gecko-dev/dom/webidl/GamepadHapticActuator.webidl
Daosheng Mu 9cf81ce92e Bug 1299937 - Part 1: Implement GamepadHapticActuator in Gamepad API; r=qdot
MozReview-Commit-ID: GJZvgxSBVlB

--HG--
extra : rebase_source : 8d7c36b469a791337d7eec2c372a0c40fddb9c62
2017-02-02 14:30:58 +08:00

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/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/.
*
* The origin of this IDL file is
* https://w3c.github.io/gamepad/extensions.html#gamepadhapticactuator-interface
*/
enum GamepadHapticActuatorType {
"vibration"
};
[Pref="dom.gamepad.extensions.enabled",
HeaderFile="mozilla/dom/GamepadHapticActuator.h"]
interface GamepadHapticActuator
{
readonly attribute GamepadHapticActuatorType type;
[Throws, NewObject]
Promise<boolean> pulse(double value, double duration);
};