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121 lines
4.7 KiB
Plaintext
121 lines
4.7 KiB
Plaintext
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla code.
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*
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* The Initial Developer of the Original Code is the Mozilla Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2007
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Chris Double <chris.double@double.co.nz>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsIDOMHTMLElement.idl"
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#include "nsIDOMMediaError.idl"
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#include "nsIDOMTimeRanges.idl"
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/**
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* The nsIDOMHTMLMediaElement interface is an interface to be implemented by the HTML
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* <audio> and <video> elements.
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*
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* For more information on this interface, please see
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* http://www.whatwg.org/specs/web-apps/current-work/#htmlmediaelement
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*
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* @status UNDER_DEVELOPMENT
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*/
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// undef the GetCurrentTime macro defined in WinBase.h from the MS Platform SDK
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%{C++
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#ifdef GetCurrentTime
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#undef GetCurrentTime
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#endif
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%}
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[scriptable, uuid(91f65f50-74ea-40ea-8e26-652290738730)]
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interface nsIDOMHTMLMediaElement : nsIDOMHTMLElement
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{
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// error state
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readonly attribute nsIDOMMediaError error;
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// network state
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attribute DOMString src;
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readonly attribute DOMString currentSrc;
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const unsigned short NETWORK_EMPTY = 0;
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const unsigned short NETWORK_IDLE = 1;
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const unsigned short NETWORK_LOADING = 2;
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const unsigned short NETWORK_NO_SOURCE = 3;
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readonly attribute unsigned short networkState;
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attribute DOMString preload;
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readonly attribute nsIDOMTimeRanges buffered;
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void load();
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DOMString canPlayType(in DOMString type);
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// ready state
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const unsigned short HAVE_NOTHING = 0;
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const unsigned short HAVE_METADATA = 1;
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const unsigned short HAVE_CURRENT_DATA = 2;
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const unsigned short HAVE_FUTURE_DATA = 3;
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const unsigned short HAVE_ENOUGH_DATA = 4;
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readonly attribute unsigned short readyState;
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readonly attribute boolean seeking;
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// playback state
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attribute double currentTime;
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readonly attribute double duration;
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readonly attribute boolean paused;
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readonly attribute boolean ended;
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readonly attribute boolean mozAutoplayEnabled;
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attribute boolean autoplay;
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void play();
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void pause();
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// controls
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attribute boolean controls;
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attribute double volume;
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attribute boolean muted;
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// Mozilla extension: extra stream metadata information, used as part
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// of MozAudioAvailable events and the mozWriteAudio() method. The
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// mozFrameBufferLength method allows for the size of the framebuffer
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// used within MozAudioAvailable events to be changed. The new size must
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// be between 512 and 16384. The default size, for a media element with
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// audio is (mozChannels * 1024).
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readonly attribute unsigned long mozChannels;
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readonly attribute unsigned long mozSampleRate;
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attribute unsigned long mozFrameBufferLength;
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// Mozilla extension: load data from another media element. This is like
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// load() but we don't run the resource selection algorithm; instead
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// we just set our source to other's currentSrc. This is optimized
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// so that this element will get access to all of other's cached/
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// buffered data. In fact any future data downloaded by this element or
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// other will be sharable by both elements.
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void mozLoadFrom(in nsIDOMHTMLMediaElement other);
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};
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