gecko-dev/gfx/layers/d3d11
Bob Owen 387477fb68 Bug 1464032 Part 12: Add CanvasParent, CanvasChild and RecordedTextureData. r=mattwoodrow, jld
RecordedTextureData records TextureData calls for play back in the GPU process.
CanvasChild and CanvasParent set up the recorder and translator.
They also help to manage the starting of translation and co-ordinating the
translation with the frame transactions.
This patch also includes other changes to wire up recording and playback.
2018-12-02 14:19:11 +00:00
..
mlgshaders
BlendingHelpers.hlslh
BlendShaderConstants.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
CompositorD3D11.cpp Bug 1555098: Fall back to non-double buffering when double buffering swap chain creation fails in CompositorD3D11, the way we do in advanced layers. r=jrmuizel 2019-06-05 06:39:45 +02:00
CompositorD3D11.h Bug 1547369 - Support composition recording on CompositorD3D11 r=mstange 2019-05-02 17:33:38 +00:00
CompositorD3D11.hlsl
DeviceAttachmentsD3D11.cpp Bug 1550422 - P15. Move Skip and Once gfxPrefs to StaticPrefs. r=jrmuizel 2019-05-26 14:30:14 +00:00
DeviceAttachmentsD3D11.h Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel 2019-04-11 12:36:51 +00:00
DiagnosticsD3D11.cpp Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
DiagnosticsD3D11.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
genshaders.py
HelpersD3D11.h Bug 1524090. Add telemetry for GPU wait time. r=mattwoodrow,chutten 2019-03-13 02:34:04 +00:00
MLGDeviceD3D11.cpp Bug 1550422 - P15. Move Skip and Once gfxPrefs to StaticPrefs. r=jrmuizel 2019-05-26 14:30:14 +00:00
MLGDeviceD3D11.h Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel 2019-04-11 12:36:51 +00:00
ReadbackManagerD3D11.cpp Bug 1547143 - Format the tree: Be prescriptive with the pointer style (left) r=Ehsan 2019-05-01 08:47:10 +00:00
ReadbackManagerD3D11.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
ShaderDefinitionsD3D11.h Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format 2018-11-30 11:46:48 +01:00
shaders.manifest
TextureD3D11.cpp Bug 1464032 Part 12: Add CanvasParent, CanvasChild and RecordedTextureData. r=mattwoodrow, jld 2018-12-02 14:19:11 +00:00
TextureD3D11.h Bug 1556340 - Make D3D11TextureData and DXGIYCbCrTextureData alive during host side usage with WebRender r=nical 2019-06-05 22:50:50 +00:00