gecko-dev/gfx/layers/opengl/GLManager.cpp
Jean-Yves Avenard 11ac9e9cf8 Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel
* Remove redundant virtual keywords
* Mark all destructors of inheriting classes as virtual for clarity
* Mark all classes without virtual destructor as final (exposed errors)
* Make destructor virtual where it needed to be (some were missing)
* Replace empty ({}) code declaration in header with = default
* Remove virtual unused methods

I probably missed some, it quickly became a rabbit hole.

Differential Revision: https://phabricator.services.mozilla.com/D26060

--HG--
extra : moz-landing-system : lando
2019-04-11 12:36:51 +00:00

65 lines
2.1 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "GLManager.h"
#include "CompositorOGL.h" // for CompositorOGL
#include "GLContext.h" // for GLContext
#include "OGLShaderProgram.h"
#include "mozilla/Attributes.h" // for override
#include "mozilla/RefPtr.h" // for RefPtr
#include "mozilla/layers/Compositor.h" // for Compositor
#include "mozilla/layers/LayerManagerComposite.h"
#include "mozilla/layers/LayersTypes.h"
#include "mozilla/mozalloc.h" // for operator new, etc
using namespace mozilla::gl;
namespace mozilla {
namespace layers {
class GLManagerCompositor : public GLManager {
public:
explicit GLManagerCompositor(CompositorOGL* aCompositor)
: mImpl(aCompositor) {}
GLContext* gl() const override { return mImpl->gl(); }
void ActivateProgram(ShaderProgramOGL* aProg) override {
mImpl->ActivateProgram(aProg);
}
ShaderProgramOGL* GetProgram(GLenum aTarget,
gfx::SurfaceFormat aFormat) override {
ShaderConfigOGL config = ShaderConfigFromTargetAndFormat(aTarget, aFormat);
return mImpl->GetShaderProgramFor(config);
}
const gfx::Matrix4x4& GetProjMatrix() const override {
return mImpl->GetProjMatrix();
}
void BindAndDrawQuad(ShaderProgramOGL* aProg, const gfx::Rect& aLayerRect,
const gfx::Rect& aTextureRect) override {
mImpl->BindAndDrawQuad(aProg, aLayerRect, aTextureRect);
}
private:
RefPtr<CompositorOGL> mImpl;
};
/* static */
GLManager* GLManager::CreateGLManager(LayerManagerComposite* aManager) {
if (aManager && aManager->GetCompositor()->GetBackendType() ==
LayersBackend::LAYERS_OPENGL) {
return new GLManagerCompositor(
aManager->GetCompositor()->AsCompositorOGL());
}
return nullptr;
}
} // namespace layers
} // namespace mozilla