mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-26 06:11:37 +00:00
9561417879
* Remove WebGLBuffer::SetSlot * Make most bindBuffer calls lazy. * Replace nsTArray with std::vector in WebGLVertexArray. Differential Revision: https://phabricator.services.mozilla.com/D36274 --HG-- extra : moz-landing-system : lando
73 lines
2.2 KiB
C++
73 lines
2.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef WEBGL_TRANSFORM_FEEDBACK_H_
|
|
#define WEBGL_TRANSFORM_FEEDBACK_H_
|
|
|
|
#include "mozilla/LinkedList.h"
|
|
#include "nsWrapperCache.h"
|
|
#include "WebGLObjectModel.h"
|
|
|
|
namespace mozilla {
|
|
namespace webgl {
|
|
struct CachedDrawFetchLimits;
|
|
}
|
|
|
|
class WebGLTransformFeedback final
|
|
: public nsWrapperCache,
|
|
public WebGLRefCountedObject<WebGLTransformFeedback>,
|
|
public LinkedListElement<WebGLTransformFeedback> {
|
|
friend class ScopedDrawWithTransformFeedback;
|
|
friend class WebGLContext;
|
|
friend class WebGL2Context;
|
|
friend class WebGLProgram;
|
|
|
|
friend const webgl::CachedDrawFetchLimits* ValidateDraw(WebGLContext*, GLenum,
|
|
uint32_t);
|
|
|
|
public:
|
|
const GLuint mGLName;
|
|
bool mHasBeenBound = false;
|
|
|
|
private:
|
|
// GLES 3.0.4 p267, Table 6.24 "Transform Feedback State"
|
|
// It's not yet in the ES3 spec, but the generic TF buffer bind point has been
|
|
// moved to context state, instead of TFO state.
|
|
std::vector<IndexedBufferBinding> mIndexedBindings;
|
|
bool mIsPaused;
|
|
bool mIsActive;
|
|
// Not in state tables:
|
|
WebGLRefPtr<WebGLProgram> mActive_Program;
|
|
MOZ_INIT_OUTSIDE_CTOR GLenum mActive_PrimMode;
|
|
MOZ_INIT_OUTSIDE_CTOR size_t mActive_VertPosition;
|
|
MOZ_INIT_OUTSIDE_CTOR size_t mActive_VertCapacity;
|
|
|
|
public:
|
|
WebGLTransformFeedback(WebGLContext* webgl, GLuint tf);
|
|
|
|
private:
|
|
~WebGLTransformFeedback();
|
|
|
|
public:
|
|
NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGLTransformFeedback)
|
|
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebGLTransformFeedback)
|
|
|
|
void Delete();
|
|
WebGLContext* GetParentObject() const { return mContext; }
|
|
virtual JSObject* WrapObject(JSContext*, JS::Handle<JSObject*>) override;
|
|
|
|
bool IsActiveAndNotPaused() const { return mIsActive && !mIsPaused; }
|
|
|
|
// GL Funcs
|
|
void BeginTransformFeedback(GLenum primMode);
|
|
void EndTransformFeedback();
|
|
void PauseTransformFeedback();
|
|
void ResumeTransformFeedback();
|
|
};
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif // WEBGL_TRANSFORM_FEEDBACK_H_
|