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eeafb75c78
MozReview-Commit-ID: 18qpyjAo0By --HG-- extra : rebase_source : 172dcd1dfe95bdad684a4ce9a352183f2e77bafc
228 lines
7.3 KiB
C++
228 lines
7.3 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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// Original author: ekr@rtfm.com
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// Some of this code is cut-and-pasted from nICEr. Copyright is:
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/*
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Copyright (c) 2007, Adobe Systems, Incorporated
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are
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met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of Adobe Systems, Network Resonance nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <string>
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#include <vector>
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#include "nsCOMPtr.h"
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#include "nsComponentManagerUtils.h"
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#include "nsError.h"
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#include "nsIEventTarget.h"
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#include "nsNetCID.h"
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#include "nsComponentManagerUtils.h"
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#include "nsServiceManagerUtils.h"
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// nICEr includes
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extern "C" {
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#include "nr_api.h"
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#include "registry.h"
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#include "async_timer.h"
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#include "ice_util.h"
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#include "transport_addr.h"
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#include "nr_crypto.h"
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#include "nr_socket.h"
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#include "nr_socket_local.h"
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#include "stun_client_ctx.h"
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#include "stun_server_ctx.h"
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#include "ice_ctx.h"
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#include "ice_candidate.h"
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#include "ice_handler.h"
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}
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// Local includes
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#include "logging.h"
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#include "nricectx.h"
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#include "nricemediastream.h"
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#include "transportflow.h"
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#include "transportlayerice.h"
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namespace mozilla {
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#ifdef ERROR
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#undef ERROR
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#endif
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MOZ_MTLOG_MODULE("mtransport")
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TransportLayerIce::TransportLayerIce(const std::string& name)
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: name_(name),
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ctx_(nullptr), stream_(nullptr), component_(0),
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old_stream_(nullptr)
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{
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// setup happens later
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}
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TransportLayerIce::~TransportLayerIce() {
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// No need to do anything here, since we use smart pointers
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}
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void TransportLayerIce::SetParameters(RefPtr<NrIceCtx> ctx,
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RefPtr<NrIceMediaStream> stream,
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int component) {
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// If SetParameters is called and we already have a stream_, this means
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// we're handling an ICE restart. We need to hold the old stream until
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// we know the new stream is working.
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if (stream_ && !old_stream_ && (stream_ != stream)) {
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// Here we leave the old stream's signals connected until we don't need
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// it anymore. They will be disconnected if ice restart is successful.
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old_stream_ = stream_;
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MOZ_MTLOG(ML_INFO, LAYER_INFO << "SetParameters save old stream("
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<< old_stream_->name() << ")");
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}
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ctx_ = ctx;
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stream_ = stream;
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component_ = component;
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PostSetup();
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}
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void TransportLayerIce::PostSetup() {
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target_ = ctx_->thread();
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stream_->SignalReady.connect(this, &TransportLayerIce::IceReady);
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stream_->SignalFailed.connect(this, &TransportLayerIce::IceFailed);
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stream_->SignalPacketReceived.connect(this,
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&TransportLayerIce::IcePacketReceived);
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if (stream_->state() == NrIceMediaStream::ICE_OPEN) {
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TL_SET_STATE(TS_OPEN);
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}
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}
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void TransportLayerIce::ResetOldStream() {
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if (old_stream_ == nullptr) {
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return; // no work to do
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}
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// ICE restart successful on the new stream, we can forget the old stream now
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MOZ_MTLOG(ML_INFO, LAYER_INFO << "ResetOldStream(" << old_stream_->name()
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<< ")");
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old_stream_->SignalReady.disconnect(this);
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old_stream_->SignalFailed.disconnect(this);
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old_stream_->SignalPacketReceived.disconnect(this);
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old_stream_ = nullptr;
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}
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void TransportLayerIce::RestoreOldStream() {
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if (old_stream_ == nullptr) {
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return; // no work to do
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}
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// ICE restart rollback, we need to restore the old stream
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MOZ_MTLOG(ML_INFO, LAYER_INFO << "RestoreOldStream(" << old_stream_->name()
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<< ")");
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stream_->SignalReady.disconnect(this);
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stream_->SignalFailed.disconnect(this);
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stream_->SignalPacketReceived.disconnect(this);
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stream_ = old_stream_;
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old_stream_ = nullptr;
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if (stream_->state() == NrIceMediaStream::ICE_OPEN) {
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IceReady(stream_);
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} else if (stream_->state() == NrIceMediaStream::ICE_CLOSED) {
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IceFailed(stream_);
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}
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// No events are fired when the stream is ICE_CONNECTING. If the
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// restored stream is ICE_CONNECTING, IceReady/IceFailed will fire
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// later.
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}
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TransportResult TransportLayerIce::SendPacket(const unsigned char *data,
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size_t len) {
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CheckThread();
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// use old_stream_ until stream_ is ready
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nsresult res = (old_stream_?old_stream_:stream_)->SendPacket(component_,
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data,
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len);
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if (!NS_SUCCEEDED(res)) {
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return (res == NS_BASE_STREAM_WOULD_BLOCK) ?
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TE_WOULDBLOCK : TE_ERROR;
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}
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MOZ_MTLOG(ML_DEBUG, LAYER_INFO << " SendPacket(" << len << ") succeeded");
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return len;
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}
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void TransportLayerIce::IceCandidate(NrIceMediaStream *stream,
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const std::string&) {
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// NO-OP for now
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}
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void TransportLayerIce::IceReady(NrIceMediaStream *stream) {
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CheckThread();
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// only handle the current stream (not the old stream during restart)
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if (stream != stream_) {
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return;
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}
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MOZ_MTLOG(ML_INFO, LAYER_INFO << "ICE Ready(" << stream->name() << ","
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<< component_ << ")");
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TL_SET_STATE(TS_OPEN);
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}
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void TransportLayerIce::IceFailed(NrIceMediaStream *stream) {
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CheckThread();
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// only handle the current stream (not the old stream during restart)
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if (stream != stream_) {
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return;
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}
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MOZ_MTLOG(ML_INFO, LAYER_INFO << "ICE Failed(" << stream->name() << ","
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<< component_ << ")");
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TL_SET_STATE(TS_ERROR);
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}
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void TransportLayerIce::IcePacketReceived(NrIceMediaStream *stream, int component,
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const unsigned char *data, int len) {
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CheckThread();
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// We get packets for both components, so ignore the ones that aren't
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// for us.
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if (component_ != component)
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return;
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MOZ_MTLOG(ML_DEBUG, LAYER_INFO << "PacketReceived(" << stream->name() << ","
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<< component << "," << len << ")");
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SignalPacketReceived(this, data, len);
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}
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} // close namespace
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