gecko-dev/dom/animation/EffectCompositor.h
Hiroyuki Ikezoe 84aff91995 Bug 1336772 - Request any restyles required by changes to the cascade result. r=birtles
When an animation is newly created while the same property transition is
running, the transition style rule persists until we call RequestRestyle() for
transitions level. That means if user calls getComputedStyle for the property
right after creating animation, the style obtained by getComputedStyle still
included the transitions level rule. As a result, the transitions level style
overrides newly created animation style until the next normal restyling process
happens (i.e. process transition level restyle request). Vice versa, in the
case where an animation is removed, transitions level style does not appear
until the next normal restyling.

This patch fixes this problem by trigerring a resyle of the transitions level
when an animation is created or removed.

MozReview-Commit-ID: HY6amLmDHTi

--HG--
extra : rebase_source : 67e58dc9a6c695299c3eef684bf7357153c5168b
2017-09-05 16:34:24 +09:00

364 lines
15 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_EffectCompositor_h
#define mozilla_EffectCompositor_h
#include "mozilla/EnumeratedArray.h"
#include "mozilla/Maybe.h"
#include "mozilla/OwningNonNull.h"
#include "mozilla/PseudoElementHashEntry.h"
#include "mozilla/RefPtr.h"
#include "mozilla/ServoTypes.h"
#include "nsCSSPropertyID.h"
#include "nsCycleCollectionParticipant.h"
#include "nsDataHashtable.h"
#include "nsIStyleRuleProcessor.h"
#include "nsTArray.h"
class nsCSSPropertyIDSet;
class nsIAtom;
class nsIFrame;
class nsIStyleRule;
class nsPresContext;
class nsStyleContext;
struct RawServoAnimationValueMap;
typedef RawServoAnimationValueMap* RawServoAnimationValueMapBorrowedMut;
namespace mozilla {
class EffectSet;
class RestyleTracker;
class StyleAnimationValue;
struct AnimationPerformanceWarning;
struct AnimationProperty;
struct NonOwningAnimationTarget;
namespace dom {
class Animation;
class Element;
}
class EffectCompositor
{
public:
explicit EffectCompositor(nsPresContext* aPresContext)
: mPresContext(aPresContext)
{
for (size_t i = 0; i < kCascadeLevelCount; i++) {
CascadeLevel cascadeLevel = CascadeLevel(i);
mRuleProcessors[cascadeLevel] =
new AnimationStyleRuleProcessor(this, cascadeLevel);
}
}
NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(EffectCompositor)
NS_DECL_CYCLE_COLLECTION_NATIVE_CLASS(EffectCompositor)
void Disconnect() {
mPresContext = nullptr;
}
// Animations can be applied at two different levels in the CSS cascade:
enum class CascadeLevel : uint32_t {
// The animations sheet (CSS animations, script-generated animations,
// and CSS transitions that are no longer tied to CSS markup)
Animations = 0,
// The transitions sheet (CSS transitions that are tied to CSS markup)
Transitions = 1
};
// We don't define this as part of CascadeLevel as then we'd have to add
// explicit checks for the Count enum value everywhere CascadeLevel is used.
static const size_t kCascadeLevelCount =
static_cast<size_t>(CascadeLevel::Transitions) + 1;
// NOTE: This can return null after Disconnect().
nsPresContext* PresContext() const { return mPresContext; }
enum class RestyleType {
// Animation style has changed but the compositor is applying the same
// change so we might be able to defer updating the main thread until it
// becomes necessary.
Throttled,
// Animation style has changed and needs to be updated on the main thread.
Standard,
// Animation style has changed and needs to be updated on the main thread
// as well as forcing animations on layers to be updated.
// This is needed in cases such as when an animation becomes paused or has
// its playback rate changed. In such cases, although the computed style
// and refresh driver time might not change, we still need to ensure the
// corresponding animations on layers are updated to reflect the new
// configuration of the animation.
Layer
};
// Notifies the compositor that the animation rule for the specified
// (pseudo-)element at the specified cascade level needs to be updated.
// The specified steps taken to update the animation rule depend on
// |aRestyleType| whose values are described above.
void RequestRestyle(dom::Element* aElement,
CSSPseudoElementType aPseudoType,
RestyleType aRestyleType,
CascadeLevel aCascadeLevel);
// Schedule an animation restyle. This is called automatically by
// RequestRestyle when necessary. However, it is exposed here since we also
// need to perform this step when triggering transitions *without* also
// invalidating the animation style rule (which RequestRestyle would do).
void PostRestyleForAnimation(dom::Element* aElement,
CSSPseudoElementType aPseudoType,
CascadeLevel aCascadeLevel);
// Posts an animation restyle for any elements whose animation style rule
// is out of date but for which an animation restyle has not yet been
// posted because updates on the main thread are throttled.
void PostRestyleForThrottledAnimations();
// Called when computed style on the specified (pseudo-) element might
// have changed so that any context-sensitive values stored within
// animation effects (e.g. em-based endpoints used in keyframe effects)
// can be re-resolved to computed values.
template<typename StyleType>
void UpdateEffectProperties(StyleType* aStyleType,
dom::Element* aElement,
CSSPseudoElementType aPseudoType);
// Updates the animation rule stored on the EffectSet for the
// specified (pseudo-)element for cascade level |aLevel|.
// If the animation rule is not marked as needing an update,
// no work is done.
// |aStyleContext| is used for UpdateCascadingResults.
// |aStyleContext| can be nullptr if style context, which is associated with
// the primary frame of the specified (pseudo-)element, is the current style
// context.
// If we are resolving a new style context, we shoud pass the newly created
// style context, otherwise we may use an old style context, it will result
// unexpected cascading results.
void MaybeUpdateAnimationRule(dom::Element* aElement,
CSSPseudoElementType aPseudoType,
CascadeLevel aCascadeLevel,
nsStyleContext *aStyleContext);
// We need to pass the newly resolved style context as |aStyleContext| when
// we call this function during resolving style context because this function
// calls UpdateCascadingResults with a style context if necessary, at the
// time, we end up using the previous style context if we don't pass the new
// style context.
// When we are not resolving style context, |aStyleContext| can be nullptr, we
// will use a style context associated with the primary frame of the specified
// (pseudo-)element.
nsIStyleRule* GetAnimationRule(dom::Element* aElement,
CSSPseudoElementType aPseudoType,
CascadeLevel aCascadeLevel,
nsStyleContext* aStyleContext);
// Get animation rule for stylo. This is an equivalent of GetAnimationRule
// and will be called from servo side.
// The animation rule is stored in |RawServoAnimationValueMapBorrowed|.
// We need to be careful while doing any modification because it may cause
// some thread-safe issues.
bool GetServoAnimationRule(
const dom::Element* aElement,
CSSPseudoElementType aPseudoType,
CascadeLevel aCascadeLevel,
RawServoAnimationValueMapBorrowedMut aAnimationValues);
bool HasPendingStyleUpdates() const;
bool HasThrottledStyleUpdates() const;
// Tell the restyle tracker about all the animated styles that have
// pending updates so that it can update the animation rule for these
// elements.
void AddStyleUpdatesTo(RestyleTracker& aTracker);
nsIStyleRuleProcessor* RuleProcessor(CascadeLevel aCascadeLevel) const
{
return mRuleProcessors[aCascadeLevel];
}
static bool HasAnimationsForCompositor(const nsIFrame* aFrame,
nsCSSPropertyID aProperty);
static nsTArray<RefPtr<dom::Animation>>
GetAnimationsForCompositor(const nsIFrame* aFrame,
nsCSSPropertyID aProperty);
static void ClearIsRunningOnCompositor(const nsIFrame* aFrame,
nsCSSPropertyID aProperty);
// Update animation cascade results for the specified (pseudo-)element
// but only if we have marked the cascade as needing an update due a
// the change in the set of effects or a change in one of the effects'
// "in effect" state.
//
// When |aBackendType| is StyleBackendType::Gecko, |aStyleContext| is used to
// find overridden properties. If it is nullptr, the nsStyleContext of the
// primary frame of the specified (pseudo-)element, if available, is used.
//
// When |aBackendType| is StyleBackendType::Servo, we fetch the rule node
// from the |aElement| (i.e. |aStyleContext| is ignored).
//
// This method does NOT detect if other styles that apply above the
// animation level of the cascade have changed.
static void
MaybeUpdateCascadeResults(StyleBackendType aBackendType,
dom::Element* aElement,
CSSPseudoElementType aPseudoType,
nsStyleContext* aStyleContext);
// Helper to fetch the corresponding element and pseudo-type from a frame.
//
// For frames corresponding to pseudo-elements, the returned element is the
// element on which we store the animations (i.e. the EffectSet and/or
// AnimationCollection), *not* the generated content.
//
// Returns an empty result when a suitable element cannot be found including
// when the frame represents a pseudo-element on which we do not support
// animations.
static Maybe<NonOwningAnimationTarget>
GetAnimationElementAndPseudoForFrame(const nsIFrame* aFrame);
// Associates a performance warning with effects on |aFrame| that animates
// |aProperty|.
static void SetPerformanceWarning(
const nsIFrame* aFrame,
nsCSSPropertyID aProperty,
const AnimationPerformanceWarning& aWarning);
// Do a bunch of stuff that we should avoid doing during the parallel
// traversal (e.g. changing member variables) for all elements that we expect
// to restyle on the next traversal.
//
// Returns true if there are elements needing a restyle for animation.
bool PreTraverse(ServoTraversalFlags aFlags);
// Similar to the above but only for the (pseudo-)element.
bool PreTraverse(dom::Element* aElement, CSSPseudoElementType aPseudoType);
// Similar to the above but for all elements in the subtree rooted
// at aElement.
bool PreTraverseInSubtree(ServoTraversalFlags aFlags, dom::Element* aElement);
// Returns the target element for restyling.
//
// If |aPseudoType| is ::after or ::before, returns the generated content
// element of which |aElement| is the parent. If |aPseudoType| is any other
// pseudo type (other thant CSSPseudoElementType::NotPseudo) returns nullptr.
// Otherwise, returns |aElement|.
static dom::Element* GetElementToRestyle(dom::Element* aElement,
CSSPseudoElementType aPseudoType);
private:
~EffectCompositor() = default;
// Rebuilds the animation rule corresponding to |aCascadeLevel| on the
// EffectSet associated with the specified (pseudo-)element.
static void ComposeAnimationRule(dom::Element* aElement,
CSSPseudoElementType aPseudoType,
CascadeLevel aCascadeLevel);
// Get the properties in |aEffectSet| that we are able to animate on the
// compositor but which are also specified at a higher level in the cascade
// than the animations level.
//
// When |aBackendType| is StyleBackendType::Gecko, we determine which
// properties are specified using the provided |aStyleContext| and
// |aElement| and |aPseudoType| are ignored. If |aStyleContext| is nullptr,
// we automatically look up the style context of primary frame of the
// (pseudo-)element.
//
// When |aBackendType| is StyleBackendType::Servo, we use the |StrongRuleNode|
// stored on the (pseudo-)element indicated by |aElement| and |aPseudoType|.
static nsCSSPropertyIDSet
GetOverriddenProperties(StyleBackendType aBackendType,
EffectSet& aEffectSet,
dom::Element* aElement,
CSSPseudoElementType aPseudoType,
nsStyleContext* aStyleContext);
// Update the mPropertiesWithImportantRules and
// mPropertiesForAnimationsLevel members of the given EffectSet, and also
// request any restyles required by changes to the cascade result.
//
// This can be expensive so we should only call it if styles that apply
// above the animation level of the cascade might have changed. For all
// other cases we should call MaybeUpdateCascadeResults.
//
// As with MaybeUpdateCascadeResults, |aStyleContext| is only used
// when |aBackendType| is StyleBackendType::Gecko. When |aBackendType| is
// StyleBackendType::Servo, it is ignored.
static void
UpdateCascadeResults(StyleBackendType aBackendType,
EffectSet& aEffectSet,
dom::Element* aElement,
CSSPseudoElementType aPseudoType,
nsStyleContext* aStyleContext);
static nsPresContext* GetPresContext(dom::Element* aElement);
nsPresContext* mPresContext;
// Elements with a pending animation restyle. The associated bool value is
// true if a pending animation restyle has also been dispatched. For
// animations that can be throttled, we will add an entry to the hashtable to
// indicate that the style rule on the element is out of date but without
// posting a restyle to update it.
EnumeratedArray<CascadeLevel, CascadeLevel(kCascadeLevelCount),
nsDataHashtable<PseudoElementHashEntry, bool>>
mElementsToRestyle;
bool mIsInPreTraverse = false;
class AnimationStyleRuleProcessor final : public nsIStyleRuleProcessor
{
public:
AnimationStyleRuleProcessor(EffectCompositor* aCompositor,
CascadeLevel aCascadeLevel)
: mCompositor(aCompositor)
, mCascadeLevel(aCascadeLevel)
{
MOZ_ASSERT(aCompositor);
}
NS_DECL_ISUPPORTS
// nsIStyleRuleProcessor (parts)
nsRestyleHint HasStateDependentStyle(
StateRuleProcessorData* aData) override;
nsRestyleHint HasStateDependentStyle(
PseudoElementStateRuleProcessorData* aData) override;
bool HasDocumentStateDependentStyle(StateRuleProcessorData* aData) override;
nsRestyleHint HasAttributeDependentStyle(
AttributeRuleProcessorData* aData,
RestyleHintData& aRestyleHintDataResult) override;
bool MediumFeaturesChanged(nsPresContext* aPresContext) override;
void RulesMatching(ElementRuleProcessorData* aData) override;
void RulesMatching(PseudoElementRuleProcessorData* aData) override;
void RulesMatching(AnonBoxRuleProcessorData* aData) override;
#ifdef MOZ_XUL
void RulesMatching(XULTreeRuleProcessorData* aData) override;
#endif
size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf)
const MOZ_MUST_OVERRIDE override;
size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf)
const MOZ_MUST_OVERRIDE override;
private:
~AnimationStyleRuleProcessor() = default;
EffectCompositor* mCompositor;
CascadeLevel mCascadeLevel;
};
EnumeratedArray<CascadeLevel, CascadeLevel(kCascadeLevelCount),
OwningNonNull<AnimationStyleRuleProcessor>>
mRuleProcessors;
};
} // namespace mozilla
#endif // mozilla_EffectCompositor_h