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8f4f441cae
We successfully unshipped it in bug 1920118. Differential Revision: https://phabricator.services.mozilla.com/D229530
262 lines
8.3 KiB
C++
262 lines
8.3 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* the caret is the text cursor used, e.g., when editing */
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#ifndef nsCaret_h__
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#define nsCaret_h__
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#include "mozilla/MemoryReporting.h"
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#include "mozilla/SelectionMovementUtils.h"
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#include "nsCoord.h"
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#include "nsIFrame.h"
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#include "nsISelectionListener.h"
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#include "nsPoint.h"
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#include "nsRect.h"
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class nsFrameSelection;
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class nsIContent;
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class nsIFrame;
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class nsINode;
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class nsITimer;
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namespace mozilla {
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class PresShell;
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enum class CaretAssociationHint;
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namespace gfx {
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class DrawTarget;
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} // namespace gfx
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} // namespace mozilla
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//-----------------------------------------------------------------------------
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class nsCaret final : public nsISelectionListener {
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typedef mozilla::gfx::DrawTarget DrawTarget;
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public:
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nsCaret();
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protected:
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virtual ~nsCaret();
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public:
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NS_DECL_ISUPPORTS
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using CaretAssociationHint = mozilla::CaretAssociationHint;
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nsresult Init(mozilla::PresShell*);
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void Terminate();
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void SetSelection(mozilla::dom::Selection*);
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mozilla::dom::Selection* GetSelection();
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/**
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* SetVisible will set the visibility of the caret
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* @param aVisible true to show the caret, false to hide it
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*/
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void SetVisible(bool aVisible);
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/**
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* IsVisible will get the visibility of the caret.
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* It does not take account of blinking or the caret being hidden because
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* we're in non-editable/disabled content.
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*/
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bool IsVisible() const;
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/**
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* AddForceHide() increases mHideCount and hide the caret even if
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* SetVisible(true) has been or will be called. This is useful when the
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* caller wants to hide caret temporarily and it needs to cancel later.
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* Especially, in the latter case, it's too difficult to decide if the
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* caret should be actually visible or not because caret visible state
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* is set from a lot of event handlers. So, it's very stateful.
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*/
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void AddForceHide();
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/**
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* RemoveForceHide() decreases mHideCount if it's over 0.
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* If the value becomes 0, this may show the caret if SetVisible(true)
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* has been called.
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*/
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void RemoveForceHide();
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/** SetCaretReadOnly set the appearance of the caret
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* @param inMakeReadonly true to show the caret in a 'read only' state,
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* false to show the caret in normal, editing state
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*/
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void SetCaretReadOnly(bool aReadOnly);
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/**
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* @param aVisibility true if the caret should be visible even when the
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* selection is not collapsed.
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*/
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void SetVisibilityDuringSelection(bool aVisibility);
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/**
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* Set the caret's position explicitly to the specified node and offset
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* instead of tracking its selection.
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* Passing null for aNode would set the caret to track its selection again.
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**/
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void SetCaretPosition(nsINode* aNode, int32_t aOffset);
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/**
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* Schedule a repaint for the frame where the caret would appear.
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* Does not check visibility etc.
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*/
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void SchedulePaint();
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nsIFrame* GetLastPaintedFrame() { return mLastPaintedFrame; }
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void SetLastPaintedFrame(nsIFrame* aFrame) { mLastPaintedFrame = aFrame; }
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/**
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* Returns a frame to paint in, and the bounds of the painted caret
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* relative to that frame.
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* The rectangle includes bidi decorations.
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* Returns null if the caret should not be drawn (including if it's blinked
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* off).
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*/
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nsIFrame* GetPaintGeometry(nsRect* aRect);
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/**
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* Same as the overload above, but returns the caret and hook rects
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* separately, and also computes the color if requested.
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*/
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nsIFrame* GetPaintGeometry(nsRect* aCaretRect, nsRect* aHookRect,
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nscolor* aCaretColor = nullptr);
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/**
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* A simple wrapper around GetGeometry. Does not take any caret state into
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* account other than the current selection.
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*/
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nsIFrame* GetGeometry(nsRect* aRect) {
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return GetGeometry(GetSelection(), aRect);
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}
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/** PaintCaret
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* Actually paint the caret onto the given rendering context.
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*/
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void PaintCaret(DrawTarget& aDrawTarget, nsIFrame* aForFrame,
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const nsPoint& aOffset);
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// nsISelectionListener interface
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NS_DECL_NSISELECTIONLISTENER
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/** The current caret position. */
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struct CaretPosition {
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nsCOMPtr<nsINode> mContent;
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int32_t mOffset = 0;
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CaretAssociationHint mHint{0};
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mozilla::intl::BidiEmbeddingLevel mBidiLevel;
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bool operator==(const CaretPosition& aOther) const {
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return mContent == aOther.mContent && mOffset == aOther.mOffset &&
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mHint == aOther.mHint && mBidiLevel == aOther.mBidiLevel;
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}
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explicit operator bool() const { return !!mContent; }
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};
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static CaretPosition CaretPositionFor(const mozilla::dom::Selection*);
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/**
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* Gets the position and size of the caret that would be drawn for
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* the focus node/offset of aSelection (assuming it would be drawn,
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* i.e., disregarding blink status). The geometry is stored in aRect,
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* and we return the frame aRect is relative to.
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* Only looks at the focus node of aSelection, so you can call it even if
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* aSelection is not collapsed.
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* This rect does not include any extra decorations for bidi.
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* @param aRect must be non-null
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*/
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static nsIFrame* GetGeometry(const mozilla::dom::Selection* aSelection,
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nsRect* aRect);
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static nsRect GetGeometryForFrame(nsIFrame* aFrame, int32_t aFrameOffset,
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nscoord* aBidiIndicatorSize);
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// Get the frame and frame offset based on aPosition.
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static mozilla::CaretFrameData GetFrameAndOffset(
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const CaretPosition& aPosition);
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size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;
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protected:
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static void CaretBlinkCallback(nsITimer* aTimer, void* aClosure);
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void CheckSelectionLanguageChange();
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void CaretVisibilityMaybeChanged();
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void ResetBlinking();
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void StopBlinking();
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struct Metrics {
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nscoord mBidiIndicatorSize; // width and height of bidi indicator
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nscoord mCaretWidth; // full caret width including bidi indicator
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};
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static Metrics ComputeMetrics(nsIFrame* aFrame, int32_t aOffset,
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nscoord aCaretHeight);
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void ComputeCaretRects(nsIFrame* aFrame, int32_t aFrameOffset,
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nsRect* aCaretRect, nsRect* aHookRect);
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// If we're tracking the selection, this updates the caret position and
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// invalidates paint as needed.
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void UpdateCaretPositionFromSelectionIfNeeded();
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nsWeakPtr mPresShell;
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mozilla::WeakPtr<mozilla::dom::Selection> mDomSelectionWeak;
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nsCOMPtr<nsITimer> mBlinkTimer;
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CaretPosition mCaretPosition;
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// The last frame we painted the caret in.
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WeakFrame mLastPaintedFrame;
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/**
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* mBlinkCount is used to control the number of times to blink the caret
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* before stopping the blink. This is reset each time we reset the
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* blinking.
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*/
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int32_t mBlinkCount = -1;
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/**
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* mBlinkRate is the rate of the caret blinking the last time we read it.
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* It is used as a way to optimize whether we need to reset the blinking
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* timer. 0 or a negative value means no blinking.
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*/
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int32_t mBlinkRate = 0;
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/**
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* mHideCount is not 0, it means that somebody doesn't want the caret
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* to be visible. See AddForceHide() and RemoveForceHide().
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*/
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uint32_t mHideCount = 0;
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/**
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* mIsBlinkOn is true when we're in a blink cycle where the caret is on.
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*/
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bool mIsBlinkOn = false;
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/**
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* mIsVisible is true when SetVisible was last called with 'true'.
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*/
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bool mVisible = false;
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/**
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* mReadOnly is true when the caret is set to "read only" mode (i.e.,
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* it doesn't blink).
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*/
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bool mReadOnly = false;
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/**
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* mShowDuringSelection is true when the caret should be shown even when
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* the selection is not collapsed.
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*/
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bool mShowDuringSelection = false;
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/**
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* If the caret position is fixed, it's been overridden externally and it
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* will not track the selection.
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*/
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bool mFixedCaretPosition = false;
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/**
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* If we're currently hiding the caret due to the selection not being
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* collapsed. Can only be true if mShowDuringSelection is false.
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*/
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bool mHiddenDuringSelection = false;
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};
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#endif // nsCaret_h__
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