gecko-dev/gfx/gl/TextureGarbageBin.cpp

45 lines
968 B
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* vim: set ts=8 sts=4 et sw=4 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "TextureGarbageBin.h"
#include "GLContext.h"
using namespace mozilla;
using namespace mozilla::gl;
void
TextureGarbageBin::GLContextTeardown()
{
EmptyGarbage();
MutexAutoLock lock(mMutex);
mGL = nullptr;
}
void
TextureGarbageBin::Trash(GLuint tex)
{
MutexAutoLock lock(mMutex);
if (!mGL)
return;
mGarbageTextures.push(tex);
}
void
TextureGarbageBin::EmptyGarbage()
{
MutexAutoLock lock(mMutex);
if (!mGL)
return;
while (!mGarbageTextures.empty()) {
GLuint tex = mGarbageTextures.top();
mGarbageTextures.pop();
mGL->fDeleteTextures(1, &tex);
}
}