gecko-dev/gfx/webrender_bindings
Perry McManis 4a0a5a0c84 Bug 1875170 - Migrate metrics in the gfx namespace collected via GeckoView Streaming to pure glean r=chutten,gfx-reviewers,jnicol
GVST is how these probes sent data in Fenix and is now unnecessary (and doesn't send data in Fenix release) since Firefox Desktop has direct access to Glean. We therefore need to clean them up in some capacity.

Following the recommendations from the GeckoView Streaming (GVST) validation effort, this is a pure Glean api implementation of the metrics that fell under gfx and its subcategories in geckoview streaming.

Each metric retains its previous name, and gains a Glean Interface for FireFox Telemetry (GIFFT) version, such that downstream data analyses will not be impacted.

Differential Revision: https://phabricator.services.mozilla.com/D198872
2024-02-02 13:36:35 +00:00
..
src Bug 1873121 - Expose ExternalScrollId in WebRender API. r=dlrobertson 2024-01-29 16:38:08 +00:00
Cargo.toml Bug 1838493 - Update wgpu to revision dcad7dfba92dd85c3ca21bb553a61834e01b04f5. r=webgpu-reviewers,gfx-reviewers,supply-chain-reviewers,glandium,ErichDonGubler 2023-07-07 21:39:24 +00:00
cbindgen.toml Bug 1856530 - run file-whitespace on toml files r=linter-reviewers,Standard8 2023-10-03 09:22:18 +00:00
DCLayerTree.cpp Bug 1817617 - Wait ID3D11Query of D3D11Texture2D copy complete just before blitting for video overlay with non Intel GPUs r=media-playback-reviewers,padenot 2024-02-01 10:28:32 +00:00
DCLayerTree.h Bug 1817617 - Wait ID3D11Query of D3D11Texture2D copy complete just before blitting for video overlay with non Intel GPUs r=media-playback-reviewers,padenot 2024-02-01 10:28:32 +00:00
Moz2DImageRenderer.cpp Bug 1851861: Null-check more calls that attempt to create a DrawTarget. r=gfx-reviewers,lsalzman 2023-09-06 20:13:22 +00:00
moz.build Bug 1852806 - Remove macros for older Windows SDK from gfx/. r=gfx-reviewers,lsalzman 2023-09-15 03:19:26 +00:00
README.webrender Bug 1842345 - Remove gfx.webrender.enabled pref r=jrmuizel,webcompat-reviewers,twisniewski 2023-07-13 04:17:40 +00:00
RenderAndroidHardwareBufferTextureHost.cpp
RenderAndroidHardwareBufferTextureHost.h
RenderAndroidSurfaceTextureHost.cpp
RenderAndroidSurfaceTextureHost.h
RenderBufferTextureHost.cpp
RenderBufferTextureHost.h
RenderCompositor.cpp
RenderCompositor.h
RenderCompositorANGLE.cpp Bug 1867700 - Add workaround for SwapChain Present() of RenderCompositorANGLE on Windows r=gfx-reviewers,lsalzman 2023-12-19 00:38:32 +00:00
RenderCompositorANGLE.h Bug 1867700 - Add workaround for SwapChain Present() of RenderCompositorANGLE on Windows r=gfx-reviewers,lsalzman 2023-12-19 00:38:32 +00:00
RenderCompositorD3D11SWGL.cpp Bug 1724224 - Ensure probe data is within bounds. r=aosmond 2023-07-26 16:30:15 +00:00
RenderCompositorD3D11SWGL.h
RenderCompositorEGL.cpp Bug 1856560 Implement GLContextEGL::DestroySurface() and use to release EGL surfaces r=lsalzman 2023-11-15 08:54:58 +00:00
RenderCompositorEGL.h
RenderCompositorLayersSWGL.cpp Bug 1868927 - Remove RemoteTextureHostWrapper's async mode r=gfx-reviewers,lsalzman 2024-01-07 22:47:05 +00:00
RenderCompositorLayersSWGL.h
RenderCompositorNative.cpp
RenderCompositorNative.h
RenderCompositorOGL.cpp
RenderCompositorOGL.h
RenderCompositorOGLSWGL.cpp Bug 1868927 - Remove RemoteTextureHostWrapper's async mode r=gfx-reviewers,lsalzman 2024-01-07 22:47:05 +00:00
RenderCompositorOGLSWGL.h
RenderCompositorRecordedFrame.h
RenderCompositorSWGL.cpp
RenderCompositorSWGL.h
RenderD3D11TextureHost.cpp Bug 1817617 - Wait ID3D11Query of D3D11Texture2D copy complete just before blitting for video overlay with non Intel GPUs r=media-playback-reviewers,padenot 2024-02-01 10:28:32 +00:00
RenderD3D11TextureHost.h Bug 1817617 - Wait ID3D11Query of D3D11Texture2D copy complete just before blitting for video overlay with non Intel GPUs r=media-playback-reviewers,padenot 2024-02-01 10:28:32 +00:00
RenderDcompSurfaceTextureHost.cpp Bug 1852806 - Remove macros for older Windows SDK from gfx/. r=gfx-reviewers,lsalzman 2023-09-15 03:19:26 +00:00
RenderDcompSurfaceTextureHost.h
RenderDMABUFTextureHost.cpp
RenderDMABUFTextureHost.h
RenderEGLImageTextureHost.cpp
RenderEGLImageTextureHost.h
RendererOGL.cpp
RendererOGL.h
RendererScreenshotGrabber.cpp
RendererScreenshotGrabber.h
RenderExternalTextureHost.cpp
RenderExternalTextureHost.h
RenderMacIOSurfaceTextureHost.cpp
RenderMacIOSurfaceTextureHost.h
RenderSharedSurfaceTextureHost.cpp
RenderSharedSurfaceTextureHost.h
RenderTextureHost.cpp
RenderTextureHost.h Bug 1868927 - Remove RemoteTextureHostWrapper's async mode r=gfx-reviewers,lsalzman 2024-01-07 22:47:05 +00:00
RenderTextureHostSWGL.cpp
RenderTextureHostSWGL.h
RenderTextureHostWrapper.cpp Bug 1868927 - Remove RemoteTextureHostWrapper's async mode r=gfx-reviewers,lsalzman 2024-01-07 22:47:05 +00:00
RenderTextureHostWrapper.h Bug 1868927 - Remove RemoteTextureHostWrapper's async mode r=gfx-reviewers,lsalzman 2024-01-07 22:47:05 +00:00
RenderThread.cpp Bug 1875170 - Migrate metrics in the gfx namespace collected via GeckoView Streaming to pure glean r=chutten,gfx-reviewers,jnicol 2024-02-02 13:36:35 +00:00
RenderThread.h Bug 1869666 - webrender thread-safety annotations r=gfx-reviewers,nical 2023-12-13 15:09:01 +00:00
rustfmt.toml
webrender_ffi.h
WebRenderAPI.cpp Bug 1873121 - Expose ExternalScrollId in WebRender API. r=dlrobertson 2024-01-29 16:38:08 +00:00
WebRenderAPI.h Bug 1873121 - Expose ExternalScrollId in WebRender API. r=dlrobertson 2024-01-29 16:38:08 +00:00
WebRenderTypes.cpp
WebRenderTypes.h Bug 1869346 - Rework how canvas accesses shared surfaces in the compositor process. r=gfx-reviewers,lsalzman 2023-12-11 20:44:44 +00:00

To build and run WebRender in Gecko:
1. Install Rust if you don't have it already
   If you are doing gecko builds already, you should already have Rust as it is a build requirement.
   If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
       Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
   Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
2. Build using |mach build|.
   You don't need anything special in your mozconfig for local builds; webrender will be built by default.
3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
   Alternatively, you can set the gfx.webrender.all pref to true (browser restart required).
   Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
   On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
   There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.

When making changes:
    - Make the changes you want.
    - Run |mach build| or |mach build binaries| as desired.

For a debug webrender build:
    Use a debug mozconfig (ac_add_options --enable-debug)
    You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
    See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs