gecko-dev/content/media/Makefile.in
Ms2ger 02a7eb4e87 Bug 760156 - Cleanup LOCAL_INCLUDES in content/media/; r=sicking
This patch makes it possible to include nsGenericHTMLElement.h without adding
to LOCAL_INCLUDES.
2012-06-06 09:40:02 +02:00

101 lines
1.8 KiB
Makefile

# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
DEPTH = ../..
topsrcdir = @top_srcdir@
srcdir = @srcdir@
VPATH = @srcdir@
include $(DEPTH)/config/autoconf.mk
MODULE = content
LIBRARY_NAME = gkconmedia_s
LIBXUL_LIBRARY = 1
EXPORTS = \
AudioSegment.h \
FileBlockCache.h \
MediaEngine.h \
MediaEngineDefault.h \
MediaResource.h \
MediaSegment.h \
MediaStreamGraph.h \
nsAudioAvailableEventManager.h \
nsBuiltinDecoder.h \
nsBuiltinDecoderStateMachine.h \
nsBuiltinDecoderReader.h \
nsDOMMediaStream.h \
nsMediaCache.h \
nsMediaDecoder.h \
SharedBuffer.h \
StreamBuffer.h \
TimeVarying.h \
VideoFrameContainer.h \
VideoUtils.h \
VideoSegment.h \
$(NULL)
CPPSRCS = \
AudioSegment.cpp \
FileBlockCache.cpp \
MediaEngineDefault.cpp \
MediaResource.cpp \
MediaStreamGraph.cpp \
nsAudioAvailableEventManager.cpp \
nsBuiltinDecoder.cpp \
nsBuiltinDecoderStateMachine.cpp \
nsBuiltinDecoderReader.cpp \
nsDOMMediaStream.cpp \
nsMediaCache.cpp \
nsMediaDecoder.cpp \
StreamBuffer.cpp \
VideoFrameContainer.cpp \
VideoUtils.cpp \
$(NULL)
ifdef MOZ_SYDNEYAUDIO
EXPORTS += \
nsAudioStream.h \
$(NULL)
CPPSRCS += \
nsAudioStream.cpp \
$(NULL)
endif
ifdef MOZ_RAW
PARALLEL_DIRS += raw
endif
ifdef MOZ_OGG
PARALLEL_DIRS += ogg
endif
ifdef MOZ_WAVE
PARALLEL_DIRS += wave
endif
ifdef MOZ_WEBM
PARALLEL_DIRS += webm
endif
ifdef MOZ_GSTREAMER
PARALLEL_DIRS += gstreamer
endif
ifdef MOZ_MEDIA_PLUGINS
PARALLEL_DIRS += plugins
endif
ifdef ENABLE_TESTS
PARALLEL_DIRS += test
endif
FORCE_STATIC_LIB = 1
include $(topsrcdir)/config/config.mk
include $(topsrcdir)/ipc/chromium/chromium-config.mk
include $(topsrcdir)/config/rules.mk
DEFINES += -D_IMPL_NS_LAYOUT