mirror of
https://github.com/mozilla/gecko-dev.git
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325 lines
8.6 KiB
C++
325 lines
8.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "MediaDecoderReader.h"
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#include "AbstractMediaDecoder.h"
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#include "MediaResource.h"
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#include "VideoUtils.h"
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#include "ImageContainer.h"
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#include "mozilla/mozalloc.h"
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#include <stdint.h>
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#include <algorithm>
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namespace mozilla {
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// Un-comment to enable logging of seek bisections.
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//#define SEEK_LOGGING
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#ifdef PR_LOGGING
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extern PRLogModuleInfo* gMediaDecoderLog;
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#define DECODER_LOG(x, ...) \
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PR_LOG(gMediaDecoderLog, PR_LOG_DEBUG, ("Decoder=%p " x, mDecoder, ##__VA_ARGS__))
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#else
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#define DECODER_LOG(x, ...)
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#endif
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PRLogModuleInfo* gMediaPromiseLog;
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void
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EnsureMediaPromiseLog()
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{
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if (!gMediaPromiseLog) {
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gMediaPromiseLog = PR_NewLogModule("MediaPromise");
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}
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}
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class VideoQueueMemoryFunctor : public nsDequeFunctor {
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public:
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VideoQueueMemoryFunctor() : mSize(0) {}
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MOZ_DEFINE_MALLOC_SIZE_OF(MallocSizeOf);
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virtual void* operator()(void* aObject) {
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const VideoData* v = static_cast<const VideoData*>(aObject);
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mSize += v->SizeOfIncludingThis(MallocSizeOf);
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return nullptr;
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}
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size_t mSize;
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};
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class AudioQueueMemoryFunctor : public nsDequeFunctor {
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public:
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AudioQueueMemoryFunctor() : mSize(0) {}
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MOZ_DEFINE_MALLOC_SIZE_OF(MallocSizeOf);
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virtual void* operator()(void* aObject) {
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const AudioData* audioData = static_cast<const AudioData*>(aObject);
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mSize += audioData->SizeOfIncludingThis(MallocSizeOf);
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return nullptr;
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}
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size_t mSize;
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};
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MediaDecoderReader::MediaDecoderReader(AbstractMediaDecoder* aDecoder)
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: mAudioCompactor(mAudioQueue)
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, mDecoder(aDecoder)
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, mIgnoreAudioOutputFormat(false)
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, mStartTime(-1)
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, mHitAudioDecodeError(false)
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, mShutdown(false)
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, mTaskQueueIsBorrowed(false)
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, mAudioDiscontinuity(false)
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, mVideoDiscontinuity(false)
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{
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MOZ_COUNT_CTOR(MediaDecoderReader);
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EnsureMediaPromiseLog();
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}
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MediaDecoderReader::~MediaDecoderReader()
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{
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MOZ_ASSERT(mShutdown);
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ResetDecode();
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MOZ_COUNT_DTOR(MediaDecoderReader);
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}
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size_t MediaDecoderReader::SizeOfVideoQueueInBytes() const
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{
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VideoQueueMemoryFunctor functor;
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mVideoQueue.LockedForEach(functor);
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return functor.mSize;
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}
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size_t MediaDecoderReader::SizeOfAudioQueueInBytes() const
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{
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AudioQueueMemoryFunctor functor;
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mAudioQueue.LockedForEach(functor);
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return functor.mSize;
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}
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size_t MediaDecoderReader::SizeOfVideoQueueInFrames()
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{
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return mVideoQueue.GetSize();
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}
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size_t MediaDecoderReader::SizeOfAudioQueueInFrames()
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{
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return mAudioQueue.GetSize();
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}
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nsresult MediaDecoderReader::ResetDecode()
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{
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nsresult res = NS_OK;
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VideoQueue().Reset();
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AudioQueue().Reset();
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mAudioDiscontinuity = true;
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mVideoDiscontinuity = true;
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return res;
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}
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VideoData* MediaDecoderReader::DecodeToFirstVideoData()
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{
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bool eof = false;
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while (!eof && VideoQueue().GetSize() == 0) {
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{
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ReentrantMonitorAutoEnter decoderMon(mDecoder->GetReentrantMonitor());
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if (mDecoder->IsShutdown()) {
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return nullptr;
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}
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}
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bool keyframeSkip = false;
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eof = !DecodeVideoFrame(keyframeSkip, 0);
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}
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if (eof) {
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VideoQueue().Finish();
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}
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VideoData* d = nullptr;
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return (d = VideoQueue().PeekFront()) ? d : nullptr;
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}
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void
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MediaDecoderReader::SetStartTime(int64_t aStartTime)
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{
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mDecoder->GetReentrantMonitor().AssertCurrentThreadIn();
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mStartTime = aStartTime;
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}
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nsresult
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MediaDecoderReader::GetBuffered(mozilla::dom::TimeRanges* aBuffered)
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{
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AutoPinned<MediaResource> stream(mDecoder->GetResource());
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int64_t durationUs = 0;
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{
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ReentrantMonitorAutoEnter mon(mDecoder->GetReentrantMonitor());
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durationUs = mDecoder->GetMediaDuration();
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}
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GetEstimatedBufferedTimeRanges(stream, durationUs, aBuffered);
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return NS_OK;
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}
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int64_t
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MediaDecoderReader::ComputeStartTime(const VideoData* aVideo, const AudioData* aAudio)
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{
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int64_t startTime = std::min<int64_t>(aAudio ? aAudio->mTime : INT64_MAX,
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aVideo ? aVideo->mTime : INT64_MAX);
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if (startTime == INT64_MAX) {
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startTime = 0;
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}
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DECODER_LOG("ComputeStartTime first video frame start %lld", aVideo ? aVideo->mTime : -1);
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DECODER_LOG("ComputeStartTime first audio frame start %lld", aAudio ? aAudio->mTime : -1);
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MOZ_ASSERT(startTime >= 0);
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return startTime;
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}
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class RequestVideoWithSkipTask : public nsRunnable {
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public:
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RequestVideoWithSkipTask(MediaDecoderReader* aReader,
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int64_t aTimeThreshold)
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: mReader(aReader)
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, mTimeThreshold(aTimeThreshold)
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{
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}
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NS_METHOD Run() {
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bool skip = true;
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mReader->RequestVideoData(skip, mTimeThreshold);
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return NS_OK;
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}
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private:
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nsRefPtr<MediaDecoderReader> mReader;
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int64_t mTimeThreshold;
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};
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nsRefPtr<MediaDecoderReader::VideoDataPromise>
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MediaDecoderReader::RequestVideoData(bool aSkipToNextKeyframe,
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int64_t aTimeThreshold)
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{
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nsRefPtr<VideoDataPromise> p = mBaseVideoPromise.Ensure(__func__);
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bool skip = aSkipToNextKeyframe;
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while (VideoQueue().GetSize() == 0 &&
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!VideoQueue().IsFinished()) {
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if (!DecodeVideoFrame(skip, aTimeThreshold)) {
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VideoQueue().Finish();
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} else if (skip) {
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// We still need to decode more data in order to skip to the next
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// keyframe. Post another task to the decode task queue to decode
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// again. We don't just decode straight in a loop here, as that
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// would hog the decode task queue.
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RefPtr<nsIRunnable> task(new RequestVideoWithSkipTask(this, aTimeThreshold));
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mTaskQueue->Dispatch(task);
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return p;
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}
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}
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if (VideoQueue().GetSize() > 0) {
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nsRefPtr<VideoData> v = VideoQueue().PopFront();
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if (v && mVideoDiscontinuity) {
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v->mDiscontinuity = true;
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mVideoDiscontinuity = false;
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}
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mBaseVideoPromise.Resolve(v, __func__);
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} else if (VideoQueue().IsFinished()) {
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mBaseVideoPromise.Reject(END_OF_STREAM, __func__);
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} else {
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MOZ_ASSERT(false, "Dropping this promise on the floor");
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}
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return p;
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}
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nsRefPtr<MediaDecoderReader::AudioDataPromise>
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MediaDecoderReader::RequestAudioData()
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{
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nsRefPtr<AudioDataPromise> p = mBaseAudioPromise.Ensure(__func__);
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while (AudioQueue().GetSize() == 0 &&
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!AudioQueue().IsFinished()) {
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if (!DecodeAudioData()) {
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AudioQueue().Finish();
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break;
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}
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// AudioQueue size is still zero, post a task to try again. Don't spin
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// waiting in this while loop since it somehow prevents audio EOS from
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// coming in gstreamer 1.x when there is still video buffer waiting to be
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// consumed. (|mVideoSinkBufferCount| > 0)
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if (AudioQueue().GetSize() == 0 && mTaskQueue) {
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RefPtr<nsIRunnable> task(NS_NewRunnableMethod(
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this, &MediaDecoderReader::RequestAudioData));
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mTaskQueue->Dispatch(task.forget());
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return p;
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}
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}
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if (AudioQueue().GetSize() > 0) {
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nsRefPtr<AudioData> a = AudioQueue().PopFront();
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if (mAudioDiscontinuity) {
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a->mDiscontinuity = true;
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mAudioDiscontinuity = false;
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}
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mBaseAudioPromise.Resolve(a, __func__);
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} else if (AudioQueue().IsFinished()) {
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mBaseAudioPromise.Reject(mHitAudioDecodeError ? DECODE_ERROR : END_OF_STREAM, __func__);
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mHitAudioDecodeError = false;
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} else {
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MOZ_ASSERT(false, "Dropping this promise on the floor");
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}
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return p;
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}
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MediaTaskQueue*
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MediaDecoderReader::EnsureTaskQueue()
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{
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if (!mTaskQueue) {
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MOZ_ASSERT(!mTaskQueueIsBorrowed);
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RefPtr<SharedThreadPool> decodePool(GetMediaDecodeThreadPool());
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NS_ENSURE_TRUE(decodePool, nullptr);
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mTaskQueue = new MediaTaskQueue(decodePool.forget());
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}
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return mTaskQueue;
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}
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void
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MediaDecoderReader::BreakCycles()
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{
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mTaskQueue = nullptr;
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}
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nsRefPtr<ShutdownPromise>
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MediaDecoderReader::Shutdown()
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{
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MOZ_ASSERT(OnDecodeThread());
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mShutdown = true;
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mBaseAudioPromise.RejectIfExists(END_OF_STREAM, __func__);
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mBaseVideoPromise.RejectIfExists(END_OF_STREAM, __func__);
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ReleaseMediaResources();
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nsRefPtr<ShutdownPromise> p;
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// Spin down the task queue if necessary. We wait until BreakCycles to null
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// out mTaskQueue, since otherwise any remaining tasks could crash when they
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// invoke GetTaskQueue()->IsCurrentThreadIn().
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if (mTaskQueue && !mTaskQueueIsBorrowed) {
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// If we own our task queue, shutdown ends when the task queue is done.
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p = mTaskQueue->BeginShutdown();
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} else {
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// If we don't own our task queue, we resolve immediately (though
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// asynchronously).
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p = new ShutdownPromise(__func__);
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p->Resolve(true, __func__);
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}
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return p;
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}
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} // namespace mozilla
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