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2f9688c14e
Additionally, this patch makes `nsFrame.h` stop including `nsIPresShell.h` and makes each users include `mozilla/PresShell.h` instead. So, this improves rebuild performance of `nsIPresShell.h` (and `mozilla/PresShell.h` in the future). Note that due to `nsIFrame::PresShell()`, `mozilla::` prefix is necessary for `PresShell` in a lot of classes which are derived from `nsIFrame` even in `.cpp` files. Differential Revision: https://phabricator.services.mozilla.com/D27476 --HG-- extra : moz-landing-system : lando
57 lines
2.0 KiB
C++
57 lines
2.0 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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// Main header first:
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#include "nsSVGGFrame.h"
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// Keep others in (case-insensitive) order:
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#include "mozilla/PresShell.h"
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#include "nsGkAtoms.h"
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#include "nsIFrame.h"
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#include "nsSVGIntegrationUtils.h"
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#include "nsSVGUtils.h"
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#include "SVGGraphicsElement.h"
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#include "SVGTransformableElement.h"
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using namespace mozilla;
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using namespace mozilla::dom;
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//----------------------------------------------------------------------
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// Implementation
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nsIFrame* NS_NewSVGGFrame(PresShell* aPresShell, ComputedStyle* aStyle) {
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return new (aPresShell) nsSVGGFrame(aStyle, aPresShell->GetPresContext());
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}
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NS_IMPL_FRAMEARENA_HELPERS(nsSVGGFrame)
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#ifdef DEBUG
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void nsSVGGFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
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nsIFrame* aPrevInFlow) {
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NS_ASSERTION(aContent->IsSVGElement() &&
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static_cast<SVGElement*>(aContent)->IsTransformable(),
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"The element doesn't support nsIDOMSVGTransformable");
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nsSVGDisplayContainerFrame::Init(aContent, aParent, aPrevInFlow);
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}
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#endif /* DEBUG */
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//----------------------------------------------------------------------
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// nsSVGDisplayableFrame methods
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nsresult nsSVGGFrame::AttributeChanged(int32_t aNameSpaceID, nsAtom* aAttribute,
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int32_t aModType) {
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if (aNameSpaceID == kNameSpaceID_None && aAttribute == nsGkAtoms::transform) {
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// We don't invalidate for transform changes (the layers code does that).
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// Also note that SVGTransformableElement::GetAttributeChangeHint will
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// return nsChangeHint_UpdateOverflow for "transform" attribute changes
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// and cause DoApplyRenderingChangeToTree to make the SchedulePaint call.
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NotifySVGChanged(TRANSFORM_CHANGED);
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}
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return NS_OK;
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}
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