gecko-dev/layout/base/PresShellForwards.h

248 lines
7.8 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_PresShellForwards_h
#define mozilla_PresShellForwards_h
#include "mozilla/TypedEnumBits.h"
#include "mozilla/Maybe.h"
struct CapturingContentInfo;
namespace mozilla {
class PresShell;
// Flags to pass to PresShell::SetCapturingContent().
enum class CaptureFlags {
None = 0,
// When assigning capture, ignore whether capture is allowed or not.
IgnoreAllowedState = 1 << 0,
// Set if events should be targeted at the capturing content or its children.
RetargetToElement = 1 << 1,
// Set if the current capture wants drags to be prevented.
PreventDragStart = 1 << 2,
// Set when the mouse is pointer locked, and events are sent to locked
// element.
PointerLock = 1 << 3,
};
MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(CaptureFlags)
enum class ResizeReflowOptions : uint32_t {
NoOption = 0,
// the resulting BSize can be less than the given one, producing
// shrink-to-fit sizing in the block dimension
BSizeLimit = 1 << 0,
};
MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(ResizeReflowOptions)
enum class IntrinsicDirty {
// Don't mark any intrinsic inline sizes dirty.
None,
// Mark intrinsic inline sizes dirty on aFrame and its ancestors.
FrameAndAncestors,
// Mark intrinsic inline sizes dirty on aFrame, its ancestors, and its
// descendants.
FrameAncestorsAndDescendants,
};
enum class ReflowRootHandling {
PositionOrSizeChange, // aFrame is changing position or size
NoPositionOrSizeChange, // ... NOT changing ...
InferFromBitToAdd, // is changing iff (aBitToAdd == NS_FRAME_IS_DIRTY)
// Note: With IntrinsicDirty::FrameAncestorsAndDescendants, these can also
// apply to out-of-flows in addition to aFrame.
};
// Indicates where to scroll on a given axis.
struct WhereToScroll {
// The percentage of the scroll axis that we're scrolling to.
// Nothing() represents "scroll to nearest".
Maybe<int16_t> mPercentage;
// Default is nearest.
constexpr WhereToScroll() = default;
explicit constexpr WhereToScroll(int16_t aPercentage)
: mPercentage(Some(aPercentage)) {}
enum { Nearest };
MOZ_IMPLICIT constexpr WhereToScroll(decltype(Nearest)) : WhereToScroll() {}
enum { Start };
MOZ_IMPLICIT constexpr WhereToScroll(decltype(Start)) : WhereToScroll(0) {}
enum { Center };
MOZ_IMPLICIT constexpr WhereToScroll(decltype(Center)) : WhereToScroll(50) {}
enum { End };
MOZ_IMPLICIT constexpr WhereToScroll(decltype(End)) : WhereToScroll(100) {}
};
// See the comment for constructor of ScrollAxis for the detail.
enum class WhenToScroll : uint8_t {
Always,
IfNotVisible,
IfNotFullyVisible,
};
struct ScrollAxis final {
/**
* aWhere:
* Either a percentage or a special value. PresShell defines:
* * (Default) kScrollMinimum = -1: The visible area is scrolled the
* minimum amount to show as much as possible of the frame. This won't
* hide any initially visible part of the frame.
* * kScrollToTop = 0: The frame's upper edge is aligned with the top edge
* of the visible area.
* * kScrollToBottom = 100: The frame's bottom edge is aligned with the
* bottom edge of the visible area.
* * kScrollToLeft = 0: The frame's left edge is aligned with the left edge
* of the visible area.
* * kScrollToRight = 100: The frame's right edge is aligned* with the right
* edge of the visible area.
* * kScrollToCenter = 50: The frame is centered along the axis the
* ScrollAxis is used for.
*
* Other values are treated as a percentage, and the point*"percent"
* down the frame is placed at the point "percent" down the visible area.
*
* aWhen:
* * (Default) WhenToScroll::IfNotFullyVisible: Move the frame only if it is
* not fully visible (including if it's not visible at all). Note that
* in this case if the frame is too large to fit in view, it will only
* be scrolled if more of it can fit than is already in view.
* * WhenToScroll::IfNotVisible: Move the frame only if none of it is
* visible.
* * WhenToScroll::Always: Move the frame regardless of its current
* visibility.
*
* aOnlyIfPerceivedScrollableDirection:
* If the direction is not a perceived scrollable direction (i.e. no
* scrollbar showing and less than one device pixel of scrollable
* distance), don't scroll. Defaults to false.
*/
explicit ScrollAxis(WhereToScroll aWhere = WhereToScroll::Nearest,
WhenToScroll aWhen = WhenToScroll::IfNotFullyVisible,
bool aOnlyIfPerceivedScrollableDirection = false)
: mWhereToScroll(aWhere),
mWhenToScroll(aWhen),
mOnlyIfPerceivedScrollableDirection(
aOnlyIfPerceivedScrollableDirection) {}
WhereToScroll mWhereToScroll;
WhenToScroll mWhenToScroll;
bool mOnlyIfPerceivedScrollableDirection : 1;
};
enum class ScrollFlags : uint8_t {
None = 0,
ScrollFirstAncestorOnly = 1 << 0,
ScrollOverflowHidden = 1 << 1,
ScrollNoParentFrames = 1 << 2,
ScrollSmooth = 1 << 3,
ScrollSmoothAuto = 1 << 4,
TriggeredByScript = 1 << 5,
// NOTE: `Anchor` means here is "scrolling to an anchor", not "CSS scroll
// anchoring".
AnchorScrollFlags =
ScrollOverflowHidden | ScrollNoParentFrames | TriggeredByScript,
ALL_BITS = (1 << 6) - 1,
};
MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(ScrollFlags)
// See comment at declaration of RenderDocument() for the detail.
enum class RenderDocumentFlags {
None = 0,
IsUntrusted = 1 << 0,
IgnoreViewportScrolling = 1 << 1,
DrawCaret = 1 << 2,
UseWidgetLayers = 1 << 3,
AsyncDecodeImages = 1 << 4,
DocumentRelative = 1 << 5,
DrawWindowNotFlushing = 1 << 6,
UseHighQualityScaling = 1 << 7,
ResetViewportScrolling = 1 << 8,
};
MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(RenderDocumentFlags)
// See comment at declaration of RenderSelection() for the detail.
enum class RenderImageFlags {
None = 0,
IsImage = 1 << 0,
AutoScale = 1 << 1,
};
MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(RenderImageFlags)
enum class ResolutionChangeOrigin : uint8_t {
Apz,
Test,
MainThreadRestore,
MainThreadAdjustment,
};
enum class PaintFlags {
None = 0,
/* Sync-decode images. */
PaintSyncDecodeImages = 1 << 1,
};
MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(PaintFlags)
enum class PaintInternalFlags {
None = 0,
/* Sync-decode images. */
PaintSyncDecodeImages = 1 << 1,
/* Composite layers to the window. */
PaintComposite = 1 << 2,
};
MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(PaintInternalFlags)
// This is a private enum class of PresShell, but currently,
// MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS isn't available in class definition.
// Therefore, we need to put this here.
enum class RenderingStateFlags : uint8_t {
None = 0,
IgnoringViewportScrolling = 1 << 0,
DrawWindowNotFlushing = 1 << 1,
};
MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(RenderingStateFlags)
// The state of the dynamic toolbar on Mobile.
enum class DynamicToolbarState {
None, // No dynamic toolbar, i.e. the toolbar is static or there is
// no available toolbar.
Expanded, // The dynamic toolbar is expanded to the maximum height.
InTransition, // The dynamic toolbar is being shown/hidden.
Collapsed, // The dynamic toolbar is collapsed to zero height.
};
#ifdef DEBUG
enum class VerifyReflowFlags {
None = 0,
On = 1 << 0,
Noisy = 1 << 1,
All = 1 << 2,
DumpCommands = 1 << 3,
NoisyCommands = 1 << 4,
ReallyNoisyCommands = 1 << 5,
DuringResizeReflow = 1 << 6,
};
MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(VerifyReflowFlags)
#endif // #ifdef DEBUG
} // namespace mozilla
#endif // #ifndef mozilla_PresShellForwards_h