gecko-dev/tools/profiler/core/ThreadInfo.h
Nicholas Nethercote c3ff586b09 Bug 1376993 (part 2) - Remove ProfilerJSEventMarker(). r=mstange.
It's needless indirection.

--HG--
extra : rebase_source : 063d242ea14bb3236cb53a5ade2923827060630e
2017-06-28 16:44:28 -07:00

376 lines
13 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef ThreadInfo_h
#define ThreadInfo_h
#include "mozilla/NotNull.h"
#include "mozilla/UniquePtrExtensions.h"
#include "platform.h"
#include "ProfileBuffer.h"
#include "js/ProfilingStack.h"
// This class contains the info for a single thread that is accessible without
// protection from gPSMutex in platform.cpp. Because there is no external
// protection against data races, it must provide internal protection. Hence
// the "Racy" prefix.
//
class RacyThreadInfo final : public PseudoStack
{
public:
RacyThreadInfo()
: PseudoStack()
, mSleep(AWAKE)
{
MOZ_COUNT_CTOR(RacyThreadInfo);
}
~RacyThreadInfo()
{
MOZ_COUNT_DTOR(RacyThreadInfo);
}
size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const
{
size_t n = aMallocSizeOf(this);
// Measurement of the following members may be added later if DMD finds it
// is worthwhile:
// - things in the PseudoStack
// - mPendingMarkers
//
// If these measurements are added, the code must be careful to avoid data
// races. (The current code doesn't have any race issues because the
// contents of the PseudoStack object aren't accessed; |this| is used only
// as an address for lookup by aMallocSizeof).
return n;
}
void AddPendingMarker(const char* aMarkerName,
mozilla::UniquePtr<ProfilerMarkerPayload> aPayload,
double aTime)
{
ProfilerMarker* marker =
new ProfilerMarker(aMarkerName, Move(aPayload), aTime);
mPendingMarkers.insert(marker);
}
// Called within signal. Function must be reentrant.
ProfilerMarkerLinkedList* GetPendingMarkers()
{
// The profiled thread is interrupted, so we can access the list safely.
// Unless the profiled thread was in the middle of changing the list when
// we interrupted it - in that case, accessList() will return null.
return mPendingMarkers.accessList();
}
// This is called on every profiler restart. Put things that should happen at
// that time here.
void ReinitializeOnResume()
{
// This is needed to cause an initial sample to be taken from sleeping
// threads that had been observed prior to the profiler stopping and
// restarting. Otherwise sleeping threads would not have any samples to
// copy forward while sleeping.
(void)mSleep.compareExchange(SLEEPING_OBSERVED, SLEEPING_NOT_OBSERVED);
}
// This returns true for the second and subsequent calls in each sleep cycle.
bool CanDuplicateLastSampleDueToSleep()
{
if (mSleep == AWAKE) {
return false;
}
if (mSleep.compareExchange(SLEEPING_NOT_OBSERVED, SLEEPING_OBSERVED)) {
return false;
}
return true;
}
// Call this whenever the current thread sleeps. Calling it twice in a row
// without an intervening setAwake() call is an error.
void SetSleeping()
{
MOZ_ASSERT(mSleep == AWAKE);
mSleep = SLEEPING_NOT_OBSERVED;
}
// Call this whenever the current thread wakes. Calling it twice in a row
// without an intervening setSleeping() call is an error.
void SetAwake()
{
MOZ_ASSERT(mSleep != AWAKE);
mSleep = AWAKE;
}
bool IsSleeping() { return mSleep != AWAKE; }
private:
// A list of pending markers that must be moved to the circular buffer.
ProfilerSignalSafeLinkedList<ProfilerMarker> mPendingMarkers;
// mSleep tracks whether the thread is sleeping, and if so, whether it has
// been previously observed. This is used for an optimization: in some cases,
// when a thread is asleep, we duplicate the previous sample, which is
// cheaper than taking a new sample.
//
// mSleep is atomic because it is accessed from multiple threads.
//
// - It is written only by this thread, via setSleeping() and setAwake().
//
// - It is read by SamplerThread::Run().
//
// There are two cases where racing between threads can cause an issue.
//
// - If CanDuplicateLastSampleDueToSleep() returns false but that result is
// invalidated before being acted upon, we will take a full sample
// unnecessarily. This is additional work but won't cause any correctness
// issues. (In actual fact, this case is impossible. In order to go from
// CanDuplicateLastSampleDueToSleep() returning false to it returning true
// requires an intermediate call to it in order for mSleep to go from
// SLEEPING_NOT_OBSERVED to SLEEPING_OBSERVED.)
//
// - If CanDuplicateLastSampleDueToSleep() returns true but that result is
// invalidated before being acted upon -- i.e. the thread wakes up before
// DuplicateLastSample() is called -- we will duplicate the previous
// sample. This is inaccurate, but only slightly... we will effectively
// treat the thread as having slept a tiny bit longer than it really did.
//
// This latter inaccuracy could be avoided by moving the
// CanDuplicateLastSampleDueToSleep() check within the thread-freezing code,
// e.g. the section where Tick() is called. But that would reduce the
// effectiveness of the optimization because more code would have to be run
// before we can tell that duplication is allowed.
//
static const int AWAKE = 0;
static const int SLEEPING_NOT_OBSERVED = 1;
static const int SLEEPING_OBSERVED = 2;
mozilla::Atomic<int> mSleep;
};
// This class contains the info for a single thread.
class ThreadInfo final
{
public:
ThreadInfo(const char* aName, int aThreadId, bool aIsMainThread,
void* aStackTop);
~ThreadInfo();
const char* Name() const { return mName.get(); }
int ThreadId() const { return mThreadId; }
bool IsMainThread() const { return mIsMainThread; }
mozilla::NotNull<RacyThreadInfo*> RacyInfo() const { return mRacyInfo; }
void StartProfiling();
void StopProfiling();
bool IsBeingProfiled() { return mIsBeingProfiled; }
PlatformData* GetPlatformData() const { return mPlatformData.get(); }
void* StackTop() const { return mStackTop; }
size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
ProfileBuffer::LastSample& LastSample() { return mLastSample; }
private:
mozilla::UniqueFreePtr<char> mName;
int mThreadId;
const bool mIsMainThread;
// The thread's RacyThreadInfo. This is an owning pointer. It could be an
// inline member, but we don't do that because RacyThreadInfo is quite large
// (due to the PseudoStack within it), and we have ThreadInfo vectors and so
// we'd end up wasting a lot of space in those vectors for excess elements.
mozilla::NotNull<RacyThreadInfo*> mRacyInfo;
UniquePlatformData mPlatformData;
void* mStackTop;
//
// The following code is only used for threads that are being profiled, i.e.
// for which IsBeingProfiled() returns true.
//
public:
void StreamJSON(ProfileBuffer* aBuffer, SpliceableJSONWriter& aWriter,
const mozilla::TimeStamp& aProcessStartTime,
double aSinceTime);
// Call this method when the JS entries inside the buffer are about to
// become invalid, i.e., just before JS shutdown.
void FlushSamplesAndMarkers(ProfileBuffer* aBuffer,
const mozilla::TimeStamp& aProcessStartTime);
// Returns nullptr if this is not the main thread or if this thread is not
// being profiled.
ThreadResponsiveness* GetThreadResponsiveness()
{
ThreadResponsiveness* responsiveness = mResponsiveness.ptrOr(nullptr);
MOZ_ASSERT(!!responsiveness == (mIsMainThread && mIsBeingProfiled));
return responsiveness;
}
// Set the JSContext of the thread to be sampled. Sampling cannot begin until
// this has been set.
void SetJSContext(JSContext* aContext)
{
// This function runs on-thread.
MOZ_ASSERT(aContext && !mContext);
mContext = aContext;
// We give the JS engine a non-owning reference to the RacyInfo (just the
// PseudoStack, really). It's important that the JS engine doesn't touch
// this once the thread dies.
js::SetContextProfilingStack(aContext, RacyInfo());
PollJSSampling();
}
// Request that this thread start JS sampling. JS sampling won't actually
// start until a subsequent PollJSSampling() call occurs *and* mContext has
// been set.
void StartJSSampling()
{
// This function runs on-thread or off-thread.
MOZ_RELEASE_ASSERT(mJSSampling == INACTIVE ||
mJSSampling == INACTIVE_REQUESTED);
mJSSampling = ACTIVE_REQUESTED;
}
// Request that this thread stop JS sampling. JS sampling won't actually stop
// until a subsequent PollJSSampling() call occurs.
void StopJSSampling()
{
// This function runs on-thread or off-thread.
MOZ_RELEASE_ASSERT(mJSSampling == ACTIVE ||
mJSSampling == ACTIVE_REQUESTED);
mJSSampling = INACTIVE_REQUESTED;
}
// Poll to see if JS sampling should be started/stopped.
void PollJSSampling()
{
// This function runs on-thread.
// We can't start/stop profiling until we have the thread's JSContext.
if (mContext) {
// It is possible for mJSSampling to go through the following sequences.
//
// - INACTIVE, ACTIVE_REQUESTED, INACTIVE_REQUESTED, INACTIVE
//
// - ACTIVE, INACTIVE_REQUESTED, ACTIVE_REQUESTED, ACTIVE
//
// Therefore, the if and else branches here aren't always interleaved.
// This is ok because the JS engine can handle that.
//
if (mJSSampling == ACTIVE_REQUESTED) {
mJSSampling = ACTIVE;
js::EnableContextProfilingStack(mContext, true);
js::RegisterContextProfilingEventMarker(mContext, profiler_add_marker);
} else if (mJSSampling == INACTIVE_REQUESTED) {
mJSSampling = INACTIVE;
js::EnableContextProfilingStack(mContext, false);
}
}
}
private:
bool mIsBeingProfiled;
// JS frames in the buffer may require a live JSRuntime to stream (e.g.,
// stringifying JIT frames). In the case of JSRuntime destruction,
// FlushSamplesAndMarkers should be called to save them. These are spliced
// into the final stream.
mozilla::UniquePtr<char[]> mSavedStreamedSamples;
mozilla::UniquePtr<char[]> mSavedStreamedMarkers;
mozilla::Maybe<UniqueStacks> mUniqueStacks;
// This is only used for the main thread.
mozilla::Maybe<ThreadResponsiveness> mResponsiveness;
public:
// If this is a JS thread, this is its JSContext, which is required for any
// JS sampling.
JSContext* mContext;
private:
// The profiler needs to start and stop JS sampling of JS threads at various
// times. However, the JS engine can only do the required actions on the
// JS thread itself ("on-thread"), not from another thread ("off-thread").
// Therefore, we have the following two-step process.
//
// - The profiler requests (on-thread or off-thread) that the JS sampling be
// started/stopped, by changing mJSSampling to the appropriate REQUESTED
// state.
//
// - The relevant JS thread polls (on-thread) for changes to mJSSampling.
// When it sees a REQUESTED state, it performs the appropriate actions to
// actually start/stop JS sampling, and changes mJSSampling out of the
// REQUESTED state.
//
// The state machine is as follows.
//
// INACTIVE --> ACTIVE_REQUESTED
// ^ ^ |
// | _/ |
// | _/ |
// | / |
// | v v
// INACTIVE_REQUESTED <-- ACTIVE
//
// The polling is done in the following two ways.
//
// - Via the interrupt callback mechanism; the JS thread must call
// profiler_js_interrupt_callback() from its own interrupt callback.
// This is how sampling must be started/stopped for threads where the
// request was made off-thread.
//
// - When {Start,Stop}JSSampling() is called on-thread, we can immediately
// follow it with a PollJSSampling() call to avoid the delay between the
// two steps. Likewise, setJSContext() calls PollJSSampling().
//
// One non-obvious thing about all this: these JS sampling requests are made
// on all threads, even non-JS threads. mContext needs to also be set (via
// setJSContext(), which can only happen for JS threads) for any JS sampling
// to actually happen.
//
enum {
INACTIVE = 0,
ACTIVE_REQUESTED = 1,
ACTIVE = 2,
INACTIVE_REQUESTED = 3,
} mJSSampling;
// When sampling, this holds the generation number and offset in
// ActivePS::mBuffer of the most recent sample for this thread.
ProfileBuffer::LastSample mLastSample;
};
void
StreamSamplesAndMarkers(const char* aName, int aThreadId,
ProfileBuffer* aBuffer,
SpliceableJSONWriter& aWriter,
const mozilla::TimeStamp& aProcessStartTime,
double aSinceTime,
JSContext* aContext,
char* aSavedStreamedSamples,
char* aSavedStreamedMarkers,
UniqueStacks& aUniqueStacks);
#endif // ThreadInfo_h