gecko-dev/content/media/webaudio/AudioProcessingEvent.h
Karl Tomlinson 1b213a521f b=991533 throw exception from AudioProcessingEvent buffer getters when allocation fails r=ehsan,bz
--HG--
extra : transplant_source : C%60%E5f6%1D%D3%0F%D6%0B%9CV%A6%AD%C5%5D%E9%9B%C6%BD
2014-05-16 09:11:13 +12:00

83 lines
2.0 KiB
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef AudioProcessingEvent_h_
#define AudioProcessingEvent_h_
#include "AudioBuffer.h"
#include "ScriptProcessorNode.h"
#include "mozilla/dom/Event.h"
namespace mozilla {
namespace dom {
class AudioProcessingEvent : public Event
{
public:
AudioProcessingEvent(ScriptProcessorNode* aOwner,
nsPresContext* aPresContext,
WidgetEvent* aEvent);
NS_DECL_ISUPPORTS_INHERITED
NS_FORWARD_TO_EVENT
NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(AudioProcessingEvent, Event)
virtual JSObject* WrapObject(JSContext* aCx) MOZ_OVERRIDE;
void InitEvent(AudioBuffer* aInputBuffer,
uint32_t aNumberOfInputChannels,
double aPlaybackTime)
{
InitEvent(NS_LITERAL_STRING("audioprocess"), false, false);
mInputBuffer = aInputBuffer;
mNumberOfInputChannels = aNumberOfInputChannels;
mPlaybackTime = aPlaybackTime;
}
double PlaybackTime() const
{
return mPlaybackTime;
}
AudioBuffer* GetInputBuffer(ErrorResult& aRv)
{
if (!mInputBuffer) {
mInputBuffer = LazilyCreateBuffer(mNumberOfInputChannels, aRv);
}
return mInputBuffer;
}
AudioBuffer* GetOutputBuffer(ErrorResult& aRv)
{
if (!mOutputBuffer) {
mOutputBuffer = LazilyCreateBuffer(mNode->NumberOfOutputChannels(), aRv);
}
return mOutputBuffer;
}
bool HasOutputBuffer() const
{
return !!mOutputBuffer;
}
private:
already_AddRefed<AudioBuffer>
LazilyCreateBuffer(uint32_t aNumberOfChannels, ErrorResult& rv);
private:
double mPlaybackTime;
nsRefPtr<AudioBuffer> mInputBuffer;
nsRefPtr<AudioBuffer> mOutputBuffer;
nsRefPtr<ScriptProcessorNode> mNode;
uint32_t mNumberOfInputChannels;
};
}
}
#endif