gecko-dev/gfx/ipc/D3DMessageUtils.h
Daniel Holbert 126bd9e1a4 Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py

For every file that is modified in this patch, the changes are as follows:
 (1) The patch changes the file to use the exact C++ mode lines from the
     Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line

 (2) The patch deletes any blank lines between the mode line & the MPL
     boilerplate comment.

 (3) If the file previously had the mode lines and MPL boilerplate in a
     single contiguous C++ comment, then the patch splits them into
     separate C++ comments, to match the boilerplate in the coding style.

MozReview-Commit-ID: 77D61xpSmIl

--HG--
extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
2017-10-27 16:10:06 -07:00

49 lines
1.4 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef _include_gfx_ipc_D3DMessageUtils_h__
#define _include_gfx_ipc_D3DMessageUtils_h__
#include "chrome/common/ipc_message_utils.h"
#include "ipc/IPCMessageUtils.h"
// Can't include dxgi.h, since it leaks random identifiers and #defines, and
// IPDL causes this file to be #included all over.
typedef struct DXGI_ADAPTER_DESC DXGI_ADAPTER_DESC;
struct DxgiAdapterDesc
{
#if defined(XP_WIN)
WCHAR Description[128];
UINT VendorId;
UINT DeviceId;
UINT SubSysId;
UINT Revision;
SIZE_T DedicatedVideoMemory;
SIZE_T DedicatedSystemMemory;
SIZE_T SharedSystemMemory;
LUID AdapterLuid;
static const DxgiAdapterDesc& From(const DXGI_ADAPTER_DESC& aDesc);
const DXGI_ADAPTER_DESC& ToDesc() const;
#endif
bool operator ==(const DxgiAdapterDesc& aOther) const;
};
namespace IPC {
template <>
struct ParamTraits<DxgiAdapterDesc>
{
typedef DxgiAdapterDesc paramType;
static void Write(Message* aMsg, const paramType& aParam);
static bool Read(const Message* aMsg, PickleIterator* aIter, paramType* aResult);
};
} // namespace IPC
#endif // _include_gfx_ipc_D3DMessageUtils_h__