gecko-dev/widget/os2/nsWindow.h

295 lines
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C++

/* vim: set sw=2 sts=2 et cin: */
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This Original Code has been modified by IBM Corporation.
* Modifications made by IBM are
* Copyright (c) International Business Machines Corporation, 2000
*
*/
//=============================================================================
/*
* nsWindow derives from nsIWidget via nsBaseWindow. With the aid
* of a helper class (os2FrameWindow) and a subclass (nsChildWindow),
* it implements the functionality of both toplevel and child widgets.
*
* Top-level widgets (windows surrounded by a frame with a titlebar, etc.)
* are created when NS_WINDOW_CID is used to identify the type of object
* needed. Child widgets (windows that either are children of other windows
* or are popups such as menus) are created when NS_CHILD_CID is specified.
* Since Mozilla expects these to be different classes, NS_CHILD_CID is
* mapped to a subclass (nsChildWindow) which acts solely as a wrapper for
* nsWindow and adds no functionality.
*
* While most of the methods inherited from nsIWidget are generic, some
* apply only to toplevel widgets (e.g. setting a title or icon). The
* nature of toplevel windows on OS/2 with their separate frame & client
* windows introduces the need for additional toplevel-specific methods,
* as well as for special handling in otherwise generic methods.
*
* Rather than incorporating these toplevel functions into the body of
* the class, nsWindow delegates them to a helper class, os2FrameWindow.
* An instance of this class is created when nsWindow is told to create
* a toplevel native window and is destroyed in nsWindow's destructor.
* The class's methods operate exclusively on the frame window and never
* deal with the frame's client other than to create it. Similarly,
* nsWindow never operates on frame windows except for a few trivial
* methods (e.g. Enable()). Neither class accesses the other's data
* though, of necessity, both call the other's methods.
*
*/
//=============================================================================
#ifndef _nswindow_h
#define _nswindow_h
#include "nsBaseWidget.h"
#include "gfxASurface.h"
#define INCL_DOS
#define INCL_WIN
#define INCL_NLS
#define INCL_GPI
#include <os2.h>
#include <os2im.h>
//-----------------------------------------------------------------------------
// Items that may not be in the OS/2 Toolkit headers
// For WM_MOUSEENTER/LEAVE, mp2 is the other window.
#ifndef WM_MOUSEENTER
#define WM_MOUSEENTER 0x041E
#endif
#ifndef WM_MOUSELEAVE
#define WM_MOUSELEAVE 0x041F
#endif
#ifndef WM_FOCUSCHANGED
#define WM_FOCUSCHANGED 0x000E
#endif
extern "C" {
PVOID APIENTRY WinQueryProperty(HWND hwnd, PCSZ pszNameOrAtom);
PVOID APIENTRY WinRemoveProperty(HWND hwnd, PCSZ pszNameOrAtom);
BOOL APIENTRY WinSetProperty(HWND hwnd, PCSZ pszNameOrAtom,
PVOID pvData, ULONG ulFlags);
APIRET APIENTRY DosQueryModFromEIP(HMODULE* phMod, ULONG* pObjNum,
ULONG BuffLen, PCHAR pBuff,
ULONG* pOffset, ULONG Address);
}
//-----------------------------------------------------------------------------
// Macros
// nsWindow's PM window class name
#define kWindowClassName "MozillaWindowClass"
#define QWL_NSWINDOWPTR (QWL_USER+4)
// Miscellaneous global flags stored in gOS2Flags
#define kIsInitialized 0x0001
#define kIsDBCS 0x0002
#define kIsTrackPoint 0x0004
// Possible states of the window
#define nsWindowState_ePrecreate 0x0001 // Create() not called yet
#define nsWindowState_eInCreate 0x0002 // processing Create() method
#define nsWindowState_eLive 0x0004 // active, existing window
#define nsWindowState_eClosing 0x0008 // processing Close() method
#define nsWindowState_eDoingDelete 0x0010 // object destructor running
#define nsWindowState_eDead 0x0100 // window destroyed
//-----------------------------------------------------------------------------
// Debug
//#define DEBUG_FOCUS
//-----------------------------------------------------------------------------
// Forward declarations
class imgIContainer;
class gfxOS2Surface;
class os2FrameWindow;
MRESULT EXPENTRY fnwpNSWindow(HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2);
MRESULT EXPENTRY fnwpFrame(HWND hwnd, ULONG msg, MPARAM mp1, MPARAM mp2);
//=============================================================================
// nsWindow
//=============================================================================
class nsWindow : public nsBaseWidget
{
public:
nsWindow();
virtual ~nsWindow();
// from nsIWidget
NS_IMETHOD Create(nsIWidget* aParent,
nsNativeWidget aNativeParent,
const nsIntRect& aRect,
EVENT_CALLBACK aHandleEventFunction,
nsDeviceContext* aContext,
nsWidgetInitData* aInitData = nullptr);
NS_IMETHOD Destroy();
virtual nsIWidget* GetParent();
virtual float GetDPI();
NS_IMETHOD Enable(bool aState);
virtual bool IsEnabled() const;
NS_IMETHOD Show(bool aState);
virtual bool IsVisible() const;
NS_IMETHOD SetFocus(bool aRaise);
NS_IMETHOD Invalidate(const nsIntRect& aRect);
gfxASurface* GetThebesSurface();
virtual void* GetNativeData(uint32_t aDataType);
virtual void FreeNativeData(void* aDatum, uint32_t aDataType);
NS_IMETHOD CaptureMouse(bool aCapture);
virtual bool HasPendingInputEvent();
NS_IMETHOD GetBounds(nsIntRect& aRect);
NS_IMETHOD GetClientBounds(nsIntRect& aRect);
virtual nsIntPoint WidgetToScreenOffset();
NS_IMETHOD Move(double aX, double aY);
NS_IMETHOD Resize(double aWidth, double aHeight,
bool aRepaint);
NS_IMETHOD Resize(double aX, double aY,
double aWidth, double aHeight,
bool aRepaint);
NS_IMETHOD PlaceBehind(nsTopLevelWidgetZPlacement aPlacement,
nsIWidget* aWidget, bool aActivate);
NS_IMETHOD SetZIndex(int32_t aZIndex);
virtual nsresult ConfigureChildren(const nsTArray<Configuration>& aConfigurations);
NS_IMETHOD SetSizeMode(int32_t aMode);
NS_IMETHOD HideWindowChrome(bool aShouldHide);
NS_IMETHOD SetTitle(const nsAString& aTitle);
NS_IMETHOD SetIcon(const nsAString& aIconSpec);
NS_IMETHOD ConstrainPosition(bool aAllowSlop,
int32_t* aX, int32_t* aY);
NS_IMETHOD SetCursor(nsCursor aCursor);
NS_IMETHOD SetCursor(imgIContainer* aCursor,
uint32_t aHotspotX, uint32_t aHotspotY);
NS_IMETHOD CaptureRollupEvents(nsIRollupListener* aListener,
bool aDoCapture, bool aConsumeRollupEvent);
NS_IMETHOD GetToggledKeyState(uint32_t aKeyCode,
bool* aLEDState);
NS_IMETHOD DispatchEvent(nsGUIEvent* event,
nsEventStatus& aStatus);
NS_IMETHOD ReparentNativeWidget(nsIWidget* aNewParent);
NS_IMETHOD_(void) SetInputContext(const InputContext& aInputContext,
const InputContextAction& aAction)
{
mInputContext = aInputContext;
}
NS_IMETHOD_(InputContext) GetInputContext();
// nsWindow
static void ReleaseGlobals();
protected:
// from nsBaseWidget
virtual void OnDestroy();
// nsWindow
static void InitGlobals();
nsresult CreateWindow(nsWindow* aParent,
HWND aParentWnd,
const nsIntRect& aRect,
nsWidgetInitData* aInitData);
gfxASurface* ConfirmThebesSurface();
HWND GetMainWindow();
static nsWindow* GetNSWindowPtr(HWND aWnd);
static bool SetNSWindowPtr(HWND aWnd, nsWindow* aPtr);
void NS2PM(POINTL& ptl);
void NS2PM(RECTL& rcl);
void NS2PM_PARENT(POINTL& ptl);
void ActivatePlugin(HWND aWnd);
void SetPluginClipRegion(const Configuration& aConfiguration);
HWND GetPluginClipWindow(HWND aParentWnd);
void ActivateTopLevelWidget();
HBITMAP DataToBitmap(uint8_t* aImageData, uint32_t aWidth,
uint32_t aHeight, uint32_t aDepth);
HBITMAP CreateBitmapRGB(uint8_t* aImageData,
uint32_t aWidth, uint32_t aHeight);
HBITMAP CreateTransparencyMask(gfxASurface::gfxImageFormat format,
uint8_t* aImageData,
uint32_t aWidth, uint32_t aHeight);
static bool EventIsInsideWindow(nsWindow* aWindow);
static bool RollupOnButtonDown(ULONG aMsg);
static void RollupOnFocusLost(HWND aFocus);
MRESULT ProcessMessage(ULONG msg, MPARAM mp1, MPARAM mp2);
bool OnReposition(PSWP pNewSwp);
bool OnPaint();
bool OnMouseChord(MPARAM mp1, MPARAM mp2);
bool OnDragDropMsg(ULONG msg, MPARAM mp1, MPARAM mp2,
MRESULT& mr);
bool CheckDragStatus(uint32_t aAction, HPS* aHps);
bool ReleaseIfDragHPS(HPS aHps);
bool OnTranslateAccelerator(PQMSG pQmsg);
bool OnQueryConvertPos(MPARAM mp1, MRESULT& mresult);
bool ImeResultString(HIMI himi);
bool ImeConversionString(HIMI himi);
bool OnImeRequest(MPARAM mp1, MPARAM mp2);
bool DispatchKeyEvent(MPARAM mp1, MPARAM mp2);
void InitEvent(nsGUIEvent& event, nsIntPoint* pt = 0);
bool DispatchWindowEvent(nsGUIEvent* event);
bool DispatchWindowEvent(nsGUIEvent* event,
nsEventStatus& aStatus);
bool DispatchCommandEvent(uint32_t aEventCommand);
bool DispatchDragDropEvent(uint32_t aMsg);
bool DispatchMoveEvent(int32_t aX, int32_t aY);
bool DispatchResizeEvent(int32_t aClientX,
int32_t aClientY);
bool DispatchMouseEvent(uint32_t aEventType,
MPARAM mp1, MPARAM mp2,
bool aIsContextMenuKey = false,
int16_t aButton = nsMouseEvent::eLeftButton);
bool DispatchActivationEvent(uint32_t aEventType);
bool DispatchScrollEvent(ULONG msg, MPARAM mp1, MPARAM mp2);
friend MRESULT EXPENTRY fnwpNSWindow(HWND hwnd, ULONG msg,
MPARAM mp1, MPARAM mp2);
friend MRESULT EXPENTRY fnwpFrame(HWND hwnd, ULONG msg,
MPARAM mp1, MPARAM mp2);
friend class os2FrameWindow;
HWND mWnd; // window handle
nsWindow* mParent; // parent widget
os2FrameWindow* mFrame; // ptr to os2FrameWindow helper object
int32_t mWindowState; // current nsWindowState_* value
bool mIsDestroying; // in destructor
bool mInSetFocus; // prevent recursive calls
bool mNoPaint; // true if window is never visible
HPS mDragHps; // retrieved by DrgGetPS() during a drag
uint32_t mDragStatus; // set when object is being dragged over
HWND mClipWnd; // used to clip plugin windows
HPOINTER mCssCursorHPtr; // created by SetCursor(imgIContainer*)
nsCOMPtr<imgIContainer> mCssCursorImg;// saved by SetCursor(imgIContainer*)
nsRefPtr<gfxOS2Surface> mThebesSurface;
bool mIsComposing;
nsString mLastDispatchedCompositionString;
#ifdef DEBUG_FOCUS
int mWindowIdentifier; // a serial number for each new window
#endif
InputContext mInputContext;
};
//=============================================================================
// nsChildWindow
//=============================================================================
// This only purpose of this subclass is to map NS_CHILD_CID to
// some class other than nsWindow which is mapped to NS_WINDOW_CID.
class nsChildWindow : public nsWindow {
public:
nsChildWindow() {}
~nsChildWindow() {}
};
#endif // _nswindow_h
//=============================================================================