gecko-dev/dom/serviceworkers/ServiceWorkerRegistrationInfo.h
Perry Jiang 96edc2a092 Bug 1557244 - Disallow resurrection of unregistered ServiceWorkerRegistrations r=asuth
- Remove `ServiceWorkerRegistration`s' pending uninstall flag.

- Rename `ServiceWorkerRegistrationListener`'s `RegistrationRemoved` method to
  `RegistrationCleared`; registrations are no longer necessarily consider
  invalid when they are removed from the "scope to registration map", but rather
  when they're both removed from the map and not controlling clients (at which
  point `Clear` is called).

- Maintain the invariant that no `ServiceWorkerRegistrationInfo` in
  `ServiceWorkerManager::RegistrationDataPerPrincipal::mInfos` (i.e. the "scope
  to registration map") is in the unregistered state. Assertions check this in
  `ServiceWorkerManager::AddScopeAndRegistration` and
  `ServiceWorkerRegistrationInfo::SetUnregistered`.

- Fix some incorrect web platform tests.

Differential Revision: https://phabricator.services.mozilla.com/D38684

--HG--
extra : moz-landing-system : lando
2019-07-26 18:41:48 +00:00

232 lines
7.0 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_serviceworkerregistrationinfo_h
#define mozilla_dom_serviceworkerregistrationinfo_h
#include "mozilla/dom/ServiceWorkerInfo.h"
#include "mozilla/dom/ServiceWorkerRegistrationBinding.h"
#include "mozilla/dom/ServiceWorkerRegistrationDescriptor.h"
#include "nsProxyRelease.h"
#include "nsTObserverArray.h"
namespace mozilla {
namespace dom {
class ServiceWorkerRegistrationListener;
class ServiceWorkerRegistrationInfo final
: public nsIServiceWorkerRegistrationInfo {
nsCOMPtr<nsIPrincipal> mPrincipal;
ServiceWorkerRegistrationDescriptor mDescriptor;
nsTArray<nsCOMPtr<nsIServiceWorkerRegistrationInfoListener>> mListeners;
nsTObserverArray<ServiceWorkerRegistrationListener*> mInstanceList;
struct VersionEntry {
const ServiceWorkerRegistrationDescriptor mDescriptor;
TimeStamp mTimeStamp;
explicit VersionEntry(
const ServiceWorkerRegistrationDescriptor& aDescriptor)
: mDescriptor(aDescriptor), mTimeStamp(TimeStamp::Now()) {}
};
nsTArray<UniquePtr<VersionEntry>> mVersionList;
uint32_t mControlledClientsCounter;
uint32_t mDelayMultiplier;
enum { NoUpdate, NeedTimeCheckAndUpdate, NeedUpdate } mUpdateState;
// Timestamp to track SWR's last update time
PRTime mCreationTime;
TimeStamp mCreationTimeStamp;
// The time of update is 0, if SWR've never been updated yet.
PRTime mLastUpdateTime;
RefPtr<ServiceWorkerInfo> mEvaluatingWorker;
RefPtr<ServiceWorkerInfo> mActiveWorker;
RefPtr<ServiceWorkerInfo> mWaitingWorker;
RefPtr<ServiceWorkerInfo> mInstallingWorker;
virtual ~ServiceWorkerRegistrationInfo();
// When unregister() is called on a registration, it is removed from the
// "scope to registration map" but not immediately "cleared" (i.e. its workers
// terminated, updated to the redundant state, etc.) because it may still be
// controlling clients. It is marked as unregistered and when all controlled
// clients go away, cleared. This way we can tell if a registration
// is unregistered by querying the object itself rather than incurring a table
// lookup (in the case when the registrations are passed around as pointers).
bool mUnregistered;
bool mCorrupt;
public:
NS_DECL_ISUPPORTS
NS_DECL_NSISERVICEWORKERREGISTRATIONINFO
ServiceWorkerRegistrationInfo(const nsACString& aScope,
nsIPrincipal* aPrincipal,
ServiceWorkerUpdateViaCache aUpdateViaCache);
void AddInstance(ServiceWorkerRegistrationListener* aInstance,
const ServiceWorkerRegistrationDescriptor& aDescriptor);
void RemoveInstance(ServiceWorkerRegistrationListener* aInstance);
const nsCString& Scope() const;
nsIPrincipal* Principal() const;
bool IsUnregistered() const;
void SetUnregistered();
already_AddRefed<ServiceWorkerInfo> Newest() const {
RefPtr<ServiceWorkerInfo> newest;
if (mInstallingWorker) {
newest = mInstallingWorker;
} else if (mWaitingWorker) {
newest = mWaitingWorker;
} else {
newest = mActiveWorker;
}
return newest.forget();
}
already_AddRefed<ServiceWorkerInfo> GetServiceWorkerInfoById(uint64_t aId);
void StartControllingClient() {
++mControlledClientsCounter;
mDelayMultiplier = 0;
}
void StopControllingClient() {
MOZ_ASSERT(mControlledClientsCounter);
--mControlledClientsCounter;
}
bool IsControllingClients() const {
return mActiveWorker && mControlledClientsCounter;
}
void Clear();
void ClearAsCorrupt();
bool IsCorrupt() const;
void TryToActivateAsync();
void TryToActivate();
void Activate();
void FinishActivate(bool aSuccess);
void RefreshLastUpdateCheckTime();
bool IsLastUpdateCheckTimeOverOneDay() const;
void MaybeScheduleTimeCheckAndUpdate();
void MaybeScheduleUpdate();
bool CheckAndClearIfUpdateNeeded();
ServiceWorkerInfo* GetEvaluating() const;
ServiceWorkerInfo* GetInstalling() const;
ServiceWorkerInfo* GetWaiting() const;
ServiceWorkerInfo* GetActive() const;
ServiceWorkerInfo* GetByDescriptor(
const ServiceWorkerDescriptor& aDescriptor) const;
// Set the given worker as the evaluating service worker. The worker
// state is not changed.
void SetEvaluating(ServiceWorkerInfo* aServiceWorker);
// Remove an existing evaluating worker, if present. The worker will
// be transitioned to the Redundant state.
void ClearEvaluating();
// Remove an existing installing worker, if present. The worker will
// be transitioned to the Redundant state.
void ClearInstalling();
// Transition the current evaluating worker to be the installing worker. The
// worker's state is update to Installing.
void TransitionEvaluatingToInstalling();
// Transition the current installing worker to be the waiting worker. The
// worker's state is updated to Installed.
void TransitionInstallingToWaiting();
// Override the current active worker. This is used during browser
// initialization to load persisted workers. Its also used to propagate
// active workers across child processes in e10s. This second use will
// go away once the ServiceWorkerManager moves to the parent process.
// The worker is transitioned to the Activated state.
void SetActive(ServiceWorkerInfo* aServiceWorker);
// Transition the current waiting worker to be the new active worker. The
// worker is updated to the Activating state.
void TransitionWaitingToActive();
// Determine if the registration is actively performing work.
bool IsIdle() const;
ServiceWorkerUpdateViaCache GetUpdateViaCache() const;
void SetUpdateViaCache(ServiceWorkerUpdateViaCache aUpdateViaCache);
int64_t GetLastUpdateTime() const;
void SetLastUpdateTime(const int64_t aTime);
const ServiceWorkerRegistrationDescriptor& Descriptor() const;
uint64_t Id() const;
uint64_t Version() const;
uint32_t GetUpdateDelay();
void FireUpdateFound();
void NotifyCleared();
void ClearWhenIdle();
private:
// Roughly equivalent to [[Update Registration State algorithm]]. Make sure
// this is called *before* updating SW instances' state, otherwise they
// may get CC-ed.
void UpdateRegistrationState();
void UpdateRegistrationState(ServiceWorkerUpdateViaCache aUpdateViaCache);
// Used by devtools to track changes to the properties of
// *nsIServiceWorkerRegistrationInfo*. Note, this doesn't necessarily need to
// be in sync with the DOM registration objects, but it does need to be called
// in the same task that changed |mInstallingWorker|, |mWaitingWorker| or
// |mActiveWorker|.
void NotifyChromeRegistrationListeners();
static uint64_t GetNextId();
static uint64_t GetNextVersion();
};
} // namespace dom
} // namespace mozilla
#endif // mozilla_dom_serviceworkerregistrationinfo_h