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8139182468
Also make each extension track whether it works with webgl 1 and/or 2, instead of embedding it in the IsExtensionSupported code. Also, improve mochitest so that it fails if we encounter an unexpected supported extension. Differential Revision: https://phabricator.services.mozilla.com/D18614 --HG-- extra : moz-landing-system : lando
29 lines
887 B
C++
29 lines
887 B
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGLExtensions.h"
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#include "GLContext.h"
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#include "mozilla/dom/WebGLRenderingContextBinding.h"
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#include "WebGLContext.h"
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namespace mozilla {
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WebGLExtensionBlendMinMax::WebGLExtensionBlendMinMax(WebGLContext* webgl)
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: WebGLExtensionBase(webgl) {
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MOZ_ASSERT(IsSupported(webgl), "Don't construct extension if unsupported.");
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}
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WebGLExtensionBlendMinMax::~WebGLExtensionBlendMinMax() {}
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bool WebGLExtensionBlendMinMax::IsSupported(const WebGLContext* webgl) {
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if (webgl->IsWebGL2()) return false;
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return webgl->GL()->IsSupported(gl::GLFeature::blend_minmax);
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}
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IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionBlendMinMax, EXT_blend_minmax)
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} // namespace mozilla
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