompareAndSwap(&tl->owner, me, 0))
|
|
js_Dequeue(tl);
|
|
}
|
|
else if (Thin_RemoveWait(ReadWord(tl->owner)) == me) {
|
|
return STOBJ_GET_SLOT(obj, slot);
|
|
}
|
|
#endif
|
|
|
|
js_LockObj(cx, obj);
|
|
v = STOBJ_GET_SLOT(obj, slot);
|
|
|
|
/*
|
|
* Test whether cx took ownership of obj's scope during js_LockObj.
|
|
*
|
|
* This does not mean that a given scope reverted to flyweight from "thin"
|
|
* or "fat" -- it does mean that obj's map pointer changed due to another
|
|
* thread setting a property, requiring obj to cease sharing a prototype
|
|
* object's scope (whose lock was not flyweight, else we wouldn't be here
|
|
* in the first place!).
|
|
*/
|
|
scope = OBJ_SCOPE(obj);
|
|
if (scope->ownercx != cx)
|
|
js_UnlockScope(cx, scope);
|
|
return v;
|
|
}
|
|
|
|
void
|
|
js_SetSlotThreadSafe(JSContext *cx, JSObject *obj, uint32 slot, jsval v)
|
|
{
|
|
JSScope *scope;
|
|
#ifndef NSPR_LOCK
|
|
JSThinLock *tl;
|
|
jsword me;
|
|
#endif
|
|
|
|
/* Any string stored in a thread-safe object must be immutable. */
|
|
if (JSVAL_IS_STRING(v) &&
|
|
!js_MakeStringImmutable(cx, JSVAL_TO_STRING(v))) {
|
|
/* FIXME bug 363059: See comments in js_FinishSharingScope. */
|
|
v = JSVAL_NULL;
|
|
}
|
|
|
|
/*
|
|
* We handle non-native objects via JSObjectOps.setRequiredSlot, as above
|
|
* for the Get case.
|
|
*/
|
|
if (!OBJ_IS_NATIVE(obj)) {
|
|
OBJ_SET_REQUIRED_SLOT(cx, obj, slot, v);
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* Native object locking is inlined here to optimize the single-threaded
|
|
* and contention-free multi-threaded cases.
|
|
*/
|
|
scope = OBJ_SCOPE(obj);
|
|
JS_ASSERT(scope->ownercx != cx);
|
|
JS_ASSERT(slot < obj->map->freeslot);
|
|
|
|
/*
|
|
* Avoid locking if called from the GC (see GC_AWARE_GET_SLOT in jsobj.h).
|
|
* Also avoid locking an object owning a sealed scope. If neither of those
|
|
* special cases applies, try to claim scope's flyweight lock from whatever
|
|
* context may have had it in an earlier request.
|
|
*/
|
|
if (CX_THREAD_IS_RUNNING_GC(cx) ||
|
|
(SCOPE_IS_SEALED(scope) && scope->object == obj) ||
|
|
(scope->ownercx && ClaimScope(scope, cx))) {
|
|
STOBJ_SET_SLOT(obj, slot, v);
|
|
return;
|
|
}
|
|
|
|
#ifndef NSPR_LOCK
|
|
tl = &scope->lock;
|
|
me = CX_THINLOCK_ID(cx);
|
|
JS_ASSERT(CURRENT_THREAD_IS_ME(me));
|
|
if (js_CompareAndSwap(&tl->owner, 0, me)) {
|
|
if (scope == OBJ_SCOPE(obj)) {
|
|
STOBJ_SET_SLOT(obj, slot, v);
|
|
if (!js_CompareAndSwap(&tl->owner, me, 0)) {
|
|
/* Assert that scope locks never revert to flyweight. */
|
|
JS_ASSERT(scope->ownercx != cx);
|
|
LOGIT(scope, '1');
|
|
scope->u.count = 1;
|
|
js_UnlockObj(cx, obj);
|
|
}
|
|
return;
|
|
}
|
|
if (!js_CompareAndSwap(&tl->owner, me, 0))
|
|
js_Dequeue(tl);
|
|
}
|
|
else if (Thin_RemoveWait(ReadWord(tl->owner)) == me) {
|
|
STOBJ_SET_SLOT(obj, slot, v);
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
js_LockObj(cx, obj);
|
|
STOBJ_SET_SLOT(obj, slot, v);
|
|
|
|
/*
|
|
* Same drill as above, in js_GetSlotThreadSafe. Note that we cannot
|
|
* assume obj has its own mutable scope (where scope->object == obj) yet,
|
|
* because OBJ_SET_SLOT is called for the "universal", common slots such
|
|
* as JSSLOT_PROTO and JSSLOT_PARENT, without a prior js_GetMutableScope.
|
|
* See also the JSPROP_SHARED attribute and its usage.
|
|
*/
|
|
scope = OBJ_SCOPE(obj);
|
|
if (scope->ownercx != cx)
|
|
js_UnlockScope(cx, scope);
|
|
}
|
|
|
|
#ifndef NSPR_LOCK
|
|
|
|
static JSFatLock *
|
|
NewFatlock()
|
|
{
|
|
JSFatLock *fl = (JSFatLock *)malloc(sizeof(JSFatLock)); /* for now */
|
|
if (!fl) return NULL;
|
|
fl->susp = 0;
|
|
fl->next = NULL;
|
|
fl->prevp = NULL;
|
|
fl->slock = PR_NewLock();
|
|
fl->svar = PR_NewCondVar(fl->slock);
|
|
return fl;
|
|
}
|
|
|
|
static void
|
|
DestroyFatlock(JSFatLock *fl)
|
|
{
|
|
PR_DestroyLock(fl->slock);
|
|
PR_DestroyCondVar(fl->svar);
|
|
free(fl);
|
|
}
|
|
|
|
static JSFatLock *
|
|
ListOfFatlocks(int listc)
|
|
{
|
|
JSFatLock *m;
|
|
JSFatLock *m0;
|
|
int i;
|
|
|
|
JS_ASSERT(listc>0);
|
|
m0 = m = NewFatlock();
|
|
for (i=1; i<listc; i++) {
|
|
m->next = NewFatlock();
|
|
m = m->next;
|
|
}
|
|
return m0;
|
|
}
|
|
|
|
static void
|
|
DeleteListOfFatlocks(JSFatLock *m)
|
|
{
|
|
JSFatLock *m0;
|
|
for (; m; m=m0) {
|
|
m0 = m->next;
|
|
DestroyFatlock(m);
|
|
}
|
|
}
|
|
|
|
static JSFatLockTable *fl_list_table = NULL;
|
|
static uint32 fl_list_table_len = 0;
|
|
static uint32 fl_list_chunk_len = 0;
|
|
|
|
static JSFatLock *
|
|
GetFatlock(void *id)
|
|
{
|
|
JSFatLock *m;
|
|
|
|
uint32 i = GLOBAL_LOCK_INDEX(id);
|
|
if (fl_list_table[i].free == NULL) {
|
|
#ifdef DEBUG
|
|
if (fl_list_table[i].taken)
|
|
printf("Ran out of fat locks!\n");
|
|
#endif
|
|
fl_list_table[i].free = ListOfFatlocks(fl_list_chunk_len);
|
|
}
|
|
m = fl_list_table[i].free;
|
|
fl_list_table[i].free = m->next;
|
|
m->susp = 0;
|
|
m->next = fl_list_table[i].taken;
|
|
m->prevp = &fl_list_table[i].taken;
|
|
if (fl_list_table[i].taken)
|
|
fl_list_table[i].taken->prevp = &m->next;
|
|
fl_list_table[i].taken = m;
|
|
return m;
|
|
}
|
|
|
|
static void
|
|
PutFatlock(JSFatLock *m, void *id)
|
|
{
|
|
uint32 i;
|
|
if (m == NULL)
|
|
return;
|
|
|
|
/* Unlink m from fl_list_table[i].taken. */
|
|
*m->prevp = m->next;
|
|
if (m->next)
|
|
m->next->prevp = m->prevp;
|
|
|
|
/* Insert m in fl_list_table[i].free. */
|
|
i = GLOBAL_LOCK_INDEX(id);
|
|
m->next = fl_list_table[i].free;
|
|
fl_list_table[i].free = m;
|
|
}
|
|
|
|
#endif /* !NSPR_LOCK */
|
|
|
|
JSBool
|
|
js_SetupLocks(int listc, int globc)
|
|
{
|
|
#ifndef NSPR_LOCK
|
|
uint32 i;
|
|
|
|
if (global_locks)
|
|
return JS_TRUE;
|
|
#ifdef DEBUG
|
|
if (listc > 10000 || listc < 0) /* listc == fat lock list chunk length */
|
|
printf("Bad number %d in js_SetupLocks()!\n", listc);
|
|
if (globc > 100 || globc < 0) /* globc == number of global locks */
|
|
printf("Bad number %d in js_SetupLocks()!\n", listc);
|
|
#endif
|
|
global_locks_log2 = JS_CeilingLog2(globc);
|
|
global_locks_mask = JS_BITMASK(global_locks_log2);
|
|
global_lock_count = JS_BIT(global_locks_log2);
|
|
global_locks = (PRLock **) malloc(global_lock_count * sizeof(PRLock*));
|
|
if (!global_locks)
|
|
return JS_FALSE;
|
|
for (i = 0; i < global_lock_count; i++) {
|
|
global_locks[i] = PR_NewLock();
|
|
if (!global_locks[i]) {
|
|
global_lock_count = i;
|
|
js_CleanupLocks();
|
|
return JS_FALSE;
|
|
}
|
|
}
|
|
fl_list_table = (JSFatLockTable *) malloc(i * sizeof(JSFatLockTable));
|
|
if (!fl_list_table) {
|
|
js_CleanupLocks();
|
|
return JS_FALSE;
|
|
}
|
|
fl_list_table_len = global_lock_count;
|
|
for (i = 0; i < global_lock_count; i++)
|
|
fl_list_table[i].free = fl_list_table[i].taken = NULL;
|
|
fl_list_chunk_len = listc;
|
|
#endif /* !NSPR_LOCK */
|
|
return JS_TRUE;
|
|
}
|
|
|
|
void
|
|
js_CleanupLocks()
|
|
{
|
|
#ifndef NSPR_LOCK
|
|
uint32 i;
|
|
|
|
if (global_locks) {
|
|
for (i = 0; i < global_lock_count; i++)
|
|
PR_DestroyLock(global_locks[i]);
|
|
free(global_locks);
|
|
global_locks = NULL;
|
|
global_lock_count = 1;
|
|
global_locks_log2 = 0;
|
|
global_locks_mask = 0;
|
|
}
|
|
if (fl_list_table) {
|
|
for (i = 0; i < fl_list_table_len; i++) {
|
|
DeleteListOfFatlocks(fl_list_table[i].free);
|
|
fl_list_table[i].free = NULL;
|
|
DeleteListOfFatlocks(fl_list_table[i].taken);
|
|
fl_list_table[i].taken = NULL;
|
|
}
|
|
free(fl_list_table);
|
|
fl_list_table = NULL;
|
|
fl_list_table_len = 0;
|
|
}
|
|
#endif /* !NSPR_LOCK */
|
|
}
|
|
|
|
#ifndef NSPR_LOCK
|
|
|
|
/*
|
|
* Fast locking and unlocking is implemented by delaying the allocation of a
|
|
* system lock (fat lock) until contention. As long as a locking thread A
|
|
* runs uncontended, the lock is represented solely by storing A's identity in
|
|
* the object being locked.
|
|
*
|
|
* If another thread B tries to lock the object currently locked by A, B is
|
|
* enqueued into a fat lock structure (which might have to be allocated and
|
|
* pointed to by the object), and suspended using NSPR conditional variables
|
|
* (wait). A wait bit (Bacon bit) is set in the lock word of the object,
|
|
* signalling to A that when releasing the lock, B must be dequeued and
|
|
* notified.
|
|
*
|
|
* The basic operation of the locking primitives (js_Lock, js_Unlock,
|
|
* js_Enqueue, and js_Dequeue) is compare-and-swap. Hence, when locking into
|
|
* the word pointed at by p, compare-and-swap(p, 0, A) success implies that p
|
|
* is unlocked. Similarly, when unlocking p, if compare-and-swap(p, A, 0)
|
|
* succeeds this implies that p is uncontended (no one is waiting because the
|
|
* wait bit is not set).
|
|
*
|
|
* When dequeueing, the lock is released, and one of the threads suspended on
|
|
* the lock is notified. If other threads still are waiting, the wait bit is
|
|
* kept (in js_Enqueue), and if not, the fat lock is deallocated.
|
|
*
|
|
* The functions js_Enqueue, js_Dequeue, js_SuspendThread, and js_ResumeThread
|
|
* are serialized using a global lock. For scalability, a hashtable of global
|
|
* locks is used, which is indexed modulo the thin lock pointer.
|
|
*/
|
|
|
|
/*
|
|
* Invariants:
|
|
* (i) global lock is held
|
|
* (ii) fl->susp >= 0
|
|
*/
|
|
static int
|
|
js_SuspendThread(JSThinLock *tl)
|
|
{
|
|
JSFatLock *fl;
|
|
PRStatus stat;
|
|
|
|
if (tl->fat == NULL)
|
|
fl = tl->fat = GetFatlock(tl);
|
|
else
|
|
fl = tl->fat;
|
|
JS_ASSERT(fl->susp >= 0);
|
|
fl->susp++;
|
|
PR_Lock(fl->slock);
|
|
js_UnlockGlobal(tl);
|
|
stat = PR_WaitCondVar(fl->svar, PR_INTERVAL_NO_TIMEOUT);
|
|
JS_ASSERT(stat != PR_FAILURE);
|
|
PR_Unlock(fl->slock);
|
|
js_LockGlobal(tl);
|
|
fl->susp--;
|
|
if (fl->susp == 0) {
|
|
PutFatlock(fl, tl);
|
|
tl->fat = NULL;
|
|
}
|
|
return tl->fat == NULL;
|
|
}
|
|
|
|
/*
|
|
* (i) global lock is held
|
|
* (ii) fl->susp > 0
|
|
*/
|
|
static void
|
|
js_ResumeThread(JSThinLock *tl)
|
|
{
|
|
JSFatLock *fl = tl->fat;
|
|
PRStatus stat;
|
|
|
|
JS_ASSERT(fl != NULL);
|
|
JS_ASSERT(fl->susp > 0);
|
|
PR_Lock(fl->slock);
|
|
js_UnlockGlobal(tl);
|
|
stat = PR_NotifyCondVar(fl->svar);
|
|
JS_ASSERT(stat != PR_FAILURE);
|
|
PR_Unlock(fl->slock);
|
|
}
|
|
|
|
static void
|
|
js_Enqueue(JSThinLock *tl, jsword me)
|
|
{
|
|
jsword o, n;
|
|
|
|
js_LockGlobal(tl);
|
|
for (;;) {
|
|
o = ReadWord(tl->owner);
|
|
n = Thin_SetWait(o);
|
|
if (o != 0 && js_CompareAndSwap(&tl->owner, o, n)) {
|
|
if (js_SuspendThread(tl))
|
|
me = Thin_RemoveWait(me);
|
|
else
|
|
me = Thin_SetWait(me);
|
|
}
|
|
else if (js_CompareAndSwap(&tl->owner, 0, me)) {
|
|
js_UnlockGlobal(tl);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
js_Dequeue(JSThinLock *tl)
|
|
{
|
|
jsword o;
|
|
|
|
js_LockGlobal(tl);
|
|
o = ReadWord(tl->owner);
|
|
JS_ASSERT(Thin_GetWait(o) != 0);
|
|
JS_ASSERT(tl->fat != NULL);
|
|
if (!js_CompareAndSwap(&tl->owner, o, 0)) /* release it */
|
|
JS_ASSERT(0);
|
|
js_ResumeThread(tl);
|
|
}
|
|
|
|
JS_INLINE void
|
|
js_Lock(JSThinLock *tl, jsword me)
|
|
{
|
|
JS_ASSERT(CURRENT_THREAD_IS_ME(me));
|
|
if (js_CompareAndSwap(&tl->owner, 0, me))
|
|
return;
|
|
if (Thin_RemoveWait(ReadWord(tl->owner)) != me)
|
|
js_Enqueue(tl, me);
|
|
#ifdef DEBUG
|
|
else
|
|
JS_ASSERT(0);
|
|
#endif
|
|
}
|
|
|
|
JS_INLINE void
|
|
js_Unlock(JSThinLock *tl, jsword me)
|
|
{
|
|
JS_ASSERT(CURRENT_THREAD_IS_ME(me));
|
|
|
|
/*
|
|
* Only me can hold the lock, no need to use compare and swap atomic
|
|
* operation for this common case.
|
|
*/
|
|
if (tl->owner == me) {
|
|
tl->owner = 0;
|
|
return;
|
|
}
|
|
JS_ASSERT(Thin_GetWait(tl->owner));
|
|
if (Thin_RemoveWait(ReadWord(tl->owner)) == me)
|
|
js_Dequeue(tl);
|
|
#ifdef DEBUG
|
|
else
|
|
JS_ASSERT(0); /* unbalanced unlock */
|
|
#endif
|
|
}
|
|
|
|
#endif /* !NSPR_LOCK */
|
|
|
|
void
|
|
js_LockRuntime(JSRuntime *rt)
|
|
{
|
|
PR_Lock(rt->rtLock);
|
|
#ifdef DEBUG
|
|
rt->rtLockOwner = js_CurrentThreadId();
|
|
#endif
|
|
}
|
|
|
|
void
|
|
js_UnlockRuntime(JSRuntime *rt)
|
|
{
|
|
#ifdef DEBUG
|
|
rt->rtLockOwner = 0;
|
|
#endif
|
|
PR_Unlock(rt->rtLock);
|
|
}
|
|
|
|
void
|
|
js_LockScope(JSContext *cx, JSScope *scope)
|
|
{
|
|
jsword me = CX_THINLOCK_ID(cx);
|
|
|
|
JS_ASSERT(CURRENT_THREAD_IS_ME(me));
|
|
JS_ASSERT(scope->ownercx != cx);
|
|
if (CX_THREAD_IS_RUNNING_GC(cx))
|
|
return;
|
|
if (scope->ownercx && ClaimScope(scope, cx))
|
|
return;
|
|
|
|
if (Thin_RemoveWait(ReadWord(scope->lock.owner)) == me) {
|
|
JS_ASSERT(scope->u.count > 0);
|
|
LOGIT(scope, '+');
|
|
scope->u.count++;
|
|
} else {
|
|
JSThinLock *tl = &scope->lock;
|
|
JS_LOCK0(tl, me);
|
|
JS_ASSERT(scope->u.count == 0);
|
|
LOGIT(scope, '1');
|
|
scope->u.count = 1;
|
|
}
|
|
}
|
|
|
|
void
|
|
js_UnlockScope(JSContext *cx, JSScope *scope)
|
|
{
|
|
jsword me = CX_THINLOCK_ID(cx);
|
|
|
|
/* We hope compilers use me instead of reloading cx->thread in the macro. */
|
|
if (CX_THREAD_IS_RUNNING_GC(cx))
|
|
return;
|
|
if (cx->lockedSealedScope == scope) {
|
|
cx->lockedSealedScope = NULL;
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* If scope->ownercx is not null, it's likely that two contexts not using
|
|
* requests nested locks for scope. The first context, cx here, claimed
|
|
* scope; the second, scope->ownercx here, re-claimed it because the first
|
|
* was not in a request, or was on the same thread. We don't want to keep
|
|
* track of such nesting, because it penalizes the common non-nested case.
|
|
* Instead of asserting here and silently coping, we simply re-claim scope
|
|
* for cx and return.
|
|
*
|
|
* See http://bugzilla.mozilla.org/show_bug.cgi?id=229200 for a real world
|
|
* case where an asymmetric thread model (Mozilla's main thread is known
|
|
* to be the only thread that runs the GC) combined with multiple contexts
|
|
* per thread has led to such request-less nesting.
|
|
*/
|
|
if (scope->ownercx) {
|
|
JS_ASSERT(scope->u.count == 0);
|
|
JS_ASSERT(scope->lock.owner == 0);
|
|
scope->ownercx = cx;
|
|
return;
|
|
}
|
|
|
|
JS_ASSERT(scope->u.count > 0);
|
|
if (Thin_RemoveWait(ReadWord(scope->lock.owner)) != me) {
|
|
JS_ASSERT(0); /* unbalanced unlock */
|
|
return;
|
|
}
|
|
LOGIT(scope, '-');
|
|
if (--scope->u.count == 0) {
|
|
JSThinLock *tl = &scope->lock;
|
|
JS_UNLOCK0(tl, me);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* NB: oldscope may be null if our caller is js_GetMutableScope and it just
|
|
* dropped the last reference to oldscope.
|
|
*/
|
|
void
|
|
js_TransferScopeLock(JSContext *cx, JSScope *oldscope, JSScope *newscope)
|
|
{
|
|
jsword me;
|
|
JSThinLock *tl;
|
|
|
|
JS_ASSERT(JS_IS_SCOPE_LOCKED(cx, newscope));
|
|
|
|
/*
|
|
* If the last reference to oldscope went away, newscope needs no lock
|
|
* state update.
|
|
*/
|
|
if (!oldscope)
|
|
return;
|
|
JS_ASSERT(JS_IS_SCOPE_LOCKED(cx, oldscope));
|
|
|
|
/*
|
|
* Special case in js_LockScope and js_UnlockScope for the GC calling
|
|
* code that locks, unlocks, or mutates. Nothing to do in these cases,
|
|
* because scope and newscope were "locked" by the GC thread, so neither
|
|
* was actually locked.
|
|
*/
|
|
if (CX_THREAD_IS_RUNNING_GC(cx))
|
|
return;
|
|
|
|
/*
|
|
* Special case in js_LockObj and js_UnlockScope for locking the sealed
|
|
* scope of an object that owns that scope (the prototype or mutated obj
|
|
* for which OBJ_SCOPE(obj)->object == obj), and unlocking it.
|
|
*/
|
|
JS_ASSERT(cx->lockedSealedScope != newscope);
|
|
if (cx->lockedSealedScope == oldscope) {
|
|
JS_ASSERT(newscope->ownercx == cx ||
|
|
(!newscope->ownercx && newscope->u.count == 1));
|
|
cx->lockedSealedScope = NULL;
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* If oldscope is single-threaded, there's nothing to do.
|
|
*/
|
|
if (oldscope->ownercx) {
|
|
JS_ASSERT(oldscope->ownercx == cx);
|
|
JS_ASSERT(newscope->ownercx == cx ||
|
|
(!newscope->ownercx && newscope->u.count == 1));
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* We transfer oldscope->u.count only if newscope is not single-threaded.
|
|
* Flow unwinds from here through some number of JS_UNLOCK_SCOPE and/or
|
|
* JS_UNLOCK_OBJ macro calls, which will decrement newscope->u.count only
|
|
* if they find newscope->ownercx != cx.
|
|
*/
|
|
if (newscope->ownercx != cx) {
|
|
JS_ASSERT(!newscope->ownercx);
|
|
newscope->u.count = oldscope->u.count;
|
|
}
|
|
|
|
/*
|
|
* Reset oldscope's lock state so that it is completely unlocked.
|
|
*/
|
|
LOGIT(oldscope, '0');
|
|
oldscope->u.count = 0;
|
|
tl = &oldscope->lock;
|
|
me = CX_THINLOCK_ID(cx);
|
|
JS_UNLOCK0(tl, me);
|
|
}
|
|
|
|
void
|
|
js_LockObj(JSContext *cx, JSObject *obj)
|
|
{
|
|
JSScope *scope;
|
|
|
|
JS_ASSERT(OBJ_IS_NATIVE(obj));
|
|
|
|
/*
|
|
* We must test whether the GC is calling and return without mutating any
|
|
* state, especially cx->lockedSealedScope. Note asymmetry with respect to
|
|
* js_UnlockObj, which is a thin-layer on top of js_UnlockScope.
|
|
*/
|
|
if (CX_THREAD_IS_RUNNING_GC(cx))
|
|
return;
|
|
|
|
for (;;) {
|
|
scope = OBJ_SCOPE(obj);
|
|
if (SCOPE_IS_SEALED(scope) && scope->object == obj &&
|
|
!cx->lockedSealedScope) {
|
|
cx->lockedSealedScope = scope;
|
|
return;
|
|
}
|
|
|
|
js_LockScope(cx, scope);
|
|
|
|
/* If obj still has this scope, we're done. */
|
|
if (scope == OBJ_SCOPE(obj))
|
|
return;
|
|
|
|
/* Lost a race with a mutator; retry with obj's new scope. */
|
|
js_UnlockScope(cx, scope);
|
|
}
|
|
}
|
|
|
|
void
|
|
js_UnlockObj(JSContext *cx, JSObject *obj)
|
|
{
|
|
JS_ASSERT(OBJ_IS_NATIVE(obj));
|
|
js_UnlockScope(cx, OBJ_SCOPE(obj));
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
|
|
JSBool
|
|
js_IsRuntimeLocked(JSRuntime *rt)
|
|
{
|
|
return js_CurrentThreadId() == rt->rtLockOwner;
|
|
}
|
|
|
|
JSBool
|
|
js_IsObjLocked(JSContext *cx, JSObject *obj)
|
|
{
|
|
JSScope *scope = OBJ_SCOPE(obj);
|
|
|
|
return MAP_IS_NATIVE(&scope->map) && js_IsScopeLocked(cx, scope);
|
|
}
|
|
|
|
JSBool
|
|
js_IsScopeLocked(JSContext *cx, JSScope *scope)
|
|
{
|
|
/* Special case: the GC locking any object's scope, see js_LockScope. */
|
|
if (CX_THREAD_IS_RUNNING_GC(cx))
|
|
return JS_TRUE;
|
|
|
|
/* Special case: locked object owning a sealed scope, see js_LockObj. */
|
|
if (cx->lockedSealedScope == scope)
|
|
return JS_TRUE;
|
|
|
|
/*
|
|
* General case: the scope is either exclusively owned (by cx), or it has
|
|
* a thin or fat lock to cope with shared (concurrent) ownership.
|
|
*/
|
|
if (scope->ownercx) {
|
|
JS_ASSERT(scope->ownercx == cx || scope->ownercx->thread == cx->thread);
|
|
return JS_TRUE;
|
|
}
|
|
return js_CurrentThreadId() ==
|
|
((JSThread *)Thin_RemoveWait(ReadWord(scope->lock.owner)))->id;
|
|
}
|
|
|
|
#endif /* DEBUG */
|
|
#endif /* JS_THREADSAFE */
|