gecko-dev/dom/html/PlayPromise.h
Chris Pearce 5328fa5cb9 Bug 1453176 - Add telemetry to report fulfilment of HTMLMediaElement.play(). r=bryce
We'd like to know the proportion of HTMLMediaElement.play() calls that are
rejected due to autoplay being blocked. There are also other conditions that
cause us to reject the promise returned by HTMLMediaElement.play(), so add
telemetry to report all the identifyable conditions under which play()
succeeds or fails.

MozReview-Commit-ID: AZ67WWXaowN

--HG--
extra : rebase_source : 4a164cb0b4fb7fb6944cd371c6e90dde021a4dc0
2018-04-13 20:28:39 +12:00

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=2 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef __PlayPromise_h__
#define __PlayPromise_h__
#include "mozilla/dom/Promise.h"
#include "mozilla/Telemetry.h"
namespace mozilla {
namespace dom {
// Decorates a DOM Promise to report telemetry as to whether it was resolved
// or rejected and why.
class PlayPromise : public Promise
{
public:
static already_AddRefed<PlayPromise> Create(nsIGlobalObject* aGlobal,
ErrorResult& aRv);
~PlayPromise();
void MaybeResolveWithUndefined();
void MaybeReject(nsresult aReason);
private:
explicit PlayPromise(nsIGlobalObject* aGlobal);
bool mFulfilled = false;
};
} // namespace dom
} // namespace mozilla
#endif // __PlayPromise_h__