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bed2025014
for template data fetching from the back end.
295 lines
8.6 KiB
C++
295 lines
8.6 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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#ifndef NAVCNTR_H
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#define NAVCNTR_H
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#include "usertlbr.h"
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#define ICONXPOS 5
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#define ICONYPOS 5
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#define ICONYINC 42
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#define SCROLLID 2900
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#define ICONBASEID 3000
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#define BUTTON_HEIGHT 28
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#define BUTTON_WIDTH 28
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#define IMAGE_SIZE 23
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#define TEXT_HEIGHT 20
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#define SCROLLTIMERID 2910
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#define NOSCROLL 0
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#define SCROLLUP 1
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#define SCROLLDOWN 2
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#define SCROLLLEFT 3
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#define SCROLLRIGHT 4
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#define SCROLLSTEP 32
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#define MAX_BUTTON_TITLE 54
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#define EDIT_CONTROL 4000
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#define IDT_PANESWITCH 40000
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#define IDT_SWITCHDELAY 500
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#include "cxicon.h"
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#include "htrdf.h"
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#define ID_BUTTONEVENT 1000
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#define ID_MOUSE_MOVE 1001
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class CRDFContentView;
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class CSelectorButton : public CRDFToolbarButton
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{
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friend class CSelector;
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protected:
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CSelector* m_pSelector;
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HT_View m_HTView; // Pointer to HT_View if one exists. Could be NULL.
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public:
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CSelectorButton(CSelector* pSelector)
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:m_pSelector(pSelector), m_HTView(NULL) {};
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~CSelectorButton();
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void SetHTView(HT_View v) { m_HTView = v; }
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virtual HT_View GetHTView() { return m_HTView; }
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CRDFContentView* GetContentView();
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virtual BOOL UseLargeIcons() { return TRUE; }
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virtual void DisplayAndTrackMenu(void);
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virtual UINT GetBitmapID() { return 0; }
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virtual void OnAction(void);
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int Create(CWnd *pParent, int nToolbarStyle, CSize noviceButtonSize, CSize advancedButtonSize,
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LPCTSTR pButtonText, LPCTSTR pToolTipText,
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LPCTSTR pStatusText,
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CSize bitmapSize, int nMaxTextChars, int nMinTextChars,
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HT_Resource pNode, DWORD dwButtonStyle = 0);
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virtual BOOL foundOnRDFToolbar() { return FALSE; } // buttons sit on a selector bar and not on a toolbar
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void SetDepressed(BOOL b) { m_bDepressed = b; Invalidate(); }
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virtual void DrawPicturesMode(HDC hDC, CRect rect);
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// Overridden because LinkToolbarButtons draw text with the pictures always. We
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// want to revert to ToolbarButton behavior.
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virtual void DrawPicturesAndTextMode(HDC hDC, CRect rect);
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// Overridden to ensure bitmap is drawn on top rather than on side (as is the case
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// with LinkToolbar buttons).
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virtual CSize GetButtonSizeFromChars(CString s, int c);
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// Overridden to put the bitmap on top.
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virtual void GetPicturesAndTextModeTextRect(CRect &rect);
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// more bitmap on top goodness
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virtual void GetPicturesModeTextRect(CRect &rect);
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// gotta have that bitmap on top
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virtual CPoint RequestMenuPlacement()
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{
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CPoint point(GetRequiredButtonSize().cx, 0);
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ClientToScreen(&point);
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return point; // Want it to open on the side.
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}
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void DisplayMenuOnDrag();
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// Called when the user mouses over a selector button and NO TREE IS DISPLAYED (i.e., just the
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// selector is showing in a docked view.
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virtual BOOL CreateRightMouseMenu();
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// Overridden to bring up context menus.
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};
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class CSelectorDropTarget : public COleDropTarget
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{
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public:
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//Construction
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CSelectorDropTarget(CSelector* parentFrame);
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~CSelectorDropTarget();
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BOOL OnDrop(CWnd *, COleDataObject *, DROPEFFECT, CPoint);
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DROPEFFECT OnDragEnter(CWnd *, COleDataObject *, DWORD, CPoint);
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DROPEFFECT OnDragOver(CWnd *, COleDataObject *, DWORD, CPoint);
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void OnDragLeave(CWnd *);
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CSaveCX* pSaveContext;
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char fileName[_MAX_PATH];
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CFile* fd;
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CSelector* m_pParent;
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CString m_url;
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private:
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int m_nIsOKDrop;
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};
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class CNavSelScrollButton : public CButton
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{
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public:
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CNavSelScrollButton(HBITMAP hBmp, int width, int index, int height);
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HBITMAP m_hbmp;
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int m_buttonID;
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int m_index;
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int m_width;
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int m_height;
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BOOL m_selected;
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CRect m_boundBox;
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DECLARE_DYNCREATE(CNavSelScrollButton)
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void setBoundingBox(int left, int top, int right, int bottom) {
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m_boundBox.SetRect(left, top, right, bottom);
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}
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void AdjustPos(){ MoveWindow(m_boundBox);}
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BOOL IsPtInRect(POINT &pt)
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{ if (PtInRect(&m_boundBox, pt)) return TRUE;
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else return FALSE;}
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virtual void DrawItem( LPDRAWITEMSTRUCT lpDrawItemStruct );
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CButton)
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//}}AFX_VIRTUAL
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DECLARE_MESSAGE_MAP()
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};
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class CSelector : public CView
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{
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friend class CSelectorButton;
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public:
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DECLARE_DYNAMIC(CSelector)
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CSelector(CRDFContentView* pContent);
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virtual ~CSelector();
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void AddButton(HT_View theView);
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// Add a new view to the selector bar.
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CRDFContentView* GetContentView();
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// Gets the content area associated with this selector bar.
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CSelectorButton* GetCurrentButton();
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// Gets the current pressed button (if there is one).
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void SetCurrentButton(CSelectorButton* pButton);
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// Sets the current button.
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void SelectNthView(int i);
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// Select the nth HT view.
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void PopulatePane();
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// Function that fills the selector bar.
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void DestroyViews();
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// Function that destroys the HT views
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HT_Pane GetHTPane() {return m_Pane;}
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// Gets the pane associated with this selector bar.
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void UnSelectAll();
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// Function that deselects all buttons.
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void ShowScrollButton(CSelectorButton* button);
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void OnDraw( CDC* pDC );
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int GetScrollDirection() {return m_scrollDirection;}
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void ScrollSelector();
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void StopScrolling() {m_scrollDirection = NOSCROLL;}
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HBRUSH GetNormalBrush() {return hBrush;}
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HBRUSH GetHtBrush() {return hHtBrush;}
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void SetDragButton(CSelectorButton* pButton) { m_pDragButton = pButton; };
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void SetDragFraction(int dragFraction) { m_iDragFraction = dragFraction; }
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CSelectorButton* GetDragButton() { return m_pDragButton; }
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int GetDragFraction() { return m_iDragFraction; }
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UINT GetSwitchTimer() { return m_hPaneSwitchTimer; }
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void KillSwitchTimer() { KillTimer(IDT_PANESWITCH); m_hPaneSwitchTimer = 0; }
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void SetSwitchTimer() { m_hPaneSwitchTimer = SetTimer(IDT_PANESWITCH, IDT_SWITCHDELAY, NULL); }
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CSelectorButton* GetButtonFromPoint(CPoint point, int& dragFraction);
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afx_msg void OnRButtonUp ( UINT nFlags, CPoint point );
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afx_msg void OnLButtonDown (UINT nFlags, CPoint point );
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afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
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afx_msg void OnMouseMove(UINT nFlags, CPoint point);
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// Message that is called when a button is being dragged.
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LRESULT OnButtonDrag(WPARAM wParam, LPARAM lParam);
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// function needed for NavFram.cpp
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void RearrangeIcons();
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BOOL IsTreeVisible(); // Whether or not the tree view is currently showing.
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protected:
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int m_scrollDirection;
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CSelectorButton * m_pCurButton; // The current selected button.
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CRDFContentView* m_pContentView; // The entire view (including the HTML pane)
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CRDFCommandMap m_MenuCommandMap; // Command map for back-end generated right mouse menu commands.
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CSelectorDropTarget * m_pDropTarget;
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CNavSelScrollButton* m_scrollUp;
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CNavSelScrollButton* m_scrollDown;
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HBITMAP m_hScrollBmp;
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SIZE m_hScrollBmpSize;
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CRect m_boundingBox;
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int m_xpos;
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int m_ypos;
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int m_scrollPos;
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HBRUSH hBrush;
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HBRUSH hHtBrush;
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CSelectorButton* m_pDragButton; // The button that is currently hovered over in a drag.
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int m_iDragFraction; // The drag fraction.
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UINT m_hPaneSwitchTimer;
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CPoint m_PointHit; // The point hit on a mouse down on the selector bar (not on one of the buttons).
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HT_Pane m_Pane; // RDF Pane associated with this NavCenter frame.
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HT_Notification m_Notification; // Notification struct that is tossed around.
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//{{AFX_MSG(CMainFrame)
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afx_msg void OnSize( UINT nType, int cx, int cy );
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afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
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afx_msg BOOL OnEraseBkgnd( CDC* pDC );
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afx_msg void OnParentNotify( UINT message, LPARAM lParam );
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afx_msg void OnTimer(UINT id);
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afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
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afx_msg BOOL OnCommand( WPARAM wParam, LPARAM lParam );
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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extern "C" {
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// Netlib API to the stream that will save the file to disk.
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NET_StreamClass *ContextSaveStream(int iFormatOut, void *pDataObj, URL_Struct *pUrl, MWContext *pContext);
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unsigned int MCFSaveReady(NET_StreamClass *stream);
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int MCFSaveWrite(NET_StreamClass *stream, const char *pWriteData, int32 iDataLength);
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void MCFSaveComplete(NET_StreamClass *stream);
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void MCFSaveAbort(NET_StreamClass *stream, int iStatus);
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};
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#endif
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